ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117045

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015710] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015749] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015778]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015798]   
[t=00:00:00.015806]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015814]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015823]   Use "none" to disable the default log sections.
[t=00:00:00.015836] ============== </Log Sections> ==============

[t=00:00:00.015859] ============== <User Config> ==============
[t=00:00:00.015974]   AllowDeferredMapRendering = 1
[t=00:00:00.015984]   AllowDeferredModelRendering = 1
[t=00:00:00.015989]   AnimationMT = 0
[t=00:00:00.015994]   BumpWaterBlurReflection = 1
[t=00:00:00.015999]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016004]   CamFreeScrollSpeed = 50
[t=00:00:00.016011]   CamMode = 1
[t=00:00:00.016016]   CubeTexSizeReflection = 1
[t=00:00:00.016026]   CubeTexSizeSpecular = 1
[t=00:00:00.016036]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016043]   EdgeMoveDynamic = 0
[t=00:00:00.016049]   EdgeMoveWidth = 0.003
[t=00:00:00.016055]   FPSFOV = 90
[t=00:00:00.016062]   FPSScrollSpeed = 50
[t=00:00:00.016069]   FontSize = 18
[t=00:00:00.016075]   FullscreenEdgeMove = 0
[t=00:00:00.016083]   GrassDetail = 0
[t=00:00:00.016090]   GroundDecals = 2
[t=00:00:00.016097]   GroundDetail = 90
[t=00:00:00.016104]   HangTimeout = 30
[t=00:00:00.016117]   HardwareCursor = 1
[t=00:00:00.016128]   InitialNetworkTimeout = 0
[t=00:00:00.016135]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016142]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016153]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016160]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016168]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016178]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016183]   MSAALevel = 1
[t=00:00:00.016187]   MaxParticles = 15000
[t=00:00:00.016195]   MaxSounds = 32
[t=00:00:00.016201]   MaximumTransmissionUnit = 0
[t=00:00:00.016206]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016210]   MiniMapMarker = 0
[t=00:00:00.016223]   MouseDragScrollThreshold = 0
[t=00:00:00.016230]   NetworkLossFactor = 2
[t=00:00:00.016235]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016240]   OverheadScrollSpeed = 50
[t=00:00:00.016245]   ReconnectTimeout = 0
[t=00:00:00.016251]   RotOverheadScrollSpeed = 50
[t=00:00:00.016255]   RotateLogFiles = 1
[t=00:00:00.016266]   ShadowMapSize = 1024
[t=00:00:00.016271]   Shadows = 1
[t=00:00:00.016275]   ShowClock = 0
[t=00:00:00.016279]   SoftParticles = 2
[t=00:00:00.016284]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016289]   UnitIconDist = 151
[t=00:00:00.016293]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016298]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016302]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016307]   UseLuaMemPools = 0
[t=00:00:00.016312]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016356]   VFSCacheArchiveFiles = 0
[t=00:00:00.016365]   VSync = 1
[t=00:00:00.016370]   Water = 4
[t=00:00:00.016374]   WindowBorderless = 1
[t=00:00:00.016380]   WindowPosY = 0
[t=00:00:00.016386]   WindowedEdgeMove = 0
[t=00:00:00.016393]   XResolutionWindowed = 1920
[t=00:00:00.016400]   YResolutionWindowed = 1080
[t=00:00:00.016419] ============== </User Config> ==============

[t=00:00:00.016426] ============== <User System> ==============
[t=00:00:00.016443]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016455]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016464]        Compiler Version: gcc-13.2.0
[t=00:00:00.016497]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016544]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016554]        Binary Word Size: 64-bit (native)
[t=00:00:00.016559]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016569]      Physical CPU Cores: 6
[t=00:00:00.016574]       Logical CPU Cores: 12
[t=00:00:00.016579] ============== </User System> ==============

[t=00:00:00.016587] Run: thread affinity fff
[t=00:00:00.016709] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016717]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016722]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016726]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016730]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018478] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018503] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025073] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.047266]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.047286]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.047295]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.047305]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.047312]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.047340]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.047352]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.047360]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.047367]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.047376]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.047383]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.047394]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.047401]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.047408]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.047417]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.047424]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.047438]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.047450]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.047458]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.047467]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.047477]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.047485]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.047492]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.047504]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.047513]         [123] 800x600x24bpp@144Hz
[t=00:00:00.047520]         [130] 720x576x24bpp@144Hz
[t=00:00:00.047527]         [135] 720x480x24bpp@144Hz
[t=00:00:00.047542]         [141] 640x480x24bpp@144Hz
[t=00:00:00.055437]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.055454]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.055459]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.055464]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.055469]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.055473]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.055481]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.055485]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.055506]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.055511]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.055515]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.055520]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.055525]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.055529]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.055533]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.055538]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.055542]         [31] 800x600x24bpp@144Hz
[t=00:00:00.055548]         [33] 640x480x24bpp@144Hz
[t=00:00:00.055554]         [35] 640x400x24bpp@144Hz
[t=00:00:00.352347] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.352899] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.352925] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.379219] [GR::LogVersionInfo]
[t=00:00:00.379276]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.379284]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.379317]     GL vendor   : NVIDIA Corporation
[t=00:00:00.379324]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.379331]     GLSL version: 4.60 NVIDIA
[t=00:00:00.379337]     GLEW version: 2.1.0
[t=00:00:00.379342]     GPU memory  : 6144MB (total) / 4858MB (available)
[t=00:00:00.379361]     SDL swap-int: 1
[t=00:00:00.379366]     SDL driver  : windows
[t=00:00:00.379371]     
[t=00:00:00.379394]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.379399]     GLSL shader support       : 1
[t=00:00:00.379413]     GL4 support               : 1
