ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #117216

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000314] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000323] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.205279] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.205347] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.205641]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.205657]   
[t=00:00:00.205664]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.205669]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.205672]   Use "none" to disable the default log sections.
[t=00:00:00.205676] ============== </Log Sections> ==============

[t=00:00:00.205681] ============== <User Config> ==============
[t=00:00:00.205777]   AllowDeferredMapRendering = 1
[t=00:00:00.205782]   AllowDeferredModelRendering = 1
[t=00:00:00.205785]   AnimationMT = 0
[t=00:00:00.205789]   BumpWaterAnisotropy = 2
[t=00:00:00.205795]   BumpWaterBlurReflection = 1
[t=00:00:00.205799]   BumpWaterDepthBits = 32
[t=00:00:00.205803]   BumpWaterReflection = 2
[t=00:00:00.205806]   BumpWaterRefraction = 2
[t=00:00:00.205809]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.205813]   CamFreeScrollSpeed = 50
[t=00:00:00.205817]   CamMode = 1
[t=00:00:00.205820]   CamTimeExponent = 4.0
[t=00:00:00.205823]   CamTimeFactor = 1.0
[t=00:00:00.205827]   CubeTexSizeReflection = 1024
[t=00:00:00.205831]   CubeTexSizeSpecular = 1024
[t=00:00:00.205837]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.205842]   EdgeMoveDynamic = 0
[t=00:00:00.205845]   EdgeMoveWidth = 0.003
[t=00:00:00.205848]   FPSFOV = 90
[t=00:00:00.205851]   FPSScrollSpeed = 50
[t=00:00:00.205854]   FontSize = 18
[t=00:00:00.205857]   Fullscreen = 0
[t=00:00:00.205860]   GrassDetail = 0
[t=00:00:00.205863]   GroundDecals = 10
[t=00:00:00.205866]   GroundDetail = 180
[t=00:00:00.205869]   HangTimeout = 30
[t=00:00:00.205872]   HardwareCursor = 1
[t=00:00:00.205879]   InitialNetworkTimeout = 0
[t=00:00:00.205882]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.205886]   LODScale = 1.000
[t=00:00:00.205889]   LODScaleReflection = 1.000
[t=00:00:00.205893]   LODScaleRefraction = 1.000
[t=00:00:00.205896]   LODScaleShadow = 1.000
[t=00:00:00.205899]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.205903]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.205907]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.205910]   LinkOutgoingBandwidth = 131072
[t=00:00:00.205917]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.205921]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.205924]   MSAALevel = 8
[t=00:00:00.205927]   MaxParticles = 50000
[t=00:00:00.205930]   MaxSounds = 32
[t=00:00:00.205933]   MaximumTransmissionUnit = 0
[t=00:00:00.205937]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.205940]   MiniMapCanFlip = 1
[t=00:00:00.205944]   MiniMapMarker = 0
[t=00:00:00.205947]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.205951]   MouseDragScrollThreshold = 0
[t=00:00:00.205981]   NetworkLossFactor = 1
[t=00:00:00.205989]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.205992]   OverheadScrollSpeed = 50
[t=00:00:00.205997]   ReconnectTimeout = 0
[t=00:00:00.206000]   RotOverheadScrollSpeed = 50
[t=00:00:00.206003]   RotateLogFiles = 1
[t=00:00:00.206007]   ShadowMapSize = 16384
[t=00:00:00.206010]   Shadows = 1
[t=00:00:00.206013]   ShowClock = 0
[t=00:00:00.206017]   ShowPlayerInfo = 0
[t=00:00:00.206020]   SoftParticles = 2
[t=00:00:00.206027]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.206035]   TeamHighlight = 0
[t=00:00:00.206039]   UnitIconDist = 151
[t=00:00:00.206042]   UpdateBoundingVolumeMT = 0
[t=00:00:00.206047]   UpdateWeaponVectorsMT = 0
[t=00:00:00.206050]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.206055]   UseLuaMemPools = 0
[t=00:00:00.206059]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.206063]   VFSCacheArchiveFiles = 0
[t=00:00:00.206067]   VSync = 1
[t=00:00:00.206070]   Water = 4
[t=00:00:00.206074]   WindowBorderless = 1
[t=00:00:00.206080]   WindowPosY = 0
[t=00:00:00.206086]   XResolutionWindowed = 2560
[t=00:00:00.206089]   YResolutionWindowed = 1440
[t=00:00:00.206093]   snd_volbattle = 3
[t=00:00:00.206096]   snd_volgeneral = 7
[t=00:00:00.206099]   snd_volmaster = 100
[t=00:00:00.206102]   snd_volui = 4
[t=00:00:00.206122] ============== </User Config> ==============

[t=00:00:00.206127] ============== <User System> ==============
[t=00:00:00.206131]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.206139]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.206145]        Compiler Version: gcc-13.2.0
[t=00:00:00.206187]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.206220]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32675MB RAM, 34723MB pagefile
[t=00:00:00.206226]        Binary Word Size: 64-bit (native)
[t=00:00:00.206230]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.206234]      Physical CPU Cores: 12
[t=00:00:00.206240]       Logical CPU Cores: 24
[t=00:00:00.206244] ============== </User System> ==============

[t=00:00:00.206251] Run: thread affinity ffffff
[t=00:00:00.206339] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.206343]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.206346]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.206349]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.206352]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.207026] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.207039] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.211454] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.222378]     Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.222386]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.222390]         [ 4] 1920x1440x24bpp@165Hz
