Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014772] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014819] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014844] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014858] [t=00:00:00.014864] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014870] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014875] Use "none" to disable the default log sections. [t=00:00:00.014884] ============== </Log Sections> ============== [t=00:00:00.014893] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.014990] AllowDeferredMapRendering = 1 [t=00:00:00.014999] AllowDeferredModelRendering = 1 [t=00:00:00.015005] AnimationMT = 0 [t=00:00:00.015009] BumpWaterBlurReflection = 1 [t=00:00:00.015015] BumpWaterTexSizeReflection = 128 [t=00:00:00.015020] CamFreeScrollSpeed = 50 [t=00:00:00.015024] CamMode = 1 [t=00:00:00.015029] CubeTexSizeReflection = 1 [t=00:00:00.015038] CubeTexSizeSpecular = 1 [t=00:00:00.015043] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015048] EdgeMoveDynamic = 0 [t=00:00:00.015052] EdgeMoveWidth = 0.003 [t=00:00:00.015057] FPSFOV = 90 [t=00:00:00.015061] FPSScrollSpeed = 50 [t=00:00:00.015066] FontSize = 18 [t=00:00:00.015072] FullscreenEdgeMove = 0 [t=00:00:00.015076] GrassDetail = 0 [t=00:00:00.015080] GroundDecals = 2 [t=00:00:00.015085] GroundDetail = 90 [t=00:00:00.015089] HangTimeout = 30 [t=00:00:00.015100] HardwareCursor = 1 [t=00:00:00.015105] InitialNetworkTimeout = 0 [t=00:00:00.015110] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015118] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015123] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015129] LinkOutgoingBandwidth = 262144 [t=00:00:00.015134] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015142] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015146] MSAALevel = 1 [t=00:00:00.015150] MaxParticles = 15000 [t=00:00:00.015158] MaxSounds = 32 [t=00:00:00.015165] MaximumTransmissionUnit = 0 [t=00:00:00.015170] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015175] MiniMapMarker = 0 [t=00:00:00.015188] MouseDragScrollThreshold = 0 [t=00:00:00.015195] NetworkLossFactor = 2 [t=00:00:00.015200] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015205] OverheadScrollSpeed = 50 [t=00:00:00.015210] ReconnectTimeout = 0 [t=00:00:00.015217] RotOverheadScrollSpeed = 50 [t=00:00:00.015222] RotateLogFiles = 1 [t=00:00:00.015230] ShadowMapSize = 1024 [t=00:00:00.015237] Shadows = 1 [t=00:00:00.015241] ShowClock = 0 [t=00:00:00.015245] SoftParticles = 2 [t=00:00:00.015250] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015255] UnitIconDist = 151 [t=00:00:00.015262] UpdateBoundingVolumeMT = 0 [t=00:00:00.015266] UpdateWeaponVectorsMT = 0 [t=00:00:00.015271] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015276] UseLuaMemPools = 0 [t=00:00:00.015282] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015315] VFSCacheArchiveFiles = 0 [t=00:00:00.015324] VSync = 1 [t=00:00:00.015328] Water = 4 [t=00:00:00.015332] WindowBorderless = 1 [t=00:00:00.015338] WindowPosY = 0 [t=00:00:00.015342] WindowedEdgeMove = 0 [t=00:00:00.015349] XResolutionWindowed = 1920 [t=00:00:00.015354] YResolutionWindowed = 1080 [t=00:00:00.015364] ============== </User Config> ============== [t=00:00:00.015372] ============== <User System> ============== [t=00:00:00.015382] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015392] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015400] Compiler Version: gcc-13.2.0 [t=00:00:00.015434] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015481] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015491] Binary Word Size: 64-bit (native) [t=00:00:00.015496] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015506] Physical CPU Cores: 6 [t=00:00:00.015513] Logical CPU Cores: 12 [t=00:00:00.015518] ============== </User System> ============== [t=00:00:00.015526] Run: thread affinity fff [t=00:00:00.015639] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015647] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015651] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015655] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015660] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016907] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016926] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022988] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.038653] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.038671] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.038676] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.038683] [11] 2560x1080x24bpp@144Hz [t=00:00:00.038687] [14] 1920x1440x24bpp@144Hz [t=00:00:00.038708] [19] 1920x1200x24bpp@144Hz [t=00:00:00.038713] [23] 1920x1080x24bpp@144Hz [t=00:00:00.038717] [30] 1720x1440x24bpp@144Hz [t=00:00:00.038724] [34] 1680x1050x24bpp@144Hz [t=00:00:00.038729] [40] 1600x1200x24bpp@144Hz [t=00:00:00.038733] [44] 1600x1024x24bpp@144Hz [t=00:00:00.038770] [50] 1600x900x24bpp@144Hz [t=00:00:00.038774] [55] 1440x1080x24bpp@144Hz [t=00:00:00.038778] [62] 1440x900x24bpp@144Hz [t=00:00:00.038783] [67] 1400x1050x24bpp@144Hz [t=00:00:00.038787] [73] 1366x768x24bpp@144Hz [t=00:00:00.038795] [78] 1360x768x24bpp@144Hz [t=00:00:00.038801] [83] 1280x1024x24bpp@144Hz [t=00:00:00.038806] [89] 1280x960x24bpp@144Hz [t=00:00:00.038810] [94] 1280x800x24bpp@144Hz [t=00:00:00.038833] [99] 