Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000100] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016075] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016122] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016146] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016161] [t=00:00:00.016166] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016172] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016178] Use "none" to disable the default log sections. [t=00:00:00.016188] ============== </Log Sections> ============== [t=00:00:00.016198] ============== <User Config> ============== [t=00:00:00.016300] AllowDeferredMapRendering = 1 [t=00:00:00.016309] AllowDeferredModelRendering = 1 [t=00:00:00.016314] AnimationMT = 0 [t=00:00:00.016319] BumpWaterBlurReflection = 1 [t=00:00:00.016323] BumpWaterTexSizeReflection = 128 [t=00:00:00.016329] CamFreeScrollSpeed = 50 [t=00:00:00.016334] CamMode = 1 [t=00:00:00.016339] CubeTexSizeReflection = 1 [t=00:00:00.016347] CubeTexSizeSpecular = 1 [t=00:00:00.016366] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016374] EdgeMoveDynamic = 0 [t=00:00:00.016380] EdgeMoveWidth = 0.003 [t=00:00:00.016386] FPSFOV = 90 [t=00:00:00.016392] FPSScrollSpeed = 50 [t=00:00:00.016398] FontSize = 18 [t=00:00:00.016405] FullscreenEdgeMove = 0 [t=00:00:00.016412] GrassDetail = 0 [t=00:00:00.016418] GroundDecals = 2 [t=00:00:00.016425] GroundDetail = 90 [t=00:00:00.016432] HangTimeout = 30 [t=00:00:00.016448] HardwareCursor = 1 [t=00:00:00.016453] InitialNetworkTimeout = 0 [t=00:00:00.016462] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016467] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016472] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016479] LinkOutgoingBandwidth = 262144 [t=00:00:00.016485] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016490] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016495] MSAALevel = 1 [t=00:00:00.016500] MaxParticles = 15000 [t=00:00:00.016511] MaxSounds = 32 [t=00:00:00.016516] MaximumTransmissionUnit = 0 [t=00:00:00.016521] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016528] MiniMapMarker = 0 [t=00:00:00.016533] MouseDragScrollThreshold = 0 [t=00:00:00.016537] NetworkLossFactor = 2 [t=00:00:00.016544] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016549] OverheadScrollSpeed = 50 [t=00:00:00.016554] ReconnectTimeout = 0 [t=00:00:00.016559] RotOverheadScrollSpeed = 50 [t=00:00:00.016563] RotateLogFiles = 1 [t=00:00:00.016571] ShadowMapSize = 1024 [t=00:00:00.016578] Shadows = 1 [t=00:00:00.016583] ShowClock = 0 [t=00:00:00.016588] SoftParticles = 2 [t=00:00:00.016593] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016600] UnitIconDist = 151 [t=00:00:00.016605] UpdateBoundingVolumeMT = 0 [t=00:00:00.016610] UpdateWeaponVectorsMT = 0 [t=00:00:00.016615] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016622] UseLuaMemPools = 0 [t=00:00:00.016626] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016657] VFSCacheArchiveFiles = 0 [t=00:00:00.016666] VSync = 1 [t=00:00:00.016670] Water = 4 [t=00:00:00.016675] WindowBorderless = 1 [t=00:00:00.016679] WindowPosY = 0 [t=00:00:00.016685] WindowedEdgeMove = 0 [t=00:00:00.016689] XResolutionWindowed = 1920 [t=00:00:00.016696] YResolutionWindowed = 1080 [t=00:00:00.016708] ============== </User Config> ============== [t=00:00:00.016717] ============== <User System> ============== [t=00:00:00.016733] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016743] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016754] Compiler Version: gcc-13.2.0 [t=00:00:00.016808] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016863] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016876] Binary Word Size: 64-bit (native) [t=00:00:00.016882] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016893] Physical CPU Cores: 6 [t=00:00:00.016900] Logical CPU Cores: 12 [t=00:00:00.016905] ============== </User System> ============== [t=00:00:00.016912] Run: thread affinity fff [t=00:00:00.017037] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017045] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017049] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017054] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017058] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018373] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018393] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023872] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040091] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040108] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040114] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040120] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040124] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040145] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040150] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040154] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040159] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040176] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040181] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040185] [50] 1600x900x24bpp@144Hz [t=00:00:00.040190] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040204] [62] 1440x900x24bpp@144Hz [t=00:00:00.040209] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040213] [73] 