Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000000] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000000] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.015600] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015600] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015600] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015600] [t=00:00:00.015600] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015600] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015600] Use "none" to disable the default log sections. [t=00:00:00.015600] ============== </Log Sections> ============== [t=00:00:00.015600] ============== <User Config> ============== [t=00:00:00.015600] AllowDeferredMapRendering = 1 [t=00:00:00.015600] AllowDeferredModelRendering = 1 [t=00:00:00.015600] AnimationMT = 0 [t=00:00:00.015600] BumpWaterAnisotropy = 2 [t=00:00:00.015600] BumpWaterBlurReflection = 1 [t=00:00:00.015600] BumpWaterDepthBits = 32 [t=00:00:00.015600] BumpWaterReflection = 2 [t=00:00:00.015600] BumpWaterTexSizeReflection = 256 [t=00:00:00.015600] CamFreeScrollSpeed = 50 [t=00:00:00.015600] CamMode = 1 [t=00:00:00.015600] CamTimeExponent = 4.0 [t=00:00:00.015600] CamTimeFactor = 1.0 [t=00:00:00.015600] CubeTexSizeReflection = 256 [t=00:00:00.015600] CubeTexSizeSpecular = 256 [t=00:00:00.015600] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015600] EdgeMoveDynamic = 0 [t=00:00:00.015600] EdgeMoveWidth = 0.003 [t=00:00:00.015600] FPSFOV = 90 [t=00:00:00.015600] FPSScrollSpeed = 50 [t=00:00:00.015600] FeatureDrawDistance = 600000 [t=00:00:00.015600] FeatureFadeDistance = 600000 [t=00:00:00.015600] FontSize = 18 [t=00:00:00.015600] GrassDetail = 0 [t=00:00:00.015600] GroundDecals = 5 [t=00:00:00.015600] GroundDetail = 120 [t=00:00:00.015600] GuiOpacity = 0.6 [t=00:00:00.015600] HangTimeout = 30 [t=00:00:00.015600] HardwareCursor = 1 [t=00:00:00.015600] InitialNetworkTimeout = 0 [t=00:00:00.015600] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015600] LODScale = 1.000 [t=00:00:00.015600] LODScaleReflection = 1.000 [t=00:00:00.015600] LODScaleRefraction = 1.000 [t=00:00:00.015600] LODScaleShadow = 1.000 [t=00:00:00.015600] LinkIncomingMaxPacketRate = 512 [t=00:00:00.015600] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.015600] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.015600] LinkOutgoingBandwidth = 131072 [t=00:00:00.015600] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015600] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015600] MSAALevel = 8 [t=00:00:00.015600] MaxParticles = 25000 [t=00:00:00.015600] MaxSounds = 32 [t=00:00:00.015600] MaximumTransmissionUnit = 0 [t=00:00:00.015600] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015600] MiniMapCanFlip = 1 [t=00:00:00.015600] MiniMapMarker = 0 [t=00:00:00.015600] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015600] MouseDragScrollThreshold = 0 [t=00:00:00.015600] NetworkLossFactor = 1 [t=00:00:00.015600] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015600] OverheadScrollSpeed = 50 [t=00:00:00.015600] ReconnectTimeout = 0 [t=00:00:00.015600] RotOverheadScrollSpeed = 50 [t=00:00:00.015600] RotateLogFiles = 1 [t=00:00:00.015600] ScreenshotCounter = 2 [t=00:00:00.015600] ShadowMapSize = 8192 [t=00:00:00.015600] ShowClock = 0 [t=00:00:00.015600] ShowPlayerInfo = 0 [t=00:00:00.015600] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015600] TeamHighlight = 2 [t=00:00:00.015600] UnitIconDist = 151 [t=00:00:00.015600] UpdateBoundingVolumeMT = 0 [t=00:00:00.015600] UpdateWeaponVectorsMT = 0 [t=00:00:00.015600] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015600] UseLuaMemPools = 0 [t=00:00:00.015600] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015600] VFSCacheArchiveFiles = 0 [t=00:00:00.015600] VSync = 0 [t=00:00:00.015600] Water = 4 [t=00:00:00.015600] WindowPosX = 162 [t=00:00:00.015600] WindowPosY = 99 [t=00:00:00.015600] XResolution = 1920 [t=00:00:00.015600] XResolutionWindowed = 1747 [t=00:00:00.015600] YResolution = 1080 [t=00:00:00.015600] YResolutionWindowed = 975 [t=00:00:00.015600] snd_volmaster = 98 [t=00:00:00.015600] ============== </User Config> ============== [t=00:00:00.015600] ============== <User System> ============== [t=00:00:00.015600] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015600] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015600] Compiler Version: gcc-13.2.0 [t=00:00:00.015600] Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601, [t=00:00:00.015600] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16384MB RAM, 32766MB pagefile [t=00:00:00.015600] Binary Word Size: 64-bit (native) [t=00:00:00.015600] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015600] Physical CPU Cores: 4 [t=00:00:00.015600] Logical CPU Cores: 8 [t=00:00:00.015600] ============== </User System> ============== [t=00:00:00.015600] Run: thread affinity ff [t=00:00:00.015600] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015600] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015600] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015600] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015600] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015600] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015600] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031200] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.161800] Display (Moniteur Plug-and-Play générique)=1 modes=158 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.161800] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.161800] [ 7] 3325x1871x24bpp@60Hz [t=00:00:00.161800] [13] 2880x1620x24bpp@60Hz [t=00:00:00.161800] [19] 2715x1527x24bpp@60Hz [t=00:00:00.161800] [25] 2560x1440x24bpp@60Hz [t=00:00:00.161800] [31] 2351x1323x24bpp@60Hz [t=00:00:00.161800] [37] 2103x1183x24bpp@60Hz [t=00:00:00.161800] [43] 1920x1080x24bpp@60Hz [t=00:00:00.161800] [49] 1680x1050x24bpp@60Hz [t=00:00:00.161800] [55] 1600x1200x24bpp@60Hz [t=00:00:00.161800] [57] 1600x1024x24bpp@60Hz [t=00:00:00.161800] [63] 1600x900x24bpp@60Hz [t=00:00:00.161800] [69] 1440x900x24bpp@60Hz [t=00:00:00.161800] [75] 1366x768x24bpp@60Hz [t=00:00:00.161800] [81] 1360x768x24bpp@60Hz [t=00:00:00.161800] [87] 1280x1024x24bpp@60Hz [t=00:00:00.161800] [93] 1280x960x24bpp@60Hz [t=00:00:00.161800] [99] 1280x800x24bpp@60Hz [t=00:00:00.161800] [105] 1280x768x24bpp@60Hz [t=00:00:00.161800] [111] 1280x720x24bpp@60Hz [t=00:00:00.161800] [117] 1176x664x24bpp@60Hz [t=00:00:00.161800] [123] 1152x864x24bpp@60Hz [t=00:00:00.161800] [129] 1024x768x24bpp@60Hz [t=00:00:00.161800] [135] 800x600x24bpp@60Hz [t=00:00:00.161800] [141] 720x576x24bpp@60Hz [t=00:00:00.161800] [147] 720x480x24bpp@60Hz [t=00:00:00.161800] [153] 640x480x24bpp@60Hz [t=00:00:01.017800] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.023800] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1920,1080> [t=00:00:01.023800] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1758,981> [t=00:00:01.096800] [GR::LogVersionInfo] [t=00:00:01.096800] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.096800] GL version : 4.6.0 NVIDIA 474.11 [t=00:00:01.096800] GL vendor : NVIDIA Corporation [t=00:00:01.096800] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:01.096800] GLSL version: 4.60 NVIDIA [t=00:00:01.096800] GLEW version: 2.1.0 [t=00:00:01.096800] GPU memory : 4096MB (total) / 3865MB (available) [t=00:00:01.096800] SDL swap-int: 1 [t=00:00:01.096800] SDL driver : windows [t=00:00:01.096800] [t=00:00:01.096800] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.096800] GLSL shader support : 1 [t=00:00:01.096800] GL4 support : 1 [t=00:00:01.096800] FBO extension support : 1 [t=00:00:01.096800] NVX GPU mem-info support : 1 [t=00:00:01.096800] ATI GPU mem-info support : 0 [t=00:00:01.096800] Texture clamping to edge : 1 [t=00:00:01.096800] NPOT-texture support : 1 (1) [t=00:00:01.096800] S3TC/DXT1 texture support : 1/1 [t=00:00:01.096800] texture query-LOD support : 1 (1) [t=00:00:01.096800] MSAA frame-buffer support : 1 (1) [t=00:00:01.096800] Z-buffer depth : 32 (-) [t=00:00:01.096800] primitive-restart support : 1 (1) [t=00:00:01.096800] clip-space control support: 1 (1) [t=00:00:01.096800] seamless cube-map support : 1 (1) [t=00:00:01.096800] frag-depth layout support : 1 (1) [t=00:00:01.096800] persistent maps support : 1 (1) [t=00:00:01.096800] explicit attribs location : 1 (1) [t=00:00:01.096800] multi draw indirect : 1 (-) [t=00:00:01.096800] array textures : 1 (-) [t=00:00:01.096800] buffer copy support : 1 (-) [t=00:00:01.096800] indirect draw : 1 (-) [t=00:00:01.096800] base instance : 1 (-) [t=00:00:01.096800] [t=00:00:01.096800] max. FBO samples : 32 [t=00:00:01.096800] max. FS/program texture slots : 32/192 [t=00:00:01.096800] max. texture size : 32768 [t=00:00:01.096800] max. texture anisotropy level : 16.000000 [t=00:00:01.096800] max. vec4 varyings/attributes : 31/16 [t=00:00:01.096800] max. draw-buffers : 8 [t=00:00:01.096800] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.096800] max. uniform buffer-bindings : 84 [t=00:00:01.096800] max. uniform block-size : 64KB [t=00:00:01.096800] max. storage buffer-bindings : 96 [t=00:00:01.096800] max. storage block-size : 2047MB [t=00:00:01.096800] [t=00:00:01.096800] enable AMD-hacks : 0 [t=00:00:01.096800] compress MIP-maps: 0 [t=00:00:01.096800] Number of compressed texture formats: 51 [t=00:00:01.096800] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.096800] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.096800] [GR::UpdateGLConfigs] [t=00:00:01.096800] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.096800] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.096800] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.096800] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.096800] [GR::InitGLState] [t=00:00:01.097800] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.204800] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.228800] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms [t=00:00:01.228800] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.249800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.249800] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:01.250800] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.255800] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.255800] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.255800] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.255800] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.272800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.272800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.273800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.273800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.294800] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:01.294800] [VFS] [SpringVFS::ReserveArchives<this=000000003615f060>] [t=00:00:01.294800] [VFS] [SpringVFS::AddArchive<this=000000003615f060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.305800] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000003615f060 