ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117247

Open Chobbyla opened 6 hours ago

Chobbyla commented 6 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015850] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015900] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015926]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015942]   
[t=00:00:00.015949]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015955]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015964]   Use "none" to disable the default log sections.
[t=00:00:00.015974] ============== </Log Sections> ==============

[t=00:00:00.015983] ============== <User Config> ==============
[t=00:00:00.016109]   AllowDeferredMapRendering = 1
[t=00:00:00.016118]   AllowDeferredModelRendering = 1
[t=00:00:00.016123]   AnimationMT = 0
[t=00:00:00.016129]   BumpWaterBlurReflection = 1
[t=00:00:00.016134]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016139]   CamFreeScrollSpeed = 50
[t=00:00:00.016144]   CamMode = 1
[t=00:00:00.016152]   CubeTexSizeReflection = 1
[t=00:00:00.016167]   CubeTexSizeSpecular = 1
[t=00:00:00.016176]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016181]   EdgeMoveDynamic = 0
[t=00:00:00.016186]   EdgeMoveWidth = 0.003
[t=00:00:00.016191]   FPSFOV = 90
[t=00:00:00.016195]   FPSScrollSpeed = 50
[t=00:00:00.016200]   FontSize = 18
[t=00:00:00.016208]   FullscreenEdgeMove = 0
[t=00:00:00.016212]   GrassDetail = 0
[t=00:00:00.016217]   GroundDecals = 2
[t=00:00:00.016222]   GroundDetail = 90
[t=00:00:00.016226]   HangTimeout = 30
[t=00:00:00.016235]   HardwareCursor = 1
[t=00:00:00.016243]   InitialNetworkTimeout = 0
[t=00:00:00.016248]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016254]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016261]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016267]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016274]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016283]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016288]   MSAALevel = 1
[t=00:00:00.016292]   MaxParticles = 15000
[t=00:00:00.016301]   MaxSounds = 32
[t=00:00:00.016308]   MaximumTransmissionUnit = 0
[t=00:00:00.016314]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016319]   MiniMapMarker = 0
[t=00:00:00.016324]   MouseDragScrollThreshold = 0
[t=00:00:00.016338]   NetworkLossFactor = 2
[t=00:00:00.016344]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016350]   OverheadScrollSpeed = 50
[t=00:00:00.016355]   ReconnectTimeout = 0
[t=00:00:00.016363]   RotOverheadScrollSpeed = 50
[t=00:00:00.016367]   RotateLogFiles = 1
[t=00:00:00.016376]   ShadowMapSize = 1024
[t=00:00:00.016383]   Shadows = 1
[t=00:00:00.016388]   ShowClock = 0
[t=00:00:00.016393]   SoftParticles = 2
[t=00:00:00.016398]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016407]   UnitIconDist = 151
[t=00:00:00.016412]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016418]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016423]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016430]   UseLuaMemPools = 0
[t=00:00:00.016435]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016470]   VFSCacheArchiveFiles = 0
[t=00:00:00.016479]   VSync = 1
[t=00:00:00.016484]   Water = 4
[t=00:00:00.016489]   WindowBorderless = 1
[t=00:00:00.016493]   WindowPosY = 0
[t=00:00:00.016498]   WindowedEdgeMove = 0
[t=00:00:00.016503]   XResolutionWindowed = 1920
[t=00:00:00.016511]   YResolutionWindowed = 1080
[t=00:00:00.016523] ============== </User Config> ==============

[t=00:00:00.016531] ============== <User System> ==============
[t=00:00:00.016542]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016553]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016562]        Compiler Version: gcc-13.2.0
[t=00:00:00.016598]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016641]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016651]        Binary Word Size: 64-bit (native)
[t=00:00:00.016657]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016668]      Physical CPU Cores: 6
[t=00:00:00.016676]       Logical CPU Cores: 12
[t=00:00:00.016681] ============== </User System> ==============

[t=00:00:00.016688] Run: thread affinity fff
[t=00:00:00.016808] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016817]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016822]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016826]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016831]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018210] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018235] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024156] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042219]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042236]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042242]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042249]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042253]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042272]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042277]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042281]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042285]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042291]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042296]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042300]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042305]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042311]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042316]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042320]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042328]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042336]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042341]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042346]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042350]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042358]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042362]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042367]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042371]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042378]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042383]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042390]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047671]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047689]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047694]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047699]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047703]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047707]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047715]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047719]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047739]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047744]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047748]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047753]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047758]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047762]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047766]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047772]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047777]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047784]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047788]         [35] 640x400x24bpp@144Hz
[t=00:00:00.278733] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.279612] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.279629] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.306057] [GR::LogVersionInfo]
[t=00:00:00.306093]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.306099]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.306121]     GL vendor   : NVIDIA Corporation
[t=00:00:00.306127]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.306132]     GLSL version: 4.60 NVIDIA
[t=00:00:00.306137]     GLEW version: 2.1.0
[t=00:00:00.306141]     GPU memory  : 6144MB (total) / 4776MB (available)
[t=00:00:00.306157]     SDL swap-int: 1
[t=00:00:00.306162]     SDL driver  : windows
[t=00:00:00.306166]     
[t=00:00:00.306170]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.306177]     GLSL shader support       : 1
[t=00:00:00.306186]     GL4 support               : 1
[t=00:00:00.306191]     FBO extension support     : 1
[t=00:00:00.306205]     NVX GPU mem-info support  : 1
[t=00:00:00.306274]     ATI GPU mem-info support  : 0
[t=00:00:00.306294]     Texture clamping to edge  : 1
[t=00:00:00.306303]     NPOT-texture support      : 1 (1)
[t=00:00:00.306316]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.306325]     texture query-LOD support : 1 (1)
[t=00:00:00.306336]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.306350]     Z-buffer depth            : 32 (-)
[t=00:00:00.306362]     primitive-restart support : 1 (1)
[t=00:00:00.306372]     clip-space control support: 1 (1)
[t=00:00:00.306380]     seamless cube-map support : 1 (1)
[t=00:00:00.306387]     frag-depth layout support : 1 (1)
[t=00:00:00.306394]     persistent maps support   : 1 (1)
[t=00:00:00.306406]     explicit attribs location : 1 (1)
[t=00:00:00.306418]     multi draw indirect       : 1 (-)
