Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000032] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003451] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003537] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.011831] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.011885] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.011901] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011914] [t=00:00:00.011918] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011922] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011926] Use "none" to disable the default log sections. [t=00:00:00.011930] ============== </Log Sections> ============== [t=00:00:00.011934] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.012016] AllowDeferredMapRendering = 1 [t=00:00:00.012022] AllowDeferredModelRendering = 1 [t=00:00:00.012026] BumpWaterAnisotropy = 2 [t=00:00:00.012030] BumpWaterBlurReflection = 1 [t=00:00:00.012033] BumpWaterDepthBits = 32 [t=00:00:00.012037] BumpWaterReflection = 2 [t=00:00:00.012040] BumpWaterRefraction = 2 [t=00:00:00.012043] BumpWaterTexSizeReflection = 1024 [t=00:00:00.012047] CamFreeScrollSpeed = 50 [t=00:00:00.012051] CamMode = 1 [t=00:00:00.012066] CubeTexSizeReflection = 1024 [t=00:00:00.012070] CubeTexSizeSpecular = 1024 [t=00:00:00.012075] DualScreenMiniMapOnLeft = 1 [t=00:00:00.012078] EdgeMoveDynamic = 0 [t=00:00:00.012081] EdgeMoveWidth = 0.003 [t=00:00:00.012085] FPSFOV = 90 [t=00:00:00.012089] FPSScrollSpeed = 50 [t=00:00:00.012092] FontSize = 18 [t=00:00:00.012095] GrassDetail = 0 [t=00:00:00.012098] GroundDecals = 10 [t=00:00:00.012102] GroundDetail = 180 [t=00:00:00.012105] GroundScarAlphaFade = 1 [t=00:00:00.012108] HangTimeout = 30 [t=00:00:00.012114] HardwareCursor = 1 [t=00:00:00.012118] InitialNetworkTimeout = 0 [t=00:00:00.012122] LinkIncomingMaxPacketRate = 512 [t=00:00:00.012126] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.012129] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.012133] LinkOutgoingBandwidth = 131072 [t=00:00:00.012137] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.012140] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.012144] MSAALevel = 8 [t=00:00:00.012147] MaxParticles = 50000 [t=00:00:00.012153] MaxSounds = 32 [t=00:00:00.012159] MaxTextureAtlasSizeX = 4096 [t=00:00:00.012162] MaxTextureAtlasSizeY = 4096 [t=00:00:00.012166] MaximumTransmissionUnit = 0 [t=00:00:00.012169] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.012172] MiniMapMarker = 0 [t=00:00:00.012176] MouseDragScrollThreshold = 0 [t=00:00:00.012179] NetworkLossFactor = 1 [t=00:00:00.012183] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.012186] OverheadScrollSpeed = 50 [t=00:00:00.012193] ReconnectTimeout = 0 [t=00:00:00.012198] RotOverheadScrollSpeed = 50 [t=00:00:00.012201] RotateLogFiles = 1 [t=00:00:00.012204] ShadowMapSize = 16384 [t=00:00:00.012208] Shadows = 1 [t=00:00:00.012211] ShowClock = 0 [t=00:00:00.012214] SoftParticles = 2 [t=00:00:00.012218] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.012222] UnitIconDist = 151 [t=00:00:00.012225] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.012229] UseLuaMemPools = 0 [t=00:00:00.012233] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.012257] VFSCacheArchiveFiles = 0 [t=00:00:00.012264] Water = 4 [t=00:00:00.012267] WindowBorderless = 1 [t=00:00:00.012270] WindowPosY = 0 [t=00:00:00.012273] XResolutionWindowed = 1920 [t=00:00:00.012278] YResolutionWindowed = 1080 [t=00:00:00.012282] snd_volmaster = 7 [t=00:00:00.012290] ============== </User Config> ============== [t=00:00:00.012295] ============== <User System> ============== [t=00:00:00.012299] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 [t=00:00:00.012309] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.012313] Compiler Version: gcc-11.2.0 [t=00:00:00.012348] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.012384] Hardware Config: AMD Ryzen 7 5700G with Radeon Graphics ; 15969MB RAM, 22881MB pagefile [t=00:00:00.012391] Binary Word Size: 64-bit (native) [t=00:00:00.012395] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012403] Physical CPU Cores: 8 [t=00:00:00.012409] Logical CPU Cores: 16 [t=00:00:00.012415] ============== </User System> ============== [t=00:00:00.012508] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012514] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012517] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012520] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012523] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015843] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015866] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023899] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.030479] Display (Generic PnP Monitor)=1 modes=88 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.030492] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.030496] [ 6] 1680x1050x24bpp@240Hz [t=00:00:00.030501] [11] 1600x900x24bpp@240Hz [t=00:00:00.030504] [15] 1440x1080x24bpp@240Hz [t=00:00:00.030508] [20] 1440x900x24bpp@240Hz [t=00:00:00.030512] [24] 1366x768x24bpp@240Hz [t=00:00:00.030526] [28] 1360x768x24bpp@240Hz [t=00:00:00.030530] [32] 1280x1024x24bpp@240Hz [t=00:00:00.030534] [37] 1280x960x24bpp@240Hz [t=00:00:00.030537] [42] 1280x800x24bpp@240Hz [t=00:00:00.030542] [46] 1280x768x24bpp@240Hz [t=00:00:00.030545] [50] 1280x720x24bpp@240Hz [t=00:00:00.030548] [55] 1176x664x24bpp@60Hz [t=00:00:00.030552] [57] 1152x864x24bpp@240Hz [t=00:00:00.030558] [61] 1024x768x24bpp@240Hz [t=00:00:00.030562] [67] 800x600x24bpp@240Hz [t=00:00:00.030569] [73] 720x576x24bpp@240Hz [t=00:00:00.030575] [79] 720x480x24bpp@240Hz [t=00:00:00.030578] [84] 640x480x24bpp@240Hz [t=00:00:00.351582] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.387072] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [t=00:00:00.387121] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.387181] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.417749] [GR::LogVersionInfo] [t=00:00:00.417761] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.417767] GL