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.305800] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.411800] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.411800] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.412800] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.412800] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.412800] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.412800] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.412800][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.412800][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:01.412800][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.412800][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.412800][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.412800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:01.420800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.448800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.456800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000362d4780(default) context=0000000036198350 numChannels=2 frameSize=8 [t=00:00:01.456800][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.456800][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.456800][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.456800][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.456800][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.456800][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.456800][f=-000001] [Sound] Devices: [t=00:00:01.457800][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:01.457800][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.457800][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:01.457800][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:01.457800][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.457800][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.459800][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.459800][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.512800][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 19940 MB [t=00:00:01.512800][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:01.513800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:01.536800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.536800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.546800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.591800][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.617800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.618800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.625800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.625800][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.625800][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.626800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.626800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.626800][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.626800][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.626800][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.626800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.627800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.627800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.628800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.629800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.640800][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.640800][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.643800][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.644800][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.645800][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.645800][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.646800][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.707800][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.708800][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.708800][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.708800][f=-000001] [liblobby] port, 8200 [t=00:00:01.708800][f=-000001] [liblobby] protocol, zks [t=00:00:01.708800][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.715800][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.717800][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.718800][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.719800][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.720800][f=-000001] [Chotify] Enabled: true [t=00:00:01.721800][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.728800][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.728800][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.728800][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.729800][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.730800][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.733800][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.736800][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.738800][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.740800][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.742800][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.743800][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.745800][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.750800][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.754800][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.756800][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.763800][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.765800][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.769800][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.773800][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.774800][f=-000001] [Chobby] Using wrapper port: , 63786 [t=00:00:01.776800][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.777800][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.777800][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.778800][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.778800][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.779800][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.779800][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.783800][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.785800][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.786800][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.787800][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.788800][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.790800][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.799800][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.801800][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.803800][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.806800][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.814800][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.817800][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.824800][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.826800][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.828800][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.830800][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.834800][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.838800][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.839800][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.842800][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.844800][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.845800][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.848800][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.850800][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> ------- TRUNCATED ------- [t=07:38:53.951800][f=0015944] <autoquit> Autoquit canceled. [t=07:38:54.323800][f=0015956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:38:57.908800][f=0016063] Player crowbar left the game: normal quit [t=07:38:58.568800][f=0016083] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading [t=07:38:58.568800][f=0016083] [SpringApp::Reload][1] [t=07:38:58.568800][f=0016083] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=07:38:58.596800][f=0016083] [async=0] threads=4 tasks=678459 {sum,avg}{exec,wait}time={{6893.000, 0.010}, {50945.000, 0.075}}ms [t=07:38:58.596800][f=0016083] thread=1 tasks=226153 {sum,min,max,avg}{exec,wait}time={{3040.000, 0.000, 48.000, 0.013}, {634.000, 0.000, 10.000, 0.003}}ms [t=07:38:58.596800][f=0016083] thread=2 tasks=226153 {sum,min,max,avg}{exec,wait}time={{1941.000, 0.000, 49.000, 0.009}, {24981.000, 0.000, 13.000, 0.110}}ms [t=07:38:58.596800][f=0016083] thread=3 tasks=226153 {sum,min,max,avg}{exec,wait}time={{1912.000, 0.000, 47.000, 0.008}, {25330.000, 0.000, 13.000, 0.112}}ms [t=07:38:58.596800][f=0016083] [async=1] threads=4 tasks=2725 {sum,avg}{exec,wait}time={{14021.000, 5.145}, {6593585.000, 2419.664}}ms [t=07:38:58.596800][f=0016083] thread=1 tasks=907 {sum,min,max,avg}{exec,wait}time={{4665.000, 0.000, 579.000, 5.143}, {2206060.000, 0.000, 4665.000, 2432.260}}ms [t=07:38:58.596800][f=0016083] thread=2 tasks=909 {sum,min,max,avg}{exec,wait}time={{4704.000, 0.000, 577.000, 5.175}, {2203968.000, 1.000, 4706.000, 2424.607}}ms [t=07:38:58.596800][f=0016083] thread=3 tasks=909 {sum,min,max,avg}{exec,wait}time={{4652.000, 0.000, 582.000, 5.118}, {2183557.000, 1.000, 4664.000, 2402.153}}ms [t=07:38:58.596800][f=0016083] [ThreadPool::SetThreadCount][2] workers=0 [t=07:38:58.596800][f=0016083] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=07:38:58.596800][f=0016083] [ThreadPool::SetThreadCount][2] workers=3 [t=07:38:58.597800][f=0016083] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=07:38:58.597800][f=0016083] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=07:38:58.597800][f=0016083] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=07:38:58.597800][f=0016083] [Threading] Main thread CPU affinity mask set: 0xf8 [t=07:38:58.597800][f=0016083] [SpringApp::Reload][2] [t=07:38:58.597800][f=0016083] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-17_17-13-24-257_ZeroWars v2.1_105.1.1-2511-g747f18b BAR105.sdfz" (377723 bytes) [t=07:38:58.597800][f=0016083] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=07:38:58.597800][f=0016083] [Game::KillLua][1] dtor=0 luaUI=000000006c3b9da0 [t=07:38:58.597800][f=0016083] Start