1280x768x24bpp@144Hz [t=00:00:00.038868] [104] 1280x720x24bpp@144Hz [t=00:00:00.038875] [111] 1152x864x24bpp@144Hz [t=00:00:00.038881] [116] 1024x768x24bpp@144Hz [t=00:00:00.038887] [123] 800x600x24bpp@144Hz [t=00:00:00.038894] [130] 720x576x24bpp@144Hz [t=00:00:00.038920] [135] 720x480x24bpp@144Hz [t=00:00:00.038958] [141] 640x480x24bpp@144Hz [t=00:00:00.044326] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.044338] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044343] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.044347] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.044351] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.044356] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.044362] [11] 1366x768x24bpp@144Hz [t=00:00:00.044366] [13] 1360x768x24bpp@144Hz [t=00:00:00.044377] [15] 1280x1024x24bpp@144Hz [t=00:00:00.044383] [17] 1280x960x24bpp@144Hz [t=00:00:00.044387] [19] 1280x800x24bpp@144Hz [t=00:00:00.044391] [21] 1280x768x24bpp@144Hz [t=00:00:00.044419] [23] 1280x720x24bpp@144Hz [t=00:00:00.044425] [25] 1280x600x24bpp@144Hz [t=00:00:00.044429] [27] 1152x864x24bpp@144Hz [t=00:00:00.044433] [29] 1024x768x24bpp@144Hz [t=00:00:00.044438] [31] 800x600x24bpp@144Hz [t=00:00:00.044442] [33] 640x480x24bpp@144Hz [t=00:00:00.044447] [35] 640x400x24bpp@144Hz [t=00:00:00.255755] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.256144] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.256165] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289371] [GR::LogVersionInfo] [t=00:00:00.289391] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289400] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.289467] GL vendor : NVIDIA Corporation [t=00:00:00.289476] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.289484] GLSL version: 4.60 NVIDIA [t=00:00:00.289490] GLEW version: 2.1.0 [t=00:00:00.289497] GPU memory : 6144MB (total) / 4661MB (available) [t=00:00:00.289522] SDL swap-int: 1 [t=00:00:00.289529] SDL driver : windows [t=00:00:00.289535] [t=00:00:00.289541] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289552] GLSL shader support : 1 [t=00:00:00.289566] GL4 support : 1 [t=00:00:00.289576] FBO extension support : 1 [t=00:00:00.289593] NVX GPU mem-info support : 1 [t=00:00:00.289606] ATI GPU mem-info support : 0 [t=00:00:00.289619] Texture clamping to edge : 1 [t=00:00:00.289633] NPOT-texture support : 1 (1) [t=00:00:00.289642] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289652] texture query-LOD support : 1 (1) [t=00:00:00.289662] MSAA frame-buffer support : 1 (1) [t=00:00:00.289676] Z-buffer depth : 32 (-) [t=00:00:00.289692] primitive-restart support : 1 (1) [t=00:00:00.289703] clip-space control support: 1 (1) [t=00:00:00.289720] seamless cube-map support : 1 (1) [t=00:00:00.289730] frag-depth layout support : 1 (1) [t=00:00:00.289737] persistent maps support : 1 (1) [t=00:00:00.289744] explicit attribs location : 1 (1) [t=00:00:00.289754] multi draw indirect : 1 (-) [t=00:00:00.289763] array textures : 1 (-) [t=00:00:00.289770] buffer copy support : 1 (-) [t=00:00:00.289784] indirect draw : 1 (-) [t=00:00:00.289795] base instance : 1 (-) [t=00:00:00.289801] [t=00:00:00.289808] max. FBO samples : 32 [t=00:00:00.289816] max. FS/program texture slots : 32/192 [t=00:00:00.289825] max. texture size : 32768 [t=00:00:00.289835] max. texture anisotropy level : 16.000000 [t=00:00:00.289842] max. vec4 varyings/attributes : 31/16 [t=00:00:00.289848] max. draw-buffers : 8 [t=00:00:00.289862] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.289872] max. uniform buffer-bindings : 84 [t=00:00:00.289879] max. uniform block-size : 64KB [t=00:00:00.289886] max. storage buffer-bindings : 96 [t=00:00:00.289894] max. storage block-size : 2047MB [t=00:00:00.289901] [t=00:00:00.289907] enable AMD-hacks : 0 [t=00:00:00.289917] compress MIP-maps: 0 [t=00:00:00.290004] Number of compressed texture formats: 23 [t=00:00:00.290044] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.290125] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.290615] [GR::UpdateGLConfigs] [t=00:00:00.290709] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.290721] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.290778] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.290790] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.290814] [GR::InitGLState] [t=00:00:00.290931] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.375256] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.377460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.377906] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.382904] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.382946] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.383373] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.384380] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.384392] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.384532] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.384582] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.399244] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.399757] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.401469] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.401697] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.433181] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.433208] [VFS] [SpringVFS::ReserveArchives<this=000001c9f9cecc30>] [t=00:00:00.433549] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.435382] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c9f9cecc30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.435395] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.527842] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.528168] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.528343] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.528541] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.528682] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.528792] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.528925] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.528960] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.529707][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.529828][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.529979][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.530001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.530009][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.530064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.546021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.546041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.546050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.546091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.546099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.644512][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.7ms) [t=00:00:00.663056][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.664960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c9f9e22470(default) context=000001c9f9db6bb0 numChannels=2 frameSize=8 [t=00:00:00.665024][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.665035][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.665041][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.665047][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.665102][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.665134][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.665144][f=-000001] [Sound] Devices: [t=00:00:00.667683][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.667703][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.667711][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.667721][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.667728][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.668478][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.668492][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.751262][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681572 MB [t=00:00:00.753174][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.754005][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.755245][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.980420][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:00.981137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:00.983647][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.984221][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.038866][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.040045][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.040196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.041604][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.098090][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:02.098347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.098412][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.151975][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.152126][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.152291][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.152394][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.152457][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.650841][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.651054][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.670205][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.670556][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.670761][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.671313][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.671512][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.679133][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.679412][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.679703][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.679962][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.680231][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.680637][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.680999][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.681241][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.681562][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.682041][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.682237][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.682422][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.682826][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.683075][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.683436][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.683650][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.689703][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.689948][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.690192][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.707833][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.708173][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.708351][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.708513][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.709777][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.710095][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.710312][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.710490][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.710758][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.710990][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.711159][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.711540][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.711850][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.712402][f=-000001] Input