ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117214

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/media/sda1/GAMES/Steam/steamapps/common/Zero-K/"
[t=00:00:00.000017] Using writeable configuration source: "/media/sda1/GAMES/Steam/steamapps/common/Zero-K/_springsettings.cfg"
[t=00:00:00.009827] LogOutput initialized. Logging to /media/sda1/GAMES/Steam/steamapps/common/Zero-K/infolog.txt
[t=00:00:00.009876] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.009883]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CrashHandler
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.009889]   
[t=00:00:00.009895]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.009900]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.009905]   Use "none" to disable the default log sections.
[t=00:00:00.009910] ============== </Log Sections> ==============

[t=00:00:00.009916] ============== <User Config> ==============
[t=00:00:00.010021]   AllowDeferredMapRendering = 1
[t=00:00:00.010031]   AllowDeferredModelRendering = 1
[t=00:00:00.010037]   AnimationMT = 0
[t=00:00:00.010043]   BumpWaterBlurReflection = 1
[t=00:00:00.010049]   BumpWaterTexSizeReflection = 128
[t=00:00:00.010054]   CamFreeScrollSpeed = 50
[t=00:00:00.010060]   CamMode = 1
[t=00:00:00.010067]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.010073]   EdgeMoveDynamic = 0
[t=00:00:00.010078]   EdgeMoveWidth = 0.003
[t=00:00:00.010084]   FPSFOV = 90
[t=00:00:00.010090]   FPSScrollSpeed = 50
[t=00:00:00.010096]   FontSize = 18
[t=00:00:00.010103]   GrassDetail = 0
[t=00:00:00.010108]   GroundDecals = 2
[t=00:00:00.010114]   GroundDetail = 90
[t=00:00:00.010120]   HangTimeout = 30
[t=00:00:00.010126]   HardwareCursor = 1
[t=00:00:00.010132]   InitialNetworkTimeout = 0
[t=00:00:00.010138]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.010144]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.010149]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.010155]   LinkOutgoingBandwidth = 131072
[t=00:00:00.010161]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.010167]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.010173]   MSAALevel = 4
[t=00:00:00.010179]   MaxParticles = 15000
[t=00:00:00.010185]   MaxSounds = 32
[t=00:00:00.010190]   MaximumTransmissionUnit = 0
[t=00:00:00.010196]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.010201]   MiniMapMarker = 0
[t=00:00:00.010207]   MouseDragScrollThreshold = 0
[t=00:00:00.010213]   NetworkLossFactor = 1
[t=00:00:00.010219]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.010225]   OverheadScrollSpeed = 50
[t=00:00:00.010231]   ReconnectTimeout = 0
[t=00:00:00.010237]   RotOverheadScrollSpeed = 50
[t=00:00:00.010243]   RotateLogFiles = 1
[t=00:00:00.010249]   Shadows = 1
[t=00:00:00.010255]   ShowClock = 0
[t=00:00:00.010261]   SoftParticles = 2
[t=00:00:00.010267]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.010274]   UnitIconDist = 145
[t=00:00:00.010279]   UpdateBoundingVolumeMT = 0
[t=00:00:00.010285]   UpdateWeaponVectorsMT = 0
[t=00:00:00.010290]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.010297]   UseLuaMemPools = 0
[t=00:00:00.010303]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.010308]   VFSCacheArchiveFiles = 0
[t=00:00:00.010314]   VSync = 0
[t=00:00:00.010319]   Water = 4
[t=00:00:00.010325]   WindowBorderless = 1
[t=00:00:00.010331]   WindowPosY = 0
[t=00:00:00.010353]   XResolutionWindowed = 1920
[t=00:00:00.010360]   YResolutionWindowed = 1080
[t=00:00:00.010367]   snd_volmaster = 23
[t=00:00:00.010377] ============== </User Config> ==============

[t=00:00:00.010382] ============== <User System> ==============
[t=00:00:00.010388]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.010394]       Build Environment: gcc libstdc++ version 20230711
[t=00:00:00.010400]        Compiler Version: gcc-13.1.0
[t=00:00:00.010409]        Operating System: Linux 6.10.10-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 12 Sep 2024 17:21:02 +0000 (x86_64)
[t=00:00:00.010538]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor; 32018MB RAM
[t=00:00:00.010547]        Binary Word Size: 64-bit (native)
[t=00:00:00.010552]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.010558]      Physical CPU Cores: 6
[t=00:00:00.010564]       Logical CPU Cores: 12
[t=00:00:00.010569] ============== </User System> ==============

[t=00:00:00.010576] Run: thread affinity fff
[t=00:00:00.010584] [CrashHandler] Core dumps enabled, not installing signal handler
[t=00:00:00.010589] [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written
[t=00:00:00.010596] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.010601]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.010606]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.010612]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.010617]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.011004] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.011014] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021573] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.029238]     Display (2260WG5 22")=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.029249]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.029253]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.029256]         [ 5] 1440x900x24bpp@60Hz
[t=00:00:00.029259]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.029263]         [ 8] 1280x960x24bpp@60Hz
[t=00:00:00.029266]         [ 9] 1280x720x24bpp@60Hz
[t=00:00:00.029269]         [11] 1024x768x24bpp@75Hz
[t=00:00:00.029272]         [14] 800x600x24bpp@75Hz
[t=00:00:00.029275]         [18] 720x576x24bpp@50Hz
[t=00:00:00.029278]         [19] 720x480x24bpp@60Hz
[t=00:00:00.029281]         [20] 640x480x24bpp@75Hz
[t=00:00:00.036910]     Display (2260WG5 22")=2 modes=22 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.036922]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.036928]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.036934]         [ 5] 1440x900x24bpp@60Hz
[t=00:00:00.036940]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.036945]         [ 8] 1280x960x24bpp@60Hz
[t=00:00:00.036952]         [ 9] 1280x720x24bpp@60Hz
[t=00:00:00.036958]         [11] 1024x768x24bpp@75Hz
[t=00:00:00.036964]         [14] 800x600x24bpp@75Hz
[t=00:00:00.036970]         [18] 720x576x24bpp@50Hz
[t=00:00:00.036975]         [19] 720x480x24bpp@60Hz
[t=00:00:00.036981]         [20] 640x480x24bpp@75Hz
[t=00:00:00.323581] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.323647] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.323658] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.369037] [GR::LogVersionInfo]
[t=00:00:00.369056]     SDL version : 2.30.7 (linked) / 2.0.8 (compiled)