[t=00:00:00.306426]     array textures            : 1 (-)
[t=00:00:00.306446]     buffer copy support       : 1 (-)
[t=00:00:00.306464]     indirect draw             : 1 (-)
[t=00:00:00.306471]     base instance             : 1 (-)
[t=00:00:00.306478]     
[t=00:00:00.306484]     max. FBO samples              : 32
[t=00:00:00.306491]     max. FS/program texture slots : 32/192
[t=00:00:00.306498]     max. texture size             : 32768
[t=00:00:00.306513]     max. texture anisotropy level : 16.000000
[t=00:00:00.306520]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.306527]     max. draw-buffers             : 8
[t=00:00:00.306542]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.306552]     max. uniform buffer-bindings  : 84
[t=00:00:00.306559]     max. uniform block-size       : 64KB
[t=00:00:00.306566]     max. storage buffer-bindings  : 96
[t=00:00:00.306576]     max. storage block-size       : 2047MB
[t=00:00:00.306582]     
[t=00:00:00.306589]     enable AMD-hacks : 0
[t=00:00:00.306598]     compress MIP-maps: 0
[t=00:00:00.306660]     Number of compressed texture formats: 23
[t=00:00:00.306689]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.306738] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.307003] [GR::UpdateGLConfigs]
[t=00:00:00.307084] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.307100] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.307121] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.307142] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.307153] [GR::InitGLState]
[t=00:00:00.307284] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.382175] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.385187] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.386148] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.391499] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.391537] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.391894] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.392975] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.393024] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.393137] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.393195] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.407643] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.408052] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.409625] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.409843] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.442291] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.442311] [VFS] [SpringVFS::ReserveArchives<this=0000020949324ba0>]
[t=00:00:00.442567] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.444515] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020949324ba0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.444530] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.534167] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.534522] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.534724] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.534843] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.534955] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.535147] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.535397] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.535447] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.536036][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.536179][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.536311][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.536331][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.536339][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.536377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.552252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.552272][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.552280][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.552305][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.552313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.642574][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms)
[t=00:00:00.671123][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.673001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020949207c70(default) context=000002090bf9e8f0  numChannels=2 frameSize=8
[t=00:00:00.673067][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.673078][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.673084][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.673092][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.673149][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.673194][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.673204][f=-000001] [Sound]   Devices:
[t=00:00:00.675593][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.675613][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.675621][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.675631][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.675639][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.676363][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.676378][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.754138][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681571 MB
[t=00:00:00.756100][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.756952][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.758290][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.028052][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.028793][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.029053][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029525][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.086200][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.087269][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.087435][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.088948][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020949324ba0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.098922][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.099048][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.099113][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.161971][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.162108][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.162208][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.162271][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.162322][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.705649][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:17.705864][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:17.720130][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:17.720457][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:17.720793][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:17.721002][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.721278][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.721506][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:17.739741][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:17.740097][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.740343][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:17.740941][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:17.741185][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.749089][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.749371][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.749552][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.749751][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.749926][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.750348][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.750703][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.750898][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.751225][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.752237][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.752446][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.752624][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.752904][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.753157][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.753587][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.753830][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.760229][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.760492][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.760713][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.779680][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.780053][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.780521][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:17.780866][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:17.782076][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.782543][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:17.782799][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:17.783032][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:17.783303][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:17.783583][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:17.783781][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:17.784225][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:17.786717][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:17.788203][f=-000001] Input grabbing is enabled!
