Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000100] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013203] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013240] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013263] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013277] [t=00:00:00.013282] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013288] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013293] Use "none" to disable the default log sections. [t=00:00:00.013302] ============== </Log Sections> ============== [t=00:00:00.013311] ============== <User Config> ============== [t=00:00:00.013409] AllowDeferredMapRendering = 1 [t=00:00:00.013418] AllowDeferredModelRendering = 1 [t=00:00:00.013423] AnimationMT = 0 [t=00:00:00.013428] BumpWaterBlurReflection = 1 [t=00:00:00.013432] BumpWaterTexSizeReflection = 128 [t=00:00:00.013438] CamFreeScrollSpeed = 50 [t=00:00:00.013442] CamMode = 1 [t=00:00:00.013448] CubeTexSizeReflection = 1 [t=00:00:00.013456] CubeTexSizeSpecular = 1 [t=00:00:00.013464] DualScreenMiniMapOnLeft = 1 [t=00:00:00.013469] EdgeMoveDynamic = 0 [t=00:00:00.013473] EdgeMoveWidth = 0.003 [t=00:00:00.013478] FPSFOV = 90 [t=00:00:00.013482] FPSScrollSpeed = 50 [t=00:00:00.013488] FontSize = 18 [t=00:00:00.013493] FullscreenEdgeMove = 0 [t=00:00:00.013497] GrassDetail = 0 [t=00:00:00.013503] GroundDecals = 2 [t=00:00:00.013509] GroundDetail = 90 [t=00:00:00.013528] HangTimeout = 30 [t=00:00:00.013540] HardwareCursor = 1 [t=00:00:00.013551] InitialNetworkTimeout = 0 [t=00:00:00.013559] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.013566] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.013574] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.013584] LinkOutgoingBandwidth = 262144 [t=00:00:00.013592] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.013599] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.013606] MSAALevel = 1 [t=00:00:00.013614] MaxParticles = 15000 [t=00:00:00.013625] MaxSounds = 32 [t=00:00:00.013635] MaximumTransmissionUnit = 0 [t=00:00:00.013642] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.013649] MiniMapMarker = 0 [t=00:00:00.013654] MouseDragScrollThreshold = 0 [t=00:00:00.013660] NetworkLossFactor = 2 [t=00:00:00.013665] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.013672] OverheadScrollSpeed = 50 [t=00:00:00.013676] ReconnectTimeout = 0 [t=00:00:00.013681] RotOverheadScrollSpeed = 50 [t=00:00:00.013687] RotateLogFiles = 1 [t=00:00:00.013695] ShadowMapSize = 1024 [t=00:00:00.013700] Shadows = 1 [t=00:00:00.013706] ShowClock = 0 [t=00:00:00.013711] SoftParticles = 2 [t=00:00:00.013715] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.013720] UnitIconDist = 151 [t=00:00:00.013725] UpdateBoundingVolumeMT = 0 [t=00:00:00.013732] UpdateWeaponVectorsMT = 0 [t=00:00:00.013737] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.013742] UseLuaMemPools = 0 [t=00:00:00.013747] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.013778] VFSCacheArchiveFiles = 0 [t=00:00:00.013787] VSync = 1 [t=00:00:00.013791] Water = 4 [t=00:00:00.013795] WindowBorderless = 1 [t=00:00:00.013799] WindowPosY = 0 [t=00:00:00.013804] WindowedEdgeMove = 0 [t=00:00:00.013808] XResolutionWindowed = 1920 [t=00:00:00.013813] YResolutionWindowed = 1080 [t=00:00:00.013824] ============== </User Config> ============== [t=00:00:00.013832] ============== <User System> ============== [t=00:00:00.013843] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.013850] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.013859] Compiler Version: gcc-13.2.0 [t=00:00:00.013897] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.013946] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.013956] Binary Word Size: 64-bit (native) [t=00:00:00.013961] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013971] Physical CPU Cores: 6 [t=00:00:00.013978] Logical CPU Cores: 12 [t=00:00:00.013983] ============== </User System> ============== [t=00:00:00.013990] Run: thread affinity fff [t=00:00:00.014124] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014133] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014137] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014141] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014147] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015493] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015515] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020995] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044301] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044317] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044323] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044329] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044334] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044357] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044362] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044367] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044371] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044377] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044384] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044389] [50] 1600x900x24bpp@144Hz [t=00:00:00.044393] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044398] [62] 1440x900x24bpp@144Hz [t=00:00:00.044402] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044407] [73] 1366x768x24bpp@144Hz [t=00:00:00.044416] [78] 1360x768x24bpp@144Hz [t=00:00:00.044424] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044429] [89] 1280x960x24bpp@144Hz [t=00:00:00.044433] [94] 1280x800x24bpp@144Hz [t=00:00:00.044437] [99] 1280x768x24bpp@144Hz [t=00:00:00.044444] [104] 1280x720x24bpp@144Hz [t=00:00:00.044449] [111] 1152x864x24bpp@144Hz [t=00:00:00.044454] [116] 1024x768x24bpp@144Hz [t=00:00:00.044459] [123] 800x600x24bpp@144Hz [t=00:00:00.044464] [130] 720x576x24bpp@144Hz [t=00:00:00.044469] [135] 720x480x24bpp@144Hz [t=00:00:00.044477] [141] 640x480x24bpp@144Hz [t=00:00:00.050505] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050540] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050546] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050550] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050555] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050559] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050567] [11] 1366x768x24bpp@144Hz [t=00:00:00.050574] [13] 1360x768x24bpp@144Hz [t=00:00:00.050611] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050621] [17] 1280x960x24bpp@144Hz [t=00:00:00.050636] [19] 1280x800x24bpp@144Hz [t=00:00:00.050642] [21] 1280x768x24bpp@144Hz [t=00:00:00.050646] [23] 1280x720x24bpp@144Hz [t=00:00:00.050651] [25] 1280x600x24bpp@144Hz [t=00:00:00.050658] [27] 1152x864x24bpp@144Hz [t=00:00:00.050663] [29] 1024x768x24bpp@144Hz [t=00:00:00.050667] [31] 800x600x24bpp@144Hz [t=00:00:00.050672] [33] 640x480x24bpp@144Hz [t=00:00:00.050678] [35] 640x400x24bpp@144Hz [t=00:00:00.284168] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.284770] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.284794] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.304142] [GR::LogVersionInfo] [t=00:00:00.304157] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.304163] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.304187] GL vendor : NVIDIA Corporation [t=00:00:00.304193] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.304199] GLSL version: 4.60 NVIDIA [t=00:00:00.304204] GLEW version: 2.1.0 [t=00:00:00.304209] GPU memory : 6144MB (total) / 4785MB (available) [t=00:00:00.304227] SDL swap-int: 1 [t=00:00:00.304233] SDL driver : windows [t=00:00:00.304237] [t=00:00:00.304243] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.304248] GLSL shader support : 1 [t=00:00:00.304258] GL4 support : 1 [t=00:00:00.304268] FBO extension support : 1 [t=00:00:00.304284] NVX GPU mem-info support : 1 [t=00:00:00.304294] ATI GPU mem-info support : 0 [t=00:00:00.304308] Texture clamping to edge : 1 [t=00:00:00.304321] NPOT-texture support : 1 (1) [t=00:00:00.304330] S3TC/DXT1 texture support : 1/1 [t=00:00:00.304339] texture query-LOD support : 1 (1) [t=00:00:00.304350] MSAA frame-buffer support : 1 (1) [t=00:00:00.304361] Z-buffer depth : 32 (-) [t=00:00:00.304371] primitive-restart support : 1 (1) [t=00:00:00.304380] clip-space control support: 1 (1) [t=00:00:00.304386] seamless cube-map support : 1 (1) [t=00:00:00.304391] frag-depth layout support : 1 (1) [t=00:00:00.304396] persistent maps support : 1 (1) [t=00:00:00.304403] explicit attribs location : 1 (1) [t=00:00:00.304408] multi draw indirect : 1 (-) [t=00:00:00.304414] array textures : 1 (-) [t=00:00:00.304421] buffer copy support : 1 (-) [t=00:00:00.304430] indirect draw : 1 (-) [t=00:00:00.304436] base instance : 1 (-) [t=00:00:00.304445] [t=00:00:00.304450] max. FBO samples : 32 [t=00:00:00.304459] max. FS/program texture slots : 32/192 [t=00:00:00.304469] max. texture size : 32768 [t=00:00:00.304479] max. texture anisotropy level : 16.000000 [t=00:00:00.304489] max. vec4 varyings/attributes : 31/16 [t=00:00:00.304496] max. draw-buffers : 8 [t=00:00:00.304509] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.304519] max. uniform buffer-bindings : 84 [t=00:00:00.304527] max. uniform block-size : 64KB [t=00:00:00.304533] max. storage buffer-bindings : 96 [t=00:00:00.304539] max. storage block-size : 2047MB [t=00:00:00.304545] [t=00:00:00.304551] enable AMD-hacks : 0 [t=00:00:00.304556] compress MIP-maps: 0 [t=00:00:00.304620] Number of compressed texture formats: 23 [t=00:00:00.304649] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.304693] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.304920] [GR::UpdateGLConfigs] [t=00:00:00.304971] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.304978] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.304990] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.305000] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.305009] [GR::InitGLState] [t=00:00:00.305087] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.381196] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.383636] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.384111] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.388538] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.388571] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.388914] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.389763] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.389779] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.389857] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.389926] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.402760] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.403197] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.404608] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.404826] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.437145] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.437196] [VFS] [SpringVFS::ReserveArchives<this=000001be4b6cf720>] [t=00:00:00.437441] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.439346] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001be4b6cf720 