ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117193

Open Chobbyla opened 23 hours ago

Chobbyla commented 23 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000102] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015129] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015165] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015188]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015203]   
[t=00:00:00.015208]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015214]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015221]   Use "none" to disable the default log sections.
[t=00:00:00.015230] ============== </Log Sections> ==============

[t=00:00:00.015238] ============== <User Config> ==============
[t=00:00:00.015339]   AllowDeferredMapRendering = 1
[t=00:00:00.015347]   AllowDeferredModelRendering = 1
[t=00:00:00.015352]   AnimationMT = 0
[t=00:00:00.015357]   BumpWaterBlurReflection = 1
[t=00:00:00.015362]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015367]   CamFreeScrollSpeed = 50
[t=00:00:00.015371]   CamMode = 1
[t=00:00:00.015377]   CubeTexSizeReflection = 1
[t=00:00:00.015385]   CubeTexSizeSpecular = 1
[t=00:00:00.015393]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015398]   EdgeMoveDynamic = 0
[t=00:00:00.015402]   EdgeMoveWidth = 0.003
[t=00:00:00.015406]   FPSFOV = 90
[t=00:00:00.015413]   FPSScrollSpeed = 50
[t=00:00:00.015417]   FontSize = 18
[t=00:00:00.015421]   FullscreenEdgeMove = 0
[t=00:00:00.015426]   GrassDetail = 0
[t=00:00:00.015432]   GroundDecals = 2
[t=00:00:00.015436]   GroundDetail = 90
[t=00:00:00.015440]   HangTimeout = 30
[t=00:00:00.015448]   HardwareCursor = 1
[t=00:00:00.015455]   InitialNetworkTimeout = 0
[t=00:00:00.015460]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015466]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015471]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015476]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015484]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015489]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015493]   MSAALevel = 1
[t=00:00:00.015498]   MaxParticles = 15000
[t=00:00:00.015507]   MaxSounds = 32
[t=00:00:00.015514]   MaximumTransmissionUnit = 0
[t=00:00:00.015518]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015523]   MiniMapMarker = 0
[t=00:00:00.015529]   MouseDragScrollThreshold = 0
[t=00:00:00.015534]   NetworkLossFactor = 2
[t=00:00:00.015540]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015547]   OverheadScrollSpeed = 50
[t=00:00:00.015552]   ReconnectTimeout = 0
[t=00:00:00.015556]   RotOverheadScrollSpeed = 50
[t=00:00:00.015560]   RotateLogFiles = 1
[t=00:00:00.015568]   ShadowMapSize = 1024
[t=00:00:00.015575]   Shadows = 1
[t=00:00:00.015579]   ShowClock = 0
[t=00:00:00.015584]   SoftParticles = 2
[t=00:00:00.015589]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015596]   UnitIconDist = 151
[t=00:00:00.015600]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015605]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015611]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015616]   UseLuaMemPools = 0
[t=00:00:00.015620]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015651]   VFSCacheArchiveFiles = 0
[t=00:00:00.015659]   VSync = 1
[t=00:00:00.015663]   Water = 4
[t=00:00:00.015667]   WindowBorderless = 1
[t=00:00:00.015672]   WindowPosY = 0
[t=00:00:00.015677]   WindowedEdgeMove = 0
[t=00:00:00.015682]   XResolutionWindowed = 1920
[t=00:00:00.015688]   YResolutionWindowed = 1080
[t=00:00:00.015699] ============== </User Config> ==============

[t=00:00:00.015706] ============== <User System> ==============
[t=00:00:00.015717]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015726]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015734]        Compiler Version: gcc-13.2.0
[t=00:00:00.015766]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015808]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015818]        Binary Word Size: 64-bit (native)
[t=00:00:00.015823]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015833]      Physical CPU Cores: 6
[t=00:00:00.015838]       Logical CPU Cores: 12
[t=00:00:00.015844] ============== </User System> ==============

[t=00:00:00.015851] Run: thread affinity fff
[t=00:00:00.015967] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015975]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015979]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015983]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015987]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017333] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017354] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022615] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039923]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039941]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039947]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039953]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039958]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039980]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039985]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039989]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039994]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039999]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040004]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040008]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040013]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040017]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040022]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040026]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040034]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040042]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040046]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040051]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040055]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040060]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040065]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040069]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040075]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040079]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040084]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040092]         [141] 640x480x24bpp@144Hz
[t=00:00:00.044559]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.044577]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.044582]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.044586]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.044591]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.044595]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.044602]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.044607]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.044624]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.044629]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.044634]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.044638]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.044643]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.044647]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.044651]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.044660]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.044664]         [31] 800x600x24bpp@144Hz
[t=00:00:00.044669]         [33] 640x480x24bpp@144Hz
[t=00:00:00.044673]         [35] 640x400x24bpp@144Hz
[t=00:00:00.260620] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.261018] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.261034] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.282396] [GR::LogVersionInfo]
[t=00:00:00.282422]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.282434]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.282471]     GL vendor   : NVIDIA Corporation
[t=00:00:00.282483]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.282509]     GLSL version: 4.60 NVIDIA
[t=00:00:00.282516]     GLEW version: 2.1.0