[t=00:00:00.379419]     FBO extension support     : 1
[t=00:00:00.379438]     NVX GPU mem-info support  : 1
[t=00:00:00.379449]     ATI GPU mem-info support  : 0
[t=00:00:00.379466]     Texture clamping to edge  : 1
[t=00:00:00.379491]     NPOT-texture support      : 1 (1)
[t=00:00:00.379521]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.379530]     texture query-LOD support : 1 (1)
[t=00:00:00.379538]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.379551]     Z-buffer depth            : 32 (-)
[t=00:00:00.379568]     primitive-restart support : 1 (1)
[t=00:00:00.379577]     clip-space control support: 1 (1)
[t=00:00:00.379586]     seamless cube-map support : 1 (1)
[t=00:00:00.379597]     frag-depth layout support : 1 (1)
[t=00:00:00.379610]     persistent maps support   : 1 (1)
[t=00:00:00.379618]     explicit attribs location : 1 (1)
[t=00:00:00.379628]     multi draw indirect       : 1 (-)
[t=00:00:00.379641]     array textures            : 1 (-)
[t=00:00:00.379649]     buffer copy support       : 1 (-)
[t=00:00:00.379685]     indirect draw             : 1 (-)
[t=00:00:00.379697]     base instance             : 1 (-)
[t=00:00:00.379703]     
[t=00:00:00.379713]     max. FBO samples              : 32
[t=00:00:00.379720]     max. FS/program texture slots : 32/192
[t=00:00:00.379726]     max. texture size             : 32768
[t=00:00:00.379739]     max. texture anisotropy level : 16.000000
[t=00:00:00.379748]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.379754]     max. draw-buffers             : 8
[t=00:00:00.379766]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.379776]     max. uniform buffer-bindings  : 84
[t=00:00:00.379781]     max. uniform block-size       : 64KB
[t=00:00:00.379786]     max. storage buffer-bindings  : 96
[t=00:00:00.379791]     max. storage block-size       : 2047MB
[t=00:00:00.379798]     
[t=00:00:00.379802]     enable AMD-hacks : 0
[t=00:00:00.379809]     compress MIP-maps: 0
[t=00:00:00.379907]     Number of compressed texture formats: 23
[t=00:00:00.379944]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.380021] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.380362] [GR::UpdateGLConfigs]
[t=00:00:00.380413] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.380442] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.380457] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.380469] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.380480] [GR::InitGLState]
[t=00:00:00.380581] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.489059] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.491976] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.492660] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.499800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.499844] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.500414] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.501634] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.501647] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.501715] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.501771] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.519712] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.520201] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.521851] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.522056] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.556887] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.556907] [VFS] [SpringVFS::ReserveArchives<this=0000015f3cbaa2d0>]
[t=00:00:00.557147] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.558953] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015f3cbaa2d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.558967] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.640974] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.641293] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.641477] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.641702] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.641800] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.641873] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.642381] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.642411] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.642800][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.642881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.642964][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.642984][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.642991][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.643028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.659359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.659378][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.659386][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.659404][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.659412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.748468][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.6ms)
[t=00:00:00.779622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.781808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015f79247970(default) context=0000015f3cbec3a0  numChannels=2 frameSize=8
[t=00:00:00.781887][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.781901][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.781908][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.781915][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.781942][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.781986][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.781999][f=-000001] [Sound]   Devices:
[t=00:00:00.784335][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.784354][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.784362][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.784372][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.784379][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.785357][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.785374][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.862472][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681692 MB
[t=00:00:00.867891][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.869073][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.870655][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon
[t=00:00:01.147408][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.148258][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.148663][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.149132][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.207622][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.208563][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.208725][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.210534][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.225102][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.225288][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.225401][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.292960][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.293158][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.293286][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.293397][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.293467][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.626056][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.626396][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.626624][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.626805][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.627085][f=-000001] EndGame Graph disabled
[t=00:00:16.642931][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.643363][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.643618][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.645044][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.645304][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.645550][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.645738][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.646068][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.650669][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.650976][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.651163][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.651715][f=-000001] Input grabbing is enabled!
