ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117047

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000100] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016075] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016122] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016146]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016161]   
[t=00:00:00.016166]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016172]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016178]   Use "none" to disable the default log sections.
[t=00:00:00.016188] ============== </Log Sections> ==============

[t=00:00:00.016198] ============== <User Config> ==============
[t=00:00:00.016300]   AllowDeferredMapRendering = 1
[t=00:00:00.016309]   AllowDeferredModelRendering = 1
[t=00:00:00.016314]   AnimationMT = 0
[t=00:00:00.016319]   BumpWaterBlurReflection = 1
[t=00:00:00.016323]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016329]   CamFreeScrollSpeed = 50
[t=00:00:00.016334]   CamMode = 1
[t=00:00:00.016339]   CubeTexSizeReflection = 1
[t=00:00:00.016347]   CubeTexSizeSpecular = 1
[t=00:00:00.016366]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016374]   EdgeMoveDynamic = 0
[t=00:00:00.016380]   EdgeMoveWidth = 0.003
[t=00:00:00.016386]   FPSFOV = 90
[t=00:00:00.016392]   FPSScrollSpeed = 50
[t=00:00:00.016398]   FontSize = 18
[t=00:00:00.016405]   FullscreenEdgeMove = 0
[t=00:00:00.016412]   GrassDetail = 0
[t=00:00:00.016418]   GroundDecals = 2
[t=00:00:00.016425]   GroundDetail = 90
[t=00:00:00.016432]   HangTimeout = 30
[t=00:00:00.016448]   HardwareCursor = 1
[t=00:00:00.016453]   InitialNetworkTimeout = 0
[t=00:00:00.016462]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016467]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016472]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016479]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016485]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016490]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016495]   MSAALevel = 1
[t=00:00:00.016500]   MaxParticles = 15000
[t=00:00:00.016511]   MaxSounds = 32
[t=00:00:00.016516]   MaximumTransmissionUnit = 0
[t=00:00:00.016521]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016528]   MiniMapMarker = 0
[t=00:00:00.016533]   MouseDragScrollThreshold = 0
[t=00:00:00.016537]   NetworkLossFactor = 2
[t=00:00:00.016544]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016549]   OverheadScrollSpeed = 50
[t=00:00:00.016554]   ReconnectTimeout = 0
[t=00:00:00.016559]   RotOverheadScrollSpeed = 50
[t=00:00:00.016563]   RotateLogFiles = 1
[t=00:00:00.016571]   ShadowMapSize = 1024
[t=00:00:00.016578]   Shadows = 1
[t=00:00:00.016583]   ShowClock = 0
[t=00:00:00.016588]   SoftParticles = 2
[t=00:00:00.016593]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016600]   UnitIconDist = 151
[t=00:00:00.016605]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016610]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016615]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016622]   UseLuaMemPools = 0
[t=00:00:00.016626]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016657]   VFSCacheArchiveFiles = 0
[t=00:00:00.016666]   VSync = 1
[t=00:00:00.016670]   Water = 4
[t=00:00:00.016675]   WindowBorderless = 1
[t=00:00:00.016679]   WindowPosY = 0
[t=00:00:00.016685]   WindowedEdgeMove = 0
[t=00:00:00.016689]   XResolutionWindowed = 1920
[t=00:00:00.016696]   YResolutionWindowed = 1080
[t=00:00:00.016708] ============== </User Config> ==============

[t=00:00:00.016717] ============== <User System> ==============
[t=00:00:00.016733]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016743]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016754]        Compiler Version: gcc-13.2.0
[t=00:00:00.016808]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016863]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016876]        Binary Word Size: 64-bit (native)
[t=00:00:00.016882]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016893]      Physical CPU Cores: 6
[t=00:00:00.016900]       Logical CPU Cores: 12
[t=00:00:00.016905] ============== </User System> ==============

[t=00:00:00.016912] Run: thread affinity fff
[t=00:00:00.017037] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017045]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017049]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017054]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017058]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018373] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018393] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023872] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040091]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040108]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040114]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040120]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040124]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040145]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040150]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040154]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040159]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040176]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040181]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040185]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040190]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040204]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040209]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040213]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040224]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040229]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040234]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040239]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040247]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040252]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040256]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040261]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040267]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040272]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040276]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040284]         [141] 640x480x24bpp@144Hz
[t=00:00:00.046890]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.046906]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046911]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.046916]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.046920]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.046925]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.046931]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.046963]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.046982]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.046988]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.046992]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046997]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047001]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047006]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047010]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047015]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047019]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047024]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047029]         [35] 640x400x24bpp@144Hz
[t=00:00:00.270293] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.270727] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.270744] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.292076] [GR::LogVersionInfo]
[t=00:00:00.292098]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.292107]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.292136]     GL vendor   : NVIDIA Corporation
[t=00:00:00.292145]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.292154]     GLSL version: 4.60 NVIDIA
[t=00:00:00.292161]     GLEW version: 2.1.0
[t=00:00:00.292172]     GPU memory  : 6144MB (total) / 4899MB (available)
[t=00:00:00.292195]     SDL swap-int: 1
[t=00:00:00.292206]     SDL driver  : windows
[t=00:00:00.292212]     