[t=00:00:00.369065]     GL version  : 4.6.0 NVIDIA 560.35.03
[t=00:00:00.369073]     GL vendor   : NVIDIA Corporation
[t=00:00:00.369081]     GL renderer : Quadro K1200/PCIe/SSE2
[t=00:00:00.369089]     GLSL version: 4.60 NVIDIA
[t=00:00:00.369096]     GLEW version: 2.2.0
[t=00:00:00.369104]     GPU memory  : 4096MB (total) / 2078MB (available)
[t=00:00:00.437268]     SDL swap-int: 1
[t=00:00:00.437283]     SDL driver  : x11
[t=00:00:00.437291]     
[t=00:00:00.437300]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.437307]     GLSL shader support       : 1
[t=00:00:00.437315]     GL4 support               : 1
[t=00:00:00.437322]     FBO extension support     : 1
[t=00:00:00.437346]     NVX GPU mem-info support  : 1
[t=00:00:00.437474]     ATI GPU mem-info support  : 0
[t=00:00:00.437494]     Texture clamping to edge  : 1
[t=00:00:00.437509]     NPOT-texture support      : 1 (1)
[t=00:00:00.437525]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.437536]     texture query-LOD support : 1 (1)
[t=00:00:00.437545]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.437553]     Z-buffer depth            : 32 (-)
[t=00:00:00.437566]     primitive-restart support : 1 (1)
[t=00:00:00.437574]     clip-space control support: 1 (1)
[t=00:00:00.437584]     seamless cube-map support : 1 (1)
[t=00:00:00.437592]     frag-depth layout support : 1 (1)
[t=00:00:00.437600]     persistent maps support   : 1 (1)
[t=00:00:00.437609]     explicit attribs location : 1 (1)
[t=00:00:00.437618]     multi draw indirect       : 1 (-)
[t=00:00:00.437629]     array textures            : 1 (-)
[t=00:00:00.437638]     buffer copy support       : 1 (-)
[t=00:00:00.437646]     indirect draw             : 1 (-)
[t=00:00:00.437654]     base instance             : 1 (-)
[t=00:00:00.437661]     
[t=00:00:00.437669]     max. FBO samples              : 64
[t=00:00:00.437677]     max. FS/program texture slots : 32/192
[t=00:00:00.437684]     max. texture size             : 16384
[t=00:00:00.437696]     max. texture anisotropy level : 16.000000
[t=00:00:00.437704]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.437711]     max. draw-buffers             : 8
[t=00:00:00.437719]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.437727]     max. uniform buffer-bindings  : 84
[t=00:00:00.437734]     max. uniform block-size       : 64KB
[t=00:00:00.437741]     max. storage buffer-bindings  : 96
[t=00:00:00.437749]     max. storage block-size       : 2047MB
[t=00:00:00.437757]     
[t=00:00:00.437764]     enable AMD-hacks : 0
[t=00:00:00.437771]     compress MIP-maps: 0
[t=00:00:00.437807]     Number of compressed texture formats: 23
[t=00:00:00.437832]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.437845] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.442081] [GR::UpdateGLConfigs]
[t=00:00:00.469022] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.469038] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.469058] [GR::UpdateScreenMatrices] vpx=1920.000000, vpy=270.000000, vsx=1440.000000, vsy=810.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=1920, screenPosY=0
[t=00:00:00.469066] [GR::UpdateGLGeometry][2] winSize=<1440,810>
[t=00:00:00.469074] [GR::InitGLState]
[t=00:00:00.469279] [GR::LogDisplayMode] display-mode set to 1440x810x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.546578] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-hinting-slight.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-sub-pixel-rgb.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-yes-antialias.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/11-lcdfilter-default.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/20-unhint-small-vera.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/30-metric-aliases.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/40-nonlatin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/48-spacing.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/49-sansserif.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/51-local.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/65-nonlatin.conf", line 4: unknown element "description"
[t=00:00:00.552258] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.12.6)] 5ms
[t=00:00:00.552375] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.555815] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "/media/sda1/GAMES/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.555834] [Font] [CheckGenFontConfigFull] fontconfig for directory "/etc/fonts/" up to date
[t=00:00:00.556131] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.556246] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/media/sda1/GAMES/Steam/steamapps/common/Zero-K/"
[t=00:00:00.556254] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.556264] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/
[t=00:00:00.556311] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/
[t=00:00:00.569736] Scanning: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base
[t=00:00:00.569946] Scanning: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/maps
[t=00:00:00.571595] Scanning: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/games
[t=00:00:00.571786] Scanning: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/packages
[t=00:00:00.577518] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.577527] [VFS] [SpringVFS::ReserveArchives<this=0x73a328012710>]
[t=00:00:00.577634] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.578696] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x73a328012710 (SpringVFS) global=(nil) (null)
[t=00:00:00.578703] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.581898] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.582622] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.582687] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.582703] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.582715] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.582729] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.582715] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.582771] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.583051][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.583231][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.583231][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.583243][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.583251][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.583284][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.591636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.591654][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "UMC204HD 192k Direct UMC204HD 192k"