[t=00:00:17.788234][f=-000001] Input grabbing is enabled!
[t=00:00:17.788339][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:17.788640][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:17.788894][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:17.793774][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:17.794210][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:17.794439][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:17.794772][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:17.795079][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:17.796419][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:17.796618][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.796809][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.797033][f=-000001] EndGame Graph disabled
[t=00:00:17.812443][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.812773][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.812968][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.813366][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.813549][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.813762][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.814296][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.847462][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.849246][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.849477][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.849805][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.853113][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:17.853854][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.854097][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.868202][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:17.868539][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:17.868730][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.869523][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.869729][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.869913][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.870230][f=-000001] Initialize
[t=00:00:17.870356][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.870534][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.870747][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:17.871478][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.871687][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.872144][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.892133][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.892515][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.893071][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.893334][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.019873][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.020259][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.020463][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.026068][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.026741][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.027534][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.028914][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.029342][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.029556][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.029769][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.030033][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.030046][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.030055][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.030164][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.031198][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.031416][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.031754][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.032743][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.032999][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.033328][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.033546][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.033832][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.034037][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.034502][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.034834][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.035914][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.036234][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.036473][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.036721][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.036958][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.037439][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.037667][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.038138][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.038537][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.038825][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.039322][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.039526][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.039821][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.040108][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