[t=00:00:16.651748][f=-000001] Input grabbing is enabled!
[t=00:00:16.651840][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.652800][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.653084][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.653603][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.653829][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.654246][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.654624][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.654981][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.655248][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.655590][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.655752][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.655924][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.656083][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.676766][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.677208][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.677419][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.683619][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.683853][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.684100][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.684489][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.684723][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.685054][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.685272][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.685504][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.685941][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.686189][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.686372][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.686893][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.687406][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.687641][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.687901][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.688119][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.688592][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.689144][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.689338][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.705335][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.705793][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.706209][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.706558][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.706787][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.719679][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.720926][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.721336][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.721678][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.721981][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.722235][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.722609][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.723553][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.723801][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.724405][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.724623][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.725083][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.725296][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.725579][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.852007][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.857784][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.858168][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.858659][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.858872][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.878672][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.879818][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.880035][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.880210][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.880536][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.880756][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.881892][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.882230][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.883220][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.883551][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.883863][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.884229][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.884440][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.884664][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.884938][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.885864][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.886041][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.886273][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.886544][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.886557][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.886565][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.886672][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.886879][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.887118][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.887376][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.887971][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.888254][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.888598][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.889029][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.889449][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.889708][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.889978][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.890254][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.890477][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.890786][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.896144][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.902579][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.903028][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.903443][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.905282][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.905616][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.905991][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.907920][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.908436][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.911694][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.912367][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.913090][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.914054][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.914368][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.914619][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.920797][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.922452][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.924858][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.925102][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.925307][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.927617][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.934252][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.935063][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.935523][f=-000001] SetSunLighting
