ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117051

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015239] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015278] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015302]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015317]   
[t=00:00:00.015322]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015329]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015334]   Use "none" to disable the default log sections.
[t=00:00:00.015343] ============== </Log Sections> ==============

[t=00:00:00.015350] ============== <User Config> ==============
[t=00:00:00.015465]   AllowDeferredMapRendering = 1
[t=00:00:00.015474]   AllowDeferredModelRendering = 1
[t=00:00:00.015478]   AnimationMT = 0
[t=00:00:00.015484]   BumpWaterBlurReflection = 1
[t=00:00:00.015489]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015494]   CamFreeScrollSpeed = 50
[t=00:00:00.015501]   CamMode = 1
[t=00:00:00.015507]   CubeTexSizeReflection = 1
[t=00:00:00.015517]   CubeTexSizeSpecular = 1
[t=00:00:00.015525]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015530]   EdgeMoveDynamic = 0
[t=00:00:00.015535]   EdgeMoveWidth = 0.003
[t=00:00:00.015539]   FPSFOV = 90
[t=00:00:00.015547]   FPSScrollSpeed = 50
[t=00:00:00.015551]   FontSize = 18
[t=00:00:00.015557]   FullscreenEdgeMove = 0
[t=00:00:00.015561]   GrassDetail = 0
[t=00:00:00.015568]   GroundDecals = 2
[t=00:00:00.015573]   GroundDetail = 90
[t=00:00:00.015577]   HangTimeout = 30
[t=00:00:00.015585]   HardwareCursor = 1
[t=00:00:00.015590]   InitialNetworkTimeout = 0
[t=00:00:00.015596]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015601]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015606]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015611]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015622]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015630]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015636]   MSAALevel = 1
[t=00:00:00.015642]   MaxParticles = 15000
[t=00:00:00.015654]   MaxSounds = 32
[t=00:00:00.015662]   MaximumTransmissionUnit = 0
[t=00:00:00.015669]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015680]   MiniMapMarker = 0
[t=00:00:00.015687]   MouseDragScrollThreshold = 0
[t=00:00:00.015695]   NetworkLossFactor = 2
[t=00:00:00.015705]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015712]   OverheadScrollSpeed = 50
[t=00:00:00.015722]   ReconnectTimeout = 0
[t=00:00:00.015728]   RotOverheadScrollSpeed = 50
[t=00:00:00.015738]   RotateLogFiles = 1
[t=00:00:00.015749]   ShadowMapSize = 1024
[t=00:00:00.015759]   Shadows = 1
[t=00:00:00.015765]   ShowClock = 0
[t=00:00:00.015771]   SoftParticles = 2
[t=00:00:00.015778]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015789]   UnitIconDist = 151
[t=00:00:00.015796]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015803]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015819]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015826]   UseLuaMemPools = 0
[t=00:00:00.015832]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015874]   VFSCacheArchiveFiles = 0
[t=00:00:00.015886]   VSync = 1
[t=00:00:00.015892]   Water = 4
[t=00:00:00.015898]   WindowBorderless = 1
[t=00:00:00.015908]   WindowPosY = 0
[t=00:00:00.015914]   WindowedEdgeMove = 0
[t=00:00:00.015922]   XResolutionWindowed = 1920
[t=00:00:00.015931]   YResolutionWindowed = 1080
[t=00:00:00.015947] ============== </User Config> ==============

[t=00:00:00.015957] ============== <User System> ==============
[t=00:00:00.015972]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015986]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016000]        Compiler Version: gcc-13.2.0
[t=00:00:00.016034]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016081]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016091]        Binary Word Size: 64-bit (native)
[t=00:00:00.016097]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016107]      Physical CPU Cores: 6
[t=00:00:00.016114]       Logical CPU Cores: 12
[t=00:00:00.016119] ============== </User System> ==============

[t=00:00:00.016127] Run: thread affinity fff
[t=00:00:00.016248] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016256]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016260]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016264]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016269]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017549] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017568] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024175] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042346]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042363]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042369]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042375]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042380]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042402]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042408]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042412]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042417]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042422]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042429]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042434]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042438]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042475]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042480]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042485]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042494]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042504]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042511]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042517]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042524]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042533]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042540]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042547]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042559]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042564]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042569]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042580]         [141] 640x480x24bpp@144Hz
[t=00:00:00.052761]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.052780]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.052786]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.052791]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.052795]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.052800]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.052807]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.052811]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.052842]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.052851]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.052863]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.052870]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.052877]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.052884]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.052891]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.052902]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.052907]         [31] 800x600x24bpp@144Hz
[t=00:00:00.052912]         [33] 640x480x24bpp@144Hz
[t=00:00:00.052919]         [35] 640x400x24bpp@144Hz
[t=00:00:00.366726] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.367412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.367434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.384800] [GR::LogVersionInfo]
[t=00:00:00.384821]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.384830]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.384855]     GL vendor   : NVIDIA Corporation
[t=00:00:00.384864]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.384871]     GLSL version: 4.60 NVIDIA
[t=00:00:00.384896]     GLEW version: 2.1.0
[t=00:00:00.384902]     GPU memory  : 6144MB (total) / 4896MB (available)
[t=00:00:00.384945]     SDL swap-int: 1
[t=00:00:00.384952]     SDL driver  : windows
[t=00:00:00.384956]     
[t=00:00:00.384961]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.384966]     GLSL shader support       : 1
[t=00:00:00.384986]     GL4 support               : 1
[t=00:00:00.384996]     FBO extension support     : 1
[t=00:00:00.385011]     NVX GPU mem-info support  : 1
[t=00:00:00.385020]     ATI GPU mem-info support  : 0
[t=00:00:00.385034]     Texture clamping to edge  : 1
[t=00:00:00.385048]     NPOT-texture support      : 1 (1)
[t=00:00:00.385057]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.385069]     texture query-LOD support : 1 (1)
[t=00:00:00.385077]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.385090]     Z-buffer depth            : 32 (-)
[t=00:00:00.385106]     primitive-restart support : 1 (1)
[t=00:00:00.385113]     clip-space control support: 1 (1)
[t=00:00:00.385139]     seamless cube-map support : 1 (1)
[t=00:00:00.385168]     frag-depth layout support : 1 (1)
[t=00:00:00.385175]     persistent maps support   : 1 (1)
[t=00:00:00.385182]     explicit attribs location : 1 (1)
