ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117245

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.014772] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014819] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014844]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014858]   
[t=00:00:00.014864]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014870]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014875]   Use "none" to disable the default log sections.
[t=00:00:00.014884] ============== </Log Sections> ==============

[t=00:00:00.014893] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.014990]   AllowDeferredMapRendering = 1
[t=00:00:00.014999]   AllowDeferredModelRendering = 1
[t=00:00:00.015005]   AnimationMT = 0
[t=00:00:00.015009]   BumpWaterBlurReflection = 1
[t=00:00:00.015015]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015020]   CamFreeScrollSpeed = 50
[t=00:00:00.015024]   CamMode = 1
[t=00:00:00.015029]   CubeTexSizeReflection = 1
[t=00:00:00.015038]   CubeTexSizeSpecular = 1
[t=00:00:00.015043]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015048]   EdgeMoveDynamic = 0
[t=00:00:00.015052]   EdgeMoveWidth = 0.003
[t=00:00:00.015057]   FPSFOV = 90
[t=00:00:00.015061]   FPSScrollSpeed = 50
[t=00:00:00.015066]   FontSize = 18
[t=00:00:00.015072]   FullscreenEdgeMove = 0
[t=00:00:00.015076]   GrassDetail = 0
[t=00:00:00.015080]   GroundDecals = 2
[t=00:00:00.015085]   GroundDetail = 90
[t=00:00:00.015089]   HangTimeout = 30
[t=00:00:00.015100]   HardwareCursor = 1
[t=00:00:00.015105]   InitialNetworkTimeout = 0
[t=00:00:00.015110]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015118]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015123]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015129]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015134]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015142]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015146]   MSAALevel = 1
[t=00:00:00.015150]   MaxParticles = 15000
[t=00:00:00.015158]   MaxSounds = 32
[t=00:00:00.015165]   MaximumTransmissionUnit = 0
[t=00:00:00.015170]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015175]   MiniMapMarker = 0
[t=00:00:00.015188]   MouseDragScrollThreshold = 0
[t=00:00:00.015195]   NetworkLossFactor = 2
[t=00:00:00.015200]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015205]   OverheadScrollSpeed = 50
[t=00:00:00.015210]   ReconnectTimeout = 0
[t=00:00:00.015217]   RotOverheadScrollSpeed = 50
[t=00:00:00.015222]   RotateLogFiles = 1
[t=00:00:00.015230]   ShadowMapSize = 1024
[t=00:00:00.015237]   Shadows = 1
[t=00:00:00.015241]   ShowClock = 0
[t=00:00:00.015245]   SoftParticles = 2
[t=00:00:00.015250]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015255]   UnitIconDist = 151
[t=00:00:00.015262]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015266]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015271]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015276]   UseLuaMemPools = 0
[t=00:00:00.015282]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015315]   VFSCacheArchiveFiles = 0
[t=00:00:00.015324]   VSync = 1
[t=00:00:00.015328]   Water = 4
[t=00:00:00.015332]   WindowBorderless = 1
[t=00:00:00.015338]   WindowPosY = 0
[t=00:00:00.015342]   WindowedEdgeMove = 0
[t=00:00:00.015349]   XResolutionWindowed = 1920
[t=00:00:00.015354]   YResolutionWindowed = 1080
[t=00:00:00.015364] ============== </User Config> ==============

[t=00:00:00.015372] ============== <User System> ==============
[t=00:00:00.015382]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015392]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015400]        Compiler Version: gcc-13.2.0
[t=00:00:00.015434]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015481]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015491]        Binary Word Size: 64-bit (native)
[t=00:00:00.015496]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015506]      Physical CPU Cores: 6
[t=00:00:00.015513]       Logical CPU Cores: 12
[t=00:00:00.015518] ============== </User System> ==============

[t=00:00:00.015526] Run: thread affinity fff
[t=00:00:00.015639] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015647]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015651]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015655]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015660]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016907] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016926] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022988] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.038653]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.038671]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.038676]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.038683]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.038687]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.038708]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.038713]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.038717]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.038724]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.038729]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.038733]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.038770]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.038774]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.038778]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.038783]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.038787]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.038795]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.038801]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.038806]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.038810]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.038833]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.038868]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.038875]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.038881]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.038887]         [123] 800x600x24bpp@144Hz
[t=00:00:00.038894]         [130] 720x576x24bpp@144Hz
[t=00:00:00.038920]         [135] 720x480x24bpp@144Hz
[t=00:00:00.038958]         [141] 640x480x24bpp@144Hz
