ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116973

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000108] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.227187] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.227226] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.227245]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.227256]   
[t=00:00:00.227261]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.227268]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.227278]   Use "none" to disable the default log sections.
[t=00:00:00.227285] ============== </Log Sections> ==============

[t=00:00:00.227291] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.227390]   AnimationMT = 0
[t=00:00:00.227397]   BumpWaterDepthBits = 16
[t=00:00:00.227402]   BumpWaterReflection = 0
[t=00:00:00.227406]   BumpWaterRefraction = 0
[t=00:00:00.227410]   BumpWaterShoreWaves = 0
[t=00:00:00.227415]   BumpWaterTexSizeReflection = 64
[t=00:00:00.227421]   CamFreeScrollSpeed = 50
[t=00:00:00.227425]   CamMode = 1
[t=00:00:00.227434]   CubeTexSizeReflection = 64
[t=00:00:00.227439]   CubeTexSizeSpecular = 64
[t=00:00:00.227444]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.227449]   EdgeMoveDynamic = 0
[t=00:00:00.227454]   EdgeMoveWidth = 0.003
[t=00:00:00.227458]   FPSFOV = 90
[t=00:00:00.227462]   FPSScrollSpeed = 50
[t=00:00:00.227466]   FontSize = 18
[t=00:00:00.227471]   GrassDetail = 0
[t=00:00:00.227475]   GroundDecals = 1
[t=00:00:00.227479]   GroundDetail = 70
[t=00:00:00.227483]   HangTimeout = 30
[t=00:00:00.227491]   HardwareCursor = 1
[t=00:00:00.227496]   InitialNetworkTimeout = 0
[t=00:00:00.227500]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.227505]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.227511]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.227515]   LinkOutgoingBandwidth = 131072
[t=00:00:00.227520]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.227525]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.227530]   MSAALevel = 4
[t=00:00:00.227534]   MaxParticles = 12000
[t=00:00:00.227541]   MaxSounds = 32
[t=00:00:00.227546]   MaximumTransmissionUnit = 0
[t=00:00:00.227551]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.227555]   MiniMapMarker = 0
[t=00:00:00.227561]   MouseDragScrollThreshold = 0
[t=00:00:00.227565]   NetworkLossFactor = 1
[t=00:00:00.227570]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.227575]   OverheadScrollSpeed = 50
[t=00:00:00.227579]   ReconnectTimeout = 0
[t=00:00:00.227583]   RotOverheadScrollSpeed = 50
[t=00:00:00.227587]   RotateLogFiles = 1
[t=00:00:00.227595]   ShowClock = 0
[t=00:00:00.227600]   SoftParticles = 2
[t=00:00:00.227604]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.227609]   UnitIconDist = 151
[t=00:00:00.227614]   UpdateBoundingVolumeMT = 0
[t=00:00:00.227618]   UpdateWeaponVectorsMT = 0
[t=00:00:00.227622]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.227627]   UseLuaMemPools = 0
[t=00:00:00.227632]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.227636]   VFSCacheArchiveFiles = 0
[t=00:00:00.227640]   VSync = 0
[t=00:00:00.227675]   Water = 4
[t=00:00:00.227680]   XResolution = 1920
[t=00:00:00.227684]   YResolution = 1080
[t=00:00:00.227693] ============== </User Config> ==============

[t=00:00:00.227698] ============== <User System> ==============
[t=00:00:00.227704]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.227710]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.227719]        Compiler Version: gcc-13.2.0
[t=00:00:00.227753]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.227804]         Hardware Config: AMD Ryzen 7 3700X 8-Core Processor             ; 16334MB RAM, 26062MB pagefile
[t=00:00:00.227810]        Binary Word Size: 64-bit (native)
[t=00:00:00.227815]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.227820]      Physical CPU Cores: 8
[t=00:00:00.227824]       Logical CPU Cores: 16
[t=00:00:00.227829] ============== </User System> ==============

[t=00:00:00.227836] Run: thread affinity ffff
[t=00:00:00.228003] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.228008]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.228012]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.228015]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.228019]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.229013] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.229023] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.234861] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.240200]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.240210]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.240215]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.240221]         [13] 1680x1050x24bpp@60Hz
[t=00:00:00.240226]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.240231]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.240236]         [19] 1440x1080x24bpp@144Hz
[t=00:00:00.240240]         [25] 1440x900x24bpp@60Hz
[t=00:00:00.240245]         [26] 1366x768x24bpp@60Hz
[t=00:00:00.240251]         [27] 1360x768x24bpp@60Hz
[t=00:00:00.240260]         [28] 1280x1024x24bpp@60Hz
[t=00:00:00.240266]         [29] 1280x960x24bpp@60Hz
[t=00:00:00.240271]         [30] 1280x800x24bpp@60Hz
[t=00:00:00.240275]         [31] 1280x768x24bpp@60Hz
[t=00:00:00.240280]         [32] 1280x720x24bpp@60Hz
[t=00:00:00.240284]         [35] 1176x664x24bpp@60Hz
[t=00:00:00.240289]         [38] 1152x864x24bpp@60Hz
[t=00:00:00.240295]         [39] 1024x768x24bpp@60Hz
[t=00:00:00.240300]         [40] 800x600x24bpp@60Hz
[t=00:00:00.240305]         [42] 720x576x24bpp@50Hz
[t=00:00:00.240310]         [43] 720x480x24bpp@60Hz
[t=00:00:00.240318]         [45] 640x480x24bpp@60Hz
[t=00:00:00.578722] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.579414] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.579425] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.723269] [GR::LogVersionInfo]
[t=00:00:00.723283]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.723302]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.723307]     GL vendor   : NVIDIA Corporation
[t=00:00:00.723312]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.723318]     GLSL version: 4.60 NVIDIA
[t=00:00:00.723322]     GLEW version: 2.1.0
[t=00:00:00.723327]     GPU memory  : 12288MB (total) / 10511MB (available)
[t=00:00:00.723340]     SDL swap-int: 1
[t=00:00:00.723346]     SDL driver  : windows
[t=00:00:00.723350]     
[t=00:00:00.723354]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.723364]     GLSL shader support       : 1
[t=00:00:00.723369]     GL4 support               : 1
[t=00:00:00.723374]     FBO extension support     : 1
[t=00:00:00.723388]     NVX GPU mem-info support  : 1
[t=00:00:00.723396]     ATI GPU mem-info support  : 0
[t=00:00:00.723407]     Texture clamping to edge  : 1
[t=00:00:00.723414]     NPOT-texture support      : 1 (1)
[t=00:00:00.723423]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.723428]     texture query-LOD support : 1 (1)
[t=00:00:00.723443]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.723464]     Z-buffer depth            : 32 (-)
[t=00:00:00.723478]     primitive-restart support : 1 (1)
[t=00:00:00.723483]     clip-space control support: 1 (1)
[t=00:00:00.723489]     seamless cube-map support : 1 (1)
[t=00:00:00.723494]     frag-depth layout support : 1 (1)
[t=00:00:00.723499]     persistent maps support   : 1 (1)
[t=00:00:00.723505]     explicit attribs location : 1 (1)
[t=00:00:00.723510]     multi draw indirect       : 1 (-)
[t=00:00:00.723517]     array textures            : 1 (-)
[t=00:00:00.723530]     buffer copy support       : 1 (-)
[t=00:00:00.723535]     indirect draw             : 1 (-)
[t=00:00:00.723540]     base instance             : 1 (-)
[t=00:00:00.723545]     
[t=00:00:00.723549]     max. FBO samples              : 32
[t=00:00:00.723555]     max. FS/program texture slots : 32/192
