Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000314] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000323] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.205279] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.205347] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.205641] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.205657] [t=00:00:00.205664] Enable or disable log sections using the LogSections configuration key [t=00:00:00.205669] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.205672] Use "none" to disable the default log sections. [t=00:00:00.205676] ============== </Log Sections> ============== [t=00:00:00.205681] ============== <User Config> ============== [t=00:00:00.205777] AllowDeferredMapRendering = 1 [t=00:00:00.205782] AllowDeferredModelRendering = 1 [t=00:00:00.205785] AnimationMT = 0 [t=00:00:00.205789] BumpWaterAnisotropy = 2 [t=00:00:00.205795] BumpWaterBlurReflection = 1 [t=00:00:00.205799] BumpWaterDepthBits = 32 [t=00:00:00.205803] BumpWaterReflection = 2 [t=00:00:00.205806] BumpWaterRefraction = 2 [t=00:00:00.205809] BumpWaterTexSizeReflection = 1024 [t=00:00:00.205813] CamFreeScrollSpeed = 50 [t=00:00:00.205817] CamMode = 1 [t=00:00:00.205820] CamTimeExponent = 4.0 [t=00:00:00.205823] CamTimeFactor = 1.0 [t=00:00:00.205827] CubeTexSizeReflection = 1024 [t=00:00:00.205831] CubeTexSizeSpecular = 1024 [t=00:00:00.205837] DualScreenMiniMapOnLeft = 1 [t=00:00:00.205842] EdgeMoveDynamic = 0 [t=00:00:00.205845] EdgeMoveWidth = 0.003 [t=00:00:00.205848] FPSFOV = 90 [t=00:00:00.205851] FPSScrollSpeed = 50 [t=00:00:00.205854] FontSize = 18 [t=00:00:00.205857] Fullscreen = 0 [t=00:00:00.205860] GrassDetail = 0 [t=00:00:00.205863] GroundDecals = 10 [t=00:00:00.205866] GroundDetail = 180 [t=00:00:00.205869] HangTimeout = 30 [t=00:00:00.205872] HardwareCursor = 1 [t=00:00:00.205879] InitialNetworkTimeout = 0 [t=00:00:00.205882] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.205886] LODScale = 1.000 [t=00:00:00.205889] LODScaleReflection = 1.000 [t=00:00:00.205893] LODScaleRefraction = 1.000 [t=00:00:00.205896] LODScaleShadow = 1.000 [t=00:00:00.205899] LinkIncomingMaxPacketRate = 512 [t=00:00:00.205903] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.205907] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.205910] LinkOutgoingBandwidth = 131072 [t=00:00:00.205917] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.205921] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.205924] MSAALevel = 8 [t=00:00:00.205927] MaxParticles = 50000 [t=00:00:00.205930] MaxSounds = 32 [t=00:00:00.205933] MaximumTransmissionUnit = 0 [t=00:00:00.205937] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.205940] MiniMapCanFlip = 1 [t=00:00:00.205944] MiniMapMarker = 0 [t=00:00:00.205947] MouseDragCircleCommandThreshold = 25 [t=00:00:00.205951] MouseDragScrollThreshold = 0 [t=00:00:00.205981] NetworkLossFactor = 1 [t=00:00:00.205989] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.205992] OverheadScrollSpeed = 50 [t=00:00:00.205997] ReconnectTimeout = 0 [t=00:00:00.206000] RotOverheadScrollSpeed = 50 [t=00:00:00.206003] RotateLogFiles = 1 [t=00:00:00.206007] ShadowMapSize = 16384 [t=00:00:00.206010] Shadows = 1 [t=00:00:00.206013] ShowClock = 0 [t=00:00:00.206017] ShowPlayerInfo = 0 [t=00:00:00.206020] SoftParticles = 2 [t=00:00:00.206027] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.206035] TeamHighlight = 0 [t=00:00:00.206039] UnitIconDist = 151 [t=00:00:00.206042] UpdateBoundingVolumeMT = 0 [t=00:00:00.206047] UpdateWeaponVectorsMT = 0 [t=00:00:00.206050] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.206055] UseLuaMemPools = 0 [t=00:00:00.206059] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.206063] VFSCacheArchiveFiles = 0 [t=00:00:00.206067] VSync = 1 [t=00:00:00.206070] Water = 4 [t=00:00:00.206074] WindowBorderless = 1 [t=00:00:00.206080] WindowPosY = 0 [t=00:00:00.206086] XResolutionWindowed = 2560 [t=00:00:00.206089] YResolutionWindowed = 1440 [t=00:00:00.206093] snd_volbattle = 3 [t=00:00:00.206096] snd_volgeneral = 7 [t=00:00:00.206099] snd_volmaster = 100 [t=00:00:00.206102] snd_volui = 4 [t=00:00:00.206122] ============== </User Config> ============== [t=00:00:00.206127] ============== <User System> ============== [t=00:00:00.206131] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.206139] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.206145] Compiler Version: gcc-13.2.0 [t=00:00:00.206187] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.206220] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32675MB RAM, 34723MB pagefile [t=00:00:00.206226] Binary Word Size: 64-bit (native) [t=00:00:00.206230] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.206234] Physical CPU Cores: 12 [t=00:00:00.206240] Logical CPU Cores: 24 [t=00:00:00.206244] ============== </User System> ============== [t=00:00:00.206251] Run: thread affinity ffffff [t=00:00:00.206339] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.206343] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.206346] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.206349] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.206352] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.207026] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.207039] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.211454] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.222378] Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.222386] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.222390] [ 