1366x768x24bpp@144Hz [t=00:00:00.040224] [78] 1360x768x24bpp@144Hz [t=00:00:00.040229] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040234] [89] 1280x960x24bpp@144Hz [t=00:00:00.040239] [94] 1280x800x24bpp@144Hz [t=00:00:00.040247] [99] 1280x768x24bpp@144Hz [t=00:00:00.040252] [104] 1280x720x24bpp@144Hz [t=00:00:00.040256] [111] 1152x864x24bpp@144Hz [t=00:00:00.040261] [116] 1024x768x24bpp@144Hz [t=00:00:00.040267] [123] 800x600x24bpp@144Hz [t=00:00:00.040272] [130] 720x576x24bpp@144Hz [t=00:00:00.040276] [135] 720x480x24bpp@144Hz [t=00:00:00.040284] [141] 640x480x24bpp@144Hz [t=00:00:00.046890] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046906] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046911] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046916] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046920] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046925] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046931] [11] 1366x768x24bpp@144Hz [t=00:00:00.046963] [13] 1360x768x24bpp@144Hz [t=00:00:00.046982] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046988] [17] 1280x960x24bpp@144Hz [t=00:00:00.046992] [19] 1280x800x24bpp@144Hz [t=00:00:00.046997] [21] 1280x768x24bpp@144Hz [t=00:00:00.047001] [23] 1280x720x24bpp@144Hz [t=00:00:00.047006] [25] 1280x600x24bpp@144Hz [t=00:00:00.047010] [27] 1152x864x24bpp@144Hz [t=00:00:00.047015] [29] 1024x768x24bpp@144Hz [t=00:00:00.047019] [31] 800x600x24bpp@144Hz [t=00:00:00.047024] [33] 640x480x24bpp@144Hz [t=00:00:00.047029] [35] 640x400x24bpp@144Hz [t=00:00:00.270293] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270727] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.270744] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.292076] [GR::LogVersionInfo] [t=00:00:00.292098] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.292107] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.292136] GL vendor : NVIDIA Corporation [t=00:00:00.292145] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.292154] GLSL version: 4.60 NVIDIA [t=00:00:00.292161] GLEW version: 2.1.0 [t=00:00:00.292172] GPU memory : 6144MB (total) / 4899MB (available) [t=00:00:00.292195] SDL swap-int: 1 [t=00:00:00.292206] SDL driver : windows [t=00:00:00.292212] [t=00:00:00.292221] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.292232] GLSL shader support : 1 [t=00:00:00.292247] GL4 support : 1 [t=00:00:00.292259] FBO extension support : 1 [t=00:00:00.292277] NVX GPU mem-info support : 1 [t=00:00:00.292291] ATI GPU mem-info support : 0 [t=00:00:00.292307] Texture clamping to edge : 1 [t=00:00:00.292321] NPOT-texture support : 1 (1) [t=00:00:00.292336] S3TC/DXT1 texture support : 1/1 [t=00:00:00.292350] texture query-LOD support : 1 (1) [t=00:00:00.292362] MSAA frame-buffer support : 1 (1) [t=00:00:00.292376] Z-buffer depth : 32 (-) [t=00:00:00.292393] primitive-restart support : 1 (1) [t=00:00:00.292405] clip-space control support: 1 (1) [t=00:00:00.292414] seamless cube-map support : 1 (1) [t=00:00:00.292426] frag-depth layout support : 1 (1) [t=00:00:00.292434] persistent maps support : 1 (1) [t=00:00:00.292468] explicit attribs location : 1 (1) [t=00:00:00.292476] multi draw indirect : 1 (-) [t=00:00:00.292487] array textures : 1 (-) [t=00:00:00.292493] buffer copy support : 1 (-) [t=00:00:00.292506] indirect draw : 1 (-) [t=00:00:00.292514] base instance : 1 (-) [t=00:00:00.292518] [t=00:00:00.292522] max. FBO samples : 32 [t=00:00:00.292529] max. FS/program texture slots : 32/192 [t=00:00:00.292534] max. texture size : 32768 [t=00:00:00.292542] max. texture anisotropy level : 16.000000 [t=00:00:00.292549] max. vec4 varyings/attributes : 31/16 [t=00:00:00.292554] max. draw-buffers : 8 [t=00:00:00.292562] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.292569] max. uniform buffer-bindings : 84 [t=00:00:00.292574] max. uniform block-size : 64KB [t=00:00:00.292580] max. storage buffer-bindings : 96 [t=00:00:00.292585] max. storage block-size : 2047MB [t=00:00:00.292591] [t=00:00:00.292595] enable AMD-hacks : 0 [t=00:00:00.292599] compress MIP-maps: 0 [t=00:00:00.292663] Number of compressed texture formats: 23 [t=00:00:00.292692] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.292735] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.293033] [GR::UpdateGLConfigs] [t=00:00:00.293089] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.293099] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.293113] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.293126] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.293133] [GR::InitGLState] [t=00:00:00.293203] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.377492] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.380811] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.381478] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.389304] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.389357] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.389755] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.390838] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.390852] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.390934] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.391012] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.410385] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