Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015239] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015278] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015302] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015317] [t=00:00:00.015322] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015329] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015334] Use "none" to disable the default log sections. [t=00:00:00.015343] ============== </Log Sections> ============== [t=00:00:00.015350] ============== <User Config> ============== [t=00:00:00.015465] AllowDeferredMapRendering = 1 [t=00:00:00.015474] AllowDeferredModelRendering = 1 [t=00:00:00.015478] AnimationMT = 0 [t=00:00:00.015484] BumpWaterBlurReflection = 1 [t=00:00:00.015489] BumpWaterTexSizeReflection = 128 [t=00:00:00.015494] CamFreeScrollSpeed = 50 [t=00:00:00.015501] CamMode = 1 [t=00:00:00.015507] CubeTexSizeReflection = 1 [t=00:00:00.015517] CubeTexSizeSpecular = 1 [t=00:00:00.015525] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015530] EdgeMoveDynamic = 0 [t=00:00:00.015535] EdgeMoveWidth = 0.003 [t=00:00:00.015539] FPSFOV = 90 [t=00:00:00.015547] FPSScrollSpeed = 50 [t=00:00:00.015551] FontSize = 18 [t=00:00:00.015557] FullscreenEdgeMove = 0 [t=00:00:00.015561] GrassDetail = 0 [t=00:00:00.015568] GroundDecals = 2 [t=00:00:00.015573] GroundDetail = 90 [t=00:00:00.015577] HangTimeout = 30 [t=00:00:00.015585] HardwareCursor = 1 [t=00:00:00.015590] InitialNetworkTimeout = 0 [t=00:00:00.015596] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015601] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015606] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015611] LinkOutgoingBandwidth = 262144 [t=00:00:00.015622] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015630] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015636] MSAALevel = 1 [t=00:00:00.015642] MaxParticles = 15000 [t=00:00:00.015654] MaxSounds = 32 [t=00:00:00.015662] MaximumTransmissionUnit = 0 [t=00:00:00.015669] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015680] MiniMapMarker = 0 [t=00:00:00.015687] MouseDragScrollThreshold = 0 [t=00:00:00.015695] NetworkLossFactor = 2 [t=00:00:00.015705] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015712] OverheadScrollSpeed = 50 [t=00:00:00.015722] ReconnectTimeout = 0 [t=00:00:00.015728] RotOverheadScrollSpeed = 50 [t=00:00:00.015738] RotateLogFiles = 1 [t=00:00:00.015749] ShadowMapSize = 1024 [t=00:00:00.015759] Shadows = 1 [t=00:00:00.015765] ShowClock = 0 [t=00:00:00.015771] SoftParticles = 2 [t=00:00:00.015778] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015789] UnitIconDist = 151 [t=00:00:00.015796] UpdateBoundingVolumeMT = 0 [t=00:00:00.015803] UpdateWeaponVectorsMT = 0 [t=00:00:00.015819] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015826] UseLuaMemPools = 0 [t=00:00:00.015832] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015874] VFSCacheArchiveFiles = 0 [t=00:00:00.015886] VSync = 1 [t=00:00:00.015892] Water = 4 [t=00:00:00.015898] WindowBorderless = 1 [t=00:00:00.015908] WindowPosY = 0 [t=00:00:00.015914] WindowedEdgeMove = 0 [t=00:00:00.015922] XResolutionWindowed = 1920 [t=00:00:00.015931] YResolutionWindowed = 1080 [t=00:00:00.015947] ============== </User Config> ============== [t=00:00:00.015957] ============== <User System> ============== [t=00:00:00.015972] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015986] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016000] Compiler Version: gcc-13.2.0 [t=00:00:00.016034] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016081] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016091] Binary Word Size: 64-bit (native) [t=00:00:00.016097] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016107] Physical CPU Cores: 6 [t=00:00:00.016114] Logical CPU Cores: 12 [t=00:00:00.016119] ============== </User System> ============== [t=00:00:00.016127] Run: thread affinity fff [t=00:00:00.016248] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016256] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016260] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016264] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016269] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017549] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017568] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024175] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042346] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042363] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042369] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042375] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042380] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042402] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042408] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042412] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042417] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042422] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042429] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042434] [50] 1600x900x24bpp@144Hz [t=00:00:00.042438] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042475] [62] 1440x900x24bpp@144Hz [t=00:00:00.042480] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042485] [73] 1366x768x24bpp@144Hz [t=00:00:00.042494] [78] 1360x768x24bpp@144Hz [t=00:00:00.042504] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042511] [89] 