[t=00:00:16.936057][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.937262][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.940242][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.940665][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.940921][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.941152][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.941168][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.941409][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.942571][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.950974][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.956003][f=-000001] Writing last game win data
[t=00:00:16.965115][f=-000001] LuaUI v0.3
[t=00:00:17.115193][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.175068][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.175129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.175613][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.175632][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.190489][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10650, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196}
[t=00:00:18.011184][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.316439][f=-000001] GameID: e675e8662f88ca91ac77ee2c93abfbe5
[t=00:00:18.316853][f=-000001] Connection attempt from HiEnergy
[t=00:00:18.316867][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:18.316875][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.316910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.316955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.316971][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.316978][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.317212][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.317272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.317297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.317323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.317358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.317373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.317395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.317440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0x562a375c6360,(nil)}][locale="C"]"
[t=00:00:18.348455][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.579502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000015f0e146300,0000000000000000}][locale="C"]"
[t=00:00:18.579551][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:22.293324][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.203170][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:14.474810][f=0004867] [SpringApp::Kill][1] fromRun=1
[t=00:03:14.474859][f=0004867] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:14.504344][f=0004867]  [async=0] threads=6 tasks=144555 {sum,avg}{exec,wait}time={{2562.613, 0.018}, {11555.011, 0.080}}ms
[t=00:03:14.504368][f=0004867]      thread=1 tasks=28911 {sum,min,max,avg}{exec,wait}time={{545.992, 0.000, 43.144, 0.019}, {930.967, 0.000, 11.158, 0.032}}ms
[t=00:03:14.504381][f=0004867]      thread=2 tasks=28911 {sum,min,max,avg}{exec,wait}time={{522.642, 0.000, 41.259, 0.018}, {2595.858, 0.000, 18446744027136.000, 0.090}}ms
[t=00:03:14.504398][f=0004867]      thread=3 tasks=28911 {sum,min,max,avg}{exec,wait}time={{530.518, 0.000, 35.617, 0.018}, {2572.762, 0.000, 18446744027136.000, 0.089}}ms
[t=00:03:14.504434][f=0004867]      thread=4 tasks=28911 {sum,min,max,avg}{exec,wait}time={{459.432, 0.000, 40.253, 0.016}, {2733.274, 0.000, 15.956, 0.095}}ms
[t=00:03:14.504446][f=0004867]      thread=5 tasks=28911 {sum,min,max,avg}{exec,wait}time={{504.029, 0.000, 40.828, 0.017}, {2722.150, 0.000, 18.038, 0.094}}ms
[t=00:03:14.504457][f=0004867]  [async=1] threads=6 tasks=3489 {sum,avg}{exec,wait}time={{33121.863, 9.493}, {18352498.000, 5260.103}}ms
[t=00:03:14.504473][f=0004867]      thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6615.602, 0.000, 793.608, 9.451}, {3672070.750, 1.003, 6642.318, 5245.815}}ms
[t=00:03:14.504489][f=0004867]      thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6631.771, 0.000, 794.081, 9.488}, {3671883.500, 0.117, 6642.406, 5253.052}}ms
[t=00:03:14.504501][f=0004867]      thread=3 tasks=699 {sum,min,max,avg}{exec,wait}time={{6629.632, 0.000, 793.441, 9.484}, {3669665.750, 0.356, 6642.396, 5249.879}}ms
[t=00:03:14.504519][f=0004867]      thread=4 tasks=695 {sum,min,max,avg}{exec,wait}time={{6629.602, 0.000, 793.028, 9.539}, {3672550.500, 0.457, 6642.396, 5284.245}}ms
[t=00:03:14.504534][f=0004867]      thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{6615.255, 0.000, 793.969, 9.505}, {3666328.750, 0.525, 6642.362, 5267.714}}ms
[t=00:03:14.504544][f=0004867] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:14.504570][f=0004867] [SpringApp::Kill][2]
[t=00:03:14.504661][f=0004867] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:14.504675][f=0004867] [Game::KillLua][1] dtor=0 luaUI=0000015fdebb6b90
[t=00:03:14.504737][f=0004867] Start widgetHandler:Shutdown
[t=00:03:14.508024][f=0004867] Shutdown - SaveOrderList Complete
[t=00:03:14.509697][f=0004867] Writing last game win data
[t=00:03:14.519330][f=0004867] Shutdown - SaveConfigData Complete
[t=00:03:14.519388][f=0004867] Shutdown Widget - Chili Highlight
[t=00:03:14.519419][f=0004867] Shutdown Widget - Draw After Chili
[t=00:03:14.519457][f=0004867] Shutdown Widget - API Unit Tracker GL4
[t=00:03:14.519477][f=0004867] Shutdown Widget - EPIC Menu
[t=00:03:14.521701][f=0004867] Shutdown Widget - Chili Widget Selector
[t=00:03:14.523142][f=0004867] Shutdown Widget - Depth of Field Shader
[t=00:03:14.523180][f=0004867] Shutdown Widget - Chili Minimap
[t=00:03:14.523314][f=0004867] Shutdown Widget - Deferred rendering
[t=00:03:14.523332][f=0004867] SSAO: Deferred rendering disabled, disabling.
[t=00:03:14.525743][f=0004867] Shutdown Widget - Deferred rendering
[t=00:03:14.525772][f=0004867] SSAO: Deferred rendering disabled, disabling.