[t=00:00:00.292221]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.292232]     GLSL shader support       : 1
[t=00:00:00.292247]     GL4 support               : 1
[t=00:00:00.292259]     FBO extension support     : 1
[t=00:00:00.292277]     NVX GPU mem-info support  : 1
[t=00:00:00.292291]     ATI GPU mem-info support  : 0
[t=00:00:00.292307]     Texture clamping to edge  : 1
[t=00:00:00.292321]     NPOT-texture support      : 1 (1)
[t=00:00:00.292336]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.292350]     texture query-LOD support : 1 (1)
[t=00:00:00.292362]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.292376]     Z-buffer depth            : 32 (-)
[t=00:00:00.292393]     primitive-restart support : 1 (1)
[t=00:00:00.292405]     clip-space control support: 1 (1)
[t=00:00:00.292414]     seamless cube-map support : 1 (1)
[t=00:00:00.292426]     frag-depth layout support : 1 (1)
[t=00:00:00.292434]     persistent maps support   : 1 (1)
[t=00:00:00.292468]     explicit attribs location : 1 (1)
[t=00:00:00.292476]     multi draw indirect       : 1 (-)
[t=00:00:00.292487]     array textures            : 1 (-)
[t=00:00:00.292493]     buffer copy support       : 1 (-)
[t=00:00:00.292506]     indirect draw             : 1 (-)
[t=00:00:00.292514]     base instance             : 1 (-)
[t=00:00:00.292518]     
[t=00:00:00.292522]     max. FBO samples              : 32
[t=00:00:00.292529]     max. FS/program texture slots : 32/192
[t=00:00:00.292534]     max. texture size             : 32768
[t=00:00:00.292542]     max. texture anisotropy level : 16.000000
[t=00:00:00.292549]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.292554]     max. draw-buffers             : 8
[t=00:00:00.292562]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.292569]     max. uniform buffer-bindings  : 84
[t=00:00:00.292574]     max. uniform block-size       : 64KB
[t=00:00:00.292580]     max. storage buffer-bindings  : 96
[t=00:00:00.292585]     max. storage block-size       : 2047MB
[t=00:00:00.292591]     
[t=00:00:00.292595]     enable AMD-hacks : 0
[t=00:00:00.292599]     compress MIP-maps: 0
[t=00:00:00.292663]     Number of compressed texture formats: 23
[t=00:00:00.292692]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.292735] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.293033] [GR::UpdateGLConfigs]
[t=00:00:00.293089] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.293099] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.293113] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.293126] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.293133] [GR::InitGLState]
[t=00:00:00.293203] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.377492] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.380811] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.381478] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.389304] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.389357] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.389755] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.390838] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.390852] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.390934] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.391012] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.410385] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.411061] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.413489] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.413832] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.455453] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.455481] [VFS] [SpringVFS::ReserveArchives<this=000001d4e8103890>]
[t=00:00:00.455903] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.458852] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d4e8103890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.458892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.537278] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.537631] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.537720] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.537907] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.538075] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.538308] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.555479] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.555548] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.556270][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.556392][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.556630][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.556653][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.556664][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.556714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.573292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.573323][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.573334][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.573359][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.573371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.655614][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.3ms)
[t=00:00:00.692521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.694495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d4e8278aa0(default) context=000001d4acfc1aa0  numChannels=2 frameSize=8
[t=00:00:00.694582][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.694616][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.694623][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.694630][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.694658][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.694726][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.694737][f=-000001] [Sound]   Devices:
[t=00:00:00.697916][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.697940][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.697956][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.697966][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.697974][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.698677][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.698720][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.762730][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB
[t=00:00:00.764812][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.765685][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.766933][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon
[t=00:00:01.007677][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.008609][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.009158][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.010029][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.082553][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.084030][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.084380][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.086098][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.095553][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.095697][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.095802][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.153928][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.154145][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.154291][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.154351][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.154440][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.251960][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.252187][f=-000001] EndGame Graph disabled
[t=00:00:16.271414][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.271789][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.272023][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.274469][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.274863][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.275270][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.275514][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.275854][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.281797][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.282633][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.282978][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.286178][f=-000001] Input grabbing is enabled!