version : 4.6.0 NVIDIA 551.34 [t=00:00:00.417771] GL vendor : NVIDIA Corporation [t=00:00:00.417776] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.417780] GLSL version: 4.60 NVIDIA [t=00:00:00.417785] GLEW version: 2.1.0 [t=00:00:00.417801] GPU memory : 8192MB (total) / 3894MB (available) [t=00:00:00.417815] SDL swap-int: 1 [t=00:00:00.417819] SDL driver : windows [t=00:00:00.417823] [t=00:00:00.417827] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.417833] GLSL shader support : 1 [t=00:00:00.417837] GL4 support : 1 [t=00:00:00.417841] FBO extension support : 1 [t=00:00:00.417862] NVX GPU mem-info support : 1 [t=00:00:00.417874] ATI GPU mem-info support : 0 [t=00:00:00.417893] NPOT-texture support : 1 (1) [t=00:00:00.417908] S3TC/DXT1 texture support : 1/1 [t=00:00:00.417915] texture query-LOD support : 1 (1) [t=00:00:00.417920] MSAA frame-buffer support : 1 (1) [t=00:00:00.417924] Z-buffer depth : 32 (-) [t=00:00:00.417934] primitive-restart support : 1 (1) [t=00:00:00.417940] clip-space control support: 1 (1) [t=00:00:00.417945] seamless cube-map support : 1 (1) [t=00:00:00.417950] frag-depth layout support : 1 (1) [t=00:00:00.417954] persistent maps support : 1 (1) [t=00:00:00.417962] explicit attribs location : 1 (1) [t=00:00:00.417968] multi draw indirect : 1 (-) [t=00:00:00.417972] [t=00:00:00.417976] max. FBO samples : 32 [t=00:00:00.417980] max. FS/program texture slots : 32/192 [t=00:00:00.417985] max. texture size : 32768 [t=00:00:00.417993] max. texture anisotropy level : 16.000000 [t=00:00:00.417997] max. vec4 varyings/attributes : 31/16 [t=00:00:00.418002] max. draw-buffers : 8 [t=00:00:00.418010] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.418015] max. uniform buffer-bindings : 84 [t=00:00:00.418020] max. uniform block-size : 64KB [t=00:00:00.418024] max. storage buffer-bindings : 96 [t=00:00:00.418028] max. storage block-size : 2047MB [t=00:00:00.418032] [t=00:00:00.418035] enable AMD-hacks : 0 [t=00:00:00.418039] compress MIP-maps: 0 [t=00:00:00.418057] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.418317] [GR::UpdateGLConfigs] [t=00:00:00.418352] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.418358] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.418368] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.418378] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.418382] [GR::InitGLState] [t=00:00:00.418434] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.462071] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.465041] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.465678] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.470014] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.470040] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.470505] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.472612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.472622] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.472684] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.472766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\ [t=00:00:00.477640] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base [t=00:00:00.478055] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.478486] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.478615] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.498965] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.498986] [VFS] [SpringVFS::ReserveArchives<this=0000010d271f9a70>] [t=00:00:00.499052] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502000] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000010d271f9a70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.502014] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.604227] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.604568] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.625285] [Threading] Main thread CPU affinity mask set: 65408 [t=00:00:00.625831][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.625973][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.626358][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.626392][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.626403][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.626437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.631850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.631885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (HyperX Virtual Surround Sound)" [t=00:00:00.631911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Odyssey G40B (NVIDIA High Definition Audio)" [t=00:00:00.631922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Odyssey G40B (NVIDIA High Definition Audio) (2)" [t=00:00:00.631933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.654027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.655898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000010d6b03d920(default) context=0000010d6af33a40 numChannels=2 frameSize=8 [t=00:00:00.655927][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.655940][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.655948][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.655955][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.655988][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.656023][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.656036][f=-000001] [Sound] Devices: [t=00:00:00.659203][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (HyperX Virtual Surround Sound)] [t=00:00:00.659218][f=-000001] [Sound] [OpenAL Soft on Odyssey G40B (NVIDIA High Definition Audio)] [t=00:00:00.659226][f=-000001] [Sound] [OpenAL Soft on Odyssey G40B (NVIDIA High Definition Audio) #2] [t=00:00:00.659245][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.659254][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.660061][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.660083][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.732337][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 50955 MB [t=00:00:00.734470][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.734497][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.734513][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230102_013650_StormSiege_v3_105.1.1-1393-gfffa38b BAR105.sdfz" for game data... [t=00:00:00.842056][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.845783][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.845847][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.845869][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.857086][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.857211][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 122ms [t=00:00:00.857234][f=-000001] [t=00:00:00.857239][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.857246][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.857252][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.857256][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.857318][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.857328][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.857339][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.857349][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.857358][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.857362][f=-000001] [GR::InitGLState] [t=00:00:00.857483][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.857494][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.857502][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.857506][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.857512][f=-000001] [t=00:00:00.857516][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.857526][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.857532][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.857537][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.857760][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 22 to team 0 (#active=23) [t=00:00:00.906703][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000010d6b54fb00] using map "StormSiege_v3" (loaded=0 cached=0) [t=00:00:00.907032][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="StormSiege_v3", overwrite=false)] section=1 cached=0 [t=00:00:00.907972][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.908249][f=-000001] [PreGame::AddModArchivesToVFS][server=0000010d6b54fb00] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.908528][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.915056][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.915174][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000010d271f9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.390111][f=-000001] Warning: [PreGame::GameDataReceived] Archive StormSiege_v3 (checksum 2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.266076][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=4574ms [t=00:00:02.266107][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6135 inflSize=14172kb readTime=66ms [t=00:00:02.266117][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6134 inflSize=12267kb readTime=59ms [t=00:00:02.266132][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6136 inflSize=12437kb readTime=58ms [t=00:00:02.266143][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6131 inflSize=10480kb readTime=52ms [t=00:00:02.266152][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6132 inflSize=9675kb readTime=47ms [t=00:00:02.266162][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6138 inflSize=9337kb readTime=42ms [t=00:00:02.266175][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=41ms [t=00:00:02.266187][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6133 inflSize=7493kb readTime=38ms [t=00:00:02.266196][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6140 inflSize=7896kb readTime=33ms [t=00:00:02.266207][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6139 inflSize=6925kb readTime=31ms [t=00:00:02.305858][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0662e359ac5afd0695fdee9ab9bb1294.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.305894][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1448ms [t=00:00:02.306167][f=-000001] [PreGame::UpdateClientNet] received local player number 22 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.308357][f=-000001] forceSingleThreaded, false [t=00:00:02.325484][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.325502][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.325600][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.325671][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.325727][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.325780][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.326555][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.326986][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.327395][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.327921][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.328364][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.328787][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.328802][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.329344][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.331603][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.334168][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.335077][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.335203][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.335581][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.335594][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.335695][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.335941][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.500390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.528212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (51 MB)" [t=00:00:02.557718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.614349][f=-000001] Loading UnitDefs_posts [t=00:00:02.725657][f=-000001] Loading FeatureDefs_posts [t=00:00:02.736327][f=-000001] Loading WeaponDefs_posts [t=00:00:02.752432][f=-000001] Loading ArmorDefs_posts [t=00:00:02.765745][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 206ms [t=00:00:02.799945][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 242ms [t=00:00:02.799981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.921537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.924316][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.927161][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:02.927287][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:02.927296][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.927316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.928292][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.929036][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.929216][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.989263][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.994239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.031170][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.031344][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.031492][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.031775][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.031913][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.032315][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.033893][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.034382][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.034661][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.034803][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.035070][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.037511][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.037670][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.037814][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:03.040159][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:03.052362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.490694][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.490766][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.720804][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 230ms [t=00:00:03.720845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.775474][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 54ms [t=00:00:03.775520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.790787][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 15ms [t=00:00:03.802784][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1) [t=00:00:03.809387][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.809427][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.810794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:03.812083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.065288][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.070038][f=-000001] InfoTexture: shaders [t=00:00:04.070072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.070763][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.445051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.449196][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:04.449240][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.449291][f=-000001] [TriNodePool::Resize] to 2097152 ------- TRUNCATED ------- [t=00:01:00.485065][f=-000001] > Game will be force started in 57 seconds [t=00:01:01.594766][f=-000001] <Punkt> Allies: !force [t=00:01:01.613983][f=-000001] > Poll: Do you want to force start? [!y=0/8, !n=0/8] [t=00:01:01.614046][f=-000001] > Poll: Do you want to force start? [!y=1/8, !n=0/8] [t=00:01:01.754829][f=-000001] <RandomX> !vote 1 [t=00:01:01.754848][f=-000001] > Poll: Do you want to force start? [!y=2/8, !n=0/8] [t=00:01:01.754862][f=-000001] <Superepicgecko> !vote 1 [t=00:01:01.754868][f=-000001] > Poll: Do you want to force start? [!y=3/8, !n=0/8] [t=00:01:01.767559][f=-000001] <Ayarith> !vote 1 [t=00:01:01.767574][f=-000001] <Punkt> !vote 1 [t=00:01:01.767580][f=-000001] > Poll: Do you want to force start? [!y=4/8, !n=0/8] [t=00:01:01.767612][f=-000001] > Poll: Do you want to force start? [!y=4/8, !n=0/8] [t=00:01:02.036597][f=-000001] <TopGunner> !vote 1 [t=00:01:02.036615][f=-000001] > Poll: Do you want to force start? [!y=5/8, !n=0/8] [t=00:01:02.252716][f=-000001] <StickyMint> !vote 1 [t=00:01:02.252756][f=-000001] > Poll: Do you want to force start? [!y=6/8, !n=0/8] [t=00:01:02.379785][f=-000001] <Thor234> !vote 1 [t=00:01:02.379805][f=-000001] > Poll: Do you want to force start? [!y=7/8, !n=0/8] [t=00:01:02.455921][f=-000001] > Game will be force started in 37 seconds [t=00:01:02.612870][f=-000001] <Telion> !vote 1 [t=00:01:02.627175][f=-000001] > Poll: Do you want to force start? [!y=8/8, !n=0/8] [t=00:01:02.627195][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:01:02.627229][f=-000001] > Force starting game [t=00:01:02.799357][f=-000001] Superepicgecko added point: Pls develop the mexes in our backline and grid them [t=00:01:03.112726][f=-000001] Warning: Couldn't find texture "%%380:1"! [t=00:01:03.129524][f=0000000] Playback continued [t=00:01:04.101148][f=0000286] <StickyMint> a [t=00:01:05.723514][f=0000758] <StickyMint> Allies: i make windmills [t=00:01:07.022125][f=0001140] game_message: Giving all units of MrJigglesGod to Keo due to lag/AFK [t=00:01:07.024634][f=0001140] game_message: Giving all units of huntsteven6 to 1RAVEn due to lag/AFK [t=00:01:07.445585][f=0001260] game_message: Player huntsteven6 is no longer lagging or AFK; returning all their units. [t=00:01:08.772184][f=0001650] game_message: Player MrJigglesGod is no longer lagging or AFK; returning all their units. [t=00:01:09.479796][f=0001856] <DaekBlueDiamond> Allies: windmill only good on higher grounds, make solars instead [t=00:01:11.490776][f=0002441] <Superepicgecko> Allies: wind initially is okay but yes, please don't spam wind on low ground [t=00:01:12.115263][f=0002623] <StickyMint> Allies: k [t=00:01:14.430601][f=0003300] game_message: Giving all units of MrJigglesGod to Keo due to lag/AFK [t=00:01:15.837408][f=0003709] RandomX added point: keo [t=00:01:18.273131][f=0004420] Keo added point: build here Punkt [t=00:01:20.529753][f=0005063] [SpecTeamAction] local