[t=00:00:00.282522]     GPU memory  : 6144MB (total) / 4795MB (available)
[t=00:00:00.282553]     SDL swap-int: 1
[t=00:00:00.282567]     SDL driver  : windows
[t=00:00:00.282574]     
[t=00:00:00.282580]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.282586]     GLSL shader support       : 1
[t=00:00:00.282602]     GL4 support               : 1
[t=00:00:00.282614]     FBO extension support     : 1
[t=00:00:00.282646]     NVX GPU mem-info support  : 1
[t=00:00:00.282664]     ATI GPU mem-info support  : 0
[t=00:00:00.282680]     Texture clamping to edge  : 1
[t=00:00:00.282691]     NPOT-texture support      : 1 (1)
[t=00:00:00.282704]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.282713]     texture query-LOD support : 1 (1)
[t=00:00:00.282724]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.282741]     Z-buffer depth            : 32 (-)
[t=00:00:00.282757]     primitive-restart support : 1 (1)
[t=00:00:00.282764]     clip-space control support: 1 (1)
[t=00:00:00.282773]     seamless cube-map support : 1 (1)
[t=00:00:00.282783]     frag-depth layout support : 1 (1)
[t=00:00:00.282791]     persistent maps support   : 1 (1)
[t=00:00:00.282800]     explicit attribs location : 1 (1)
[t=00:00:00.282811]     multi draw indirect       : 1 (-)
[t=00:00:00.282820]     array textures            : 1 (-)
[t=00:00:00.282829]     buffer copy support       : 1 (-)
[t=00:00:00.282844]     indirect draw             : 1 (-)
[t=00:00:00.282854]     base instance             : 1 (-)
[t=00:00:00.282860]     
[t=00:00:00.282866]     max. FBO samples              : 32
[t=00:00:00.282927]     max. FS/program texture slots : 32/192
[t=00:00:00.282938]     max. texture size             : 32768
[t=00:00:00.282948]     max. texture anisotropy level : 16.000000
[t=00:00:00.282955]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.282961]     max. draw-buffers             : 8
[t=00:00:00.282974]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.282987]     max. uniform buffer-bindings  : 84
[t=00:00:00.282994]     max. uniform block-size       : 64KB
[t=00:00:00.283001]     max. storage buffer-bindings  : 96
[t=00:00:00.283008]     max. storage block-size       : 2047MB
[t=00:00:00.283014]     
[t=00:00:00.283021]     enable AMD-hacks : 0
[t=00:00:00.283028]     compress MIP-maps: 0
[t=00:00:00.283103]     Number of compressed texture formats: 23
[t=00:00:00.283145]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.283208] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.283638] [GR::UpdateGLConfigs]
[t=00:00:00.283728] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.283742] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.283768] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.283820] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.283853] [GR::InitGLState]
[t=00:00:00.284018] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.372145] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.375780] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.376781] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.385710] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.385776] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.386302] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.387708] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.387731] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.387830] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.387918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.409322] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.410070] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.412080] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.412455] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.465714] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms
[t=00:00:00.465746] [VFS] [SpringVFS::ReserveArchives<this=00000238f76b3890>]
[t=00:00:00.466169] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.469303] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000238f76b3890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.469330] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.547201] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.547583] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.547838] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.548142] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.548498] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.548606] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.549893] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.549946] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.550408][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.550532][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.550737][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.550762][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.550772][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.550821][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.568696][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.568717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.568725][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.568745][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.568754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.664104][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.6ms)
[t=00:00:00.686117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.688127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000238f7824f40(default) context=00000238bbaae720  numChannels=2 frameSize=8
[t=00:00:00.688157][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.688167][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.688173][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.688179][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.688205][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.688252][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.688265][f=-000001] [Sound]   Devices:
[t=00:00:00.690785][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.690806][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.690814][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.690824][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.690832][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.691555][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.691570][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.770384][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681706 MB
[t=00:00:00.772306][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.773221][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483
[t=00:00:00.774472][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon
[t=00:00:01.022796][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0)
[t=00:00:01.023918][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0
[t=00:00:01.025025][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.025671][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.111946][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.112857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.113021][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.114693][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000238f76b3890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.129024][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.129201][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.129293][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.187915][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.188049][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.188147][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.188214][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.188266][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.818590][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:19.818772][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:19.834290][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:19.834591][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:19.835275][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:19.838418][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:19.838710][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:19.838883][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:19.839905][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:19.870929][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:19.871564][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:19.871823][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:19.872022][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:19.872340][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:19.872510][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:19.872663][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:19.872845][f=-000001] EndGame Graph disabled
