Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015710] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015749] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015778] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015798] [t=00:00:00.015806] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015814] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015823] Use "none" to disable the default log sections. [t=00:00:00.015836] ============== </Log Sections> ============== [t=00:00:00.015859] ============== <User Config> ============== [t=00:00:00.015974] AllowDeferredMapRendering = 1 [t=00:00:00.015984] AllowDeferredModelRendering = 1 [t=00:00:00.015989] AnimationMT = 0 [t=00:00:00.015994] BumpWaterBlurReflection = 1 [t=00:00:00.015999] BumpWaterTexSizeReflection = 128 [t=00:00:00.016004] CamFreeScrollSpeed = 50 [t=00:00:00.016011] CamMode = 1 [t=00:00:00.016016] CubeTexSizeReflection = 1 [t=00:00:00.016026] CubeTexSizeSpecular = 1 [t=00:00:00.016036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016043] EdgeMoveDynamic = 0 [t=00:00:00.016049] EdgeMoveWidth = 0.003 [t=00:00:00.016055] FPSFOV = 90 [t=00:00:00.016062] FPSScrollSpeed = 50 [t=00:00:00.016069] FontSize = 18 [t=00:00:00.016075] FullscreenEdgeMove = 0 [t=00:00:00.016083] GrassDetail = 0 [t=00:00:00.016090] GroundDecals = 2 [t=00:00:00.016097] GroundDetail = 90 [t=00:00:00.016104] HangTimeout = 30 [t=00:00:00.016117] HardwareCursor = 1 [t=00:00:00.016128] InitialNetworkTimeout = 0 [t=00:00:00.016135] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016142] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016153] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016160] LinkOutgoingBandwidth = 262144 [t=00:00:00.016168] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016178] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016183] MSAALevel = 1 [t=00:00:00.016187] MaxParticles = 15000 [t=00:00:00.016195] MaxSounds = 32 [t=00:00:00.016201] MaximumTransmissionUnit = 0 [t=00:00:00.016206] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016210] MiniMapMarker = 0 [t=00:00:00.016223] MouseDragScrollThreshold = 0 [t=00:00:00.016230] NetworkLossFactor = 2 [t=00:00:00.016235] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016240] OverheadScrollSpeed = 50 [t=00:00:00.016245] ReconnectTimeout = 0 [t=00:00:00.016251] RotOverheadScrollSpeed = 50 [t=00:00:00.016255] RotateLogFiles = 1 [t=00:00:00.016266] ShadowMapSize = 1024 [t=00:00:00.016271] Shadows = 1 [t=00:00:00.016275] ShowClock = 0 [t=00:00:00.016279] SoftParticles = 2 [t=00:00:00.016284] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016289] UnitIconDist = 151 [t=00:00:00.016293] UpdateBoundingVolumeMT = 0 [t=00:00:00.016298] UpdateWeaponVectorsMT = 0 [t=00:00:00.016302] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016307] UseLuaMemPools = 0 [t=00:00:00.016312] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016356] VFSCacheArchiveFiles = 0 [t=00:00:00.016365] VSync = 1 [t=00:00:00.016370] Water = 4 [t=00:00:00.016374] WindowBorderless = 1 [t=00:00:00.016380] WindowPosY = 0 [t=00:00:00.016386] WindowedEdgeMove = 0 [t=00:00:00.016393] XResolutionWindowed = 1920 [t=00:00:00.016400] YResolutionWindowed = 1080 [t=00:00:00.016419] ============== </User Config> ============== [t=00:00:00.016426] ============== <User System> ============== [t=00:00:00.016443] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016455] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016464] Compiler Version: gcc-13.2.0 [t=00:00:00.016497] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016544] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016554] Binary Word Size: 64-bit (native) [t=00:00:00.016559] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016569] Physical CPU Cores: 6 [t=00:00:00.016574] Logical CPU Cores: 12 [t=00:00:00.016579] ============== </User System> ============== [t=00:00:00.016587] Run: thread affinity fff [t=00:00:00.016709] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016717] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016722] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016726] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016730] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018478] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018503] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025073] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047266] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047286] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047295] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047305] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047312] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047340] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047352] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047360] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047367] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047376] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047383] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047394] [50] 1600x900x24bpp@144Hz [t=00:00:00.047401] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047408] [62] 1440x900x24bpp@144Hz [t=00:00:00.047417] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047424] [73] 1366x768x24bpp@144Hz [t=00:00:00.047438] [78] 1360x768x24bpp@144Hz [t=00:00:00.047450] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047458] [89] 1280x960x24bpp@144Hz [t=00:00:00.047467] [94] 1280x800x24bpp@144Hz [t=00:00:00.047477] [99] 1280x768x24bpp@144Hz [t=00:00:00.047485] [104] 1280x720x24bpp@144Hz [t=00:00:00.047492] [111] 1152x864x24bpp@144Hz [t=00:00:00.047504] [116] 1024x768x24bpp@144Hz [t=00:00:00.047513] [123] 800x600x24bpp@144Hz [t=00:00:00.047520] [130] 720x576x24bpp@144Hz [t=00:00:00.047527] [135] 720x480x24bpp@144Hz [t=00:00:00.047542] [141] 640x480x24bpp@144Hz [t=00:00:00.055437] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.055454] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.055459] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.055464] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.055469] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.055473] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.055481] [11] 1366x768x24bpp@144Hz [t=00:00:00.055485] [13] 1360x768x24bpp@144Hz [t=00:00:00.055506] [15] 1280x1024x24bpp@144Hz [t=00:00:00.055511] [17] 1280x960x24bpp@144Hz [t=00:00:00.055515] [19] 1280x800x24bpp@144Hz [t=00:00:00.055520] [21] 1280x768x24bpp@144Hz [t=00:00:00.055525] [23] 1280x720x24bpp@144Hz [t=00:00:00.055529] [25] 1280x600x24bpp@144Hz [t=00:00:00.055533] [27] 1152x864x24bpp@144Hz [t=00:00:00.055538] [29] 1024x768x24bpp@144Hz [t=00:00:00.055542] [31] 800x600x24bpp@144Hz [t=00:00:00.055548] [33] 640x480x24bpp@144Hz [t=00:00:00.055554] [35] 640x400x24bpp@144Hz [t=00:00:00.352347] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.352899] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.352925] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.379219] [GR::LogVersionInfo] [t=00:00:00.379276] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.379284] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.379317] GL vendor : NVIDIA Corporation [t=00:00:00.379324] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.379331] GLSL version: 4.60 NVIDIA [t=00:00:00.379337] GLEW version: 2.1.0 [t=00:00:00.379342] GPU memory : 6144MB (total) / 4858MB (available) [t=00:00:00.379361] SDL swap-int: 1 [t=00:00:00.379366] SDL driver : windows [t=00:00:00.379371] [t=00:00:00.379394] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.379399] GLSL shader support : 1 [t=00:00:00.379413] GL4 support : 1 [t=00:00:00.379419] FBO extension support : 1 [t=00:00:00.379438] NVX GPU mem-info support : 1 [t=00:00:00.379449] ATI GPU mem-info support : 0 [t=00:00:00.379466] Texture clamping to edge : 1 [t=00:00:00.379491] NPOT-texture support : 1 (1) [t=00:00:00.379521] S3TC/DXT1 texture support : 1/1 [t=00:00:00.379530] texture query-LOD support : 1 (1) [t=00:00:00.379538] MSAA frame-buffer support : 1 (1) [t=00:00:00.379551] Z-buffer depth : 32 (-) [t=00:00:00.379568] primitive-restart support : 1 (1) [t=00:00:00.379577] clip-space control support: 1 (1) [t=00:00:00.379586] seamless cube-map support : 1 (1) [t=00:00:00.379597] frag-depth layout support : 1 (1) [t=00:00:00.379610] persistent maps support : 1 (1) [t=00:00:00.379618] explicit attribs location : 1 (1) [t=00:00:00.379628] multi draw indirect : 1 (-) [t=00:00:00.379641] array textures : 1 (-) [t=00:00:00.379649] buffer copy support : 1 (-) [t=00:00:00.379685] indirect draw : 1 (-) [t=00:00:00.379697] base instance : 1 (-) [t=00:00:00.379703] [t=00:00:00.379713] max. FBO samples : 32 [t=00:00:00.379720] max. FS/program texture slots : 32/192 [t=00:00:00.379726] max. texture size : 32768 [t=00:00:00.379739] max. texture anisotropy level : 16.000000 [t=00:00:00.379748] max. vec4 varyings/attributes : 31/16 [t=00:00:00.379754] max. draw-buffers : 8 [t=00:00:00.379766] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.379776] max. uniform buffer-bindings : 84 [t=00:00:00.379781] max. uniform block-size : 64KB [t=00:00:00.379786] max. storage buffer-bindings : 96 [t=00:00:00.379791] max. storage block-size : 2047MB [t=00:00:00.379798] [t=00:00:00.379802] enable AMD-hacks : 0 [t=00:00:00.379809] compress MIP-maps: 0 [t=00:00:00.379907] Number of compressed texture formats: 23 [t=00:00:00.379944] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.380021] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.380362] [GR::UpdateGLConfigs] [t=00:00:00.380413] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.380442] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.380457] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.380469] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.380480] [GR::InitGLState] [t=00:00:00.380581] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.489059] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.491976] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.492660] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.499800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.499844] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.500414] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.501634] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.501647] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.501715] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.501771] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.519712] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.520201] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.521851] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.522056] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.556887] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.556907] [VFS] [SpringVFS::ReserveArchives<this=0000015f3cbaa2d0>] [t=00:00:00.557147] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.558953] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015f3cbaa2d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.558967] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.640974] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.641293] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.641477] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.641702] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641800] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.641873] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.642381] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.642411] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.642800][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.642881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.642964][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.642984][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.642991][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.643028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.659359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.659378][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.659386][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.659404][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.659412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.748468][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.6ms) [t=00:00:00.779622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.781808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015f79247970(default) context=0000015f3cbec3a0 numChannels=2 frameSize=8 [t=00:00:00.781887][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.781901][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.781908][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.781915][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.781942][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.781986][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.781999][f=-000001] [Sound] Devices: [t=00:00:00.784335][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.784354][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.784362][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.784372][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.784379][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.785357][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.785374][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.862472][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681692 MB [t=00:00:00.867891][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.869073][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.870655][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.147408][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.148258][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.148663][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.149132][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.207622][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.208563][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.208725][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.210534][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015f3cbaa2d0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.225102][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.225288][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.225401][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.292960][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.293158][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.293286][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.293397][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.293467][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.626056][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.626396][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.626624][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.626805][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.627085][f=-000001] EndGame Graph disabled [t=00:00:16.642931][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.643363][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.643618][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.645044][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.645304][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.645550][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.645738][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.646068][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.650669][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.650976][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.651163][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.651715][f=-000001] Input grabbing is enabled! [t=00:00:16.651748][f=-000001] Input grabbing is