widgetHandler:Shutdown [t=07:38:58.608800][f=0016083] Shutdown - SaveOrderList Complete [t=07:38:58.609800][f=0016083] Writing last game win data [t=07:38:58.620800][f=0016083] Shutdown - SaveConfigData Complete [t=07:38:58.620800][f=0016083] Shutdown Widget - Chili Highlight [t=07:38:58.620800][f=0016083] Shutdown Widget - Transport Load Double Tap [t=07:38:58.620800][f=0016083] Shutdown Widget - Draw After Chili [t=07:38:58.620800][f=0016083] Shutdown Widget - API Unit Tracker GL4 [t=07:38:58.620800][f=0016083] Shutdown Widget - EPIC Menu [t=07:38:58.621800][f=0016083] Shutdown Widget - Chili Minimap [t=07:38:58.621800][f=0016083] Shutdown Widget - Chili Widget Selector [t=07:38:58.622800][f=0016083] Shutdown Widget - Depth of Field Shader [t=07:38:58.622800][f=0016083] Shutdown Widget - Deferred rendering [t=07:38:58.622800][f=0016083] SSAO: Deferred rendering disabled, disabling. [t=07:38:58.626800][f=0016083] Shutdown Widget - Deferred rendering [t=07:38:58.626800][f=0016083] SSAO: Deferred rendering disabled, disabling. [t=07:38:58.627800][f=0016083] Shutdown Widget - Local Team Colors [t=07:38:58.627800][f=0016083] Shutdown Widget - Display Keys 2 [t=07:38:58.627800][f=0016083] Shutdown Widget - Save Game Menu [t=07:38:58.627800][f=0016083] Shutdown Widget - Highlight Model Api GL4 [t=07:38:58.627800][f=0016083] Shutdown Widget - Unit Icons [t=07:38:58.627800][f=0016083] Shutdown Widget - Player Name Tags [t=07:38:58.627800][f=0016083] Shutdown Widget - HealthBars [t=07:38:58.628800][f=0016083] Shutdown Widget - Noises [t=07:38:58.628800][f=0016083] Shutdown Widget - Selected Units GL4 2 [t=07:38:58.628800][f=0016083] Shutdown Widget - BuildETA [t=07:38:58.628800][f=0016083] Shutdown Widget - Win Counter [t=07:38:58.628800][f=0016083] Shutdown Widget - EndGame APM stats [t=07:38:58.628800][f=0016083] Shutdown Widget - Modular Comm Info [t=07:38:58.628800][f=0016083] Shutdown Widget - Reclaim Field Highlight [t=07:38:58.628800][f=0016083] Shutdown Widget - CameraShake [t=07:38:58.628800][f=0016083] Shutdown Widget - Chili Economy Panel Default [t=07:38:58.628800][f=0016083] Shutdown Widget - Chili EndGame Window [t=07:38:58.628800][f=0016083] Shutdown Widget - Attack Warning [t=07:38:58.628800][f=0016083] Shutdown Widget - Chili Nuke Warning [t=07:38:58.628800][f=0016083] Shutdown Widget - Chili Selections & CursorTip v2 [t=07:38:58.628800][f=0016083] Shutdown Widget - Chili Spectator Panels [t=07:38:58.628800][f=0016083] Shutdown Widget - Context Menu [t=07:38:58.628800][f=0016083] Shutdown Widget - Darkening [t=07:38:58.628800][f=0016083] Shutdown Widget - Defense Range Zero-K [t=07:38:58.628800][f=0016083] Shutdown Widget - Grab Input [t=07:38:58.628800][f=0016083] Input grabbing is disabled! [t=07:38:58.628800][f=0016083] Shutdown Widget - Highlight Geos [t=07:38:58.628800][f=0016083] Shutdown Widget - Local Widgets Config [t=07:38:58.628800][f=0016083] Shutdown Widget - MinimapEvents [t=07:38:58.628800][f=0016083] Shutdown Widget - Missile Silo Range [t=07:38:58.628800][f=0016083] Shutdown Widget - Music Player v2 [t=07:38:58.629800][f=0016083] Shutdown Widget - Point Tracker [t=07:38:58.629800][f=0016083] Shutdown Widget - Showeco and Grid Drawer [t=07:38:58.629800][f=0016083] Shutdown Widget - State Reverse and Latency [t=07:38:58.629800][f=0016083] Shutdown Widget - Stereo3D [t=07:38:58.629800][f=0016083] Shutdown Widget - Startup Info and Selector [t=07:38:58.629800][f=0016083] Shutdown Widget - Transport AI [t=07:38:58.629800][f=0016083] Shutdown Widget - Attack AoE [t=07:38:58.629800][f=0016083] Shutdown Widget - Map Edge Extension [t=07:38:58.629800][f=0016083] Shutdown Widget - Waypoint Dragger [t=07:38:58.629800][f=0016083] Shutdown Widget - Highlight Unit GL4 v2 [t=07:38:58.629800][f=0016083] Shutdown Widget - Selection Send [t=07:38:58.629800][f=0016083] Shutdown Widget - Heroes Units [t=07:38:58.629800][f=0016083] Shutdown Widget - LupsManager [t=07:38:58.629800][f=0016083] Shutdown Widget - Newton Firezone [t=07:38:58.629800][f=0016083] Shutdown Widget - Receive Units Indicator [t=07:38:58.629800][f=0016083] Shutdown Widget - Chili Pro Console [t=07:38:58.630800][f=0016083] Shutdown Widget - Persistent Build Height [t=07:38:58.630800][f=0016083] Shutdown Widget - Lasso Terraform GUI [t=07:38:58.630800][f=0016083] Shutdown Widget - Chili Framework [t=07:38:58.630800][f=0016083] Shutdown Widget - Lups [t=07:38:58.631800][f=0016083] Shutdown Widget - Chili Core Selector [t=07:38:58.631800][f=0016083] Shutdown Widget - Custom Markers [t=07:38:58.631800][f=0016083] Shutdown Widget - Mex Placement Handler [t=07:38:58.631800][f=0016083] Shutdown Widget - Select Keys [t=07:38:58.631800][f=0016083] Shutdown Widget - Contrast Adaptive Sharpen [t=07:38:58.631800][f=0016083] Shutdown Widget - Pause Screen [t=07:38:58.631800][f=0016083] Shutdown Widget - Bloom Shader Deferred [t=07:38:58.631800][f=0016083] Shutdown Widget - Color Blindness Correction [t=07:38:58.631800][f=0016083] Shutdown Widget - Layout Handler [t=07:38:58.631800][f=0016083] Shutdown Widget - Text To Speech Control [t=07:38:58.631800][f=0016083] End widgetHandler:Shutdown [t=07:38:58.667800][f=0016083] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25277527, 0.0} allocedSize{int+, int-, ext}={0, 0, 