[t=00:00:16.286247][f=-000001] Input grabbing is enabled!
[t=00:00:16.286420][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.287657][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.288120][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.288840][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.289504][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.290496][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.291000][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.291307][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.291581][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.291874][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.292094][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.292306][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.292553][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.323191][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.324311][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.324692][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.333756][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.334196][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.334469][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.334877][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.335136][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.335464][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.335682][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.335883][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.336249][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.336505][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.336781][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.337292][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.337859][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.338252][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.338733][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.339176][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.340426][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.341257][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.341544][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.366765][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.367237][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.367599][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.368026][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.368284][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.385542][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.386652][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.386987][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.387304][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.387576][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.387931][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.388212][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.389899][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.390699][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.391572][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.391885][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.392333][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.392560][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.392823][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.562757][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.570309][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.570837][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.571563][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.571895][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.596375][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.599108][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.599566][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.599920][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.600384][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.600743][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.601890][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.602292][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.603831][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.604346][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.604683][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.604993][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.605233][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.605625][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.605920][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.607401][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.607600][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.608072][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.608438][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.608454][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.608463][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.608538][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.608769][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.609012][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.609264][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.609900][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.610180][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.610578][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.611099][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.611630][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.611922][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.612226][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.612527][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.612782][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.613143][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.618372][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.624939][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.625542][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.626039][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.627705][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.628020][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.628342][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.630119][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.630777][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.634902][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.635585][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.636207][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.637128][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.637462][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.637705][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.644892][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.646558][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.649278][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.649700][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.650021][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.652530][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.660129][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.660947][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.661361][f=-000001] SetSunLighting
