ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116972

Open Chobbyla opened 3 days ago

Chobbyla commented 3 days ago

infolog_full.txt (truncated):

[t=00:00:00.000122] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.087066] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.087115] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.087143]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.087159]   
[t=00:00:00.087165]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.087173]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.087185]   Use "none" to disable the default log sections.
[t=00:00:00.087192] ============== </Log Sections> ==============

[t=00:00:00.087199] ============== <User Config> ==============
[t=00:00:00.087317]   AnimationMT = 0
[t=00:00:00.087324]   BumpWaterDepthBits = 16
[t=00:00:00.087329]   BumpWaterReflection = 0
[t=00:00:00.087333]   BumpWaterRefraction = 0
[t=00:00:00.087337]   BumpWaterShoreWaves = 0
[t=00:00:00.087342]   BumpWaterTexSizeReflection = 64
[t=00:00:00.087352]   CamFreeScrollSpeed = 50
[t=00:00:00.087357]   CamMode = 1
[t=00:00:00.087367]   CubeTexSizeReflection = 64
[t=00:00:00.087374]   CubeTexSizeSpecular = 64
[t=00:00:00.087379]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.087385]   EdgeMoveDynamic = 0
[t=00:00:00.087390]   EdgeMoveWidth = 0.003
[t=00:00:00.087395]   FPSFOV = 90
[t=00:00:00.087400]   FPSScrollSpeed = 50
[t=00:00:00.087405]   FontSize = 18
[t=00:00:00.087411]   GrassDetail = 0
[t=00:00:00.087418]   GroundDecals = 1
[t=00:00:00.087422]   GroundDetail = 70
[t=00:00:00.087426]   HangTimeout = 30
[t=00:00:00.087435]   HardwareCursor = 1
[t=00:00:00.087442]   InitialNetworkTimeout = 0
[t=00:00:00.087447]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.087452]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.087458]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.087463]   LinkOutgoingBandwidth = 131072
[t=00:00:00.087469]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.087524]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.087544]   MSAALevel = 4
[t=00:00:00.087550]   MaxParticles = 12000
[t=00:00:00.087574]   MaxSounds = 32
[t=00:00:00.087584]   MaximumTransmissionUnit = 0
[t=00:00:00.087591]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.087598]   MiniMapMarker = 0
[t=00:00:00.087605]   MouseDragScrollThreshold = 0
[t=00:00:00.087614]   NetworkLossFactor = 1
[t=00:00:00.087621]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.087629]   OverheadScrollSpeed = 50
[t=00:00:00.087636]   ReconnectTimeout = 0
[t=00:00:00.087642]   RotOverheadScrollSpeed = 50
[t=00:00:00.087649]   RotateLogFiles = 1
[t=00:00:00.087660]   ShowClock = 0
[t=00:00:00.087667]   SoftParticles = 2
[t=00:00:00.087674]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.087681]   UnitIconDist = 151
[t=00:00:00.087693]   UpdateBoundingVolumeMT = 0
[t=00:00:00.087703]   UpdateWeaponVectorsMT = 0
[t=00:00:00.087710]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.087718]   UseLuaMemPools = 0
[t=00:00:00.087724]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.087733]   VFSCacheArchiveFiles = 0
[t=00:00:00.087739]   VSync = 0
[t=00:00:00.087830]   Water = 4
[t=00:00:00.087839]   XResolution = 1920
[t=00:00:00.087844]   YResolution = 1080
[t=00:00:00.087875] ============== </User Config> ==============

[t=00:00:00.087884] ============== <User System> ==============
[t=00:00:00.087890]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.087906]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.087923]        Compiler Version: gcc-13.2.0
[t=00:00:00.087983]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.088053]         Hardware Config: AMD Ryzen 7 3700X 8-Core Processor             ; 16334MB RAM, 26062MB pagefile
[t=00:00:00.088065]        Binary Word Size: 64-bit (native)
[t=00:00:00.088072]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.088080]      Physical CPU Cores: 8
[t=00:00:00.088086]       Logical CPU Cores: 16
[t=00:00:00.088092] ============== </User System> ==============

[t=00:00:00.088102] Run: thread affinity ffff
[t=00:00:00.088321] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.088327]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.088331]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.088335]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.088339]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.089704] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.089716] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.095962] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.100832]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.100841]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.100846]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.100852]         [13] 1680x1050x24bpp@60Hz
[t=00:00:00.100857]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.100862]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.100866]         [19] 1440x1080x24bpp@144Hz
[t=00:00:00.100871]         [25] 1440x900x24bpp@60Hz
[t=00:00:00.100875]         [26] 1366x768x24bpp@60Hz
[t=00:00:00.100880]         [27] 1360x768x24bpp@60Hz
[t=00:00:00.100888]         [28] 1280x1024x24bpp@60Hz
[t=00:00:00.100893]         [29] 1280x960x24bpp@60Hz
[t=00:00:00.100897]         [30] 1280x800x24bpp@60Hz
[t=00:00:00.100901]         [31] 1280x768x24bpp@60Hz
[t=00:00:00.100906]         [32] 1280x720x24bpp@60Hz
[t=00:00:00.100910]         [35] 1176x664x24bpp@60Hz
[t=00:00:00.100914]         [38] 1152x864x24bpp@60Hz
[t=00:00:00.100920]         [39] 1024x768x24bpp@60Hz
[t=00:00:00.100924]         [40] 800x600x24bpp@60Hz
[t=00:00:00.100929]         [42] 720x576x24bpp@50Hz
[t=00:00:00.100933]         [43] 720x480x24bpp@60Hz
[t=00:00:00.100941]         [45] 640x480x24bpp@60Hz
[t=00:00:00.342731] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.343283] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.343301] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.381527] [GR::LogVersionInfo]
[t=00:00:00.381542]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.381560]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.381565]     GL vendor   : NVIDIA Corporation
[t=00:00:00.381569]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.381574]     GLSL version: 4.60 NVIDIA
[t=00:00:00.381578]     GLEW version: 2.1.0
[t=00:00:00.381582]     GPU memory  : 12288MB (total) / 10296MB (available)
[t=00:00:00.381594]     SDL swap-int: 1
[t=00:00:00.381598]     SDL driver  : windows
[t=00:00:00.381602]     
[t=00:00:00.381606]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.381614]     GLSL shader support       : 1
[t=00:00:00.381622]     GL4 support               : 1
[t=00:00:00.381626]     FBO extension support     : 1
[t=00:00:00.381638]     NVX GPU mem-info support  : 1
[t=00:00:00.381645]     ATI GPU mem-info support  : 0
[t=00:00:00.381654]     Texture clamping to edge  : 1
[t=00:00:00.381661]     NPOT-texture support      : 1 (1)
[t=00:00:00.381668]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.381673]     texture query-LOD support : 1 (1)
[t=00:00:00.381678]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.381691]     Z-buffer depth            : 32 (-)
[t=00:00:00.381699]     primitive-restart support : 1 (1)
[t=00:00:00.381705]     clip-space control support: 1 (1)
[t=00:00:00.381710]     seamless cube-map support : 1 (1)
[t=00:00:00.381714]     frag-depth layout support : 1 (1)
[t=00:00:00.381719]     persistent maps support   : 1 (1)
[t=00:00:00.381724]     explicit attribs location : 1 (1)
[t=00:00:00.381728]     multi draw indirect       : 1 (-)
[t=00:00:00.381733]     array textures            : 1 (-)
[t=00:00:00.381744]     buffer copy support       : 1 (-)
[t=00:00:00.381750]     indirect draw             : 1 (-)
[t=00:00:00.381754]     base instance             : 1 (-)
[t=00:00:00.381758]     
[t=00:00:00.381762]     max. FBO samples              : 32
[t=00:00:00.381767]     max. FS/program texture slots : 32/192
[t=00:00:00.381771]     max. texture size             : 32768
[t=00:00:00.381779]     max. texture anisotropy level : 16.000000
[t=00:00:00.381784]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.381789]     max. draw-buffers             : 8
[t=00:00:00.381797]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.381802]     max. uniform buffer-bindings  : 84
[t=00:00:00.381807]     max. uniform block-size       : 64KB
[t=00:00:00.381811]     max. storage buffer-bindings  : 96
[t=00:00:00.381815]     max. storage block-size       : 2047MB
[t=00:00:00.381819]     
[t=00:00:00.381823]     enable AMD-hacks : 0
[t=00:00:00.381827]     compress MIP-maps: 0
[t=00:00:00.381867]     Number of compressed texture formats: 23
[t=00:00:00.381890]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.381917] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.382159] [GR::UpdateGLConfigs]
[t=00:00:00.382195] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.382201] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.382738] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.382748] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.382753] [GR::InitGLState]
[t=00:00:00.382804] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.510209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.512779] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.513416] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.517801] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.517816] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.518164] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.519817] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.519826] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.519913] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.519986] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.525215] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.525838] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.526194] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.526365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.538439] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.538475] [VFS] [SpringVFS::ReserveArchives<this=00000162726ad340>]
[t=00:00:00.538595] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.540907] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000162726ad340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.540953] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.542093] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.542399] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.542432] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.542444] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.542490] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.542565] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.542694] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.542729] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.542922] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.542959] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.543332][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.543408][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.543485][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.543511][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.543519][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.543549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.551703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.551738][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.551747][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Acer XF270H B (NVIDIA High Definition Audio)"
[t=00:00:00.551755][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)"
[t=00:00:00.551762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.564946][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.567127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000162727ac2b0(default) context=00000162580ebdb0  numChannels=2 frameSize=8
[t=00:00:00.567142][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.567150][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.567156][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.567162][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.567190][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.567214][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.567277][f=-000001] [Sound]   Devices:
[t=00:00:00.570065][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)]
[t=00:00:00.570078][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.570085][f=-000001] [Sound]     [OpenAL Soft on Acer XF270H B (NVIDIA High Definition Audio)]
[t=00:00:00.570096][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.570102][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.570842][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.570853][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.649200][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 382703 MB
[t=00:00:00.651320][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.652266][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.652278][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.712391][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.712665][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.712922][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.713489][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.713590][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.713928][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.714026][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.714111][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.714134][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:00.715536][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.715652][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.715667][f=-000001] [UDPListener] successfully bound socket on port 57771
[t=00:00:00.716537][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:00.716631][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 64ms
[t=00:00:00.716673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.717131][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.717140][f=-000001] 
[t=00:00:00.717145][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.717152][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.717158][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.717164][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.717171][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.717644][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.717670][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.718166][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.718181][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.718186][f=-000001] [GR::InitGLState]
[t=00:00:00.720059][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.720073][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.720086][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.720092][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.776308][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000016272cc1030] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:00.776558][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.776610][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.776643][f=-000001] [PreGame::AddModArchivesToVFS][server=0000016272cc1030] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:00.776812][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.784215][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.784347][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000162726ad340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.786320][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.786429][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.786759][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.786861][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.786951][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.787398][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUFibmVsMDBQUjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm92aWNlICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm92aWNlNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9QWJuZWwwMFBSOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:00.787425][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-15_20-20-31-292_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.787433][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms
[t=00:00:00.787652][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.822136][f=-000001] forceSingleThreaded, false
[t=00:00:00.827102][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.827223][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.827563][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.827662][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.827754][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.836637][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.836651][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.836764][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.836850][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.836936][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.837028][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.837847][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.838199][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.838525][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.839091][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.839510][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.839886][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.839906][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.840534][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.842904][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.846006][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.846925][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.847095][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.847526][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.847539][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.847660][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.847674][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.341772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.387042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:01.442244][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:02.048432][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1200ms
[t=00:00:02.048466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.050324][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:02.050440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.050793][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.050894][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.050998][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.555232][f=-000001] Loading UnitDefs_posts
[t=00:00:06.291053][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.291072][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.291081][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.291089][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.376274][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.537077][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.588290][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.613702][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4562ms
[t=00:00:06.656217][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4607ms
[t=00:00:06.661525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:10.836794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:10.869334][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:10.918699][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
------- TRUNCATED -------
[t=00:01:31.558015][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:31.558293][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:31.563118][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:31.566888][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:31.567234][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:31.576115][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:31.576556][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:31.581972][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:31.582270][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:31.582681][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:31.584276][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:31.584464][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:31.586978][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:31.587421][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:31.587676][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:01:31.588186][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:31.588630][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:31.589378][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:31.589791][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:31.589962][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:31.595830][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:31.621434][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:31.653443][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:31.653857][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:31.654043][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:31.654258][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:31.655273][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:31.693369][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:31.693661][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:31.707675][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:31.708344][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:31.708573][f=-000001] SetSunLighting
[t=00:01:31.709043][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:31.721944][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:31.744501][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:31.744938][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:31.745122][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:31.745141][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:31.747735][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:31.747979][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:31.748159][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:31.749386][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:31.752314][f=-000001] Writing last game win data
[t=00:01:31.755963][f=-000001] LuaUI v0.3
[t=00:01:31.955236][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:32.011517][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:32.011647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:32.012317][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:32.012351][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:32.243967][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10
[t=00:01:32.371478][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:01:32.377389][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:01:32.378600][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:01:32.378844][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:01:32.378853][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:01:32.384210][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:01:32.389326][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 98.15%
[t=00:01:32.389348][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: -105.00
[t=00:01:32.389385][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 359.70
[t=00:01:32.389402][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:01:32.389415][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:32.389429][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:32.389441][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:01:32.389452][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:01:32.395866][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:01:32.395908][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:32.398270][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:01:32.400594][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:01:32.403130][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:32.405665][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:01:32.408209][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:01:32.410251][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:01:32.413183][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:01:32.413219][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:32.415218][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:01:32.467029][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/TitanDuel_2.2.json)
[t=00:01:32.495003][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:01:32.550404][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:01:32.559894][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:01:32.589738][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:01:32.606197][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:01:32.630782][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:01:32.642239][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:01:32.698111][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized!
[t=00:01:32.698473][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:32.698484][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 686ms
[t=00:01:32.711309][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10034, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812733}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0186}
[t=00:01:32.717492][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:32.717513][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:32.746157][f=-000001]  [async=0] threads=8 tasks=322 {sum,avg}{exec,wait}time={{4039.891, 12.546}, {218.356, 0.678}}ms
[t=00:01:32.746179][f=-000001]      thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{612.578, 0.000, 468.136, 13.317}, {0.020, 0.000, 0.005, 0.000}}ms
[t=00:01:32.746191][f=-000001]      thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{602.558, 0.131, 468.136, 13.099}, {4.894, 0.000, 1.889, 0.106}}ms
[t=00:01:32.746219][f=-000001]      thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{561.059, 0.003, 438.454, 12.197}, {40.364, 0.000, 29.625, 0.877}}ms
[t=00:01:32.746229][f=-000001]      thread=4 tasks=46 {sum,min,max,avg}{exec,wait}time={{587.351, 0.000, 468.014, 12.769}, {25.688, 0.000, 21.838, 0.558}}ms
[t=00:01:32.746239][f=-000001]      thread=5 tasks=46 {sum,min,max,avg}{exec,wait}time={{576.153, 0.001, 438.540, 12.525}, {32.881, 0.000, 29.624, 0.715}}ms
[t=00:01:32.746252][f=-000001]      thread=6 tasks=46 {sum,min,max,avg}{exec,wait}time={{553.483, 0.000, 438.488, 12.032}, {55.081, 0.000, 29.622, 1.197}}ms
[t=00:01:32.746262][f=-000001]      thread=7 tasks=46 {sum,min,max,avg}{exec,wait}time={{546.709, 0.000, 438.468, 11.885}, {59.429, 0.000, 29.622, 1.292}}ms
[t=00:01:32.746271][f=-000001]  [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{263684.781, 148.221}, {45687652.000, 25681.648}}ms
[t=00:01:32.746286][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{37547.051, 0.001, 2269.262, 147.823}, {6496711.000, 0.002, 37571.188, 25577.602}}ms
[t=00:01:32.746299][f=-000001]      thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{37543.070, 0.001, 2268.061, 147.807}, {6548185.000, 0.057, 37571.215, 25780.256}}ms
[t=00:01:32.746311][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{37860.879, 0.001, 2719.826, 148.474}, {6541731.000, 0.135, 37882.023, 25653.848}}ms
[t=00:01:32.746328][f=-000001]      thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{37599.598, 0.001, 2267.877, 148.030}, {6461847.000, 0.245, 37571.027, 25440.342}}ms
[t=00:01:32.746340][f=-000001]      thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{37717.574, 0.000, 2269.130, 148.494}, {6579705.500, 0.292, 37737.680, 25904.352}}ms
[t=00:01:32.746352][f=-000001]      thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{37649.957, 0.001, 2268.554, 148.228}, {6550576.000, 0.009, 37675.102, 25789.670}}ms
[t=00:01:32.746367][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{37766.656, 0.001, 2267.263, 148.688}, {6508898.000, 0.484, 37784.281, 25625.582}}ms
[t=00:01:32.746375][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:32.746381][f=-000001] [SpringApp::Kill][2]
[t=00:01:32.746899][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:32.746910][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000162ca3a3160
[t=00:01:32.746947][f=-000001] Start widgetHandler:Shutdown
[t=00:01:32.749617][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:32.750219][f=-000001] Writing last game win data
[t=00:01:32.763479][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:32.763497][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:32.763514][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:32.763523][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:32.763537][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:32.764758][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:32.764859][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:32.765892][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:32.765906][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:32.765915][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:32.765960][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:32.765971][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:32.765988][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:32.765997][f=-000001] Shutdown Widget - HealthBars
[t=00:01:32.768020][f=-000001] Shutdown Widget - Noises
[t=00:01:32.768036][f=-000001] Shutdown Widget - BuildETA
[t=00:01:32.768048][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:32.768068][f=-000001] Shutdown Widget - Win Counter
[t=00:01:32.768077][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:32.769230][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:32.769244][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:32.769252][f=-000001] Shutdown Widget - Transport AI
[t=00:01:32.769262][f=-000001] Shutdown Widget - CameraShake
[t=00:01:32.769280][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:32.769356][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:32.769372][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:32.769382][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:32.769396][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:32.769407][f=-000001] Shutdown Widget - Context Menu
[t=00:01:32.769417][f=-000001] Shutdown Widget - Darkening
[t=00:01:32.769436][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:32.769447][f=-000001] Shutdown Widget - Grab Input
[t=00:01:32.770134][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:32.770146][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:32.770160][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:32.770170][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:32.770183][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:32.770195][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:32.770212][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:32.770222][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:32.770233][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:32.770244][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:32.770409][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:32.770424][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:32.770434][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:32.770444][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:32.770459][f=-000001] Shutdown Widget - Selection Send
[t=00:01:32.770469][f=-000001] Shutdown Widget - LupsManager
[t=00:01:32.770480][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:32.770489][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:32.770499][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:32.770576][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:32.770588][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:32.770600][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:32.770610][f=-000001] Shutdown Widget - Lups
[t=00:01:32.770665][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:32.770728][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:32.770741][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:32.770751][f=-000001] Shutdown Widget - Select Keys
[t=00:01:32.770771][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:32.770783][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:32.770804][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:32.770964][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:32.770978][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:32.770999][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:32.771013][f=-000001] End widgetHandler:Shutdown
[t=00:01:32.805355][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2726175, 0.0} allocedSize{int+, int-, ext}={0, 0, 714812608}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0269}
[t=00:01:32.805582][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:32.805591][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001622486b230
[t=00:01:32.805627][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:32.805638][f=-000001] Shutdown - StartSetup
[t=00:01:32.805648][f=-000001] Shutdown - UnitMorph
[t=00:01:32.805660][f=-000001] Shutdown - Carrier Drones
[t=00:01:32.805672][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:32.805686][f=-000001] Shutdown - Modular Comm Info
[t=00:01:32.805696][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:32.805705][f=-000001] Shutdown - UnitCloakShield
[t=00:01:32.805716][f=-000001] Shutdown - Starlight Handler
[t=00:01:32.805724][f=-000001] End gadgetHandler:Shutdown
[t=00:01:32.817372][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:32.817393][f=-000001] Shutdown - Teleport Throw
[t=00:01:32.817405][f=-000001] Shutdown - UnitMorph
[t=00:01:32.817440][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:32.817484][f=-000001] Shutdown - Missile fired callins
[t=00:01:32.817497][f=-000001] Shutdown - Modular Comm Info
[t=00:01:32.817508][f=-000001] Shutdown - Retreat Command
[t=00:01:32.817521][f=-000001] Shutdown - Shockwaves
[t=00:01:32.817531][f=-000001] Shutdown - Unit tint API
[t=00:01:32.817541][f=-000001] Shutdown - Unit glow API
[t=00:01:32.817549][f=-000001] Shutdown - UnitCloakShield
[t=00:01:32.817563][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:32.817576][f=-000001] Shutdown - Lups
[t=00:01:32.817636][f=-000001] Shutdown - Lups Shield
[t=00:01:32.817645][f=-000001] End gadgetHandler:Shutdown
[t=00:01:32.824746][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:32.824888][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:32.824940][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:32.824948][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:32.830493][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-15_20-20-31-292_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (1413 bytes)
[t=00:01:32.830602][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:32.870012][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:32.870035][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:32.870077][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000162580ebdb0 dev=00000162727ac2b0
[t=00:01:32.870261][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000162580ebdb0 dev=00000162727ac2b0
[t=00:01:32.870269][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000162580ebdb0)]
[t=00:01:32.871121][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000162727ac2b0)]
[t=00:01:32.884422][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:32.927467][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:32.928130][f=-000001] [Game::~CGame][1]
[t=00:01:32.928163][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:32.928172][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:32.928179][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:32.928207][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:32.928215][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:32.928224][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:32.928279][f=-000001] [Game::KillMisc][1]
[t=00:01:32.928288][f=-000001] [Game::KillMisc][2]
[t=00:01:32.928298][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:32.948846][f=-000001] [Game::KillMisc][3]
[t=00:01:32.948975][f=-000001] [Game::KillRendering][1]
[t=00:01:32.949356][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:32.964738][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:32.964863][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:32.965276][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:33.018836][f=-000001] [Game::KillInterface][1]
[t=00:01:33.018945][f=-000001] [Game::KillInterface][2]
[t=00:01:33.019440][f=-000001] [Game::KillSimulation][1]
[t=00:01:33.019500][f=-000001] [Game::KillSimulation][2]
[t=00:01:33.041507][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:33.041532][f=-000001] [Game::KillSimulation][3]
[t=00:01:33.043702][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:01:33.043946][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:33.044042][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:01:33.044558][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:33.044711][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:33.047765][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:33.053400][f=-000001] [Game::KillSimulation][4]
[t=00:01:33.135731][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:33.135763][f=-000001] [Game::~CGame][2]
[t=00:01:33.135770][f=-000001] [Game::~CGame][3]
[t=00:01:33.135838][f=-000001] [SpringApp::Kill][3]
[t=00:01:33.135854][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2252 bytes sent  
    457 bytes recv'd

[t=00:01:33.139137][f=-000001] Kill: client disconnecting...
[t=00:01:33.139166][f=-000001] [GameServer] UpdateLoop: thread affinity ffff
[t=00:01:35.140246][f=-000001] CloseConnection: client connection closed
[t=00:01:35.140289][f=-000001] [SpringApp::Kill][4] font=0000016258506300
[t=00:01:35.140703][f=-000001] [SpringApp::Kill][5]
[t=00:01:35.145301][f=-000001] [SpringApp::Kill][6]
[t=00:01:35.145313] [SpringApp::Kill][7]
[t=00:01:35.145868] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:35.145878] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:35.145892] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:35.145902] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:35.145912] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:35.145919] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:35.145930] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:35.145940] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:35.145948] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:35.145960] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:35.145968] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:35.145976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:35.145988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:35.217782] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:35.217797] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:35.217802] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:35.217806] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:35.218040] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>]
[t=00:01:35.218074] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:01:35.218083] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000016272c17850)
[t=00:01:35.218164] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=67906ms
[t=00:01:35.218177]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=314ms
[t=00:01:35.218188]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=262ms
[t=00:01:35.218196]     file="unittextures/bcore_abc_1.dds" indx=7371 inflSize=1365kb readTime=228ms
[t=00:01:35.218202]     file="bitmaps/loadpictures/commandqueueing.png" indx=523 inflSize=3444kb readTime=222ms
[t=00:01:35.218211]     file="unittextures/bcore_abc_1.tga" indx=7372 inflSize=3210kb readTime=189ms
[t=00:01:35.218217]     file="luaui/widgets/gui_chili_chat2_1.lua" indx=4911 inflSize=32kb readTime=158ms
[t=00:01:35.218227]     file="objects3d/m-9_wreck.s3o" indx=5583 inflSize=239kb readTime=155ms
[t=00:01:35.218234]     file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4912 inflSize=16kb readTime=146ms
[t=00:01:35.218240]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=143ms
[t=00:01:35.218247]     file="luaui/widgets/api_selectionsend.lua" indx=4117 inflSize=3kb readTime=140ms
[t=00:01:35.219516] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=1)] #archives[section]=1 #files[section]=13
[t=00:01:35.219537] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000162726d2620)
[t=00:01:35.219659] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:35.219668] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000162579d3b40)
[t=00:01:35.219723] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000162579d4430)
[t=00:01:35.219815] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000162579d3e00)
[t=00:01:35.219893] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:35.219902] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:35.219909] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:35.219920] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:35.219928] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:35.219935] [VFS] [SpringVFS::DeleteArchives<this=00000162726ad340>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:35.220056] [SpringApp::Kill][8]
[t=00:01:35.220064] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:35.220074] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d73d04d0 (joinable=1)
[t=00:01:35.220079] [WatchDog::Uninstall][2]
[t=00:01:36.136296] [WatchDog::Uninstall][3]
[t=00:01:36.136316] [SpringApp::Kill][9]