4] 1920x1440x24bpp@165Hz [t=00:00:00.222393] [ 7] 1920x1200x24bpp@165Hz [t=00:00:00.222397] [10] 1920x1080x24bpp@165Hz [t=00:00:00.222400] [17] 1768x992x24bpp@165Hz [t=00:00:00.222411] [24] 1680x1050x24bpp@165Hz [t=00:00:00.222414] [30] 1600x1200x24bpp@165Hz [t=00:00:00.222418] [33] 1600x1024x24bpp@165Hz [t=00:00:00.222421] [39] 1600x900x24bpp@165Hz [t=00:00:00.222424] [45] 1440x1080x24bpp@165Hz [t=00:00:00.222428] [52] 1440x900x24bpp@165Hz [t=00:00:00.222432] [57] 1366x768x24bpp@165Hz [t=00:00:00.222435] [62] 1360x768x24bpp@165Hz [t=00:00:00.222438] [67] 1280x1024x24bpp@165Hz [t=00:00:00.222441] [73] 1280x960x24bpp@165Hz [t=00:00:00.222447] [78] 1280x800x24bpp@165Hz [t=00:00:00.222452] [83] 1280x768x24bpp@165Hz [t=00:00:00.222455] [88] 1280x720x24bpp@165Hz [t=00:00:00.222458] [95] 1176x664x24bpp@165Hz [t=00:00:00.222461] [102] 1152x864x24bpp@165Hz [t=00:00:00.222464] [107] 1024x768x24bpp@165Hz [t=00:00:00.222467] [114] 800x600x24bpp@165Hz [t=00:00:00.222471] [122] 720x576x24bpp@165Hz [t=00:00:00.222474] [127] 720x480x24bpp@165Hz [t=00:00:00.222477] [133] 640x480x24bpp@165Hz [t=00:00:00.226413] Display (Generic PnP Monitor)=2 modes=58 bounds={x=2560, y=0, w=3840, h=2160} [t=00:00:00.226421] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.226424] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.226427] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.226431] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.226434] [12] 1920x1440x24bpp@60Hz [t=00:00:00.226438] [14] 1920x1200x24bpp@60Hz [t=00:00:00.226441] [16] 1920x1080x24bpp@60Hz [t=00:00:00.226445] [18] 1768x992x24bpp@60Hz [t=00:00:00.226448] [20] 1680x1050x24bpp@60Hz [t=00:00:00.226452] [22] 1600x1200x24bpp@60Hz [t=00:00:00.226459] [24] 1600x1024x24bpp@60Hz [t=00:00:00.226463] [26] 1600x900x24bpp@60Hz [t=00:00:00.226466] [27] 1440x1080x24bpp@60Hz [t=00:00:00.226469] [29] 1440x900x24bpp@60Hz [t=00:00:00.226472] [30] 1366x768x24bpp@60Hz [t=00:00:00.226475] [31] 1360x768x24bpp@60Hz [t=00:00:00.226478] [32] 1280x1024x24bpp@75Hz [t=00:00:00.226482] [34] 1280x960x24bpp@75Hz [t=00:00:00.226485] [36] 1280x800x24bpp@60Hz [t=00:00:00.226488] [37] 1280x768x24bpp@60Hz [t=00:00:00.226491] [38] 1280x720x24bpp@60Hz [t=00:00:00.226496] [39] 1176x664x24bpp@60Hz [t=00:00:00.226500] [40] 1152x864x24bpp@75Hz [t=00:00:00.226503] [41] 1024x768x24bpp@75Hz [t=00:00:00.226506] [44] 800x600x24bpp@75Hz [t=00:00:00.226509] [48] 720x576x24bpp@75Hz [t=00:00:00.226512] [52] 720x480x24bpp@75Hz [t=00:00:00.226515] [56] 640x480x24bpp@75Hz [t=00:00:00.381277] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.381589] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.381603] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.404296] [GR::LogVersionInfo] [t=00:00:00.404305] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.404310] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.404313] GL vendor : NVIDIA Corporation [t=00:00:00.404317] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.404320] GLSL version: 4.60 NVIDIA [t=00:00:00.404331] GLEW version: 2.1.0 [t=00:00:00.404334] GPU memory : 11264MB (total) / 7806MB (available) [t=00:00:00.404344] SDL swap-int: 1 [t=00:00:00.404347] SDL driver : windows [t=00:00:00.404350] [t=00:00:00.404353] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.404356] GLSL shader support : 1 [t=00:00:00.404359] GL4 support : 1 [t=00:00:00.404363] FBO extension support : 1 [t=00:00:00.404372] NVX GPU mem-info support : 1 [t=00:00:00.404380] ATI GPU mem-info support : 0 [t=00:00:00.404388] Texture clamping to edge : 1 [t=00:00:00.404393] NPOT-texture support : 1 (1) [t=00:00:00.404398] S3TC/DXT1 texture support : 1/1 [t=00:00:00.404402] texture query-LOD support : 1 (1) [t=00:00:00.404406] MSAA frame-buffer support : 1 (1) [t=00:00:00.404409] Z-buffer depth : 32 (-) [t=00:00:00.404415] primitive-restart support : 1 (1) [t=00:00:00.404420] clip-space control support: 1 (1) [t=00:00:00.404423] seamless cube-map support : 1 (1) [t=00:00:00.404429] frag-depth layout support : 1 (1) [t=00:00:00.404433] persistent maps support : 1 (1) [t=00:00:00.404437] explicit attribs location : 1 (1) [t=00:00:00.404441] multi draw indirect : 1 (-) [t=00:00:00.404445] array textures : 1 (-) [t=00:00:00.404449] buffer copy support : 1 (-) [t=00:00:00.404452] indirect draw : 1 (-) [t=00:00:00.404455] base instance : 1 (-) [t=00:00:00.404458] [t=00:00:00.404461] max. FBO samples : 32 [t=00:00:00.404468] max. FS/program texture slots : 32/192 [t=00:00:00.404472] max. texture size : 32768 [t=00:00:00.404477] max. texture anisotropy level : 16.000000 [t=00:00:00.404481] max. vec4 varyings/attributes : 31/16 [t=00:00:00.404485] max. draw-buffers : 8 [t=00:00:00.404488] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.404491] max. uniform buffer-bindings : 84 [t=00:00:00.404495] max. uniform block-size : 64KB [t=00:00:00.404502] max. storage buffer-bindings : 96 [t=00:00:00.404506] max. storage block-size : 2047MB [t=00:00:00.404509] [t=00:00:00.404512] enable AMD-hacks : 0 [t=00:00:00.404515] compress MIP-maps: 0 [t=00:00:00.404562] Number of compressed texture formats: 23 [t=00:00:00.404582] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.404603] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.404804] [GR::UpdateGLConfigs] [t=00:00:00.404837] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.404846] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.404856] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.404865] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.404869] [GR::InitGLState] [t=00:00:00.404921] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (windowed::borderless) [t=00:00:00.457752] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.459416] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.459768] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.462942] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.462953] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.463269] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.464280] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.464290] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.464321] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.464352] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.467420] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.467618] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.467796] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.467855] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.471625] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [t=00:00:00.471639] [VFS] [SpringVFS::ReserveArchives<this=000001c9bdf29da0>] [t=00:00:00.471711] [VFS] [SpringVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.473362] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c9bdf29da0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.473369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.481751] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.482133] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.482190] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.482192] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.482240] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.482251] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.482257] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.482321] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.482425] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.482522] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.482624] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.483077] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.483964] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.484001] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.484335][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.484417][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.484474][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.484489][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.484495][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.484522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.489047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.489067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "U32R59x (NVIDIA High Definition Audio)" [t=00:00:00.489073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Corsair Headset (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:00.489079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.501867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.503383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c9e486c210(default) context=000001c9e4869580 numChannels=2 frameSize=8 [t=00:00:00.503469][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.503477][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.503482][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.503487][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.503505][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.503524][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.503531][f=-000001] [Sound] Devices: [t=00:00:00.505187][f=-000001] [Sound] [OpenAL Soft on Corsair Headset (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:00.505196][f=-000001] [Sound] [OpenAL Soft on U32R59x (NVIDIA High Definition Audio)] [t=00:00:00.505205][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.505210][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.506190][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.506206][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.591121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3492937 MB [t=00:00:00.592767][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:00.593047][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:00.604595][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.604718][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.605956][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.648094][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.654733][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.655034][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.655789][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.655869][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.655877][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.655904][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.656031][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.656042][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.656053][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.656064][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.656077