[t=00:00:16.661871][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.663127][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.666434][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.666912][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.667254][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.667471][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.667489][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.667742][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.668995][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.677677][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.683997][f=-000001] Writing last game win data
[t=00:00:16.694151][f=-000001] LuaUI v0.3
[t=00:00:16.879918][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.957970][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.958096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.958532][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.958550][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.974835][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873876}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136}
[t=00:00:17.803339][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.232771][f=-000001] GameID: 6c78e86683569b241bbd0037a7fb0279
[t=00:00:18.233460][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.233484][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.233800][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.234541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.234590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.234613][f=-000001] Connection attempt from HiEnergy
[t=00:00:18.234626][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:18.234777][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.234823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.234860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.234882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.234907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.234929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.234957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.235076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0x562a32964500,(nil)}][locale="C"]"
[t=00:00:18.270497][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.450343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d5201527c0,0000000000000000}][locale="C"]"
[t=00:00:18.450405][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:24.442904][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.482679][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:09.525105][f=0004651] game_message: Metal Extractor is under attack
[t=00:03:14.813456][f=0004810] game_message: Metal Extractor is under attack
[t=00:03:31.059795][f=0005297] game_message: Metal Extractor is under attack
[t=00:03:55.011276][f=0006015] [SpringApp::Kill][1] fromRun=1
[t=00:03:55.011304][f=0006015] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:55.034138][f=0006015]  [async=0] threads=6 tasks=186670 {sum,avg}{exec,wait}time={{3673.875, 0.020}, {12142.442, 0.065}}ms
[t=00:03:55.034164][f=0006015]      thread=1 tasks=37334 {sum,min,max,avg}{exec,wait}time={{788.616, 0.000, 55.845, 0.021}, {1126.046, 0.000, 18446744027136.000, 0.030}}ms
[t=00:03:55.034196][f=0006015]      thread=2 tasks=37334 {sum,min,max,avg}{exec,wait}time={{750.352, 0.000, 55.015, 0.020}, {2711.033, 0.000, 18446744027136.000, 0.073}}ms
[t=00:03:55.034210][f=0006015]      thread=3 tasks=37334 {sum,min,max,avg}{exec,wait}time={{762.992, 0.000, 50.991, 0.020}, {2659.894, 0.000, 18446744027136.000, 0.071}}ms
[t=00:03:55.034223][f=0006015]      thread=4 tasks=37334 {sum,min,max,avg}{exec,wait}time={{642.773, 0.000, 51.333, 0.017}, {2829.687, 0.000, 18446744027136.000, 0.076}}ms
[t=00:03:55.034243][f=0006015]      thread=5 tasks=37334 {sum,min,max,avg}{exec,wait}time={{729.143, 0.000, 56.018, 0.020}, {2815.783, 0.000, 14.016, 0.075}}ms
[t=00:03:55.034258][f=0006015]  [async=1] threads=6 tasks=3502 {sum,avg}{exec,wait}time={{30784.994, 8.791}, {16945510.000, 4838.809}}ms
[t=00:03:55.034272][f=0006015]      thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6150.647, 0.000, 781.848, 8.787}, {3388270.000, 0.032, 6170.814, 4840.386}}ms
[t=00:03:55.034291][f=0006015]      thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6154.273, 0.000, 771.477, 8.804}, {3390630.750, 0.199, 6171.090, 4850.688}}ms
[t=00:03:55.034307][f=0006015]      thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{6164.393, 0.000, 860.327, 8.857}, {3389463.250, 0.368, 6171.010, 4869.918}}ms
[t=00:03:55.034322][f=0006015]      thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{6171.677, 0.000, 858.354, 8.779}, {3390983.000, 0.499, 6171.319, 4823.589}}ms
[t=00:03:55.034341][f=0006015]      thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6144.004, 0.000, 781.224, 8.727}, {3386162.750, 0.605, 6170.830, 4809.890}}ms
[t=00:03:55.034353][f=0006015] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:55.034360][f=0006015] [SpringApp::Kill][2]
[t=00:03:55.034407][f=0006015] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:55.034417][f=0006015] [Game::KillLua][1] dtor=0 luaUI=000001d562869f80
[t=00:03:55.034459][f=0006015] Start widgetHandler:Shutdown
[t=00:03:55.037991][f=0006015] Shutdown - SaveOrderList Complete
[t=00:03:55.040007][f=0006015] Writing last game win data
[t=00:03:55.056751][f=0006015] Shutdown - SaveConfigData Complete
[t=00:03:55.056786][f=0006015] Shutdown Widget - Chili Highlight
[t=00:03:55.056815][f=0006015] Shutdown Widget - Draw After Chili
[t=00:03:55.056832][f=0006015] Shutdown Widget - API Unit Tracker GL4
[t=00:03:55.056857][f=0006015] Shutdown Widget - EPIC Menu
[t=00:03:55.059792][f=0006015] Shutdown Widget - Chili Widget Selector
[t=00:03:55.062245][f=0006015] Shutdown Widget - Depth of Field Shader
[t=00:03:55.062303][f=0006015] Shutdown Widget - Chili Minimap
[t=00:03:55.062515][f=0006015] Shutdown Widget - Deferred rendering
[t=00:03:55.062541][f=0006015] SSAO: Deferred rendering disabled, disabling.
[t=00:03:55.066786][f=0006015] Shutdown Widget - Deferred rendering
[t=00:03:55.066817][f=0006015] SSAO: Deferred rendering disabled, disabling.