.411061] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.413489] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.413832] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.455453] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.455481] [VFS] [SpringVFS::ReserveArchives<this=000001d4e8103890>] [t=00:00:00.455903] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.458852] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d4e8103890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.458892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.537278] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.537631] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.537720] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.537907] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.538075] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.538308] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.555479] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.555548] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.556270][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.556392][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.556630][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.556653][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.556664][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.556714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.573292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.573323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.573334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.573359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.573371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.655614][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.3ms) [t=00:00:00.692521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.694495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d4e8278aa0(default) context=000001d4acfc1aa0 numChannels=2 frameSize=8 [t=00:00:00.694582][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.694616][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.694623][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.694630][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.694658][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.694726][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.694737][f=-000001] [Sound] Devices: [t=00:00:00.697916][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.697940][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.697956][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.697966][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.697974][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.698677][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.698720][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.762730][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB [t=00:00:00.764812][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.765685][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.766933][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.007677][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.008609][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.009158][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.010029][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.082553][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.084030][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.084380][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.086098][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d4e8103890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.095553][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.095697][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.095802][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.153928][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.154145][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.154291][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.154351][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.154440][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.251960][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.252187][f=-000001] EndGame Graph disabled [t=00:00:16.271414][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.271789][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.272023][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.274469][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.274863][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.275270][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.275514][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.275854][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.281797][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.282633][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.282978][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.286178][f=-000001] Input grabbing is enabled! [t=00:00:16.286247][f=-000001] Input grabbing is