[t=00:00:00.222393]         [ 7] 1920x1200x24bpp@165Hz
[t=00:00:00.222397]         [10] 1920x1080x24bpp@165Hz
[t=00:00:00.222400]         [17] 1768x992x24bpp@165Hz
[t=00:00:00.222411]         [24] 1680x1050x24bpp@165Hz
[t=00:00:00.222414]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.222418]         [33] 1600x1024x24bpp@165Hz
[t=00:00:00.222421]         [39] 1600x900x24bpp@165Hz
[t=00:00:00.222424]         [45] 1440x1080x24bpp@165Hz
[t=00:00:00.222428]         [52] 1440x900x24bpp@165Hz
[t=00:00:00.222432]         [57] 1366x768x24bpp@165Hz
[t=00:00:00.222435]         [62] 1360x768x24bpp@165Hz
[t=00:00:00.222438]         [67] 1280x1024x24bpp@165Hz
[t=00:00:00.222441]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.222447]         [78] 1280x800x24bpp@165Hz
[t=00:00:00.222452]         [83] 1280x768x24bpp@165Hz
[t=00:00:00.222455]         [88] 1280x720x24bpp@165Hz
[t=00:00:00.222458]         [95] 1176x664x24bpp@165Hz
[t=00:00:00.222461]         [102] 1152x864x24bpp@165Hz
[t=00:00:00.222464]         [107] 1024x768x24bpp@165Hz
[t=00:00:00.222467]         [114] 800x600x24bpp@165Hz
[t=00:00:00.222471]         [122] 720x576x24bpp@165Hz
[t=00:00:00.222474]         [127] 720x480x24bpp@165Hz
[t=00:00:00.222477]         [133] 640x480x24bpp@165Hz
[t=00:00:00.226413]     Display (Generic PnP Monitor)=2 modes=58 bounds={x=2560, y=0, w=3840, h=2160}
[t=00:00:00.226421]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.226424]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.226427]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.226431]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.226434]         [12] 1920x1440x24bpp@60Hz
[t=00:00:00.226438]         [14] 1920x1200x24bpp@60Hz
[t=00:00:00.226441]         [16] 1920x1080x24bpp@60Hz
[t=00:00:00.226445]         [18] 1768x992x24bpp@60Hz
[t=00:00:00.226448]         [20] 1680x1050x24bpp@60Hz
[t=00:00:00.226452]         [22] 1600x1200x24bpp@60Hz
[t=00:00:00.226459]         [24] 1600x1024x24bpp@60Hz
[t=00:00:00.226463]         [26] 1600x900x24bpp@60Hz
[t=00:00:00.226466]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.226469]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.226472]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.226475]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.226478]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.226482]         [34] 1280x960x24bpp@75Hz
[t=00:00:00.226485]         [36] 1280x800x24bpp@60Hz
[t=00:00:00.226488]         [37] 1280x768x24bpp@60Hz
[t=00:00:00.226491]         [38] 1280x720x24bpp@60Hz
[t=00:00:00.226496]         [39] 1176x664x24bpp@60Hz
[t=00:00:00.226500]         [40] 1152x864x24bpp@75Hz
[t=00:00:00.226503]         [41] 1024x768x24bpp@75Hz
[t=00:00:00.226506]         [44] 800x600x24bpp@75Hz
[t=00:00:00.226509]         [48] 720x576x24bpp@75Hz
[t=00:00:00.226512]         [52] 720x480x24bpp@75Hz
[t=00:00:00.226515]         [56] 640x480x24bpp@75Hz
[t=00:00:00.381277] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.381589] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.381603] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.404296] [GR::LogVersionInfo]
[t=00:00:00.404305]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.404310]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.404313]     GL vendor   : NVIDIA Corporation
[t=00:00:00.404317]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.404320]     GLSL version: 4.60 NVIDIA
[t=00:00:00.404331]     GLEW version: 2.1.0
[t=00:00:00.404334]     GPU memory  : 11264MB (total) / 7806MB (available)
[t=00:00:00.404344]     SDL swap-int: 1
[t=00:00:00.404347]     SDL driver  : windows
[t=00:00:00.404350]     
[t=00:00:00.404353]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.404356]     GLSL shader support       : 1
[t=00:00:00.404359]     GL4 support               : 1
[t=00:00:00.404363]     FBO extension support     : 1
[t=00:00:00.404372]     NVX GPU mem-info support  : 1
[t=00:00:00.404380]     ATI GPU mem-info support  : 0
[t=00:00:00.404388]     Texture clamping to edge  : 1
[t=00:00:00.404393]     NPOT-texture support      : 1 (1)
[t=00:00:00.404398]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.404402]     texture query-LOD support : 1 (1)
[t=00:00:00.404406]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.404409]     Z-buffer depth            : 32 (-)
[t=00:00:00.404415]     primitive-restart support : 1 (1)
[t=00:00:00.404420]     clip-space control support: 1 (1)
[t=00:00:00.404423]     seamless cube-map support : 1 (1)
[t=00:00:00.404429]     frag-depth layout support : 1 (1)
[t=00:00:00.404433]     persistent maps support   : 1 (1)
[t=00:00:00.404437]     explicit attribs location : 1 (1)
[t=00:00:00.404441]     multi draw indirect       : 1 (-)
[t=00:00:00.404445]     array textures            : 1 (-)
[t=00:00:00.404449]     buffer copy support       : 1 (-)
[t=00:00:00.404452]     indirect draw             : 1 (-)
[t=00:00:00.404455]     base instance             : 1 (-)
[t=00:00:00.404458]     
[t=00:00:00.404461]     max. FBO samples              : 32
[t=00:00:00.404468]     max. FS/program texture slots : 32/192
[t=00:00:00.404472]     max. texture size             : 32768
[t=00:00:00.404477]     max. texture anisotropy level : 16.000000
[t=00:00:00.404481]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.404485]     max. draw-buffers             : 8