[t=00:03:55.068151][f=0006015] Shutdown Widget - Local Team Colors
[t=00:03:55.068174][f=0006015] Shutdown Widget - Display Keys 2
[t=00:03:55.068200][f=0006015] Shutdown Widget - Save Game Menu
[t=00:03:55.068227][f=0006015] Shutdown Widget - Highlight Model Api GL4
[t=00:03:55.068252][f=0006015] Shutdown Widget - Unit Icons
[t=00:03:55.068291][f=0006015] Shutdown Widget - Noises
[t=00:03:55.068305][f=0006015] Shutdown Widget - Attrition Counter
[t=00:03:55.068505][f=0006015] Shutdown Widget - HealthBars
[t=00:03:55.070004][f=0006015] Shutdown Widget - Selected Units GL4 2
[t=00:03:55.070027][f=0006015] Shutdown Widget - BuildETA
[t=00:03:55.070041][f=0006015] Shutdown Widget - Chili Chicken Panel
[t=00:03:55.070091][f=0006015] Shutdown Widget - External VR Grid
[t=00:03:55.070105][f=0006015] Shutdown Widget - Win Counter
[t=00:03:55.070115][f=0006015] Shutdown Widget - EndGame APM stats
[t=00:03:55.071563][f=0006015] Shutdown Widget - Modular Comm Info
[t=00:03:55.071581][f=0006015] Shutdown Widget - Reclaim Field Highlight
[t=00:03:55.071593][f=0006015] Shutdown Widget - State Reverse and Latency
[t=00:03:55.071604][f=0006015] Shutdown Widget - Startup Info and Selector
[t=00:03:55.071637][f=0006015] Shutdown Widget - Music Player v2
[t=00:03:55.071659][f=0006015] Shutdown Widget - Stereo3D
[t=00:03:55.071676][f=0006015] Shutdown Widget - Chili EndGame Window
[t=00:03:55.071701][f=0006015] Shutdown Widget - Darkening
[t=00:03:55.071719][f=0006015] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:55.071732][f=0006015] Shutdown Widget - Defense Range Zero-K
[t=00:03:55.071744][f=0006015] Shutdown Widget - Grab Input
[t=00:03:55.074051][f=0006015] Input grabbing is disabled!
[t=00:03:55.074093][f=0006015] Shutdown Widget - Highlight Geos
[t=00:03:55.074108][f=0006015] Shutdown Widget - Missile Silo Range
[t=00:03:55.074125][f=0006015] Shutdown Widget - Local Widgets Config
[t=00:03:55.074158][f=0006015] Shutdown Widget - MinimapEvents
[t=00:03:55.074170][f=0006015] Shutdown Widget - Point Tracker
[t=00:03:55.074180][f=0006015] Shutdown Widget - Context Menu
[t=00:03:55.074189][f=0006015] Shutdown Widget - Transport AI
[t=00:03:55.074201][f=0006015] Shutdown Widget - Chili Spectator Panels
[t=00:03:55.074225][f=0006015] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:55.074253][f=0006015] Shutdown Widget - Chili Nuke Warning
[t=00:03:55.074274][f=0006015] Shutdown Widget - Chili Economy Panel Default
[t=00:03:55.074412][f=0006015] Shutdown Widget - Attack Warning
[t=00:03:55.074429][f=0006015] Shutdown Widget - Attack AoE
[t=00:03:55.074439][f=0006015] Shutdown Widget - Spotter
[t=00:03:55.074448][f=0006015] Shutdown Widget - Selection Send
[t=00:03:55.074466][f=0006015] Shutdown Widget - TeamPlatter
[t=00:03:55.074920][f=0006015] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:55.075020][f=0006015] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:55.075036][f=0006015] Shutdown Widget - LupsManager
[t=00:03:55.075051][f=0006015] Shutdown Widget - Global Build Command
[t=00:03:55.075187][f=0006015] Shutdown Widget - Newton Firezone
[t=00:03:55.075202][f=0006015] Shutdown Widget - Receive Units Indicator
[t=00:03:55.075212][f=0006015] Shutdown Widget - Chili Pro Console
[t=00:03:55.075711][f=0006015] Shutdown Widget - Persistent Build Height
[t=00:03:55.075728][f=0006015] Shutdown Widget - Lasso Terraform GUI
[t=00:03:55.075737][f=0006015] Shutdown Widget - Chili Framework
[t=00:03:55.075750][f=0006015] Shutdown Widget - Lups
[t=00:03:55.075825][f=0006015] Shutdown Widget - Mex Placement Handler
[t=00:03:55.075842][f=0006015] Shutdown Widget - Custom Markers
[t=00:03:55.075855][f=0006015] Shutdown Widget - Chili Core Selector
[t=00:03:55.075924][f=0006015] Shutdown Widget - Select Keys
[t=00:03:55.075956][f=0006015] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:55.075978][f=0006015] Shutdown Widget - Pause Screen
[t=00:03:55.076082][f=0006015] Shutdown Widget - Bloom Shader Deferred
[t=00:03:55.076098][f=0006015] Shutdown Widget - Color Blindness Correction
[t=00:03:55.076109][f=0006015] Shutdown Widget - Layout Handler
[t=00:03:55.076120][f=0006015] Shutdown Widget - Text To Speech Control
[t=00:03:55.076132][f=0006015] End widgetHandler:Shutdown
[t=00:03:55.139699][f=0006015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8153669, 0.0} allocedSize{int+, int-, ext}={0, 0, 1705162594}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0449}
[t=00:03:55.139835][f=0006015] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:55.139847][f=0006015] [Game::KillLua][3] dtor=0 luaRules=000001d5201527c0