.046061][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.050673][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.050983][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.051330][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.051706][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.053190][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.053448][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.056306][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.056708][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.057035][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:18.059008][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.059316][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.060336][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.060810][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.061386][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.061585][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.061806][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.064033][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.065359][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.072162][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.072564][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.075135][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.082279][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.083065][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.083333][f=-000001] SetSunLighting
[t=00:00:18.083789][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.092093][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.092449][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.092880][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.092897][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.093099][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.093356][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.095943][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.097144][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.098108][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.102965][f=-000001] Writing last game win data
[t=00:00:18.114252][f=-000001] LuaUI v0.3
[t=00:00:18.244080][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.302751][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.303290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.303672][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.303688][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:18.320516][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10661, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0268}
[t=00:00:18.980627][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.293377][f=-000001] GameID: 314aec663ac82bd77aeaed95a8ba5e02
[t=00:00:19.293835][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.293849][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.294026][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.294064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:19.294091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.294110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:19.294128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:19.323374][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.504156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000209aff77700,0000000000000000}][locale="C"]"
[t=00:00:19.504190][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.280638][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.662174][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:38.902240][f=0005526] [SpringApp::Kill][1] fromRun=1
[t=00:03:38.902283][f=0005526] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:38.932495][f=0005526]  [async=0] threads=6 tasks=124100 {sum,avg}{exec,wait}time={{2839.194, 0.023}, {9516.446, 0.077}}ms
[t=00:03:38.932581][f=0005526]      thread=1 tasks=24820 {sum,min,max,avg}{exec,wait}time={{600.503, 0.000, 124.181, 0.024}, {1375.992, 0.000, 18446744027136.000, 0.055}}ms
[t=00:03:38.932612][f=0005526]      thread=2 tasks=24820 {sum,min,max,avg}{exec,wait}time={{589.087, 0.000, 118.740, 0.024}, {1902.836, 0.000, 18446744027136.000, 0.077}}ms
[t=00:03:38.932640][f=0005526]      thread=3 tasks=24820 {sum,min,max,avg}{exec,wait}time={{563.498, 0.000, 125.554, 0.023}, {1948.913, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:38.932686][f=0005526]      thread=4 tasks=24820 {sum,min,max,avg}{exec,wait}time={{513.208, 0.000, 123.484, 0.021}, {2304.583, 0.000, 17.081, 0.093}}ms
[t=00:03:38.932722][f=0005526]      thread=5 tasks=24820 {sum,min,max,avg}{exec,wait}time={{572.898, 0.000, 114.986, 0.023}, {1984.121, 0.000, 21.086, 0.080}}ms
[t=00:03:38.932743][f=0005526]  [async=1] threads=6 tasks=3452 {sum,avg}{exec,wait}time={{32719.994, 9.479}, {17647220.000, 5112.173}}ms
[t=00:03:38.932775][f=0005526]      thread=1 tasks=692 {sum,min,max,avg}{exec,wait}time={{6561.837, 0.001, 819.662, 9.482}, {3536702.250, 0.763, 6560.762, 5110.841}}ms
[t=00:03:38.932801][f=0005526]      thread=2 tasks=693 {sum,min,max,avg}{exec,wait}time={{6533.269, 0.001, 810.340, 9.428}, {3538198.750, 0.240, 6560.528, 5105.626}}ms
