Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000887] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000899] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.028339] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.028523] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.028573] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028589] [t=00:00:00.028605] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028613] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028620] Use "none" to disable the default log sections. [t=00:00:00.028626] ============== </Log Sections> ============== [t=00:00:00.028634] ============== <User Config> ============== [t=00:00:00.028770] AllowDeferredMapRendering = 1 [t=00:00:00.028779] AllowDeferredModelRendering = 1 [t=00:00:00.028785] AnimationMT = 0 [t=00:00:00.028799] BumpWaterAnisotropy = 2 [t=00:00:00.028807] BumpWaterBlurReflection = 1 [t=00:00:00.028813] BumpWaterDepthBits = 32 [t=00:00:00.028821] BumpWaterReflection = 2 [t=00:00:00.028827] BumpWaterTexSizeReflection = 256 [t=00:00:00.028834] CamFreeScrollSpeed = 50 [t=00:00:00.028840] CamMode = 1 [t=00:00:00.028845] CamTimeExponent = 4.0 [t=00:00:00.028851] CamTimeFactor = 1.0 [t=00:00:00.028858] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028865] EdgeMoveDynamic = 0 [t=00:00:00.028878] EdgeMoveWidth = 0.003 [t=00:00:00.028885] FPSFOV = 90 [t=00:00:00.028891] FPSScrollSpeed = 50 [t=00:00:00.028897] FontSize = 18 [t=00:00:00.028902] Fullscreen = 0 [t=00:00:00.028908] GrassDetail = 0 [t=00:00:00.028914] GroundDecals = 5 [t=00:00:00.028920] GroundDetail = 120 [t=00:00:00.028925] HangTimeout = 30 [t=00:00:00.028931] HardwareCursor = 1 [t=00:00:00.028939] InitialNetworkTimeout = 0 [t=00:00:00.028945] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.028958] LODScale = 1.000 [t=00:00:00.028965] LODScaleReflection = 1.000 [t=00:00:00.028971] LODScaleRefraction = 1.000 [t=00:00:00.028977] LODScaleShadow = 1.000 [t=00:00:00.028984] LinkIncomingMaxPacketRate = 512 [t=00:00:00.028992] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.028998] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.029005] LinkOutgoingBandwidth = 131072 [t=00:00:00.029012] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.029020] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.029033] MSAALevel = 8 [t=00:00:00.029040] MaxParticles = 25000 [t=00:00:00.029045] MaxSounds = 32 [t=00:00:00.029052] MaximumTransmissionUnit = 0 [t=00:00:00.029058] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.029065] MiniMapCanFlip = 1 [t=00:00:00.029071] MiniMapMarker = 0 [t=00:00:00.029078] MouseDragCircleCommandThreshold = 25 [t=00:00:00.029084] MouseDragScrollThreshold = 0 [t=00:00:00.029090] NetworkLossFactor = 1 [t=00:00:00.029097] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.029158] OverheadScrollSpeed = 50 [t=00:00:00.029167] ReconnectTimeout = 0 [t=00:00:00.029173] RotOverheadScrollSpeed = 50 [t=00:00:00.029179] RotateLogFiles = 1 [t=00:00:00.029185] ShadowMapSize = 8192 [t=00:00:00.029191] Shadows = 1 [t=00:00:00.029197] ShowClock = 0 [t=00:00:00.029203] ShowPlayerInfo = 0 [t=00:00:00.029210] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.029217] TeamHighlight = 0 [t=00:00:00.029223] UnitIconDist = 151 [t=00:00:00.029229] UpdateBoundingVolumeMT = 0 [t=00:00:00.029245] UpdateWeaponVectorsMT = 0 [t=00:00:00.029252] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.029259] UseLuaMemPools = 0 [t=00:00:00.029265] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.029271] VFSCacheArchiveFiles = 0 [t=00:00:00.029277] VSync = 0 [t=00:00:00.029283] Water = 4 [t=00:00:00.029289] WindowBorderless = 1 [t=00:00:00.029295] WindowPosY = 0 [t=00:00:00.029301] XResolutionWindowed = 1920 [t=00:00:00.029307] YResolutionWindowed = 1080 [t=00:00:00.029320] snd_volmaster = 72 [t=00:00:00.029340] ============== </User Config> ============== [t=00:00:00.029347] ============== <User System> ============== [t=00:00:00.029355] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.029364] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.029374] Compiler Version: gcc-13.2.0 [t=00:00:00.029425] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.029486] Hardware Config: AMD Ryzen 7 1700 Eight-Core Processor ; 32694MB RAM, 37558MB pagefile [t=00:00:00.029496] Binary Word Size: 64-bit (native) [t=00:00:00.029503] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.029509] Physical CPU Cores: 8 [t=00:00:00.029515] Logical CPU Cores: 16 [t=00:00:00.029522] ============== </User System> ============== [t=00:00:00.029531] Run: thread affinity ffff [t=00:00:00.029721] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029729] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029743] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029749] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029754] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.031162] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.031175] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039619] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.044375] Display (Generic PnP Monitor)=1 modes=38 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.044404] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.044412] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.044420] [ 4] 1600x1200x24bpp@60Hz [t=00:00:00.044426] [ 5] 1600x1024x24bpp@60Hz [t=00:00:00.044434] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.044441] [ 8] 1440x1080x24bpp@60Hz [t=00:00:00.044447] [ 9] 1440x900x24bpp@60Hz [t=00:00:00.044453] [10] 1400x1050x24bpp@60Hz [t=00:00:00.044460] [11] 1366x768x24bpp@60Hz [t=00:00:00.044466] [12] 1360x768x24bpp@60Hz [t=00:00:00.044472] [13] 1280x1024x24bpp@75Hz [t=00:00:00.044486] [15] 1280x960x24bpp@75Hz [t=00:00:00.044493] [17] 1280x800x24bpp@60Hz [t=00:00:00.044499] [18] 1280x768x24bpp@60Hz [t=00:00:00.044505] [19] 1280x720x24bpp@60Hz [t=00:00:00.044511] [20] 1152x864x24bpp@75Hz [t=00:00:00.044518] [21] 1024x768x24bpp@75Hz [t=00:00:00.044525] [24] 800x600x24bpp@75Hz [t=00:00:00.044531] [28] 720x576x24bpp@75Hz [t=00:00:00.044537] [32] 720x480x24bpp@75Hz [t=00:00:00.044543] [36] 640x480x24bpp@75Hz [t=00:00:00.381031] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.382445] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.382472] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.446326] [GR::LogVersionInfo] [t=00:00:00.446348] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.446355] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.446489] GL vendor : NVIDIA Corporation [t=00:00:00.446500] GL renderer : NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 [t=00:00:00.446507] GLSL version: 4.60 NVIDIA [t=00:00:00.446514] GLEW version: 2.1.0 [t=00:00:00.446520] GPU memory : 8192MB (total) / 7053MB (available) [t=00:00:00.446539] SDL swap-int: 1 [t=00:00:00.446547] SDL driver : windows [t=00:00:00.446552] [t=00:00:00.446562] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.446568] GLSL shader support : 1 [t=00:00:00.446574] GL4 support : 1 [t=00:00:00.446594] FBO extension support : 1 [t=00:00:00.446617] NVX GPU mem-info support : 1 [t=00:00:00.446625] ATI GPU mem-info support : 0 [t=00:00:00.446639] Texture clamping to edge : 1 [t=00:00:00.446652] NPOT-texture support : 1 (1) [t=00:00:00.446660] S3TC/DXT1 texture support : 1/1 [t=00:00:00.446671] texture query-LOD support : 1 (1) [t=00:00:00.446677] MSAA frame-buffer support : 1 (1) [t=00:00:00.446685] Z-buffer depth : 32 (-) [t=00:00:00.446708] primitive-restart support : 1 (1) [t=00:00:00.446718] clip-space control support: 1 (1) [t=00:00:00.446725] seamless cube-map support : 1 (1) [t=00:00:00.446732] frag-depth layout support : 1 (1) [t=00:00:00.446739] persistent maps support : 1 (1) [t=00:00:00.446746] explicit attribs location : 1 (1) [t=00:00:00.446753] multi draw indirect : 1 (-) [t=00:00:00.446762] array textures : 1 (-) [t=00:00:00.446773] buffer copy support : 1 (-) [t=00:00:00.446783] indirect draw : 1 (-) [t=00:00:00.446802] base instance : 1 (-) [t=00:00:00.446810] [t=00:00:00.446819] max. FBO samples : 32 [t=00:00:00.446830] max. FS/program texture slots : 32/192 [t=00:00:00.446838] max. texture size : 32768 [t=00:00:00.446851] max. texture anisotropy level : 16.000000 [t=00:00:00.446862] max. vec4 varyings/attributes : 31/16 [t=00:00:00.446870] max. draw-buffers : 8 [t=00:00:00.446880] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.446897] max. uniform buffer-bindings : 84 [t=00:00:00.446908] max. uniform block-size : 64KB [t=00:00:00.446916] max. storage buffer-bindings : 96 [t=00:00:00.446924] max. storage block-size : 2047MB [t=00:00:00.446932] [t=00:00:00.446943] enable AMD-hacks : 0 [t=00:00:00.446951] compress MIP-maps: 0 [t=00:00:00.447048] Number of compressed texture formats: 51 [t=00:00:00.447132] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.447238] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.447651] [GR::UpdateGLConfigs] [t=00:00:00.447707] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.447717] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.447731] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.447748] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.447754] [GR::InitGLState] [t=00:00:00.447843] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:00.557500] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.567558] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:00.568244] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.589157] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.589210] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.589775] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.592429] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.592463] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.592605] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.592726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.593002] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:00.592963] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.624159] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.624721] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.624803] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.625035] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.625119] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.625561] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.625566] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.625722] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.630932] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.631004] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.631023] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.166844] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:07.166937] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.166947] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.166961] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:07.188955] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.188981] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{7.328, 1.047}, {2.311, 0.330}}ms [t=00:00:07.188995] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.753, 0.753, 0.753, 0.753}}ms [t=00:00:07.189036] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {0.749, 0.749, 0.749, 0.749}}ms [t=00:00:07.189048] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:07.189061] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.901, 0.901, 0.901, 0.901}, {0.088, 0.088, 0.088, 0.088}}ms [t=00:00:07.189169] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.043, 6.043, 6.043, 6.043}, {0.158, 0.158, 0.158, 0.158}}ms [t=00:00:07.189185] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.233, 0.233, 0.233, 0.233}}ms [t=00:00:07.189197] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.329, 0.329, 0.329, 0.329}}ms [t=00:00:07.189205] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.189212] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 385 MB [t=00:00:07.191952] [SpringApp::Kill][3] [t=00:00:07.191967] [SpringApp::Kill][4] font=0000024fad600300 [t=00:00:07.192291] [SpringApp::Kill][5] [t=00:00:07.192323] [SpringApp::Kill][6] [t=00:00:07.192343] [SpringApp::Kill][7] [t=00:00:07.192435] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.192447] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.192467] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.192479] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.192492] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.192511] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.192523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.192533] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.192546] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.192562] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.192575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.192586] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.192605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.231408] [SpringApp::Kill][8] [t=00:00:07.231468] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.231480] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6981e04d0 (joinable=1) [t=00:00:07.231488] [WatchDog::Uninstall][2] [t=00:00:08.035463] [WatchDog::Uninstall][3] [t=00:00:08.035479] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):