client 22 now spectating team 11 and allyteam 1 [t=00:01:26.556894][f=0006669] Keo added point: don't block this path [t=00:01:31.819251][f=0007821] <Thor234> can we kick Teilon, he is trolling [t=00:01:32.379763][f=0007950] game_message: Player MrJigglesGod is no longer lagging or AFK; returning all their units. [t=00:01:32.825830][f=0008041] Player MrJigglesGod left the game: normal quit [t=00:01:32.964230][f=0008070] game_message: Giving all units of MrJigglesGod to Keo due to lag/AFK [t=00:01:34.061879][f=0008282] <Telion> Allies: bro [t=00:01:34.160539][f=0008300] <DaekBlueDiamond> if hes trolling, then of courese you cna kick [t=00:01:35.125117][f=0008475] <Telion> dude is crying [t=00:01:35.782997][f=0008568] <Thor234> blocking my factory and has flying bombs at my reactor [t=00:01:35.906539][f=0008584] <Keo> !poll resign [t=00:01:35.911838][f=0008585] > Poll: Resign team 1? [!y=0/4, !n=0/4] [t=00:01:35.911888][f=0008585] > Poll: Resign team 1? [!y=1/4, !n=0/4] [t=00:01:36.556019][f=0008664] <Punkt> !vote 1 [t=00:01:36.563667][f=0008665] > Poll: Resign team 1? [!y=2/4, !n=0/4] [t=00:01:37.311151][f=0008801] <Telion> vbecuase he was trolling me [t=00:01:37.352256][f=0008812] <Keo> too many lobs [t=00:01:38.368320][f=0008979] <Telion> yet I beat him [t=00:01:43.005809][f=0009784] <Thor234> how do i vote kick? [t=00:01:44.081499][f=0010034] <Telion> You leave [t=00:01:44.081545][f=0010034] <Thor234> !votekick Telion [t=00:01:44.209466][f=0010063] Speed set to 3.0 [server] [t=00:01:47.876960][f=0010385] > Poll: Resign team 1? [END:FAILED] [t=00:01:49.886590][f=0010561] <Telion> Don't kick me, he trolled himself [t=00:01:52.463553][f=0010787] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:53.582122][f=0010885] <StickyMint> Allies: got their fusion [t=00:01:55.324687][f=0011038] <huntsteven6> Allies: niiiice [t=00:02:01.607664][f=0011590] <Telion> He built power plants near my base yet it destroyed his [t=00:02:04.720462][f=0011864] Speed set to 1.0 [server] [t=00:02:20.162734][f=0012316] Speed set to 2.0 [server] [t=00:02:21.160506][f=0012375] Speed set to 3.0 [server] [t=00:02:25.349387][f=0012743] Spectator Aquanim left the game: normal quit [t=00:02:25.964916][f=0012796] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [t=00:02:26.365839][f=0012832] Connection attempt from Aquanim [t=00:02:26.365886][f=0012832] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:02:26.365897][f=0012832] -> Connection established (given id 15) [t=00:02:26.494291][f=0012843] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [t=00:02:26.494338][f=0012843] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:02:30.129167][f=0013162] <StickyMint> Allies: their building a wall [t=00:02:30.584405][f=0013202] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cd505fe1d5f928c2aefc38bc4cca4401e37781b54def40efeb80c0a10f555e288f5057e4eadcd3c9a2d0ecc5e6bf50c8e903c1bd176dd4df293e90007a30ca36]" [t=00:02:30.613306][f=0013205] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=611f2aeb4c30d5ebb0b93e1b524c7505132a0de99ba6c145792813e45d03ef4ba378371e15433d178abd95fa41108a8ce9ec3d900aaa7335c4a50fc10e287ba6]" [t=00:02:33.942940][f=0013496] <DaekBlueDiamond> Allies: make arty [t=00:02:34.523020][f=0013547] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={0000013c01081950,0000000000000000}][locale="C"]" [t=00:02:39.460366][f=0013980] game_message: Keo resigned, giving all units to TopGunner [t=00:02:44.956044][f=0014460] game_message: nightmaregamer653 resigned, giving all units to TopGunner [t=00:02:50.996205][f=0014989] [SpecTeamAction] local client 22 now spectating team 1 and allyteam 0 [t=00:02:51.915674][f=0015070] <TopGunner> !poll resign [t=00:02:51.936848][f=0015071] > Poll: Resign team 1? [!y=0/4, !n=0/4] [t=00:02:51.940423][f=0015072] > Poll: Resign team 1? [!y=1/4, !n=0/4] [t=00:02:53.849455][f=0015239] <Thor234> !vote 2 [t=00:02:53.853966][f=0015240] > Poll: Resign team 1? [!y=1/4, !n=1/4] [t=00:02:57.010289][f=0015517] DaekBlueDiamond added point: make slings to kill lotus spam [t=00:02:59.726580][f=0015755] [SpecTeamAction] local client 22 now spectating team 0 and allyteam 1 [t=00:03:05.926772][f=0016297] [SpecTeamAction] local client 22 now spectating team 11 and allyteam 1 [t=00:03:08.604445][f=0016533] [Game::ClientReadNet] added new player VexCollectiv with number 21 to team 0 [t=00:03:08.604889][f=0016533] > SPRINGIE:User VexCollectiv|vehscout|3_4||False|||US [t=00:03:09.447442][f=0016606] > <VexCollectiv>!y [t=00:03:12.462859][f=0016871] > Poll: Resign team 1? [END:FAILED] [t=00:03:15.480779][f=0017135] [SpecTeamAction] local client 22 now spectating team 7 and allyteam 1 [t=00:03:18.904722][f=0017434] [Aquanim (replay)] Thor234 you have a lot of nerve to complain about teammates griefing after you reclaimed stuff building in their fac [t=00:03:20.213391][f=0017549] [Aquanim (replay)] do that again and you will be banned [t=00:03:39.978121][f=0019282] <Thor234> they spawned where i was planned to build things after they greifed me last game as well, have a bit of logic here and see the [t=00:03:41.989632][f=0019459] [Aquanim (replay)] dont make excuses [t=00:03:42.801644][f=0019530] <Thor234> litteraly called me names [t=00:03:43.866168][f=0019624] [Aquanim (replay)] you grief = you get banned [t=00:03:44.530236][f=0019683] <Thor234> just facts [t=00:03:45.495000][f=0019767] <Telion> BROOOOOOOOO [t=00:03:47.328919][f=0019929] <Telion> you were on the other team [t=00:03:47.943583][f=0019983] Spectator nightmaregamer653 left the game: normal quit [t=00:03:48.711943][f=0020051] <DaekBlueDiamond> ahh soo thats what happened [t=00:03:49.080396][f=0020083] <TopGunner> Allies: can we stop bickering and play the game :D [t=00:03:51.582818][f=0020304] [Aquanim (replay)] can both of you just stop talking to each other [t=00:04:04.632195][f=0021453] DaekBlueDiamond added point: igrone this [t=00:04:12.630526][f=0022157] [SpecTeamAction] local client 22 now spectating team 2 and allyteam 1 [t=00:04:13.524845][f=0022235] DaekBlueDiamond added point: juicy [t=00:04:19.156105][f=0022730] [SpecTeamAction] local client 22 now spectating team 10 and allyteam 0 [t=00:04:19.602296][f=0022770] <TopGunner> !poll resign [t=00:04:19.627765][f=0022771] > Poll: Resign team 1? [!y=0/3, !n=0/3] [t=00:04:19.627783][f=0022771] > Poll: Resign team 1? [!y=1/3, !n=0/3] [t=00:04:20.964749][f=0022890] <Telion> !vote 1 [t=00:04:20.993980][f=0022891] > Poll: Resign team 1? [!y=2/3, !n=0/3] [t=00:04:21.883420][f=0022971] <Thor234> !vote 1 [t=00:04:21.905946][f=0022972] > Poll: Resign team 1? [!y=3/3, !n=0/3] [t=00:04:21.928009][f=0022973] > Poll: Resign team 1? [END:SUCCESS] [t=00:04:21.949806][f=0022976] game_message: North has been destroyed! [t=00:04:21.949973][f=0022976] game_message: South wins! [t=00:04:21.950273][f=0022976] Submitting stats [t=00:04:21.994709][f=0022976] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:22.031279][f=0022977] > Team 1 resigned [t=00:04:23.038250][f=0023073] Player DaekBlueDiamond left the game: normal quit [t=00:04:23.040595][f=0023073] <autoquit> Autoquit canceled. [t=00:04:23.210699][f=0023088] Spectator Thor234 left the game: normal quit [t=00:04:23.262501][f=0023092] Spectator TopGunner left the game: normal quit [t=00:04:23.479008][f=0023112] Player StickyMint left the game: normal quit [t=00:04:23.584470][f=0023121] Spectator Telion left the game: normal quit [t=00:04:23.907288][f=0023149] > <DaekBlueDiamond>gg [t=00:04:24.014346][f=0023158] Spectator Punkt left the game: normal quit [t=00:04:24.056992][f=0023162] Spectator Aquanim left the game: normal quit [t=00:04:24.214553][f=0023176] > <StickyMint>gg [t=00:04:25.418076][f=0023283] No clients connected, shutting down server [t=00:04:25.418093][f=0023283] Server shutdown [t=00:04:29.332562][f=0023635] [QuitAction] user exited to system [t=00:04:29.353185][f=0023636] [SpringApp::Kill][1] fromRun=1 [t=00:04:29.353213][f=0023636] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:29.379530][f=0023636] [async=0] threads=8 tasks=2076851 {sum,avg}{exec,wait}time={{69390.969, 0.033}, {32492.338, 0.016}}ms [t=00:04:29.379577][f=0023636] thread=1 tasks=296693 {sum,min,max,avg}{exec,wait}time={{11854.276, 0.000, 847.418, 0.040}, {965.078, 0.000, 8.938, 0.003}}ms [t=00:04:29.379590][f=0023636] thread=2 tasks=296693 {sum,min,max,avg}{exec,wait}time={{9597.828, 0.000, 834.264, 0.032}, {5235.392, 0.000, 8.941, 0.018}}ms [t=00:04:29.379601][f=0023636] thread=3 tasks=296693 {sum,min,max,avg}{exec,wait}time={{10119.508, 0.000, 849.369, 0.034}, {5156.332, 0.000, 18446744027136.000, 0.017}}ms [t=00:04:29.379625][f=0023636] thread=4 tasks=296693 {sum,min,max,avg}{exec,wait}time={{9531.694, 0.000, 830.952, 0.032}, {5162.176, 0.000, 8.923, 0.017}}ms [t=00:04:29.379642][f=0023636] thread=5 tasks=296693 {sum,min,max,avg}{exec,wait}time={{9846.551, 0.000, 831.523, 0.033}, {5137.528, 0.000, 8.911, 0.017}}ms [t=00:04:29.379659][f=0023636] thread=6 tasks=296693 {sum,min,max,avg}{exec,wait}time={{9296.782, 0.000, 832.607, 0.031}, {5334.468, 0.000, 30.126, 0.018}}ms [t=00:04:29.379688][f=0023636] thread=7 tasks=296693 {sum,min,max,avg}{exec,wait}time={{9144.324, 0.000, 834.308, 0.031}, {5501.364, 0.000, 8.935, 0.019}}ms [t=00:04:29.379707][f=0023636] [async=1] threads=8 tasks=5298 {sum,avg}{exec,wait}time={{27528.971, 5.196}, {5408944.000, 1020.941}}ms [t=00:04:29.379724][f=0023636] thread=1 tasks=773 {sum,min,max,avg}{exec,wait}time={{3935.710, 0.000, 671.852, 5.091}, {772587.750, 0.000, 3933.594, 999.467}}ms [t=00:04:29.379742][f=0023636] thread=2 tasks=774 {sum,min,max,avg}{exec,wait}time={{3939.381, 0.000, 640.630, 5.090}, {766860.938, 0.009, 3936.980, 990.776}}ms [t=00:04:29.379765][f=0023636] thread=3 tasks=755 {sum,min,max,avg}{exec,wait}time={{3969.222, 0.000, 695.162, 5.257}, {777681.938, 0.009, 3945.294, 1030.042}}ms [t=00:04:29.379783][f=0023636] thread=4 tasks=748 {sum,min,max,avg}{exec,wait}time={{3927.245, 0.000, 696.176, 5.250}, {776993.562, 0.013, 3933.649, 1038.761}}ms [t=00:04:29.379801][f=0023636] thread=5 tasks=758 {sum,min,max,avg}{exec,wait}time={{3919.702, 0.000, 664.624, 5.171}, {785479.625, 0.001, 3943.405, 1036.253}}ms [t=00:04:29.379823][f=0023636] thread=6 tasks=748 {sum,min,max,avg}{exec,wait}time={{3945.421, 0.000, 659.357, 5.275}, {769927.500, 0.070, 3943.433, 1029.315}}ms [t=00:04:29.379840][f=0023636] thread=7 tasks=742 {sum,min,max,avg}{exec,wait}time={{3892.290, 0.000, 659.199, 5.246}, {759412.875, 0.002, 3874.879, 1023.467}}ms [t=00:04:29.379852][f=0023636] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:29.379861][f=0023636] [SpringApp::Kill][2] [t=00:04:29.379923][f=0023636] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:29.379942][f=0023636] [Game::KillLua][1] dtor=0 luaUI=0000010df9d97280 [t=00:04:29.379994][f=0023636] Start widgetHandler:Shutdown [t=00:04:29.382141][f=0023636] Shutdown - SaveOrderList Complete [t=00:04:29.382746][f=0023636] Writing last game win data [t=00:04:29.385887][f=0023636] Shutdown - SaveConfigData Complete [t=00:04:29.385907][f=0023636] Shutdown Widget - Save/Load API [t=00:04:29.385921][f=0023636] Shutdown Widget - Chili Highlight [t=00:04:29.385950][f=0023636] Shutdown Widget - Draw After Chili [t=00:04:29.385970][f=0023636] Shutdown Widget - API Unit Tracker GL4 [t=00:04:29.385982][f=0023636] Shutdown Widget - EPIC Menu [t=00:04:29.386835][f=0023636] Shutdown Widget - Depth of Field Shader [t=00:04:29.386854][f=0023636] Shutdown Widget - Chili Widget Selector [t=00:04:29.387589][f=0023636] Shutdown Widget - Chili Minimap [t=00:04:29.387702][f=0023636] Shutdown Widget - Deferred rendering [t=00:04:29.388465][f=0023636] Shutdown Widget - Local Team Colors [t=00:04:29.388492][f=0023636] Shutdown Widget - Display Keys 2 [t=00:04:29.388529][f=0023636] Shutdown Widget - Save Game Menu [t=00:04:29.388538][f=0023636] Shutdown Widget - HighlightUnit GL4 [t=00:04:29.388573][f=0023636] Shutdown Widget - Noises [t=00:04:29.388583][f=0023636] Shutdown Widget - HealthBars [t=00:04:29.389417][f=0023636] Shutdown Widget - Unit Icons [t=00:04:29.389497][f=0023636] Shutdown Widget - Win Counter [t=00:04:29.389509][f=0023636] Shutdown