[t=00:03:38.932818][f=0005526]      thread=3 tasks=690 {sum,min,max,avg}{exec,wait}time={{6538.331, 0.000, 820.347, 9.476}, {3521688.250, 0.382, 6560.725, 5103.896}}ms
[t=00:03:38.932830][f=0005526]      thread=4 tasks=688 {sum,min,max,avg}{exec,wait}time={{6533.043, 0.001, 818.501, 9.496}, {3533648.000, 0.537, 6560.358, 5136.116}}ms
[t=00:03:38.932876][f=0005526]      thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{6553.515, 0.001, 815.567, 9.512}, {3516983.250, 0.080, 6560.631, 5104.475}}ms
[t=00:03:38.932890][f=0005526] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:38.932900][f=0005526] [SpringApp::Kill][2]
[t=00:03:38.932961][f=0005526] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:38.932974][f=0005526] [Game::KillLua][1] dtor=0 luaUI=00000209e552f200
[t=00:03:38.933029][f=0005526] Start widgetHandler:Shutdown
[t=00:03:38.936635][f=0005526] Shutdown - SaveOrderList Complete
[t=00:03:38.938772][f=0005526] Writing last game win data
[t=00:03:38.947936][f=0005526] Shutdown - SaveConfigData Complete
[t=00:03:38.947998][f=0005526] Shutdown Widget - Chili Highlight
[t=00:03:38.948014][f=0005526] Shutdown Widget - Draw After Chili
[t=00:03:38.948024][f=0005526] Shutdown Widget - API Unit Tracker GL4
[t=00:03:38.948038][f=0005526] Shutdown Widget - EPIC Menu
[t=00:03:38.949613][f=0005526] Shutdown Widget - Chili Minimap
[t=00:03:38.949771][f=0005526] Shutdown Widget - Depth of Field Shader
[t=00:03:38.949790][f=0005526] Shutdown Widget - Chili Widget Selector
[t=00:03:38.951067][f=0005526] Shutdown Widget - Deferred rendering
[t=00:03:38.951088][f=0005526] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.953534][f=0005526] Shutdown Widget - Deferred rendering
[t=00:03:38.953559][f=0005526] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.954785][f=0005526] Shutdown Widget - Local Team Colors
[t=00:03:38.954814][f=0005526] Shutdown Widget - Display Keys 2
[t=00:03:38.954842][f=0005526] Shutdown Widget - Save Game Menu
[t=00:03:38.954851][f=0005526] Shutdown Widget - Highlight Model Api GL4
[t=00:03:38.954871][f=0005526] Shutdown Widget - Unit Icons
[t=00:03:38.954896][f=0005526] Shutdown Widget - HealthBars
[t=00:03:38.956234][f=0005526] Shutdown Widget - Attrition Counter
[t=00:03:38.956424][f=0005526] Shutdown Widget - Noises
[t=00:03:38.956438][f=0005526] Shutdown Widget - Chili Chicken Panel
[t=00:03:38.956475][f=0005526] Shutdown Widget - BuildETA
[t=00:03:38.956487][f=0005526] Shutdown Widget - Selected Units GL4 2
[t=00:03:38.956520][f=0005526] Shutdown Widget - External VR Grid
[t=00:03:38.956528][f=0005526] Shutdown Widget - Win Counter
[t=00:03:38.956540][f=0005526] Shutdown Widget - EndGame APM stats
[t=00:03:38.957889][f=0005526] Shutdown Widget - Modular Comm Info
[t=00:03:38.957904][f=0005526] Shutdown Widget - Chili Economy Panel Default
[t=00:03:38.957973][f=0005526] Shutdown Widget - Chili Nuke Warning
[t=00:03:38.957993][f=0005526] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:38.958038][f=0005526] Shutdown Widget - Attack Warning
[t=00:03:38.958048][f=0005526] Shutdown Widget - Chili Spectator Panels
[t=00:03:38.958058][f=0005526] Shutdown Widget - Transport AI
[t=00:03:38.958070][f=0005526] Shutdown Widget - Context Menu
[t=00:03:38.958078][f=0005526] Shutdown Widget - Point Tracker
[t=00:03:38.958093][f=0005526] Shutdown Widget - MinimapEvents
[t=00:03:38.958110][f=0005526] Shutdown Widget - Local Widgets Config
[t=00:03:38.958124][f=0005526] Shutdown Widget - Missile Silo Range
[t=00:03:38.958137][f=0005526] Shutdown Widget - Highlight Geos
[t=00:03:38.958163][f=0005526] Shutdown Widget - Grab Input
[t=00:03:38.960975][f=0005526] Input grabbing is disabled!
[t=00:03:38.960994][f=0005526] Shutdown Widget - Defense Range Zero-K
[t=00:03:38.961007][f=0005526] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:38.961017][f=0005526] Shutdown Widget - Darkening
[t=00:03:38.961046][f=0005526] Shutdown Widget - Chili EndGame Window
[t=00:03:38.961062][f=0005526] Shutdown Widget - Stereo3D
[t=00:03:38.961080][f=0005526] Shutdown Widget - Music Player v2
[t=00:03:38.961093][f=0005526] Shutdown Widget - Startup Info and Selector
[t=00:03:38.961113][f=0005526] Shutdown Widget - State Reverse and Latency
[t=00:03:38.961125][f=0005526] Shutdown Widget - Reclaim Field Highlight
[t=00:03:38.961133][f=0005526] Shutdown Widget - Attack AoE
[t=00:03:38.961144][f=0005526] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:38.961159][f=0005526] Shutdown Widget - TeamPlatter
[t=00:03:38.961624][f=0005526] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:38.961728][f=0005526] Shutdown Widget - Selection Send
[t=00:03:38.961742][f=0005526] Shutdown Widget - Spotter
[t=00:03:38.961751][f=0005526] Shutdown Widget - LupsManager
[t=00:03:38.961765][f=0005526] Shutdown Widget - Global Build Command
[t=00:03:38.961945][f=0005526] Shutdown Widget - Newton Firezone
[t=00:03:38.961964][f=0005526] Shutdown Widget - Receive Units Indicator
[t=00:03:38.961976][f=0005526] Shutdown Widget - Chili Pro Console
[t=00:03:38.962433][f=0005526] Shutdown Widget - Persistent Build Height