[t=00:00:00.385190]     multi draw indirect       : 1 (-)
[t=00:00:00.385198]     array textures            : 1 (-)
[t=00:00:00.385206]     buffer copy support       : 1 (-)
[t=00:00:00.385221]     indirect draw             : 1 (-)
[t=00:00:00.385231]     base instance             : 1 (-)
[t=00:00:00.385237]     
[t=00:00:00.385245]     max. FBO samples              : 32
[t=00:00:00.385255]     max. FS/program texture slots : 32/192
[t=00:00:00.385262]     max. texture size             : 32768
[t=00:00:00.385271]     max. texture anisotropy level : 16.000000
[t=00:00:00.385281]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.385288]     max. draw-buffers             : 8
[t=00:00:00.385304]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.385314]     max. uniform buffer-bindings  : 84
[t=00:00:00.385321]     max. uniform block-size       : 64KB
[t=00:00:00.385331]     max. storage buffer-bindings  : 96
[t=00:00:00.385338]     max. storage block-size       : 2047MB
[t=00:00:00.385344]     
[t=00:00:00.385353]     enable AMD-hacks : 0
[t=00:00:00.385359]     compress MIP-maps: 0
[t=00:00:00.385537]     Number of compressed texture formats: 23
[t=00:00:00.385567]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.385624] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.386009] [GR::UpdateGLConfigs]
[t=00:00:00.386069] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.386081] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.386097] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.386112] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.386120] [GR::InitGLState]
[t=00:00:00.386198] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.466734] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.469912] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.470507] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.478731] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.478800] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.479495] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.482062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.482084] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.482210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.482294] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.511322] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.511888] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.514389] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.514696] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.559818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:00.559846] [VFS] [SpringVFS::ReserveArchives<this=000001530da72930>]
[t=00:00:00.560189] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.562914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001530da72930 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.562939] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.639899] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.640665] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.640898] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.641130] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.644460] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.645715] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.654837] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.654881] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.655220][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.655301][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.655471][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.655491][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.655498][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.655535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.672639][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.672662][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.672670][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.672687][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.672696][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.765479][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (110.2ms)
[t=00:00:00.811958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.814413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001534a8fd470(default) context=000001534a8b21b0  numChannels=2 frameSize=8
[t=00:00:00.814529][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.814551][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.814562][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.814575][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.814615][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.814661][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.814675][f=-000001] [Sound]   Devices:
[t=00:00:00.818082][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.818126][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.818139][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.818154][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.818165][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.819095][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.819121][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.872918][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 217ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB
[t=00:00:00.874961][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.875936][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.877152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon
[t=00:00:01.109442][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.111067][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.111794][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.112613][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.184234][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.185265][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.185449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.186863][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.202895][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.203122][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.203213][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.272643][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.272781][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.272876][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.272952][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.273019][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.951374][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.965001][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.965348][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.965608][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.965893][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.966120][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.966352][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.984608][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.984971][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.985569][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.992961][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.993384][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.993700][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.993959][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.994474][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.994912][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.995130][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.995391][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.995759][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.995983][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.996189][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.996535][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.996783][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.997208][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.997456][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.997740][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.004340][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.004634][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.004845][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.022652][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.023022][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.023221][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.023410][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.023645][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.023835][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.024018][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.024266][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.024485][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.024647][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.025163][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.025535][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.026449][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.029481][f=-000001] Input grabbing is enabled!