[t=00:00:00.591661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.643440][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.648192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x73a2e8056b10(default) context=0x73a2e80458c0  numChannels=2 frameSize=4
[t=00:00:00.648205][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.648215][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.648219][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.23.1
[t=00:00:00.648224][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.648229][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STATIC_BUFFER AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_buffer_length_query AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_source_start_delay AL_SOFT_UHJ AL_SOFT_UHJ_ex
[t=00:00:00.648262][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device
[t=00:00:00.648268][f=-000001] [Sound]   Devices:
[t=00:00:00.648275][f=-000001] [Sound]     [UMC204HD 192k Direct UMC204HD 192k]
[t=00:00:00.648281][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=31
[t=00:00:00.648285][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.650397][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.650416][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.683322][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: /media/sda1/GAMES/Steam/steamapps/common/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99218 MB
[t=00:00:00.684631][f=-000001] [StartScript] Loading StartScript from: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/_script.txt
[t=00:00:00.685790][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.685955][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name TurBoss
[t=00:00:00.687121][f=-000001] 
[t=00:00:00.687127][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.687132][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.687136][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.687139][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.687143][f=-000001] 
[t=00:00:00.687146][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.687150][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.687153][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.687156][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.687191][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=1, ssx=1920, ssy=1080, wsx=1440, wsy=810, wpx=1920, wpy=0
[t=00:00:00.687195][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=1, ssx=1920, ssy=1080, wsx=1440, wsy=810, wpx=1920, wpy=0
[t=00:00:00.687198][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.687202][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.687210][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1440,810>
[t=00:00:00.687218][f=-000001] [GR::UpdateScreenMatrices] vpx=1920.000000, vpy=270.000000, vsx=1440.000000, vsy=810.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=1920, screenPosY=0
[t=00:00:00.687222][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1440,810>
[t=00:00:00.687225][f=-000001] [GR::InitGLState]
[t=00:00:00.687260][f=-000001] [GR::LogDisplayMode] display-mode set to 1440x810x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.687265][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.687270][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.687274][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.184688][f=-000001] [PreGame::AddMapArchivesToVFS][server=(nil)] using map "Chicken Nuggets v5" (loaded=0 cached=0)
[t=00:00:01.185119][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0
[t=00:00:01.214599][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.220978][f=-000001] [PreGame::AddModArchivesToVFS][server=(nil)] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:01.221734][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.232281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.232414][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x73a328012710>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.233602][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:01.233679][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.233793][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.234485][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.234546][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.234586][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.234608][f=-000001] Warning: [PreGame::GameDataReceived] Archive 138bd01fe2154c23129d2f09788fb9c7.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:43.525446][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:43.525633][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:43.525814][f=-000001] IsIsland, <function>, false
[t=00:00:43.546656][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:43.547086][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:43.547416][f=-000001] Loaded widget:  Fancy Teamplatter   <gui_fancy_teamplatter.lua>
[t=00:00:43.548471][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:43.548642][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:43.548841][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:43.548877][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:43.548884][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:43.548941][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:43.549139][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:43.549345][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:43.549528][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:43.549708][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:43.549984][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:43.550169][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:43.550358][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:43.550545][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:43.550727][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:43.550889][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:43.551259][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:43.551576][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:43.551803][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:43.552044][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:43.558213][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:43.558541][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:43.563654][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:43.563957][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:43.564328][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:43.565866][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:43.566039][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:43.568714][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:43.568992][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:43.569233][f=-000001] Mex Placement Initialised with 19 spots.
[t=00:00:43.569703][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:43.570157][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:43.571001][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:43.571296][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:43.571479][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:43.572895][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:43.578663][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:43.599373][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:43.599694][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:43.599868][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:43.600984][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:43.622723][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:43.623729][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:43.624114][f=-000001] SetSunLighting
[t=00:00:43.624903][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:43.625254][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:43.647306][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:43.648426][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:43.648612][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:43.648784][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:43.648800][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:43.651413][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:43.651636][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:43.652844][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:43.655963][f=-000001] Writing last game win data
[t=00:00:43.659956][f=-000001] LuaUI v0.3
[t=00:00:43.785802][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:43.836037][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:43.836090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:43.836488][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:43.836513][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:43.923142][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:43.963009][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:43.963390][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:43.963408][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:43.963482][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:43.963492][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6144 (x128, z48)
[t=00:00:43.965191][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:43.972280][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:43.972293][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 0.62
[t=00:00:43.972298][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 347.46
[t=00:00:43.972306][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:43.972311][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:43.972316][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:43.972321][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:43.972325][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:43.975391][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 88.25% of the map. (used by 356 unit-defs)
[t=00:00:43.975424][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:43.978007][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 88.25% of the map. (used by 32 unit-defs)
[t=00:00:43.980572][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 88.25% of the map. (used by 5 unit-defs)
[t=00:00:43.982958][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:43.985281][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:43.987658][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:43.989817][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 71.08% of the map. (used by 13 unit-defs)
[t=00:00:43.992378][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 88.25% of the map. (used by 3 unit-defs)
[t=00:00:43.992440][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:43.994465][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 71.08% of the map. (used by 21 unit-defs)
[t=00:00:44.045608][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Chicken_Nuggets_v5.json)
[t=00:00:44.057070][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/behaviour.json
[t=00:00:44.058823][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/block_map.json
[t=00:00:44.059324][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/build_chain.json
[t=00:00:44.060154][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/commander.json
[t=00:00:44.061133][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/economy.json
[t=00:00:44.061365][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/factory.json
[t=00:00:44.062479][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: /media/sda1/GAMES/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIHard64/stable/config/response.json
[t=00:00:44.073956][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:44.074195][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:44.074201][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 238ms
[t=00:00:44.082931][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11361, 0.0} allocedSize{int+, int-, ext}={0, 0, 1932816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0380}
[t=00:00:44.444504][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:44.633819][f=-000001] GameID: 57b4eb66753d487412d71666da0f6fe4
[t=00:00:44.634212][f=-000001] Connection attempt from SOBREDOSIS
[t=00:00:44.634219][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:44.634330][f=-000001]  -> Connection established (given id 1)
[t=00:00:44.634335][f=-000001] Connection attempt from TurBoss
[t=00:00:44.634339][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:44.634467][f=-000001]  -> Connection established (given id 0)
[t=00:00:44.634480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOBREDOSIS" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:44.634484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOBREDOSIS" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.634521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:44.634528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.634534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOBREDOSIS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:44.634538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOBREDOSIS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:44.634542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:44.634546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:44.634579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOBREDOSIS" string="[Game::Load][lua{Rules,Gaia}={0000013499724870,0000000000000000}][locale="C"]"
[t=00:00:44.634966][f=-000001] <SOBREDOSIS> Allies: I choose: MK1!
[t=00:00:44.635036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[Game::Load][lua{Rules,Gaia}={0x5e2c3b0ba0f0,(nil)}][locale="C"]"
[t=00:00:45.371456][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:45.371898][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:48.459317][f=-000001] <TurBoss> Allies: I choose: rs232!
[t=00:01:03.240656][f=0000116] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:03.452689][f=0000123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:13.346619][f=0000419] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:15.953388][f=0000497] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:17.314182][f=0000538] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:20.287035][f=0000628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:29.460146][f=0000903] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:41.454605][f=0001263] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:43.725156][f=0001331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:44.097184][f=0001342] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:46.537781][f=0003214] [QuitAction] user exited to system
[t=00:02:46.561570][f=0003215] [SpringApp::Kill][1] fromRun=1
[t=00:02:46.561588][f=0003215] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:46.588750][f=0003215]  [async=0] threads=6 tasks=126210 {sum,avg}{exec,wait}time={{4686.452, 0.037}, {3112.058, 0.025}}ms
[t=00:02:46.588839][f=0003215]      thread=1 tasks=25242 {sum,min,max,avg}{exec,wait}time={{1147.907, 0.000, 73.593, 0.045}, {412.161, 0.000, 8.497, 0.016}}ms
[t=00:02:46.588855][f=0003215]      thread=2 tasks=25242 {sum,min,max,avg}{exec,wait}time={{890.977, 0.000, 72.636, 0.035}, {585.527, 0.000, 5.174, 0.023}}ms
[t=00:02:46.588870][f=0003215]      thread=3 tasks=25242 {sum,min,max,avg}{exec,wait}time={{892.801, 0.000, 70.604, 0.035}, {685.426, 0.000, 8.297, 0.027}}ms
[t=00:02:46.588924][f=0003215]      thread=4 tasks=25242 {sum,min,max,avg}{exec,wait}time={{884.256, 0.000, 69.084, 0.035}, {650.903, 0.000, 6.085, 0.026}}ms
[t=00:02:46.588941][f=0003215]      thread=5 tasks=25242 {sum,min,max,avg}{exec,wait}time={{870.511, 0.000, 74.554, 0.034}, {778.041, 0.000, 8.307, 0.031}}ms
[t=00:02:46.588954][f=0003215]  [async=1] threads=6 tasks=2330 {sum,avg}{exec,wait}time={{90454.898, 38.822}, {22525414.000, 9667.560}}ms
[t=00:02:46.588968][f=0003215]      thread=1 tasks=466 {sum,min,max,avg}{exec,wait}time={{18162.496, 0.000, 745.145, 38.975}, {4520926.000, 0.031, 18175.467, 9701.558}}ms
[t=00:02:46.588983][f=0003215]      thread=2 tasks=467 {sum,min,max,avg}{exec,wait}time={{17789.771, 0.000, 791.779, 38.094}, {4469442.000, 0.052, 17818.572, 9570.540}}ms
[t=00:02:46.588996][f=0003215]      thread=3 tasks=467 {sum,min,max,avg}{exec,wait}time={{17915.592, 0.001, 741.636, 38.363}, {4476947.500, 0.000, 17932.023, 9586.611}}ms
[t=00:02:46.589010][f=0003215]      thread=4 tasks=466 {sum,min,max,avg}{exec,wait}time={{18332.715, 0.000, 791.635, 39.341}, {4557179.500, 0.023, 18347.857, 9779.355}}ms
[t=00:02:46.589024][f=0003215]      thread=5 tasks=464 {sum,min,max,avg}{exec,wait}time={{18254.322, 0.000, 768.555, 39.341}, {4500918.500, 0.002, 18281.967, 9700.256}}ms
[t=00:02:46.589047][f=0003215] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:46.589056][f=0003215] [SpringApp::Kill][2]
[t=00:02:46.589134][f=0003215] [Game::KillLua][0] dtor=0 loadscreen=(nil)
[t=00:02:46.589145][f=0003215] [Game::KillLua][1] dtor=0 luaUI=0x5e2c3c67c7c0
[t=00:02:46.589210][f=0003215] Start widgetHandler:Shutdown
[t=00:02:46.593466][f=0003215] Shutdown - SaveOrderList Complete
[t=00:02:46.594219][f=0003215] Writing last game win data
[t=00:02:46.599651][f=0003215] Shutdown - SaveConfigData Complete
[t=00:02:46.599667][f=0003215] Shutdown Widget - Chili Highlight
[t=00:02:46.599689][f=0003215] Shutdown Widget - Draw After Chili
[t=00:02:46.599696][f=0003215] Shutdown Widget - API Unit Tracker GL4
[t=00:02:46.599707][f=0003215] Shutdown Widget - EPIC Menu
[t=00:02:46.600592][f=0003215] Shutdown Widget - Chili Minimap
[t=00:02:46.600697][f=0003215] Shutdown Widget - Chili Widget Selector
[t=00:02:46.601243][f=0003215] Shutdown Widget - Depth of Field Shader
[t=00:02:46.601251][f=0003215] Shutdown Widget - Deferred rendering
[t=00:02:46.601257][f=0003215] SSAO: Deferred rendering disabled, disabling.
[t=00:02:46.604158][f=0003215] Shutdown Widget - Deferred rendering
[t=00:02:46.604170][f=0003215] SSAO: Deferred rendering disabled, disabling.
[t=00:02:46.605206][f=0003215] Shutdown Widget - Local Team Colors
[t=00:02:46.605215][f=0003215] Shutdown Widget - Display Keys 2
[t=00:02:46.605235][f=0003215] Shutdown Widget - Save Game Menu
[t=00:02:46.605241][f=0003215] Shutdown Widget - Highlight Model Api GL4
[t=00:02:46.605268][f=0003215] Shutdown Widget - Unit Icons
[t=00:02:46.605290][f=0003215] Shutdown Widget - HealthBars
[t=00:02:46.605976][f=0003215] Shutdown Widget - Noises
[t=00:02:46.605984][f=0003215] Shutdown Widget - BuildETA
[t=00:02:46.605994][f=0003215] Shutdown Widget - Selected Units GL4 2
[t=00:02:46.606011][f=0003215] Shutdown Widget - Outline No Shader
[t=00:02:46.606250][f=0003215] Shutdown Widget - Win Counter
[t=00:02:46.606258][f=0003215] Shutdown Widget - EndGame APM stats
[t=00:02:46.607504][f=0003215] Shutdown Widget - Modular Comm Info
[t=00:02:46.607512][f=0003215] Shutdown Widget - Attack Warning
[t=00:02:46.607523][f=0003215] Shutdown Widget - Startup Info and Selector
[t=00:02:46.607538][f=0003215] Shutdown Widget - CameraShake
[t=00:02:46.607546][f=0003215] Shutdown Widget - Chili Economy Panel Default
[t=00:02:46.607647][f=0003215] Shutdown Widget - Chili EndGame Window
[t=00:02:46.607661][f=0003215] Shutdown Widget - Chili Nuke Warning
[t=00:02:46.607668][f=0003215] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:46.607679][f=0003215] Shutdown Widget - Chili Spectator Panels
[t=00:02:46.607685][f=0003215] Shutdown Widget - Context Menu
[t=00:02:46.607690][f=0003215] Shutdown Widget - Darkening
[t=00:02:46.607702][f=0003215] Shutdown Widget - Defense Range Zero-K
[t=00:02:46.607747][f=0003215] Shutdown Widget - Grab Input
[t=00:02:46.607868][f=0003215] Input grabbing is disabled!
[t=00:02:46.607876][f=0003215] Shutdown Widget - Highlight Geos
[t=00:02:46.607885][f=0003215] Shutdown Widget - Local Widgets Config
[t=00:02:46.607896][f=0003215] Shutdown Widget - MinimapEvents
[t=00:02:46.607902][f=0003215] Shutdown Widget - Missile Silo Range
[t=00:02:46.607911][f=0003215] Shutdown Widget - Music Player v2
[t=00:02:46.607920][f=0003215] Shutdown Widget - Point Tracker
[t=00:02:46.607927][f=0003215] Shutdown Widget - State Reverse and Latency
[t=00:02:46.607932][f=0003215] Shutdown Widget - Stereo3D
[t=00:02:46.607950][f=0003215] Shutdown Widget - Transport AI
[t=00:02:46.607957][f=0003215] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:46.607965][f=0003215] Shutdown Widget - Attack AoE
[t=00:02:46.607975][f=0003215] Shutdown Widget - Map Edge Extension
[t=00:02:46.608094][f=0003215] Shutdown Widget - Fancy Teamplatter
[t=00:02:46.608101][f=0003215] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:46.608107][f=0003215] Shutdown Widget - Selection Send
[t=00:02:46.608116][f=0003215] Shutdown Widget - LupsManager
[t=00:02:46.608125][f=0003215] Shutdown Widget - Newton Firezone
[t=00:02:46.608133][f=0003215] Shutdown Widget - Receive Units Indicator
[t=00:02:46.608141][f=0003215] Shutdown Widget - Chili Pro Console
[t=00:02:46.608357][f=0003215] Shutdown Widget - Persistent Build Height
[t=00:02:46.608366][f=0003215] Shutdown Widget - Lasso Terraform GUI
[t=00:02:46.608372][f=0003215] Shutdown Widget - Chili Framework
[t=00:02:46.608378][f=0003215] Shutdown Widget - Lups
[t=00:02:46.608925][f=0003215] Shutdown Widget - Chili Core Selector
[t=00:02:46.609041][f=0003215] Shutdown Widget - Custom Markers
[t=00:02:46.609054][f=0003215] Shutdown Widget - Mex Placement Handler
[t=00:02:46.609077][f=0003215] Shutdown Widget - Select Keys
[t=00:02:46.609095][f=0003215] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:46.609124][f=0003215] Shutdown Widget - Pause Screen
[t=00:02:46.609178][f=0003215] Shutdown Widget - Bloom Shader Deferred
[t=00:02:46.609290][f=0003215] Shutdown Widget - Color Blindness Correction
[t=00:02:46.609366][f=0003215] Shutdown Widget - Layout Handler
[t=00:02:46.609377][f=0003215] Shutdown Widget - Text To Speech Control
[t=00:02:46.609382][f=0003215] End widgetHandler:Shutdown
[t=00:02:46.680040][f=0003215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4005303, 0.0} allocedSize{int+, int-, ext}={0, 0, 896493909}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0426}
[t=00:02:46.682972][f=0003215] [Game::KillLua][2] dtor=0 luaGaia=(nil)
[t=00:02:46.682983][f=0003215] [Game::KillLua][3] dtor=0 luaRules=0x5e2c3b0ba0f0
[t=00:02:46.683013][f=0003215] Start gadgetHandler:Shutdown
[t=00:02:46.683020][f=0003215] Shutdown - StartSetup
[t=00:02:46.683026][f=0003215] Shutdown - UnitMorph
[t=00:02:46.683359][f=0003215] Shutdown - Carrier Drones
[t=00:02:46.683368][f=0003215] Shutdown - Missile Silo Controller
