Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000119] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017437] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017546] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017593] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017622] [t=00:00:00.017730] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017739] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017747] Use "none" to disable the default log sections. [t=00:00:00.017763] ============== </Log Sections> ============== [t=00:00:00.017772] ============== <User Config> ============== [t=00:00:00.017928] AllowDeferredMapRendering = 1 [t=00:00:00.017945] AllowDeferredModelRendering = 1 [t=00:00:00.017956] AnimationMT = 0 [t=00:00:00.017970] BumpWaterAnisotropy = 2 [t=00:00:00.017983] BumpWaterBlurReflection = 1 [t=00:00:00.017996] BumpWaterDepthBits = 32 [t=00:00:00.018013] BumpWaterReflection = 2 [t=00:00:00.018042] BumpWaterTexSizeReflection = 256 [t=00:00:00.018057] CamFreeScrollSpeed = 50 [t=00:00:00.018069] CamMode = 1 [t=00:00:00.018084] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018096] EdgeMoveDynamic = 0 [t=00:00:00.018110] EdgeMoveWidth = 0.003 [t=00:00:00.018122] FPSFOV = 90 [t=00:00:00.018133] FPSScrollSpeed = 50 [t=00:00:00.018147] FontSize = 18 [t=00:00:00.018158] GrassDetail = 0 [t=00:00:00.018172] GroundDecals = 5 [t=00:00:00.018184] GroundDetail = 120 [t=00:00:00.018197] HangTimeout = 30 [t=00:00:00.018219] HardwareCursor = 1 [t=00:00:00.018233] InitialNetworkTimeout = 0 [t=00:00:00.018248] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018263] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018275] MSAALevel = 8 [t=00:00:00.018288] MaxParticles = 25000 [t=00:00:00.018300] MaxSounds = 32 [t=00:00:00.018314] MaximumTransmissionUnit = 0 [t=00:00:00.018326] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018341] MiniMapMarker = 0 [t=00:00:00.018353] MouseDragScrollThreshold = 0 [t=00:00:00.018377] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018391] OverheadScrollSpeed = 50 [t=00:00:00.018403] ReconnectTimeout = 0 [t=00:00:00.018417] RotOverheadScrollSpeed = 50 [t=00:00:00.018430] RotateLogFiles = 1 [t=00:00:00.018441] ShadowMapSize = 8192 [t=00:00:00.018453] Shadows = 1 [t=00:00:00.018467] ShowClock = 0 [t=00:00:00.018479] SoftParticles = 2 [t=00:00:00.018492] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018506] UpdateBoundingVolumeMT = 0 [t=00:00:00.018528] UpdateWeaponVectorsMT = 0 [t=00:00:00.018542] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018553] UseLuaMemPools = 0 [t=00:00:00.018563] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018573] VFSCacheArchiveFiles = 0 [t=00:00:00.018584] VSync = 0 [t=00:00:00.018597] Water = 4 [t=00:00:00.018609] XResolution = 1920 [t=00:00:00.018622] YResolution = 1080 [t=00:00:00.018635] snd_volmaster = 83 [t=00:00:00.018658] ============== </User Config> ============== [t=00:00:00.018732] ============== <User System> ============== [t=00:00:00.018749] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018767] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018789] Compiler Version: gcc-13.2.0 [t=00:00:00.018879] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018932] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.018942] Binary Word Size: 64-bit (native) [t=00:00:00.018961] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018969] Physical CPU Cores: 4 [t=00:00:00.018975] Logical CPU Cores: 8 [t=00:00:00.018981] ============== </User System> ============== [t=00:00:00.018994] Run: thread affinity ff [t=00:00:00.019167] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019175] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019182] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019188] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019195] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022038] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022055] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038900] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.055601] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.055618] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.055626] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.055654] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.055688] [13] 1600x1024x24bpp@60Hz [t=00:00:00.055700] [17] 1600x900x24bpp@60Hz [t=00:00:00.055714] [21] 1440x1080x24bpp@60Hz [t=00:00:00.055728] [25] 1440x480x24bpp@60Hz [t=00:00:00.055741] [29] 1366x768x24bpp@60Hz [t=00:00:00.055756] [33] 1360x768x24bpp@60Hz [t=00:00:00.055772] [37] 1280x1024x24bpp@60Hz [t=00:00:00.055786] [41] 1280x960x24bpp@60Hz [t=00:00:00.055798] [45] 1280x800x24bpp@60Hz [t=00:00:00.055810] [49] 1280x768x24bpp@60Hz [t=00:00:00.055836] [53] 1280x720x24bpp@60Hz [t=00:00:00.055851] [55] 1176x664x24bpp@60Hz [t=00:00:00.055864] [57] 1152x864x24bpp@60Hz [t=00:00:00.055879] [61] 1024x768x24bpp@75Hz [t=00:00:00.055891] [64] 800x600x24bpp@75Hz [t=00:00:00.055933] [67] 720x576x24bpp@75Hz [t=00:00:00.055946] [70] 720x480x24bpp@60Hz [t=00:00:00.055959] [72] 640x480x24bpp@75Hz [t=00:00:00.080791] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.080807] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.080833] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.080841] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.080847] [15] 1600x1024x24bpp@60Hz [t=00:00:00.080854] [21] 1600x900x24bpp@60Hz [t=00:00:00.080861] [27] 1440x1080x24bpp@60Hz [t=00:00:00.080867] [33] 1440x480x24bpp@60Hz [t=00:00:00.080874] [37] 1366x768x24bpp@60Hz [t=00:00:00.080882] [43] 1360x768x24bpp@60Hz [t=00:00:00.080888] [49] 1280x1024x24bpp@60Hz [t=00:00:00.080895] [55] 1280x960x24bpp@60Hz [t=00:00:00.080905] [61] 1280x800x24bpp@60Hz [t=00:00:00.080926] [67] 1280x768x24bpp@60Hz [t=00:00:00.080939] [73] 1280x720x24bpp@60Hz [t=00:00:00.080949] [75] 1176x664x24bpp@60Hz [t=00:00:00.080963] [77] 1152x864x24bpp@60Hz [t=00:00:00.080970] [83] 1024x768x24bpp@75Hz [t=00:00:00.080977] [86] 800x600x24bpp@75Hz [t=00:00:00.080983] [89] 720x576x24bpp@75Hz [t=00:00:00.080989] [92] 720x480x24bpp@60Hz [t=00:00:00.080996] [94] 640x480x24bpp@75Hz [t=00:00:00.104538] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.104573] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.104582] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.104589] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.104600] [15] 1600x1024x24bpp@60Hz [t=00:00:00.104606] [21] 1600x900x24bpp@60Hz [t=00:00:00.104613] [27] 1440x1080x24bpp@60Hz [t=00:00:00.104619] [33] 1440x480x24bpp@60Hz [t=00:00:00.104625] [37] 1366x768x24bpp@60Hz [t=00:00:00.104632] [43] 1360x768x24bpp@60Hz [t=00:00:00.104638] [49] 1280x1024x24bpp@60Hz [t=00:00:00.104645] [55] 1280x960x24bpp@60Hz [t=00:00:00.104663] [61] 1280x800x24bpp@60Hz [t=00:00:00.104670] [67] 1280x768x24bpp@60Hz [t=00:00:00.104677] [73] 1280x720x24bpp@60Hz [t=00:00:00.104683] [75] 1176x664x24bpp@60Hz [t=00:00:00.104690] [77] 1152x864x24bpp@60Hz [t=00:00:00.104697] [83] 1024x768x24bpp@75Hz [t=00:00:00.104703] [86] 800x600x24bpp@75Hz [t=00:00:00.104709] [89] 720x576x24bpp@75Hz [t=00:00:00.104717] [92] 720x480x24bpp@60Hz [t=00:00:00.104723] [94] 640x480x24bpp@75Hz [t=00:00:00.592607] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.594170] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.594195] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.656313] [GR::LogVersionInfo] [t=00:00:00.656333] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.656345] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.656379] GL vendor : NVIDIA Corporation [t=00:00:00.656390] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.656400] GLSL version: 4.60 NVIDIA [t=00:00:00.656409] GLEW version: 2.1.0 [t=00:00:00.656419] GPU memory : 6144MB (total) / 4648MB (available) [t=00:00:00.656445] SDL swap-int: 1 [t=00:00:00.656455] SDL driver : windows [t=00:00:00.656463] [t=00:00:00.656472] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.656483] GLSL shader support : 1 [t=00:00:00.656493] GL4 support : 1 [t=00:00:00.656525] FBO extension support : 1 [t=00:00:00.656567] NVX GPU mem-info support : 1 [t=00:00:00.656590] ATI GPU mem-info support : 0 [t=00:00:00.656616] Texture clamping to edge : 1 [t=00:00:00.656634] NPOT-texture support : 1 (1) [t=00:00:00.656651] S3TC/DXT1 texture support : 1/1 [t=00:00:00.656666] texture query-LOD support : 1 (1) [t=00:00:00.656681] MSAA frame-buffer support : 1 (1) [t=00:00:00.656694] Z-buffer depth : 32 (-) [t=00:00:00.656732] primitive-restart support : 1 (1) [t=00:00:00.656747] clip-space control support: 1 (1) [t=00:00:00.656774] seamless cube-map support : 1 (1) [t=00:00:00.656790] frag-depth layout support : 1 (1) [t=00:00:00.656802] persistent maps support : 1 (1) [t=00:00:00.656813] explicit attribs location : 1 (1) [t=00:00:00.656825] multi draw indirect : 1 (-) [t=00:00:00.656838] array textures : 1 (-) [t=00:00:00.656850] buffer copy support : 1 (-) [t=00:00:00.656862] indirect draw : 1 (-) [t=00:00:00.656884] base instance : 1 (-) [t=00:00:00.656895] [t=00:00:00.656906] max. FBO samples : 32 [t=00:00:00.656916] max. FS/program texture slots : 32/192 [t=00:00:00.656924] max. texture size : 16384 [t=00:00:00.656932] max. texture anisotropy level : 16.000000 [t=00:00:00.656939] max. vec4 varyings/attributes : 31/16 [t=00:00:00.656945] max. draw-buffers : 8 [t=00:00:00.656952] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.656965] max. uniform buffer-bindings : 84 [t=00:00:00.656972] max. uniform block-size : 64KB [t=00:00:00.656979] max. storage buffer-bindings : 96 [t=00:00:00.656985] max. storage block-size : 2047MB [t=00:00:00.656991] [t=00:00:00.656997] enable AMD-hacks : 0 [t=00:00:00.657003] compress MIP-maps: 0 [t=00:00:00.657082] Number of compressed texture formats: 51 [t=00:00:00.657162] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.657246] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.657612] [GR::UpdateGLConfigs] [t=00:00:00.657667] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.657693] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.658532] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.658547] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.658554] [GR::InitGLState] [t=00:00:00.658699] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.764623] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.769338] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.769888] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.776464] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.776545] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.777017] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.778138] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.778154] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.778243] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.778353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.798444] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.798994] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.799976] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.800443] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.843537] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.843558] [VFS] [SpringVFS::ReserveArchives<this=00000230fb37ec40>] [t=00:00:00.843925] [VFS] [SpringVFS::AddArchive<this=00000230fb37ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850042] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000230fb37ec40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.850057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.052787] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.053567] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.053770] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.054357] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.055460] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.055511] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.055996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.056248][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.056328][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.056370][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.056389][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.056438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.090211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.090236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.090252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.090269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.090296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.090313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.090335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.090352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.115563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.119036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000230c1e46fe0(default) context=00000230c1e50180 