[t=00:03:14.526678][f=0004867] Shutdown Widget - Local Team Colors
[t=00:03:14.526702][f=0004867] Shutdown Widget - Display Keys 2
[t=00:03:14.526725][f=0004867] Shutdown Widget - Save Game Menu
[t=00:03:14.526735][f=0004867] Shutdown Widget - Highlight Model Api GL4
[t=00:03:14.526752][f=0004867] Shutdown Widget - Unit Icons
[t=00:03:14.526775][f=0004867] Shutdown Widget - Noises
[t=00:03:14.526786][f=0004867] Shutdown Widget - Attrition Counter
[t=00:03:14.526984][f=0004867] Shutdown Widget - HealthBars
[t=00:03:14.528287][f=0004867] Shutdown Widget - Selected Units GL4 2
[t=00:03:14.528305][f=0004867] Shutdown Widget - BuildETA
[t=00:03:14.528318][f=0004867] Shutdown Widget - Chili Chicken Panel
[t=00:03:14.528351][f=0004867] Shutdown Widget - External VR Grid
[t=00:03:14.528361][f=0004867] Shutdown Widget - Win Counter
[t=00:03:14.528370][f=0004867] Shutdown Widget - EndGame APM stats
[t=00:03:14.530041][f=0004867] Shutdown Widget - Modular Comm Info
[t=00:03:14.530061][f=0004867] Shutdown Widget - Reclaim Field Highlight
[t=00:03:14.530073][f=0004867] Shutdown Widget - State Reverse and Latency
[t=00:03:14.530082][f=0004867] Shutdown Widget - Startup Info and Selector
[t=00:03:14.530101][f=0004867] Shutdown Widget - Music Player v2
[t=00:03:14.530111][f=0004867] Shutdown Widget - Stereo3D
[t=00:03:14.530125][f=0004867] Shutdown Widget - Chili EndGame Window
[t=00:03:14.530146][f=0004867] Shutdown Widget - Darkening
[t=00:03:14.530170][f=0004867] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:14.530183][f=0004867] Shutdown Widget - Defense Range Zero-K
[t=00:03:14.530193][f=0004867] Shutdown Widget - Grab Input
[t=00:03:14.532402][f=0004867] Input grabbing is disabled!
[t=00:03:14.532425][f=0004867] Shutdown Widget - Highlight Geos
[t=00:03:14.532437][f=0004867] Shutdown Widget - Missile Silo Range
[t=00:03:14.532450][f=0004867] Shutdown Widget - Local Widgets Config
[t=00:03:14.532466][f=0004867] Shutdown Widget - MinimapEvents
[t=00:03:14.532483][f=0004867] Shutdown Widget - Point Tracker
[t=00:03:14.532496][f=0004867] Shutdown Widget - Context Menu
[t=00:03:14.532505][f=0004867] Shutdown Widget - Transport AI
[t=00:03:14.532527][f=0004867] Shutdown Widget - Chili Spectator Panels
[t=00:03:14.532538][f=0004867] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:14.532554][f=0004867] Shutdown Widget - Chili Nuke Warning
[t=00:03:14.532565][f=0004867] Shutdown Widget - Chili Economy Panel Default
[t=00:03:14.532657][f=0004867] Shutdown Widget - Attack Warning
[t=00:03:14.532672][f=0004867] Shutdown Widget - Attack AoE
[t=00:03:14.532682][f=0004867] Shutdown Widget - Spotter
[t=00:03:14.532692][f=0004867] Shutdown Widget - Selection Send
[t=00:03:14.532703][f=0004867] Shutdown Widget - TeamPlatter
[t=00:03:14.533168][f=0004867] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:14.533285][f=0004867] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:14.533300][f=0004867] Shutdown Widget - LupsManager
[t=00:03:14.533330][f=0004867] Shutdown Widget - Global Build Command
[t=00:03:14.533522][f=0004867] Shutdown Widget - Newton Firezone
[t=00:03:14.533536][f=0004867] Shutdown Widget - Receive Units Indicator
[t=00:03:14.533546][f=0004867] Shutdown Widget - Chili Pro Console
[t=00:03:14.534016][f=0004867] Shutdown Widget - Persistent Build Height
[t=00:03:14.534034][f=0004867] Shutdown Widget - Lasso Terraform GUI
[t=00:03:14.534047][f=0004867] Shutdown Widget - Chili Framework
[t=00:03:14.534059][f=0004867] Shutdown Widget - Lups
[t=00:03:14.534152][f=0004867] Shutdown Widget - Mex Placement Handler
[t=00:03:14.534171][f=0004867] Shutdown Widget - Custom Markers
[t=00:03:14.534185][f=0004867] Shutdown Widget - Chili Core Selector
[t=00:03:14.534260][f=0004867] Shutdown Widget - Select Keys
[t=00:03:14.534284][f=0004867] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:14.534308][f=0004867] Shutdown Widget - Pause Screen
[t=00:03:14.534412][f=0004867] Shutdown Widget - Bloom Shader Deferred
[t=00:03:14.534434][f=0004867] Shutdown Widget - Color Blindness Correction
[t=00:03:14.534448][f=0004867] Shutdown Widget - Layout Handler
[t=00:03:14.534461][f=0004867] Shutdown Widget - Text To Speech Control
[t=00:03:14.534469][f=0004867] End widgetHandler:Shutdown
[t=00:03:14.605475][f=0004867] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6876613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1517456479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267}