[t=00:03:55.139884][f=0006015] Start gadgetHandler:Shutdown
[t=00:03:55.139897][f=0006015] Shutdown - StartSetup
[t=00:03:55.139912][f=0006015] Shutdown - UnitMorph
[t=00:03:55.140378][f=0006015] Shutdown - Carrier Drones
[t=00:03:55.140391][f=0006015] Shutdown - Missile Silo Controller
[t=00:03:55.140401][f=0006015] Shutdown - Modular Comm Info
[t=00:03:55.140414][f=0006015] Shutdown - Terrain Texture Handler
[t=00:03:55.140427][f=0006015] Shutdown - UnitCloakShield
[t=00:03:55.140553][f=0006015] Shutdown - Starlight Handler
[t=00:03:55.140574][f=0006015] End gadgetHandler:Shutdown
[t=00:03:55.169286][f=0006015] Start gadgetHandler:Shutdown
[t=00:03:55.169307][f=0006015] Shutdown - Teleport Throw
[t=00:03:55.169319][f=0006015] Shutdown - UnitMorph
[t=00:03:55.169334][f=0006015] Shutdown - Commander Skin Renderer
[t=00:03:55.169920][f=0006015] Shutdown - Missile fired callins
[t=00:03:55.169936][f=0006015] Shutdown - Modular Comm Info
[t=00:03:55.169944][f=0006015] Shutdown - Retreat Command
[t=00:03:55.169956][f=0006015] Shutdown - Shockwaves
[t=00:03:55.169965][f=0006015] Shutdown - Unit tint API
[t=00:03:55.169982][f=0006015] Shutdown - Unit glow API
[t=00:03:55.169993][f=0006015] Shutdown - UnitCloakShield
[t=00:03:55.170007][f=0006015] Shutdown - Lups Cloak FX
[t=00:03:55.170022][f=0006015] Shutdown - Lups
[t=00:03:55.170084][f=0006015] Shutdown - Lups Shield
[t=00:03:55.170139][f=0006015] End gadgetHandler:Shutdown
[t=00:03:55.186532][f=0006015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 948, 0.0} allocedSize{int+, int-, ext}={0, 0, 145176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032}
[t=00:03:55.186739][f=0006015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:55.186893][f=0006015] [Game::KillLua][4] dtor=0
[t=00:03:55.186905][f=0006015] [Game::KillLua][5] dtor=0
[t=00:03:55.198683][f=0006015] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-26-54-019_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (100261 bytes)
[t=00:03:55.198774][f=0006015] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:55.229372][f=0006015] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:55.229407][f=0006015] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:55.229533][f=0006015] [Sound] [Sound::UpdateThread][4] ctx=000001d4acfc1aa0 dev=000001d4e8278aa0
[t=00:03:55.229769][f=0006015] [Sound] [Sound::UpdateThread][5] ctx=000001d4acfc1aa0 dev=000001d4e8278aa0
[t=00:03:55.229803][f=0006015] [Sound] [Sound::Cleanup][alcDestroyContext(000001d4acfc1aa0)]
[t=00:03:55.230896][f=0006015] [Sound] [Sound::Cleanup][alcCloseDevice(000001d4e8278aa0)]
[t=00:03:55.232968][f=0006015] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:55.256604][f=0006015] [Sound] [Sound::UpdateThread][6]
[t=00:03:55.257267][f=0006015] [Game::~CGame][1]
[t=00:03:55.257298][f=0006015] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:55.257306][f=0006015] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:55.257314][f=0006015] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:55.257320][f=0006015] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:55.257326][f=0006015] [Game::KillLua][4] dtor=1
[t=00:03:55.257333][f=0006015] [Game::KillLua][5] dtor=1
[t=00:03:55.257513][f=0006015] [Game::KillMisc][1]
[t=00:03:55.257522][f=0006015] [Game::KillMisc][2]
[t=00:03:55.257784][f=0006015] [Game::KillMisc][3]
[t=00:03:55.257879][f=0006015] [Game::KillRendering][1]
[t=00:03:55.258151][f=0006015] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:55.276650][f=0006015] [3DOParser::Kill] allocated 29 pieces
[t=00:03:55.276752][f=0006015] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:55.277034][f=0006015] [AssParser::Kill] allocated 701 pieces
[t=00:03:55.321655][f=0006015] [Game::KillInterface][1]
[t=00:03:55.321885][f=0006015] [Game::KillInterface][2]
[t=00:03:55.322196][f=0006015] [Game::KillSimulation][1]
[t=00:03:55.322251][f=0006015] [Game::KillSimulation][2]
[t=00:03:55.333152][f=0006015] [CCollisionHandler] dis-/continuous tests: 92/1512295
[t=00:03:55.333255][f=0006015] [Game::KillSimulation][3]
[t=00:03:55.334614][f=0006015] [~CPathCache(20x16)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=11
[t=00:03:55.334711][f=0006015] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:55.334787][f=0006015] [~CPathCache(40x32)] cacheHits=3 hitPercentage=4% numHashColls=0 maxCacheSize=12