numChannels=2 frameSize=8 [t=00:00:01.119075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.119095][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.119111][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.119135][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.119209][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.119297][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.119331][f=-000001] [Sound] Devices: [t=00:00:01.129167][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.129183][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.129193][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.129202][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.129211][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.129227][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.129240][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.129250][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.130745][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.130763][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.163580][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458563 MB [t=00:00:01.166135][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.167464][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:01.169654][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name VR2 Fontconfig error: Cannot load default config file [t=00:00:11.184326][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout [t=00:00:11.195183][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:11.195203][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:11.197063][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:11.197084][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.359, 0.453}, {1.510, 0.503}}ms [t=00:00:11.197116][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.598, 0.598, 0.598, 0.598}, {1.290, 1.290, 1.290, 1.290}}ms [t=00:00:11.197138][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.709, 0.709, 0.709, 0.709}, {0.080, 0.080, 0.080, 0.080}}ms [t=00:00:11.197163][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.139, 0.139, 0.139, 0.139}}ms [t=00:00:11.197181][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:11.197196][f=-000001] [SpringApp::Kill][2] [t=00:00:11.197805][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:11.207938][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:11.207978][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:11.208033][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000230c1e50180 dev=00000230c1e46fe0 [t=00:00:11.208111][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000230c1e50180 dev=00000230c1e46fe0 [t=00:00:11.208128][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000230c1e50180)] [t=00:00:11.208898][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000230c1e46fe0)] [t=00:00:11.209079][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:11.240658][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:11.241099][f=-000001] [SpringApp::Kill][3] [t=00:00:11.241348][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2872 bytes sent in 50 packets (57.440 bytes/packet) 0 bytes recv'd in 0 packets (0.000 bytes/packet) {0.004x, 0.000x} relative protocol overhead {up, down} 0 incoming chunks dropped, 24 outgoing chunks resent 0 incoming chunks processed [t=00:00:11.241387][f=-000001] [SpringApp::Kill][4] font=00000230fb0610c0 [t=00:00:11.245546][f=-000001] [SpringApp::Kill][5] [t=00:00:11.245686][f=-000001] [SpringApp::Kill][6] [t=00:00:11.245697] [SpringApp::Kill][7] [t=00:00:11.245924] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.245955] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.245967] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:11.245977] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.245997] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:11.246008] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.246019] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.246039] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.246050] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:11.246060] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.246071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.246089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:11.246100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.412396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:11.412422] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:11.412458] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:11.412469] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:00:11.412476] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:11.413072] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>] [t=00:00:11.413092] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:11.413109] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:11.413146] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:11.413164] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000230c1e956e0) [t=00:00:11.413253] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:11.413272] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:11.413301] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:11.413317] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:11.413333] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:11.413358] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:11.413525] [SpringApp::Kill][8] [t=00:00:11.413543] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:11.413560] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75b6704d0 (joinable=1) [t=00:00:11.413574] [WatchDog::Uninstall][2] [t=00:00:12.034733] [WatchDog::Uninstall][3] [t=00:00:12.034753] [SpringApp::Kill][9]
infolog_full.txt (truncated):