3901552522}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1186} [t=07:38:58.668800][f=0016083] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=07:38:58.668800][f=0016083] [Game::KillLua][3] dtor=0 luaRules=00000000b70a1930 [t=07:38:58.668800][f=0016083] Start gadgetHandler:Shutdown [t=07:38:58.668800][f=0016083] Shutdown - StartSetup [t=07:38:58.668800][f=0016083] Shutdown - UnitMorph [t=07:38:58.669800][f=0016083] Shutdown - Carrier Drones [t=07:38:58.669800][f=0016083] Shutdown - Missile Silo Controller [t=07:38:58.669800][f=0016083] Shutdown - Modular Comm Info [t=07:38:58.669800][f=0016083] Shutdown - Terrain Texture Handler [t=07:38:58.669800][f=0016083] Shutdown - UnitCloakShield [t=07:38:58.669800][f=0016083] Shutdown - Starlight Handler [t=07:38:58.669800][f=0016083] End gadgetHandler:Shutdown [t=07:38:58.681800][f=0016083] Start gadgetHandler:Shutdown [t=07:38:58.681800][f=0016083] Shutdown - Teleport Throw [t=07:38:58.681800][f=0016083] Shutdown - UnitMorph [t=07:38:58.681800][f=0016083] Shutdown - Commander Skin Renderer [t=07:38:58.682800][f=0016083] Shutdown - Missile fired callins [t=07:38:58.682800][f=0016083] Shutdown - Modular Comm Info [t=07:38:58.682800][f=0016083] Shutdown - Retreat Command [t=07:38:58.682800][f=0016083] Shutdown - Shockwaves [t=07:38:58.682800][f=0016083] Shutdown - Unit tint API [t=07:38:58.682800][f=0016083] Shutdown - Unit glow API [t=07:38:58.682800][f=0016083] Shutdown - UnitCloakShield [t=07:38:58.682800][f=0016083] Shutdown - Lups Cloak FX [t=07:38:58.682800][f=0016083] Shutdown - Lups [t=07:38:58.683800][f=0016083] Shutdown - Lups Shield [t=07:38:58.683800][f=0016083] End gadgetHandler:Shutdown [t=07:38:58.692800][f=0016083] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1308, 0.0} allocedSize{int+, int-, ext}={0, 0, 201816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=07:38:58.693800][f=0016083] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=07:38:58.693800][f=0016083] [Game::KillLua][4] dtor=0 [t=07:38:58.693800][f=0016083] [Game::KillLua][5] dtor=0 [t=07:38:58.696800][f=0016083] [SpringApp::Reload][3] [t=07:38:58.696800][f=0016083] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=07:38:58.743800][f=0016083] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=07:38:58.743800][f=0016083] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [t=07:38:58.743800][f=0016083] [Sound] [Sound::UpdateThread][4] ctx=000000004d5c1a10 dev=00000000917cf3a0 [t=07:38:58.743800][f=0016083] [Sound] [Sound::UpdateThread][5] ctx=000000004d5c1a10 dev=00000000917cf3a0 [t=07:38:58.743800][f=0016083] [Sound] [Sound::Cleanup][alcDestroyContext(000000004d5c1a10)] [t=07:38:58.743800][f=0016083] [Sound] [Sound::Cleanup][alcCloseDevice(00000000917cf3a0)] [t=07:38:58.743800][f=0016083] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=07:38:58.774800][f=0016083] [Sound] [Sound::UpdateThread][6] [t=07:38:58.774800][f=0016083] [SpringApp::Reload][4] [t=07:38:58.774800][f=0016083] [Game::~CGame][1] [t=07:38:58.774800][f=0016083] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=07:38:58.774800][f=0016083] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=07:38:58.774800][f=0016083] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=07:38:58.774800][f=0016083] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=07:38:58.774800][f=0016083] [Game::KillLua][4] dtor=1 [t=07:38:58.774800][f=0016083] [Game::KillLua][5] dtor=1 [t=07:38:58.774800][f=0016083] [Game::KillMisc][1] [t=07:38:58.774800][f=0016083] [Game::KillMisc][2] [t=07:38:58.775800][f=0016083] [Game::KillMisc][3] [t=07:38:58.775800][f=0016083] [Game::KillRendering][1] [t=07:38:58.777800][f=0016083] [~CRectangleOverlapHandler] 2% overlap reduction [t=07:38:58.818800][f=0016083] [3DOParser::Kill] allocated 29 pieces [t=07:38:58.818800][f=0016083] [S3OParser::Kill] allocated 5482 pieces [t=07:38:58.818800][f=0016083] [AssParser::Kill] allocated 698 pieces [t=07:38:58.847800][f=0016083] [Game::KillInterface][1] [t=07:38:58.847800][f=0016083] [Game::KillInterface][2] [t=07:38:58.847800][f=0016083] [Game::KillSimulation][1] [t=07:38:58.847800][f=0016083] [Game::KillSimulation][2] [t=07:38:58.855800][f=0016083] [CCollisionHandler] dis-/continuous tests: 511/297312670 [t=07:38:58.855800][f=0016083] [Game::KillSimulation][3] [t=07:38:58.856800][f=0016083] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:38:58.856800][f=0016083] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:38:58.856800][f=0016083] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:38:58.857800][f=0016083] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:38:58.857800][f=0016083] [~CRectangleOverlapHandler] 2% overlap reduction [t=07:38:58.860800][f=0016083] [LosHandler::Kill] raycast instance cache-{hits,misses}={24427,5148}; shared=9%; cached=74% [t=07:38:58.863800][f=0016083] [Game::KillSimulation][4] [t=07:38:58.889800][f=0016083] [CommonDefHandler::KillStatic] 2248 sound-set data items added [t=07:38:58.889800][f=0016083] [Game::~CGame][2] [t=07:38:58.889800][f=0016083] [Game::~CGame][3] [t=07:38:58.889800][f=0016083] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1225382 bytes sent in 14934 packets (82.053 bytes/packet) 513127 bytes recv'd in 8153 packets (62.937 bytes/packet) {0.099x, 0.095x} relative protocol overhead {up, down} 8952 incoming chunks dropped, 41883 outgoing chunks resent 8024 incoming chunks processed [t=07:38:58.889800][f=0016083] [SpringApp::Reload][5] [t=07:38:58.889800][f=0016083] [SpringApp::Reload][6] [t=07:38:58.889800][f=0016083] [VFS] [SpringVFS::UnMapArchives<this=000000003615f060>(reload=1)] (#mod=8204 #map=85 #menu=2885) [t=07:38:58.895800][f=0016083] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=07:38:58.895800][f=0016083] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=07:38:58.896800][f=0016083] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=07:38:58.896800][f=0016083] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=07:38:58.911800][f=0016083] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=07:38:58.911800][f=0016083] [SpringApp::Reload][7] [t=07:38:58.912800][f=0016083] [SpringApp::Reload][8] [t=07:38:58.912800][f=0016083] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=07:38:58.912800][f=0016083] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=07:38:58.912800][f=0016083] [WatchDog::RegisterThread] registering controls for thread [audio] [t=07:38:58.912800][f=0016083] [Sound] [Sound::InitThread][1] [t=07:38:58.912800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=07:38:58.918800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=07:38:58.945800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=07:38:58.945800][f=0016083] [Sound] [Sound::OpenLoopbackDevice] device=00000000917cf3a0(default) context=00000000c9c8f040 numChannels=2 frameSize=8 [t=07:38:58.945800][f=0016083] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=07:38:58.945800][f=0016083] [Sound] Vendor: OpenAL Community [t=07:38:58.945800][f=0016083] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=07:38:58.945800][f=0016083] [Sound] Renderer: OpenAL Soft [t=07:38:58.945800][f=0016083] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=07:38:58.945800][f=0016083] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=07:38:58.945800][f=0016083] [Sound] Devices: [t=07:38:58.947800][f=0016083] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=07:38:58.947800][f=0016083] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=07:38:58.947800][f=0016083] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=07:38:58.947800][f=0016083] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=07:38:58.947800][f=0016083] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=07:38:58.947800][f=0016083] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=07:38:58.947800][f=0016083] [Sound] EFX Enabled: yes [t=07:38:58.947800][f=0016083] [Sound] [Sound::UpdateThread][2] [t=07:38:59.012800][f=0016083] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [t=07:38:59.012800][f=0016083] [SpringApp::Reload][10] [t=07:38:59.012800][f=-000001] [SpringApp::Reload][11] [t=07:38:59.012800][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=07:38:59.012800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=1 [t=07:38:59.014800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=07:38:59.014800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=07:38:59.014800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000003615f060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=07:38:59.050800][f=-000001] [SpringApp::Reload][12] #script=0 [t=07:38:59.050800][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000036773230 [t=07:38:59.050800][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=07:38:59.055800][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [t=07:38:59.055800][f=-000001] [SpringApp::Reload][13] reloadCount=20 [t=07:38:59.055800][f=-000001] TotalHideLobbyInterface, false [t=07:38:59.057800][f=-000001] ValidatePlayerList: Remove, pacifist2 [t=07:39:04.178800][f=-000001] [liblobby] Warning: Duplicate user(uninoma) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [t=07:39:05.434800][f=-000001] [liblobby] Warning: Duplicate user(uninoma) added to channel (zk) [t=07:39:06.607800][f=-000001] ValidatePlayerList: Add, pacifist2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=07:39:49.046800][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 9737 [t=07:40:34.692800][f=-000001] [chobby] Showing battle with ID, 9727 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=07:40:34.746800][f=-000001] ValidatePlayerList: Add, hmp [t=07:40:34.747800][f=-000001] ValidatePlayerList: Add, n0ddz [t=07:40:34.749800][f=-000001] ValidatePlayerList: Add, Humanimal [t=07:40:34.751800][f=-000001] ValidatePlayerList: Add, Helwor [t=07:40:59.051800][f=-000001] Logout [t=07:40:59.051800][f=-000001] LeaveBattle sent while not in battle [t=07:41:01.971800][f=-000001] Quitting... [t=07:41:01.972800][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=07:41:01.972800][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=07:41:01.998800][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=07:41:01.998800][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.000, 0.333}, {2.000, 0.667}}ms [t=07:41:01.998800][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.000, 1.000, 1.000, 1.000}, {0.000, 0.000, 0.000, 0.000}}ms [t=07:41:01.998800][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=07:41:01.998800][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=07:41:01.998800][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=07:41:01.998800][f=-000001] [SpringApp::Kill][2] [t=07:41:01.998800][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=07:41:02.030800][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=07:41:02.030800][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=07:41:02.030800][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000c9c8f040 