1280x960x24bpp@144Hz [t=00:00:00.042517] [94] 1280x800x24bpp@144Hz [t=00:00:00.042524] [99] 1280x768x24bpp@144Hz [t=00:00:00.042533] [104] 1280x720x24bpp@144Hz [t=00:00:00.042540] [111] 1152x864x24bpp@144Hz [t=00:00:00.042547] [116] 1024x768x24bpp@144Hz [t=00:00:00.042559] [123] 800x600x24bpp@144Hz [t=00:00:00.042564] [130] 720x576x24bpp@144Hz [t=00:00:00.042569] [135] 720x480x24bpp@144Hz [t=00:00:00.042580] [141] 640x480x24bpp@144Hz [t=00:00:00.052761] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052780] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052786] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052791] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052795] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052800] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052807] [11] 1366x768x24bpp@144Hz [t=00:00:00.052811] [13] 1360x768x24bpp@144Hz [t=00:00:00.052842] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052851] [17] 1280x960x24bpp@144Hz [t=00:00:00.052863] [19] 1280x800x24bpp@144Hz [t=00:00:00.052870] [21] 1280x768x24bpp@144Hz [t=00:00:00.052877] [23] 1280x720x24bpp@144Hz [t=00:00:00.052884] [25] 1280x600x24bpp@144Hz [t=00:00:00.052891] [27] 1152x864x24bpp@144Hz [t=00:00:00.052902] [29] 1024x768x24bpp@144Hz [t=00:00:00.052907] [31] 800x600x24bpp@144Hz [t=00:00:00.052912] [33] 640x480x24bpp@144Hz [t=00:00:00.052919] [35] 640x400x24bpp@144Hz [t=00:00:00.366726] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.367412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.367434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.384800] [GR::LogVersionInfo] [t=00:00:00.384821] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.384830] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.384855] GL vendor : NVIDIA Corporation [t=00:00:00.384864] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.384871] GLSL version: 4.60 NVIDIA [t=00:00:00.384896] GLEW version: 2.1.0 [t=00:00:00.384902] GPU memory : 6144MB (total) / 4896MB (available) [t=00:00:00.384945] SDL swap-int: 1 [t=00:00:00.384952] SDL driver : windows [t=00:00:00.384956] [t=00:00:00.384961] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.384966] GLSL shader support : 1 [t=00:00:00.384986] GL4 support : 1 [t=00:00:00.384996] FBO extension support : 1 [t=00:00:00.385011] NVX GPU mem-info support : 1 [t=00:00:00.385020] ATI GPU mem-info support : 0 [t=00:00:00.385034] Texture clamping to edge : 1 [t=00:00:00.385048] NPOT-texture support : 1 (1) [t=00:00:00.385057] S3TC/DXT1 texture support : 1/1 [t=00:00:00.385069] texture query-LOD support : 1 (1) [t=00:00:00.385077] MSAA frame-buffer support : 1 (1) [t=00:00:00.385090] Z-buffer depth : 32 (-) [t=00:00:00.385106] primitive-restart support : 1 (1) [t=00:00:00.385113] clip-space control support: 1 (1) [t=00:00:00.385139] seamless cube-map support : 1 (1) [t=00:00:00.385168] frag-depth layout support : 1 (1) [t=00:00:00.385175] persistent maps support : 1 (1) [t=00:00:00.385182] explicit attribs location : 1 (1) [t=00:00:00.385190] multi draw indirect : 1 (-) [t=00:00:00.385198] array textures : 1 (-) [t=00:00:00.385206] buffer copy support : 1 (-) [t=00:00:00.385221] indirect draw : 1 (-) [t=00:00:00.385231] base instance : 1 (-) [t=00:00:00.385237] [t=00:00:00.385245] max. FBO samples : 32 [t=00:00:00.385255] max. FS/program texture slots : 32/192 [t=00:00:00.385262] max. texture size : 32768 [t=00:00:00.385271] max. texture anisotropy level : 16.000000 [t=00:00:00.385281] max. vec4 varyings/attributes : 31/16 [t=00:00:00.385288] max. draw-buffers : 8 [t=00:00:00.385304] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.385314] max. uniform buffer-bindings : 84 [t=00:00:00.385321] max. uniform block-size : 64KB [t=00:00:00.385331] max. storage buffer-bindings : 96 [t=00:00:00.385338] max. storage block-size : 2047MB [t=00:00:00.385344] [t=00:00:00.385353] enable AMD-hacks : 0 [t=00:00:00.385359] compress MIP-maps: 0 [t=00:00:00.385537] Number of compressed texture formats: 23 [t=00:00:00.385567] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.385624] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.386009] [GR::UpdateGLConfigs] [t=00:00:00.386069] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.386081] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.386097] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.386112] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.386120] [GR::InitGLState] [t=00:00:00.386198] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.466734] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.469912] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.470507] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.478731] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.478800] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.479495] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.482062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.482084] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.482210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.482294] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.511322] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.511888] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.514389] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.514696] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.559818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.559846] [VFS] [SpringVFS::ReserveArchives<this=000001530da72930>] [t=00:00:00.560189] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.562914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001530da72930 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.562939] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.639899] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.640665] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.640898] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641130] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.644460] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.645715] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.654837] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.654881] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.655220][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.655301][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.655471][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.655491][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.655498][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.655535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.672639][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.672662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.672670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.672687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.672696][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.765479][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (110.2ms) [t=00:00:00.811958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.814413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001534a8fd470(default) context=000001534a8b21b0 numChannels=2 frameSize=8 [t=00:00:00.814529][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.814551][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.814562][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.814575][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.814615][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.814661][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.814675][f=-000001] [Sound] Devices: [t=00:00:00.818082][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.818126][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.818139][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.818154][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.818165][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.819095][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.819121][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.872918][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 217ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB [t=00:00:00.874961][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.875936][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.877152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.109442][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.111067][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.111794][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.112613][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.184234][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.185265][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.185449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.186863][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001530da72930>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.202895][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.203122][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.203213][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.272643][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.272781][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.272876][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.272952][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.273019][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.951374][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.965001][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.965348][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.965608][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.965893][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.966120][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.966352][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.984608][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.984971][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.985569][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.992961][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.993384][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.993700][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.993959][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.994474][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.994912][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.995130][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.995391][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.995759][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.995983][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.996189][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.996535][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.996783][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.997208][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.997456][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.997740][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.004340][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.004634][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.004845][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.022652][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.023022][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.023221][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.023410][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.023645][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.023835][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.024018][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.024266][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.024485][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.024647][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.025163][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.025535][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.026449][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.029481][f=-000001] Input grabbing is enabled! [t=00:00:16.029511][f=-000001] Input grabbing is enabled! [t=00:00:16.029652][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.029962][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.030230][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.034936][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.035390][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.035636][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.035868][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.036107][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.037503][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.037715][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.037897][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.038122][f=-000001] EndGame Graph disabled [t=00:00:16.053379][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.053710][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.053910][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.054318][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.054509][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.054721][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.055321][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.088653][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.089952][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.090200][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.090467][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.090755][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.093890][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.094628][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.109340][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.109683][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.109882][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.110678][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.110886][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.111074][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.111297][f=-000001] Initialize [t=00:00:16.111430][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.111627][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.111851][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.112821][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.113106][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.113694][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.133066][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.133449][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.133951][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.134200][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.262149][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.262536][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.262744][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.268368][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.268857][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.269071][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.270056][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.270449][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.270664][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.270906][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.271173][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.271206][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.271215][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.271373][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.272124][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.272299][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.272519][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.273519][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.273716][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.273907][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.274115][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.274321][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.274610][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.275049][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