[t=00:00:16.029511][f=-000001] Input grabbing is enabled!
[t=00:00:16.029652][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.029962][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.030230][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.034936][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.035390][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.035636][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.035868][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.036107][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.037503][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.037715][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.037897][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.038122][f=-000001] EndGame Graph disabled
[t=00:00:16.053379][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.053710][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.053910][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.054318][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.054509][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.054721][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.055321][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.088653][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.089952][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.090200][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.090467][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.090755][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.093890][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.094628][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.109340][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.109683][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.109882][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.110678][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.110886][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.111074][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.111297][f=-000001] Initialize
[t=00:00:16.111430][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.111627][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.111851][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.112821][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.113106][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.113694][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.133066][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.133449][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.133951][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.134200][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.262149][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.262536][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.262744][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.268368][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.268857][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.269071][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.270056][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.270449][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.270664][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.270906][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.271173][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.271206][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.271215][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.271373][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.272124][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.272299][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.272519][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.273519][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.273716][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.273907][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.274115][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.274321][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.274610][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.275049][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.275261][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.276242][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.276520][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.277074][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.277367][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.277615][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.277795][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.278050][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.278335][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.278875][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.279365][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.279796][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.280033][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.280319][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.280586][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.286617][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.291842][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.292395][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.292730][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.293144][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.294684][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.294927][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.297719][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.298202][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.298564][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.300428][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.300804][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.301624][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.302183][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.302621][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.302832][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.303072][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.305656][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.306895][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.312816][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.313091][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.314995][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.322677][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.323595][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.323901][f=-000001] SetSunLighting