[t=00:00:00.044326]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.044338]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.044343]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.044347]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.044351]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.044356]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.044362]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.044366]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.044377]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.044383]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.044387]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.044391]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.044419]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.044425]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.044429]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.044433]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.044438]         [31] 800x600x24bpp@144Hz
[t=00:00:00.044442]         [33] 640x480x24bpp@144Hz
[t=00:00:00.044447]         [35] 640x400x24bpp@144Hz
[t=00:00:00.255755] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.256144] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.256165] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.289371] [GR::LogVersionInfo]
[t=00:00:00.289391]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.289400]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.289467]     GL vendor   : NVIDIA Corporation
[t=00:00:00.289476]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.289484]     GLSL version: 4.60 NVIDIA
[t=00:00:00.289490]     GLEW version: 2.1.0
[t=00:00:00.289497]     GPU memory  : 6144MB (total) / 4661MB (available)
[t=00:00:00.289522]     SDL swap-int: 1
[t=00:00:00.289529]     SDL driver  : windows
[t=00:00:00.289535]     
[t=00:00:00.289541]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.289552]     GLSL shader support       : 1
[t=00:00:00.289566]     GL4 support               : 1
[t=00:00:00.289576]     FBO extension support     : 1
[t=00:00:00.289593]     NVX GPU mem-info support  : 1
[t=00:00:00.289606]     ATI GPU mem-info support  : 0
[t=00:00:00.289619]     Texture clamping to edge  : 1
[t=00:00:00.289633]     NPOT-texture support      : 1 (1)
[t=00:00:00.289642]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.289652]     texture query-LOD support : 1 (1)
[t=00:00:00.289662]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.289676]     Z-buffer depth            : 32 (-)
[t=00:00:00.289692]     primitive-restart support : 1 (1)
[t=00:00:00.289703]     clip-space control support: 1 (1)
[t=00:00:00.289720]     seamless cube-map support : 1 (1)
[t=00:00:00.289730]     frag-depth layout support : 1 (1)
[t=00:00:00.289737]     persistent maps support   : 1 (1)
[t=00:00:00.289744]     explicit attribs location : 1 (1)
[t=00:00:00.289754]     multi draw indirect       : 1 (-)
[t=00:00:00.289763]     array textures            : 1 (-)
[t=00:00:00.289770]     buffer copy support       : 1 (-)
[t=00:00:00.289784]     indirect draw             : 1 (-)
[t=00:00:00.289795]     base instance             : 1 (-)
[t=00:00:00.289801]     
[t=00:00:00.289808]     max. FBO samples              : 32
[t=00:00:00.289816]     max. FS/program texture slots : 32/192
[t=00:00:00.289825]     max. texture size             : 32768
[t=00:00:00.289835]     max. texture anisotropy level : 16.000000
[t=00:00:00.289842]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.289848]     max. draw-buffers             : 8
[t=00:00:00.289862]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.289872]     max. uniform buffer-bindings  : 84
[t=00:00:00.289879]     max. uniform block-size       : 64KB
[t=00:00:00.289886]     max. storage buffer-bindings  : 96
[t=00:00:00.289894]     max. storage block-size       : 2047MB
[t=00:00:00.289901]     
[t=00:00:00.289907]     enable AMD-hacks : 0
[t=00:00:00.289917]     compress MIP-maps: 0
[t=00:00:00.290004]     Number of compressed texture formats: 23
[t=00:00:00.290044]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.290125] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.290615] [GR::UpdateGLConfigs]
[t=00:00:00.290709] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.290721] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.290778] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.290790] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.290814] [GR::InitGLState]
[t=00:00:00.290931] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.375256] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.377460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.377906] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.382904] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.382946] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.383373] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.384380] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.384392] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.384532] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.384582] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.399244] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.399757] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.401469] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.401697] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.433181] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.433208] [VFS] [SpringVFS::ReserveArchives<this=000001c9f9cecc30>]
[t=00:00:00.433549] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.435382] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c9f9cecc30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.435395] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.527842] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.528168] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.528343] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.528541] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.528682] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.528792] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.528925] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.528960] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.529707][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.529828][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.529979][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.530001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.530009][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.530064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.546021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.546041][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.546050][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.546091][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.546099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.644512][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.7ms)