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.439362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.516621] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.517024] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.517194] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.517315] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.517439] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.517669] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.518576] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.518622] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.519333][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.519447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.519615][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.519636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.519644][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.519691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.537059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.537080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.537087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.537160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.537174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.619479][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:00.653021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.654821][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001be4eaba4a0(default) context=000001be4eab3e20 numChannels=2 frameSize=8 [t=00:00:00.654857][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.654867][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.654873][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.654881][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.654908][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.654938][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.654948][f=-000001] [Sound] Devices: [t=00:00:00.657440][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.657468][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.657476][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.657487][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.657496][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.658137][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.658155][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.732756][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681706 MB [t=00:00:00.734574][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.735390][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.736585][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:00.980596][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0) [t=00:00:00.981299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.982101][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.982669][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.038404][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.039263][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.039408][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.040679][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001be4b6cf720>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.048916][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.049028][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.049090][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.102743][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.102893][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.103052][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.103130][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.103225][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.937180][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:18.937356][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:18.937570][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:18.937785][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:18.955463][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:18.955747][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:18.955943][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:18.956466][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:18.956653][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:18.963916][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:18.964130][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.964317][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:18.964500][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:18.964674][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:18.965051][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.965389][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.965562][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.965768][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.966056][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:18.966226][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.966430][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.966683][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.966881][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