][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.656090][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.656106][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.656120][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.656544][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.656650][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.656823][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:00.656833][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:00.656841][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:00.656855][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.657621][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.657755][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.658161][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.658950][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.665112][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.665672][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.668195][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.668393][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.669253][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.669729][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.670847][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.715975][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.716392][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.716401][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.716406][f=-000001] [liblobby] port, 8200 [t=00:00:00.716412][f=-000001] [liblobby] protocol, zks [t=00:00:00.716421][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.721871][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.723830][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.724452][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.725326][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.725739][f=-000001] [Chotify] Enabled: true [t=00:00:00.727280][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.732522][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.732669][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.733125][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.734071][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.734565][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.736977][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.739913][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.741825][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.742933][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.744340][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.745845][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.746885][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.751279][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.754868][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.756564][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.762332][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.763991][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.767599][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.771032][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.771865][f=-000001] [Chobby] Using wrapper port: , 54864 [t=00:00:00.773132][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.773917][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.774314][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.774747][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.775104][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.775394][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.775729][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.779138][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.780770][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.781821][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.782237][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:00.783217][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:00.784955][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:00.791650][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:00.793626][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.795324][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.798002][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.804732][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.806892][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.810719][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.812460][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:00.814266][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:00.815659][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:00.818707][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:00.822070][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:00.823600][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> ------- TRUNCATED ------- [t=00:01:20.394609][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:20.395106][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:20.395254][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:20.395425][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:20.395559][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:20.399485][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:20.399667][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:20.399953][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:20.400148][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:20.403203][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:20.403424][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:20.407733][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:20.407981][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:20.408253][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:20.409409][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:20.409555][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:20.411521][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:20.411812][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:20.412013][f=-000001] Mex Placement Initialised with 32 spots. [t=00:01:20.412444][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:20.412838][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:20.413146][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:20.413921][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:20.414067][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:20.417835][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:20.425739][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:20.443844][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:20.443998][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:20.444142][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:20.460635][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:20.507584][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:20.508054][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:20.508266][f=-000001] SetSunLighting [t=00:01:20.508600][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:20.516965][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:20.534665][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:20.534877][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:20.535063][f=-000001] Lua garbage collection rate: 30/s [t=00:01:20.535075][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:20.537037][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:20.537225][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:20.537371][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:20.537980][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:20.539738][f=-000001] Writing last game win data [t=00:01:20.541930][f=-000001] LuaUI v0.3 [t=00:01:20.668089][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:20.790587][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:20.807649][f=-000001] [t=00:01:20.807677][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:01:20.807688][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:20.807695][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:20.807700][f=-000001] [t=00:01:20.807706][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:01:20.807713][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:20.807725][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:20.807732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:20.843692][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:20.843716][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:20.965521][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:01:21.050836][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:01:21.052425][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:01:21.052670][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:01:21.052914][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:01:21.052923][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:01:21.055552][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:01:21.059407][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 98.15% [t=00:01:21.059426][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -105.00 [t=00:01:21.059433][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 359.70 [t=00:01:21.059443][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:01:21.059459][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:21.059468][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:21.059480][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:01:21.059492][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:01:21.063233][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs) [t=00:01:21.063269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:01:21.065210][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:01:21.067115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:01:21.068992][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:21.070916][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:01:21.072835][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:01:21.074322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:01:21.076061][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:01:21.076089][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:01:21.077585][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:01:21.107744][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json) [t=00:01:21.115983][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:01:21.123304][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:01:21.129190][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:01:21.134760][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:01:21.152753][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:01:21.158005][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:01:21.171450][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:01:21.191038][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:01:21.191300][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:21.191309][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 