[t=00:00:00.663056][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.664960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c9f9e22470(default) context=000001c9f9db6bb0  numChannels=2 frameSize=8
[t=00:00:00.665024][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.665035][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.665041][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.665047][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.665102][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.665134][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.665144][f=-000001] [Sound]   Devices:
[t=00:00:00.667683][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.667703][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.667711][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.667721][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.667728][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.668478][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.668492][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.751262][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681572 MB
[t=00:00:00.753174][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.754005][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.755245][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.980420][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:00.981137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:00.983647][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.984221][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.038866][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.040045][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.040196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.041604][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c9f9cecc30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:02.098090][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:02.098347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.098412][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.151975][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.152126][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.152291][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.152394][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.152457][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.650841][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.651054][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.670205][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.670556][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.670761][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.671313][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.671512][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.679133][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.679412][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.679703][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.679962][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.680231][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.680637][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.680999][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.681241][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.681562][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.682041][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.682237][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.682422][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.682826][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.683075][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.683436][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.683650][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.689703][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.689948][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.690192][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.707833][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.708173][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.708351][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.708513][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.709777][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.710095][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.710312][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.710490][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.710758][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.710990][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.711159][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.711540][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.711850][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.712402][f=-000001] Input grabbing is enabled!
[t=00:00:16.712499][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.712697][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.712955][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.717508][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.717832][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.718027][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.718297][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.718549][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.719886][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.720128][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.720390][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.720692][f=-000001] EndGame Graph disabled
[t=00:00:16.735691][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.736027][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.736255][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.736656][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.736880][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.737133][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.737669][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.770055][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.771462][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.771811][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.772141][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.775363][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.776101][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.776349][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.790533][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.790842][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.791061][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.791884][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.792090][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.792262][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.792492][f=-000001] Initialize
