Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Using writeable configuration source: "Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\_springsettings.cfg" LogOutput initialized. Logging to Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Failed rotating the log file Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 35 CamMode = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 35 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 LuaGarbageCollectionMemLoadMult = 2.5 LuaGarbageCollectionRunTimeMult = 1.5 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0021429 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 35 ReconnectTimeout = 0 RotOverheadScrollSpeed = 35 RotateLogFiles = 1 ScrollWheelSpeed = -20 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseLuaMemPools = 0 UseNetMessageSmoothingBuffer = 0 UsePBO = 0 VFSCacheArchiveFiles = 0 VSync = 1 Water = 4 XResolution = 1920 YResolution = 1080 snd_volmaster = 100 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 19043) Hardware Config: AMD Custom APU 0932; 14814MB RAM, 15838MB pagefile Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 8 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=64 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 5] 1680x1050x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [13] 1440x900x24bpp@60Hz [23] 1280x800x24bpp@60Hz [25] 1280x720x24bpp@60Hz [29] 1152x720x24bpp@60Hz [33] 1024x576x24bpp@60Hz [35] 960x600x24bpp@60Hz [37] 960x540x24bpp@60Hz [39] 928x580x24bpp@60Hz [41] 864x486x24bpp@60Hz [45] 800x500x24bpp@59Hz [47] 768x480x24bpp@60Hz [57] 640x400x24bpp@60Hz [63] 320x200x24bpp@59Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6 (Compatibility Profile) Mesa 23.1.3 (git-87ebaf765d) GL vendor : AMD GL renderer : AMD Radeon Graphics (vangogh, LLVM 15.0.7, DRM 3.54, 6.1.52-valve16-1-neptune-61) GLSL version: 4.60 GLEW version: 2.1.0 GPU memory : 7299MB (total) / 7299MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 1 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 8 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/16 max. draw-buffers : 8 max. rec. indices/vertices : 3000/3000 max. uniform buffer-bindings : 90 max. uniform block-size : 2080768KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=1 (standard) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\ Scanning: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base Scanning: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\maps Scanning: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\games Scanning: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives<this=00000000459106f0>] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000459106f0 (SpringVFS) global=0000000000000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [ThreadPool::SetThreadCount][2] workers=3 [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.9ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.1ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (401.5ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000459f32f0 context=000000004593f7b0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PulseAudio Output] [f=-000001] [Sound] [ACP/ACP3X/ACP6x Audio Coprocessor Headphones] [f=-000001] [Sound] [ACP/ACP3X/ACP6x Audio Coprocessor Speaker] [f=-000001] [Sound] [Rembrandt Radeon High Definition Audio Controller] [f=-000001] [Sound] [Virtual Sink] [f=-000001] [Sound] [Filter Chain Sink] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 501ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 57983 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\demos\20201227_090357_Zed 2_104.0.1-1544-ge1f249f maintenance.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 294ms [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 13 to team 0 (#active=14) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000045aab430] using map "Zed 2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Zed 2.5", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0000000045aab430] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000459106f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Zed 2.5 (checksum db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 7aaa689c1e2aad568a0b00b270a1e509.