400ms [t=00:01:21.196357][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9887, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1726733184} [t=00:01:21.643442][f=-000001] SetLobbyButtonEnabled, false [t=00:01:21.646308][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:21.682011][f=-000001] TotalHideLobbyInterface, true [t=00:01:22.490100][f=-000001] GameID: 62dbeb66ffe185b0fac9c26a7dd7aa60 [t=00:01:22.490442][f=-000001] Connection attempt from ComradeStryker [t=00:01:22.490453][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:22.490533][f=-000001] -> Connection established (given id 0) [t=00:01:22.490553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:01:22.490568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:22.490586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:01:22.490601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:01:22.490637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[Game::Load][lua{Rules,Gaia}={000001ca1640deb0,0000000000000000}][locale="C"]" [t=00:01:22.490693][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:01:22.490703][f=-000001] Player ComradeStryker finished loading and is now ingame [t=00:01:22.549203][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:22.584284][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:23.020398][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:36.404615][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:36.404633][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:01:36.428563][f=-000001] [async=0] threads=12 tasks=3036 {sum,avg}{exec,wait}time={{4345.722, 1.431}, {913.030, 0.301}}ms [t=00:01:36.428592][f=-000001] thread=1 tasks=276 {sum,min,max,avg}{exec,wait}time={{415.620, 0.000, 245.328, 1.506}, {74.938, 0.000, 2.027, 0.272}}ms [t=00:01:36.428603][f=-000001] thread=2 tasks=276 {sum,min,max,avg}{exec,wait}time={{406.881, 0.000, 245.342, 1.474}, {56.954, 0.000, 2.698, 0.206}}ms [t=00:01:36.428613][f=-000001] thread=3 tasks=276 {sum,min,max,avg}{exec,wait}time={{395.218, 0.000, 245.233, 1.432}, {66.804, 0.000, 2.028, 0.242}}ms [t=00:01:36.428626][f=-000001] thread=4 tasks=276 {sum,min,max,avg}{exec,wait}time={{417.497, 0.000, 245.190, 1.513}, {86.415, 0.000, 3.616, 0.313}}ms [t=00:01:36.428638][f=-000001] thread=5 tasks=276 {sum,min,max,avg}{exec,wait}time={{389.066, 0.000, 245.356, 1.410}, {94.876, 0.000, 29.149, 0.344}}ms [t=00:01:36.428647][f=-000001] thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{414.201, 0.000, 245.217, 1.501}, {69.760, 0.000, 2.105, 0.253}}ms [t=00:01:36.428660][f=-000001] thread=7 tasks=276 {sum,min,max,avg}{exec,wait}time={{412.841, 0.000, 245.322, 1.496}, {74.252, 0.000, 2.026, 0.269}}ms [t=00:01:36.428671][f=-000001] thread=8 tasks=276 {sum,min,max,avg}{exec,wait}time={{320.204, 0.000, 245.219, 1.160}, {118.972, 0.000, 33.339, 0.431}}ms [t=00:01:36.428681][f=-000001] thread=9 tasks=276 {sum,min,max,avg}{exec,wait}time={{416.775, 0.000, 245.250, 1.510}, {74.566, 0.000, 6.438, 0.270}}ms [t=00:01:36.428692][f=-000001] thread=10 tasks=276 {sum,min,max,avg}{exec,wait}time={{350.720, 0.000, 245.270, 1.271}, {114.930, 0.000, 29.856, 0.416}}ms [t=00:01:36.428706][f=-000001] thread=11 tasks=276 {sum,min,max,avg}{exec,wait}time={{406.700, 0.000, 245.258, 1.474}, {80.564, 0.000, 9.311, 0.292}}ms [t=00:01:36.428716][f=-000001] [async=1] threads=12 tasks=1796 {sum,avg}{exec,wait}time={{276000.281, 153.675}, {30837364.000, 17170.025}}ms [t=00:01:36.428727][f=-000001] thread=1 tasks=163 {sum,min,max,avg}{exec,wait}time={{24752.539, 0.000, 2048.143, 151.856}, {2798060.250, 1.323, 24669.277, 17166.014}}ms [t=00:01:36.428742][f=-000001] thread=2 tasks=163 {sum,min,max,avg}{exec,wait}time={{25375.154, 0.001, 2100.710, 155.676}, {2796843.500, 0.001, 24669.211, 17158.549}}ms [t=00:01:36.428754][f=-000001] thread=3 tasks=163 {sum,min,max,avg}{exec,wait}time={{24851.131, 0.001, 2071.686, 152.461}, {2781632.250, 1.321, 24669.318, 17065.229}}ms [t=00:01:36.428766][f=-000001] thread=4 tasks=163 {sum,min,max,avg}{exec,wait}time={{25046.459, 0.000, 2098.709, 153.659}, {2844795.500, 1.323, 24777.494, 17452.732}}ms [t=00:01:36.428783][f=-000001] thread=5 tasks=163 {sum,min,max,avg}{exec,wait}time={{24794.637, 0.000, 2098.425, 152.114}, {2809391.750, 0.031, 24669.297, 17235.531}}ms [t=00:01:36.428796][f=-000001] thread=6 tasks=163 {sum,min,max,avg}{exec,wait}time={{24492.938, 0.001, 2098.005, 150.263}, {2812560.000, 0.173, 24204.018, 17254.969}}ms [t=00:01:36.428808][f=-000001] thread=7 tasks=163 {sum,min,max,avg}{exec,wait}time={{25071.730, 0.001, 2097.720, 153.814}, {2804883.750, 0.215, 24777.451, 17207.875}}ms [t=00:01:36.428824][f=-000001] thread=8 tasks=163 {sum,min,max,avg}{exec,wait}time={{25330.379, 0.000, 2097.951, 155.401}, {2786759.750, 0.324, 24669.314, 17096.686}}ms [t=00:01:36.428836][f=-000001] thread=9 tasks=164 {sum,min,max,avg}{exec,wait}time={{25523.641, 0.001, 2097.749, 155.632}, {2815671.750, 0.374, 24777.518, 17168.730}}ms [t=00:01:36.428848][f=-000001] thread=10 tasks=165 {sum,min,max,avg}{exec,wait}time={{25559.707, 0.001, 2099.523, 154.907}, {2812316.250, 