[t=00:00:16.792609][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.792790][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.793026][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.793773][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.793974][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.794431][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.813981][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.814349][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.814850][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.815138][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.939032][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.939472][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.939696][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.945535][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.945972][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.946181][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.947226][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.947658][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.947919][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.948092][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.948384][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.948405][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.948414][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.948495][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.949327][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.949508][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.949776][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.950787][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.951043][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.951344][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.951671][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.952113][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.952459][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.952816][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.953033][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.953975][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.954204][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.954460][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.954687][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.954875][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.955422][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.955660][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.956095][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.956472][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.956746][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.957245][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.957468][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.957738][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.957992][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.963895][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.968495][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.968884][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.969209][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.969578][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.971204][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.971405][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.974985][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.975524][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.976120][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:16.978589][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.978942][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.979791][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.980387][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.980981][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.981174][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.981364][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.983926][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.985667][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.991785][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.992079][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.994794][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.003473][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.004412][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.004794][f=-000001] SetSunLighting
[t=00:00:17.005250][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.013715][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.013988][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.014203][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.014219][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.014493][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.014754][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.017245][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.018445][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.019855][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.025400][f=-000001] Writing last game win data
[t=00:00:17.034983][f=-000001] LuaUI v0.3
[t=00:00:17.165208][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.226600][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.227167][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.227612][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.227635][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:17.241564][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10756, 0.0} allocedSize{int+, int-, ext}={0, 0, 1879785}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190}
[t=00:00:17.976064][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.296286][f=-000001] GameID: e647ec66f11cb591e70dad7993d08c66