enabled! [t=00:00:16.651840][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.652800][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.653084][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.653603][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.653829][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.654246][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.654624][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.654981][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.655248][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.655590][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.655752][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.655924][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.656083][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.676766][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.677208][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.677419][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.683619][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.683853][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.684100][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.684489][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.684723][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.685054][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.685272][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.685504][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.685941][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.686189][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.686372][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.686893][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.687406][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.687641][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.687901][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.688119][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.688592][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.689144][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.689338][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.705335][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.705793][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.706209][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.706558][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.706787][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.719679][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.720926][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.721336][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.721678][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.721981][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.722235][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.722609][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.723553][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.723801][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.724405][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.724623][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.725083][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.725296][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.725579][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.852007][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.857784][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.858168][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.858659][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.858872][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.878672][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.879818][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.880035][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.880210][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.880536][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.880756][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.881892][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.882230][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.883220][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.883551][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.883863][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.884229][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.884440][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.884664][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.884938][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.885864][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.886041][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.886273][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.886544][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.886557][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.886565][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.886672][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.886879][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.887118][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.887376][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.887971][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.888254][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.888598][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.889029][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.889449][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.889708][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.889978][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.890254][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.890477][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.890786][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.896144][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.902579][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.903028][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.903443][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.905282][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.905616][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.905991][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.907920][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.908436][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.911694][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.912367][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.913090][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.914054][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.914368][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.914619][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.920797][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.922452][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.924858][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.925102][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.925307][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.927617][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.934252][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.935063][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.935523][f=-000001] SetSunLighting [t=00:00:16.936057][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.937262][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.940242][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.940665][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.940921][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.941152][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.941168][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.941409][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.942571][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.950974][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.956003][f=-000001] Writing last game win data [t=00:00:16.965115][f=-000001] LuaUI v0.3 [t=00:00:17.115193][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.175068][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.175129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.175613][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.175632][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.190489][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10650, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196} [t=00:00:18.011184][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.316439][f=-000001] GameID: e675e8662f88ca91ac77ee2c93abfbe5 [t=00:00:18.316853][f=-000001] Connection attempt from HiEnergy [t=00:00:18.316867][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:18.316875][f=-000001] -> Connection established (given id 1) [t=00:00:18.316910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.316955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.316971][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.316978][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.317212][f=-000001] -> Connection established (given id 0) [t=00:00:18.317272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.317297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.317323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.317358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.317373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.317395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.317440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0x562a375c6360,(nil)}][locale="C"]" [t=00:00:18.348455][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.579502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000015f0e146300,0000000000000000}][locale="C"]" [t=00:00:18.579551][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.293324][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.203170][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:14.474810][f=0004867] [SpringApp::Kill][1] fromRun=1 [t=00:03:14.474859][f=0004867] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:14.504344][f=0004867] [async=0] threads=6 tasks=144555 {sum,avg}{exec,wait}time={{2562.613, 0.018}, {11555.011, 0.080}}ms [t=00:03:14.504368][f=0004867] thread=1 tasks=28911 {sum,min,max,avg}{exec,wait}time={{545.992, 0.000, 43.144, 0.019}, {930.967, 0.000, 11.158, 0.032}}ms [t=00:03:14.504381][f=0004867] thread=2 tasks=28911 {sum,min,max,avg}{exec,wait}time={{522.642, 0.000, 41.259, 0.018}, {2595.858, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:14.504398][f=0004867] thread=3 tasks=28911 {sum,min,max,avg}{exec,wait}time={{530.518, 0.000, 35.617, 0.018}, {2572.762, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:14.504434][f=0004867] thread=4 tasks=28911 {sum,min,max,avg}{exec,wait}time={{459.432, 0.000, 