ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1001 #116766

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000119] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017437] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017546] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017593]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017622]   
[t=00:00:00.017730]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017739]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017747]   Use "none" to disable the default log sections.
[t=00:00:00.017763] ============== </Log Sections> ==============

[t=00:00:00.017772] ============== <User Config> ==============
[t=00:00:00.017928]   AllowDeferredMapRendering = 1
[t=00:00:00.017945]   AllowDeferredModelRendering = 1
[t=00:00:00.017956]   AnimationMT = 0
[t=00:00:00.017970]   BumpWaterAnisotropy = 2
[t=00:00:00.017983]   BumpWaterBlurReflection = 1
[t=00:00:00.017996]   BumpWaterDepthBits = 32
[t=00:00:00.018013]   BumpWaterReflection = 2
[t=00:00:00.018042]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018057]   CamFreeScrollSpeed = 50
[t=00:00:00.018069]   CamMode = 1
[t=00:00:00.018084]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018096]   EdgeMoveDynamic = 0
[t=00:00:00.018110]   EdgeMoveWidth = 0.003
[t=00:00:00.018122]   FPSFOV = 90
[t=00:00:00.018133]   FPSScrollSpeed = 50
[t=00:00:00.018147]   FontSize = 18
[t=00:00:00.018158]   GrassDetail = 0
[t=00:00:00.018172]   GroundDecals = 5
[t=00:00:00.018184]   GroundDetail = 120
[t=00:00:00.018197]   HangTimeout = 30
[t=00:00:00.018219]   HardwareCursor = 1
[t=00:00:00.018233]   InitialNetworkTimeout = 0
[t=00:00:00.018248]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018263]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018275]   MSAALevel = 8
[t=00:00:00.018288]   MaxParticles = 25000
[t=00:00:00.018300]   MaxSounds = 32
[t=00:00:00.018314]   MaximumTransmissionUnit = 0
[t=00:00:00.018326]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018341]   MiniMapMarker = 0
[t=00:00:00.018353]   MouseDragScrollThreshold = 0
[t=00:00:00.018377]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018391]   OverheadScrollSpeed = 50
[t=00:00:00.018403]   ReconnectTimeout = 0
[t=00:00:00.018417]   RotOverheadScrollSpeed = 50
[t=00:00:00.018430]   RotateLogFiles = 1
[t=00:00:00.018441]   ShadowMapSize = 8192
[t=00:00:00.018453]   Shadows = 1
[t=00:00:00.018467]   ShowClock = 0
[t=00:00:00.018479]   SoftParticles = 2
[t=00:00:00.018492]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018506]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018528]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018542]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018553]   UseLuaMemPools = 0
[t=00:00:00.018563]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018573]   VFSCacheArchiveFiles = 0
[t=00:00:00.018584]   VSync = 0
[t=00:00:00.018597]   Water = 4
[t=00:00:00.018609]   XResolution = 1920
[t=00:00:00.018622]   YResolution = 1080
[t=00:00:00.018635]   snd_volmaster = 83
[t=00:00:00.018658] ============== </User Config> ==============

[t=00:00:00.018732] ============== <User System> ==============
[t=00:00:00.018749]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018767]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018789]        Compiler Version: gcc-13.2.0
[t=00:00:00.018879]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018932]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.018942]        Binary Word Size: 64-bit (native)
[t=00:00:00.018961]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018969]      Physical CPU Cores: 4
[t=00:00:00.018975]       Logical CPU Cores: 8
[t=00:00:00.018981] ============== </User System> ==============