[t=00:00:18.296660][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.296675][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.296848][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.296885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:18.296911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.296933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:18.296952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:18.297013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ca3ec40e00,0000000000000000}][locale="C"]"
[t=00:00:18.297030][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.322617][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:43.929065][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:58.700555][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:04:53.258017][f=0007036] [uapn] compare
[t=00:04:53.258054][f=0007036] [uapn]  issued : 40(1320, 66.9714966, 504, 50000, nil) 0 (build assist)
[t=00:04:53.258074][f=0007036] [uapn]  current: 40(2017, 1320, 66.9714966, 504, 50000) 8
[t=00:04:53.258083][f=0007036] [uapn]     -> repair
[t=00:04:57.600205][f=0007166] [uapn] compare
[t=00:04:57.600259][f=0007166] [uapn]  issued : 40(1320, 66.9714966, 504, 50000, nil) 0 (build assist)
[t=00:04:57.600280][f=0007166] [uapn]  current: 40(2017, 1320, 66.9714966, 504, 50000) 8
[t=00:04:57.600288][f=0007166] [uapn]     -> repair
[t=00:05:30.400278][f=0008148] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:05:32.845969][f=0008222] [SpringApp::Kill][1] fromRun=1
[t=00:05:32.846026][f=0008222] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:32.871450][f=0008222]  [async=0] threads=6 tasks=291015 {sum,avg}{exec,wait}time={{7261.420, 0.025}, {14952.264, 0.051}}ms
[t=00:05:32.871526][f=0008222]      thread=1 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1416.348, 0.000, 514.502, 0.024}, {2467.800, 0.000, 18446744027136.000, 0.042}}ms
[t=00:05:32.871579][f=0008222]      thread=2 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1439.092, 0.000, 514.172, 0.025}, {3005.197, 0.000, 18446744027136.000, 0.052}}ms
[t=00:05:32.871624][f=0008222]      thread=3 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1675.448, 0.000, 514.110, 0.029}, {2594.982, 0.000, 18446744027136.000, 0.045}}ms
[t=00:05:32.871662][f=0008222]      thread=4 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1303.884, 0.000, 514.483, 0.022}, {3583.160, 0.000, 12.277, 0.062}}ms
[t=00:05:32.871694][f=0008222]      thread=5 tasks=58203 {sum,min,max,avg}{exec,wait}time={{1426.648, 0.000, 514.108, 0.025}, {3301.124, 0.000, 10.967, 0.057}}ms
[t=00:05:32.871727][f=0008222]  [async=1] threads=6 tasks=3589 {sum,avg}{exec,wait}time={{32261.830, 8.989}, {15265448.000, 4253.399}}ms
[t=00:05:32.871774][f=0008222]      thread=1 tasks=717 {sum,min,max,avg}{exec,wait}time={{5687.076, 0.001, 645.028, 7.932}, {3056423.250, 0.126, 5699.282, 4262.794}}ms
[t=00:05:32.871815][f=0008222]      thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{6614.358, 0.000, 937.131, 9.212}, {3054380.250, 0.291, 5698.004, 4254.012}}ms
[t=00:05:32.871847][f=0008222]      thread=3 tasks=718 {sum,min,max,avg}{exec,wait}time={{6633.501, 0.000, 946.138, 9.239}, {3050685.750, 0.451, 5698.485, 4248.866}}ms
[t=00:05:32.871893][f=0008222]      thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{6698.811, 0.000, 1011.623, 9.356}, {3049134.500, 0.573, 5698.480, 4258.568}}ms
[t=00:05:32.871925][f=0008222]      thread=5 tasks=720 {sum,min,max,avg}{exec,wait}time={{6628.084, 0.000, 937.546, 9.206}, {3054824.000, 0.692, 5698.259, 4242.811}}ms
[t=00:05:32.871946][f=0008222] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:32.871962][f=0008222] [SpringApp::Kill][2]
[t=00:05:32.872079][f=0008222] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:32.872106][f=0008222] [Game::KillLua][1] dtor=0 luaUI=000001ca6c5ea880
[t=00:05:32.872191][f=0008222] Start widgetHandler:Shutdown
[t=00:05:32.878904][f=0008222] Shutdown - SaveOrderList Complete
[t=00:05:32.881837][f=0008222] Writing last game win data
[t=00:05:32.893706][f=0008222] Shutdown - SaveConfigData Complete
[t=00:05:32.893749][f=0008222] Shutdown Widget - Chili Highlight
[t=00:05:32.893789][f=0008222] Shutdown Widget - Draw After Chili
[t=00:05:32.893817][f=0008222] Shutdown Widget - API Unit Tracker GL4
[t=00:05:32.893837][f=0008222] Shutdown Widget - EPIC Menu
[t=00:05:32.895636][f=0008222] Shutdown Widget - Chili Minimap
[t=00:05:32.895762][f=0008222] Shutdown Widget - Depth of Field Shader
[t=00:05:32.895779][f=0008222] Shutdown Widget - Chili Widget Selector
[t=00:05:32.896922][f=0008222] Shutdown Widget - Deferred rendering
[t=00:05:32.896939][f=0008222] SSAO: Deferred rendering disabled, disabling.
[t=00:05:32.901587][f=0008222] Shutdown Widget - Deferred rendering
[t=00:05:32.901619][f=0008222] SSAO: Deferred rendering disabled, disabling.
[t=00:05:32.902545][f=0008222] Shutdown Widget - Local Team Colors
[t=00:05:32.902561][f=0008222] Shutdown Widget - Display Keys 2
[t=00:05:32.902583][f=0008222] Shutdown Widget - Save Game Menu
[t=00:05:32.902597][f=0008222] Shutdown Widget - Highlight Model Api GL4
[t=00:05:32.902637][f=0008222] Shutdown Widget - Unit Icons
[t=00:05:32.902734][f=0008222] Shutdown Widget - HealthBars
[t=00:05:32.904022][f=0008222] Shutdown Widget - Attrition Counter
[t=00:05:32.904219][f=0008222] Shutdown Widget - Noises
[t=00:05:32.904232][f=0008222] Shutdown Widget - Chili Chicken Panel
[t=00:05:32.904331][f=0008222] Shutdown Widget - BuildETA
[t=00:05:32.904347][f=0008222] Shutdown Widget - Selected Units GL4 2
[t=00:05:32.904358][f=0008222] Shutdown Widget - External VR Grid
[t=00:05:32.904367][f=0008222] Shutdown Widget - Win Counter
[t=00:05:32.904383][f=0008222] Shutdown Widget - EndGame APM stats
[t=00:05:32.905718][f=0008222] Shutdown Widget - Modular Comm Info
[t=00:05:32.905734][f=0008222] Shutdown Widget - Chili Economy Panel Default
[t=00:05:32.905804][f=0008222] Shutdown Widget - Chili Nuke Warning
[t=00:05:32.905819][f=0008222] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:32.905834][f=0008222] Shutdown Widget - Attack Warning
[t=00:05:32.905847][f=0008222] Shutdown Widget - Chili Spectator Panels
[t=00:05:32.905855][f=0008222] Shutdown Widget - Transport AI
[t=00:05:32.905874][f=0008222] Shutdown Widget - Context Menu
[t=00:05:32.905888][f=0008222] Shutdown Widget - Point Tracker
[t=00:05:32.905899][f=0008222] Shutdown Widget - MinimapEvents
[t=00:05:32.905910][f=0008222] Shutdown Widget - Local Widgets Config
[t=00:05:32.905927][f=0008222] Shutdown Widget - Missile Silo Range
[t=00:05:32.905940][f=0008222] Shutdown Widget - Highlight Geos
[t=00:05:32.905956][f=0008222] Shutdown Widget - Grab Input
[t=00:05:32.906089][f=0008222] Input grabbing is disabled!