.967187][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.967361][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:18.973478][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:18.973767][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.974067][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.990970][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:18.991278][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.991452][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.991612][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.992807][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.993090][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:18.993375][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:18.993554][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:18.993812][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:18.994033][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:18.994197][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:18.994560][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:18.995372][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:18.995794][f=-000001] Input grabbing is enabled! [t=00:00:18.995873][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:18.996062][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:18.996263][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:19.001313][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:19.001786][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:19.002006][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:19.002226][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:19.002421][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:19.003610][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:19.003794][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:19.004013][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:19.004231][f=-000001] EndGame Graph disabled [t=00:00:19.019078][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:19.019438][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:19.019718][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:19.020311][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:19.020588][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:19.020999][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:19.021661][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:19.053109][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:19.054452][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:19.054789][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:19.055078][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:19.058186][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:19.058968][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:19.059209][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:19.072656][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:19.072955][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:19.073138][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:19.073888][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.074122][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:19.074304][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:19.074505][f=-000001] Initialize [t=00:00:19.074625][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:19.074802][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:19.075012][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:19.075788][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.075980][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.076452][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.095070][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.095553][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.096053][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.096320][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.217970][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.218359][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.218640][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.224185][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.224722][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.224957][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.226061][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.226432][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.226647][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.226964][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.227287][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.227300][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.227309][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.227363][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.228204][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.228376][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.228584][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.229599][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.229844][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.230101][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.230350][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.230645][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.230913][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.231312][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.231553][