[t=00:03:38.962448][f=0005526] Shutdown Widget - Lasso Terraform GUI
[t=00:03:38.962457][f=0005526] Shutdown Widget - Lups
[t=00:03:38.962543][f=0005526] Shutdown Widget - Chili Framework
[t=00:03:38.962557][f=0005526] Shutdown Widget - Chili Core Selector
[t=00:03:38.962625][f=0005526] Shutdown Widget - Custom Markers
[t=00:03:38.962648][f=0005526] Shutdown Widget - Mex Placement Handler
[t=00:03:38.962661][f=0005526] Shutdown Widget - Select Keys
[t=00:03:38.962679][f=0005526] Shutdown Widget - Pause Screen
[t=00:03:38.962786][f=0005526] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:38.962808][f=0005526] Shutdown Widget - Bloom Shader Deferred
[t=00:03:38.962819][f=0005526] Shutdown Widget - Text To Speech Control
[t=00:03:38.962831][f=0005526] Shutdown Widget - Layout Handler
[t=00:03:38.962842][f=0005526] Shutdown Widget - Color Blindness Correction
[t=00:03:38.962858][f=0005526] End widgetHandler:Shutdown
[t=00:03:39.035673][f=0005526] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7598466, 0.0} allocedSize{int+, int-, ext}={0, 0, 1625915293}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0300}
[t=00:03:39.035842][f=0005526] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:39.035855][f=0005526] [Game::KillLua][3] dtor=0 luaRules=00000209aff77700
[t=00:03:39.035915][f=0005526] Start gadgetHandler:Shutdown
[t=00:03:39.035925][f=0005526] Shutdown - StartSetup
[t=00:03:39.035934][f=0005526] Shutdown - UnitMorph
[t=00:03:39.036302][f=0005526] Shutdown - Carrier Drones
[t=00:03:39.036316][f=0005526] Shutdown - Missile Silo Controller
[t=00:03:39.036326][f=0005526] Shutdown - Modular Comm Info
[t=00:03:39.036333][f=0005526] Shutdown - Terrain Texture Handler
[t=00:03:39.036341][f=0005526] Shutdown - UnitCloakShield
[t=00:03:39.036467][f=0005526] Shutdown - Starlight Handler
[t=00:03:39.036528][f=0005526] End gadgetHandler:Shutdown
[t=00:03:39.059040][f=0005526] Start gadgetHandler:Shutdown
[t=00:03:39.059063][f=0005526] Shutdown - Teleport Throw
[t=00:03:39.059074][f=0005526] Shutdown - UnitMorph
[t=00:03:39.059088][f=0005526] Shutdown - Commander Skin Renderer
[t=00:03:39.059493][f=0005526] Shutdown - Missile fired callins
[t=00:03:39.059508][f=0005526] Shutdown - Modular Comm Info
[t=00:03:39.059516][f=0005526] Shutdown - Retreat Command
[t=00:03:39.059572][f=0005526] Shutdown - Shockwaves
[t=00:03:39.059582][f=0005526] Shutdown - Unit tint API
[t=00:03:39.059606][f=0005526] Shutdown - Unit glow API
[t=00:03:39.059642][f=0005526] Shutdown - UnitCloakShield
[t=00:03:39.059657][f=0005526] Shutdown - Lups Cloak FX
[t=00:03:39.059669][f=0005526] Shutdown - Lups
[t=00:03:39.059780][f=0005526] Shutdown - Lups Shield
[t=00:03:39.059834][f=0005526] End gadgetHandler:Shutdown
[t=00:03:39.079246][f=0005526] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167}
[t=00:03:39.079476][f=0005526] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:39.079545][f=0005526] [Game::KillLua][4] dtor=0
[t=00:03:39.079554][f=0005526] [Game::KillLua][5] dtor=0
[t=00:03:39.090440][f=0005526] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_15-58-42-931_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (87503 bytes)
[t=00:03:39.090612][f=0005526] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:39.105932][f=0005526] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:39.105955][f=0005526] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:03:39.106029][f=0005526] [Sound] [Sound::UpdateThread][4] ctx=000002090bf9e8f0 dev=0000020949207c70
[t=00:03:39.106221][f=0005526] [Sound] [Sound::UpdateThread][5] ctx=000002090bf9e8f0 dev=0000020949207c70
[t=00:03:39.106233][f=0005526] [Sound] [Sound::Cleanup][alcDestroyContext(000002090bf9e8f0)]
[t=00:03:39.107332][f=0005526] [Sound] [Sound::Cleanup][alcCloseDevice(0000020949207c70)]
[t=00:03:39.109007][f=0005526] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:39.138476][f=0005526] [Sound] [Sound::UpdateThread][6]
[t=00:03:39.139155][f=0005526] [Game::~CGame][1]
[t=00:03:39.139171][f=0005526] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:39.139179][f=0005526] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:39.139185][f=0005526] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:39.139191][f=0005526] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:39.139198][f=0005526] [Game::KillLua][4] dtor=1
[t=00:03:39.139205][f=0005526] [Game::KillLua][5] dtor=1
[t=00:03:39.139387][f=0005526] [Game::KillMisc][1]
[t=00:03:39.139396][f=0005526] [Game::KillMisc][2]
[t=00:03:39.139682][f=0005526] [Game::KillMisc][3]
[t=00:03:39.139780][f=0005526] [Game::KillRendering][1]
[t=00:03:39.140081][f=0005526] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:39.155109][f=0005526] [3DOParser::Kill] allocated 29 pieces
[t=00:03:39.155235][f=0005526] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:39.155687][f=0005526] [AssParser::Kill] allocated 701 pieces
[t=00:03:39.198108][f=0005526] [Game::KillInterface][1]
[t=00:03:39.198371][f=0005526] [Game::KillInterface][2]
[t=00:03:39.198840][f=0005526] [Game::KillSimulation][1]
[t=00:03:39.198928][f=0005526] [Game::KillSimulation][2]