[t=00:00:00.404488]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.404491]     max. uniform buffer-bindings  : 84
[t=00:00:00.404495]     max. uniform block-size       : 64KB
[t=00:00:00.404502]     max. storage buffer-bindings  : 96
[t=00:00:00.404506]     max. storage block-size       : 2047MB
[t=00:00:00.404509]     
[t=00:00:00.404512]     enable AMD-hacks : 0
[t=00:00:00.404515]     compress MIP-maps: 0
[t=00:00:00.404562]     Number of compressed texture formats: 23
[t=00:00:00.404582]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.404603] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.404804] [GR::UpdateGLConfigs]
[t=00:00:00.404837] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.404846] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.404856] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.404865] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.404869] [GR::InitGLState]
[t=00:00:00.404921] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (windowed::borderless)
[t=00:00:00.457752] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.459416] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.459768] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.462942] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.462953] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.463269] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.464280] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.464290] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.464321] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.464352] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.467420] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.467618] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.467796] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.467855] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.471625] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms
[t=00:00:00.471639] [VFS] [SpringVFS::ReserveArchives<this=000001c9bdf29da0>]
[t=00:00:00.471711] [VFS] [SpringVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.473362] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c9bdf29da0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.473369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.481751] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.482133] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.482190] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.482192] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.482240] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.482251] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.482257] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.482321] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.482425] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.482522] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.482624] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.483077] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.483964] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.484001] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.484335][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.484417][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.484474][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.484489][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.484495][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.484522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.489047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.489067][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "U32R59x (NVIDIA High Definition Audio)"
[t=00:00:00.489073][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Corsair Headset (CORSAIR VOID ELITE Wireless Gaming Headset)"
[t=00:00:00.489079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.501867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.503383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c9e486c210(default) context=000001c9e4869580  numChannels=2 frameSize=8
[t=00:00:00.503469][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.503477][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.503482][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.503487][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.503505][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.503524][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.503531][f=-000001] [Sound]   Devices:
[t=00:00:00.505187][f=-000001] [Sound]     [OpenAL Soft on Corsair Headset (CORSAIR VOID ELITE Wireless Gaming Headset)]
[t=00:00:00.505196][f=-000001] [Sound]     [OpenAL Soft on U32R59x (NVIDIA High Definition Audio)]
[t=00:00:00.505205][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.505210][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.506190][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.506206][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.591121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3492937 MB
[t=00:00:00.592767][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:00:00.593047][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0