[t=00:00:16.324344][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.332668][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.333123][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.333441][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.333460][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.333724][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.333994][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.336795][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.338366][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.339504][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.344745][f=-000001] Writing last game win data
[t=00:00:16.354266][f=-000001] LuaUI v0.3
[t=00:00:16.504763][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.564683][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.564821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.565311][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.565328][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.580310][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873847}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:00:17.242437][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.528092][f=-000001] GameID: 127be866311a681af56e4210951c0949
[t=00:00:17.528444][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.528458][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.528631][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.528666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:17.528697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.528715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:17.528764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:17.557914][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.741012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001535f7cd2d0,0000000000000000}][locale="C"]"
[t=00:00:17.741048][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.088344][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.261471][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:06.778645][f=0004696] game_message: Solar Collector is under attack
[t=00:03:13.230390][f=0004891] game_message: Solar Collector is under attack
[t=00:03:22.231303][f=0005161] game_message: Solar Collector is under attack
[t=00:03:28.428558][f=0005347] game_message: Lotus is under attack
[t=00:03:31.774739][f=0005446] [SpringApp::Kill][1] fromRun=1
[t=00:03:31.774778][f=0005446] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:31.804780][f=0005446]  [async=0] threads=6 tasks=161210 {sum,avg}{exec,wait}time={{2853.519, 0.018}, {10834.215, 0.067}}ms
[t=00:03:31.804804][f=0005446]      thread=1 tasks=32242 {sum,min,max,avg}{exec,wait}time={{592.948, 0.000, 42.115, 0.018}, {1062.850, 0.000, 18446744027136.000, 0.033}}ms
[t=00:03:31.804857][f=0005446]      thread=2 tasks=32242 {sum,min,max,avg}{exec,wait}time={{605.478, 0.000, 42.666, 0.019}, {2369.034, 0.000, 18446744027136.000, 0.073}}ms
[t=00:03:31.804870][f=0005446]      thread=3 tasks=32242 {sum,min,max,avg}{exec,wait}time={{574.696, 0.000, 41.310, 0.018}, {2399.619, 0.000, 18446744027136.000, 0.074}}ms
[t=00:03:31.804882][f=0005446]      thread=4 tasks=32242 {sum,min,max,avg}{exec,wait}time={{491.397, 0.000, 40.243, 0.015}, {2550.160, 0.000, 11.560, 0.079}}ms
[t=00:03:31.804895][f=0005446]      thread=5 tasks=32242 {sum,min,max,avg}{exec,wait}time={{589.000, 0.000, 36.385, 0.018}, {2452.552, 0.000, 11.559, 0.076}}ms
[t=00:03:31.804914][f=0005446]  [async=1] threads=6 tasks=3635 {sum,avg}{exec,wait}time={{30907.463, 8.503}, {16971942.000, 4669.035}}ms
[t=00:03:31.804928][f=0005446]      thread=1 tasks=727 {sum,min,max,avg}{exec,wait}time={{6170.470, 0.001, 634.140, 8.488}, {3392442.250, 0.844, 6192.917, 4666.358}}ms
[t=00:03:31.804942][f=0005446]      thread=2 tasks=722 {sum,min,max,avg}{exec,wait}time={{6182.553, 0.000, 633.423, 8.563}, {3395659.000, 0.236, 6193.359, 4703.129}}ms
[t=00:03:31.804964][f=0005446]      thread=3 tasks=726 {sum,min,max,avg}{exec,wait}time={{6165.095, 0.001, 718.829, 8.492}, {3394523.250, 0.155, 6193.368, 4675.652}}ms
[t=00:03:31.804980][f=0005446]      thread=4 tasks=728 {sum,min,max,avg}{exec,wait}time={{6195.554, 0.000, 719.385, 8.510}, {3395695.250, 1.352, 6193.570, 4664.417}}ms
[t=00:03:31.804993][f=0005446]      thread=5 tasks=732 {sum,min,max,avg}{exec,wait}time={{6193.792, 0.000, 629.539, 8.461}, {3393623.500, 0.389, 6193.297, 4636.098}}ms
[t=00:03:31.805003][f=0005446] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:31.805013][f=0005446] [SpringApp::Kill][2]
[t=00:03:31.805060][f=0005446] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:31.805071][f=0005446] [Game::KillLua][1] dtor=0 luaUI=0000015310b4add0
[t=00:03:31.805117][f=0005446] Start widgetHandler:Shutdown
[t=00:03:31.808215][f=0005446] Shutdown - SaveOrderList Complete
[t=00:03:31.809827][f=0005446] Writing last game win data
[t=00:03:31.818136][f=0005446] Shutdown - SaveConfigData Complete
[t=00:03:31.818191][f=0005446] Shutdown Widget - Chili Highlight
[t=00:03:31.818207][f=0005446] Shutdown Widget - Draw After Chili
[t=00:03:31.818224][f=0005446] Shutdown Widget - API Unit Tracker GL4
[t=00:03:31.818237][f=0005446] Shutdown Widget - EPIC Menu
[t=00:03:31.819682][f=0005446] Shutdown Widget - Chili Minimap
[t=00:03:31.819798][f=0005446] Shutdown Widget - Depth of Field Shader
[t=00:03:31.819819][f=0005446] Shutdown Widget - Chili Widget Selector
[t=00:03:31.821351][f=0005446] Shutdown Widget - Deferred rendering
[t=00:03:31.821386][f=0005446] SSAO: Deferred rendering disabled, disabling.
[t=00:03:31.823842][f=0005446] Shutdown Widget - Deferred rendering
[t=00:03:31.823861][f=0005446] SSAO: Deferred rendering disabled, disabling.
[t=00:03:31.824726][f=0005446] Shutdown Widget - Local Team Colors
[t=00:03:31.824743][f=0005446] Shutdown Widget - Display Keys 2
[t=00:03:31.824765][f=0005446] Shutdown Widget - Save Game Menu
[t=00:03:31.824777][f=0005446] Shutdown Widget - Highlight Model Api GL4
[t=00:03:31.824805][f=0005446] Shutdown Widget - Unit Icons
[t=00:03:31.824832][f=0005446] Shutdown Widget - HealthBars
[t=00:03:31.826147][f=0005446] Shutdown Widget - Attrition Counter
[t=00:03:31.826342][f=0005446] Shutdown Widget - Noises
[t=00:03:31.826356][f=0005446] Shutdown Widget - Chili Chicken Panel
[t=00:03:31.826390][f=0005446] Shutdown Widget - BuildETA
[t=00:03:31.826405][f=0005446] Shutdown Widget - Selected Units GL4 2
[t=00:03:31.826416][f=0005446] Shutdown Widget - External VR Grid
[t=00:03:31.826435][f=0005446] Shutdown Widget - Win Counter
[t=00:03:31.826447][f=0005446] Shutdown Widget - EndGame APM stats
[t=00:03:31.827795][f=0005446] Shutdown Widget - Modular Comm Info
[t=00:03:31.827810][f=0005446] Shutdown Widget - Attack Warning
[t=00:03:31.827821][f=0005446] Shutdown Widget - Chili Economy Panel Default
[t=00:03:31.827896][f=0005446] Shutdown Widget - Chili Nuke Warning
[t=00:03:31.827910][f=0005446] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:31.827926][f=0005446] Shutdown Widget - Chili Spectator Panels
[t=00:03:31.827944][f=0005446] Shutdown Widget - Transport AI
[t=00:03:31.827957][f=0005446] Shutdown Widget - Context Menu
[t=00:03:31.827968][f=0005446] Shutdown Widget - Point Tracker
[t=00:03:31.827976][f=0005446] Shutdown Widget - MinimapEvents
[t=00:03:31.827995][f=0005446] Shutdown Widget - Local Widgets Config
[t=00:03:31.828013][f=0005446] Shutdown Widget - Missile Silo Range
[t=00:03:31.828026][f=0005446] Shutdown Widget - Highlight Geos
[t=00:03:31.828036][f=0005446] Shutdown Widget - Grab Input
[t=00:03:31.830377][f=0005446] Input grabbing is disabled!
[t=00:03:31.830398][f=0005446] Shutdown Widget - Defense Range Zero-K
[t=00:03:31.830415][f=0005446] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:31.830425][f=0005446] Shutdown Widget - Darkening
[t=00:03:31.830447][f=0005446] Shutdown Widget - Chili EndGame Window
[t=00:03:31.830465][f=0005446] Shutdown Widget - Stereo3D
[t=00:03:31.830479][f=0005446] Shutdown Widget - Music Player v2
[t=00:03:31.830500][f=0005446] Shutdown Widget - Startup Info and Selector
[t=00:03:31.830522][f=0005446] Shutdown Widget - State Reverse and Latency
[t=00:03:31.830535][f=0005446] Shutdown Widget - Reclaim Field Highlight
[t=00:03:31.830546][f=0005446] Shutdown Widget - Attack AoE
[t=00:03:31.830557][f=0005446] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:31.830568][f=0005446] Shutdown Widget - TeamPlatter
[t=00:03:31.831047][f=0005446] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:31.831147][f=0005446] Shutdown Widget - Selection Send
[t=00:03:31.831168][f=0005446] Shutdown Widget - Spotter
[t=00:03:31.831178][f=0005446] Shutdown Widget - Global Build Command
[t=00:03:31.831335][f=0005446] Shutdown Widget - LupsManager
[t=00:03:31.831355][f=0005446] Shutdown Widget - Receive Units Indicator
[t=00:03:31.831367][f=0005446] Shutdown Widget - Newton Firezone
[t=00:03:31.831376][f=0005446] Shutdown Widget - Chili Pro Console
[t=00:03:31.831845][f=0005446] Shutdown Widget - Persistent Build Height
[t=00:03:31.831862][f=0005446] Shutdown Widget - Lasso Terraform GUI
[t=00:03:31.831876][f=0005446] Shutdown Widget - Lups
[t=00:03:31.831939][f=0005446] Shutdown Widget - Chili Framework
[t=00:03:31.831954][f=0005446] Shutdown Widget - Chili Core Selector
[t=00:03:31.832031][f=0005446] Shutdown Widget - Custom Markers
[t=00:03:31.832049][f=0005446] Shutdown Widget - Mex Placement Handler
[t=00:03:31.832062][f=0005446] Shutdown Widget - Select Keys
[t=00:03:31.832093][f=0005446] Shutdown Widget - Pause Screen
[t=00:03:31.832225][f=0005446] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:31.832255][f=0005446] Shutdown Widget - Bloom Shader Deferred
[t=00:03:31.832272][f=0005446] Shutdown Widget - Text To Speech Control
[t=00:03:31.832288][f=0005446] Shutdown Widget - Layout Handler
[t=00:03:31.832308][f=0005446] Shutdown Widget - Color Blindness Correction
[t=00:03:31.832324][f=0005446] End widgetHandler:Shutdown
[t=00:03:31.899757][f=0005446] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7296733, 0.0} allocedSize{int+, int-, ext}={0, 0, 1594448987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0500}
[t=00:03:31.899917][f=0005446] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:31.899930][f=0005446] [Game::KillLua][3] dtor=0 luaRules=000001535f7cd2d0