[t=00:05:32.906105][f=0008222] Shutdown Widget - Defense Range Zero-K
[t=00:05:32.906140][f=0008222] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:32.906160][f=0008222] Shutdown Widget - Darkening
[t=00:05:32.906183][f=0008222] Shutdown Widget - Chili EndGame Window
[t=00:05:32.906204][f=0008222] Shutdown Widget - Stereo3D
[t=00:05:32.906264][f=0008222] Shutdown Widget - Music Player v2
[t=00:05:32.906279][f=0008222] Shutdown Widget - Startup Info and Selector
[t=00:05:32.906298][f=0008222] Shutdown Widget - State Reverse and Latency
[t=00:05:32.906317][f=0008222] Shutdown Widget - Reclaim Field Highlight
[t=00:05:32.906341][f=0008222] Shutdown Widget - Attack AoE
[t=00:05:32.906354][f=0008222] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:32.906364][f=0008222] Shutdown Widget - TeamPlatter
[t=00:05:32.906824][f=0008222] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:32.906922][f=0008222] Shutdown Widget - Selection Send
[t=00:05:32.906937][f=0008222] Shutdown Widget - Spotter
[t=00:05:32.906947][f=0008222] Shutdown Widget - LupsManager
[t=00:05:32.906965][f=0008222] Shutdown Widget - Global Build Command
[t=00:05:32.907086][f=0008222] Shutdown Widget - Newton Firezone
[t=00:05:32.907109][f=0008222] Shutdown Widget - Receive Units Indicator
[t=00:05:32.907119][f=0008222] Shutdown Widget - Chili Pro Console
[t=00:05:32.907564][f=0008222] Shutdown Widget - Persistent Build Height
[t=00:05:32.907579][f=0008222] Shutdown Widget - Lasso Terraform GUI
[t=00:05:32.907588][f=0008222] Shutdown Widget - Lups
[t=00:05:32.908207][f=0008222] Shutdown Widget - Chili Framework
[t=00:05:32.908240][f=0008222] Shutdown Widget - Chili Core Selector
[t=00:05:32.908336][f=0008222] Shutdown Widget - Custom Markers
[t=00:05:32.908356][f=0008222] Shutdown Widget - Mex Placement Handler
[t=00:05:32.908414][f=0008222] Shutdown Widget - Select Keys
[t=00:05:32.908443][f=0008222] Shutdown Widget - Pause Screen
[t=00:05:32.908621][f=0008222] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:32.908685][f=0008222] Shutdown Widget - Bloom Shader Deferred
[t=00:05:32.908946][f=0008222] Shutdown Widget - Text To Speech Control
[t=00:05:32.908962][f=0008222] Shutdown Widget - Layout Handler
[t=00:05:32.908975][f=0008222] Shutdown Widget - Color Blindness Correction
[t=00:05:32.909147][f=0008222] End widgetHandler:Shutdown
[t=00:05:33.004743][f=0008222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 28613421, 0.0} allocedSize{int+, int-, ext}={0, 0, 4926025275}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137}
[t=00:05:33.009681][f=0008222] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:33.009698][f=0008222] [Game::KillLua][3] dtor=0 luaRules=000001ca3ec40e00
[t=00:05:33.009737][f=0008222] Start gadgetHandler:Shutdown
[t=00:05:33.009749][f=0008222] Shutdown - StartSetup
[t=00:05:33.009757][f=0008222] Shutdown - UnitMorph
[t=00:05:33.010010][f=0008222] Shutdown - Carrier Drones
[t=00:05:33.010024][f=0008222] Shutdown - Missile Silo Controller
[t=00:05:33.010033][f=0008222] Shutdown - Modular Comm Info
[t=00:05:33.010070][f=0008222] Shutdown - Terrain Texture Handler
[t=00:05:33.010079][f=0008222] Shutdown - UnitCloakShield
[t=00:05:33.010278][f=0008222] Shutdown - Starlight Handler
[t=00:05:33.010299][f=0008222] End gadgetHandler:Shutdown
[t=00:05:33.034829][f=0008222] Start gadgetHandler:Shutdown
[t=00:05:33.034852][f=0008222] Shutdown - Teleport Throw
[t=00:05:33.034863][f=0008222] Shutdown - UnitMorph
[t=00:05:33.034877][f=0008222] Shutdown - Commander Skin Renderer
[t=00:05:33.035240][f=0008222] Shutdown - Missile fired callins
[t=00:05:33.035256][f=0008222] Shutdown - Modular Comm Info
[t=00:05:33.035264][f=0008222] Shutdown - Retreat Command
[t=00:05:33.035276][f=0008222] Shutdown - Shockwaves
[t=00:05:33.035284][f=0008222] Shutdown - Unit tint API
[t=00:05:33.035300][f=0008222] Shutdown - Unit glow API
[t=00:05:33.035316][f=0008222] Shutdown - UnitCloakShield