[t=00:03:55.334861][f=0006015] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:55.335027][f=0006015] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:55.337144][f=0006015] [LosHandler::Kill] raycast instance cache-{hits,misses}={42,677}; shared=0%; cached=6%
[t=00:03:55.345904][f=0006015] [Game::KillSimulation][4]
[t=00:03:55.379354][f=0006015] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:55.379414][f=0006015] [Game::~CGame][2]
[t=00:03:55.379423][f=0006015] [Game::~CGame][3]
[t=00:03:55.379683][f=0006015] [SpringApp::Kill][3]
[t=00:03:55.379841][f=0006015] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    422766 bytes sent   in 4377 packets (96.588 bytes/packet)
    272842 bytes recv'd in 4951 packets (55.108 bytes/packet)
    {0.104x, 0.109x} relative protocol overhead {up, down}
    14978 incoming chunks dropped, 12100 outgoing chunks resent
    4442 incoming chunks processed

[t=00:03:55.379900][f=0006015] [SpringApp::Kill][4] font=000001d4ace5bf40
[t=00:03:55.384426][f=0006015] [SpringApp::Kill][5]
[t=00:03:55.386722][f=0006015] [SpringApp::Kill][6]
[t=00:03:55.386739] [SpringApp::Kill][7]
[t=00:03:55.387837] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:55.387866] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:55.387878] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:55.387887] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:55.387896] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:55.387908] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:55.387917] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152}
[t=00:03:55.387926] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15892, 1048576, 1048576}, EBO = {23838, 2097152, 2097152}
[t=00:03:55.387940] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:55.387949] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:55.387958] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:55.387971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:55.387983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152}
[t=00:03:55.487938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:55.487970] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:55.487992] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:55.487999] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:03:55.488037] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:55.489229] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>]
[t=00:03:55.489256] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:55.489269] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d4e87deb40)
[t=00:03:55.489481] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2152ms
[t=00:03:55.489534]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=175ms
[t=00:03:55.489544]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms
[t=00:03:55.489553]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:03:55.489563]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:03:55.489584]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:03:55.489596]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:03:55.489607]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms
[t=00:03:55.489621]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:03:55.489632]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:03:55.489650]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:03:55.493114] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d4e82af520)
[t=00:03:55.494155] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:55.494181] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001d4e8389a50)
[t=00:03:55.494292] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:55.494328] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d4e82afcb0)
[t=00:03:55.494392] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d4e82aeb80)
[t=00:03:55.494505] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d4e82ae810)
[t=00:03:55.494650] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:55.494666] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:55.494748] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:55.494761] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:55.494782] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:55.494794] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:55.496367] [SpringApp::Kill][8]
[t=00:03:55.496379] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:55.496387] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1)
[t=00:03:55.496393] [WatchDog::Uninstall][2]
[t=00:03:56.145183] [WatchDog::Uninstall][3]
[t=00:03:56.145228] [SpringApp::Kill][9]