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.232585][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.232850][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.233160][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.233421][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.233610][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.234131][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.234424][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.234905][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.235247][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.235503][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.235950][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.236156][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.236455][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.236693][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.243212][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.247752][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.248075][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.248381][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.248776][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.250180][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.250364][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.253630][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.253972][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.254341][f=-000001] Mex Placement Initialised with 135 spots. [t=00:00:19.258595][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.258868][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.259631][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.260149][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.260708][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.260918][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.261155][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.263417][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.264491][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.270167][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.270422][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.272498][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.278988][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.279694][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.280021][f=-000001] SetSunLighting [t=00:00:19.280455][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.288759][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.289166][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.289402][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.289419][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.289658][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.289937][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.292454][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.293656][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.294538][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.299215][f=-000001] Writing last game win data [t=00:00:19.307908][f=-000001] LuaUI v0.3 [t=00:00:19.448467][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.855497][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.856276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.856663][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.856697][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:19.869704][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10647, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873836}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167} [t=00:00:20.510645][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.859387][f=-000001] GameID: da37eb6628bcbb210c6b3a6b5090e6ba [t=00:00:20.859887][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.859903][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.860116][f=-000001] -> Connection established (given id 0) [t=00:00:20.860153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:20.860179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.860199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]" [t=00:00:20.860218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]" [t=00:00:20.888091][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.069187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bec56fb6b0,000001bed4832020}][locale="C"]" [t=00:00:21.069220][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.999015][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.204920][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:35.917710][f=0005419] [SpringApp::Kill][1] fromRun=1 [t=00:03:35.917728][f=0005419] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:35.947599][f=0005419] [async=0] threads=6 tasks=340835 {sum,avg}{exec,wait}time={{15341.214, 0.045}, {39719.492, 0.117}}ms [t=00:03:35.947641][f=0005419] thread=1 tasks=68167 {sum,min,max,avg}{exec,wait}time={{3428.022, 0.000, 295.772, 0.050}, {2285.189, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:35.947655][f=0005419] thread=2 tasks=68167 {sum,min,max,avg}{exec,wait}time={{2917.438, 0.000, 295.715, 0.043}, {8907.304, 0.000, 18446744027136.000, 0.131}}ms [t=00:03:35.947667][f=0005419] thread=3 tasks=68167 {sum,min,max,avg}{exec,wait}time={{3086.025, 0.000, 295.794, 0.045}, {12611.721, 0.000, 18446744027136.000, 0.185}}ms [t=00:03:35.947681][f=0005419] thread=4 tasks=68167 {sum,min,max,avg}{exec,wait}time={{3035.686, 0.000, 295.727, 0.045}, {6615.119, 0.000, 9.599, 0.097}}ms [t=00:03:35.947693][f=0005419] thread=5 tasks=68167 {sum,min,max,avg}{exec,wait}time={{2874.044, 0.000, 295.776, 0.042}, {9300.158, 0.000, 9.476, 0.136}}ms [t=00:03:35.947704][f=0005419] [async=1] threads=6 tasks=3711 {sum,avg}{exec,wait}time={{34571.418, 9.316}, {20381832.000, 5492.275}}ms [t=00:03:35.947716][f=0005419] thread=1 tasks=742 {sum,min,max,avg}{exec,wait}time={{6906.340, 0.000, 1443.042, 9.308}, {4082042.250, 0.035, 6921.492, 5501.405}}ms [t=00:03:35.947731][f=0005419] thread=2 tasks=741 {sum,min,max,avg}{exec,wait}time={{6914.787, 0.000, 1499.449, 9.332}, {4083464.500, 0.202, 6921.419, 5510.749}}ms [t=00:03:35.947747][f=0005419] thread=3 tasks=740 {sum,min,max,avg}{exec,wait}time={{6909.608, 0.000, 1494.418, 9.337}, {4075617.750, 0.332, 6921.314, 5507.592}}ms [t=00:03:35.947759][f=0005419] thread=4 tasks=742 {sum,min,max,avg}{exec,wait}time={{6918.832, 0.000, 1502.469, 9.325}, {4070384.250, 0.458, 6921.059, 5485.693}}ms [t=00:03:35.947776][f=0005419] thread=5 tasks=746 {sum,min,max,avg}{exec,wait}time={{6921.854, 0.000, 1442.050, 9.279}, {4070322.750, 0.575, 6921.031, 5456.197}}ms [t=00:03:35.947784][f=0005419] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:35.947791][f=0005419] [SpringApp::Kill][2] [t=00:03:35.947837][f=0005419] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:35.947846][f=0005419] [Game::KillLua][1] dtor=0 luaUI=000001beffad2f60 [t=00:03:35.947882][f=0005419] Start widgetHandler:Shutdown [t=00:03:35.950864][f=0005419] Shutdown - SaveOrderList Complete [t=00:03:35.952521][f=0005419] Writing last game win data [t=00:03:35.960939][f=0005419] Shutdown - SaveConfigData Complete [t=00:03:35.960960][f=0005419] Shutdown Widget - Chili Highlight [t=00:03:35.960995][f=0005419] Shutdown Widget - Draw After Chili [t=00:03:35.961011][f=0005419] Shutdown Widget - API Unit Tracker GL4 [t=00:03:35.961028][f=0005419] Shutdown Widget - EPIC Menu [t=00:03:35.963404][f=0005419] Shutdown Widget - Chili Minimap [t=00:03:35.963601][f=0005419] Shutdown Widget - Depth of Field Shader [t=00:03:35.963625][f=0005419] Shutdown Widget - Chili Widget Selector [t=00:03:35.965588][f=0005419] Shutdown Widget - Deferred rendering [t=00:03:35.965613][f=0005419] SSAO: Deferred rendering disabled, disabling. [t=00:03:35.970512][f=0005419] Shutdown Widget - Deferred rendering [t=00:03:35.970549][f=0005419] SSAO: Deferred rendering disabled, disabling. [t=00:03:35.971962][f=0005419] Shutdown Widget - Local Team Colors [t=00:03:35.972002][f=0005419] Shutdown Widget - Display Keys 2 [t=00:03:35.972033][f=0005419] Shutdown Widget - Save Game Menu [t=00:03:35.972046][f=0005419] Shutdown Widget - Highlight Model Api GL4 [t=00:03:35.972102][f=0005419] Shutdown Widget - Unit Icons [t=00:03:35.972204][f=0005419] Shutdown Widget - HealthBars [t=00:03:35.973529][f=0005419] Shutdown Widget - Attrition Counter [t=00:03:35.973720][f=0005419] Shutdown Widget - Noises [t=00:03:35.973733][f=0005419] Shutdown Widget - Chili Chicken Panel [t=00:03:35.973867][f=0005419] Shutdown Widget - BuildETA [t=00:03:35.973883][f=0005419] Shutdown Widget - Selected Units GL4 2 [t=00:03:35.973893][f=0005419] Shutdown Widget - External VR Grid [t=00:03:35.973904][f=0005419] Shutdown Widget - Win Counter [t=00:03:35.973914][f=0005419] Shutdown Widget - EndGame APM stats [t=00:03:35.975372][f=0005419] Shutdown Widget - Modular Comm Info [t=00:03:35.975392][f=0005419] Shutdown Widget - Chili Economy Panel Default [t=00:03:35.975491][f=0005419] Shutdown Widget - Chili Nuke Warning [t=00:03:35.975520][f=0005419] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:35.975548][f=0005419] Shutdown Widget - Attack Warning [t=00:03:35.975565][f=0005419] Shutdown Widget - Chili Spectator Panels [t=00:03:35.975580][f=0005419] Shutdown Widget - Transport AI [t=00:03:35.975594][f=0005419] Shutdown Widget - Context Menu [t=00:03:35.975610][f=0005419] Shutdown Widget - Point Tracker [t=00:03:35.975621][f=0005419] Shutdown Widget - MinimapEvents [t=00:03:35.975650][f=0005419] Shutdown Widget - Local Widgets Config [t=00:03:35.975677][f=0005419] Shutdown Widget - Missile Silo Range [t=00:03:35.975697][f=0005419] Shutdown Widget - Highlight Geos [t=00:03:35.975721][f=0005419] Shutdown Widget - Grab Input [t=00:03:35.975875][f=0005419] Input grabbing is disabled! [t=00:03:35.975891][f=0005419] Shutdown Widget - Defense Range Zero-K [t=00:03:35.975913][f=0005419] Shutdown Widget - Showeco and Grid Drawer [t=00:03:35.975924][f=0005419] Shutdown Widget - Darkening [t=00:03:35.975950][f=0005419] Shutdown Widget - Chili EndGame Window [t=00:03:35.975967][f=0005419] Shutdown Widget - Stereo3D [t=00:03:35.976026][f=0005419] Shutdown Widget - Music Player v2 [t=00:03:35.976040][f=0005419] Shutdown Widget - Startup Info and Selector [t=00:03:35.976058][f=0005419] Shutdown Widget - State Reverse and Latency [t=00:03:35.976070][f=0005419] Shutdown Widget - Reclaim Field Highlight [t=00:03:35.976084][f=0005419] Shutdown Widget - Attack AoE [t=00:03:35.976094][f=0005419] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:35.976108][f=0005419] Shutdown Widget - TeamPlatter [t=00:03:35.976523][f=0005419] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:35.976618][f=0005419] Shutdown Widget - Selection Send [t=00:03:35.976633][f=0005419] Shutdown Widget - Spotter [t=00:03:35.976641][f=0005419] Shutdown Widget - LupsManager [t=00:03:35.976654][f=0005419] Shutdown Widget - Global Build Command [t=00:03:35.976869][f=0005419] Shutdown Widget - Newton Firezone [t=00:03:35.976889][f=0005419] Shutdown Widget - Receive Units Indicator [t=00:03:35.976901][f=0005419] Shutdown Widget - Chili Pro Console [t=00:03:35.977344][f=0005419] Shutdown Widget - Persistent Build Height [t=00:03:35.977360][f=0005419] Shutdown Widget - Lasso Terraform GUI [t=00:03:35.977369][f=0005419] Shutdown Widget - Lups [t=00:03:35.978129][f=0005419] Shutdown Widget - Chili Framework [t=00:03:35.978150][f=0005419] Shutdown Widget - Chili Core Selector [t=00:03:35.978234][f=0005419] Shutdown Widget - Custom Markers [t=00:03:35.978262][f=0005419] Shutdown Widget - Mex Placement Handler [t=00:03:35.978795][f=0005419] Shutdown Widget - Select Keys [t=00:03:35.978825][f=0005419] Shutdown Widget - Pause Screen [t=00:03:35.978961][f=0005419] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:35.979003][f=0005419] Shutdown Widget - Bloom Shader Deferred [t=00:03:35.979280][f=0005419] Shutdown Widget - Text To Speech Control [t=00:03:35.979298][f=0005419] Shutdown Widget - Layout Handler [t=00:03:35.979317][f=0005419] Shutdown Widget - Color Blindness Correction [t=00:03:35.979459][f=0005419] End widgetHandler:Shutdown [t=00:03:36.053483][f=0005419] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16753115, 0.0} allocedSize{int+, int-, ext}={0, 0, 3188180862}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:03:36.057314][f=0005419] [Game::KillLua][2] dtor=0 luaGaia=000001bed4832020 [t=00:03:36.069617][f=0005419] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.069668][f=0005419] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.069703][f=0005419] [Game::KillLua][3] dtor=0 luaRules=000001bec56fb6b0 [t=00:03:36.069743][f=0005419] Start gadgetHandler:Shutdown [t=00:03:36.069756][f=0005419] Shutdown - StartSetup [t=00:03:36.069766][f=0005419] Shutdown - UnitMorph [t=00:03:36.070081][f=0005419] Shutdown - Carrier Drones [t=00:03:36.070093][f=0005419] Shutdown - Missile Silo Controller [t=00:03:36.070103][f=0005419] Shutdown - Modular Comm Info [t=00:03:36.070111][f=0005419] Shutdown - Terrain Texture Handler [t=00:03:36.070120][f=0005419] Shutdown - UnitCloakShield [t=00:03:36.070221][f=0005419] Shutdown - Starlight Handler [t=00:03:36.070243][f=0005419] End gadgetHandler:Shutdown [t=00:03:36.095160][f=0005419] Start gadgetHandler:Shutdown [t=00:03:36.095186][f=0005419] Shutdown - Teleport Throw [t=00:03:36.095196][f=0005419] Shutdown - UnitMorph [t=00:03:36.095212][f=0005419] Shutdown - Commander Skin Renderer [t=00:03:36.095727][f=0005419] Shutdown - Missile fired callins [t=00:03:36.095743][f=0005419] Shutdown - Modular Comm Info [t=00:03:36.095752][f=0005419] Shutdown - Retreat Command [t=00:03:36.095779][f=0005419] Shutdown - Shockwaves [t=00:03:36.095792][f=0005419] Shutdown - Unit tint API [t=00:03:36.095809][f=0005419] Shutdown - Unit glow API [t=00:03:36.095827][f=0005419] Shutdown - UnitCloakShield [t=00:03:36.095859][f=0005419] Shutdown - Lups Cloak FX [t=00:03:36.095873][f=0005419] Shutdown - Lups [t=00:03:36.096917][f=0005419] Shutdown - Lups Shield [t=00:03:36.096965][f=0005419] End gadgetHandler:Shutdown [t=00:03:36.115524][f=0005419] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 648, 0.0} allocedSize{int+, int-, ext}={0, 0, 98104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:03:36.118854][f=0005419] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.118941][f=0005419] [Game::KillLua][4] dtor=0 [t=00:03:36.118953][f=0005419] [Game::KillLua][5] dtor=0 [t=00:03:36.147271][f=0005419] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-18_20-28-12-826_Sunderance V1_105.1.1-2511-g747f18b BAR105.sdfz" (82540 bytes) [t=00:03:36.147419][f=0005419] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:36.183287][f=0005419] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:36.183310][f=0005419] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:36.183383][f=0005419] [Sound] [Sound::UpdateThread][4] ctx=000001be4eab3e20 dev=000001be4eaba4a0 [t=00:03:36.183612][f=0005419] [Sound] [Sound::UpdateThread][5] ctx=000001be4eab3e20 dev=000001be4eaba4a0 [t=00:03:36.183624][f=0005419] [Sound] [Sound::Cleanup][alcDestroyContext(000001be4eab3e20)] [t=00:03:36.184665][f=0005419] [Sound] [Sound::Cleanup][alcCloseDevice(000001be4eaba4a0)] [t=00:03:36.184857][f=0005419] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:36.215231][f=0005419] [Sound] [Sound::UpdateThread][6] [t=00:03:36.215880][f=0005419] [Game::~CGame][1] [t=00:03:36.215894][f=0005419] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:36.215903][f=0005419] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:36.215910][f=0005419] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:36.215916][f=0005419] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:36.215922][f=0005419] [Game::KillLua][4] dtor=1 [t=00:03:36.215931][f=0005419] [Game::KillLua][5] dtor=1 [t=00:03:36.216212][f=0005419] [Game::KillMisc][1] [t=00:03:36.216220][f=0005419] [Game::KillMisc][2] [t=00:03:36.216411][f=0005419] [Game::KillMisc][3] [t=00:03:36.216507][f=0005419] [Game::KillRendering][1] [t=00:03:36.221118][f=0005419] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.239262][f=0005419] [3DOParser::Kill] allocated 29 pieces [t=00:03:36.239329][f=0005419] [S3OParser::Kill] allocated 5743 pieces [t=00:03:36.239624][f=0005419] [AssParser::Kill] allocated 701 pieces [t=00:03:36.282690][f=0005419] [Game::KillInterface][1] [t=00:03:36.283265][f=0005419] [Game::KillInterface][2] [t=00:03:36.283831][f=0005419] [Game::KillSimulation][1] [t=00:03:36.284040][f=0005419] [Game::KillSimulation][2] [t=00:03:36.304171][f=0005419] [CCollisionHandler] dis-/continuous tests: 293/46605762 [t=00:03:36.304197][f=0005419] [Game::KillSimulation][3] [t=00:03:36.305394][f=0005419] [~CPathCache(32x32)] cacheHits=7 hitPercentage=15% numHashColls=0 maxCacheSize=7 [t=00:03:36.305535][f=0005419] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.305672][f=0005419] [~CPathCache(64x64)] cacheHits=16 hitPercentage=20% numHashColls=0 maxCacheSize=10 [t=00:03:36.305733][f=0005419] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.305947][f=0005419] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.311912][f=0005419] [LosHandler::Kill] raycast instance cache-{hits,misses}={17,476}; shared=0%; cached=3% [t=00:03:36.322088][f=0005419] [Game::KillSimulation][4] [t=00:03:36.367126][f=0005419] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:36.367169][f=0005419] [Game::~CGame][2] [t=00:03:36.367177][f=0005419] [Game::~CGame][3] [t=00:03:36.367320][f=0005419] [SpringApp::Kill][3] [t=00:03:36.367476][f=0005419] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 521766 bytes sent in 5073 packets (102.852 bytes/packet) 227597 bytes recv'd in 4517 packets (50.387 bytes/packet) {0.075x, 0.119x} relative protocol overhead {up, down} 13842 incoming chunks dropped, 19929 outgoing chunks resent 3981 incoming chunks processed [t=00:03:36.367559][f=0005419] [SpringApp::Kill][4] font=000001be4b3fbf40 [t=00:03:36.369114][f=0005419] [SpringApp::Kill][5] [t=00:03:36.374070][f=0005419] [SpringApp::Kill][6] [t=00:03:36.374087] [SpringApp::Kill][7] [t=00:03:36.374141] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.374198] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:36.374211] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:36.374220] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:36.374270] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:36.374293] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.374302] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:03:36.374313] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20208, 1048576, 1048576}, EBO = {30312, 2097152, 2097152} [t=00:03:36.374321] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:36.374330] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.374339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.374384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:36.374396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {212, 1048576, 1048576}, EBO = {318, 2097152, 2097152} [t=00:03:36.463022] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:36.463051] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:36.463075] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:36.463083] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:03:36.463090] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:36.465709] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>] [t=00:03:36.465736] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:36.465749] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001be4eb0c300) [t=00:03:36.465887] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1859ms [t=00:03:36.465922] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=70ms [t=00:03:36.465934] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms [t=00:03:36.465946] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:03:36.465964] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=23ms [t=00:03:36.465972] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms [t=00:03:36.465979] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:03:36.465987] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:36.465995] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:03:36.466006] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:36.466014] file="bitmaps/loadpictures/water.png" indx=542 inflSize=3506kb readTime=16ms [t=00:03:36.467199] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001be4eae88e0) [t=00:03:36.467655] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=1)] #archives[section]=1 #files[section]=305 [t=00:03:36.467670] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (000001be4ebc59a0) [t=00:03:36.467800] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:36.467816] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001be4eae8570) [t=00:03:36.467844] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001be4eae9f90) [t=00:03:36.467908] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001be4eae9750) [t=00:03:36.468018] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:36.468034] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:36.468094] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:36.468115] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:36.468125] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:36.468136] [VFS] [SpringVFS::DeleteArchives<this=000001be4b6cf720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:36.468524] [SpringApp::Kill][8] [t=00:03:36.468546] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:36.468573] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:36.468586] [WatchDog::Uninstall][2] [t=00:03:37.128193] [WatchDog::Uninstall][3] [t=00:03:37.128208] [SpringApp::Kill][9]
infolog_full.txt (truncated):