[t=00:00:19.887638][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:19.887908][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:19.888069][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:19.889208][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:19.889407][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:19.889643][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:19.889811][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:19.890072][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:19.894625][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:19.894887][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:19.895070][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:19.898685][f=-000001] Input grabbing is enabled!
[t=00:00:19.898707][f=-000001] Input grabbing is enabled!
[t=00:00:19.898814][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:19.899708][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:19.900132][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:19.900335][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:19.900571][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:19.900872][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:19.901094][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:19.901324][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:19.901593][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:19.902522][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:19.902770][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:19.902937][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:19.903101][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:19.922813][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:19.923204][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:19.923412][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:19.929381][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:19.929587][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:19.929903][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:19.930098][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:19.930460][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:19.930627][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.930794][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.931179][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:19.931385][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:19.931562][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:19.931906][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:19.932287][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:19.932476][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:19.932662][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:19.932841][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:19.933013][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:19.933400][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:19.933602][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:19.934172][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:19.934361][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:19.934620][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:19.949138][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:19.949544][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:19.949811][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:19.950105][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:19.950862][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.951042][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:19.963377][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:19.963732][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:19.964046][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:19.964238][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:19.965043][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.965236][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.965744][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.965954][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.966343][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.966531][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.966730][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:20.089258][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:20.094941][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:20.095325][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:20.095887][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:20.096127][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:20.115107][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:20.116225][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:20.116434][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:20.116606][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:20.116948][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:20.117171][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:20.118243][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:20.118499][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:20.119263][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:20.119574][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:20.119823][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:20.120033][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:20.120217][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:20.120415][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:20.120640][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:20.120877][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:20.121747][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:20.122003][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:20.122238][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:20.122251][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:20.122259][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:20.122345][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:20.122921][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:20.123156][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:20.123405][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:20.123684][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:20.124018][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:20.124487][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:20.124732][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:20.125131][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:20.125570][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:20.125830][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:20.126158][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:20.126398][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:20.126705][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:20.131145][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:20.136855][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:20.137235][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:20.137596][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:20.139092][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:20.139288][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:20.139670][f=-000001] Mex Placement Initialised with 135 spots.