40.253, 0.016}, {2733.274, 0.000, 15.956, 0.095}}ms [t=00:03:14.504446][f=0004867] thread=5 tasks=28911 {sum,min,max,avg}{exec,wait}time={{504.029, 0.000, 40.828, 0.017}, {2722.150, 0.000, 18.038, 0.094}}ms [t=00:03:14.504457][f=0004867] [async=1] threads=6 tasks=3489 {sum,avg}{exec,wait}time={{33121.863, 9.493}, {18352498.000, 5260.103}}ms [t=00:03:14.504473][f=0004867] thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6615.602, 0.000, 793.608, 9.451}, {3672070.750, 1.003, 6642.318, 5245.815}}ms [t=00:03:14.504489][f=0004867] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6631.771, 0.000, 794.081, 9.488}, {3671883.500, 0.117, 6642.406, 5253.052}}ms [t=00:03:14.504501][f=0004867] thread=3 tasks=699 {sum,min,max,avg}{exec,wait}time={{6629.632, 0.000, 793.441, 9.484}, {3669665.750, 0.356, 6642.396, 5249.879}}ms [t=00:03:14.504519][f=0004867] thread=4 tasks=695 {sum,min,max,avg}{exec,wait}time={{6629.602, 0.000, 793.028, 9.539}, {3672550.500, 0.457, 6642.396, 5284.245}}ms [t=00:03:14.504534][f=0004867] thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{6615.255, 0.000, 793.969, 9.505}, {3666328.750, 0.525, 6642.362, 5267.714}}ms [t=00:03:14.504544][f=0004867] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:14.504570][f=0004867] [SpringApp::Kill][2] [t=00:03:14.504661][f=0004867] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:14.504675][f=0004867] [Game::KillLua][1] dtor=0 luaUI=0000015fdebb6b90 [t=00:03:14.504737][f=0004867] Start widgetHandler:Shutdown [t=00:03:14.508024][f=0004867] Shutdown - SaveOrderList Complete [t=00:03:14.509697][f=0004867] Writing last game win data [t=00:03:14.519330][f=0004867] Shutdown - SaveConfigData Complete [t=00:03:14.519388][f=0004867] Shutdown Widget - Chili Highlight [t=00:03:14.519419][f=0004867] Shutdown Widget - Draw After Chili [t=00:03:14.519457][f=0004867] Shutdown Widget - API Unit Tracker GL4 [t=00:03:14.519477][f=0004867] Shutdown Widget - EPIC Menu [t=00:03:14.521701][f=0004867] Shutdown Widget - Chili Widget Selector [t=00:03:14.523142][f=0004867] Shutdown Widget - Depth of Field Shader [t=00:03:14.523180][f=0004867] Shutdown Widget - Chili Minimap [t=00:03:14.523314][f=0004867] Shutdown Widget - Deferred rendering [t=00:03:14.523332][f=0004867] SSAO: Deferred rendering disabled, disabling. [t=00:03:14.525743][f=0004867] Shutdown Widget - Deferred rendering [t=00:03:14.525772][f=0004867] SSAO: Deferred rendering disabled, disabling. [t=00:03:14.526678][f=0004867] Shutdown Widget - Local Team Colors [t=00:03:14.526702][f=0004867] Shutdown Widget - Display Keys 2 [t=00:03:14.526725][f=0004867] Shutdown Widget - Save Game Menu [t=00:03:14.526735][f=0004867] Shutdown Widget - Highlight Model Api GL4 [t=00:03:14.526752][f=0004867] Shutdown Widget - Unit Icons [t=00:03:14.526775][f=0004867] Shutdown Widget - Noises [t=00:03:14.526786][f=0004867] Shutdown Widget - Attrition Counter [t=00:03:14.526984][f=0004867] Shutdown Widget - HealthBars [t=00:03:14.528287][f=0004867] Shutdown Widget - Selected Units GL4 2 [t=00:03:14.528305][f=0004867] Shutdown Widget - BuildETA [t=00:03:14.528318][f=0004867] Shutdown Widget - Chili Chicken Panel [t=00:03:14.528351][f=0004867] Shutdown Widget - External VR Grid [t=00:03:14.528361][f=0004867] Shutdown Widget - Win Counter [t=00:03:14.528370][f=0004867] Shutdown Widget - EndGame APM stats [t=00:03:14.530041][f=0004867] Shutdown Widget - Modular Comm Info [t=00:03:14.530061][f=0004867] Shutdown Widget - Reclaim Field Highlight [t=00:03:14.530073][f=0004867] Shutdown Widget - State Reverse and Latency [t=00:03:14.530082][f=0004867] Shutdown Widget - Startup Info and Selector [t=00:03:14.530101][f=0004867] Shutdown Widget - Music Player v2 [t=00:03:14.530111][f=0004867] Shutdown Widget - Stereo3D [t=00:03:14.530125][f=0004867] Shutdown Widget - Chili EndGame Window [t=00:03:14.530146][f=0004867] Shutdown Widget - Darkening [t=00:03:14.530170][f=0004867] Shutdown Widget - Showeco and Grid Drawer [t=00:03:14.530183][f=0004867] Shutdown Widget - Defense Range Zero-K [t=00:03:14.530193][f=0004867] Shutdown Widget - Grab Input [t=00:03:14.532402][f=0004867] Input grabbing is disabled! [t=00:03:14.532425][f=0004867] Shutdown Widget - Highlight Geos [t=00:03:14.532437][f=0004867] Shutdown Widget - Missile Silo Range [t=00:03:14.532450][f=0004867] Shutdown Widget - Local Widgets Config [t=00:03:14.532466][f=0004867] Shutdown Widget - MinimapEvents [t=00:03:14.532483][f=0004867] Shutdown Widget - Point Tracker [t=00:03:14.532496][f=0004867] Shutdown Widget - Context Menu [t=00:03:14.532505][f=0004867] Shutdown Widget - Transport AI [t=00:03:14.532527][f=0004867] Shutdown Widget - Chili Spectator Panels [t=00:03:14.532538][f=0004867] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:14.532554][f=0004867] Shutdown Widget - Chili Nuke Warning [t=00:03:14.532565][f=0004867] Shutdown Widget - Chili Economy Panel Default [t=00:03:14.532657][f=0004867] Shutdown Widget - Attack Warning [t=00:03:14.532672][f=0004867] Shutdown Widget - Attack AoE [t=00:03:14.532682][f=0004867] Shutdown Widget - Spotter [t=00:03:14.532692][f=0004867] Shutdown Widget - Selection Send [t=00:03:14.532703][f=0004867] Shutdown Widget - TeamPlatter [t=00:03:14.533168][f=0004867] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:14.533285][f=0004867] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:14.533300][f=0004867] Shutdown