dev=00000000917cf3a0 [t=07:41:02.030800][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000c9c8f040 dev=00000000917cf3a0 [t=07:41:02.030800][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000c9c8f040)] [t=07:41:02.030800][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000917cf3a0)] [t=07:41:02.030800][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=07:41:02.059800][f=-000001] [Sound] [Sound::UpdateThread][6] [t=07:41:02.067800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=07:41:02.076800][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=07:41:02.247800][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 590833141, 0.0} allocedSize{int+, int-, ext}={0, 0, 98170922106}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0812} [t=07:41:02.251800][f=-000001] [SpringApp::Kill][3] [t=07:41:02.251800][f=-000001] [SpringApp::Kill][4] font=0000000002a60e40 [t=07:41:02.256800][f=-000001] [SpringApp::Kill][5] [t=07:41:02.258800][f=-000001] [SpringApp::Kill][6] [t=07:41:02.258800] [SpringApp::Kill][7] [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6560, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8704, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1112, 65536, 65536}, EBO = {1668, 262144, 262144} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4736, 1048576, 1048576}, EBO = {7104, 2097152, 2097152} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {103996, 1048576, 1048576}, EBO = {155994, 2097152, 2097152} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=07:41:02.258800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4820, 1048576, 1048576}, EBO = {7230, 2097152, 2097152} [t=07:41:02.459800] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=07:41:02.459800] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=07:41:02.459800] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=07:41:02.459800] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=07:41:02.459800] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=07:41:02.459800] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=07:41:02.459800] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=07:41:02.459800] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>] [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=0)] #archives[section]=0 #files[section]=0 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=1)] #archives[section]=0 #files[section]=0 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=2)] #archives[section]=4 #files[section]=437 [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000000028922d0) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000000408a7f20) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000000002891930) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000000002891300) [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=3)] #archives[section]=0 #files[section]=2885 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=4)] #archives[section]=0 #files[section]=0 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=5)] #archives[section]=1 #files[section]=0 [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000000036ac64a0) [t=07:41:02.469800] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2437ms [t=07:41:02.469800] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=07:41:02.469800] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=07:41:02.469800] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=07:41:02.469800] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=07:41:02.469800] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=07:41:02.469800] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=07:41:02.469800] file="unittextures/cremcom2.dds" indx=7501 inflSize=1365kb readTime=22ms [t=07:41:02.469800] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=07:41:02.469800] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=07:41:02.469800] file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=19ms [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=6)] #archives[section]=5 #files[section]=0 [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (000000003d909e50) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\barren_2.sd7 (00000000a4b34740) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\IcyRunv2.sd7 (00000000a6edef10) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\highway_95_v7.sd7 (000000008fa5d280) [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_v2.1.8.sd7 (00000000a6ee8ec0) [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=7)] #archives[section]=0 #files[section]=0 [t=07:41:02.469800] [VFS] [SpringVFS::DeleteArchives<this=000000003615f060>(section=8)] #archives[section]=1 #files[section]=0 [t=07:41:02.469800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000000002892900) [t=07:41:02.469800] [SpringApp::Kill][8] [t=07:41:02.469800] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=07:41:02.469800] [WatchDog::Uninstall][1] hangDetectorThread=0000000140ea04d0 (joinable=1) [t=07:41:02.469800] [WatchDog::Uninstall][2] [t=07:41:03.129800] [WatchDog::Uninstall][3] [t=07:41:03.129800] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):