[t=00:00:20.144180][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:20.144851][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:20.147696][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:20.148164][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:20.148638][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:20.149479][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:20.149751][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:20.149940][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:20.155819][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.157029][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.159224][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.159441][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.159725][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.161471][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.168098][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:20.168735][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.169039][f=-000001] SetSunLighting
[t=00:00:20.169550][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.170468][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.173094][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.173405][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.173607][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.173801][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.173850][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.174055][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.175352][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:20.183517][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:20.188434][f=-000001] Writing last game win data
[t=00:00:20.197184][f=-000001] LuaUI v0.3
[t=00:00:20.339814][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.807800][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.807902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.808267][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.808284][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:20.822002][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873863}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173}
[t=00:00:21.494209][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.834757][f=-000001] GameID: ba38eb66af100e43724a0d459752b1d2
[t=00:00:21.835658][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.835685][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.835984][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.836048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:21.836090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.836118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]"
[t=00:00:21.836147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]"
[t=00:00:21.888817][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.052291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000239473224e0,000002397cba7160}][locale="C"]"
[t=00:00:22.052322][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:01:39.860403][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:49.809543][f=-000001] > Game will be force started in 49 seconds
[t=00:01:51.574883][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:04:49.015748][f=0005322] [SpringApp::Kill][1] fromRun=1
[t=00:04:49.015768][f=0005322] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:49.037899][f=0005322]  [async=0] threads=6 tasks=201765 {sum,avg}{exec,wait}time={{10242.367, 0.051}, {18357.783, 0.091}}ms
[t=00:04:49.037945][f=0005322]      thread=1 tasks=40353 {sum,min,max,avg}{exec,wait}time={{2187.047, 0.000, 348.951, 0.054}, {1515.910, 0.000, 18446744027136.000, 0.038}}ms
[t=00:04:49.037962][f=0005322]      thread=2 tasks=40353 {sum,min,max,avg}{exec,wait}time={{2065.564, 0.000, 348.837, 0.051}, {4064.752, 0.000, 18446744027136.000, 0.101}}ms
[t=00:04:49.037974][f=0005322]      thread=3 tasks=40353 {sum,min,max,avg}{exec,wait}time={{1963.953, 0.000, 348.892, 0.049}, {4601.403, 0.000, 18446744027136.000, 0.114}}ms
[t=00:04:49.037994][f=0005322]      thread=4 tasks=40353 {sum,min,max,avg}{exec,wait}time={{1975.966, 0.000, 348.869, 0.049}, {4000.326, 0.000, 18.055, 0.099}}ms
[t=00:04:49.038008][f=0005322]      thread=5 tasks=40353 {sum,min,max,avg}{exec,wait}time={{2049.836, 0.000, 348.955, 0.051}, {4175.392, 0.000, 22.125, 0.103}}ms
[t=00:04:49.038020][f=0005322]  [async=1] threads=6 tasks=3670 {sum,avg}{exec,wait}time={{37323.129, 10.170}, {21938710.000, 5977.850}}ms
[t=00:04:49.038040][f=0005322]      thread=1 tasks=734 {sum,min,max,avg}{exec,wait}time={{7468.478, 0.000, 1537.418, 10.175}, {4392883.500, 0.044, 7473.972, 5984.855}}ms
[t=00:04:49.038054][f=0005322]      thread=2 tasks=735 {sum,min,max,avg}{exec,wait}time={{7453.536, 0.001, 1521.429, 10.141}, {4392007.000, 0.244, 7473.859, 5975.520}}ms
[t=00:04:49.038067][f=0005322]      thread=3 tasks=733 {sum,min,max,avg}{exec,wait}time={{7464.091, 0.000, 1533.959, 10.183}, {4389062.500, 0.222, 7473.735, 5987.807}}ms
[t=00:04:49.038094][f=0005322]      thread=4 tasks=735 {sum,min,max,avg}{exec,wait}time={{7467.087, 0.000, 1536.268, 10.159}, {4383373.500, 0.304, 7473.494, 5963.773}}ms
[t=00:04:49.038110][f=0005322]      thread=5 tasks=733 {sum,min,max,avg}{exec,wait}time={{7469.936, 0.000, 1539.384, 10.191}, {4381383.500, 0.797, 7473.385, 5977.331}}ms
[t=00:04:49.038118][f=0005322] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:49.038127][f=0005322] [SpringApp::Kill][2]
[t=00:04:49.038183][f=0005322] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:49.038201][f=0005322] [Game::KillLua][1] dtor=0 luaUI=000002397da1dfb0
[t=00:04:49.038242][f=0005322] Start widgetHandler:Shutdown
[t=00:04:49.041451][f=0005322] Shutdown - SaveOrderList Complete
[t=00:04:49.043213][f=0005322] Writing last game win data
[t=00:04:49.051831][f=0005322] Shutdown - SaveConfigData Complete
[t=00:04:49.051888][f=0005322] Shutdown Widget - Chili Highlight
[t=00:04:49.051927][f=0005322] Shutdown Widget - Draw After Chili
[t=00:04:49.051936][f=0005322] Shutdown Widget - API Unit Tracker GL4
[t=00:04:49.051957][f=0005322] Shutdown Widget - EPIC Menu
[t=00:04:49.054171][f=0005322] Shutdown Widget - Chili Widget Selector
[t=00:04:49.055626][f=0005322] Shutdown Widget - Depth of Field Shader
[t=00:04:49.055652][f=0005322] Shutdown Widget - Chili Minimap
[t=00:04:49.055791][f=0005322] Shutdown Widget - Deferred rendering
[t=00:04:49.055807][f=0005322] SSAO: Deferred rendering disabled, disabling.
[t=00:04:49.058489][f=0005322] Shutdown Widget - Deferred rendering
[t=00:04:49.058512][f=0005322] SSAO: Deferred rendering disabled, disabling.
[t=00:04:49.059467][f=0005322] Shutdown Widget - Local Team Colors
[t=00:04:49.059484][f=0005322] Shutdown Widget - Display Keys 2
[t=00:04:49.059506][f=0005322] Shutdown Widget - Save Game Menu
[t=00:04:49.059517][f=0005322] Shutdown Widget - Highlight Model Api GL4
[t=00:04:49.059568][f=0005322] Shutdown Widget - Unit Icons
[t=00:04:49.059600][f=0005322] Shutdown Widget - Noises
[t=00:04:49.059629][f=0005322] Shutdown Widget - Attrition Counter
[t=00:04:49.059843][f=0005322] Shutdown Widget - HealthBars
[t=00:04:49.061076][f=0005322] Shutdown Widget - Selected Units GL4 2
[t=00:04:49.061090][f=0005322] Shutdown Widget - BuildETA
[t=00:04:49.061102][f=0005322] Shutdown Widget - Chili Chicken Panel
[t=00:04:49.061177][f=0005322] Shutdown Widget - External VR Grid
[t=00:04:49.061191][f=0005322] Shutdown Widget - Win Counter
[t=00:04:49.061200][f=0005322] Shutdown Widget - EndGame APM stats
[t=00:04:49.062601][f=0005322] Shutdown Widget - Modular Comm Info
[t=00:04:49.062621][f=0005322] Shutdown Widget - Reclaim Field Highlight
[t=00:04:49.062632][f=0005322] Shutdown Widget - State Reverse and Latency
[t=00:04:49.062641][f=0005322] Shutdown Widget - Startup Info and Selector
[t=00:04:49.062659][f=0005322] Shutdown Widget - Music Player v2
[t=00:04:49.062668][f=0005322] Shutdown Widget - Stereo3D
[t=00:04:49.062679][f=0005322] Shutdown Widget - Chili EndGame Window
[t=00:04:49.062724][f=0005322] Shutdown Widget - Darkening
[t=00:04:49.062747][f=0005322] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:49.062782][f=0005322] Shutdown Widget - Defense Range Zero-K
[t=00:04:49.062798][f=0005322] Shutdown Widget - Grab Input
[t=00:04:49.066007][f=0005322] Input grabbing is disabled!
[t=00:04:49.066037][f=0005322] Shutdown Widget - Highlight Geos
[t=00:04:49.066050][f=0005322] Shutdown Widget - Missile Silo Range
[t=00:04:49.066065][f=0005322] Shutdown Widget - Local Widgets Config
[t=00:04:49.066082][f=0005322] Shutdown Widget - MinimapEvents
[t=00:04:49.066094][f=0005322] Shutdown Widget - Point Tracker
[t=00:04:49.066118][f=0005322] Shutdown Widget - Context Menu
[t=00:04:49.066130][f=0005322] Shutdown Widget - Transport AI
[t=00:04:49.066141][f=0005322] Shutdown Widget - Chili Spectator Panels
[t=00:04:49.066152][f=0005322] Shutdown Widget - Attack Warning
[t=00:04:49.066163][f=0005322] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:49.066183][f=0005322] Shutdown Widget - Chili Nuke Warning
[t=00:04:49.066197][f=0005322] Shutdown Widget - Chili Economy Panel Default
[t=00:04:49.066301][f=0005322] Shutdown Widget - Attack AoE
[t=00:04:49.066313][f=0005322] Shutdown Widget - Spotter
[t=00:04:49.066323][f=0005322] Shutdown Widget - Selection Send
[t=00:04:49.066332][f=0005322] Shutdown Widget - TeamPlatter
[t=00:04:49.066903][f=0005322] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:49.067035][f=0005322] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:49.067050][f=0005322] Shutdown Widget - Global Build Command
[t=00:04:49.067177][f=0005322] Shutdown Widget - LupsManager
[t=00:04:49.067216][f=0005322] Shutdown Widget - Receive Units Indicator
[t=00:04:49.067247][f=0005322] Shutdown Widget - Newton Firezone
[t=00:04:49.067257][f=0005322] Shutdown Widget - Chili Pro Console
[t=00:04:49.067760][f=0005322] Shutdown Widget - Persistent Build Height
[t=00:04:49.067790][f=0005322] Shutdown Widget - Lasso Terraform GUI
[t=00:04:49.067799][f=0005322] Shutdown Widget - Chili Framework
[t=00:04:49.067830][f=0005322] Shutdown Widget - Lups
[t=00:04:49.067883][f=0005322] Shutdown Widget - Mex Placement Handler
[t=00:04:49.067918][f=0005322] Shutdown Widget - Custom Markers
[t=00:04:49.067955][f=0005322] Shutdown Widget - Chili Core Selector
[t=00:04:49.068034][f=0005322] Shutdown Widget - Select Keys
[t=00:04:49.068056][f=0005322] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:49.068094][f=0005322] Shutdown Widget - Pause Screen
[t=00:04:49.068229][f=0005322] Shutdown Widget - Bloom Shader Deferred
[t=00:04:49.068244][f=0005322] Shutdown Widget - Color Blindness Correction
[t=00:04:49.068281][f=0005322] Shutdown Widget - Layout Handler
[t=00:04:49.068295][f=0005322] Shutdown Widget - Text To Speech Control
[t=00:04:49.068302][f=0005322] End widgetHandler:Shutdown
[t=00:04:49.123303][f=0005322] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8814232, 0.0} allocedSize{int+, int-, ext}={0, 0, 1907248749}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0252}
[t=00:04:49.123439][f=0005322] [Game::KillLua][2] dtor=0 luaGaia=000002397cba7160
[t=00:04:49.132608][f=0005322] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:49.132653][f=0005322] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:49.132686][f=0005322] [Game::KillLua][3] dtor=0 luaRules=00000239473224e0
[t=00:04:49.132753][f=0005322] Start gadgetHandler:Shutdown
[t=00:04:49.132770][f=0005322] Shutdown - StartSetup
[t=00:04:49.132781][f=0005322] Shutdown - UnitMorph
[t=00:04:49.132998][f=0005322] Shutdown - Carrier Drones
[t=00:04:49.133009][f=0005322] Shutdown - Missile Silo Controller
[t=00:04:49.133018][f=0005322] Shutdown - Modular Comm Info
[t=00:04:49.133026][f=0005322] Shutdown - Terrain Texture Handler
[t=00:04:49.133037][f=0005322] Shutdown - UnitCloakShield
[t=00:04:49.133117][f=0005322] Shutdown - Starlight Handler
[t=00:04:49.133136][f=0005322] End gadgetHandler:Shutdown
[t=00:04:49.160739][f=0005322] Start gadgetHandler:Shutdown
[t=00:04:49.160764][f=0005322] Shutdown - Teleport Throw
[t=00:04:49.160776][f=0005322] Shutdown - UnitMorph
[t=00:04:49.160789][f=0005322] Shutdown - Commander Skin Renderer
[t=00:04:49.161081][f=0005322] Shutdown - Missile fired callins
[t=00:04:49.161095][f=0005322] Shutdown - Modular Comm Info
[t=00:04:49.161121][f=0005322] Shutdown - Retreat Command
[t=00:04:49.161133][f=0005322] Shutdown - Shockwaves
[t=00:04:49.161141][f=0005322] Shutdown - Unit tint API
[t=00:04:49.161149][f=0005322] Shutdown - Unit glow API
[t=00:04:49.161156][f=0005322] Shutdown - UnitCloakShield
[t=00:04:49.161165][f=0005322] Shutdown - Lups Cloak FX
[t=00:04:49.161209][f=0005322] Shutdown - Lups
[t=00:04:49.161283][f=0005322] Shutdown - Lups Shield
[t=00:04:49.161306][f=0005322] End gadgetHandler:Shutdown
[t=00:04:49.178239][f=0005322] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 360, 0.0} allocedSize{int+, int-, ext}={0, 0, 52600}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028}
[t=00:04:49.178423][f=0005322] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:49.178508][f=0005322] [Game::KillLua][4] dtor=0
[t=00:04:49.178519][f=0005322] [Game::KillLua][5] dtor=0
[t=00:04:49.205862][f=0005322] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-18_20-31-56-028_Sunderance V1_105.1.1-2511-g747f18b BAR105.sdfz" (85560 bytes)
[t=00:04:49.206032][f=0005322] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:49.254657][f=0005322] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:49.254699][f=0005322] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:04:49.254762][f=0005322] [Sound] [Sound::UpdateThread][4] ctx=00000238bbaae720 dev=00000238f7824f40
[t=00:04:49.254980][f=0005322] [Sound] [Sound::UpdateThread][5] ctx=00000238bbaae720 dev=00000238f7824f40
[t=00:04:49.254994][f=0005322] [Sound] [Sound::Cleanup][alcDestroyContext(00000238bbaae720)]
[t=00:04:49.256110][f=0005322] [Sound] [Sound::Cleanup][alcCloseDevice(00000238f7824f40)]
[t=00:04:49.256397][f=0005322] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:49.287688][f=0005322] [Sound] [Sound::UpdateThread][6]
[t=00:04:49.288329][f=0005322] [Game::~CGame][1]
[t=00:04:49.288349][f=0005322] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:49.288358][f=0005322] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:49.288365][f=0005322] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:49.288373][f=0005322] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:49.288381][f=0005322] [Game::KillLua][4] dtor=1
[t=00:04:49.288407][f=0005322] [Game::KillLua][5] dtor=1
[t=00:04:49.288782][f=0005322] [Game::KillMisc][1]
[t=00:04:49.288796][f=0005322] [Game::KillMisc][2]
[t=00:04:49.288990][f=0005322] [Game::KillMisc][3]
[t=00:04:49.289099][f=0005322] [Game::KillRendering][1]
[t=00:04:49.289466][f=0005322] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:49.308921][f=0005322] [3DOParser::Kill] allocated 29 pieces
[t=00:04:49.309063][f=0005322] [S3OParser::Kill] allocated 5743 pieces
[t=00:04:49.309411][f=0005322] [AssParser::Kill] allocated 701 pieces
[t=00:04:49.353568][f=0005322] [Game::KillInterface][1]
[t=00:04:49.353763][f=0005322] [Game::KillInterface][2]
[t=00:04:49.354668][f=0005322] [Game::KillSimulation][1]
[t=00:04:49.354803][f=0005322] [Game::KillSimulation][2]
[t=00:04:49.373533][f=0005322] [CCollisionHandler] dis-/continuous tests: 136/8992865
[t=00:04:49.373555][f=0005322] [Game::KillSimulation][3]
[t=00:04:49.374747][f=0005322] [~CPathCache(32x32)] cacheHits=6 hitPercentage=15% numHashColls=0 maxCacheSize=5
[t=00:04:49.374810][f=0005322] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:49.374884][f=0005322] [~CPathCache(64x64)] cacheHits=6 hitPercentage=11% numHashColls=0 maxCacheSize=12
[t=00:04:49.374956][f=0005322] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:49.375124][f=0005322] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:49.380335][f=0005322] [LosHandler::Kill] raycast instance cache-{hits,misses}={43,323}; shared=0%; cached=12%
[t=00:04:49.391203][f=0005322] [Game::KillSimulation][4]
[t=00:04:49.451452][f=0005322] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:49.451508][f=0005322] [Game::~CGame][2]
[t=00:04:49.451515][f=0005322] [Game::~CGame][3]
[t=00:04:49.451574][f=0005322] [SpringApp::Kill][3]
[t=00:04:49.451744][f=0005322] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    400451 bytes sent   in 4920 packets (81.392 bytes/packet)
    255644 bytes recv'd in 5731 packets (44.607 bytes/packet)
    {0.099x, 0.135x} relative protocol overhead {up, down}
    14220 incoming chunks dropped, 11575 outgoing chunks resent
    4042 incoming chunks processed

[t=00:04:49.451813][f=0005322] [SpringApp::Kill][4] font=00000238bc39bf40
[t=00:04:49.454049][f=0005322] [SpringApp::Kill][5]
[t=00:04:49.458435][f=0005322] [SpringApp::Kill][6]
[t=00:04:49.458454] [SpringApp::Kill][7]
[t=00:04:49.459056] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:49.459071] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:49.459080] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:49.459089] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:49.459101] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:49.459109] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:49.459117] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152}
[t=00:04:49.459128] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22092, 1048576, 1048576}, EBO = {33138, 2097152, 2097152}
[t=00:04:49.459160] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:49.459168] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:49.459182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:49.459191] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:04:49.459202] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152}
[t=00:04:49.561047] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:49.561080] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:49.561088] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:49.561094] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8483
[t=00:04:49.561100] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:49.561726] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>]
[t=00:04:49.561747] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:49.561769] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000238f76fdee0)
[t=00:04:49.561905] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1966ms
[t=00:04:49.561933]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms
[t=00:04:49.561941]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:04:49.561962]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms
[t=00:04:49.561978]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:04:49.561990]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:04:49.562000]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms
[t=00:04:49.562010]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:04:49.562037]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:04:49.562053]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms
[t=00:04:49.562065]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=16ms
[t=00:04:49.563551] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000238f785a400)
[t=00:04:49.563932] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=1)] #archives[section]=1 #files[section]=305
[t=00:04:49.563955] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (00000238f7934fc0)
[t=00:04:49.564045] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:49.564061] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000238f785a6c0)
[t=00:04:49.564109] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000238f785a560)
[t=00:04:49.564231] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000238f78596f0)
[t=00:04:49.564331] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:49.564343] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:49.564403] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:49.564427] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:49.564439] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:49.564453] [VFS] [SpringVFS::DeleteArchives<this=00000238f76b3890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:49.564684] [SpringApp::Kill][8]
[t=00:04:49.564704] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:49.564722] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:04:49.564731] [WatchDog::Uninstall][2]
[t=00:04:50.164592] [WatchDog::Uninstall][3]
[t=00:04:50.164629] [SpringApp::Kill][9]