grabbing is enabled! [t=00:00:16.712499][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.712697][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.712955][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.717508][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.717832][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.718027][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.718297][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.718549][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.719886][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.720128][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.720390][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.720692][f=-000001] EndGame Graph disabled [t=00:00:16.735691][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.736027][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.736255][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.736656][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.736880][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.737133][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.737669][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.770055][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.771462][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.771811][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.772141][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.775363][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.776101][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.776349][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.790533][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.790842][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.791061][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.791884][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.792090][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.792262][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.792492][f=-000001] Initialize [t=00:00:16.792609][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.792790][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.793026][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.793773][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.793974][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.794431][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.813981][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.814349][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.814850][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.815138][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.939032][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.939472][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.939696][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.945535][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.945972][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.946181][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.947226][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.947658][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.947919][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.948092][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.948384][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.948405][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.948414][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.948495][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.949327][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.949508][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.949776][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.950787][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.951043][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.951344][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.951671][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.952113][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.952459][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.952816][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.953033][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.953975][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.954204][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.954460][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.954687][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.954875][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.955422][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.955660][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.956095][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.956472][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.956746][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.957245][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.957468][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.957738][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.957992][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.963895][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.968495][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.968884][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.969209][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.969578][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.971204][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.971405][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.974985][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.975524][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.976120][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:16.978589][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.978942][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.979791][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.980387][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.980981][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.981174][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.981364][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.983926][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.985667][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.991785][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.992079][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.994794][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.003473][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.004412][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.004794][f=-000001] SetSunLighting [t=00:00:17.005250][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.013715][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.013988][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.014203][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.014219][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.014493][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.014754][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.017245][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.018445][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.019855][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.025400][f=-000001] Writing last game win data [t=00:00:17.034983][f=-000001] LuaUI v0.3 [t=00:00:17.165208][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.226600][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.227167][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.227612][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.227635][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.241564][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10756, 0.0} allocedSize{int+, int-, ext}={0, 0, 1879785}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:00:17.976064][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.296286][f=-000001] GameID: e647ec66f11cb591e70dad7993d08c66 [t=00:00:18.296660][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.296675][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.296848][f=-000001] -> Connection established (given id 0) [t=00:00:18.296885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:18.296911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.296933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:18.296952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:18.297013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ca3ec40e00,0000000000000000}][locale="C"]" [t=00:00:18.297030][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.322617][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:43.929065][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:58.700555][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:04:53.258017][f=0007036] [uapn] compare [t=00:04:53.258054][f=0007036] [uapn] issued : 40(1320, 66.9714966, 504, 50000, nil) 0 (build assist) [t=00:04:53.258074][f=0007036] [uapn] current: 40(2017, 1320, 66.9714966, 504, 50000) 8 [t=00:04:53.258083][f=0007036] [uapn] -> repair [t=00:04:57.600205][f=0007166] [uapn] compare [t=00:04:57.600259][f=0007166] [uapn] issued : 40(1320, 66.9714966, 504, 50000, nil) 0 (build assist) [t=00:04:57.600280][f=0007166] [uapn] current: 40(2017, 1320, 66.9714966, 504, 50000) 8 [t=00:04:57.600288][f=0007166] [uapn] -> repair [t=00:05:30.400278][f=0008148] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:05:32.845969][f=0008222] [SpringApp::Kill][1] fromRun=1 [t=00:05:32.846026][f=0008222] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:32.871450][f=0008222] [async=0] threads=6 tasks=291015 {sum,avg}{exec,wait}time={{7261.420, 0.025}, {14952.264, 0.051}}ms [t=00:05:32.871526][f=0008222] thread=1 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1416.348, 0.000, 514.502, 0.024}, {2467.800, 0.000, 18446744027136.000, 0.042}}ms [t=00:05:32.871579][f=0008222] thread=2 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1439.092, 0.000, 514.172, 0.025}, {3005.197, 0.000, 18446744027136.000, 0.052}}ms [t=00:05:32.871624][f=0008222] thread=3 