enabled! [t=00:00:16.286420][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.287657][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.288120][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.288840][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.289504][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.290496][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.291000][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.291307][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.291581][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.291874][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.292094][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.292306][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.292553][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.323191][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.324311][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.324692][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.333756][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.334196][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.334469][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.334877][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.335136][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.335464][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.335682][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.335883][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.336249][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.336505][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.336781][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.337292][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.337859][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.338252][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.338733][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.339176][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.340426][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.341257][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.341544][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.366765][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.367237][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.367599][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.368026][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.368284][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.385542][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.386652][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.386987][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.387304][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.387576][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.387931][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.388212][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.389899][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.390699][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.391572][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.391885][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.392333][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.392560][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.392823][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.562757][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.570309][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.570837][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.571563][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.571895][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.596375][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.599108][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.599566][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.599920][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.600384][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.600743][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.601890][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.602292][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.603831][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.604346][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.604683][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.604993][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.605233][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.605625][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.605920][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.607401][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.607600][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.608072][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.608438][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.608454][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.608463][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.608538][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.608769][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.609012][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.609264][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.609900][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.610180][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.610578][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.611099][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.611630][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.611922][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.612226][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.612527][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.612782][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.613143][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.618372][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.624939][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.625542][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.626039][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.627705][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.628020][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.628342][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.630119][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.630777][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.634902][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.635585][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.636207][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.637128][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.637462][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.637705][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.644892][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.646558][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.649278][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.649700][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.650021][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.652530][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.660129][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.660947][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.661361][f=-000001] SetSunLighting [t=00:00:16.661871][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.663127][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.666434][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.666912][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.667254][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.667471][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.667489][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.667742][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.668995][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.677677][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.683997][f=-000001] Writing last game win data [t=00:00:16.694151][f=-000001] LuaUI v0.3 [t=00:00:16.879918][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.957970][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.958096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.958532][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.958550][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.974835][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873876}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136} [t=00:00:17.803339][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.232771][f=-000001] GameID: 6c78e86683569b241bbd0037a7fb0279 [t=00:00:18.233460][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.233484][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.233800][f=-000001] -> Connection established (given id 0) [t=00:00:18.234541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.234590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.234613][f=-000001] Connection attempt from HiEnergy [t=00:00:18.234626][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:18.234777][f=-000001] -> Connection established (given id 1) [t=00:00:18.234823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.234860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.234882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.234907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.234929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.234957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.235076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0x562a32964500,(nil)}][locale="C"]" [t=00:00:18.270497][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.450343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d5201527c0,0000000000000000}][locale="C"]" [t=00:00:18.450405][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.442904][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.482679][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:09.525105][f=0004651] game_message: Metal Extractor is under attack [t=00:03:14.813456][f=0004810] game_message: Metal Extractor is under attack [t=00:03:31.059795][f=0005297] game_message: Metal Extractor is under attack [t=00:03:55.011276][f=0006015] [SpringApp::Kill][1] fromRun=1 [t=00:03:55.011304][f=0006015] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:55.034138][f=0006015] [async=0] threads=6 tasks=186670 {sum,avg}{exec,wait}time={{3673.875, 0.020}, {12142.442, 0.065}}ms [t=00:03:55.034164][f=0006015] thread=1 tasks=37334 {sum,min,max,avg}{exec,wait}time={{788.616, 0.000, 55.845, 0.021}, {1126.046, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:55.034196][f=0006015] thread=2 tasks=37334 {sum,min,max,avg}{exec,wait}time={{750.352, 0.000, 55.015, 0.020}, {2711.033, 0.000, 18446744027136.000, 0.073}}ms [t=00:03:55.034210][f=0006015] thread=3 tasks=37334 {sum,min,max,avg}{exec,wait}time={{762.992, 0.000, 50.991, 0.020}, {2659.894, 0.000, 18446744027136.000, 0.071}}ms [t=00:03:55.034223][f=0006015] thread=4 tasks=37334 {sum,min,max,avg}{exec,wait}time={{642.773, 0.000, 51.333, 0.017}, {2829.687, 0.000, 18446744027136.000, 0.076}}ms [t=00:03:55.034243][f=0006015] thread=5 tasks=37334 {sum,min,max,avg}{exec,wait}time={{729.143, 0.000, 56.018, 0.020}, {2815.783, 0.000, 14.016, 0.075}}ms [t=00:03:55.034258][f=0006015] [async=1] threads=6 tasks=3502 {sum,avg}{exec,wait}time={{30784.994, 8.791}, {16945510.000, 4838.809}}ms [t=00:03:55.034272][f=0006015] thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6150.647, 0.000, 781.848, 8.787}, {3388270.000, 0.032, 6170.814, 4840.386}}ms [t=00:03:55.034291][f=0006015] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6154.273, 0.000, 771.477, 8.804}, {3390630.750, 0.199, 6171.090, 4850.688}}ms [t=00:03:55.034307][f=0006015] thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{6164.393, 0.000, 860.327, 8.857}, {3389463.250, 0.368, 6171.010, 4869.918}}ms [t=00:03:55.034322][f=0006015] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{6171.677, 0.000, 858.354, 8.779}, {3390983.000, 0.499, 6171.319, 4823.589}}ms [t=00:03:55.034341][f=0006015] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6144.004, 0.000, 781.224, 8.727}, {3386162.750, 0.605, 6170.830, 4809.890}}ms [t=00:03:55.034353][f=0006015] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:55.034360][f=0006015] [SpringApp::Kill][2] [t=00:03:55.034407][f=0006015] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:55.034417][f=0006015] [Game::KillLua][1] dtor=0 luaUI=000001d562869f80 [t=00:03:55.034459][f=0006015] Start widgetHandler:Shutdown [t=00:03:55.037991][f=0006015] Shutdown - SaveOrderList Complete [t=00:03:55.040007][f=0006015] Writing last game win data [t=00:03:55.056751][f=0006015] Shutdown - SaveConfigData Complete [t=00:03:55.056786][f=0006015] Shutdown Widget - Chili Highlight [t=00:03:55.056815][f=0006015] Shutdown Widget - Draw After Chili [t=00:03:55.056832][f=0006015] Shutdown Widget - API Unit Tracker GL4 [t=00:03:55.056857][f=0006015] Shutdown Widget - EPIC Menu [t=00:03:55.059792][f=0006015] Shutdown Widget - Chili Widget Selector [t=00:03:55.062245][f=0006015] Shutdown Widget - Depth of Field Shader [t=00:03:55.062303][f=0006015] Shutdown Widget - Chili Minimap [t=00:03:55.062515][f=0006015] Shutdown Widget - Deferred rendering [t=00:03:55.062541][f=0006015] SSAO: Deferred rendering disabled, disabling. [t=00:03:55.066786][f=0006015] Shutdown Widget - Deferred rendering [t=00:03:55.066817][f=0006015] SSAO: Deferred rendering disabled, disabling. [t=00:03:55.068151][f=0006015] Shutdown Widget - Local Team Colors [t=00:03:55.068174][f=0006015] Shutdown Widget - Display Keys 2 [t=00:03:55.068200][f=0006015] Shutdown Widget - Save Game Menu [t=00:03:55.068227][f=0006015] Shutdown Widget - Highlight Model Api GL4 [t=00:03:55.068252][f=0006015] Shutdown Widget - Unit Icons [t=00:03:55.068291][f=0006015] Shutdown Widget - Noises [t=00:03:55.068305][f=0006015] Shutdown Widget - Attrition Counter [t=00:03:55.068505][f=0006015] Shutdown Widget - HealthBars [t=00:03:55.070004][f=0006015] Shutdown Widget - Selected Units GL4 2 [t=00:03:55.070027][f=0006015] Shutdown Widget - BuildETA [t=00:03:55.070041][f=0006015] Shutdown Widget - Chili Chicken Panel [t=00:03:55.070091][f=0006015] Shutdown Widget - External VR Grid [t=00:03:55.070105][f=0006015] Shutdown Widget - Win Counter [t=00:03:55.070115][f=0006015] Shutdown Widget - EndGame APM stats [t=00:03:55.071563][f=0006015] Shutdown Widget - Modular Comm Info [t=00:03:55.071581][f=0006015] Shutdown Widget - Reclaim Field Highlight [t=00:03:55.071593][f=0006015] Shutdown Widget - State Reverse and Latency [t=00:03:55.071604][f=0006015] Shutdown Widget - Startup Info and Selector [t=00:03:55.071637][f=0006015] Shutdown Widget - Music Player v2 [t=00:03:55.071659][f=0006015] Shutdown Widget - Stereo3D [t=00:03:55.071676][f=0006015] Shutdown Widget - Chili EndGame Window [t=00:03:55.071701][f=0006015] Shutdown Widget - Darkening [t=00:03:55.071719][f=0006015] Shutdown Widget - Showeco and Grid Drawer [t=00:03:55.071732][f=0006015] Shutdown Widget - Defense Range Zero-K [t=00:03:55.071744][f=0006015] Shutdown Widget - Grab Input [t=00:03:55.074051][f=0006015] Input grabbing is disabled! [t=00:03:55.074093][f=0006015] Shutdown Widget - Highlight Geos [t=00:03:55.074108][f=0006015] Shutdown Widget - Missile Silo Range [t=00:03:55.074125][f=0006015] Shutdown Widget - Local Widgets Config [t=00:03:55.074158][f=0006015] Shutdown Widget - MinimapEvents [t=00:03:55.074170][f=0006015] Shutdown Widget - Point Tracker [t=00:03:55.074180][f=0006015] Shutdown Widget - Context Menu [t=00:03:55.074189][f=0006015] Shutdown Widget - Transport AI [t=00:03:55.074201][f=0006015] Shutdown Widget - Chili Spectator Panels [t=00:03:55.074225][f=0006015] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:55.074253][f=0006015] Shutdown Widget - Chili Nuke Warning [t=00:03:55.074274][f=0006015] Shutdown Widget - Chili Economy Panel Default [t=00:03:55.074412][f=0006015] Shutdown Widget - Attack Warning [t=00:03:55.074429][f=0006015] Shutdown Widget - Attack AoE [t=00:03:55.074439][f=0006015] Shutdown Widget - Spotter [t=00:03:55.074448][f=0006015] Shutdown Widget - Selection Send [t=00:03:55.074466][f=0006015] Shutdown Widget - TeamPlatter [t=00:03:55.074920][f=0006015] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:55.075020][f=0006015] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:55.075036][f=0006015] Shutdown Widget - LupsManager [t=00:03:55.075051][f=0006015] Shutdown Widget - Global Build Command [t=00:03:55.075187][f=0006015] Shutdown Widget - Newton Firezone [t=00:03:55.075202][f=0006015] Shutdown Widget - Receive Units Indicator [t=00:03:55.075212][f=0006015] Shutdown Widget - Chili Pro Console [t=00:03:55.075711][f=0006015] Shutdown Widget - Persistent Build Height [t=00:03:55.075728][f=0006015] Shutdown Widget - Lasso Terraform GUI [t=00:03:55.075737][f=0006015] Shutdown Widget - Chili Framework [t=00:03:55.075750][f=0006015] Shutdown Widget - Lups [t=00:03:55.075825][f=0006015] Shutdown Widget - Mex Placement Handler [t=00:03:55.075842][f=0006015] Shutdown Widget - Custom Markers [t=00:03:55.075855][f=0006015] Shutdown Widget - Chili Core Selector [t=00:03:55.075924][f=0006015] Shutdown Widget - Select Keys [t=00:03:55.075956][f=0006015] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:55.075978][f=0006015] Shutdown Widget - Pause Screen [t=00:03:55.076082][f=0006015] Shutdown Widget - Bloom Shader Deferred [t=00:03:55.076098][f=0006015] Shutdown Widget - Color Blindness Correction [t=00:03:55.076109][f=0006015] Shutdown Widget - Layout Handler [t=00:03:55.076120][f=0006015] Shutdown Widget - Text To Speech Control [t=00:03:55.076132][f=0006015] End widgetHandler:Shutdown [t=00:03:55.139699][f=0006015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8153669, 0.0} allocedSize{int+, int-, ext}={0, 0, 1705162594}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0449} [t=00:03:55.139835][f=0006015] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:55.139847][f=0006015] [Game::KillLua][3] dtor=0 luaRules=000001d5201527c0 [t=00:03:55.139884][f=0006015] Start gadgetHandler:Shutdown [t=00:03:55.139897][f=0006015] Shutdown - StartSetup [t=00:03:55.139912][f=0006015] Shutdown - UnitMorph [t=00:03:55.140378][f=0006015] Shutdown - Carrier Drones [t=00:03:55.140391][f=0006015] Shutdown - Missile Silo Controller [t=00:03:55.140401][f=0006015] Shutdown - Modular Comm Info [t=00:03:55.140414][f=0006015] Shutdown - Terrain Texture Handler [t=00:03:55.140427][f=0006015] Shutdown - UnitCloakShield [t=00:03:55.140553][f=0006015] Shutdown - Starlight Handler [t=00:03:55.140574][f=0006015] End gadgetHandler:Shutdown [t=00:03:55.169286][f=0006015] Start gadgetHandler:Shutdown [t=00:03:55.169307][f=0006015] Shutdown - Teleport Throw [t=00:03:55.169319][f=0006015] Shutdown - UnitMorph [t=00:03:55.169334][f=0006015] Shutdown - Commander Skin Renderer [t=00:03:55.169920][f=0006015] Shutdown - Missile fired callins [t=00:03:55.169936][f=0006015] Shutdown - Modular Comm Info [t=00:03:55.169944][f=0006015] Shutdown - Retreat Command [t=00:03:55.169956][f=0006015] Shutdown - Shockwaves [t=00:03:55.169965][f=0006015] Shutdown - Unit tint API [t=00:03:55.169982][f=0006015] Shutdown - Unit glow API [t=00:03:55.169993][f=0006015] Shutdown - UnitCloakShield [t=00:03:55.170007][f=0006015] Shutdown - Lups Cloak FX [t=00:03:55.170022][f=0006015] Shutdown - Lups [t=00:03:55.170084][f=0006015] Shutdown - Lups Shield [t=00:03:55.170139][f=0006015] End gadgetHandler:Shutdown [t=00:03:55.186532][f=0006015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 948, 0.0} allocedSize{int+, int-, ext}={0, 0, 145176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032} [t=00:03:55.186739][f=0006015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:55.186893][f=0006015] [Game::KillLua][4] dtor=0 [t=00:03:55.186905][f=0006015] [Game::KillLua][5] dtor=0 [t=00:03:55.198683][f=0006015] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-26-54-019_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (100261 bytes) [t=00:03:55.198774][f=0006015] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:55.229372][f=0006015] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:55.229407][f=0006015] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:55.229533][f=0006015] [Sound] [Sound::UpdateThread][4] ctx=000001d4acfc1aa0 dev=000001d4e8278aa0 [t=00:03:55.229769][f=0006015] [Sound] [Sound::UpdateThread][5] ctx=000001d4acfc1aa0 dev=000001d4e8278aa0 [t=00:03:55.229803][f=0006015] [Sound] [Sound::Cleanup][alcDestroyContext(000001d4acfc1aa0)] [t=00:03:55.230896][f=0006015] [Sound] [Sound::Cleanup][alcCloseDevice(000001d4e8278aa0)] [t=00:03:55.232968][f=0006015] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:55.256604][f=0006015] [Sound] [Sound::UpdateThread][6] [t=00:03:55.257267][f=0006015] [Game::~CGame][1] [t=00:03:55.257298][f=0006015] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:55.257306][f=0006015] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:55.257314][f=0006015] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:55.257320][f=0006015] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:55.257326][f=0006015] [Game::KillLua][4] dtor=1 [t=00:03:55.257333][f=0006015] [Game::KillLua][5] dtor=1 [t=00:03:55.257513][f=0006015] [Game::KillMisc][1] [t=00:03:55.257522][f=0006015] [Game::KillMisc][2] [t=00:03:55.257784][f=0006015] [Game::KillMisc][3] [t=00:03:55.257879][f=0006015] [Game::KillRendering][1] [t=00:03:55.258151][f=0006015] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:55.276650][f=0006015] [3DOParser::Kill] allocated 29 pieces [t=00:03:55.276752][f=0006015] [S3OParser::Kill] allocated 5564 