[t=00:00:00.018994] Run: thread affinity ff
[t=00:00:00.019167] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019175]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019182]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019188]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019195]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022038] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022055] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038900] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055601]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055618]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055626]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055654]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055688]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055700]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055714]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055728]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055741]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055756]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055772]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055786]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055798]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055810]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055836]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055851]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055864]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055879]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055891]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055933]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055946]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055959]         [72] 640x480x24bpp@75Hz
[t=00:00:00.080791]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.080807]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.080833]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.080841]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.080847]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.080854]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.080861]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.080867]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.080874]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.080882]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.080888]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.080895]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.080905]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.080926]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.080939]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.080949]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.080963]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.080970]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.080977]         [86] 800x600x24bpp@75Hz
[t=00:00:00.080983]         [89] 720x576x24bpp@75Hz
[t=00:00:00.080989]         [92] 720x480x24bpp@60Hz
[t=00:00:00.080996]         [94] 640x480x24bpp@75Hz
[t=00:00:00.104538]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.104573]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.104582]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.104589]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.104600]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.104606]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.104613]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.104619]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.104625]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.104632]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.104638]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.104645]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.104663]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.104670]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.104677]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.104683]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.104690]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.104697]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.104703]         [86] 800x600x24bpp@75Hz
[t=00:00:00.104709]         [89] 720x576x24bpp@75Hz
[t=00:00:00.104717]         [92] 720x480x24bpp@60Hz
[t=00:00:00.104723]         [94] 640x480x24bpp@75Hz
[t=00:00:00.592607] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.594170] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.594195] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.656313] [GR::LogVersionInfo]
[t=00:00:00.656333]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.656345]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.656379]     GL vendor   : NVIDIA Corporation
[t=00:00:00.656390]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.656400]     GLSL version: 4.60 NVIDIA
[t=00:00:00.656409]     GLEW version: 2.1.0
[t=00:00:00.656419]     GPU memory  : 6144MB (total) / 4648MB (available)
[t=00:00:00.656445]     SDL swap-int: 1
[t=00:00:00.656455]     SDL driver  : windows
[t=00:00:00.656463]     
[t=00:00:00.656472]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.656483]     GLSL shader support       : 1
[t=00:00:00.656493]     GL4 support               : 1
[t=00:00:00.656525]     FBO extension support     : 1
[t=00:00:00.656567]     NVX GPU mem-info support  : 1
[t=00:00:00.656590]     ATI GPU mem-info support  : 0
[t=00:00:00.656616]     Texture clamping to edge  : 1
[t=00:00:00.656634]     NPOT-texture support      : 1 (1)
[t=00:00:00.656651]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.656666]     texture query-LOD support : 1 (1)
[t=00:00:00.656681]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.656694]     Z-buffer depth            : 32 (-)
[t=00:00:00.656732]     primitive-restart support : 1 (1)
[t=00:00:00.656747]     clip-space control support: 1 (1)
[t=00:00:00.656774]     seamless cube-map support : 1 (1)
[t=00:00:00.656790]     frag-depth layout support : 1 (1)
[t=00:00:00.656802]     persistent maps support   : 1 (1)
[t=00:00:00.656813]     explicit attribs location : 1 (1)
[t=00:00:00.656825]     multi draw indirect       : 1 (-)
[t=00:00:00.656838]     array textures            : 1 (-)
[t=00:00:00.656850]     buffer copy support       : 1 (-)
[t=00:00:00.656862]     indirect draw             : 1 (-)
[t=00:00:00.656884]     base instance             : 1 (-)
[t=00:00:00.656895]     
[t=00:00:00.656906]     max. FBO samples              : 32
[t=00:00:00.656916]     max. FS/program texture slots : 32/192
[t=00:00:00.656924]     max. texture size             : 16384
[t=00:00:00.656932]     max. texture anisotropy level : 16.000000
[t=00:00:00.656939]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.656945]     max. draw-buffers             : 8
[t=00:00:00.656952]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.656965]     max. uniform buffer-bindings  : 84
[t=00:00:00.656972]     max. uniform block-size       : 64KB
[t=00:00:00.656979]     max. storage buffer-bindings  : 96
[t=00:00:00.656985]     max. storage block-size       : 2047MB
[t=00:00:00.656991]     
[t=00:00:00.656997]     enable AMD-hacks : 0
[t=00:00:00.657003]     compress MIP-maps: 0
[t=00:00:00.657082]     Number of compressed texture formats: 51
[t=00:00:00.657162]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.657246] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.657612] [GR::UpdateGLConfigs]
[t=00:00:00.657667] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.657693] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.658532] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.658547] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.658554] [GR::InitGLState]
[t=00:00:00.658699] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.764623] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.769338] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.769888] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.776464] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.776545] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.777017] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.778138] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.778154] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.778243] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.778353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.798444] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.798994] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.799976] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.800443] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.843537] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.843558] [VFS] [SpringVFS::ReserveArchives<this=00000230fb37ec40>]
[t=00:00:00.843925] [VFS] [SpringVFS::AddArchive<this=00000230fb37ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.850042] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000230fb37ec40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.850057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.052787] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.053567] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.053770] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.054357] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.055460] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.055511] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.055996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.056248][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.056328][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.056370][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.056389][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.056438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.090211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.090236][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.090252][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.090269][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.090296][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.090313][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.090335][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.090352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.115563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.119036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000230c1e46fe0(default) context=00000230c1e50180  numChannels=2 frameSize=8
[t=00:00:01.119075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.119095][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.119111][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.119135][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.119209][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.119297][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.119331][f=-000001] [Sound]   Devices:
[t=00:00:01.129167][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.129183][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.129193][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.129202][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.129211][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.129227][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.129240][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.129250][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.130745][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.130763][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.163580][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458563 MB
[t=00:00:01.166135][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.167464][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:01.169654][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name VR2
Fontconfig error: Cannot load default config file
[t=00:00:11.184326][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout
[t=00:00:11.195183][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:11.195203][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:11.197063][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.197084][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.359, 0.453}, {1.510, 0.503}}ms
[t=00:00:11.197116][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.598, 0.598, 0.598, 0.598}, {1.290, 1.290, 1.290, 1.290}}ms
[t=00:00:11.197138][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.709, 0.709, 0.709, 0.709}, {0.080, 0.080, 0.080, 0.080}}ms
[t=00:00:11.197163][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.139, 0.139, 0.139, 0.139}}ms
[t=00:00:11.197181][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.197196][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.197805][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.207938][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.207978][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.208033][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000230c1e50180 dev=00000230c1e46fe0
[t=00:00:11.208111][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000230c1e50180 dev=00000230c1e46fe0
[t=00:00:11.208128][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000230c1e50180)]
[t=00:00:11.208898][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000230c1e46fe0)]
[t=00:00:11.209079][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.240658][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.241099][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.241348][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2872 bytes sent   in 50 packets (57.440 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.004x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 24 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:11.241387][f=-000001] [SpringApp::Kill][4] font=00000230fb0610c0
[t=00:00:11.245546][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.245686][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.245697] [SpringApp::Kill][7]
[t=00:00:11.245924] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.245955] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.245967] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.245977] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.245997] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.246008] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.246019] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.246039] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.246050] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.246060] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.246071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.246089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.246100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.412396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.412422] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.412458] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.412469] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:00:11.412476] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.413072] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>]
[t=00:00:11.413092] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.413109] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.413146] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.413164] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000230c1e956e0)
[t=00:00:11.413253] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.413272] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.413301] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.413317] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.413333] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.413358] [VFS] [SpringVFS::DeleteArchives<this=00000230fb37ec40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.413525] [SpringApp::Kill][8]
[t=00:00:11.413543] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.413560] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75b6704d0 (joinable=1)
[t=00:00:11.413574] [WatchDog::Uninstall][2]
[t=00:00:12.034733] [WatchDog::Uninstall][3]
[t=00:00:12.034753] [SpringApp::Kill][9]