[t=00:00:00.604595][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.604718][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.605956][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001c9bdf29da0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.648094][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.654733][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.655034][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.655789][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.655869][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.655877][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.655904][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.656031][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.656042][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.656053][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.656064][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.656077][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.656090][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.656106][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.656120][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.656544][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.656650][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.656823][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.656833][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.656841][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.656855][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.657621][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.657755][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.658161][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.658950][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.665112][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.665672][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.668195][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.668393][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.669253][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.669729][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.670847][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.715975][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.716392][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.716401][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.716406][f=-000001] [liblobby] port, 8200
[t=00:00:00.716412][f=-000001] [liblobby] protocol, zks
[t=00:00:00.716421][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.721871][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.723830][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.724452][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.725326][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.725739][f=-000001] [Chotify] Enabled: true
[t=00:00:00.727280][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.732522][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.732669][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.733125][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.734071][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.734565][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.736977][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.739913][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.741825][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.742933][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.744340][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.745845][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.746885][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.751279][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.754868][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.756564][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.762332][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.763991][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.767599][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.771032][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.771865][f=-000001] [Chobby] Using wrapper port: , 54864
[t=00:00:00.773132][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.773917][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.774314][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.774747][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.775104][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.775394][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.775729][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.779138][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.780770][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.781821][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.782237][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.783217][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.784955][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.791650][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.793626][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.795324][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.798002][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.804732][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.806892][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.810719][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.812460][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.814266][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.815659][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.818707][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.822070][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.823600][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
------- TRUNCATED -------