[t=00:05:33.035345][f=0008222] Shutdown - Lups Cloak FX
[t=00:05:33.035359][f=0008222] Shutdown - Lups
[t=00:05:33.036407][f=0008222] Shutdown - Lups Shield
[t=00:05:33.036460][f=0008222] End gadgetHandler:Shutdown
[t=00:05:33.059099][f=0008222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 408, 0.0} allocedSize{int+, int-, ext}={0, 0, 60216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123}
[t=00:05:33.062869][f=0008222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:33.062952][f=0008222] [Game::KillLua][4] dtor=0
[t=00:05:33.062960][f=0008222] [Game::KillLua][5] dtor=0
[t=00:05:33.073712][f=0008222] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_15-48-57-278_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (121843 bytes)
[t=00:05:33.073790][f=0008222] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:33.093828][f=0008222] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:33.093850][f=0008222] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39
[t=00:05:33.093912][f=0008222] [Sound] [Sound::UpdateThread][4] ctx=000001c9f9db6bb0 dev=000001c9f9e22470
[t=00:05:33.094170][f=0008222] [Sound] [Sound::UpdateThread][5] ctx=000001c9f9db6bb0 dev=000001c9f9e22470
[t=00:05:33.094182][f=0008222] [Sound] [Sound::Cleanup][alcDestroyContext(000001c9f9db6bb0)]
[t=00:05:33.095593][f=0008222] [Sound] [Sound::Cleanup][alcCloseDevice(000001c9f9e22470)]
[t=00:05:33.095881][f=0008222] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:33.122099][f=0008222] [Sound] [Sound::UpdateThread][6]
[t=00:05:33.122800][f=0008222] [Game::~CGame][1]
[t=00:05:33.122815][f=0008222] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:33.122823][f=0008222] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:33.122830][f=0008222] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:33.122849][f=0008222] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:33.122856][f=0008222] [Game::KillLua][4] dtor=1
[t=00:05:33.122871][f=0008222] [Game::KillLua][5] dtor=1
[t=00:05:33.123051][f=0008222] [Game::KillMisc][1]
[t=00:05:33.123060][f=0008222] [Game::KillMisc][2]
[t=00:05:33.123328][f=0008222] [Game::KillMisc][3]
[t=00:05:33.123459][f=0008222] [Game::KillRendering][1]
[t=00:05:33.128403][f=0008222] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:33.144572][f=0008222] [3DOParser::Kill] allocated 29 pieces
[t=00:05:33.144690][f=0008222] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:33.145146][f=0008222] [AssParser::Kill] allocated 701 pieces
[t=00:05:33.188601][f=0008222] [Game::KillInterface][1]
[t=00:05:33.189669][f=0008222] [Game::KillInterface][2]
[t=00:05:33.190272][f=0008222] [Game::KillSimulation][1]
[t=00:05:33.190360][f=0008222] [Game::KillSimulation][2]
[t=00:05:33.210175][f=0008222] [CCollisionHandler] dis-/continuous tests: 270/11015570
[t=00:05:33.210197][f=0008222] [Game::KillSimulation][3]
[t=00:05:33.211034][f=0008222] [~CPathCache(24x24)] cacheHits=24 hitPercentage=17% numHashColls=0 maxCacheSize=28
[t=00:05:33.211104][f=0008222] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:33.212361][f=0008222] [~CPathCache(48x48)] cacheHits=194 hitPercentage=58% numHashColls=0 maxCacheSize=30
[t=00:05:33.212472][f=0008222] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:33.212840][f=0008222] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:33.217700][f=0008222] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,756}; shared=0%; cached=4%
[t=00:05:33.229574][f=0008222] [Game::KillSimulation][4]
[t=00:05:33.301513][f=0008222] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:33.301544][f=0008222] [Game::~CGame][2]
[t=00:05:33.301551][f=0008222] [Game::~CGame][3]
[t=00:05:33.301576][f=0008222] [SpringApp::Kill][3]
[t=00:05:33.301776][f=0008222] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    799418 bytes sent   in 8247 packets (96.934 bytes/packet)
    374820 bytes recv'd in 6975 packets (53.738 bytes/packet)