[t=00:00:00.723560]     max. texture size             : 32768
[t=00:00:00.723569]     max. texture anisotropy level : 16.000000
[t=00:00:00.723576]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.723580]     max. draw-buffers             : 8
[t=00:00:00.723597]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.723607]     max. uniform buffer-bindings  : 84
[t=00:00:00.723634]     max. uniform block-size       : 64KB
[t=00:00:00.723640]     max. storage buffer-bindings  : 96
[t=00:00:00.723645]     max. storage block-size       : 2047MB
[t=00:00:00.723649]     
[t=00:00:00.723653]     enable AMD-hacks : 0
[t=00:00:00.723657]     compress MIP-maps: 0
[t=00:00:00.723708]     Number of compressed texture formats: 23
[t=00:00:00.723745]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.723777] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.724053] [GR::UpdateGLConfigs]
[t=00:00:00.724093] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.724099] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.724720] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.724732] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.724736] [GR::InitGLState]
[t=00:00:00.724797] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.800014] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.802611] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.803021] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.807212] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.807224] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.807560] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.809941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.809954] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.810063] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.810147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.815456] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.816068] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.816406] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.816578] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.828360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.828389] [VFS] [SpringVFS::ReserveArchives<this=000001ee5e60d340>]
[t=00:00:00.828512] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.831190] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee5e60d340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.831212] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.988162] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.988554] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.988900] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.989141] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.989512] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.989569] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.989631] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.989908] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.003553] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.003602] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.003991][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.004069][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.004596][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.004629][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.004638][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.004679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.013369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.013403][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.013411][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Acer XF270H B (NVIDIA High Definition Audio)"
[t=00:00:01.013421][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)"
[t=00:00:01.013428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.026504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.028432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ee5e70e580(default) context=000001ee5e60a620  numChannels=2 frameSize=8
[t=00:00:01.028452][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.028461][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.028467][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.028473][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.028500][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.028528][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.028605][f=-000001] [Sound]   Devices:
[t=00:00:01.031799][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO Wireless Gaming Headset)]
[t=00:00:01.031814][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:01.031822][f=-000001] [Sound]     [OpenAL Soft on Acer XF270H B (NVIDIA High Definition Audio)]
[t=00:00:01.031832][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.031840][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.032456][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.032468][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.103549][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 382703 MB
[t=00:00:01.105686][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.106687][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.106711][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.165234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:01.165479][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.235388][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.266454][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.266581][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.266927][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.267039][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.267134][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.267158][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:01.268336][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.268449][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.268465][f=-000001] [UDPListener] successfully bound socket on port 59243
[t=00:00:01.269362][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:01.286691][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 179ms
[t=00:00:01.342931][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ee5eb999c0] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:01.343173][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.343224][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.343255][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ee5eb999c0] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:01.343423][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.376546][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.376680][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee5e60d340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.378664][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.378776][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.379106][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.379208][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.379295][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.380532][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUFibmVsMDBQUjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm92aWNlICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm92aWNlNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9QWJuZWwwMFBSOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.380577][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-15_20-20-26-866_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.380586][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms
[t=00:00:01.380824][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.493417][f=-000001] forceSingleThreaded, false