Widget - EndGame APM stats [t=00:04:29.389517][f=0023636] Shutdown Widget - BuildETA [t=00:04:29.389538][f=0023636] Shutdown Widget - Modular Comm Info [t=00:04:29.389548][f=0023636] Shutdown Widget - Stereo3D [t=00:04:29.389596][f=0023636] Shutdown Widget - State Reverse and Latency [t=00:04:29.389608][f=0023636] Shutdown Widget - Showeco and Grid Drawer [t=00:04:29.389626][f=0023636] Shutdown Widget - Point Tracker [t=00:04:29.389636][f=0023636] Shutdown Widget - Music Player v2 [t=00:04:29.389711][f=0023636] Shutdown Widget - Missile Silo Range [t=00:04:29.389730][f=0023636] Shutdown Widget - MinimapEvents [t=00:04:29.389743][f=0023636] Shutdown Widget - Local Widgets Config [t=00:04:29.389761][f=0023636] Shutdown Widget - Highlight Geos [t=00:04:29.389777][f=0023636] Shutdown Widget - Grab Input [t=00:04:29.389897][f=0023636] Input grabbing is disabled! [t=00:04:29.389915][f=0023636] Shutdown Widget - Darkening [t=00:04:29.389935][f=0023636] Shutdown Widget - Context Menu [t=00:04:29.389945][f=0023636] Shutdown Widget - Chili Spectator Panels [t=00:04:29.389962][f=0023636] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:29.389978][f=0023636] Shutdown Widget - Chili Nuke Warning [t=00:04:29.389990][f=0023636] Shutdown Widget - Chili EndGame Window [t=00:04:29.390005][f=0023636] Shutdown Widget - Chili Economy Panel Default [t=00:04:29.390108][f=0023636] Shutdown Widget - CameraShake [t=00:04:29.390119][f=0023636] Shutdown Widget - Defense Range Zero-K [t=00:04:29.390185][f=0023636] Shutdown Widget - Attack AoE [t=00:04:29.390200][f=0023636] Shutdown Widget - UnitShapes [t=00:04:29.390241][f=0023636] Shutdown Widget - Map Edge Extension [t=00:04:29.390642][f=0023636] Shutdown Widget - Selection Send [t=00:04:29.390656][f=0023636] Shutdown Widget - LupsManager [t=00:04:29.390703][f=0023636] Shutdown Widget - Newton Firezone [t=00:04:29.390715][f=0023636] Shutdown Widget - Chili Pro Console [t=00:04:29.391192][f=0023636] Shutdown Widget - Persistent Build Height [t=00:04:29.391207][f=0023636] Shutdown Widget - Lasso Terraform GUI [t=00:04:29.391215][f=0023636] Shutdown Widget - Lups [t=00:04:29.391840][f=0023636] Shutdown Widget - Chili Framework [t=00:04:29.391854][f=0023636] Shutdown Widget - Mex Placement Handler [t=00:04:29.391923][f=0023636] Shutdown Widget - Custom Markers [t=00:04:29.391940][f=0023636] Shutdown Widget - Chili Core Selector [t=00:04:29.392000][f=0023636] Shutdown Widget - Select Keys [t=00:04:29.392020][f=0023636] Shutdown Widget - Pause Screen [t=00:04:29.392117][f=0023636] Shutdown Widget - Text To Speech Control [t=00:04:29.392136][f=0023636] Shutdown Widget - Layout Handler [t=00:04:29.392149][f=0023636] Shutdown Widget - Color Blindness Correction [t=00:04:29.392303][f=0023636] End widgetHandler:Shutdown [t=00:04:29.479706][f=0023636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,24939796,0} {chunk,block}Bytes={0,0} [t=00:04:29.484370][f=0023636] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:29.484390][f=0023636] [Game::KillLua][3] dtor=0 luaRules=0000010de9ed0950 [t=00:04:29.484450][f=0023636] Start gadgetHandler:Shutdown [t=00:04:29.484461][f=0023636] Shutdown - StartSetup [t=00:04:29.484470][f=0023636] Shutdown - UnitMorph [t=00:04:29.487192][f=0023636] Shutdown - Carrier Drones [t=00:04:29.487307][f=0023636] Shutdown - Missile Silo Controller [t=00:04:29.487318][f=0023636] Shutdown - Modular Comm Info [t=00:04:29.487325][f=0023636] Shutdown - Terrain Texture Handler [t=00:04:29.487332][f=0023636] Shutdown - UnitCloakShield [t=00:04:29.488125][f=0023636] Shutdown - Starlight Handler [t=00:04:29.488181][f=0023636] End gadgetHandler:Shutdown [t=00:04:29.527321][f=0023636] Start gadgetHandler:Shutdown [t=00:04:29.527349][f=0023636] Shutdown - Save/Load [t=00:04:29.527364][f=0023636] Shutdown - Teleport Throw [t=00:04:29.527373][f=0023636] Shutdown - UnitMorph [t=00:04:29.527385][f=0023636] Shutdown - Commander Skin Renderer [t=00:04:29.530228][f=0023636] Shutdown - Modular Comm Info [t=00:04:29.530247][f=0023636] Shutdown - Retreat Command [t=00:04:29.530286][f=0023636] Shutdown - Shockwaves [t=00:04:29.530299][f=0023636] Shutdown - UnitCloakShield [t=00:04:29.530329][f=0023636] Shutdown - Lups Cloak FX [t=00:04:29.530582][f=0023636] Shutdown - Lups [t=00:04:29.531422][f=0023636] Shutdown - Lups Shield [t=00:04:29.531627][f=0023636] End gadgetHandler:Shutdown [t=00:04:29.562498][f=0023636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,24945432,0} {chunk,block}Bytes={0,0} [t=00:04:29.571829][f=0023636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,24945432,0} {chunk,block}Bytes={0,0} [t=00:04:29.571922][f=0023636] [Game::KillLua][4] dtor=0 [t=00:04:29.571932][f=0023636] [Game::KillLua][5] dtor=0 [t=00:04:29.576701][f=0023636] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:29.625218][f=0023636] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:29.625257][f=0023636] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77 [t=00:04:29.627954][f=0023636] [Sound] [Sound::UpdateThread][4] ctx=0000010d6af33a40 dev=0000010d6b03d920 [t=00:04:29.628096][f=0023636] [Sound] [Sound::UpdateThread][5] ctx=0000010d6af33a40 dev=0000010d6b03d920 [t=00:04:29.628107][f=0023636] [Sound] [Sound::Cleanup][alcDestroyContext(0000010d6af33a40)] [t=00:04:29.629116][f=0023636] [Sound] [Sound::Cleanup][alcCloseDevice(0000010d6b03d920)] [t=00:04:29.629636][f=0023636] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:29.659724][f=0023636] [Sound] [Sound::UpdateThread][6] [t=00:04:29.660510][f=0023636] [Game::~CGame][1] [t=00:04:29.660525][f=0023636] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:29.660533][f=0023636] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:29.660541][f=0023636] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:29.660548][f=0023636] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:29.660575][f=0023636] [Game::KillLua][4] dtor=1 [t=00:04:29.660585][f=0023636] [Game::KillLua][5] dtor=1 [t=00:04:29.660674][f=0023636] [Game::KillMisc][1] [t=00:04:29.660769][f=0023636] [Game::KillMisc][2] [t=00:04:29.661093][f=0023636] [Game::KillMisc][3] [t=00:04:29.661218][f=0023636] [Game::KillRendering][1] [t=00:04:29.665433][f=0023636] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:04:29.701458][f=0023636] [3DOParser::Kill] allocated 1 pieces [t=00:04:29.701523][f=0023636] [S3OParser::Kill] allocated 5462 pieces [t=00:04:29.701913][f=0023636] [AssParser::Kill] allocated 669 pieces [t=00:04:29.738261][f=0023636] [Game::KillInterface][1] [t=00:04:29.738995][f=0023636] [Game::KillInterface][2] [t=00:04:29.739398][f=0023636] [Game::KillSimulation][1] [t=00:04:29.739411][f=0023636] [Game::KillSimulation][2] [t=00:04:29.757200][f=0023636] [CCollisionHandler] dis-/continuous tests: 435/3351157 [t=00:04:29.757221][f=0023636] [Game::KillSimulation][3] [t=00:04:29.758415][f=0023636] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:29.758531][f=0023636] [~CPathCache(16x32)] cacheHits=777 hitPercentage=32% numHashColls=0 maxCacheSize=77 [t=00:04:29.758762][f=0023636] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:29.758820][f=0023636] [~CPathCache(32x64)] cacheHits=1254 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:04:29.759158][f=0023636] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:04:29.773797][f=0023636] [LosHandler::Kill] raycast instance cache-{hits,misses}={62407,74085}; shared=7%; cached=39% [t=00:04:29.781094][f=0023636] [Game::KillSimulation][4] [t=00:04:29.817036][f=0023636] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:04:29.817058][f=0023636] [Game::~CGame][2] [t=00:04:29.817065][f=0023636] [Game::~CGame][3] [t=00:04:29.817518][f=0023636] [SpringApp::Kill][3] [t=00:04:29.817540][f=0023636] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 273137 bytes sent 1483644 bytes recv'd [t=00:04:29.829782][f=0023636] Kill: client disconnecting... [t=00:04:31.844002][f=0023636] CloseConnection: client connection closed [t=00:04:31.844076][f=0023636] [SpringApp::Kill][4] font=0000010d2707fd00 [t=00:04:31.845999][f=0023636] [SpringApp::Kill][5] [t=00:04:31.851067][f=0023636] [SpringApp::Kill][6] [t=00:04:31.851096] [SpringApp::Kill][7] [t=00:04:31.851158] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:31.851192] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1410, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:31.851201] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:04:31.851212] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:31.851229] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:31.851242] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:31.851251] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2412, 1048576, 1048576}, EBO = {3618, 1048576, 1048576} [t=00:04:31.851262] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {85040, 1048576, 1048576}, EBO = {127560, 1048576, 1048576} [t=00:04:31.851268] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:31.851275] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:31.851283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:31.851292] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:04:31.851298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2436, 1048576, 1048576}, EBO = {3654, 1048576, 1048576} [t=00:04:31.895400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:31.895423] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:31.895454] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:31.895459] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:31.898938] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>] [t=00:04:31.898953] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=0)] #archives[section]=1 #files[section]=7959 [t=00:04:31.898960] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp (0000010d6af30ae0) [t=00:04:31.899038] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=1563ms [t=00:04:31.899055] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=37ms [t=00:04:31.899061] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:04:31.899066] file="unittextures/gritty1.dds" indx=7334 inflSize=5461kb readTime=19ms [t=00:04:31.899076] file="unittextures/benzcom_1.dds" indx=7141 inflSize=5461kb readTime=18ms [t=00:04:31.899081] file="unittextures/detriment_1.dds" indx=7271 inflSize=5461kb readTime=18ms [t=00:04:31.899086] file="unittextures/bantha_1.dds" indx=7123 inflSize=5461kb readTime=15ms [t=00:04:31.899091] file="sounds/music/victory/modern warstory.ogg" indx=6149 inflSize=3745kb readTime=15ms [t=00:04:31.899096] file="unittextures/gritty2.dds" indx=7335 inflSize=5461kb readTime=14ms [t=00:04:31.899100] file="unittextures/largetransport1.dds" indx=7360 inflSize=5461kb readTime=14ms [t=00:04:31.899110] file="unittextures/zeppelin_1.dds" indx=7937 inflSize=4096kb readTime=13ms [t=00:04:31.901267] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=1)] #archives[section]=1 #files[section]=4 [t=00:04:31.901283] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (0000010d6b5c4210) [t=00:04:31.901816] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:31.901856] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (0000010d2721e6b0) [t=00:04:31.902001] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\spring\bitmaps.sdz (0000010d2721e4a0) [t=00:04:31.902351] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\maphelper.sdz (0000010d2721e600) [t=00:04:31.902445] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:31.902457] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:31.902465] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:31.902471] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:31.902482] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:31.902491] [VFS] [SpringVFS::DeleteArchives<this=0000010d271f9a70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:31.902811] [SpringApp::Kill][8] [t=00:04:31.902822] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:31.902829] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7023a1cb0 (joinable=1) [t=00:04:31.902833] [WatchDog::Uninstall][2] [t=00:04:32.165065] [WatchDog::Uninstall][3] [t=00:04:32.165100] [SpringApp::Kill][9]
infolog_full.txt (truncated):