0.428, 24839.039, 17044.342}}ms [t=00:01:36.428864][f=-000001] thread=11 tasks=163 {sum,min,max,avg}{exec,wait}time={{25201.977, 0.001, 2098.409, 154.613}, {2774449.500, 0.486, 24223.879, 17021.162}}ms [t=00:01:36.428872][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:36.428878][f=-000001] [SpringApp::Kill][2] [t=00:01:36.435486][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:36.435497][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001ca193a4f50 [t=00:01:36.435530][f=-000001] Start widgetHandler:Shutdown [t=00:01:36.437382][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:36.437754][f=-000001] Writing last game win data [t=00:01:36.440420][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:36.440433][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:36.440448][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:36.440454][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:36.440466][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:36.441311][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:36.441383][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:36.442075][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:36.442085][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:36.442091][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:36.452317][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:36.452328][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:36.452790][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:36.452800][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:36.452823][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:36.452832][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:36.452856][f=-000001] Shutdown Widget - Unit Icons [t=00:01:36.452865][f=-000001] Shutdown Widget - HealthBars [t=00:01:36.453582][f=-000001] Shutdown Widget - Noises [t=00:01:36.453592][f=-000001] Shutdown Widget - BuildETA [t=00:01:36.453600][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:36.453608][f=-000001] Shutdown Widget - Win Counter [t=00:01:36.453621][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:36.454664][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:36.454674][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:36.454681][f=-000001] Shutdown Widget - Attack Warning [t=00:01:36.454689][f=-000001] Shutdown Widget - CameraShake [t=00:01:36.454698][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:36.454748][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:36.454764][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:36.454774][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:36.454786][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:36.454794][f=-000001] Shutdown Widget - Context Menu [t=00:01:36.454800][f=-000001] Shutdown Widget - Darkening [t=00:01:36.454811][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:36.454821][f=-000001] Shutdown Widget - Grab Input [t=00:01:36.454831][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:36.454845][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:36.454855][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:36.454863][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:36.454871][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:36.454880][f=-000001] Shutdown Widget - Point Tracker [t=00:01:36.454888][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:36.454895][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:36.454974][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:36.454982][f=-000001] Shutdown Widget - Stereo3D [t=00:01:36.455036][f=-000001] Shutdown Widget - Transport AI [t=00:01:36.455046][f=-000001] Shutdown Widget - Attack AoE [t=00:01:36.455054][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:01:36.455081][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:36.455222][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:36.455232][f=-000001] Shutdown Widget - Selection Send [t=00:01:36.455240][f=-000001] Shutdown Widget - LupsManager [t=00:01:36.455255][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:36.455265][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:36.455273][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:36.455539][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:36.455551][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:36.455558][f=-000001] Shutdown Widget - Chili Framework [t=00:01:36.455565][f=-000001] Shutdown Widget - Lups [t=00:01:36.455814][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:36.455862][f=-000001] Shutdown Widget - Custom Markers [t=00:01:36.455874][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:36.455896][f=-000001] Shutdown Widget - Start Boxes [t=00:01:36.455906][f=-000001] Shutdown Widget - Select Keys [t=00:01:36.455920][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:36.455944][f=-000001] Shutdown Widget - Pause Screen [t=00:01:36.456022][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:36.456203][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:36.456338][f=-000001] Shutdown Widget - Layout Handler [t=00:01:36.456351][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:36.456357][f=-000001] End widgetHandler:Shutdown [t=00:01:36.501081][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3124954, 0.0} allocedSize{int+, int-, ext}={0, 0, 