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1675.448, 0.000, 514.110, 0.029}, {2594.982, 0.000, 18446744027136.000, 0.045}}ms [t=00:05:32.871662][f=0008222] thread=4 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1303.884, 0.000, 514.483, 0.022}, {3583.160, 0.000, 12.277, 0.062}}ms [t=00:05:32.871694][f=0008222] thread=5 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1426.648, 0.000, 514.108, 0.025}, {3301.124, 0.000, 10.967, 0.057}}ms [t=00:05:32.871727][f=0008222] [async=1] threads=6 tasks=3589 {sum,avg}{exec,wait}time={{32261.830, 8.989}, {15265448.000, 4253.399}}ms [t=00:05:32.871774][f=0008222] thread=1 tasks=717 {sum,min,max,avg}{exec,wait}time={{5687.076, 0.001, 645.028, 7.932}, {3056423.250, 0.126, 5699.282, 4262.794}}ms [t=00:05:32.871815][f=0008222] thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{6614.358, 0.000, 937.131, 9.212}, {3054380.250, 0.291, 5698.004, 4254.012}}ms [t=00:05:32.871847][f=0008222] thread=3 tasks=718 {sum,min,max,avg}{exec,wait}time={{6633.501, 0.000, 946.138, 9.239}, {3050685.750, 0.451, 5698.485, 4248.866}}ms [t=00:05:32.871893][f=0008222] thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{6698.811, 0.000, 1011.623, 9.356}, {3049134.500, 0.573, 5698.480, 4258.568}}ms [t=00:05:32.871925][f=0008222] thread=5 tasks=720 {sum,min,max,avg}{exec,wait}time={{6628.084, 0.000, 937.546, 9.206}, {3054824.000, 0.692, 5698.259, 4242.811}}ms [t=00:05:32.871946][f=0008222] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:32.871962][f=0008222] [SpringApp::Kill][2] [t=00:05:32.872079][f=0008222] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:32.872106][f=0008222] [Game::KillLua][1] dtor=0 luaUI=000001ca6c5ea880 [t=00:05:32.872191][f=0008222] Start widgetHandler:Shutdown [t=00:05:32.878904][f=0008222] Shutdown - SaveOrderList Complete [t=00:05:32.881837][f=0008222] Writing last game win data [t=00:05:32.893706][f=0008222] Shutdown - SaveConfigData Complete [t=00:05:32.893749][f=0008222] Shutdown Widget - Chili Highlight [t=00:05:32.893789][f=0008222] Shutdown Widget - Draw After Chili [t=00:05:32.893817][f=0008222] Shutdown Widget - API Unit Tracker GL4 [t=00:05:32.893837][f=0008222] Shutdown Widget - EPIC Menu [t=00:05:32.895636][f=0008222] Shutdown Widget - Chili Minimap [t=00:05:32.895762][f=0008222] Shutdown Widget - Depth of Field Shader [t=00:05:32.895779][f=0008222] Shutdown Widget - Chili Widget Selector [t=00:05:32.896922][f=0008222] Shutdown Widget - Deferred rendering [t=00:05:32.896939][f=0008222] SSAO: Deferred rendering disabled, disabling. [t=00:05:32.901587][f=0008222] Shutdown Widget - Deferred rendering [t=00:05:32.901619][f=0008222] SSAO: Deferred rendering disabled, disabling. [t=00:05:32.902545][f=0008222] Shutdown Widget - Local Team Colors [t=00:05:32.902561][f=0008222] Shutdown Widget - Display Keys 2 [t=00:05:32.902583][f=0008222] Shutdown Widget - Save Game Menu [t=00:05:32.902597][f=0008222] Shutdown Widget - Highlight Model Api GL4 [t=00:05:32.902637][f=0008222] Shutdown Widget - Unit Icons [t=00:05:32.902734][f=0008222] Shutdown Widget - HealthBars [t=00:05:32.904022][f=0008222] Shutdown Widget - Attrition Counter [t=00:05:32.904219][f=0008222] Shutdown Widget - Noises [t=00:05:32.904232][f=0008222] Shutdown Widget - Chili Chicken Panel [t=00:05:32.904331][f=0008222] Shutdown Widget - BuildETA [t=00:05:32.904347][f=0008222] Shutdown Widget - Selected Units GL4 2 [t=00:05:32.904358][f=0008222] Shutdown Widget - External VR Grid [t=00:05:32.904367][f=0008222] Shutdown Widget - Win Counter [t=00:05:32.904383][f=0008222] Shutdown Widget - EndGame APM stats [t=00:05:32.905718][f=0008222] Shutdown Widget - Modular Comm Info [t=00:05:32.905734][f=0008222] Shutdown Widget - Chili Economy Panel Default [t=00:05:32.905804][f=0008222] Shutdown Widget - Chili Nuke Warning [t=00:05:32.905819][f=0008222] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:32.905834][f=0008222] Shutdown Widget - Attack Warning [t=00:05:32.905847][f=0008222] Shutdown Widget - Chili Spectator Panels [t=00:05:32.905855][f=0008222] Shutdown Widget - Transport AI [t=00:05:32.905874][f=0008222] Shutdown Widget - Context Menu [t=00:05:32.905888][f=0008222] Shutdown Widget - Point Tracker [t=00:05:32.905899][f=0008222] Shutdown Widget - MinimapEvents [t=00:05:32.905910][f=0008222] Shutdown Widget - Local Widgets Config [t=00:05:32.905927][f=0008222] Shutdown Widget - Missile Silo Range [t=00:05:32.905940][f=0008222] Shutdown Widget - Highlight Geos [t=00:05:32.905956][f=0008222] Shutdown Widget - Grab Input [t=00:05:32.906089][f=0008222] Input grabbing is disabled! [t=00:05:32.906105][f=0008222] Shutdown Widget - Defense Range Zero-K [t=00:05:32.906140][f=0008222] Shutdown Widget - Showeco and Grid Drawer [t=00:05:32.906160][f=0008222] Shutdown Widget - Darkening [t=00:05:32.906183][f=0008222] Shutdown Widget - Chili EndGame Window [t=00:05:32.906204][f=0008222] Shutdown Widget - Stereo3D [t=00:05:32.906264][f=0008222] Shutdown Widget - Music Player v2 [t=00:05:32.906279][f=0008222] Shutdown Widget - Startup Info and Selector [t=00:05:32.906298][f=0008222] Shutdown Widget - State Reverse and Latency [t=00:05:32.906317][f=0008222] Shutdown Widget - Reclaim Field Highlight [t=00:05:32.906341][f=0008222] Shutdown Widget - Attack AoE [t=00:05:32.906354][f=0008222] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:32.906364][f=0008222] Shutdown Widget - TeamPlatter [t=00:05:32.906824][f=0008222] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:32.906922][f=0008222] Shutdown Widget - Selection Send [t=00:05:32.906937][f=0008222] Shutdown Widget - Spotter [t=00:05:32.906947][f=0008222] Shutdown Widget - LupsManager [t=00:05:32.906965][f=0008222] Shutdown Widget - Global Build Command [t=00:05:32.907086][f=0008222] Shutdown Widget - Newton Firezone [t=00:05:32.907109][f=0008222] Shutdown Widget - Receive Units Indicator [t=00:05:32.907119][f=0008222] Shutdown Widget - Chili Pro Console [t=00:05:32.907564][f=0008222] Shutdown Widget - Persistent Build Height [t=00:05:32.907579][f=0008222] Shutdown Widget - Lasso Terraform GUI [t=00:05:32.907588][f=0008222] Shutdown Widget - Lups [t=00:05:32.908207][f=0008222] Shutdown Widget - Chili Framework [t=00:05:32.908240][f=0008222] Shutdown Widget - Chili Core Selector [t=00:05:32.908336][f=0008222] Shutdown Widget - Custom Markers [t=00:05:32.908356][f=0008222] Shutdown Widget - Mex Placement Handler [t=00:05:32.908414][f=0008222] Shutdown Widget - Select Keys [t=00:05:32.908443][f=0008222] Shutdown Widget - Pause Screen [t=00:05:32.908621][f=0008222] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:32.908685][f=0008222] Shutdown Widget - Bloom Shader Deferred [t=00:05:32.908946][f=0008222] Shutdown Widget - Text To Speech Control [t=00:05:32.908962][f=0008222] Shutdown Widget - Layout Handler [t=00:05:32.908975][f=0008222] Shutdown Widget - Color Blindness Correction [t=00:05:32.909147][f=0008222] End widgetHandler:Shutdown [t=00:05:33.004743][f=0008222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 28613421, 0.0} allocedSize{int+, int-, ext}={0, 0, 4926025275}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:05:33.009681][f=0008222] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:33.009698][f=0008222] [Game::KillLua][3] dtor=0 luaRules=000001ca3ec40e00 [t=00:05:33.009737][f=0008222] Start gadgetHandler:Shutdown [t=00:05:33.009749][f=0008222] Shutdown - StartSetup [t=00:05:33.009757][f=0008222] Shutdown - UnitMorph [t=00:05:33.010010][f=0008222] Shutdown - Carrier Drones [t=00:05:33.010024][f=0008222] Shutdown - Missile Silo Controller [t=00:05:33.010033][f=0008222] Shutdown - Modular Comm Info [t=00:05:33.010070][f=0008222] Shutdown - Terrain Texture Handler [t=00:05:33.010079][f=0008222] Shutdown - UnitCloakShield [t=00:05:33.010278][f=0008222] Shutdown - Starlight Handler [t=00:05:33.010299][f=0008222] End gadgetHandler:Shutdown [t=00:05:33.034829][f=0008222] Start gadgetHandler:Shutdown [t=00:05:33.034852][f=0008222] Shutdown - Teleport Throw [t=00:05:33.034863][f=0008222] Shutdown - UnitMorph [t=00:05:33.034877][f=0008222] Shutdown - Commander Skin Renderer [t=00:05:33.035240][f=0008222] Shutdown - Missile fired callins [t=00:05:33.035256][f=0008222] Shutdown - Modular Comm Info [t=00:05:33.035264][f=0008222] Shutdown - Retreat Command [t=00:05:33.035276][f=0008222] Shutdown - Shockwaves [t=00:05:33.035284][f=0008222] Shutdown - Unit tint API [t=00:05:33.035300][f=0008222] Shutdown - Unit glow API [t=00:05:33.035316][f=0008222] Shutdown - UnitCloakShield [t=00:05:33.035345][f=0008222] Shutdown - Lups Cloak FX [t=00:05:33.035359][f=0008222] Shutdown - Lups [t=00:05:33.036407][f=0008222] Shutdown - Lups Shield [t=00:05:33.036460][f=0008222] End gadgetHandler:Shutdown [t=00:05:33.059099][f=0008222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 408, 0.0} allocedSize{int+, int-, ext}={0, 0, 60216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123} [t=00:05:33.062869][f=0008222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:33.062952][f=0008222] [Game::KillLua][4] dtor=0 [t=00:05:33.062960][f=0008222] [Game::KillLua][5] dtor=0 [t=00:05:33.073712][f=0008222] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_15-48-57-278_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (121843 bytes) [t=00:05:33.073790][f=0008222] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:33.093828][f=0008222] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:33.093850][f=0008222] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:05:33.093912][f=0008222] [Sound] [Sound::UpdateThread][4] ctx=000001c9f9db6bb0 dev=000001c9f9e22470 [t=00:05:33.094170][f=0008222] [Sound] [Sound::UpdateThread][5] ctx=000001c9f9db6bb0 dev=000001c9f9e22470 [t=00:05:33.094182][f=0008222] [Sound] [Sound::Cleanup][alcDestroyContext(000001c9f9db6bb0)] [t=00:05:33.095593][f=0008222] [Sound] [Sound::Cleanup][alcCloseDevice(000001c9f9e22470)] [t=00:05:33.095881][f=0008222] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:33.122099][f=0008222] [Sound] [Sound::UpdateThread][6] [t=00:05:33.122800][f=0008222] [Game::~CGame][1] [t=00:05:33.122815][f=0008222] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:33.122823][f=0008222] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:33.122830][f=0008222] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:33.122849][f=0008222] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:33.122856][f=0008222] [Game::KillLua][4] dtor=1 [t=00:05:33.122871][f=0008222] [Game::KillLua][5] dtor=1 [t=00:05:33.123051][f=0008222] [Game::KillMisc][1] [t=00:05:33.123060][f=0008222] [Game::KillMisc][2] [t=00:05:33.123328][f=0008222] [Game::KillMisc][3] [t=00:05:33.123459][f=0008222] [Game::KillRendering][1] [t=00:05:33.128403][f=0008222] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:33.144572][f=0008222] [3DOParser::Kill] allocated 29 pieces [t=00:05:33.144690][f=0008222] [S3OParser::Kill] allocated 5521 pieces [t=00:05:33.145146][f=0008222] [AssParser::Kill] allocated 701 pieces [t=00:05:33.188601][f=0008222] [Game::KillInterface][1] [t=00:05:33.189669][f=0008222] [Game::KillInterface][2] [t=00:05:33.190272][f=0008222] [Game::KillSimulation][1] [t=00:05:33.190360][f=0008222] [Game::KillSimulation][2] [t=00:05:33.210175][f=0008222] [CCollisionHandler] dis-/continuous tests: 270/11015570 [t=00:05:33.210197][f=0008222] [Game::KillSimulation][3] [t=00:05:33.211034][f=0008222] [~CPathCache(24x24)] cacheHits=24 hitPercentage=17% numHashColls=0 maxCacheSize=28 [t=00:05:33.211104][f=0008222] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:33.212361][f=0008222] [~CPathCache(48x48)] cacheHits=194 hitPercentage=58% numHashColls=0 maxCacheSize=30 [t=00:05:33.212472][f=0008222] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:33.212840][f=0008222] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:33.217700][f=0008222] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,756}; shared=0%; cached=4% [t=00:05:33.229574][f=0008222] [Game::KillSimulation][4] [t=00:05:33.301513][f=0008222] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:33.301544][f=0008222] [Game::~CGame][2] [t=00:05:33.301551][f=0008222] [Game::~CGame][3] [t=00:05:33.301576][f=0008222] [SpringApp::Kill][3] [t=00:05:33.301776][f=0008222] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 799418 bytes sent in 8247 packets (96.934 bytes/packet) 374820 bytes recv'd in 6975 packets (53.738 bytes/packet) {0.076x, 0.112x} relative protocol overhead {up, down} 19557 incoming chunks dropped, 31093 outgoing chunks resent 6076 incoming chunks processed [t=00:05:33.302015][f=0008222] [SpringApp::Kill][4] font=000001c9be99bf40 [t=00:05:33.303463][f=0008222] [SpringApp::Kill][5] [t=00:05:33.310181][f=0008222] [SpringApp::Kill][6] [t=00:05:33.310252] [SpringApp::Kill][7] [t=00:05:33.310347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:33.310361] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:33.310370] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:33.310382] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:33.310391] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:33.310399] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:33.310410] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152} [t=00:05:33.310421] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27156, 1048576, 1048576}, EBO = {40734, 2097152, 2097152} [t=00:05:33.310430] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:33.310441] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:33.310449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:33.310461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:33.310477] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:05:33.389083] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:33.389111] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:33.389122] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:33.389130] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:05:33.389139] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:33.405836] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>] [t=00:05:33.405863] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:33.405873] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c9f9e7c210) [t=00:05:33.405994] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2586ms [t=00:05:33.406018] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:05:33.406030] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:05:33.406037] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:05:33.406044] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:05:33.406051] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:05:33.406060] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:05:33.406076] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:05:33.406090] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:05:33.406099] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:05:33.406110] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms [t=00:05:33.407539] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c9f9e578a0) [t=00:05:33.407958] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=1)] #archives[section]=1 #files[section]=4 [t=00:05:33.407972] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001c9f9f337a0) [t=00:05:33.408711] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:33.408724] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c9f9e573d0) [t=00:05:33.408798] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c9f9e57320) [t=00:05:33.408867] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c9f9e57950) [t=00:05:33.408928] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:33.408939] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:33.408998] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:33.409008] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:33.409016] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:33.409023] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:33.409414] [SpringApp::Kill][8] [t=00:05:33.409432] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:33.409441] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:05:33.409447] [WatchDog::Uninstall][2] [t=00:05:34.190252] [WatchDog::Uninstall][3] [t=00:05:34.190267] [SpringApp::Kill][9]
infolog_full.txt (truncated):