Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000135] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016997] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017056] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017092] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017113] [t=00:00:00.017123] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017134] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017153] Use "none" to disable the default log sections. [t=00:00:00.017165] ============== </Log Sections> ============== [t=00:00:00.017174] ============== <User Config> ============== [t=00:00:00.017353] AllowDeferredMapRendering = 1 [t=00:00:00.017365] AllowDeferredModelRendering = 1 [t=00:00:00.017374] AnimationMT = 0 [t=00:00:00.017382] BumpWaterAnisotropy = 2 [t=00:00:00.017391] BumpWaterBlurReflection = 1 [t=00:00:00.017399] BumpWaterDepthBits = 32 [t=00:00:00.017409] BumpWaterReflection = 2 [t=00:00:00.017426] BumpWaterTexSizeReflection = 256 [t=00:00:00.017437] CamFreeScrollSpeed = 50 [t=00:00:00.017445] CamMode = 1 [t=00:00:00.017455] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017467] EdgeMoveDynamic = 0 [t=00:00:00.017475] EdgeMoveWidth = 0.003 [t=00:00:00.017483] FPSFOV = 90 [t=00:00:00.017492] FPSScrollSpeed = 50 [t=00:00:00.017500] FontSize = 18 [t=00:00:00.017508] GrassDetail = 0 [t=00:00:00.017518] GroundDecals = 5 [t=00:00:00.017525] GroundDetail = 120 [t=00:00:00.017542] HangTimeout = 30 [t=00:00:00.017552] HardwareCursor = 1 [t=00:00:00.017561] InitialNetworkTimeout = 0 [t=00:00:00.017571] LinkIncomingMaxPacketRate = 512 [t=00:00:00.017580] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.017591] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.017601] LinkOutgoingBandwidth = 131072 [t=00:00:00.017611] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017622] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017630] MSAALevel = 8 [t=00:00:00.017647] MaxParticles = 25000 [t=00:00:00.017657] MaxSounds = 32 [t=00:00:00.017665] MaximumTransmissionUnit = 0 [t=00:00:00.017675] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017683] MiniMapMarker = 0 [t=00:00:00.017693] MouseDragScrollThreshold = 0 [t=00:00:00.017702] NetworkLossFactor = 1 [t=00:00:00.017713] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017722] OverheadScrollSpeed = 50 [t=00:00:00.017731] ReconnectTimeout = 0 [t=00:00:00.017741] RotOverheadScrollSpeed = 50 [t=00:00:00.017756] RotateLogFiles = 1 [t=00:00:00.017766] ShadowMapSize = 8192 [t=00:00:00.017774] Shadows = 1 [t=00:00:00.017783] ShowClock = 0 [t=00:00:00.017791] SoftParticles = 2 [t=00:00:00.017800] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017810] UnitIconDist = 151 [t=00:00:00.017818] UpdateBoundingVolumeMT = 0 [t=00:00:00.017827] UpdateWeaponVectorsMT = 0 [t=00:00:00.017836] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017845] UseLuaMemPools = 0 [t=00:00:00.017893] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017904] VFSCacheArchiveFiles = 0 [t=00:00:00.017912] VSync = 0 [t=00:00:00.017920] Water = 4 [t=00:00:00.017929] WindowBorderless = 1 [t=00:00:00.017937] WindowPosY = 0 [t=00:00:00.017947] XResolutionWindowed = 1920 [t=00:00:00.017957] YResolutionWindowed = 1080 [t=00:00:00.017975] ============== </User Config> ============== [t=00:00:00.017986] ============== <User System> ============== [t=00:00:00.017997] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018020] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018035] Compiler Version: gcc-13.2.0 [t=00:00:00.018096] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018223] Hardware Config: AMD Ryzen 5 5500 ; 16165MB RAM, 24428MB pagefile [t=00:00:00.018236] Binary Word Size: 64-bit (native) [t=00:00:00.018246] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018265] Physical CPU Cores: 6 [t=00:00:00.018275] Logical CPU Cores: 12 [t=00:00:00.018283] ============== </User System> ============== [t=00:00:00.018297] Run: thread affinity fff [t=00:00:00.018597] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018608] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018616] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018624] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018632] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020091] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020123] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028151] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.080311] Display (Generic PnP Monitor)=1 modes=119 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.080331] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.080337] [ 8] 1680x1050x24bpp@165Hz [t=00:00:00.080344] [14] 1600x1024x24bpp@165Hz [t=00:00:00.080349] [20] 1600x900x24bpp@165Hz [t=00:00:00.080372] [26] 1440x1080x24bpp@165Hz [t=00:00:00.080378] [33] 1440x900x24bpp@165Hz [t=00:00:00.080382] [38] 1440x810x24bpp@165Hz [t=00:00:00.080387] [42] 1366x768x24bpp@165Hz [t=00:00:00.080393] [46] 1360x768x24bpp@165Hz [t=00:00:00.080397] [50] 1280x1024x24bpp@165Hz [t=00:00:00.080402] [56] 1280x960x24bpp@165Hz [t=00:00:00.080406] [62] 1280x800x24bpp@165Hz [t=00:00:00.080411] [66] 1280x768x24bpp@165Hz [t=00:00:00.080415] [70] 1280x720x24bpp@165Hz [t=00:00:00.080420] [76] 1176x664x24bpp@165Hz [t=00:00:00.080429] [82] 1152x864x24bpp@165Hz [t=00:00:00.080438] [87] 1024x768x24bpp@165Hz [t=00:00:00.080448] [94] 800x600x24bpp@165Hz [t=00:00:00.080457] [101] 720x576x24bpp@165Hz [t=00:00:00.080463] [106] 720x480x24bpp@165Hz [t=00:00:00.080468] [112] 640x480x24bpp@165Hz [t=00:00:00.322816] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.323496] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.323531] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.345370] [GR::LogVersionInfo] [t=00:00:00.345402] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.345412] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.345419] GL vendor : NVIDIA Corporation [t=00:00:00.345428] GL renderer : NVIDIA GeForce RTX 3050/PCIe/SSE2 [t=00:00:00.345437] GLSL version: 4.60 NVIDIA [t=00:00:00.345445] GLEW version: 2.1.0 [t=00:00:00.345481] GPU memory : 8192MB (total) / 4514MB (available) [t=00:00:00.345499] SDL swap-int: 1 [t=00:00:00.345505] SDL driver : windows [t=00:00:00.345511] [t=00:00:00.345527] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.345536] GLSL