800730979}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288} [t=00:01:36.503202][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:36.503212][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ca1640deb0 [t=00:01:36.503240][f=-000001] Start gadgetHandler:Shutdown [t=00:01:36.503250][f=-000001] Shutdown - StartSetup [t=00:01:36.503256][f=-000001] Shutdown - UnitMorph [t=00:01:36.503265][f=-000001] Shutdown - Carrier Drones [t=00:01:36.503275][f=-000001] Shutdown - Missile Silo Controller [t=00:01:36.503283][f=-000001] Shutdown - Modular Comm Info [t=00:01:36.503294][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:36.503303][f=-000001] Shutdown - UnitCloakShield [t=00:01:36.503311][f=-000001] Shutdown - Starlight Handler [t=00:01:36.503318][f=-000001] End gadgetHandler:Shutdown [t=00:01:36.514579][f=-000001] Start gadgetHandler:Shutdown [t=00:01:36.514591][f=-000001] Shutdown - Teleport Throw [t=00:01:36.514600][f=-000001] Shutdown - UnitMorph [t=00:01:36.514612][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:36.514677][f=-000001] Shutdown - Missile fired callins [t=00:01:36.514688][f=-000001] Shutdown - Modular Comm Info [t=00:01:36.514696][f=-000001] Shutdown - Retreat Command [t=00:01:36.514705][f=-000001] Shutdown - Shockwaves [t=00:01:36.514714][f=-000001] Shutdown - Unit tint API [t=00:01:36.514727][f=-000001] Shutdown - Unit glow API [t=00:01:36.514743][f=-000001] Shutdown - UnitCloakShield [t=00:01:36.514759][f=-000001] Shutdown - Lups Cloak FX [t=00:01:36.514767][f=-000001] Shutdown - Lups [t=00:01:36.515016][f=-000001] Shutdown - Lups Shield [t=00:01:36.515028][f=-000001] End gadgetHandler:Shutdown [t=00:01:36.520669][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:36.521354][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:36.521398][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:36.521405][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:36.525961][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-19_08-05-54-460_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (4875 bytes) [t=00:01:36.526014][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:36.571430][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:36.571448][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:36.571477][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c9e91e68a0 dev=000001c9f14df030 [t=00:01:36.571639][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c9e91e68a0 dev=000001c9f14df030 [t=00:01:36.571652][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c9e91e68a0)] [t=00:01:36.572208][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c9f14df030)] [t=00:01:36.572268][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:36.599864][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:36.600333][f=-000001] [Game::~CGame][1] [t=00:01:36.600348][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:36.600355][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:36.600362][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:36.600376][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:36.600384][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:36.600390][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:36.600452][f=-000001] [Game::KillMisc][1] [t=00:01:36.600459][f=-000001] [Game::KillMisc][2] [t=00:01:36.600469][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:36.643523][f=-000001] [Game::KillMisc][3] [t=00:01:36.643623][f=-000001] [Game::KillRendering][1] [t=00:01:36.646637][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:36.671419][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:36.671514][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:01:36.671998][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:36.699879][f=-000001] [Game::KillInterface][1] [t=00:01:36.700356][f=-000001] [Game::KillInterface][2] [t=00:01:36.700584][f=-000001] [Game::KillSimulation][1] [t=00:01:36.700630][f=-000001] [Game::KillSimulation][2] [t=00:01:36.708019][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:36.708032][f=-000001] [Game::KillSimulation][3] [t=00:01:36.710298][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:01:36.710364][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:36.710413][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:01:36.710452][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:36.710725][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:36.712328][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:36.716056][f=-000001] [Game::KillSimulation][4] [t=00:01:36.743580][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:36.743591][f=-000001] [Game::~CGame][2] [t=00:01:36.743596][f=-000001] [Game::~CGame][3] [t=00:01:36.744655][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:36.746105][f=-000001] SetLobbyFullscreenMode, 1, 3840, 2160 [t=00:01:37.040339][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=00:01:37.146138][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 2486542, 0.0} allocedSize{int+, int-, ext}={0, 0, 497061830}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0213} [t=00:01:37.147648][f=-000001] [SpringApp::Kill][3] [t=00:01:37.147670][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2900 bytes sent 3425 bytes recv'd [t=00:01:37.151172][f=-000001] Kill: client disconnecting... [t=00:01:37.151204][f=-000001] [GameServer] UpdateLoop: thread affinity ffffff Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):