[t=00:03:31.899967][f=0005446] Start gadgetHandler:Shutdown
[t=00:03:31.899977][f=0005446] Shutdown - StartSetup
[t=00:03:31.899987][f=0005446] Shutdown - UnitMorph
[t=00:03:31.900226][f=0005446] Shutdown - Carrier Drones
[t=00:03:31.900248][f=0005446] Shutdown - Missile Silo Controller
[t=00:03:31.900259][f=0005446] Shutdown - Modular Comm Info
[t=00:03:31.900267][f=0005446] Shutdown - Terrain Texture Handler
[t=00:03:31.900276][f=0005446] Shutdown - UnitCloakShield
[t=00:03:31.900343][f=0005446] Shutdown - Starlight Handler
[t=00:03:31.900360][f=0005446] End gadgetHandler:Shutdown
[t=00:03:31.924541][f=0005446] Start gadgetHandler:Shutdown
[t=00:03:31.924565][f=0005446] Shutdown - Teleport Throw
[t=00:03:31.924576][f=0005446] Shutdown - UnitMorph
[t=00:03:31.924605][f=0005446] Shutdown - Commander Skin Renderer
[t=00:03:31.924937][f=0005446] Shutdown - Missile fired callins
[t=00:03:31.924951][f=0005446] Shutdown - Modular Comm Info
[t=00:03:31.924959][f=0005446] Shutdown - Retreat Command
[t=00:03:31.924970][f=0005446] Shutdown - Shockwaves
[t=00:03:31.924979][f=0005446] Shutdown - Unit tint API
[t=00:03:31.924988][f=0005446] Shutdown - Unit glow API
[t=00:03:31.924995][f=0005446] Shutdown - UnitCloakShield
[t=00:03:31.925016][f=0005446] Shutdown - Lups Cloak FX
[t=00:03:31.925027][f=0005446] Shutdown - Lups
[t=00:03:31.925075][f=0005446] Shutdown - Lups Shield
[t=00:03:31.925107][f=0005446] End gadgetHandler:Shutdown
[t=00:03:31.942519][f=0005446] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 480, 0.0} allocedSize{int+, int-, ext}={0, 0, 71608}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=00:03:31.942713][f=0005446] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:31.942824][f=0005446] [Game::KillLua][4] dtor=0
[t=00:03:31.942840][f=0005446] [Game::KillLua][5] dtor=0
[t=00:03:31.952478][f=0005446] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-38-12-122_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (81894 bytes)
[t=00:03:31.952582][f=0005446] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:31.978910][f=0005446] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:31.978930][f=0005446] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:31.978990][f=0005446] [Sound] [Sound::UpdateThread][4] ctx=000001534a8b21b0 dev=000001534a8fd470
[t=00:03:31.979201][f=0005446] [Sound] [Sound::UpdateThread][5] ctx=000001534a8b21b0 dev=000001534a8fd470
[t=00:03:31.979226][f=0005446] [Sound] [Sound::Cleanup][alcDestroyContext(000001534a8b21b0)]
[t=00:03:31.980170][f=0005446] [Sound] [Sound::Cleanup][alcCloseDevice(000001534a8fd470)]
[t=00:03:31.981623][f=0005446] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:32.009342][f=0005446] [Sound] [Sound::UpdateThread][6]
[t=00:03:32.010027][f=0005446] [Game::~CGame][1]
[t=00:03:32.010042][f=0005446] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:32.010049][f=0005446] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:32.010070][f=0005446] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:32.010076][f=0005446] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:32.010083][f=0005446] [Game::KillLua][4] dtor=1
[t=00:03:32.010090][f=0005446] [Game::KillLua][5] dtor=1
[t=00:03:32.010285][f=0005446] [Game::KillMisc][1]
[t=00:03:32.010295][f=0005446] [Game::KillMisc][2]
[t=00:03:32.010653][f=0005446] [Game::KillMisc][3]
[t=00:03:32.010824][f=0005446] [Game::KillRendering][1]
[t=00:03:32.011124][f=0005446] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.029926][f=0005446] [3DOParser::Kill] allocated 29 pieces
[t=00:03:32.030067][f=0005446] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:32.030376][f=0005446] [AssParser::Kill] allocated 701 pieces
[t=00:03:32.073592][f=0005446] [Game::KillInterface][1]
[t=00:03:32.073694][f=0005446] [Game::KillInterface][2]
[t=00:03:32.074127][f=0005446] [Game::KillSimulation][1]
[t=00:03:32.074182][f=0005446] [Game::KillSimulation][2]
[t=00:03:32.085126][f=0005446] [CCollisionHandler] dis-/continuous tests: 221/1110148
[t=00:03:32.085152][f=0005446] [Game::KillSimulation][3]
[t=00:03:32.086701][f=0005446] [~CPathCache(20x16)] cacheHits=3 hitPercentage=6% numHashColls=0 maxCacheSize=10
[t=00:03:32.086883][f=0005446] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.086940][f=0005446] [~CPathCache(40x32)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=8