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 13 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 441ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 350 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0:13(1): error: illegal use of reserved word `varying' 0:13(1): error: syntax error, unexpected ERROR_TOK, expecting end of file [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 60ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Acid Gadget 1.0 <acid.lua> Loaded gadget: Lava Gadget 2.3 <lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: we require more minerals v1.1 <minerals.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> ------- TRUNCATED ------- client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from beelzmon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from czesio [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beelzmon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beelzmon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x6eccc3c0,0x7911d610}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[Game::Load][lua{Rules,Gaia}={0x679eb200,0x6b45d8b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={0000000111c1fc50,00000000654089e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[Game::Load][lua{Rules,Gaia}={00000000f1415350,00000000e1372f30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[Game::Load][lua{Rules,Gaia}={000000011e1303a0,000000011e1310c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={000000006816f2e0,000000009551bc60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] <DiplomatadoCaos> Allies: I choose: Stop! Hammer Time!! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000c8cd35e0,00000000c9a6f600}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[Game::Load][lua{Rules,Gaia}={00000000c6bc6830,00000000eb51a130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={00000001d14f4890,00000001d2209b50}]" [f=-000001] <dedelepd69> Allies: I choose: spicy anal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000e0be57e0,00000000d10ad7c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] <DiplomatadoCaos> Allies: going right [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={00000000eba64700,00000000cb26bd60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beelzmon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beelzmon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="beelzmon" string="[Game::Load][lua{Rules,Gaia}={000000006dec9de0,00000000eeaf39f0}]" [f=-000001] <ATOSTIC> Allies: I choose: Rocket Launcher! [f=-000001] <beelzmon> Allies: I choose: Engineer! [f=-000001] <ATOSTIC> Allies: I choose: Builder! [f=-000001] <Stuart98> Allies: I choose: Strike! [f=-000001] <DiplomatadoCaos> Allies: by the way, welcome to zero-k [f=-000001] Spawing a commander [f=0000000] Playback continued [f=0003207] game_message: Превращение завершено: Strike ÑƒÑ€Ð¾Ð²Ð½Ñ 1 -> Strike ÑƒÑ€Ð¾Ð²Ð½Ñ 2 [f=0003476] game_message: Превращение завершено: Strike ÑƒÑ€Ð¾Ð²Ð½Ñ 1 -> Strike ÑƒÑ€Ð¾Ð²Ð½Ñ 2 [f=0003545] Spectator Sortale left the game: normal quit [f=0003730] <Stuart98> so uh [f=0003857] <Stuart98> Allies: what the hell is this balance [f=0004814] [SpecTeamAction] local client 13 now spectating team 4 and allyteam 1 [f=0004824] GroundDetail set to 121 [f=0004846] GroundDetail set to 120 [f=0004856] GroundDetail set to 121 [f=0004878] GroundDetail set to 120 [f=0004930] [SpecTeamAction] local client 13 now spectating team 0 and allyteam 0 [f=0006802] <Stuart98> oh you've got to be kidding me [f=0007667] <Stuart98> could someone explain to me how the hell this was every going to be fair [f=0008867] <DiplomatadoCaos> pc tried its best [f=0009590] GroundDetail set to 121 [f=0009612] GroundDetail set to 120 [f=0012438] GroundDetail set to 121 [f=0012460] GroundDetail set to 120 [f=0012482] GroundDetail set to 121 [f=0012504] GroundDetail set to 120 [f=0014583] ATOSTIC added point: ^scout for lance [f=0014825] GroundDetail set to 121 [f=0014847] GroundDetail set to 120 [f=0014869] GroundDetail set to 121 [f=0014891] GroundDetail set to 120 [f=0014913] GroundDetail set to 121 [f=0014935] GroundDetail set to 120 [f=0014957] GroundDetail set to 121 [f=0014979] GroundDetail set to 120 [f=0015001] GroundDetail set to 121 [f=0015023] GroundDetail set to 120 [f=0015045] GroundDetail set to 121 [f=0015067] GroundDetail set to 120 [f=0015089] GroundDetail set to 121 [f=0015111] GroundDetail set to 120 [f=0015132] dedelepd69 added point: [f=0015133] GroundDetail set to 121 [f=0015155] GroundDetail set to 120 [f=0015177] GroundDetail set to 121 [f=0015199] GroundDetail set to 120 [f=0015221] GroundDetail set to 121 [f=0015243] GroundDetail set to 120 [f=0015265] GroundDetail set to 121 [f=0015287] GroundDetail set to 120 [f=0015309] GroundDetail set to 121 [f=0015331] GroundDetail set to 120 [f=0015353] GroundDetail set to 121 [f=0015375] GroundDetail set to 120 [f=0015397] GroundDetail set to 121 [f=0015419] GroundDetail set to 120 [f=0015441] GroundDetail set to 121 [f=0015463] GroundDetail set to 120 [f=0015485] GroundDetail set to 121 [f=0015507] GroundDetail set to 120 [f=0015529] GroundDetail set to 121 [f=0015551] GroundDetail set to 120 [f=0015573] GroundDetail set to 121 [f=0015595] GroundDetail set to 120 [f=0015617] GroundDetail set to 121 [f=0015639] GroundDetail set to 120 [f=0015661] GroundDetail set to 121 [f=0015683] GroundDetail set to 120 [f=0015692] ATOSTIC added point: no [f=0015705] GroundDetail set to 121 [f=0015727] GroundDetail set to 120 [f=0015749] GroundDetail set to 121 [f=0015771] GroundDetail set to 120 [f=0015793] GroundDetail set to 121 [f=0015815] GroundDetail set to 120 [f=0015837] GroundDetail set to 121 [f=0015838] ATOSTIC added point: not here [f=0015859] GroundDetail set to 120 [f=0015881] GroundDetail set to 121 [f=0015896] DiplomatadoCaos added point: big nio [f=0015903] GroundDetail set to 120 [f=0015925] GroundDetail set to 121 [f=0015947] GroundDetail set to 120 [f=0015969] GroundDetail set to 121 [f=0015982] DiplomatadoCaos added point: explosive [f=0015991] GroundDetail set to 120 [f=0016013] GroundDetail set to 121 [f=0016035] GroundDetail set to 120 [f=0016056] <beelzmon> Allies: doesnt it help the metal [f=0016057] GroundDetail set to 121 [f=0016079] GroundDetail set to 120 [f=0016101] GroundDetail set to 121 [f=0016123] GroundDetail set to 120 [f=0016145] GroundDetail set to 121 [f=0016167] GroundDetail set to 120 [f=0016189] GroundDetail set to 121 [f=0016211] GroundDetail set to 120 [f=0016233] GroundDetail set to 121 [f=0016255] GroundDetail set to 120 [f=0016277] GroundDetail set to 121 [f=0016299] GroundDetail set to 120 [f=0016321] GroundDetail set to 121 [f=0016343] GroundDetail set to 120 [f=0016365] GroundDetail set to 121 [f=0016387] GroundDetail set to 120 [f=0016409] GroundDetail set to 121 [f=0016431] GroundDetail set to 120 [f=0016453] GroundDetail set to 121 [f=0016475] GroundDetail set to 120 [f=0016790] [QuitAction] user exited to system [f=0016791] [SpringApp::Kill][1] fromRun=1 [f=0016791] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [f=0016791] [async=0] threads=4 tasks=171684 {sum,avg}{exec,wait}time={{6328.937, 0.037}, {398157.406, 2.319}}ms [f=0016791] thread=1 tasks=57228 {sum,min,max,avg}{exec,wait}time={{5080.324, 0.000, 91.559, 0.089}, {2699.952, 0.000, 30.011, 0.047}}ms [f=0016791] thread=2 tasks=57228 {sum,min,max,avg}{exec,wait}time={{676.764, 0.000, 63.915, 0.012}, {196402.828, 0.000, 30.180, 3.432}}ms [f=0016791] thread=3 tasks=57228 {sum,min,max,avg}{exec,wait}time={{571.849, 0.000, 68.223, 0.010}, {199054.641, 0.000, 30.141, 3.478}}ms [f=0016791] [async=1] threads=4 tasks=1911 {sum,avg}{exec,wait}time={{6215.221, 3.252}, {519971.250, 272.094}}ms [f=0016791] thread=1 tasks=639 {sum,min,max,avg}{exec,wait}time={{2137.958, 0.000, 281.903, 3.346}, {170046.688, 0.225, 1574.980, 266.114}}ms [f=0016791] thread=2 tasks=640 {sum,min,max,avg}{exec,wait}time={{1982.044, 0.000, 213.196, 3.097}, {180099.188, 0.056, 1612.603, 281.405}}ms [f=0016791] thread=3 tasks=632 {sum,min,max,avg}{exec,wait}time={{2095.219, 0.000, 220.405, 3.315}, {169825.359, 0.005, 1567.553, 268.711}}ms [f=0016791] [ThreadPool::SetThreadCount][2] workers=0 [f=0016791] [SpringApp::Kill][2] [f=0016791] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0016791] [Game::KillLua][3] dtor=0 luaUI=000000008634bbd0 [f=0016791] Start widgetHandler:Shutdown [f=0016791] Shutdown - SaveOrderList Complete [f=0016791] Writing last game win data [f=0016791] Shutdown - SaveConfigData Complete [f=0016791] Shutdown Widget - Save/Load API [f=0016791] Shutdown Widget - Chili Highlight [f=0016791] Shutdown Widget - Draw After Chili [f=0016791] Shutdown Widget - EPIC Menu [f=0016791] Shutdown Widget - Chili Minimap [f=0016791] Shutdown Widget - Chili Widget Selector [f=0016791] Shutdown Widget - Depth of Field Shader [f=0016791] Shutdown Widget - Deferred rendering [f=0016791] Shutdown Widget - Local Team Colors [f=0016791] Shutdown Widget - Display Keys 2 [f=0016791] Shutdown Widget - Save Game Menu [f=0016791] Shutdown Widget - Unit Icons [f=0016791] Shutdown Widget - Attrition Counter [f=0016791] Shutdown Widget - HealthBars [f=0016791] Shutdown Widget - Noises [f=0016791] Shutdown Widget - Win Counter [f=0016791] Shutdown Widget - BuildETA [f=0016791] Shutdown Widget - Modular Comm Info [f=0016791] Shutdown Widget - Outline Shader [f=0016791] Shutdown Widget - MetalFeatures (new) [f=0016791] Shutdown Widget - CameraShake [f=0016791] Shutdown Widget - Chili Economy Panel Default [f=0016791] Shutdown Widget - Chili EndGame Window [f=0016791] Shutdown Widget - Chili Nuke Warning [f=0016791] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016791] Shutdown Widget - Chili Spectator Panels [f=0016791] Shutdown Widget - Context Menu [f=0016791] Shutdown Widget - Darkening [f=0016791] Shutdown Widget - Defense Range Zero-K [f=0016791] Shutdown Widget - Grab Input [f=0016791] Input grabbing is disabled! [f=0016791] Shutdown Widget - Highlight Geos [f=0016791] Shutdown Widget - Local Widgets Config [f=0016791] Shutdown Widget - MinimapEvents [f=0016791] Shutdown Widget - Missile Silo Range [f=0016791] Shutdown Widget - Point Tracker [f=0016791] Shutdown Widget - Music Player v2 [f=0016791] Shutdown Widget - Showeco and Grid Drawer [f=0016791] Shutdown Widget - State Reverse and Latency [f=0016791] Shutdown Widget - Stereo3D [f=0016791] Shutdown Widget - Attack AoE [f=0016791] Shutdown Widget - UnitShapes [f=0016791] Shutdown Widget - Map Edge Extension [f=0016791] Shutdown Widget - Selection Send [f=0016791] Shutdown Widget - LupsManager [f=0016791] Shutdown Widget - Newton Firezone [f=0016791] Shutdown Widget - Chili Pro Console [f=0016791] Shutdown Widget - Lasso Terraform GUI [f=0016791] Shutdown Widget - Chili Framework [f=0016791] Shutdown Widget - Lups [f=0016791] Shutdown Widget - Chili Core Selector [f=0016791] Shutdown Widget - Custom Markers [f=0016791] Shutdown Widget - Mex Placement Handler [f=0016791] Shutdown Widget - Select Keys [f=0016791] Shutdown Widget - Pause Screen [f=0016791] Shutdown Widget - Persistent Build Height [f=0016791] Shutdown Widget - Color Blindness Correction [f=0016791] Shutdown Widget - Layout Handler [f=0016791] Shutdown Widget - Text To Speech Control [f=0016791] End widgetHandler:Shutdown [f=0016791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35579175,0} {chunk,block}Bytes={0,0} [f=0016791] [Game::KillLua][1] dtor=0 luaGaia=000000007d661c10 [f=0016791] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35579177,0} {chunk,block}Bytes={0,0} [f=0016791] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35579177,0} {chunk,block}Bytes={0,0} [f=0016791] [Game::KillLua][2] dtor=0 luaRules=000000007c59eb90 [f=0016791] Start gadgetHandler:Shutdown [f=0016791] Shutdown - StartSetup [f=0016791] Shutdown - UnitMorph [f=0016791] Shutdown - Carrier Drones [f=0016791] Shutdown - LupsNanoSpray [f=0016791] Shutdown - Missile Silo Controller [f=0016791] Shutdown - Modular Comm Info [f=0016791] Shutdown - Terrain Texture Handler [f=0016791] Shutdown - UnitCloakShield [f=0016791] Shutdown - Starlight Handler [f=0016791] End gadgetHandler:Shutdown [f=0016791] Start gadgetHandler:Shutdown [f=0016791] Shutdown - Save/Load [f=0016791] Shutdown - Teleport Throw [f=0016791] Shutdown - UnitMorph [f=0016791] Shutdown - Modular Comm Info [f=0016791] Shutdown - Retreat Command [f=0016791] Shutdown - Shockwaves [f=0016791] Shutdown - we require more minerals v1.1 [f=0016791] Shutdown - CustomUnitShaders [f=0016791] Shutdown - UnitCloakShield [f=0016791] Shutdown - Lups Cloak FX [f=0016791] Shutdown - Lups [f=0016791] Shutdown - Lups Shield [f=0016791] End gadgetHandler:Shutdown [f=0016791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35579386,0} {chunk,block}Bytes={0,0} [f=0016791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35579386,0} {chunk,block}Bytes={0,0} [f=0016791] [Game::KillLua][4] dtor=0 [f=0016791] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0016791] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016791] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [f=0016791] [Sound] [Sound::UpdateThread][4] ctx=000000004593f7b0 dev=00000000459f32f0 [f=0016791] [Sound] [Sound::UpdateThread][5] ctx=000000004593f7b0 dev=00000000459f32f0 [f=0016791] [Sound] [Sound::Cleanup][alcDestroyContext(000000004593f7b0)] [f=0016791] [Sound] [Sound::Cleanup][alcCloseDevice(00000000459f32f0)] [f=0016791] [Sound] [Sound::UpdateThread][6] [f=0016791] [Game::~CGame][1] [f=0016791] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0016791] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0016791] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0016791] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0016791] [Game::KillLua][4] dtor=1 [f=0016791] [Game::KillMisc][1] [f=0016791] [Game::KillMisc][2] [f=0016791] [Game::KillMisc][3] [f=0016791] [Game::KillRendering][1] [f=0016791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016791] [3DOParser::Kill] allocated 182 pieces [f=0016791] [S3OParser::Kill] allocated 3815 pieces [f=0016791] [AssParser::Kill] allocated 447 pieces [f=0016791] [Game::KillInterface][1] [f=0016791] [Game::KillInterface][2] [f=0016791] [Game::KillSimulation][1] [f=0016791] [Game::KillSimulation][2] [f=0016791] [CCollisionHandler] dis-/continuous tests: 0/2167699 [f=0016791] [Game::KillSimulation][3] [f=0016791] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016791] [~CPathCache(24x24)] cacheHits=128 hitPercentage=25% numHashColls=0 maxCacheSize=15 [f=0016791] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016791] [~CPathCache(48x48)] cacheHits=310 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016791] [LosHandler::Kill] raycast instance cache-{hits,misses}={48751,24751}; shared=3%; cached=64% [f=0016791] [Game::KillSimulation][4] [f=0016791] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016791] [Game::~CGame][2] [f=0016791] [Game::~CGame][3] [f=0016791] [SpringApp::Kill][3] [f=0016791] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182257 bytes sent 351198 bytes recv'd [f=0016791] [SpringApp::Kill][4] font=0000000045760790 [f=0016791] [SpringApp::Kill][5] [f=0016791] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>] [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp (0000000045add330) [~CPoolArchive] archiveFile="Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=2981ms file="unittextures/gritty_normals.dds" indx=7188 inflSize=5461kb readTime=47ms file="sounds/weapon/cannon/cannon_fire5.wav" indx=6117 inflSize=21kb readTime=46ms file="unittextures/detriment_1.dds" indx=7123 inflSize=5461kb readTime=42ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=39ms file="unittextures/crane1.dds" indx=7105 inflSize=1365kb readTime=39ms file="unittextures/bantha_1.dds" indx=6975 inflSize=5461kb readTime=37ms file="unittextures/benzcom_normals.dds" indx=6996 inflSize=4096kb readTime=36ms file="objects3d/lordmuffe_pene_dead.dae" indx=5225 inflSize=881kb readTime=33ms file="unittextures/gritty1.dds" indx=7186 inflSize=5461kb readTime=31ms file="sounds/weapon/missile/vlaunch_hit.wav" indx=6271 inflSize=84kb readTime=28ms [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\maps\zed_2.5.sd7 (0000000045bcdf70) [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (000000004591db30) [VFS] archive=Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (0000000045949c50) [VFS] archive=Z:\home\deck\.local\share\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (000000004591dc90) [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000459106f0>(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):