[t=00:03:14.605632][f=0004867] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:14.605646][f=0004867] [Game::KillLua][3] dtor=0 luaRules=0000015f0e146300
[t=00:03:14.605684][f=0004867] Start gadgetHandler:Shutdown
[t=00:03:14.605698][f=0004867] Shutdown - StartSetup
[t=00:03:14.605707][f=0004867] Shutdown - UnitMorph
[t=00:03:14.606162][f=0004867] Shutdown - Carrier Drones
[t=00:03:14.606175][f=0004867] Shutdown - Missile Silo Controller
[t=00:03:14.606185][f=0004867] Shutdown - Modular Comm Info
[t=00:03:14.606198][f=0004867] Shutdown - Terrain Texture Handler
[t=00:03:14.606210][f=0004867] Shutdown - UnitCloakShield
[t=00:03:14.606426][f=0004867] Shutdown - Starlight Handler
[t=00:03:14.606448][f=0004867] End gadgetHandler:Shutdown
[t=00:03:14.635111][f=0004867] Start gadgetHandler:Shutdown
[t=00:03:14.635135][f=0004867] Shutdown - Teleport Throw
[t=00:03:14.635149][f=0004867] Shutdown - UnitMorph
[t=00:03:14.635166][f=0004867] Shutdown - Commander Skin Renderer
[t=00:03:14.635698][f=0004867] Shutdown - Missile fired callins
[t=00:03:14.635730][f=0004867] Shutdown - Modular Comm Info
[t=00:03:14.635743][f=0004867] Shutdown - Retreat Command
[t=00:03:14.635756][f=0004867] Shutdown - Shockwaves
[t=00:03:14.635768][f=0004867] Shutdown - Unit tint API
[t=00:03:14.635776][f=0004867] Shutdown - Unit glow API
[t=00:03:14.635786][f=0004867] Shutdown - UnitCloakShield
[t=00:03:14.635797][f=0004867] Shutdown - Lups Cloak FX
[t=00:03:14.635808][f=0004867] Shutdown - Lups
[t=00:03:14.635858][f=0004867] Shutdown - Lups Shield
[t=00:03:14.635902][f=0004867] End gadgetHandler:Shutdown
[t=00:03:14.650509][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 807, 0.0} allocedSize{int+, int-, ext}={0, 0, 122802}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037}
[t=00:03:14.650723][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:14.650794][f=0004867] [Game::KillLua][4] dtor=0
[t=00:03:14.650805][f=0004867] [Game::KillLua][5] dtor=0
[t=00:03:14.661336][f=0004867] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-16-08-169_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (81870 bytes)
[t=00:03:14.661466][f=0004867] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:14.669890][f=0004867] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:14.669913][f=0004867] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22
[t=00:03:14.669962][f=0004867] [Sound] [Sound::UpdateThread][4] ctx=0000015f3cbec3a0 dev=0000015f79247970
[t=00:03:14.670207][f=0004867] [Sound] [Sound::UpdateThread][5] ctx=0000015f3cbec3a0 dev=0000015f79247970
[t=00:03:14.670220][f=0004867] [Sound] [Sound::Cleanup][alcDestroyContext(0000015f3cbec3a0)]
[t=00:03:14.671529][f=0004867] [Sound] [Sound::Cleanup][alcCloseDevice(0000015f79247970)]
[t=00:03:14.671680][f=0004867] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:14.697620][f=0004867] [Sound] [Sound::UpdateThread][6]
[t=00:03:14.698243][f=0004867] [Game::~CGame][1]
[t=00:03:14.698259][f=0004867] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:14.698267][f=0004867] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:14.698273][f=0004867] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:14.698329][f=0004867] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:14.698339][f=0004867] [Game::KillLua][4] dtor=1
[t=00:03:14.698347][f=0004867] [Game::KillLua][5] dtor=1
[t=00:03:14.698502][f=0004867] [Game::KillMisc][1]
[t=00:03:14.698511][f=0004867] [Game::KillMisc][2]
[t=00:03:14.698774][f=0004867] [Game::KillMisc][3]
[t=00:03:14.698871][f=0004867] [Game::KillRendering][1]
[t=00:03:14.699238][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:14.719973][f=0004867] [3DOParser::Kill] allocated 29 pieces
[t=00:03:14.720236][f=0004867] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:14.720779][f=0004867] [AssParser::Kill] allocated 701 pieces
[t=00:03:14.764066][f=0004867] [Game::KillInterface][1]
[t=00:03:14.764271][f=0004867] [Game::KillInterface][2]
[t=00:03:14.764551][f=0004867] [Game::KillSimulation][1]
[t=00:03:14.764610][f=0004867] [Game::KillSimulation][2]
[t=00:03:14.776697][f=0004867] [CCollisionHandler] dis-/continuous tests: 17/516614
[t=00:03:14.776724][f=0004867] [Game::KillSimulation][3]
[t=00:03:14.777938][f=0004867] [~CPathCache(20x16)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=43
[t=00:03:14.778026][f=0004867] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:14.778117][f=0004867] [~CPathCache(40x32)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=7