[t=00:00:02.576434][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:02.576578][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.576967][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.577090][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.577208][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.586964][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.586989][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.587138][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.587230][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.587318][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.587446][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.588338][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.588726][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.589100][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.623932][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.642842][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.654695][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.654731][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.655417][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.713309][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.716709][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.717620][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.717779][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.718198][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.718222][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.718347][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.718407][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.001083][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.170487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:03.251318][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:03.957655][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1239ms
[t=00:00:03.957764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.959850][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.959965][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.960304][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.960402][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.960495][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.573250][f=-000001] Loading UnitDefs_posts
[t=00:00:11.309008][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:11.309027][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:11.309035][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:11.309042][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:11.394357][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.555147][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.606387][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.631875][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7671ms
[t=00:00:11.674552][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7716ms
[t=00:00:11.674645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:15.854415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:15.887383][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:15.936828][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:15.937095][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 82ms
[t=00:00:15.937106][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:15.937125][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:15.938085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:15.938831][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:15.938998][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:19.170325][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:19.195576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:21.530145][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:21.544643][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:21.554957][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:21.610214][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:21.614576][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:21.672050][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:21.742802][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:01:36.672101][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:36.672304][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:36.673305][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:36.711373][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:36.711673][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:36.725832][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:36.726465][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:36.726675][f=-000001] SetSunLighting
[t=00:01:36.727136][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:36.739966][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:36.762539][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:36.762920][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:36.763108][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:36.763131][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:36.765735][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:36.765980][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:36.766186][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:36.767376][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:36.770296][f=-000001] Writing last game win data
[t=00:01:36.773873][f=-000001] LuaUI v0.3
[t=00:01:36.971788][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:37.026653][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:37.034934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:37.035569][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:37.035592][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:37.262017][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10
[t=00:01:37.389528][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:01:37.395440][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:01:37.396647][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:01:37.396897][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:01:37.396908][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:01:37.402347][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:01:37.407373][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 98.15%
[t=00:01:37.407398][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: -105.00
[t=00:01:37.407435][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 359.70
[t=00:01:37.407451][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:01:37.407467][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:37.407483][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:37.407496][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:01:37.407509][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:01:37.413919][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:01:37.413966][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:37.416358][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:01:37.418708][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:01:37.421231][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:37.423754][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:01:37.426279][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:01:37.428294][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:01:37.431262][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:01:37.431301][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:37.433250][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:01:37.485074][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/TitanDuel_2.2.json)
[t=00:01:37.513081][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:01:37.568448][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:01:37.577935][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:01:37.607783][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:01:37.624249][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:01:37.648835][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:01:37.660288][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:01:37.716160][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized!