shader support : 1 [t=00:00:00.345554] GL4 support : 1 [t=00:00:00.345561] FBO extension support : 1 [t=00:00:00.345583] NVX GPU mem-info support : 1 [t=00:00:00.345595] ATI GPU mem-info support : 0 [t=00:00:00.345631] Texture clamping to edge : 1 [t=00:00:00.345642] NPOT-texture support : 1 (1) [t=00:00:00.345654] S3TC/DXT1 texture support : 1/1 [t=00:00:00.345688] texture query-LOD support : 1 (1) [t=00:00:00.345716] MSAA frame-buffer support : 1 (1) [t=00:00:00.345734] Z-buffer depth : 32 (-) [t=00:00:00.345767] primitive-restart support : 1 (1) [t=00:00:00.345777] clip-space control support: 1 (1) [t=00:00:00.345796] seamless cube-map support : 1 (1) [t=00:00:00.345840] frag-depth layout support : 1 (1) [t=00:00:00.345869] persistent maps support : 1 (1) [t=00:00:00.345907] explicit attribs location : 1 (1) [t=00:00:00.345958] multi draw indirect : 1 (-) [t=00:00:00.345986] array textures : 1 (-) [t=00:00:00.346008] buffer copy support : 1 (-) [t=00:00:00.346031] indirect draw : 1 (-) [t=00:00:00.346052] base instance : 1 (-) [t=00:00:00.346073] [t=00:00:00.346094] max. FBO samples : 32 [t=00:00:00.346109] max. FS/program texture slots : 32/192 [t=00:00:00.346130] max. texture size : 32768 [t=00:00:00.346147] max. texture anisotropy level : 16.000000 [t=00:00:00.346157] max. vec4 varyings/attributes : 31/16 [t=00:00:00.346166] max. draw-buffers : 8 [t=00:00:00.346174] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.346183] max. uniform buffer-bindings : 84 [t=00:00:00.346193] max. uniform block-size : 64KB [t=00:00:00.346201] max. storage buffer-bindings : 96 [t=00:00:00.346220] max. storage block-size : 2047MB [t=00:00:00.346229] [t=00:00:00.346235] enable AMD-hacks : 0 [t=00:00:00.346241] compress MIP-maps: 0 [t=00:00:00.346305] Number of compressed texture formats: 23 [t=00:00:00.346342] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.346385] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.346921] [GR::UpdateGLConfigs] [t=00:00:00.347056] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.347078] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.347217] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.347261] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.347269] [GR::InitGLState] [t=00:00:00.347331] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.424338] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428068] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.428612] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.434037] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.434062] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.434672] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435870] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.435882] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.435957] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.436026] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.440423] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.441027] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.441435] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.441591] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.452458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.452492] [VFS] [SpringVFS::ReserveArchives<this=0000024873cdfb90>] [t=00:00:00.452617] [VFS] [SpringVFS::AddArchive<this=0000024873cdfb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.456224] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024873cdfb90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.456245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.462230] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.462594] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.462695] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.462791] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.462812] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.462923] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.463207] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.463256] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.463826][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.463958][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.464061][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.464088][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.464100][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.464142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.482726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.482746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "24E4 (NVIDIA High Definition Audio)" [t=00:00:00.482755][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.482765][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:00.482779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:00.482786][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:00.482794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.509988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.513022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024831a58ae0(default) context=000002487313dc30 numChannels=2 frameSize=8 [t=00:00:00.513062][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.513071][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.513079][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.513085][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.513153][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.513179][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.513190][f=-000001] [Sound] Devices: [t=00:00:00.525005][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:00.525024][f=-000001] [Sound] [OpenAL Soft on 24E4 (NVIDIA High Definition Audio)] [t=00:00:00.525032][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.525039][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:00.525046][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:00.525056][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.525070][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.526075][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.526095][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.570497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74080 MB [t=00:00:00.572824][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.573549][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.575528][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name Karmax72 [t=00:00:00.575568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.575580][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.575590][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.575607][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.575617][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.575622][f=-000001] [GR::InitGLState] [t=00:00:00.577561][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.577571][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.577581][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.577594][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.577601][f=-000001] [t=00:00:00.577606][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.577613][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.577620][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.577627][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.577633][f=-000001] [t=00:00:00.577643][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.577649][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.577655][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.577661][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.702525][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.702549][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:02.810376][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:02.810686][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.810705][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.810730][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:02.834688][f=-000001] [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{4.821, 0.161}, {0.018, 0.001}}ms [t=00:00:02.834718][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.977, 0.152, 0.176, 0.163}, {0.004, 0.000, 0.002, 0.001}}ms [t=00:00:02.834762][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.965, 0.148, 0.174, 0.161}, {0.002, 0.000, 0.001, 0.000}}ms [t=00:00:02.834781][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.959, 0.147, 0.174, 0.160}, {0.002, 0.000, 0.001, 0.000}}ms [t=00:00:02.834808][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.964, 0.147, 0.171, 0.161}, {0.004, 0.000, 0.001, 0.001}}ms [t=00:00:02.834826][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.956, 0.149, 0.170, 0.159}, {0.005, 0.000, 0.002, 0.001}}ms [t=00:00:02.834848][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.834, 0.167}, {0.594, 0.119}}ms [t=00:00:02.834868][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.612, 0.612, 0.612, 0.612}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:02.834884][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.047, 0.047, 0.047, 0.047}}ms [t=00:00:02.834909][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.104, 0.104, 0.104, 0.104}}ms [t=00:00:02.834928][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.167, 0.167, 0.167, 0.167}}ms [t=00:00:02.834945][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.275, 0.275, 0.275, 0.275}}ms [t=00:00:02.834958][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.834968][f=-000001] [SpringApp::Kill][2] [t=00:00:02.835036][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.864080][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.864119][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.864165][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002487313dc30 dev=0000024831a58ae0 [t=00:00:02.864253][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002487313dc30 dev=0000024831a58ae0 [t=00:00:02.864267][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002487313dc30)] [t=00:00:02.865187][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024831a58ae0)] [t=00:00:02.865240][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.892718][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.893179][f=-000001] [SpringApp::Kill][3] [t=00:00:02.893374][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 147 bytes sent in 3 packets (49.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:02.893400][f=-000001] [SpringApp::Kill][4] font=0000024873a33fc0 [t=00:00:02.893755][f=-000001] [SpringApp::Kill][5] [t=00:00:02.893889][f=-000001] [SpringApp::Kill][6] [t=00:00:02.893897] [SpringApp::Kill][7] [t=00:00:02.894565] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.894601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894623] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.894631] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894638] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894658] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.894666] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894687] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894694] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.955943] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.955971] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.955981] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.956016] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:00:02.956027] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.956286] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>] [t=00:00:02.956306] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.956323] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.956349] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.956362] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000248735fc900) [t=00:00:02.956486] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.956507] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.956532] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.956548] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.956565] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.956580] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.956785] [SpringApp::Kill][8] [t=00:00:02.956826] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a06a04d0 (joinable=1) [t=00:00:02.956836] [WatchDog::Uninstall][2] [t=00:00:02.956808] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:03.020551] [WatchDog::Uninstall][3] [t=00:00:03.020584] [SpringApp::Kill][9]
infolog_full.txt (truncated):