[t=00:01:20.394609][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:20.395106][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:20.395254][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:20.395425][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:20.395559][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:20.399485][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:20.399667][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:20.399953][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:20.400148][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:20.403203][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:20.403424][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:20.407733][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:20.407981][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:20.408253][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:20.409409][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:20.409555][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:20.411521][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:20.411812][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:20.412013][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:01:20.412444][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:20.412838][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:20.413146][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:20.413921][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:20.414067][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:20.417835][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:20.425739][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:20.443844][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:20.443998][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:20.444142][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:20.460635][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:20.507584][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:20.508054][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:20.508266][f=-000001] SetSunLighting
[t=00:01:20.508600][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:20.516965][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:20.534665][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:20.534877][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:20.535063][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:20.535075][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:20.537037][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:20.537225][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:20.537371][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:20.537980][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:20.539738][f=-000001] Writing last game win data
[t=00:01:20.541930][f=-000001] LuaUI v0.3
[t=00:01:20.668089][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:20.790587][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:20.807649][f=-000001] 
[t=00:01:20.807677][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:01:20.807688][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:20.807695][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:20.807700][f=-000001] 
[t=00:01:20.807706][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:01:20.807713][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:20.807725][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:20.807732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:20.843692][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:20.843716][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:20.965521][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:01:21.050836][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:01:21.052425][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:01:21.052670][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:01:21.052914][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:01:21.052923][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:01:21.055552][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:01:21.059407][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 98.15%
[t=00:01:21.059426][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -105.00
[t=00:01:21.059433][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 359.70
[t=00:01:21.059443][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:01:21.059459][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:21.059468][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:21.059480][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:01:21.059492][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:01:21.063233][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:01:21.063269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:21.065210][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:01:21.067115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:01:21.068992][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:21.070916][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:01:21.072835][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:01:21.074322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:01:21.076061][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:01:21.076089][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:21.077585][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:01:21.107744][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json)