Widget - LupsManager [t=00:03:14.533330][f=0004867] Shutdown Widget - Global Build Command [t=00:03:14.533522][f=0004867] Shutdown Widget - Newton Firezone [t=00:03:14.533536][f=0004867] Shutdown Widget - Receive Units Indicator [t=00:03:14.533546][f=0004867] Shutdown Widget - Chili Pro Console [t=00:03:14.534016][f=0004867] Shutdown Widget - Persistent Build Height [t=00:03:14.534034][f=0004867] Shutdown Widget - Lasso Terraform GUI [t=00:03:14.534047][f=0004867] Shutdown Widget - Chili Framework [t=00:03:14.534059][f=0004867] Shutdown Widget - Lups [t=00:03:14.534152][f=0004867] Shutdown Widget - Mex Placement Handler [t=00:03:14.534171][f=0004867] Shutdown Widget - Custom Markers [t=00:03:14.534185][f=0004867] Shutdown Widget - Chili Core Selector [t=00:03:14.534260][f=0004867] Shutdown Widget - Select Keys [t=00:03:14.534284][f=0004867] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:14.534308][f=0004867] Shutdown Widget - Pause Screen [t=00:03:14.534412][f=0004867] Shutdown Widget - Bloom Shader Deferred [t=00:03:14.534434][f=0004867] Shutdown Widget - Color Blindness Correction [t=00:03:14.534448][f=0004867] Shutdown Widget - Layout Handler [t=00:03:14.534461][f=0004867] Shutdown Widget - Text To Speech Control [t=00:03:14.534469][f=0004867] End widgetHandler:Shutdown [t=00:03:14.605475][f=0004867] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6876613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1517456479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267} [t=00:03:14.605632][f=0004867] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:14.605646][f=0004867] [Game::KillLua][3] dtor=0 luaRules=0000015f0e146300 [t=00:03:14.605684][f=0004867] Start gadgetHandler:Shutdown [t=00:03:14.605698][f=0004867] Shutdown - StartSetup [t=00:03:14.605707][f=0004867] Shutdown - UnitMorph [t=00:03:14.606162][f=0004867] Shutdown - Carrier Drones [t=00:03:14.606175][f=0004867] Shutdown - Missile Silo Controller [t=00:03:14.606185][f=0004867] Shutdown - Modular Comm Info [t=00:03:14.606198][f=0004867] Shutdown - Terrain Texture Handler [t=00:03:14.606210][f=0004867] Shutdown - UnitCloakShield [t=00:03:14.606426][f=0004867] Shutdown - Starlight Handler [t=00:03:14.606448][f=0004867] End gadgetHandler:Shutdown [t=00:03:14.635111][f=0004867] Start gadgetHandler:Shutdown [t=00:03:14.635135][f=0004867] Shutdown - Teleport Throw [t=00:03:14.635149][f=0004867] Shutdown - UnitMorph [t=00:03:14.635166][f=0004867] Shutdown - Commander Skin Renderer [t=00:03:14.635698][f=0004867] Shutdown - Missile fired callins [t=00:03:14.635730][f=0004867] Shutdown - Modular Comm Info [t=00:03:14.635743][f=0004867] Shutdown - Retreat Command [t=00:03:14.635756][f=0004867] Shutdown - Shockwaves [t=00:03:14.635768][f=0004867] Shutdown - Unit tint API [t=00:03:14.635776][f=0004867] Shutdown - Unit glow API [t=00:03:14.635786][f=0004867] Shutdown - UnitCloakShield [t=00:03:14.635797][f=0004867] Shutdown - Lups Cloak FX [t=00:03:14.635808][f=0004867] Shutdown - Lups [t=00:03:14.635858][f=0004867] Shutdown - Lups Shield [t=00:03:14.635902][f=0004867] End gadgetHandler:Shutdown [t=00:03:14.650509][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 807, 0.0} allocedSize{int+, int-, ext}={0, 0, 122802}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:03:14.650723][f=0004867] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:14.650794][f=0004867] [Game::KillLua][4] dtor=0 [t=00:03:14.650805][f=0004867] [Game::KillLua][5] dtor=0 [t=00:03:14.661336][f=0004867] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-16-08-169_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (81870 bytes) [t=00:03:14.661466][f=0004867] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:14.669890][f=0004867] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:14.669913][f=0004867] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:14.669962][f=0004867] [Sound] [Sound::UpdateThread][4] ctx=0000015f3cbec3a0 dev=0000015f79247970 [t=00:03:14.670207][f=0004867] [Sound] [Sound::UpdateThread][5] ctx=0000015f3cbec3a0 dev=0000015f79247970 [t=00:03:14.670220][f=0004867] [Sound] [Sound::Cleanup][alcDestroyContext(0000015f3cbec3a0)] [t=00:03:14.671529][f=0004867] [Sound] [Sound::Cleanup][alcCloseDevice(0000015f79247970)] [t=00:03:14.671680][f=0004867] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:14.697620][f=0004867] [Sound] [Sound::UpdateThread][6] [t=00:03:14.698243][f=0004867] [Game::~CGame][1] [t=00:03:14.698259][f=0004867] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:14.698267][f=0004867] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:14.698273][f=0004867] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:14.698329][f=0004867] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:14.698339][f=0004867] [Game::KillLua][4] dtor=1 [t=00:03:14.698347][f=0004867] [Game::KillLua][5] dtor=1 [t=00:03:14.698502][f=0004867] [Game::KillMisc][1] [t=00:03:14.698511][f=0004867] [Game::KillMisc][2] [t=00:03:14.698774][f=0004867] [Game::KillMisc][3] [t=00:03:14.698871][f=0004867] [Game::KillRendering][1] [t=00:03:14.699238][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:14.719973][f=0004867] [3DOParser::Kill] allocated 29 pieces [t=00:03:14.720236][f=0004867] [S3OParser::Kill] allocated 5564 pieces [t=00:03:14.720779][f=0004867] [AssParser::Kill] allocated 