ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #116715

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000135] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016997] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017056] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017092]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017113]   
[t=00:00:00.017123]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017134]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017153]   Use "none" to disable the default log sections.
[t=00:00:00.017165] ============== </Log Sections> ==============

[t=00:00:00.017174] ============== <User Config> ==============
[t=00:00:00.017353]   AllowDeferredMapRendering = 1
[t=00:00:00.017365]   AllowDeferredModelRendering = 1
[t=00:00:00.017374]   AnimationMT = 0
[t=00:00:00.017382]   BumpWaterAnisotropy = 2
[t=00:00:00.017391]   BumpWaterBlurReflection = 1
[t=00:00:00.017399]   BumpWaterDepthBits = 32
[t=00:00:00.017409]   BumpWaterReflection = 2
[t=00:00:00.017426]   BumpWaterTexSizeReflection = 256
[t=00:00:00.017437]   CamFreeScrollSpeed = 50
[t=00:00:00.017445]   CamMode = 1
[t=00:00:00.017455]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017467]   EdgeMoveDynamic = 0
[t=00:00:00.017475]   EdgeMoveWidth = 0.003
[t=00:00:00.017483]   FPSFOV = 90
[t=00:00:00.017492]   FPSScrollSpeed = 50
[t=00:00:00.017500]   FontSize = 18
[t=00:00:00.017508]   GrassDetail = 0
[t=00:00:00.017518]   GroundDecals = 5
[t=00:00:00.017525]   GroundDetail = 120
[t=00:00:00.017542]   HangTimeout = 30
[t=00:00:00.017552]   HardwareCursor = 1
[t=00:00:00.017561]   InitialNetworkTimeout = 0
[t=00:00:00.017571]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.017580]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.017591]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.017601]   LinkOutgoingBandwidth = 131072
[t=00:00:00.017611]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017622]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017630]   MSAALevel = 8
[t=00:00:00.017647]   MaxParticles = 25000
[t=00:00:00.017657]   MaxSounds = 32
[t=00:00:00.017665]   MaximumTransmissionUnit = 0
[t=00:00:00.017675]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017683]   MiniMapMarker = 0
[t=00:00:00.017693]   MouseDragScrollThreshold = 0
[t=00:00:00.017702]   NetworkLossFactor = 1
[t=00:00:00.017713]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017722]   OverheadScrollSpeed = 50
[t=00:00:00.017731]   ReconnectTimeout = 0
[t=00:00:00.017741]   RotOverheadScrollSpeed = 50
[t=00:00:00.017756]   RotateLogFiles = 1
[t=00:00:00.017766]   ShadowMapSize = 8192
[t=00:00:00.017774]   Shadows = 1
[t=00:00:00.017783]   ShowClock = 0
[t=00:00:00.017791]   SoftParticles = 2
[t=00:00:00.017800]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017810]   UnitIconDist = 151
[t=00:00:00.017818]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017827]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017836]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017845]   UseLuaMemPools = 0
[t=00:00:00.017893]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017904]   VFSCacheArchiveFiles = 0
[t=00:00:00.017912]   VSync = 0
[t=00:00:00.017920]   Water = 4
[t=00:00:00.017929]   WindowBorderless = 1
[t=00:00:00.017937]   WindowPosY = 0
[t=00:00:00.017947]   XResolutionWindowed = 1920
[t=00:00:00.017957]   YResolutionWindowed = 1080
[t=00:00:00.017975] ============== </User Config> ==============

[t=00:00:00.017986] ============== <User System> ==============
[t=00:00:00.017997]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018020]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018035]        Compiler Version: gcc-13.2.0
[t=00:00:00.018096]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018223]         Hardware Config: AMD Ryzen 5 5500                               ; 16165MB RAM, 24428MB pagefile
[t=00:00:00.018236]        Binary Word Size: 64-bit (native)
[t=00:00:00.018246]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018265]      Physical CPU Cores: 6
[t=00:00:00.018275]       Logical CPU Cores: 12
[t=00:00:00.018283] ============== </User System> ==============

[t=00:00:00.018297] Run: thread affinity fff
[t=00:00:00.018597] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018608]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018616]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018624]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018632]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.020091] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020123] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028151] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.080311]     Display (Generic PnP Monitor)=1 modes=119 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.080331]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.080337]         [ 8] 1680x1050x24bpp@165Hz
[t=00:00:00.080344]         [14] 1600x1024x24bpp@165Hz
[t=00:00:00.080349]         [20] 1600x900x24bpp@165Hz
[t=00:00:00.080372]         [26] 1440x1080x24bpp@165Hz
[t=00:00:00.080378]         [33] 1440x900x24bpp@165Hz
[t=00:00:00.080382]         [38] 1440x810x24bpp@165Hz
[t=00:00:00.080387]         [42] 1366x768x24bpp@165Hz
[t=00:00:00.080393]         [46] 1360x768x24bpp@165Hz
[t=00:00:00.080397]         [50] 1280x1024x24bpp@165Hz
[t=00:00:00.080402]         [56] 1280x960x24bpp@165Hz
[t=00:00:00.080406]         [62] 1280x800x24bpp@165Hz
[t=00:00:00.080411]         [66] 1280x768x24bpp@165Hz
[t=00:00:00.080415]         [70] 1280x720x24bpp@165Hz
[t=00:00:00.080420]         [76] 1176x664x24bpp@165Hz
[t=00:00:00.080429]         [82] 1152x864x24bpp@165Hz
[t=00:00:00.080438]         [87] 1024x768x24bpp@165Hz
[t=00:00:00.080448]         [94] 800x600x24bpp@165Hz
[t=00:00:00.080457]         [101] 720x576x24bpp@165Hz
[t=00:00:00.080463]         [106] 720x480x24bpp@165Hz
[t=00:00:00.080468]         [112] 640x480x24bpp@165Hz
[t=00:00:00.322816] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.323496] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.323531] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.345370] [GR::LogVersionInfo]
[t=00:00:00.345402]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.345412]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.345419]     GL vendor   : NVIDIA Corporation
[t=00:00:00.345428]     GL renderer : NVIDIA GeForce RTX 3050/PCIe/SSE2
[t=00:00:00.345437]     GLSL version: 4.60 NVIDIA
[t=00:00:00.345445]     GLEW version: 2.1.0
[t=00:00:00.345481]     GPU memory  : 8192MB (total) / 4514MB (available)
[t=00:00:00.345499]     SDL swap-int: 1
[t=00:00:00.345505]     SDL driver  : windows
[t=00:00:00.345511]     
[t=00:00:00.345527]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.345536]     GLSL shader support       : 1
[t=00:00:00.345554]     GL4 support               : 1
[t=00:00:00.345561]     FBO extension support     : 1
[t=00:00:00.345583]     NVX GPU mem-info support  : 1
[t=00:00:00.345595]     ATI GPU mem-info support  : 0
[t=00:00:00.345631]     Texture clamping to edge  : 1
[t=00:00:00.345642]     NPOT-texture support      : 1 (1)
[t=00:00:00.345654]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.345688]     texture query-LOD support : 1 (1)
[t=00:00:00.345716]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.345734]     Z-buffer depth            : 32 (-)
[t=00:00:00.345767]     primitive-restart support : 1 (1)
[t=00:00:00.345777]     clip-space control support: 1 (1)
[t=00:00:00.345796]     seamless cube-map support : 1 (1)
[t=00:00:00.345840]     frag-depth layout support : 1 (1)
[t=00:00:00.345869]     persistent maps support   : 1 (1)
[t=00:00:00.345907]     explicit attribs location : 1 (1)
[t=00:00:00.345958]     multi draw indirect       : 1 (-)
[t=00:00:00.345986]     array textures            : 1 (-)
[t=00:00:00.346008]     buffer copy support       : 1 (-)
[t=00:00:00.346031]     indirect draw             : 1 (-)
[t=00:00:00.346052]     base instance             : 1 (-)
[t=00:00:00.346073]     
[t=00:00:00.346094]     max. FBO samples              : 32
[t=00:00:00.346109]     max. FS/program texture slots : 32/192
[t=00:00:00.346130]     max. texture size             : 32768
[t=00:00:00.346147]     max. texture anisotropy level : 16.000000
[t=00:00:00.346157]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.346166]     max. draw-buffers             : 8
[t=00:00:00.346174]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.346183]     max. uniform buffer-bindings  : 84
[t=00:00:00.346193]     max. uniform block-size       : 64KB
[t=00:00:00.346201]     max. storage buffer-bindings  : 96
[t=00:00:00.346220]     max. storage block-size       : 2047MB
[t=00:00:00.346229]     
[t=00:00:00.346235]     enable AMD-hacks : 0
[t=00:00:00.346241]     compress MIP-maps: 0
[t=00:00:00.346305]     Number of compressed texture formats: 23
[t=00:00:00.346342]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.346385] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.346921] [GR::UpdateGLConfigs]
[t=00:00:00.347056] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.347078] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.347217] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.347261] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.347269] [GR::InitGLState]
[t=00:00:00.347331] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.424338] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.428068] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.428612] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.434037] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.434062] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434672] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435870] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435882] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435957] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.436026] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.440423] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.441027] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.441435] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.441591] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.452458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.452492] [VFS] [SpringVFS::ReserveArchives<this=0000024873cdfb90>]
[t=00:00:00.452617] [VFS] [SpringVFS::AddArchive<this=0000024873cdfb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.456224] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024873cdfb90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.456245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.462230] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.462594] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.462695] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.462791] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.462812] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.462923] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.463207] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.463256] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.463826][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.463958][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.464061][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.464088][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.464100][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.464142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.482726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.482746][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "24E4 (NVIDIA High Definition Audio)"
[t=00:00:00.482755][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.482765][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Realtek High Definition Audio)"
[t=00:00:00.482779][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:00.482786][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:00.482794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.509988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.513022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024831a58ae0(default) context=000002487313dc30  numChannels=2 frameSize=8
[t=00:00:00.513062][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.513071][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.513079][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.513085][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.513153][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.513179][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.513190][f=-000001] [Sound]   Devices:
[t=00:00:00.525005][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)]
[t=00:00:00.525024][f=-000001] [Sound]     [OpenAL Soft on 24E4 (NVIDIA High Definition Audio)]
[t=00:00:00.525032][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.525039][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:00.525046][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:00.525056][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.525070][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.526075][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.526095][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.570497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74080 MB