[t=00:01:21.115983][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:01:21.123304][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:01:21.129190][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:01:21.134760][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:01:21.152753][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:01:21.158005][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:01:21.171450][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:01:21.191038][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:01:21.191300][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:21.191309][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 400ms
[t=00:01:21.196357][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9887, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1726733184}
[t=00:01:21.643442][f=-000001] SetLobbyButtonEnabled, false
[t=00:01:21.646308][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:21.682011][f=-000001] TotalHideLobbyInterface, true
[t=00:01:22.490100][f=-000001] GameID: 62dbeb66ffe185b0fac9c26a7dd7aa60
[t=00:01:22.490442][f=-000001] Connection attempt from ComradeStryker
[t=00:01:22.490453][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:22.490533][f=-000001]  -> Connection established (given id 0)
[t=00:01:22.490553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:01:22.490568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:22.490586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:01:22.490601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:01:22.490637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ComradeStryker" string="[Game::Load][lua{Rules,Gaia}={000001ca1640deb0,0000000000000000}][locale="C"]"
[t=00:01:22.490693][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:01:22.490703][f=-000001] Player ComradeStryker finished loading and is now ingame
[t=00:01:22.549203][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:22.584284][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:23.020398][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:36.404615][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:36.404633][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:01:36.428563][f=-000001]  [async=0] threads=12 tasks=3036 {sum,avg}{exec,wait}time={{4345.722, 1.431}, {913.030, 0.301}}ms
[t=00:01:36.428592][f=-000001]      thread=1 tasks=276 {sum,min,max,avg}{exec,wait}time={{415.620, 0.000, 245.328, 1.506}, {74.938, 0.000, 2.027, 0.272}}ms
[t=00:01:36.428603][f=-000001]      thread=2 tasks=276 {sum,min,max,avg}{exec,wait}time={{406.881, 0.000, 245.342, 1.474}, {56.954, 0.000, 2.698, 0.206}}ms
[t=00:01:36.428613][f=-000001]      thread=3 tasks=276 {sum,min,max,avg}{exec,wait}time={{395.218, 0.000, 245.233, 1.432}, {66.804, 0.000, 2.028, 0.242}}ms
[t=00:01:36.428626][f=-000001]      thread=4 tasks=276 {sum,min,max,avg}{exec,wait}time={{417.497, 0.000, 245.190, 1.513}, {86.415, 0.000, 3.616, 0.313}}ms
[t=00:01:36.428638][f=-000001]      thread=5 tasks=276 {sum,min,max,avg}{exec,wait}time={{389.066, 0.000, 245.356, 1.410}, {94.876, 0.000, 29.149, 0.344}}ms
[t=00:01:36.428647][f=-000001]      thread=6 tasks=276 {sum,min,max,avg}{exec,wait}time={{414.201, 0.000, 245.217, 1.501}, {69.760, 0.000, 2.105, 0.253}}ms
[t=00:01:36.428660][f=-000001]      thread=7 tasks=276 {sum,min,max,avg}{exec,wait}time={{412.841, 0.000, 245.322, 1.496}, {74.252, 0.000, 2.026, 0.269}}ms
[t=00:01:36.428671][f=-000001]      thread=8 tasks=276 {sum,min,max,avg}{exec,wait}time={{320.204, 0.000, 245.219, 1.160}, {118.972, 0.000, 33.339, 0.431}}ms
[t=00:01:36.428681][f=-000001]      thread=9 tasks=276 {sum,min,max,avg}{exec,wait}time={{416.775, 0.000, 245.250, 1.510}, {74.566, 0.000, 6.438, 0.270}}ms
[t=00:01:36.428692][f=-000001]      thread=10 tasks=276 {sum,min,max,avg}{exec,wait}time={{350.720, 0.000, 245.270, 1.271}, {114.930, 0.000, 29.856, 0.416}}ms
[t=00:01:36.428706][f=-000001]      thread=11 tasks=276 {sum,min,max,avg}{exec,wait}time={{406.700, 0.000, 245.258, 1.474}, {80.564, 0.000, 9.311, 0.292}}ms
[t=00:01:36.428716][f=-000001]  [async=1] threads=12 tasks=1796 {sum,avg}{exec,wait}time={{276000.281, 153.675}, {30837364.000, 17170.025}}ms
[t=00:01:36.428727][f=-000001]      thread=1 tasks=163 {sum,min,max,avg}{exec,wait}time={{24752.539, 0.000, 2048.143, 151.856}, {2798060.250, 1.323, 24669.277, 17166.014}}ms
[t=00:01:36.428742][f=-000001]      thread=2 tasks=163 {sum,min,max,avg}{exec,wait}time={{25375.154, 0.001, 2100.710, 155.676}, {2796843.500, 0.001, 24669.211, 17158.549}}ms
[t=00:01:36.428754][f=-000001]      thread=3 tasks=163 {sum,min,max,avg}{exec,wait}time={{24851.131, 0.001, 2071.686, 152.461}, {2781632.250, 1.321, 24669.318, 17065.229}}ms
[t=00:01:36.428766][f=-000001]      thread=4 tasks=163 {sum,min,max,avg}{exec,wait}time={{25046.459, 0.000, 2098.709, 153.659}, {2844795.500, 1.323, 24777.494, 17452.732}}ms
[t=00:01:36.428783][f=-000001]      thread=5 tasks=163 {sum,min,max,avg}{exec,wait}time={{24794.637, 0.000, 2098.425, 152.114}, {2809391.750, 0.031, 24669.297, 17235.531}}ms
[t=00:01:36.428796][f=-000001]      thread=6 tasks=163 {sum,min,max,avg}{exec,wait}time={{24492.938, 0.001, 2098.005, 150.263}, {2812560.000, 0.173, 24204.018, 17254.969}}ms
[t=00:01:36.428808][f=-000001]      thread=7 tasks=163 {sum,min,max,avg}{exec,wait}time={{25071.730, 0.001, 2097.720, 153.814}, {2804883.750, 0.215, 24777.451, 17207.875}}ms
[t=00:01:36.428824][f=-000001]      thread=8 tasks=163 {sum,min,max,avg}{exec,wait}time={{25330.379, 0.000, 2097.951, 155.401}, {2786759.750, 0.324, 24669.314, 17096.686}}ms