701 pieces [t=00:03:14.764066][f=0004867] [Game::KillInterface][1] [t=00:03:14.764271][f=0004867] [Game::KillInterface][2] [t=00:03:14.764551][f=0004867] [Game::KillSimulation][1] [t=00:03:14.764610][f=0004867] [Game::KillSimulation][2] [t=00:03:14.776697][f=0004867] [CCollisionHandler] dis-/continuous tests: 17/516614 [t=00:03:14.776724][f=0004867] [Game::KillSimulation][3] [t=00:03:14.777938][f=0004867] [~CPathCache(20x16)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=43 [t=00:03:14.778026][f=0004867] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:14.778117][f=0004867] [~CPathCache(40x32)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=7 [t=00:03:14.778148][f=0004867] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:14.778313][f=0004867] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:14.780272][f=0004867] [LosHandler::Kill] raycast instance cache-{hits,misses}={38,369}; shared=0%; cached=9% [t=00:03:14.788939][f=0004867] [Game::KillSimulation][4] [t=00:03:14.824763][f=0004867] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:14.824799][f=0004867] [Game::~CGame][2] [t=00:03:14.824807][f=0004867] [Game::~CGame][3] [t=00:03:14.824867][f=0004867] [SpringApp::Kill][3] [t=00:03:14.825016][f=0004867] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 335824 bytes sent in 3587 packets (93.623 bytes/packet) 221992 bytes recv'd in 4053 packets (54.772 bytes/packet) {0.105x, 0.110x} relative protocol overhead {up, down} 12067 incoming chunks dropped, 9762 outgoing chunks resent 3596 incoming chunks processed [t=00:03:14.825078][f=0004867] [SpringApp::Kill][4] font=0000015f3c8da180 [t=00:03:14.828687][f=0004867] [SpringApp::Kill][5] [t=00:03:14.831644][f=0004867] [SpringApp::Kill][6] [t=00:03:14.831663] [SpringApp::Kill][7] [t=00:03:14.832597] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:14.832612] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:14.832622] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:14.832636] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:14.832646] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:14.832655] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:14.832667] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:14.832680] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9228, 1048576, 1048576}, EBO = {13842, 2097152, 2097152} [t=00:03:14.832689] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:14.832699] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:14.832717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:14.832729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:14.832739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152} [t=00:03:14.915530] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:14.915709] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:14.915745] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:14.915805] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:03:14.915842] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:14.916882] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>] [t=00:03:14.916931] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:14.916980] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000015f797ad5f0) [t=00:03:14.917141] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2123ms [t=00:03:14.917205] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=81ms [t=00:03:14.917247] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms [t=00:03:14.917278] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:14.917306] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:14.917334] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms [t=00:03:14.917362] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:14.917392] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:14.917426] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=20ms [t=00:03:14.917456] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:14.917483] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:03:14.922037] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000015f792767e0) [t=00:03:14.923122] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:14.923149] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000015f7934e7e0) [t=00:03:14.923248] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:14.923264] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015f79275340) [t=00:03:14.923325] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015f79276310) [t=00:03:14.923409] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015f79276890) [t=00:03:14.923475] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:14.923490] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:14.923547] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:14.923560] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:14.923571] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:14.923581] [VFS] [SpringVFS::DeleteArchives<this=0000015f3cbaa2d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:14.923785] [SpringApp::Kill][8] [t=00:03:14.923809] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:14.923817] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:03:14.923823] [WatchDog::Uninstall][2] [t=00:03:15.128209] [WatchDog::Uninstall][3] [t=00:03:15.128225] [SpringApp::Kill][9]
infolog_full.txt (truncated):