[t=00:03:14.778148][f=0004867] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:14.778313][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:14.780272][f=0004867] [LosHandler::Kill] raycast instance cache-{hits,misses}={38,369}; shared=0%; cached=9%
[t=00:03:14.788939][f=0004867] [Game::KillSimulation][4]
[t=00:03:14.824763][f=0004867] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:14.824799][f=0004867] [Game::~CGame][2]
[t=00:03:14.824807][f=0004867] [Game::~CGame][3]
[t=00:03:14.824867][f=0004867] [SpringApp::Kill][3]
[t=00:03:14.825016][f=0004867] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    335824 bytes sent   in 3587 packets (93.623 bytes/packet)
    221992 bytes recv'd in 4053 packets (54.772 bytes/packet)
    {0.105x, 0.110x} relative protocol overhead {up, down}
    12067 incoming chunks dropped, 9762 outgoing chunks resent
    3596 incoming chunks processed

[t=00:03:14.825078][f=0004867] [SpringApp::Kill][4] font=0000015f3c8da180
[t=00:03:14.828687][f=0004867] [SpringApp::Kill][5]
[t=00:03:14.831644][f=0004867] [SpringApp::Kill][6]
[t=00:03:14.831663] [SpringApp::Kill][7]
[t=00:03:14.832597] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:14.832612] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:14.832622] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:14.832636] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:14.832646] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:14.832655] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:14.832667] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152}
[t=00:03:14.832680] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9228, 1048576, 1048576}, EBO = {13842, 2097152, 2097152}
[t=00:03:14.832689] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:14.832699] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:14.832717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:14.832729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:14.832739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152}
[t=00:03:14.915530] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:14.915709] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:14.915745] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:14.915805] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:03:14.915842] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:14.916882] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>]
[t=00:03:14.916931] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:14.916980] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000015f797ad5f0)
[t=00:03:14.917141] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2123ms
[t=00:03:14.917205]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=81ms
[t=00:03:14.917247]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms
[t=00:03:14.917278]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:03:14.917306]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:03:14.917334]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms
[t=00:03:14.917362]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:03:14.917392]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:03:14.917426]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=20ms
[t=00:03:14.917456]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:03:14.917483]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms
[t=00:03:14.922037] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000015f792767e0)
[t=00:03:14.923122] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:14.923149] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000015f7934e7e0)
[t=00:03:14.923248] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:14.923264] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015f79275340)
[t=00:03:14.923325] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015f79276310)
[t=00:03:14.923409] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015f79276890)
[t=00:03:14.923475] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:14.923490] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:14.923547] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:14.923560] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:14.923571] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:14.923581] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:14.923785] [SpringApp::Kill][8]
[t=00:03:14.923809] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:14.923817] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1)
[t=00:03:14.923823] [WatchDog::Uninstall][2]
[t=00:03:15.128209] [WatchDog::Uninstall][3]
[t=00:03:15.128225] [SpringApp::Kill][9]