[t=00:03:39.210360][f=0005526] [CCollisionHandler] dis-/continuous tests: 949/833843
[t=00:03:39.210380][f=0005526] [Game::KillSimulation][3]
[t=00:03:39.211160][f=0005526] [~CPathCache(24x24)] cacheHits=2 hitPercentage=17% numHashColls=0 maxCacheSize=2
[t=00:03:39.211218][f=0005526] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:39.211275][f=0005526] [~CPathCache(48x48)] cacheHits=2 hitPercentage=15% numHashColls=0 maxCacheSize=3
[t=00:03:39.211308][f=0005526] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:39.211530][f=0005526] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:39.216234][f=0005526] [LosHandler::Kill] raycast instance cache-{hits,misses}={23,418}; shared=0%; cached=5%
[t=00:03:39.227072][f=0005526] [Game::KillSimulation][4]
[t=00:03:39.259658][f=0005526] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:39.259687][f=0005526] [Game::~CGame][2]
[t=00:03:39.259694][f=0005526] [Game::~CGame][3]
[t=00:03:39.259858][f=0005526] [SpringApp::Kill][3]
[t=00:03:39.260016][f=0005526] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    394205 bytes sent   in 4042 packets (97.527 bytes/packet)
    238718 bytes recv'd in 4590 packets (52.008 bytes/packet)
    {0.103x, 0.115x} relative protocol overhead {up, down}
    13694 incoming chunks dropped, 11071 outgoing chunks resent
    4065 incoming chunks processed

[t=00:03:39.260159][f=0005526] [SpringApp::Kill][4] font=000002090c88a180
[t=00:03:39.262526][f=0005526] [SpringApp::Kill][5]
[t=00:03:39.266460][f=0005526] [SpringApp::Kill][6]
[t=00:03:39.266479] [SpringApp::Kill][7]
[t=00:03:39.267389] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.267419] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:39.267429] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:39.267437] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:39.267449] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:39.267458] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.267466] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152}
[t=00:03:39.267478] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14452, 1048576, 1048576}, EBO = {21678, 2097152, 2097152}
[t=00:03:39.267488] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:39.267496] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.267505] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.267519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:39.267528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152}
[t=00:03:39.359140] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:39.359175] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:39.359196] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:39.359203] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:39.359211] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:39.360224] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>]
[t=00:03:39.360247] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:39.360260] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020949259d10)
[t=00:03:39.360456] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2242ms
[t=00:03:39.360516]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=83ms
[t=00:03:39.360533]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=75ms
[t=00:03:39.360548]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms
[t=00:03:39.360583]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=30ms
[t=00:03:39.360606]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=28ms
[t=00:03:39.360633]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=28ms
[t=00:03:39.360656]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=27ms
[t=00:03:39.360675]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:03:39.360705]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms
[t=00:03:39.360728]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=20ms
[t=00:03:39.362396] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020949235b40)
[t=00:03:39.362963] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:03:39.362986] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000002094930ee20)
[t=00:03:39.364158] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:39.364181] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000209492359e0)
[t=00:03:39.364235] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020949236dd0)
[t=00:03:39.364350] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020949236640)
[t=00:03:39.364435] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:39.364468] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:39.364524] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:39.364542] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:39.364554] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:39.364565] [VFS] [SpringVFS::DeleteArchives<this=0000020949324ba0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:39.364743] [SpringApp::Kill][8]
[t=00:03:39.364757] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:39.364767] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:39.364778] [WatchDog::Uninstall][2]
[t=00:03:40.129070] [WatchDog::Uninstall][3]
[t=00:03:40.129084] [SpringApp::Kill][9]