[t=00:01:36.428836][f=-000001]      thread=9 tasks=164 {sum,min,max,avg}{exec,wait}time={{25523.641, 0.001, 2097.749, 155.632}, {2815671.750, 0.374, 24777.518, 17168.730}}ms
[t=00:01:36.428848][f=-000001]      thread=10 tasks=165 {sum,min,max,avg}{exec,wait}time={{25559.707, 0.001, 2099.523, 154.907}, {2812316.250, 0.428, 24839.039, 17044.342}}ms
[t=00:01:36.428864][f=-000001]      thread=11 tasks=163 {sum,min,max,avg}{exec,wait}time={{25201.977, 0.001, 2098.409, 154.613}, {2774449.500, 0.486, 24223.879, 17021.162}}ms
[t=00:01:36.428872][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:36.428878][f=-000001] [SpringApp::Kill][2]
[t=00:01:36.435486][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:36.435497][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001ca193a4f50
[t=00:01:36.435530][f=-000001] Start widgetHandler:Shutdown
[t=00:01:36.437382][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:36.437754][f=-000001] Writing last game win data
[t=00:01:36.440420][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:36.440433][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:36.440448][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:36.440454][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:36.440466][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:36.441311][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:36.441383][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:36.442075][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:36.442085][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:36.442091][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:36.452317][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:36.452328][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:36.452790][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:36.452800][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:36.452823][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:36.452832][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:36.452856][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:36.452865][f=-000001] Shutdown Widget - HealthBars
[t=00:01:36.453582][f=-000001] Shutdown Widget - Noises
[t=00:01:36.453592][f=-000001] Shutdown Widget - BuildETA
[t=00:01:36.453600][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:36.453608][f=-000001] Shutdown Widget - Win Counter
[t=00:01:36.453621][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:36.454664][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:36.454674][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:36.454681][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:36.454689][f=-000001] Shutdown Widget - CameraShake
[t=00:01:36.454698][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:36.454748][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:36.454764][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:36.454774][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:36.454786][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:36.454794][f=-000001] Shutdown Widget - Context Menu
[t=00:01:36.454800][f=-000001] Shutdown Widget - Darkening
[t=00:01:36.454811][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:36.454821][f=-000001] Shutdown Widget - Grab Input
[t=00:01:36.454831][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:36.454845][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:36.454855][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:36.454863][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:36.454871][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:36.454880][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:36.454888][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:36.454895][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:36.454974][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:36.454982][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:36.455036][f=-000001] Shutdown Widget - Transport AI
[t=00:01:36.455046][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:36.455054][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:36.455081][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:36.455222][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:36.455232][f=-000001] Shutdown Widget - Selection Send
[t=00:01:36.455240][f=-000001] Shutdown Widget - LupsManager
[t=00:01:36.455255][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:36.455265][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:36.455273][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:36.455539][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:36.455551][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:36.455558][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:36.455565][f=-000001] Shutdown Widget - Lups
[t=00:01:36.455814][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:36.455862][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:36.455874][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:36.455896][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:36.455906][f=-000001] Shutdown Widget - Select Keys
[t=00:01:36.455920][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:36.455944][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:36.456022][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:36.456203][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:36.456338][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:36.456351][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:36.456357][f=-000001] End widgetHandler:Shutdown
