Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000161] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017814] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017855] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017880] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017895] [t=00:00:00.017901] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017907] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017913] Use "none" to disable the default log sections. [t=00:00:00.017923] ============== </Log Sections> ============== [t=00:00:00.017930] ============== <User Config> ============== [t=00:00:00.018038] AllowDeferredMapRendering = 1 [t=00:00:00.018047] AllowDeferredModelRendering = 1 [t=00:00:00.018052] AnimationMT = 0 [t=00:00:00.018058] BumpWaterBlurReflection = 1 [t=00:00:00.018063] BumpWaterTexSizeReflection = 128 [t=00:00:00.018068] CamFreeScrollSpeed = 50 [t=00:00:00.018073] CamMode = 1 [t=00:00:00.018078] CubeTexSizeReflection = 1 [t=00:00:00.018088] CubeTexSizeSpecular = 1 [t=00:00:00.018102] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018111] EdgeMoveDynamic = 0 [t=00:00:00.018116] EdgeMoveWidth = 0.003 [t=00:00:00.018120] FPSFOV = 90 [t=00:00:00.018125] FPSScrollSpeed = 50 [t=00:00:00.018130] FontSize = 18 [t=00:00:00.018137] FullscreenEdgeMove = 0 [t=00:00:00.018143] GrassDetail = 0 [t=00:00:00.018147] GroundDecals = 2 [t=00:00:00.018152] GroundDetail = 90 [t=00:00:00.018157] HangTimeout = 30 [t=00:00:00.018166] HardwareCursor = 1 [t=00:00:00.018174] InitialNetworkTimeout = 0 [t=00:00:00.018180] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018185] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018191] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018196] LinkOutgoingBandwidth = 262144 [t=00:00:00.018204] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018210] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018215] MSAALevel = 1 [t=00:00:00.018220] MaxParticles = 15000 [t=00:00:00.018228] MaxSounds = 32 [t=00:00:00.018236] MaximumTransmissionUnit = 0 [t=00:00:00.018241] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018246] MiniMapMarker = 0 [t=00:00:00.018251] MouseDragScrollThreshold = 0 [t=00:00:00.018259] NetworkLossFactor = 2 [t=00:00:00.018264] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018270] OverheadScrollSpeed = 50 [t=00:00:00.018275] ReconnectTimeout = 0 [t=00:00:00.018285] RotOverheadScrollSpeed = 50 [t=00:00:00.018293] RotateLogFiles = 1 [t=00:00:00.018305] ShadowMapSize = 1024 [t=00:00:00.018316] Shadows = 1 [t=00:00:00.018322] ShowClock = 0 [t=00:00:00.018329] SoftParticles = 2 [t=00:00:00.018336] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018345] UnitIconDist = 151 [t=00:00:00.018353] UpdateBoundingVolumeMT = 0 [t=00:00:00.018360] UpdateWeaponVectorsMT = 0 [t=00:00:00.018370] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018376] UseLuaMemPools = 0 [t=00:00:00.018380] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018416] VFSCacheArchiveFiles = 0 [t=00:00:00.018427] VSync = 1 [t=00:00:00.018431] Water = 4 [t=00:00:00.018436] WindowBorderless = 1 [t=00:00:00.018442] WindowPosY = 0 [t=00:00:00.018447] WindowedEdgeMove = 0 [t=00:00:00.018455] XResolutionWindowed = 1920 [t=00:00:00.018460] YResolutionWindowed = 1080 [t=00:00:00.018472] ============== </User Config> ============== [t=00:00:00.018481] ============== <User System> ============== [t=00:00:00.018492] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018502] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018511] Compiler Version: gcc-13.2.0 [t=00:00:00.018547] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018604] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018615] Binary Word Size: 64-bit (native) [t=00:00:00.018621] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018632] Physical CPU Cores: 6 [t=00:00:00.018639] Logical CPU Cores: 12 [t=00:00:00.018644] ============== </User System> ============== [t=00:00:00.018652] Run: thread affinity fff [t=00:00:00.018781] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018789] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018794] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018799] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018804] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020294] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020331] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026764] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045730] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045748] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045754] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045761] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045766] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045791] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045797] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045801] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045806] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045811] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045816] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045821] [50] 1600x900x24bpp@144Hz [t=00:00:00.045825] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045829] [62] 1440x900x24bpp@144Hz [t=00:00:00.045834] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045838] [73] 1366x768x24bpp@144Hz [t=00:00:00.045847] [78] 1360x768x24bpp@144Hz [t=00:00:00.045852] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045858] [89] 1280x960x24bpp@144Hz [t=00:00:00.045891] [94] 1280x800x24bpp@144Hz [t=00:00:00.045899] [99] 1280x768x24bpp@144Hz [t=00:00:00.045905] [104] 1280x720x24bpp@144Hz [t=00:00:00.045910] [111] 1152x864x24bpp@144Hz [t=00:00:00.045915] [116] 1024x768x24bpp@144Hz [t=00:00:00.045919] [123] 800x600x24bpp@144Hz [t=00:00:00.045924] [130] 720x576x24bpp@144Hz [t=00:00:00.045929] [135] 720x480x24bpp@144Hz [t=00:00:00.045944] [141] 640x480x24bpp@144Hz [t=00:00:00.053710] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.053728] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.053733] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.053738] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.053742] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.053747] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.053755] [11] 1366x768x24bpp@144Hz [t=00:00:00.053759] [13] 1360x768x24bpp@144Hz [t=00:00:00.053783] [15] 1280x1024x24bpp@144Hz [t=00:00:00.053789] [17] 1280x960x24bpp@144Hz [t=00:00:00.053794] [19] 1280x800x24bpp@144Hz [t=00:00:00.053798] [21] 1280x768x24bpp@144Hz [t=00:00:00.053803] [23] 1280x720x24bpp@144Hz [t=00:00:00.053808] [25] 1280x600x24bpp@144Hz [t=00:00:00.053812] [27] 1152x864x24bpp@144Hz [t=00:00:00.053817] [29] 1024x768x24bpp@144Hz [t=00:00:00.053821] [31] 800x600x24bpp@144Hz [t=00:00:00.053826] [33] 640x480x24bpp@144Hz [t=00:00:00.053830] [35] 640x400x24bpp@144Hz [t=00:00:00.331472] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.332328] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.332365] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.354594] [GR::LogVersionInfo] [t=00:00:00.354625] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.354636] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.354686] GL vendor : NVIDIA Corporation [t=00:00:00.354696] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.354706] GLSL version: 4.60 NVIDIA [t=00:00:00.354713] GLEW version: 2.1.0 [t=00:00:00.354722] GPU memory : 6144MB (total) / 4890MB (available) [t=00:00:00.354804] SDL swap-int: 1 [t=00:00:00.354816] SDL driver : windows [t=00:00:00.354823] [t=00:00:00.354830] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.354837] GLSL shader support : 1 [t=00:00:00.354856] GL4 support : 1 [t=00:00:00.354868] FBO extension support : 1 [t=00:00:00.354893] NVX GPU mem-info support : 1 [t=00:00:00.354908] ATI GPU mem-info support : 0 [t=00:00:00.354934] Texture clamping to edge : 1 [t=00:00:00.354960] NPOT-texture support : 1 (1) [t=00:00:00.354975] S3TC/DXT1 texture support : 1/1 [t=00:00:00.354997] texture query-LOD support : 1 (1) [t=00:00:00.355008] MSAA frame-buffer support : 1 (1) [t=00:00:00.355051] Z-buffer depth : 32 (-) [t=00:00:00.355082] primitive-restart support : 1 (1) [t=00:00:00.355097] clip-space control support: 1 (1) [t=00:00:00.355117] seamless cube-map support : 1 (1) [t=00:00:00.355129] frag-depth layout support : 1 (1) [t=00:00:00.355141] persistent maps support : 1 (1) [t=00:00:00.355181] explicit attribs location : 1 (1) [t=00:00:00.355195] multi draw indirect : 1 (-) [t=00:00:00.355211] array textures : 1 (-) [t=00:00:00.355229] buffer copy support : 1 (-) [t=00:00:00.355253] indirect draw : 1 (-) [t=00:00:00.355269] base instance : 1 (-) [t=00:00:00.355281] [t=00:00:00.355293] max. FBO samples : 32 [t=00:00:00.355307] max. FS/program texture slots : 32/192 [t=00:00:00.355320] max. texture size : 32768 [t=00:00:00.355338] max. texture anisotropy level : 16.000000 [t=00:00:00.355360] max. vec4 varyings/attributes : 31/16 [t=00:00:00.355373] max. draw-buffers : 8 [t=00:00:00.355396] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.355417] max. uniform buffer-bindings : 84 [t=00:00:00.355429] max. uniform block-size : 64KB [t=00:00:00.355439] max. storage buffer-bindings : 96 [t=00:00:00.355448] max. storage block-size : 2047MB [t=00:00:00.355456] [t=00:00:00.355465] enable AMD-hacks : 0 [t=00:00:00.355473] compress MIP-maps: 0 [t=00:00:00.355591] Number of compressed texture formats: 23 [t=00:00:00.355652] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.355747] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.356211] [GR::UpdateGLConfigs] [t=00:00:00.356287] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.356301] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.356322] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.356336] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.356346] [GR::InitGLState] [t=00:00:00.356466] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.465687] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.468824] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.469686] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.480565] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.480662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.481392] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.484239] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.484267] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.484427] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.484526] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.518784] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.519506] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.522976] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.523332] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.573324] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:00.573393] [VFS] [SpringVFS::ReserveArchives<this=0000022f5db06e70>] [t=00:00:00.574490] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.577729] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022f5db06e70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.577755] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.670225] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.670775] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.671302] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.671479] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.671717] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.672096] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.673991] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.674064] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.674616][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.674769][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.674999][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.675030][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.675044][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.675104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.699706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.699740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.699750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.699775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.699785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.782205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.5ms) [t=00:00:00.835400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.837168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022f7aab4860(default) context=0000022f5d0ce920 numChannels=2 frameSize=8 [t=00:00:00.837290][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.837308][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.837315][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.837322][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.837350][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.837380][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.837392][f=-000001] [Sound] Devices: [t=00:00:00.840491][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.840530][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.840539][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.840551][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.840559][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.841350][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.841371][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.889468][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB [t=00:00:00.891494][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.892275][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.893983][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.140239][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.141791][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.142651][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143623][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.227411][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.228886][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.229206][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.232324][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f5db06e70>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.251798][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.251948][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.252030][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.344492][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.344710][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.344854][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.344953][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.345076][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.074620][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:18.074944][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:18.075186][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:18.076826][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.077203][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.077547][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:18.077883][f=-000001] EndGame Graph disabled [t=00:00:18.102035][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.102504][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.102831][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.103453][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.103831][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.104184][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.107195][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.213497][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.217269][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.217850][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:18.218500][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.228105][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:18.231131][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:18.269707][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.270698][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:18.271911][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:18.274863][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.275490][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.275996][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.276393][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.276790][f=-000001] Initialize [t=00:00:18.277096][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.277407][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.279549][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.280704][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.283612][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.316897][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.317606][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.318689][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.336818][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.337382][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.526777][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.527270][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.527538][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.527945][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.528150][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.529514][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.530334][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.531306][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.531699][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.532061][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.532077][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.532111][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.532191][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.533037][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.533213][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.533504][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.533761][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.534835][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.535084][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.535417][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.535665][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.535939][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.536327][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.536580][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.538345][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.539651][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.540447][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.540751][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.541069][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.541318][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.541594][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.541910][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.542414][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.543036][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.543454][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.543703][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.544016][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.544286][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.552489][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.566312][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.566907][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.567379][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.567848][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.569822][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.570156][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.575134][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.575757][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.576208][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:18.577749][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.578184][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.579660][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.581312][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.582428][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.582838][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.583181][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.585964][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.587560][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.595775][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.596452][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.599876][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.612103][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.613426][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.613907][f=-000001] SetSunLighting [t=00:00:18.614433][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.625053][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.625528][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.625864][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.625884][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.626112][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.626417][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.630506][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.633227][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.634501][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.642074][f=-000001] Writing last game win data [t=00:00:18.656363][f=-000001] LuaUI v0.3 [t=00:00:18.886002][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.022550][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.022726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.023252][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.023275][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:19.041092][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873875}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196} [t=00:00:19.845048][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.250945][f=-000001] GameID: ca7fe8662b311c17510d07a85db063fe [t=00:00:20.251427][f=-000001] Connection attempt from hfe77 [t=00:00:20.251443][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.251704][f=-000001] -> Connection established (given id 1) [t=00:00:20.251717][f=-000001] Connection attempt from Kwaszati [t=00:00:20.251724][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:20.251851][f=-000001] -> Connection established (given id 2) [t=00:00:20.251895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.251920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.251977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.252019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.252038][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.252047][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.252236][f=-000001] -> Connection established (given id 0) [t=00:00:20.252270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.252308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.252337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.252373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.252445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x61a73b528be0,(nil)}][locale="C"]" [t=00:00:20.252579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.252604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.252621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.252641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.253175][f=-000001] <Kwaszati> Allies: I choose: Zlorker! [t=00:00:20.253372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[Game::Load][lua{Rules,Gaia}={000001a789917840,0000000000000000}][locale="C"]" [t=00:00:20.323552][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.438255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022f307aff30,0000000000000000}][locale="C"]" [t=00:00:20.438309][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.343060][f=-000001] <hfe77> Allies: I choose: Jumpy II! [t=00:00:22.492670][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.796272][f=-000001] Warning: Couldn't find texture "%%428:1"! [t=00:03:25.188014][f=0005112] game_message: Redback is under attack [t=00:03:53.737335][f=0005969] game_message: Solar Collector is under attack [t=00:03:58.824442][f=0006120] game_message: Solar Collector is under attack [t=00:04:12.437356][f=0006529] <LogicDaemon> !poll resign [t=00:04:12.498222][f=0006530] > Poll: Resign team 1? [!y=0/2, !n=0/2] [t=00:04:12.500435][f=0006531] > Poll: Resign team 1? [!y=1/2, !n=0/2] [t=00:04:15.986889][f=0006635] <Kwaszati> !vote 1 [t=00:04:19.588685][f=0006743] > <Kwaszati>!y [t=00:04:19.591574][f=0006744] > Poll: Resign team 1? [!y=2/2, !n=0/2] [t=00:04:19.591595][f=0006744] > Poll: Resign team 1? [END:SUCCESS] [t=00:04:19.674291][f=0006745] selectedUnitsShader GL4, recompiled in , 24, ms at, 6745, success, true [t=00:04:19.694803][f=0006745] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:04:19.699773][f=0006745] game_message: West has been destroyed! [t=00:04:19.699897][f=0006745] game_message: AI wins! [t=00:04:19.705395][f=0006745] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:20.362087][f=0006746] > Team 1 resigned [t=00:04:20.421626][f=0006768] <Ghost Site> Spectator mode. Widget removed. [t=00:04:20.423846][f=0006768] <Easy Facing> Spectator mode. Widget removed. [t=00:04:20.425228][f=0006768] <Nuke Icon> Spectator mode. Widget removed. [t=00:04:23.305821][f=0006856] <autoquit> Autoquit canceled. [t=00:04:23.469300][f=0006861] Spectator hfe77 left the game: normal quit [t=00:04:24.217592][f=0006884] [QuitAction] user exited to system [t=00:04:24.275900][f=0006885] [SpringApp::Kill][1] fromRun=1 [t=00:04:24.275923][f=0006885] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:24.294112][f=0006885] [async=0] threads=6 tasks=264245 {sum,avg}{exec,wait}time={{7726.288, 0.029}, {15160.046, 0.057}}ms [t=00:04:24.294156][f=0006885] thread=1 tasks=52849 {sum,min,max,avg}{exec,wait}time={{1621.457, 0.000, 40.055, 0.031}, {2160.214, 0.000, 18446744027136.000, 0.041}}ms [t=00:04:24.294171][f=0006885] thread=2 tasks=52849 {sum,min,max,avg}{exec,wait}time={{1559.124, 0.000, 37.079, 0.030}, {3129.260, 0.000, 18446744027136.000, 0.059}}ms [t=00:04:24.294183][f=0006885] thread=3 tasks=52849 {sum,min,max,avg}{exec,wait}time={{1615.785, 0.000, 40.519, 0.031}, {3149.455, 0.000, 18446744027136.000, 0.060}}ms [t=00:04:24.294198][f=0006885] thread=4 tasks=52849 {sum,min,max,avg}{exec,wait}time={{1405.576, 0.000, 43.383, 0.027}, {3745.590, 0.000, 23.937, 0.071}}ms [t=00:04:24.294211][f=0006885] thread=5 tasks=52849 {sum,min,max,avg}{exec,wait}time={{1524.346, 0.000, 40.613, 0.029}, {2975.528, 0.000, 23.353, 0.056}}ms [t=00:04:24.294222][f=0006885] [async=1] threads=6 tasks=3925 {sum,avg}{exec,wait}time={{34556.898, 8.804}, {19240266.000, 4901.979}}ms [t=00:04:24.294238][f=0006885] thread=1 tasks=785 {sum,min,max,avg}{exec,wait}time={{6921.877, 0.001, 950.447, 8.818}, {3853152.500, 0.198, 6923.062, 4908.475}}ms [t=00:04:24.294250][f=0006885] thread=2 tasks=787 {sum,min,max,avg}{exec,wait}time={{6903.652, 0.000, 952.731, 8.772}, {3846031.250, 0.096, 6923.056, 4886.952}}ms [t=00:04:24.294263][f=0006885] thread=3 tasks=784 {sum,min,max,avg}{exec,wait}time={{6910.673, 0.000, 966.618, 8.815}, {3843767.750, 0.006, 6922.895, 4902.765}}ms [t=00:04:24.294302][f=0006885] thread=4 tasks=784 {sum,min,max,avg}{exec,wait}time={{6925.764, 0.000, 962.351, 8.834}, {3854087.250, 0.505, 6922.241, 4915.928}}ms [t=00:04:24.294329][f=0006885] thread=5 tasks=785 {sum,min,max,avg}{exec,wait}time={{6894.933, 0.000, 958.517, 8.783}, {3843227.500, 0.536, 6922.524, 4895.831}}ms [t=00:04:24.294342][f=0006885] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:24.294351][f=0006885] [SpringApp::Kill][2] [t=00:04:24.294439][f=0006885] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:24.294449][f=0006885] [Game::KillLua][1] dtor=0 luaUI=0000022fe0eb6fc0 [t=00:04:24.294516][f=0006885] Start widgetHandler:Shutdown [t=00:04:24.298768][f=0006885] Shutdown - SaveOrderList Complete [t=00:04:24.300838][f=0006885] Writing last game win data [t=00:04:24.310852][f=0006885] Shutdown - SaveConfigData Complete [t=00:04:24.310893][f=0006885] Shutdown Widget - Chili Highlight [t=00:04:24.310930][f=0006885] Shutdown Widget - Draw After Chili [t=00:04:24.310940][f=0006885] Shutdown Widget - API Unit Tracker GL4 [t=00:04:24.310953][f=0006885] Shutdown Widget - EPIC Menu [t=00:04:24.312621][f=0006885] Shutdown Widget - Chili Minimap [t=00:04:24.312835][f=0006885] Shutdown Widget - Depth of Field Shader [t=00:04:24.312862][f=0006885] Shutdown Widget - Chili Widget Selector [t=00:04:24.314488][f=0006885] Shutdown Widget - Deferred rendering [t=00:04:24.314535][f=0006885] SSAO: Deferred rendering disabled, disabling. [t=00:04:24.317065][f=0006885] Shutdown Widget - Deferred rendering [t=00:04:24.317088][f=0006885] SSAO: Deferred rendering disabled, disabling. [t=00:04:24.318033][f=0006885] Shutdown Widget - Local Team Colors [t=00:04:24.318061][f=0006885] Shutdown Widget - Display Keys 2 [t=00:04:24.318084][f=0006885] Shutdown Widget - Save Game Menu [t=00:04:24.318096][f=0006885] Shutdown Widget - Highlight Model Api GL4 [t=00:04:24.318114][f=0006885] Shutdown Widget - Unit Icons [t=00:04:24.318144][f=0006885] Shutdown Widget - HealthBars [t=00:04:24.319476][f=0006885] Shutdown Widget - Attrition Counter [t=00:04:24.319721][f=0006885] Shutdown Widget - RoI Tracker [t=00:04:24.320144][f=0006885] Shutdown Widget - Noises [t=00:04:24.320193][f=0006885] Shutdown Widget - Chili Chicken Panel [t=00:04:24.320237][f=0006885] Shutdown Widget - BuildETA [t=00:04:24.320295][f=0006885] Shutdown Widget - Selected Units GL4 2 [t=00:04:24.320326][f=0006885] Shutdown Widget - External VR Grid [t=00:04:24.320343][f=0006885] Shutdown Widget - Win Counter [t=00:04:24.320356][f=0006885] Shutdown Widget - EndGame APM stats [t=00:04:24.320374][f=0006885] Shutdown Widget - Modular Comm Info [t=00:04:24.320386][f=0006885] Shutdown Widget - Chili Economy Panel Default [t=00:04:24.320408][f=0006885] Shutdown Widget - Chili Nuke Warning [t=00:04:24.320424][f=0006885] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:24.320443][f=0006885] Shutdown Widget - Chili Spectator Panels [t=00:04:24.320458][f=0006885] Shutdown Widget - Transport AI [t=00:04:24.320470][f=0006885] Shutdown Widget - Context Menu [t=00:04:24.320486][f=0006885] Shutdown Widget - Point Tracker [t=00:04:24.320502][f=0006885] Shutdown Widget - MinimapEvents [t=00:04:24.320525][f=0006885] Shutdown Widget - Local Widgets Config [t=00:04:24.320548][f=0006885] Shutdown Widget - Missile Silo Range [t=00:04:24.320570][f=0006885] Shutdown Widget - Highlight Geos [t=00:04:24.320579][f=0006885] Shutdown Widget - Grab Input [t=00:04:24.324035][f=0006885] Input grabbing is disabled! [t=00:04:24.324067][f=0006885] Shutdown Widget - Defense Range Zero-K [t=00:04:24.324083][f=0006885] Shutdown Widget - Showeco and Grid Drawer [t=00:04:24.324093][f=0006885] Shutdown Widget - Darkening [t=00:04:24.324131][f=0006885] Shutdown Widget - Chili EndGame Window [t=00:04:24.324150][f=0006885] Shutdown Widget - Stereo3D [t=00:04:24.324166][f=0006885] Shutdown Widget - Music Player v2 [t=00:04:24.324210][f=0006885] Shutdown Widget - Startup Info and Selector [t=00:04:24.324236][f=0006885] Shutdown Widget - State Reverse and Latency [t=00:04:24.324249][f=0006885] Shutdown Widget - Reclaim Field Highlight [t=00:04:24.324267][f=0006885] Shutdown Widget - Attack AoE [t=00:04:24.324297][f=0006885] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:24.324319][f=0006885] Shutdown Widget - TeamPlatter [t=00:04:24.324814][f=0006885] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:24.324918][f=0006885] Shutdown Widget - Selection Send [t=00:04:24.324933][f=0006885] Shutdown Widget - Spotter [t=00:04:24.324943][f=0006885] Shutdown Widget - LupsManager [t=00:04:24.324961][f=0006885] Shutdown Widget - Newton Firezone [t=00:04:24.324974][f=0006885] Shutdown Widget - Chili Pro Console [t=00:04:24.325451][f=0006885] Shutdown Widget - Persistent Build Height [t=00:04:24.325467][f=0006885] Shutdown Widget - Lasso Terraform GUI [t=00:04:24.325476][f=0006885] Shutdown Widget - Lups [t=00:04:24.325528][f=0006885] Shutdown Widget - Chili Framework [t=00:04:24.325540][f=0006885] Shutdown Widget - Chili Core Selector [t=00:04:24.325669][f=0006885] Shutdown Widget - Custom Markers [t=00:04:24.325686][f=0006885] Shutdown Widget - Mex Placement Handler [t=00:04:24.325698][f=0006885] Shutdown Widget - Select Keys [t=00:04:24.325721][f=0006885] Shutdown Widget - Pause Screen [t=00:04:24.325827][f=0006885] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:24.325849][f=0006885] Shutdown Widget - Bloom Shader Deferred [t=00:04:24.325859][f=0006885] Shutdown Widget - Text To Speech Control [t=00:04:24.325869][f=0006885] Shutdown Widget - Layout Handler [t=00:04:24.325880][f=0006885] Shutdown Widget - Color Blindness Correction [t=00:04:24.325891][f=0006885] End widgetHandler:Shutdown [t=00:04:24.401766][f=0006885] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10323984, 0.0} allocedSize{int+, int-, ext}={0, 0, 2067965637}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0299} [t=00:04:24.401918][f=0006885] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:24.401931][f=0006885] [Game::KillLua][3] dtor=0 luaRules=0000022f307aff30 [t=00:04:24.401970][f=0006885] Start gadgetHandler:Shutdown [t=00:04:24.401982][f=0006885] Shutdown - StartSetup [t=00:04:24.401998][f=0006885] Shutdown - UnitMorph [t=00:04:24.402432][f=0006885] Shutdown - Carrier Drones [t=00:04:24.402447][f=0006885] Shutdown - Missile Silo Controller [t=00:04:24.402457][f=0006885] Shutdown - Modular Comm Info [t=00:04:24.402464][f=0006885] Shutdown - Terrain Texture Handler [t=00:04:24.402473][f=0006885] Shutdown - UnitCloakShield [t=00:04:24.402627][f=0006885] Shutdown - Starlight Handler [t=00:04:24.402655][f=0006885] End gadgetHandler:Shutdown [t=00:04:24.431582][f=0006885] Start gadgetHandler:Shutdown [t=00:04:24.431626][f=0006885] Shutdown - Teleport Throw [t=00:04:24.431733][f=0006885] Shutdown - UnitMorph [t=00:04:24.431752][f=0006885] Shutdown - Commander Skin Renderer [t=00:04:24.432367][f=0006885] Shutdown - Missile fired callins [t=00:04:24.432384][f=0006885] Shutdown - Modular Comm Info [t=00:04:24.432393][f=0006885] Shutdown - Retreat Command [t=00:04:24.432411][f=0006885] Shutdown - Shockwaves [t=00:04:24.432420][f=0006885] Shutdown - Unit tint API [t=00:04:24.432428][f=0006885] Shutdown - Unit glow API [t=00:04:24.432444][f=0006885] Shutdown - UnitCloakShield [t=00:04:24.432462][f=0006885] Shutdown - Lups Cloak FX [t=00:04:24.432472][f=0006885] Shutdown - Lups [t=00:04:24.432523][f=0006885] Shutdown - Lups Shield [t=00:04:24.432558][f=0006885] End gadgetHandler:Shutdown [t=00:04:24.453131][f=0006885] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 851, 0.0} allocedSize{int+, int-, ext}={0, 0, 129973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141} [t=00:04:24.453321][f=0006885] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:24.453378][f=0006885] [Game::KillLua][4] dtor=0 [t=00:04:24.453388][f=0006885] [Game::KillLua][5] dtor=0 [t=00:04:24.465390][f=0006885] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-58-19-535_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (169438 bytes) [t=00:04:24.465488][f=0006885] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:24.497325][f=0006885] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:24.497348][f=0006885] [Sound] [Sound::UpdateThread][3] #sources=32 #items=43 [t=00:04:24.497593][f=0006885] [Sound] [Sound::UpdateThread][4] ctx=0000022f5d0ce920 dev=0000022f7aab4860 [t=00:04:24.497768][f=0006885] [Sound] [Sound::UpdateThread][5] ctx=0000022f5d0ce920 dev=0000022f7aab4860 [t=00:04:24.497807][f=0006885] [Sound] [Sound::Cleanup][alcDestroyContext(0000022f5d0ce920)] [t=00:04:24.499219][f=0006885] [Sound] [Sound::Cleanup][alcCloseDevice(0000022f7aab4860)] [t=00:04:24.499463][f=0006885] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:24.524974][f=0006885] [Sound] [Sound::UpdateThread][6] [t=00:04:24.525665][f=0006885] [Game::~CGame][1] [t=00:04:24.525681][f=0006885] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:24.525703][f=0006885] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:24.525709][f=0006885] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:24.525717][f=0006885] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:24.525723][f=0006885] [Game::KillLua][4] dtor=1 [t=00:04:24.525760][f=0006885] [Game::KillLua][5] dtor=1 [t=00:04:24.525925][f=0006885] [Game::KillMisc][1] [t=00:04:24.525940][f=0006885] [Game::KillMisc][2] [t=00:04:24.527897][f=0006885] [Game::KillMisc][3] [t=00:04:24.528043][f=0006885] [Game::KillRendering][1] [t=00:04:24.528413][f=0006885] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:24.553188][f=0006885] [3DOParser::Kill] allocated 29 pieces [t=00:04:24.553358][f=0006885] [S3OParser::Kill] allocated 5564 pieces [t=00:04:24.553793][f=0006885] [AssParser::Kill] allocated 701 pieces [t=00:04:24.605886][f=0006885] [Game::KillInterface][1] [t=00:04:24.606166][f=0006885] [Game::KillInterface][2] [t=00:04:24.606696][f=0006885] [Game::KillSimulation][1] [t=00:04:24.606741][f=0006885] [Game::KillSimulation][2] [t=00:04:24.626366][f=0006885] [CCollisionHandler] dis-/continuous tests: 2198/5771848 [t=00:04:24.626412][f=0006885] [Game::KillSimulation][3] [t=00:04:24.627813][f=0006885] [~CPathCache(20x16)] cacheHits=126 hitPercentage=58% numHashColls=0 maxCacheSize=32 [t=00:04:24.627942][f=0006885] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:24.628064][f=0006885] [~CPathCache(40x32)] cacheHits=73 hitPercentage=41% numHashColls=0 maxCacheSize=45 [t=00:04:24.628130][f=0006885] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:24.628405][f=0006885] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:24.633448][f=0006885] [LosHandler::Kill] raycast instance cache-{hits,misses}={59,836}; shared=1%; cached=5% [t=00:04:24.643697][f=0006885] [Game::KillSimulation][4] [t=00:04:24.708684][f=0006885] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:24.708737][f=0006885] [Game::~CGame][2] [t=00:04:24.708745][f=0006885] [Game::~CGame][3] [t=00:04:24.708899][f=0006885] [SpringApp::Kill][3] [t=00:04:24.709041][f=0006885] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 477642 bytes sent in 4943 packets (96.630 bytes/packet) 494464 bytes recv'd in 5696 packets (86.809 bytes/packet) {0.105x, 0.069x} relative protocol overhead {up, down} 17708 incoming chunks dropped, 13437 outgoing chunks resent 5217 incoming chunks processed [t=00:04:24.709102][f=0006885] [SpringApp::Kill][4] font=0000022f5d9bbf40 [t=00:04:24.711576][f=0006885] [SpringApp::Kill][5] [t=00:04:24.716318][f=0006885] [SpringApp::Kill][6] [t=00:04:24.716406] [SpringApp::Kill][7] [t=00:04:24.716685] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:24.716698] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:24.716767] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:24.716780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:24.716790] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:24.716804] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:24.716816] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:04:24.716825] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34672, 1048576, 1048576}, EBO = {52008, 2097152, 2097152} [t=00:04:24.716839] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:24.716850] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:24.716858] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:24.716872] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:24.716884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {372, 1048576, 1048576}, EBO = {558, 2097152, 2097152} [t=00:04:24.830885] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:24.830907] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:24.830914] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:24.830919] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:04:24.830947] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:24.831632] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>] [t=00:04:24.831661] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:24.831674] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022f7a9e3220) [t=00:04:24.831974] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2311ms [t=00:04:24.832057] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=96ms [t=00:04:24.832087] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=94ms [t=00:04:24.832101] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms [t=00:04:24.832113] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6341 inflSize=6029kb readTime=34ms [t=00:04:24.832143] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=29ms [t=00:04:24.832157] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:04:24.832171] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=25ms [t=00:04:24.832185] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:04:24.832198] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=22ms [t=00:04:24.832225] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:04:24.834181] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022f7ab1ddc0) [t=00:04:24.834641] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=1)] #archives[section]=1 #files[section]=78 [t=00:04:24.834658] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000022f7abf5d70) [t=00:04:24.834720] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:24.834749] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022f7ab1d6e0) [t=00:04:24.834799] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022f7ab1c500) [t=00:04:24.834857] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022f7ab1c5b0) [t=00:04:24.834928] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:24.834941] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:24.834995] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:24.835008] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:24.835021] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:24.835033] [VFS] [SpringVFS::DeleteArchives<this=0000022f5db06e70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:24.835203] [SpringApp::Kill][8] [t=00:04:24.835216] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:24.835224] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:04:24.835230] [WatchDog::Uninstall][2] [t=00:04:25.162997] [WatchDog::Uninstall][3] [t=00:04:25.163036] [SpringApp::Kill][9]
infolog_full.txt (truncated):