[t=00:00:00.572824][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.573549][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:00.575528][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name Karmax72
[t=00:00:00.575568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.575580][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.575590][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.575607][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.575617][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.575622][f=-000001] [GR::InitGLState]
[t=00:00:00.577561][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.577571][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.577581][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.577594][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.577601][f=-000001] 
[t=00:00:00.577606][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.577613][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.577620][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.577627][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.577633][f=-000001] 
[t=00:00:00.577643][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.577649][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.577655][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.577661][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.702525][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:00.702549][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:02.810376][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:02.810686][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.810705][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.810730][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.834688][f=-000001]  [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{4.821, 0.161}, {0.018, 0.001}}ms
[t=00:00:02.834718][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.977, 0.152, 0.176, 0.163}, {0.004, 0.000, 0.002, 0.001}}ms
[t=00:00:02.834762][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.965, 0.148, 0.174, 0.161}, {0.002, 0.000, 0.001, 0.000}}ms
[t=00:00:02.834781][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.959, 0.147, 0.174, 0.160}, {0.002, 0.000, 0.001, 0.000}}ms
[t=00:00:02.834808][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.964, 0.147, 0.171, 0.161}, {0.004, 0.000, 0.001, 0.001}}ms
[t=00:00:02.834826][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.956, 0.149, 0.170, 0.159}, {0.005, 0.000, 0.002, 0.001}}ms
[t=00:00:02.834848][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.834, 0.167}, {0.594, 0.119}}ms
[t=00:00:02.834868][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.612, 0.612, 0.612, 0.612}, {0.002, 0.002, 0.002, 0.002}}ms
[t=00:00:02.834884][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.047, 0.047, 0.047, 0.047}}ms
[t=00:00:02.834909][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.104, 0.104, 0.104, 0.104}}ms
[t=00:00:02.834928][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.167, 0.167, 0.167, 0.167}}ms
[t=00:00:02.834945][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.275, 0.275, 0.275, 0.275}}ms
[t=00:00:02.834958][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.834968][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.835036][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.864080][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.864119][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.864165][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002487313dc30 dev=0000024831a58ae0
[t=00:00:02.864253][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002487313dc30 dev=0000024831a58ae0
[t=00:00:02.864267][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002487313dc30)]
[t=00:00:02.865187][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024831a58ae0)]
[t=00:00:02.865240][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.892718][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.893179][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.893374][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    147 bytes sent   in 3 packets (49.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:02.893400][f=-000001] [SpringApp::Kill][4] font=0000024873a33fc0
[t=00:00:02.893755][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.893889][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.893897] [SpringApp::Kill][7]
[t=00:00:02.894565] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.894601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894623] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.894631] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894638] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894658] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.894666] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894687] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894694] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.955943] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.955971] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.955981] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.956016] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:00:02.956027] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.956286] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>]
[t=00:00:02.956306] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.956323] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.956349] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:02.956362] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000248735fc900)
[t=00:00:02.956486] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.956507] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:02.956532] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.956548] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.956565] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.956580] [VFS] [SpringVFS::DeleteArchives<this=0000024873cdfb90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.956785] [SpringApp::Kill][8]
[t=00:00:02.956826] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a06a04d0 (joinable=1)
[t=00:00:02.956836] [WatchDog::Uninstall][2]
[t=00:00:02.956808] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.020551] [WatchDog::Uninstall][3]
[t=00:00:03.020584] [SpringApp::Kill][9]