[t=00:03:32.087017][f=0005446] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.087184][f=0005446] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.089280][f=0005446] [LosHandler::Kill] raycast instance cache-{hits,misses}={29,566}; shared=0%; cached=5%
[t=00:03:32.098577][f=0005446] [Game::KillSimulation][4]
[t=00:03:32.130080][f=0005446] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:32.130127][f=0005446] [Game::~CGame][2]
[t=00:03:32.130134][f=0005446] [Game::~CGame][3]
[t=00:03:32.130184][f=0005446] [SpringApp::Kill][3]
[t=00:03:32.130370][f=0005446] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    370353 bytes sent   in 3946 packets (93.855 bytes/packet)
    224301 bytes recv'd in 4451 packets (50.393 bytes/packet)
    {0.106x, 0.119x} relative protocol overhead {up, down}
    13171 incoming chunks dropped, 10747 outgoing chunks resent
    4001 incoming chunks processed

[t=00:03:32.130412][f=0005446] [SpringApp::Kill][4] font=000001530d90bf40
[t=00:03:32.133894][f=0005446] [SpringApp::Kill][5]
[t=00:03:32.136451][f=0005446] [SpringApp::Kill][6]
[t=00:03:32.136466] [SpringApp::Kill][7]
[t=00:03:32.137773] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.137788] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:32.137806] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:32.137815] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:32.137824] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:32.137836] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.137845] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:32.137854] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20000, 1048576, 1048576}, EBO = {30000, 2097152, 2097152}
[t=00:03:32.137865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:32.137876] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.137884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.137893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:32.137907] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152}
[t=00:03:32.218642] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:32.218667] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:32.218673] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:32.218678] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:03:32.218683] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:32.219119] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>]
[t=00:03:32.219151] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:32.219163] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001534ae3d510)
[t=00:03:32.219240] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1958ms
[t=00:03:32.219276]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=72ms
[t=00:03:32.219285]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=67ms
[t=00:03:32.219292]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=34ms
[t=00:03:32.219299]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:03:32.219306]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:03:32.219326]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:03:32.219339]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms
[t=00:03:32.219349]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:03:32.219357]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=17ms
[t=00:03:32.219366]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms
[t=00:03:32.221154] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001534a907190)
[t=00:03:32.221537] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:32.221562] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001530da701b0)
[t=00:03:32.221627] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:32.221651] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001534a907710)
[t=00:03:32.221696] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001534a908790)
[t=00:03:32.221775] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001534a907030)
[t=00:03:32.221845] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:32.221863] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:32.221902] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:32.221917] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:32.221928] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:32.221945] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:32.222250] [SpringApp::Kill][8]
[t=00:03:32.222264] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:32.222273] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1)
[t=00:03:32.222281] [WatchDog::Uninstall][2]
[t=00:03:33.141291] [WatchDog::Uninstall][3]
[t=00:03:33.141309] [SpringApp::Kill][9]