    {0.076x, 0.112x} relative protocol overhead {up, down}
    19557 incoming chunks dropped, 31093 outgoing chunks resent
    6076 incoming chunks processed

[t=00:05:33.302015][f=0008222] [SpringApp::Kill][4] font=000001c9be99bf40
[t=00:05:33.303463][f=0008222] [SpringApp::Kill][5]
[t=00:05:33.310181][f=0008222] [SpringApp::Kill][6]
[t=00:05:33.310252] [SpringApp::Kill][7]
[t=00:05:33.310347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:33.310361] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:05:33.310370] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:33.310382] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:33.310391] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:33.310399] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:33.310410] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152}
[t=00:05:33.310421] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27156, 1048576, 1048576}, EBO = {40734, 2097152, 2097152}
[t=00:05:33.310430] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:33.310441] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:33.310449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:33.310461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:33.310477] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152}
[t=00:05:33.389083] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:33.389111] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:33.389122] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:33.389130] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:05:33.389139] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:33.405836] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>]
[t=00:05:33.405863] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:05:33.405873] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c9f9e7c210)
[t=00:05:33.405994] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2586ms
[t=00:05:33.406018]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms
[t=00:05:33.406030]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms
[t=00:05:33.406037]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:05:33.406044]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:05:33.406051]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:05:33.406060]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:05:33.406076]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:05:33.406090]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:05:33.406099]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:05:33.406110]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms
[t=00:05:33.407539] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c9f9e578a0)
[t=00:05:33.407958] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=1)] #archives[section]=1 #files[section]=4
[t=00:05:33.407972] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001c9f9f337a0)
[t=00:05:33.408711] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:33.408724] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c9f9e573d0)
[t=00:05:33.408798] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c9f9e57320)
[t=00:05:33.408867] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c9f9e57950)
[t=00:05:33.408928] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:33.408939] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:05:33.408998] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:33.409008] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:33.409016] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:33.409023] [VFS] [SpringVFS::DeleteArchives<this=000001c9f9cecc30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:33.409414] [SpringApp::Kill][8]
[t=00:05:33.409432] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:33.409441] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:05:33.409447] [WatchDog::Uninstall][2]
[t=00:05:34.190252] [WatchDog::Uninstall][3]
[t=00:05:34.190267] [SpringApp::Kill][9]