[t=00:01:37.716526][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:37.716535][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 689ms
[t=00:01:37.729357][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10005, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811218}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0197}
[t=00:01:38.318843][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:38.655214][f=-000001] GameID: 8a41e766f40b526ad42ce833e5fe24c4
[t=00:01:38.655624][f=-000001] Connection attempt from Abnel00PR
[t=00:01:38.655633][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:38.655724][f=-000001]  -> Connection established (given id 0)
[t=00:01:38.655749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Abnel00PR" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:01:38.655770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Abnel00PR" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:38.655786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Abnel00PR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:01:38.655805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Abnel00PR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:01:38.655852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Abnel00PR" string="[Game::Load][lua{Rules,Gaia}={000001ee73914760,0000000000000000}][locale="C"]"
[t=00:01:38.655912][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1
[t=00:01:38.655929][f=-000001] Player Abnel00PR finished loading and is now ingame
[t=00:01:41.877408][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:41.901215][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:41.901232][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:41.924427][f=-000001]  [async=0] threads=8 tasks=1036 {sum,avg}{exec,wait}time={{4065.997, 3.925}, {2404.570, 2.321}}ms
[t=00:01:41.924470][f=-000001]      thread=1 tasks=148 {sum,min,max,avg}{exec,wait}time={{605.194, 0.000, 463.841, 4.089}, {335.322, 0.000, 10.253, 2.266}}ms
[t=00:01:41.924481][f=-000001]      thread=2 tasks=148 {sum,min,max,avg}{exec,wait}time={{604.908, 0.000, 463.723, 4.087}, {326.984, 0.000, 9.922, 2.209}}ms
[t=00:01:41.924491][f=-000001]      thread=3 tasks=148 {sum,min,max,avg}{exec,wait}time={{604.711, 0.000, 463.871, 4.086}, {323.299, 0.000, 9.995, 2.184}}ms
[t=00:01:41.924500][f=-000001]      thread=4 tasks=148 {sum,min,max,avg}{exec,wait}time={{557.461, 0.000, 434.414, 3.767}, {378.717, 0.000, 29.468, 2.559}}ms
[t=00:01:41.924513][f=-000001]      thread=5 tasks=148 {sum,min,max,avg}{exec,wait}time={{537.115, 0.000, 434.410, 3.629}, {373.791, 0.000, 29.468, 2.526}}ms
[t=00:01:41.924523][f=-000001]      thread=6 tasks=148 {sum,min,max,avg}{exec,wait}time={{587.356, 0.000, 463.661, 3.969}, {322.859, 0.000, 10.008, 2.181}}ms
[t=00:01:41.924536][f=-000001]      thread=7 tasks=148 {sum,min,max,avg}{exec,wait}time={{569.252, 0.000, 463.783, 3.846}, {343.598, 0.000, 21.827, 2.322}}ms
[t=00:01:41.924550][f=-000001]  [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{263917.906, 148.352}, {45707192.000, 25692.631}}ms
[t=00:01:41.924563][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{37634.094, 0.001, 2232.967, 148.166}, {6516366.500, 0.154, 37657.332, 25654.986}}ms
[t=00:01:41.924576][f=-000001]      thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{37542.430, 0.001, 2231.249, 147.805}, {6546077.500, 0.301, 37570.480, 25771.959}}ms
[t=00:01:41.924592][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{37861.250, 0.001, 2231.527, 148.475}, {6549261.000, 0.429, 37882.281, 25683.377}}ms
[t=00:01:41.924603][f=-000001]      thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{37669.953, 0.001, 2184.689, 148.307}, {6491302.000, 0.592, 37656.648, 25556.307}}ms
[t=00:01:41.924614][f=-000001]      thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{37697.434, 0.001, 2232.088, 148.415}, {6585568.500, 0.774, 37701.883, 25927.436}}ms
[t=00:01:41.924629][f=-000001]      thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{37676.898, 0.000, 2232.124, 148.334}, {6533623.000, 0.908, 37702.039, 25722.926}}ms
[t=00:01:41.924642][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{37835.836, 0.001, 2228.998, 148.960}, {6484995.000, 0.964, 37853.719, 25531.477}}ms
[t=00:01:41.924650][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:41.924657][f=-000001] [SpringApp::Kill][2]
[t=00:01:41.925250][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:41.925269][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001eeca084a60
[t=00:01:41.925309][f=-000001] Start widgetHandler:Shutdown
[t=00:01:41.927991][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:41.928577][f=-000001] Writing last game win data
[t=00:01:41.948568][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:41.948587][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:41.948605][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:41.948614][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:41.948637][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:41.949824][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:41.949911][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:41.950892][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:41.950905][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:41.950916][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:41.950957][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:41.950968][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:41.950993][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:41.951004][f=-000001] Shutdown Widget - HealthBars
[t=00:01:41.952064][f=-000001] Shutdown Widget - Noises
[t=00:01:41.952075][f=-000001] Shutdown Widget - BuildETA
[t=00:01:41.952086][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:41.952106][f=-000001] Shutdown Widget - Win Counter
[t=00:01:41.952117][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:41.953265][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:41.953293][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:41.953304][f=-000001] Shutdown Widget - Transport AI
[t=00:01:41.953316][f=-000001] Shutdown Widget - CameraShake
[t=00:01:41.953327][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:41.953401][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:41.953418][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:41.953429][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:41.953445][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:41.953459][f=-000001] Shutdown Widget - Context Menu
[t=00:01:41.953468][f=-000001] Shutdown Widget - Darkening
[t=00:01:41.953484][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:41.953494][f=-000001] Shutdown Widget - Grab Input
[t=00:01:41.953506][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:41.953516][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:41.953529][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:41.953544][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:41.953556][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:41.953566][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:41.953577][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:41.953587][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:41.953597][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:41.953608][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:41.953711][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:41.953733][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:41.953743][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:41.953753][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:41.953761][f=-000001] Shutdown Widget - Selection Send
[t=00:01:41.953772][f=-000001] Shutdown Widget - LupsManager
[t=00:01:41.953783][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:41.953793][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:41.953803][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:41.954403][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:41.954416][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:41.954425][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:41.954434][f=-000001] Shutdown Widget - Lups
[t=00:01:41.954505][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:41.954571][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:41.954586][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:41.954598][f=-000001] Shutdown Widget - Select Keys
[t=00:01:41.954624][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:41.954636][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:41.954657][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:41.954860][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:41.954874][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:41.954886][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:41.954895][f=-000001] End widgetHandler:Shutdown
[t=00:01:42.003658][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2811910, 0.0} allocedSize{int+, int-, ext}={0, 0, 735335580}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0249}
[t=00:01:42.003914][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:42.003923][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ee73914760
[t=00:01:42.003966][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:42.003978][f=-000001] Shutdown - StartSetup
[t=00:01:42.003991][f=-000001] Shutdown - UnitMorph
[t=00:01:42.004004][f=-000001] Shutdown - Carrier Drones
[t=00:01:42.004016][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:42.004027][f=-000001] Shutdown - Modular Comm Info
[t=00:01:42.004036][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:42.004046][f=-000001] Shutdown - UnitCloakShield
[t=00:01:42.004057][f=-000001] Shutdown - Starlight Handler
[t=00:01:42.004063][f=-000001] End gadgetHandler:Shutdown
[t=00:01:42.017064][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:42.017084][f=-000001] Shutdown - Teleport Throw
[t=00:01:42.017096][f=-000001] Shutdown - UnitMorph
[t=00:01:42.017114][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:42.017160][f=-000001] Shutdown - Missile fired callins
[t=00:01:42.017170][f=-000001] Shutdown - Modular Comm Info
[t=00:01:42.017181][f=-000001] Shutdown - Retreat Command
[t=00:01:42.017192][f=-000001] Shutdown - Shockwaves
[t=00:01:42.017203][f=-000001] Shutdown - Unit tint API
[t=00:01:42.017215][f=-000001] Shutdown - Unit glow API
[t=00:01:42.017225][f=-000001] Shutdown - UnitCloakShield
[t=00:01:42.017237][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:42.017246][f=-000001] Shutdown - Lups
[t=00:01:42.017308][f=-000001] Shutdown - Lups Shield
[t=00:01:42.017319][f=-000001] End gadgetHandler:Shutdown
[t=00:01:42.024645][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:01:42.024798][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:42.024844][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:42.024852][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:42.031122][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-15_20-20-26-866_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (4242 bytes)
[t=00:01:42.031200][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:42.059337][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:42.059366][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:42.059397][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ee5e60a620 dev=000001ee5e70e580
[t=00:01:42.059646][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ee5e60a620 dev=000001ee5e70e580
[t=00:01:42.059655][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ee5e60a620)]
[t=00:01:42.060613][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee5e70e580)]
[t=00:01:42.060679][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:42.087015][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:42.087749][f=-000001] [Game::~CGame][1]
[t=00:01:42.087796][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:42.087806][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:42.087812][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:42.087820][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:42.087826][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:42.087834][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:42.087893][f=-000001] [Game::KillMisc][1]
[t=00:01:42.087899][f=-000001] [Game::KillMisc][2]
[t=00:01:42.087914][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:42.106244][f=-000001] [Game::KillMisc][3]
[t=00:01:42.106372][f=-000001] [Game::KillRendering][1]
[t=00:01:42.110689][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:42.123030][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:42.123205][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:42.123687][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:42.176263][f=-000001] [Game::KillInterface][1]
[t=00:01:42.176507][f=-000001] [Game::KillInterface][2]
[t=00:01:42.176854][f=-000001] [Game::KillSimulation][1]
[t=00:01:42.176916][f=-000001] [Game::KillSimulation][2]
[t=00:01:42.205278][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:42.205313][f=-000001] [Game::KillSimulation][3]
[t=00:01:42.209438][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:01:42.209630][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.209753][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:01:42.209792][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.210128][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:42.213354][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:42.219952][f=-000001] [Game::KillSimulation][4]
[t=00:01:42.300688][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:42.300727][f=-000001] [Game::~CGame][2]
[t=00:01:42.300734][f=-000001] [Game::~CGame][3]
[t=00:01:42.300824][f=-000001] [SpringApp::Kill][3]
[t=00:01:42.300838][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2326 bytes sent  
    2926 bytes recv'd

[t=00:01:42.314028][f=-000001] Kill: client disconnecting...
[t=00:01:42.314056][f=-000001] [GameServer] UpdateLoop: thread affinity ffff
[t=00:01:44.315766][f=-000001] CloseConnection: client connection closed
[t=00:01:44.315869][f=-000001] [SpringApp::Kill][4] font=000001ee24456300
[t=00:01:44.318853][f=-000001] [SpringApp::Kill][5]
[t=00:01:44.322726][f=-000001] [SpringApp::Kill][6]
[t=00:01:44.322739] [SpringApp::Kill][7]
[t=00:01:44.323576] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.323603] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:44.323612] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:44.323620] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.323629] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:44.323640] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.323650] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.323658] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.323668] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:44.323677] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.323684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.323696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:44.323705] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:44.373355] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:44.373373] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:44.373379] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:44.373383] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:44.373750] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>]
[t=00:01:44.373758] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:01:44.373766] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001ee5ec2aa30)
[t=00:01:44.373889] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=74608ms
[t=00:01:44.373903]     file="luaui/images/epicmenu/vol.png" indx=3606 inflSize=0kb readTime=497ms
[t=00:01:44.373909]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=329ms
[t=00:01:44.373918]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=264ms
[t=00:01:44.373924]     file="unittextures/b_can_pyro_roach_skuttle_1.dds" indx=7350 inflSize=1365kb readTime=203ms
[t=00:01:44.373933]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=199ms
[t=00:01:44.373940]     file="unittextures/b_dom_morty_advcon_freaker_color.dds" indx=7353 inflSize=1365kb readTime=194ms
[t=00:01:44.373946]     file="unittextures/gauss3_tex1.png" indx=7570 inflSize=1103kb readTime=184ms
[t=00:01:44.373952]     file="luaui/widgets/gui_chili_chat2_1.lua" indx=4911 inflSize=32kb readTime=158ms
[t=00:01:44.373958]     file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4912 inflSize=16kb readTime=146ms
[t=00:01:44.373969]     file="luaui/widgets/api_selectionsend.lua" indx=4117 inflSize=3kb readTime=140ms
[t=00:01:44.375771] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=1)] #archives[section]=1 #files[section]=13
[t=00:01:44.375780] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001ee5e6337a0)
[t=00:01:44.375841] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:44.375856] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ee239240c0)
[t=00:01:44.375890] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ee23924010)
[t=00:01:44.375963] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ee23924900)
[t=00:01:44.376056] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:44.376069] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:44.376076] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:44.376083] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:44.376089] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:44.376098] [VFS] [SpringVFS::DeleteArchives<this=000001ee5e60d340>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:44.376345] [SpringApp::Kill][8]
[t=00:01:44.376353] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:44.376359] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d73d04d0 (joinable=1)
[t=00:01:44.376364] [WatchDog::Uninstall][2]
[t=00:01:45.281644] [WatchDog::Uninstall][3]
[t=00:01:45.281659] [SpringApp::Kill][9]