.275261][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.276242][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.276520][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.277074][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.277367][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.277615][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.277795][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.278050][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.278335][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.278875][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.279365][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.279796][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.280033][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.280319][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.280586][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.286617][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.291842][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.292395][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.292730][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.293144][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.294684][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.294927][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.297719][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.298202][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.298564][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.300428][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.300804][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.301624][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.302183][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.302621][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.302832][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.303072][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.305656][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.306895][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.312816][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.313091][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.314995][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.322677][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.323595][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.323901][f=-000001] SetSunLighting [t=00:00:16.324344][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.332668][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.333123][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.333441][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.333460][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.333724][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.333994][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.336795][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.338366][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.339504][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.344745][f=-000001] Writing last game win data [t=00:00:16.354266][f=-000001] LuaUI v0.3 [t=00:00:16.504763][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.564683][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.564821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.565311][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.565328][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.580310][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873847}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:00:17.242437][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.528092][f=-000001] GameID: 127be866311a681af56e4210951c0949 [t=00:00:17.528444][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.528458][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.528631][f=-000001] -> Connection established (given id 0) [t=00:00:17.528666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:17.528697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.528715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:17.528764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:17.557914][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.741012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001535f7cd2d0,0000000000000000}][locale="C"]" [t=00:00:17.741048][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.088344][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.261471][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:06.778645][f=0004696] game_message: Solar Collector is under attack [t=00:03:13.230390][f=0004891] game_message: Solar Collector is under attack [t=00:03:22.231303][f=0005161] game_message: Solar Collector is under attack [t=00:03:28.428558][f=0005347] game_message: Lotus is under attack [t=00:03:31.774739][f=0005446] [SpringApp::Kill][1] fromRun=1 [t=00:03:31.774778][f=0005446] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:31.804780][f=0005446] [async=0] threads=6 tasks=161210 {sum,avg}{exec,wait}time={{2853.519, 0.018}, {10834.215, 0.067}}ms [t=00:03:31.804804][f=0005446] thread=1 tasks=32242 {sum,min,max,avg}{exec,wait}time={{592.948, 0.000, 42.115, 0.018}, {1062.850, 0.000, 18446744027136.000, 0.033}}ms [t=00:03:31.804857][f=0005446] thread=2 tasks=32242 {sum,min,max,avg}{exec,wait}time={{605.478, 0.000, 42.666, 0.019}, {2369.034, 0.000, 18446744027136.000, 