[t=00:02:46.683374][f=0003215] Shutdown - Modular Comm Info
[t=00:02:46.683379][f=0003215] Shutdown - Terrain Texture Handler
[t=00:02:46.683386][f=0003215] Shutdown - UnitCloakShield
[t=00:02:46.683648][f=0003215] Shutdown - Starlight Handler
[t=00:02:46.683661][f=0003215] End gadgetHandler:Shutdown
[t=00:02:46.707663][f=0003215] Start gadgetHandler:Shutdown
[t=00:02:46.707680][f=0003215] Shutdown - Teleport Throw
[t=00:02:46.707688][f=0003215] Shutdown - UnitMorph
[t=00:02:46.707700][f=0003215] Shutdown - Commander Skin Renderer
[t=00:02:46.708769][f=0003215] Shutdown - Missile fired callins
[t=00:02:46.708795][f=0003215] Shutdown - Modular Comm Info
[t=00:02:46.708802][f=0003215] Shutdown - Retreat Command
[t=00:02:46.708814][f=0003215] Shutdown - Shockwaves
[t=00:02:46.708820][f=0003215] Shutdown - Unit tint API
[t=00:02:46.708832][f=0003215] Shutdown - Unit glow API
[t=00:02:46.708857][f=0003215] Shutdown - UnitCloakShield
[t=00:02:46.708880][f=0003215] Shutdown - Lups Cloak FX
[t=00:02:46.708927][f=0003215] Shutdown - Lups
[t=00:02:46.709552][f=0003215] Shutdown - Lups Shield
[t=00:02:46.709597][f=0003215] End gadgetHandler:Shutdown
[t=00:02:46.727786][f=0003215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50616}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 2.1552}
[t=00:02:46.728667][f=0003215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:46.728705][f=0003215] [Game::KillLua][4] dtor=0
[t=00:02:46.728710][f=0003215] [Game::KillLua][5] dtor=0
[t=00:02:46.731313][f=0003215] [DemoRecorder::WriteDemoFile] writing client-demo "/media/sda1/GAMES/Steam/steamapps/common/Zero-K/demos/2024-09-19_05-19-20-585_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (104762 bytes)
[t=00:02:46.731378][f=0003215] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:46.753312][f=0003215] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:46.753328][f=0003215] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:02:46.753361][f=0003215] [Sound] [Sound::UpdateThread][4] ctx=0x73a2e80458c0 dev=0x73a2e8056b10
[t=00:02:46.753378][f=0003215] [Sound] [Sound::UpdateThread][5] ctx=0x73a2e80458c0 dev=0x73a2e8056b10
[t=00:02:46.753383][f=0003215] [Sound] [Sound::Cleanup][alcDestroyContext(0x73a2e80458c0)]
[t=00:02:46.753528][f=0003215] [Sound] [Sound::Cleanup][alcCloseDevice(0x73a2e8056b10)]
[t=00:02:46.756189][f=0003215] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:46.944537][f=0003215] [Sound] [Sound::UpdateThread][6]
[t=00:02:46.944967][f=0003215] [Game::~CGame][1]
[t=00:02:46.944986][f=0003215] [Game::KillLua][0] dtor=1 loadscreen=(nil)
[t=00:02:46.944993][f=0003215] [Game::KillLua][1] dtor=1 luaUI=(nil)
[t=00:02:46.945000][f=0003215] [Game::KillLua][2] dtor=1 luaGaia=(nil)
[t=00:02:46.945006][f=0003215] [Game::KillLua][3] dtor=1 luaRules=(nil)
[t=00:02:46.945013][f=0003215] [Game::KillLua][4] dtor=1
[t=00:02:46.945021][f=0003215] [Game::KillLua][5] dtor=1
[t=00:02:46.945130][f=0003215] [Game::KillMisc][1]
[t=00:02:46.945140][f=0003215] [Game::KillMisc][2]
[t=00:02:46.945151][f=0003215] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:46.975792][f=0003215] [Game::KillMisc][3]
[t=00:02:46.975945][f=0003215] [Game::KillRendering][1]
[t=00:02:46.979610][f=0003215] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:46.988921][f=0003215] [3DOParser::Kill] allocated 29 pieces
[t=00:02:46.988973][f=0003215] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:46.989377][f=0003215] [AssParser::Kill] allocated 698 pieces
[t=00:02:47.010114][f=0003215] [Game::KillInterface][1]
[t=00:02:47.010436][f=0003215] [Game::KillInterface][2]
[t=00:02:47.010948][f=0003215] [Game::KillSimulation][1]
[t=00:02:47.011013][f=0003215] [Game::KillSimulation][2]
[t=00:02:47.030048][f=0003215] [CCollisionHandler] dis-/continuous tests: 0/83599
[t=00:02:47.030070][f=0003215] [Game::KillSimulation][3]
[t=00:02:47.030367][f=0003215] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:47.030384][f=0003215] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:47.030397][f=0003215] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:47.030408][f=0003215] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:47.030547][f=0003215] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:47.034375][f=0003215] [LosHandler::Kill] raycast instance cache-{hits,misses}={313,2014}; shared=1%; cached=13%
[t=00:02:47.038325][f=0003215] [Game::KillSimulation][4]
[t=00:02:47.110641][f=0003215] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:47.110670][f=0003215] [Game::~CGame][2]
[t=00:02:47.110678][f=0003215] [Game::~CGame][3]
[t=00:02:47.110704][f=0003215] [SpringApp::Kill][3]