pieces [t=00:03:55.277034][f=0006015] [AssParser::Kill] allocated 701 pieces [t=00:03:55.321655][f=0006015] [Game::KillInterface][1] [t=00:03:55.321885][f=0006015] [Game::KillInterface][2] [t=00:03:55.322196][f=0006015] [Game::KillSimulation][1] [t=00:03:55.322251][f=0006015] [Game::KillSimulation][2] [t=00:03:55.333152][f=0006015] [CCollisionHandler] dis-/continuous tests: 92/1512295 [t=00:03:55.333255][f=0006015] [Game::KillSimulation][3] [t=00:03:55.334614][f=0006015] [~CPathCache(20x16)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=11 [t=00:03:55.334711][f=0006015] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:55.334787][f=0006015] [~CPathCache(40x32)] cacheHits=3 hitPercentage=4% numHashColls=0 maxCacheSize=12 [t=00:03:55.334861][f=0006015] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:55.335027][f=0006015] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:55.337144][f=0006015] [LosHandler::Kill] raycast instance cache-{hits,misses}={42,677}; shared=0%; cached=6% [t=00:03:55.345904][f=0006015] [Game::KillSimulation][4] [t=00:03:55.379354][f=0006015] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:55.379414][f=0006015] [Game::~CGame][2] [t=00:03:55.379423][f=0006015] [Game::~CGame][3] [t=00:03:55.379683][f=0006015] [SpringApp::Kill][3] [t=00:03:55.379841][f=0006015] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 422766 bytes sent in 4377 packets (96.588 bytes/packet) 272842 bytes recv'd in 4951 packets (55.108 bytes/packet) {0.104x, 0.109x} relative protocol overhead {up, down} 14978 incoming chunks dropped, 12100 outgoing chunks resent 4442 incoming chunks processed [t=00:03:55.379900][f=0006015] [SpringApp::Kill][4] font=000001d4ace5bf40 [t=00:03:55.384426][f=0006015] [SpringApp::Kill][5] [t=00:03:55.386722][f=0006015] [SpringApp::Kill][6] [t=00:03:55.386739] [SpringApp::Kill][7] [t=00:03:55.387837] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:55.387866] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:55.387878] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:55.387887] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:55.387896] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:55.387908] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:55.387917] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152} [t=00:03:55.387926] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15892, 1048576, 1048576}, EBO = {23838, 2097152, 2097152} [t=00:03:55.387940] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:55.387949] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:55.387958] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:55.387971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:55.387983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:03:55.487938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:55.487970] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:55.487992] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:55.487999] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:03:55.488037] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:55.489229] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>] [t=00:03:55.489256] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:55.489269] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d4e87deb40) [t=00:03:55.489481] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2152ms [t=00:03:55.489534] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=175ms [t=00:03:55.489544] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:03:55.489553] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:55.489563] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:55.489584] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:03:55.489596] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:55.489607] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:55.489621] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:55.489632] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:55.489650] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:55.493114] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d4e82af520) [t=00:03:55.494155] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:55.494181] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001d4e8389a50) [t=00:03:55.494292] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:55.494328] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d4e82afcb0) [t=00:03:55.494392] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d4e82aeb80) [t=00:03:55.494505] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d4e82ae810) [t=00:03:55.494650] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:55.494666] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:55.494748] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:55.494761] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:55.494782] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:55.494794] [VFS] [SpringVFS::DeleteArchives<this=000001d4e8103890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:55.496367] [SpringApp::Kill][8] [t=00:03:55.496379] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:55.496387] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:03:55.496393] [WatchDog::Uninstall][2] [t=00:03:56.145183] [WatchDog::Uninstall][3] [t=00:03:56.145228] [SpringApp::Kill][9]
infolog_full.txt (truncated):