0.073}}ms [t=00:03:31.804870][f=0005446] thread=3 tasks=32242 {sum,min,max,avg}{exec,wait}time={{574.696, 0.000, 41.310, 0.018}, {2399.619, 0.000, 18446744027136.000, 0.074}}ms [t=00:03:31.804882][f=0005446] thread=4 tasks=32242 {sum,min,max,avg}{exec,wait}time={{491.397, 0.000, 40.243, 0.015}, {2550.160, 0.000, 11.560, 0.079}}ms [t=00:03:31.804895][f=0005446] thread=5 tasks=32242 {sum,min,max,avg}{exec,wait}time={{589.000, 0.000, 36.385, 0.018}, {2452.552, 0.000, 11.559, 0.076}}ms [t=00:03:31.804914][f=0005446] [async=1] threads=6 tasks=3635 {sum,avg}{exec,wait}time={{30907.463, 8.503}, {16971942.000, 4669.035}}ms [t=00:03:31.804928][f=0005446] thread=1 tasks=727 {sum,min,max,avg}{exec,wait}time={{6170.470, 0.001, 634.140, 8.488}, {3392442.250, 0.844, 6192.917, 4666.358}}ms [t=00:03:31.804942][f=0005446] thread=2 tasks=722 {sum,min,max,avg}{exec,wait}time={{6182.553, 0.000, 633.423, 8.563}, {3395659.000, 0.236, 6193.359, 4703.129}}ms [t=00:03:31.804964][f=0005446] thread=3 tasks=726 {sum,min,max,avg}{exec,wait}time={{6165.095, 0.001, 718.829, 8.492}, {3394523.250, 0.155, 6193.368, 4675.652}}ms [t=00:03:31.804980][f=0005446] thread=4 tasks=728 {sum,min,max,avg}{exec,wait}time={{6195.554, 0.000, 719.385, 8.510}, {3395695.250, 1.352, 6193.570, 4664.417}}ms [t=00:03:31.804993][f=0005446] thread=5 tasks=732 {sum,min,max,avg}{exec,wait}time={{6193.792, 0.000, 629.539, 8.461}, {3393623.500, 0.389, 6193.297, 4636.098}}ms [t=00:03:31.805003][f=0005446] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:31.805013][f=0005446] [SpringApp::Kill][2] [t=00:03:31.805060][f=0005446] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:31.805071][f=0005446] [Game::KillLua][1] dtor=0 luaUI=0000015310b4add0 [t=00:03:31.805117][f=0005446] Start widgetHandler:Shutdown [t=00:03:31.808215][f=0005446] Shutdown - SaveOrderList Complete [t=00:03:31.809827][f=0005446] Writing last game win data [t=00:03:31.818136][f=0005446] Shutdown - SaveConfigData Complete [t=00:03:31.818191][f=0005446] Shutdown Widget - Chili Highlight [t=00:03:31.818207][f=0005446] Shutdown Widget - Draw After Chili [t=00:03:31.818224][f=0005446] Shutdown Widget - API Unit Tracker GL4 [t=00:03:31.818237][f=0005446] Shutdown Widget - EPIC Menu [t=00:03:31.819682][f=0005446] Shutdown Widget - Chili Minimap [t=00:03:31.819798][f=0005446] Shutdown Widget - Depth of Field Shader [t=00:03:31.819819][f=0005446] Shutdown Widget - Chili Widget Selector [t=00:03:31.821351][f=0005446] Shutdown Widget - Deferred rendering [t=00:03:31.821386][f=0005446] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.823842][f=0005446] Shutdown Widget - Deferred rendering [t=00:03:31.823861][f=0005446] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.824726][f=0005446] Shutdown Widget - Local Team Colors [t=00:03:31.824743][f=0005446] Shutdown Widget - Display Keys 2 [t=00:03:31.824765][f=0005446] Shutdown Widget - Save Game Menu [t=00:03:31.824777][f=0005446] Shutdown Widget - Highlight Model Api GL4 [t=00:03:31.824805][f=0005446] Shutdown Widget - Unit Icons [t=00:03:31.824832][f=0005446] Shutdown Widget - HealthBars [t=00:03:31.826147][f=0005446] Shutdown Widget - Attrition Counter [t=00:03:31.826342][f=0005446] Shutdown Widget - Noises [t=00:03:31.826356][f=0005446] Shutdown Widget - Chili Chicken Panel [t=00:03:31.826390][f=0005446] Shutdown Widget - BuildETA [t=00:03:31.826405][f=0005446] Shutdown Widget - Selected Units GL4 2 [t=00:03:31.826416][f=0005446] Shutdown Widget - External VR Grid [t=00:03:31.826435][f=0005446] Shutdown Widget - Win Counter [t=00:03:31.826447][f=0005446] Shutdown Widget - EndGame APM stats [t=00:03:31.827795][f=0005446] Shutdown Widget - Modular Comm Info [t=00:03:31.827810][f=0005446] Shutdown Widget - Attack Warning [t=00:03:31.827821][f=0005446] Shutdown Widget - Chili Economy Panel Default [t=00:03:31.827896][f=0005446] Shutdown Widget - Chili Nuke Warning [t=00:03:31.827910][f=0005446] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:31.827926][f=0005446] Shutdown Widget - Chili Spectator Panels [t=00:03:31.827944][f=0005446] Shutdown Widget - Transport AI [t=00:03:31.827957][f=0005446] Shutdown Widget - Context Menu [t=00:03:31.827968][f=0005446] Shutdown Widget - Point Tracker [t=00:03:31.827976][f=0005446] Shutdown Widget - MinimapEvents [t=00:03:31.827995][f=0005446] Shutdown Widget - Local Widgets Config [t=00:03:31.828013][f=0005446] Shutdown Widget - Missile Silo Range [t=00:03:31.828026][f=0005446] Shutdown Widget - Highlight Geos [t=00:03:31.828036][f=0005446] Shutdown Widget - Grab Input [t=00:03:31.830377][f=0005446] Input grabbing is disabled! [t=00:03:31.830398][f=0005446] Shutdown Widget - Defense Range Zero-K [t=00:03:31.830415][f=0005446] Shutdown Widget - Showeco and Grid Drawer [t=00:03:31.830425][f=0005446] Shutdown Widget - Darkening [t=00:03:31.830447][f=0005446] Shutdown Widget - Chili EndGame Window [t=00:03:31.830465][f=0005446] Shutdown Widget - Stereo3D [t=00:03:31.830479][f=0005446] Shutdown Widget - Music Player v2 [t=00:03:31.830500][f=0005446] Shutdown Widget - Startup Info and Selector [t=00:03:31.830522][f=0005446] Shutdown Widget - State Reverse and Latency [t=00:03:31.830535][f=0005446] Shutdown Widget - Reclaim Field Highlight [t=00:03:31.830546][f=0005446] Shutdown Widget - Attack AoE [t=00:03:31.830557][f=0005446] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:31.830568][f=0005446] Shutdown Widget - TeamPlatter [t=00:03:31.831047][f=0005446] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:31.831147][f=0005446] Shutdown Widget - Selection Send [t=00:03:31.831168][f=0005446] Shutdown Widget - Spotter [t=00:03:31.831178][f=0005446] Shutdown Widget - Global Build Command [t=00:03:31.831335][f=0005446] Shutdown Widget - LupsManager [t=00:03:31.831355][f=0005446] Shutdown Widget - Receive Units Indicator [t=00:03:31.831367][f=0005446] Shutdown Widget - Newton Firezone [t=00:03:31.831376][f=0005446] Shutdown Widget - Chili Pro Console [t=00:03:31.831845][f=0005446] Shutdown Widget - Persistent Build Height [t=00:03:31.831862][f=0005446] Shutdown Widget - Lasso Terraform GUI [t=00:03:31.831876][f=0005446] Shutdown Widget - Lups [t=00:03:31.831939][f=0005446] Shutdown Widget - Chili Framework [t=00:03:31.831954][f=0005446] Shutdown Widget - Chili Core Selector [t=00:03:31.832031][f=0005446] Shutdown Widget - Custom Markers [t=00:03:31.832049][f=0005446] Shutdown Widget - Mex Placement Handler [t=00:03:31.832062][f=0005446] Shutdown Widget - Select Keys [t=00:03:31.832093][f=0005446] Shutdown Widget - Pause Screen [t=00:03:31.832225][f=0005446] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:31.832255][f=0005446] Shutdown Widget - Bloom Shader Deferred [t=00:03:31.832272][f=0005446] Shutdown Widget - Text To Speech Control [t=00:03:31.832288][f=0005446] Shutdown Widget - Layout Handler [t=00:03:31.832308][f=0005446] Shutdown Widget - Color Blindness Correction [t=00:03:31.832324][f=0005446] End widgetHandler:Shutdown [t=00:03:31.899757][f=0005446] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7296733, 0.0} allocedSize{int+, int-, ext}={0, 0, 1594448987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0500} [t=00:03:31.899917][f=0005446] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:31.899930][f=0005446] [Game::KillLua][3] dtor=0 luaRules=000001535f7cd2d0 [t=00:03:31.899967][f=0005446] Start gadgetHandler:Shutdown [t=00:03:31.899977][f=0005446] Shutdown - StartSetup [t=00:03:31.899987][f=0005446] Shutdown - UnitMorph [t=00:03:31.900226][f=0005446] Shutdown - Carrier Drones [t=00:03:31.900248][f=0005446] Shutdown - Missile Silo Controller [t=00:03:31.900259][f=0005446] Shutdown - Modular Comm Info [t=00:03:31.900267][f=0005446] Shutdown - Terrain Texture Handler [t=00:03:31.900276][f=0005446] Shutdown - UnitCloakShield [t=00:03:31.900343][f=0005446] Shutdown - Starlight Handler [t=00:03:31.900360][f=0005446] End gadgetHandler:Shutdown [t=00:03:31.924541][f=0005446] Start gadgetHandler:Shutdown [t=00:03:31.924565][f=0005446] Shutdown - Teleport Throw [t=00:03:31.924576][f=0005446] Shutdown - UnitMorph [t=00:03:31.924605][f=0005446] Shutdown - Commander Skin Renderer [t=00:03:31.924937][f=0005446] Shutdown - Missile fired callins [t=00:03:31.924951][f=0005446] Shutdown - Modular Comm Info [t=00:03:31.924959][f=0005446] Shutdown - Retreat Command [t=00:03:31.924970][f=0005446] Shutdown - Shockwaves [t=00:03:31.924979][f=0005446] Shutdown - Unit tint API [t=00:03:31.924988][f=0005446] Shutdown - Unit glow API [t=00:03:31.924995][f=0005446] Shutdown - UnitCloakShield [t=00:03:31.925016][f=0005446] Shutdown - Lups Cloak FX [t=00:03:31.925027][f=0005446] Shutdown - Lups [t=00:03:31.925075][f=0005446] Shutdown - Lups Shield [t=00:03:31.925107][f=0005446] End gadgetHandler:Shutdown [t=00:03:31.942519][f=0005446] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 480, 0.0} allocedSize{int+, int-, ext}={0, 0, 71608}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042} [t=00:03:31.942713][f=0005446] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.942824][f=0005446] [Game::KillLua][4] dtor=0 [t=00:03:31.942840][f=0005446] [Game::KillLua][5] dtor=0 [t=00:03:31.952478][f=0005446] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-38-12-122_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (81894 bytes) [t=00:03:31.952582][f=0005446] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:31.978910][f=0005446] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:31.978930][f=0005446] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:31.978990][f=0005446] [Sound] [Sound::UpdateThread][4] ctx=000001534a8b21b0 dev=000001534a8fd470 [t=00:03:31.979201][f=0005446] [Sound] [Sound::UpdateThread][5] ctx=000001534a8b21b0 dev=000001534a8fd470 [t=00:03:31.979226][f=0005446] [Sound] [Sound::Cleanup][alcDestroyContext(000001534a8b21b0)] [t=00:03:31.980170][f=0005446] [Sound] [Sound::Cleanup][alcCloseDevice(000001534a8fd470)] [t=00:03:31.981623][f=0005446] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.009342][f=0005446] [Sound] [Sound::UpdateThread][6] [t=00:03:32.010027][f=0005446] [Game::~CGame][1] [t=00:03:32.010042][f=0005446] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.010049][f=0005446] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.010070][f=0005446] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.010076][f=0005446] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.010083][f=0005446] [Game::KillLua][4] dtor=1 [t=00:03:32.010090][f=0005446] [Game::KillLua][5] dtor=1 [t=00:03:32.010285][f=0005446] [Game::KillMisc][1] [t=00:03:32.010295][f=0005446] [Game::KillMisc][2] [t=00:03:32.010653][f=0005446] [Game::KillMisc][3] [t=00:03:32.010824][f=0005446] [Game::KillRendering][1] [t=00:03:32.011124][f=0005446] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.029926][f=0005446] [3DOParser::Kill] allocated 29 pieces [t=00:03:32.030067][f=0005446] [S3OParser::Kill] allocated 5564 pieces [t=00:03:32.030376][f=0005446] [AssParser::Kill] allocated 701 pieces [t=00:03:32.073592][f=0005446] [Game::KillInterface][1] [t=00:03:32.073694][f=0005446] [Game::KillInterface][2] [t=00:03:32.074127][f=0005446] [Game::KillSimulation][1] [t=00:03:32.074182][f=0005446] [Game::KillSimulation][2] [t=00:03:32.085126][f=0005446] [CCollisionHandler] dis-/continuous tests: 221/1110148 [t=00:03:32.085152][f=0005446] [Game::KillSimulation][3] [t=00:03:32.086701][f=0005446] [~CPathCache(20x16)] cacheHits=3 hitPercentage=6% numHashColls=0 maxCacheSize=10 [t=00:03:32.086883][f=0005446] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.086940][f=0005446] [~CPathCache(40x32)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=8 [t=00:03:32.087017][f=0005446] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.087184][f=0005446] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.089280][f=0005446] [LosHandler::Kill] raycast instance cache-{hits,misses}={29,566}; shared=0%; cached=5% [t=00:03:32.098577][f=0005446] [Game::KillSimulation][4] [t=00:03:32.130080][f=0005446] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:32.130127][f=0005446] [Game::~CGame][2] [t=00:03:32.130134][f=0005446] [Game::~CGame][3] [t=00:03:32.130184][f=0005446] [SpringApp::Kill][3] [t=00:03:32.130370][f=0005446] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 370353 bytes sent in 3946 packets (93.855 bytes/packet) 224301 bytes recv'd in 4451 packets (50.393 bytes/packet) {0.106x, 0.119x} relative protocol overhead {up, down} 13171 incoming chunks dropped, 10747 outgoing chunks resent 4001 incoming chunks processed [t=00:03:32.130412][f=0005446] [SpringApp::Kill][4] font=000001530d90bf40 [t=00:03:32.133894][f=0005446] [SpringApp::Kill][5] [t=00:03:32.136451][f=0005446] [SpringApp::Kill][6] [t=00:03:32.136466] [SpringApp::Kill][7] [t=00:03:32.137773] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.137788] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:32.137806] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:32.137815] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:32.137824] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:32.137836] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.137845] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:32.137854] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20000, 1048576, 1048576}, EBO = {30000, 2097152, 2097152} [t=00:03:32.137865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:32.137876] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.137884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.137893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:32.137907] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152} [t=00:03:32.218642] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:32.218667] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:32.218673] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:32.218678] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:03:32.218683] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:32.219119] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>] [t=00:03:32.219151] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:32.219163] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001534ae3d510) [t=00:03:32.219240] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1958ms [t=00:03:32.219276] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=72ms [t=00:03:32.219285] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=67ms [t=00:03:32.219292] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=34ms [t=00:03:32.219299] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:32.219306] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:32.219326] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:32.219339] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:03:32.219349] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:32.219357] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=17ms [t=00:03:32.219366] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:32.221154] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001534a907190) [t=00:03:32.221537] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:32.221562] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001530da701b0) [t=00:03:32.221627] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:32.221651] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001534a907710) [t=00:03:32.221696] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001534a908790) [t=00:03:32.221775] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001534a907030) [t=00:03:32.221845] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:32.221863] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:32.221902] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:32.221917] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:32.221928] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:32.221945] [VFS] [SpringVFS::DeleteArchives<this=000001530da72930>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:32.222250] [SpringApp::Kill][8] [t=00:03:32.222264] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:32.222273] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:03:32.222281] [WatchDog::Uninstall][2] [t=00:03:33.141291] [WatchDog::Uninstall][3] [t=00:03:33.141309] [SpringApp::Kill][9]
infolog_full.txt (truncated):