[t=00:02:47.110853][f=0003215] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    292686 bytes sent   in 2779 packets (105.321 bytes/packet)
    192267 bytes recv'd in 2173 packets (88.480 bytes/packet)
    {0.099x, 0.068x} relative protocol overhead {up, down}
    2759 incoming chunks dropped, 5647 outgoing chunks resent
    1720 incoming chunks processed

[t=00:02:47.110876][f=0003215] [SpringApp::Kill][4] font=0x5e2c296ae2c0
[t=00:02:47.111783][f=0003215] [SpringApp::Kill][5]
[t=00:02:47.114145][f=0003215] [SpringApp::Kill][6]
[t=00:02:47.114160] [SpringApp::Kill][7]
[t=00:02:47.114179] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.114184] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:02:47.114188] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:47.114193] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:47.114197] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:47.114201] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.114206] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152}
[t=00:02:47.114210] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5532, 1048576, 1048576}, EBO = {8298, 2097152, 2097152}
[t=00:02:47.114214] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:47.114218] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.114222] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.114227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:47.114231] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152}
[t=00:02:47.278869] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:47.278881] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:47.278887] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:47.278891] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:02:47.278895] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:47.279065] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>]
[t=00:02:47.279071] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:02:47.279076] [VFS]   archive=/media/sda1/GAMES/Steam/steamapps/common/Zero-K/packages/138bd01fe2154c23129d2f09788fb9c7.sdp (0x5e2c2a31db20)
[t=00:02:47.279143] [~CPoolArchive] archiveFile="/media/sda1/GAMES/Steam/steamapps/common/Zero-K/packages/138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=31394ms
[t=00:02:47.279155]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=87ms
[t=00:02:47.279159]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=80ms
[t=00:02:47.279163]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=64ms
[t=00:02:47.279168]     file="objects3d/detriment_wreck.s3o" indx=5459 inflSize=444kb readTime=56ms
[t=00:02:47.279172]     file="scripts/shieldaa.lua" indx=6140 inflSize=4kb readTime=49ms
[t=00:02:47.279175]     file="unittextures/strikecom.dds" indx=7813 inflSize=1365kb readTime=45ms
[t=00:02:47.279218]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=44ms
[t=00:02:47.279222]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=42ms
[t=00:02:47.279227]     file="bitmaps/loadpictures/cooperation.png" indx=526 inflSize=2500kb readTime=42ms
[t=00:02:47.279231]     file="unittextures/factoryhover_1.dds" indx=7539 inflSize=341kb readTime=40ms
[t=00:02:47.279851] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=1)] #archives[section]=1 #files[section]=13
[t=00:02:47.279858] [VFS]   archive=/media/sda1/GAMES/Steam/steamapps/common/Zero-K/maps/chicken_nuggets_v5.sd7 (0x5e2c2969f6b0)
[t=00:02:47.279968] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:47.279974] [VFS]   archive=/media/sda1/GAMES/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/spring/bitmaps.sdz (0x5e2c2a33dbe0)
[t=00:02:47.279995] [VFS]   archive=/media/sda1/GAMES/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/springcontent.sdz (0x73a3280e1ca0)
[t=00:02:47.280020] [VFS]   archive=/media/sda1/GAMES/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/maphelper.sdz (0x5e2c2a0e8950)
[t=00:02:47.280037] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:47.280041] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:47.280046] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:47.280050] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:47.280055] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:47.280060] [VFS] [SpringVFS::DeleteArchives<this=0x73a328012710>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:47.280181] [SpringApp::Kill][8]
[t=00:02:47.280190] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:47.280194] [WatchDog::Uninstall][1] hangDetectorThread=0x5e2bb277e390 (joinable=1)
[t=00:02:47.280198] [WatchDog::Uninstall][2]
[t=00:02:48.022055] [WatchDog::Uninstall][3]
[t=00:02:48.022068] [SpringApp::Kill][9]