[t=00:01:36.501081][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3124954, 0.0} allocedSize{int+, int-, ext}={0, 0, 800730979}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288}
[t=00:01:36.503202][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:36.503212][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ca1640deb0
[t=00:01:36.503240][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:36.503250][f=-000001] Shutdown - StartSetup
[t=00:01:36.503256][f=-000001] Shutdown - UnitMorph
[t=00:01:36.503265][f=-000001] Shutdown - Carrier Drones
[t=00:01:36.503275][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:36.503283][f=-000001] Shutdown - Modular Comm Info
[t=00:01:36.503294][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:36.503303][f=-000001] Shutdown - UnitCloakShield
[t=00:01:36.503311][f=-000001] Shutdown - Starlight Handler
[t=00:01:36.503318][f=-000001] End gadgetHandler:Shutdown
[t=00:01:36.514579][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:36.514591][f=-000001] Shutdown - Teleport Throw
[t=00:01:36.514600][f=-000001] Shutdown - UnitMorph
[t=00:01:36.514612][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:36.514677][f=-000001] Shutdown - Missile fired callins
[t=00:01:36.514688][f=-000001] Shutdown - Modular Comm Info
[t=00:01:36.514696][f=-000001] Shutdown - Retreat Command
[t=00:01:36.514705][f=-000001] Shutdown - Shockwaves
[t=00:01:36.514714][f=-000001] Shutdown - Unit tint API
[t=00:01:36.514727][f=-000001] Shutdown - Unit glow API
[t=00:01:36.514743][f=-000001] Shutdown - UnitCloakShield
[t=00:01:36.514759][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:36.514767][f=-000001] Shutdown - Lups
[t=00:01:36.515016][f=-000001] Shutdown - Lups Shield
[t=00:01:36.515028][f=-000001] End gadgetHandler:Shutdown
[t=00:01:36.520669][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:36.521354][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:36.521398][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:36.521405][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:36.525961][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-19_08-05-54-460_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (4875 bytes)
[t=00:01:36.526014][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:36.571430][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:36.571448][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:36.571477][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c9e91e68a0 dev=000001c9f14df030
[t=00:01:36.571639][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c9e91e68a0 dev=000001c9f14df030
[t=00:01:36.571652][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c9e91e68a0)]
[t=00:01:36.572208][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c9f14df030)]
[t=00:01:36.572268][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:36.599864][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:36.600333][f=-000001] [Game::~CGame][1]
[t=00:01:36.600348][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:36.600355][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:36.600362][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:36.600376][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:36.600384][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:36.600390][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:36.600452][f=-000001] [Game::KillMisc][1]
[t=00:01:36.600459][f=-000001] [Game::KillMisc][2]
[t=00:01:36.600469][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:36.643523][f=-000001] [Game::KillMisc][3]
[t=00:01:36.643623][f=-000001] [Game::KillRendering][1]
[t=00:01:36.646637][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:36.671419][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:36.671514][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:36.671998][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:36.699879][f=-000001] [Game::KillInterface][1]
[t=00:01:36.700356][f=-000001] [Game::KillInterface][2]
[t=00:01:36.700584][f=-000001] [Game::KillSimulation][1]
[t=00:01:36.700630][f=-000001] [Game::KillSimulation][2]
[t=00:01:36.708019][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:36.708032][f=-000001] [Game::KillSimulation][3]
[t=00:01:36.710298][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:01:36.710364][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:36.710413][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:01:36.710452][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:36.710725][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:36.712328][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:36.716056][f=-000001] [Game::KillSimulation][4]
[t=00:01:36.743580][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:36.743591][f=-000001] [Game::~CGame][2]
[t=00:01:36.743596][f=-000001] [Game::~CGame][3]
[t=00:01:36.744655][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:01:36.746105][f=-000001] SetLobbyFullscreenMode, 1, 3840, 2160
[t=00:01:37.040339][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:01:37.146138][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 2486542, 0.0} allocedSize{int+, int-, ext}={0, 0, 497061830}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0213}
[t=00:01:37.147648][f=-000001] [SpringApp::Kill][3]
[t=00:01:37.147670][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2900 bytes sent  
    3425 bytes recv'd

[t=00:01:37.151172][f=-000001] Kill: client disconnecting...
[t=00:01:37.151204][f=-000001] [GameServer] UpdateLoop: thread affinity ffffff

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected