ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117256

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000155] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.026799] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026862] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026901]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026925]   
[t=00:00:00.026933]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026943]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026952]   Use "none" to disable the default log sections.
[t=00:00:00.026969] ============== </Log Sections> ==============

[t=00:00:00.026983] ============== <User Config> ==============
[t=00:00:00.027136]   AllowDeferredMapRendering = 1
[t=00:00:00.027147]   AllowDeferredModelRendering = 1
[t=00:00:00.027152]   AnimationMT = 0
[t=00:00:00.027158]   BumpWaterBlurReflection = 1
[t=00:00:00.027164]   BumpWaterTexSizeReflection = 128
[t=00:00:00.027170]   CamFreeScrollSpeed = 50
[t=00:00:00.027175]   CamMode = 1
[t=00:00:00.027182]   CubeTexSizeReflection = 1
[t=00:00:00.027198]   CubeTexSizeSpecular = 1
[t=00:00:00.027211]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.027217]   EdgeMoveDynamic = 0
[t=00:00:00.027222]   EdgeMoveWidth = 0.003
[t=00:00:00.027229]   FPSFOV = 90
[t=00:00:00.027235]   FPSScrollSpeed = 50
[t=00:00:00.027240]   FontSize = 18
[t=00:00:00.027246]   FullscreenEdgeMove = 0
[t=00:00:00.027252]   GrassDetail = 0
[t=00:00:00.027257]   GroundDecals = 2
[t=00:00:00.027262]   GroundDetail = 90
[t=00:00:00.027267]   HangTimeout = 30
[t=00:00:00.027277]   HardwareCursor = 1
[t=00:00:00.027288]   InitialNetworkTimeout = 0
[t=00:00:00.027296]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.027303]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.027312]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.027321]   LinkOutgoingBandwidth = 262144
[t=00:00:00.027332]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027344]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027352]   MSAALevel = 1
[t=00:00:00.027359]   MaxParticles = 15000
[t=00:00:00.027374]   MaxSounds = 32
[t=00:00:00.027386]   MaximumTransmissionUnit = 0
[t=00:00:00.027394]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027402]   MiniMapMarker = 0
[t=00:00:00.027410]   MouseDragScrollThreshold = 0
[t=00:00:00.027420]   NetworkLossFactor = 2
[t=00:00:00.027432]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.027439]   OverheadScrollSpeed = 50
[t=00:00:00.027448]   ReconnectTimeout = 0
[t=00:00:00.027456]   RotOverheadScrollSpeed = 50
[t=00:00:00.027467]   RotateLogFiles = 1
[t=00:00:00.027481]   ShadowMapSize = 1024
[t=00:00:00.027490]   Shadows = 1
[t=00:00:00.027500]   ShowClock = 0
[t=00:00:00.027508]   SoftParticles = 2
[t=00:00:00.027518]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027527]   UnitIconDist = 151
[t=00:00:00.027536]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027547]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027555]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027563]   UseLuaMemPools = 0
[t=00:00:00.027571]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027630]   VFSCacheArchiveFiles = 0
[t=00:00:00.027641]   VSync = 1
[t=00:00:00.027646]   Water = 4
[t=00:00:00.027651]   WindowBorderless = 1
[t=00:00:00.027656]   WindowPosY = 0
[t=00:00:00.027661]   WindowedEdgeMove = 0
[t=00:00:00.027666]   XResolutionWindowed = 1920
[t=00:00:00.027672]   YResolutionWindowed = 1080
[t=00:00:00.027689] ============== </User Config> ==============

[t=00:00:00.027702] ============== <User System> ==============
[t=00:00:00.027737]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.027750]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027769]        Compiler Version: gcc-13.2.0
[t=00:00:00.027823]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.027886]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.027899]        Binary Word Size: 64-bit (native)
[t=00:00:00.027908]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027925]      Physical CPU Cores: 6
[t=00:00:00.027933]       Logical CPU Cores: 12
[t=00:00:00.027942] ============== </User System> ==============

[t=00:00:00.027958] Run: thread affinity fff
[t=00:00:00.028115] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.028125]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.028130]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.028135]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.028140]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.030389] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030496] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043044] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.077775]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.077810]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.077831]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.077842]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.077850]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.077879]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.077888]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.077896]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.077904]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.077914]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.077922]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.077930]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.077941]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.077949]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.077957]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.077965]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.077981]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.077991]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.078001]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.078008]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.078016]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.078024]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.078037]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.078045]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.078053]         [123] 800x600x24bpp@144Hz
[t=00:00:00.078061]         [130] 720x576x24bpp@144Hz
[t=00:00:00.078070]         [135] 720x480x24bpp@144Hz
[t=00:00:00.078084]         [141] 640x480x24bpp@144Hz
[t=00:00:00.089745]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.089784]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.089796]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.089806]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.089812]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.089820]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.089835]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.089843]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.089892]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.089903]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.089911]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.089918]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.089926]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.089933]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.089941]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.089952]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.089960]         [31] 800x600x24bpp@144Hz
[t=00:00:00.089969]         [33] 640x480x24bpp@144Hz
[t=00:00:00.089978]         [35] 640x400x24bpp@144Hz
[t=00:00:00.470346] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.471111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.471141] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.498395] [GR::LogVersionInfo]
[t=00:00:00.498474]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.498487]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.498559]     GL vendor   : NVIDIA Corporation
[t=00:00:00.498577]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.498588]     GLSL version: 4.60 NVIDIA
[t=00:00:00.498600]     GLEW version: 2.1.0
[t=00:00:00.498607]     GPU memory  : 6144MB (total) / 4881MB (available)
[t=00:00:00.498640]     SDL swap-int: 1
[t=00:00:00.498650]     SDL driver  : windows
[t=00:00:00.498658]     
[t=00:00:00.498668]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.498678]     GLSL shader support       : 1
[t=00:00:00.498725]     GL4 support               : 1
[t=00:00:00.498789]     FBO extension support     : 1
[t=00:00:00.498840]     NVX GPU mem-info support  : 1
[t=00:00:00.498858]     ATI GPU mem-info support  : 0
[t=00:00:00.498889]     Texture clamping to edge  : 1
[t=00:00:00.498908]     NPOT-texture support      : 1 (1)
[t=00:00:00.498920]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.498932]     texture query-LOD support : 1 (1)
[t=00:00:00.498943]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.498974]     Z-buffer depth            : 32 (-)
[t=00:00:00.498993]     primitive-restart support : 1 (1)
[t=00:00:00.499006]     clip-space control support: 1 (1)
[t=00:00:00.499014]     seamless cube-map support : 1 (1)
[t=00:00:00.499020]     frag-depth layout support : 1 (1)
[t=00:00:00.499027]     persistent maps support   : 1 (1)
[t=00:00:00.499033]     explicit attribs location : 1 (1)
[t=00:00:00.499040]     multi draw indirect       : 1 (-)
[t=00:00:00.499047]     array textures            : 1 (-)
[t=00:00:00.499056]     buffer copy support       : 1 (-)
[t=00:00:00.499069]     indirect draw             : 1 (-)
[t=00:00:00.499079]     base instance             : 1 (-)
[t=00:00:00.499084]     
[t=00:00:00.499091]     max. FBO samples              : 32
[t=00:00:00.499102]     max. FS/program texture slots : 32/192
[t=00:00:00.499109]     max. texture size             : 32768
[t=00:00:00.499121]     max. texture anisotropy level : 16.000000
[t=00:00:00.499130]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.499136]     max. draw-buffers             : 8
[t=00:00:00.499146]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.499157]     max. uniform buffer-bindings  : 84
[t=00:00:00.499163]     max. uniform block-size       : 64KB
[t=00:00:00.499170]     max. storage buffer-bindings  : 96
[t=00:00:00.499176]     max. storage block-size       : 2047MB
[t=00:00:00.499184]     
[t=00:00:00.499189]     enable AMD-hacks : 0
[t=00:00:00.499195]     compress MIP-maps: 0
[t=00:00:00.499296]     Number of compressed texture formats: 23
[t=00:00:00.499347]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.499424] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.499792] [GR::UpdateGLConfigs]
[t=00:00:00.499900] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.499912] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.499929] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.499943] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.499952] [GR::InitGLState]
[t=00:00:00.500055] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.608365] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.615049] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.615913] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.625363] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.625427] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.626207] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.634419] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.634538] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.634683] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.634830] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.674003] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.674697] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.677350] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.677785] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.743194] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms
[t=00:00:00.743225] [VFS] [SpringVFS::ReserveArchives<this=00000108d083ece0>]
[t=00:00:00.743628] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.748334] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000108d083ece0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.748366] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.860789] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.861435] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.861585] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.862123] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.862325] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.862488] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.863897] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.863963] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.865319][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.865603][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.865989][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.866024][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.866039][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.866148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.899203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.899236][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.899250][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.899286][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.899300][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.972222][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms)
[t=00:00:01.073683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.076206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000108eb97c6b0(default) context=00000108cfc2eb20  numChannels=2 frameSize=8
[t=00:00:01.076317][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.076335][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.076344][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.076352][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.076384][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.076421][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.076436][f=-000001] [Sound]   Devices:
[t=00:00:01.079399][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.079438][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.079449][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.079464][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.079473][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.081059][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.081114][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.085327][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681571 MB
[t=00:00:01.087327][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.088833][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:01.091858][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.367431][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.368302][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.368624][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.369179][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.460453][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.462334][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.462694][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.465454][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000108d083ece0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.483245][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.483433][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.483516][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.574678][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.574923][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.575092][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.575194][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.575276][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.822733][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.823008][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.827443][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.827643][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.827824][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.831060][f=-000001] Input grabbing is enabled!
[t=00:00:15.831094][f=-000001] Input grabbing is enabled!
[t=00:00:15.831179][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.831438][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.831683][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.832076][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.832239][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.832468][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.832731][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.832924][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.833114][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.833346][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.833511][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.833673][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.833837][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.853154][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.853508][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.853829][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.860062][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.860385][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.860891][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.861163][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.861568][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.862662][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.862921][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.863111][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.863430][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.863688][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.863867][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.864228][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.864661][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.864866][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.865100][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.865277][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.865712][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.866304][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.866550][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.882722][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.883115][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.883432][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.883734][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.884018][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.898879][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.899297][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.899613][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.899822][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.900037][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.900260][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.901066][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.901260][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.902014][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.902215][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.902671][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.902858][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.903211][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.903398][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.903639][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.028326][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.028819][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.029441][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.029736][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.049728][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.055823][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.057050][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.057274][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.057447][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.057787][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.057999][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.059159][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.059372][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.059688][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.059970][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.060191][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.060994][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.061289][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.061542][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.061735][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.062716][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.062867][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.063137][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.063375][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.063389][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.063397][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.063500][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.063754][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.064026][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.064246][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.064786][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.065019][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.065416][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.065977][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.066410][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.066671][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.066981][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.067299][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.067504][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.067839][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.075152][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.081231][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.081675][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.082116][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.083631][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.083837][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.084111][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:16.086042][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.086437][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.089290][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.089814][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.090308][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.091103][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.091419][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.091616][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.097145][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.098398][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.100730][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.101129][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.101461][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.103786][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.110753][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.111597][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.111989][f=-000001] SetSunLighting
[t=00:00:16.112559][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.113484][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.116375][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.116716][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.116957][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.117177][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.117193][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.117416][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.118610][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.127012][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.133335][f=-000001] Writing last game win data
[t=00:00:16.143218][f=-000001] LuaUI v0.3
[t=00:00:16.288789][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.354242][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.354354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.354842][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.354860][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.369639][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10656, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874278}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0184}
[t=00:00:17.135614][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.487325][f=-000001] GameID: b45aec6692e666560d112fa36868510e
[t=00:00:17.487809][f=-000001] Connection attempt from [tre]PAK
[t=00:00:17.487855][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.488209][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.488310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:17.488353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.488371][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.488381][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.488788][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.488825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:17.488859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.488881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:17.488907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:17.523238][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.653610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:17.707080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001093e759830,0000000000000000}][locale="C"]"
[t=00:00:17.707118][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:17.801768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:25.802273][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.151014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={000001d385092f90,0000000000000000}][locale="C"]"
[t=00:00:36.550957][f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[t=00:00:51.452363][f=-000001] Buildings set to face South
[t=00:00:51.452446][f=-000001] game_message:Spectating team: [tre]PAK
[t=00:00:54.314653][f=-000001] Warning: Couldn't find texture "%%423:1"!
[t=00:04:08.811781][f=0005836] game_message: Metal Extractor is under attack
[t=00:04:13.959218][f=0005990] game_message: Weaver is under attack
[t=00:04:38.651002][f=0006730] <LogicDaemon> !exit
[t=00:04:39.098250][f=0006731] > exiting game
[t=00:04:39.098269][f=0006731] No clients connected, shutting down server
[t=00:04:39.098276][f=0006731] Server shutdown
[t=00:04:39.144300][f=0006731] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:42.389078][f=0006731] <autoquit> Autoquit canceled.
[t=00:04:43.649733][f=0006731] [QuitAction] user exited to system
[t=00:04:43.704247][f=0006731] [SpringApp::Kill][1] fromRun=1
[t=00:04:43.704266][f=0006731] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:43.726660][f=0006731]  [async=0] threads=6 tasks=233630 {sum,avg}{exec,wait}time={{5779.936, 0.025}, {13555.354, 0.058}}ms
[t=00:04:43.726700][f=0006731]      thread=1 tasks=46726 {sum,min,max,avg}{exec,wait}time={{1185.953, 0.000, 89.593, 0.025}, {1605.067, 0.000, 18446744027136.000, 0.034}}ms
[t=00:04:43.726714][f=0006731]      thread=2 tasks=46726 {sum,min,max,avg}{exec,wait}time={{1204.408, 0.000, 92.970, 0.026}, {2936.787, 0.000, 18446744027136.000, 0.063}}ms
[t=00:04:43.726725][f=0006731]      thread=3 tasks=46726 {sum,min,max,avg}{exec,wait}time={{1169.450, 0.000, 94.846, 0.025}, {2890.114, 0.000, 11.669, 0.062}}ms
[t=00:04:43.726738][f=0006731]      thread=4 tasks=46726 {sum,min,max,avg}{exec,wait}time={{1023.608, 0.000, 85.082, 0.022}, {3140.823, 0.000, 11.662, 0.067}}ms
[t=00:04:43.726754][f=0006731]      thread=5 tasks=46726 {sum,min,max,avg}{exec,wait}time={{1196.517, 0.000, 94.846, 0.026}, {2982.564, 0.000, 11.670, 0.064}}ms
[t=00:04:43.726767][f=0006731]  [async=1] threads=6 tasks=3628 {sum,avg}{exec,wait}time={{27652.764, 7.622}, {14882362.000, 4102.084}}ms
[t=00:04:43.726779][f=0006731]      thread=1 tasks=724 {sum,min,max,avg}{exec,wait}time={{5535.920, 0.001, 738.577, 7.646}, {2981537.250, 0.739, 5539.689, 4118.146}}ms
[t=00:04:43.726796][f=0006731]      thread=2 tasks=732 {sum,min,max,avg}{exec,wait}time={{5521.954, 0.001, 741.153, 7.544}, {2971429.750, 0.033, 5539.688, 4059.330}}ms
[t=00:04:43.726808][f=0006731]      thread=3 tasks=730 {sum,min,max,avg}{exec,wait}time={{5540.858, 0.001, 749.576, 7.590}, {2979520.500, 0.215, 5539.551, 4081.535}}ms
[t=00:04:43.726822][f=0006731]      thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{5519.318, 0.000, 750.079, 7.655}, {2976914.000, 0.441, 5539.560, 4128.868}}ms
[t=00:04:43.726836][f=0006731]      thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{5534.713, 0.000, 746.491, 7.676}, {2972960.000, 0.790, 5539.245, 4123.384}}ms
[t=00:04:43.726846][f=0006731] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:43.726852][f=0006731] [SpringApp::Kill][2]
[t=00:04:43.726899][f=0006731] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:43.726909][f=0006731] [Game::KillLua][1] dtor=0 luaUI=0000010966354050
[t=00:04:43.726945][f=0006731] Start widgetHandler:Shutdown
[t=00:04:43.730319][f=0006731] Shutdown - SaveOrderList Complete
[t=00:04:43.732072][f=0006731] Writing last game win data
[t=00:04:43.740675][f=0006731] Shutdown - SaveConfigData Complete
[t=00:04:43.740720][f=0006731] Shutdown Widget - Chili Highlight
[t=00:04:43.740735][f=0006731] Shutdown Widget - Draw After Chili
[t=00:04:43.740744][f=0006731] Shutdown Widget - API Unit Tracker GL4
[t=00:04:43.740757][f=0006731] Shutdown Widget - EPIC Menu
[t=00:04:43.742499][f=0006731] Shutdown Widget - Chili Widget Selector
[t=00:04:43.743783][f=0006731] Shutdown Widget - Depth of Field Shader
[t=00:04:43.743826][f=0006731] Shutdown Widget - Chili Minimap
[t=00:04:43.743992][f=0006731] Shutdown Widget - Deferred rendering
[t=00:04:43.744012][f=0006731] SSAO: Deferred rendering disabled, disabling.
[t=00:04:43.746692][f=0006731] Shutdown Widget - Deferred rendering
[t=00:04:43.746737][f=0006731] SSAO: Deferred rendering disabled, disabling.
[t=00:04:43.747560][f=0006731] Shutdown Widget - Local Team Colors
[t=00:04:43.747599][f=0006731] Shutdown Widget - Display Keys 2
[t=00:04:43.747634][f=0006731] Shutdown Widget - Save Game Menu
[t=00:04:43.747644][f=0006731] Shutdown Widget - Highlight Model Api GL4
[t=00:04:43.747660][f=0006731] Shutdown Widget - Unit Icons
[t=00:04:43.747690][f=0006731] Shutdown Widget - Noises
[t=00:04:43.747720][f=0006731] Shutdown Widget - Attrition Counter
[t=00:04:43.747911][f=0006731] Shutdown Widget - HealthBars
[t=00:04:43.749407][f=0006731] Shutdown Widget - RoI Tracker
[t=00:04:43.749573][f=0006731] Shutdown Widget - Selected Units GL4 2
[t=00:04:43.749595][f=0006731] Shutdown Widget - BuildETA
[t=00:04:43.749610][f=0006731] Shutdown Widget - Chili Chicken Panel
[t=00:04:43.749643][f=0006731] Shutdown Widget - External VR Grid
[t=00:04:43.749655][f=0006731] Shutdown Widget - Win Counter
[t=00:04:43.749664][f=0006731] Shutdown Widget - EndGame APM stats
[t=00:04:43.749674][f=0006731] Shutdown Widget - Modular Comm Info
[t=00:04:43.749689][f=0006731] Shutdown Widget - Reclaim Field Highlight
[t=00:04:43.749702][f=0006731] Shutdown Widget - State Reverse and Latency
[t=00:04:43.749721][f=0006731] Shutdown Widget - Startup Info and Selector
[t=00:04:43.749746][f=0006731] Shutdown Widget - Music Player v2
[t=00:04:43.749772][f=0006731] Shutdown Widget - Stereo3D
[t=00:04:43.749783][f=0006731] Shutdown Widget - Chili EndGame Window
[t=00:04:43.749802][f=0006731] Shutdown Widget - Darkening
[t=00:04:43.749826][f=0006731] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:43.749839][f=0006731] Shutdown Widget - Defense Range Zero-K
[t=00:04:43.749856][f=0006731] Shutdown Widget - Grab Input
[t=00:04:43.754091][f=0006731] Input grabbing is disabled!
[t=00:04:43.754126][f=0006731] Shutdown Widget - Highlight Geos
[t=00:04:43.754142][f=0006731] Shutdown Widget - Missile Silo Range
[t=00:04:43.754158][f=0006731] Shutdown Widget - Local Widgets Config
[t=00:04:43.754181][f=0006731] Shutdown Widget - MinimapEvents
[t=00:04:43.754212][f=0006731] Shutdown Widget - Point Tracker
[t=00:04:43.754221][f=0006731] Shutdown Widget - Context Menu
[t=00:04:43.754244][f=0006731] Shutdown Widget - Transport AI
[t=00:04:43.754258][f=0006731] Shutdown Widget - Chili Spectator Panels
[t=00:04:43.754272][f=0006731] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:43.754295][f=0006731] Shutdown Widget - Chili Nuke Warning
[t=00:04:43.754309][f=0006731] Shutdown Widget - Chili Economy Panel Default
[t=00:04:43.754411][f=0006731] Shutdown Widget - Attack Warning
[t=00:04:43.754426][f=0006731] Shutdown Widget - Attack AoE
[t=00:04:43.754436][f=0006731] Shutdown Widget - Spotter
[t=00:04:43.754453][f=0006731] Shutdown Widget - Selection Send
[t=00:04:43.754467][f=0006731] Shutdown Widget - TeamPlatter
[t=00:04:43.754992][f=0006731] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:43.755088][f=0006731] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:43.755103][f=0006731] Shutdown Widget - LupsManager
[t=00:04:43.755116][f=0006731] Shutdown Widget - Global Build Command
[t=00:04:43.755229][f=0006731] Shutdown Widget - Newton Firezone
[t=00:04:43.755249][f=0006731] Shutdown Widget - Receive Units Indicator
[t=00:04:43.755258][f=0006731] Shutdown Widget - Chili Pro Console
[t=00:04:43.755658][f=0006731] Shutdown Widget - Persistent Build Height
[t=00:04:43.755673][f=0006731] Shutdown Widget - Lasso Terraform GUI
[t=00:04:43.755682][f=0006731] Shutdown Widget - Chili Framework
[t=00:04:43.755690][f=0006731] Shutdown Widget - Lups
[t=00:04:43.755761][f=0006731] Shutdown Widget - Mex Placement Handler
[t=00:04:43.755777][f=0006731] Shutdown Widget - Custom Markers
[t=00:04:43.755800][f=0006731] Shutdown Widget - Chili Core Selector
[t=00:04:43.755909][f=0006731] Shutdown Widget - Select Keys
[t=00:04:43.755933][f=0006731] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:43.755952][f=0006731] Shutdown Widget - Pause Screen
[t=00:04:43.756071][f=0006731] Shutdown Widget - Bloom Shader Deferred
[t=00:04:43.756085][f=0006731] Shutdown Widget - Color Blindness Correction
[t=00:04:43.756096][f=0006731] Shutdown Widget - Layout Handler
[t=00:04:43.756106][f=0006731] Shutdown Widget - Text To Speech Control
[t=00:04:43.756121][f=0006731] End widgetHandler:Shutdown
[t=00:04:43.816618][f=0006731] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10095139, 0.0} allocedSize{int+, int-, ext}={0, 0, 2023209761}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0238}
[t=00:04:43.816762][f=0006731] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:43.816775][f=0006731] [Game::KillLua][3] dtor=0 luaRules=000001093e759830
[t=00:04:43.816845][f=0006731] Start gadgetHandler:Shutdown
[t=00:04:43.816859][f=0006731] Shutdown - StartSetup
[t=00:04:43.816902][f=0006731] Shutdown - UnitMorph
[t=00:04:43.817138][f=0006731] Shutdown - Carrier Drones
[t=00:04:43.817154][f=0006731] Shutdown - Missile Silo Controller
[t=00:04:43.817163][f=0006731] Shutdown - Modular Comm Info
[t=00:04:43.817173][f=0006731] Shutdown - Terrain Texture Handler
[t=00:04:43.817181][f=0006731] Shutdown - UnitCloakShield
[t=00:04:43.817286][f=0006731] Shutdown - Starlight Handler
[t=00:04:43.817313][f=0006731] End gadgetHandler:Shutdown
[t=00:04:43.839970][f=0006731] Start gadgetHandler:Shutdown
[t=00:04:43.839993][f=0006731] Shutdown - Teleport Throw
[t=00:04:43.840004][f=0006731] Shutdown - UnitMorph
[t=00:04:43.840018][f=0006731] Shutdown - Commander Skin Renderer
[t=00:04:43.840347][f=0006731] Shutdown - Missile fired callins
[t=00:04:43.840362][f=0006731] Shutdown - Modular Comm Info
[t=00:04:43.840370][f=0006731] Shutdown - Retreat Command
[t=00:04:43.840397][f=0006731] Shutdown - Shockwaves
[t=00:04:43.840407][f=0006731] Shutdown - Unit tint API
[t=00:04:43.840416][f=0006731] Shutdown - Unit glow API
[t=00:04:43.840424][f=0006731] Shutdown - UnitCloakShield
[t=00:04:43.840437][f=0006731] Shutdown - Lups Cloak FX
[t=00:04:43.840446][f=0006731] Shutdown - Lups
[t=00:04:43.840497][f=0006731] Shutdown - Lups Shield
[t=00:04:43.840532][f=0006731] End gadgetHandler:Shutdown
[t=00:04:43.857037][f=0006731] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 479, 0.0} allocedSize{int+, int-, ext}={0, 0, 71509}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0084}
[t=00:04:43.857289][f=0006731] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:43.857365][f=0006731] [Game::KillLua][4] dtor=0
[t=00:04:43.857377][f=0006731] [Game::KillLua][5] dtor=0
[t=00:04:43.869152][f=0006731] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-09-10-854_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (131246 bytes)
[t=00:04:43.869239][f=0006731] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:43.877352][f=0006731] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:43.877371][f=0006731] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:04:43.877536][f=0006731] [Sound] [Sound::UpdateThread][4] ctx=00000108cfc2eb20 dev=00000108eb97c6b0
[t=00:04:43.877705][f=0006731] [Sound] [Sound::UpdateThread][5] ctx=00000108cfc2eb20 dev=00000108eb97c6b0
[t=00:04:43.877716][f=0006731] [Sound] [Sound::Cleanup][alcDestroyContext(00000108cfc2eb20)]
[t=00:04:43.879054][f=0006731] [Sound] [Sound::Cleanup][alcCloseDevice(00000108eb97c6b0)]
[t=00:04:43.879313][f=0006731] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:43.905082][f=0006731] [Sound] [Sound::UpdateThread][6]
[t=00:04:43.905855][f=0006731] [Game::~CGame][1]
[t=00:04:43.905871][f=0006731] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:43.905880][f=0006731] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:43.905886][f=0006731] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:43.905892][f=0006731] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:43.905898][f=0006731] [Game::KillLua][4] dtor=1
[t=00:04:43.905907][f=0006731] [Game::KillLua][5] dtor=1
[t=00:04:43.906071][f=0006731] [Game::KillMisc][1]
[t=00:04:43.906134][f=0006731] [Game::KillMisc][2]
[t=00:04:43.906341][f=0006731] [Game::KillMisc][3]
[t=00:04:43.906439][f=0006731] [Game::KillRendering][1]
[t=00:04:43.906766][f=0006731] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:43.926566][f=0006731] [3DOParser::Kill] allocated 29 pieces
[t=00:04:43.926658][f=0006731] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:43.926968][f=0006731] [AssParser::Kill] allocated 701 pieces
[t=00:04:43.978932][f=0006731] [Game::KillInterface][1]
[t=00:04:43.979185][f=0006731] [Game::KillInterface][2]
[t=00:04:43.979634][f=0006731] [Game::KillSimulation][1]
[t=00:04:43.979763][f=0006731] [Game::KillSimulation][2]
[t=00:04:43.998484][f=0006731] [CCollisionHandler] dis-/continuous tests: 107/3030072
[t=00:04:43.998507][f=0006731] [Game::KillSimulation][3]
[t=00:04:43.999788][f=0006731] [~CPathCache(24x24)] cacheHits=86 hitPercentage=47% numHashColls=0 maxCacheSize=16
[t=00:04:43.999906][f=0006731] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:43.999942][f=0006731] [~CPathCache(48x48)] cacheHits=34 hitPercentage=20% numHashColls=0 maxCacheSize=28
[t=00:04:43.999971][f=0006731] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:44.000185][f=0006731] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:44.007310][f=0006731] [LosHandler::Kill] raycast instance cache-{hits,misses}={8492,9394}; shared=5%; cached=42%
[t=00:04:44.016550][f=0006731] [Game::KillSimulation][4]
[t=00:04:44.081600][f=0006731] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:44.081631][f=0006731] [Game::~CGame][2]
[t=00:04:44.081638][f=0006731] [Game::~CGame][3]
[t=00:04:44.081770][f=0006731] [SpringApp::Kill][3]
[t=00:04:44.081853][f=0006731] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    463285 bytes sent   in 5127 packets (90.362 bytes/packet)
    370490 bytes recv'd in 5845 packets (63.386 bytes/packet)
    {0.105x, 0.095x} relative protocol overhead {up, down}
    16955 incoming chunks dropped, 13573 outgoing chunks resent
    5054 incoming chunks processed

[t=00:04:44.082032][f=0006731] [SpringApp::Kill][4] font=00000108d051bf40
[t=00:04:44.084550][f=0006731] [SpringApp::Kill][5]
[t=00:04:44.089219][f=0006731] [SpringApp::Kill][6]
[t=00:04:44.089240] [SpringApp::Kill][7]
[t=00:04:44.089638] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:44.089668] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:44.089678] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:44.089686] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:44.089698] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:44.089706] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:44.089715] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 2097152, 2097152}
[t=00:04:44.089726] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {33900, 1048576, 1048576}, EBO = {50850, 2097152, 2097152}
[t=00:04:44.089738] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:44.089746] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:44.089763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:44.089774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:44.089783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:04:44.172642] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:44.172665] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:44.172690] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:44.172699] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:04:44.172706] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:44.173159] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>]
[t=00:04:44.173173] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:44.173182] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000108eb7a4e50)
[t=00:04:44.173283] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2057ms
[t=00:04:44.173304]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:04:44.173312]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:04:44.173318]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:04:44.173328]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:04:44.173336]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:04:44.173342]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:04:44.173348]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:04:44.173355]     file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=19ms
[t=00:04:44.173364]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:04:44.173370]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:04:44.176357] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000108eb8b85a0)
[t=00:04:44.177210] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:04:44.177233] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (00000108eb94beb0)
[t=00:04:44.178465] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:44.178618] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000108eb8b79f0)
[t=00:04:44.178763] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000108eb8b8020)
[t=00:04:44.178888] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000108eb8b7520)
[t=00:04:44.179139] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:44.179167] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:44.179238] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:44.179272] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:44.179290] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:44.179301] [VFS] [SpringVFS::DeleteArchives<this=00000108d083ece0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:44.180033] [SpringApp::Kill][8]
[t=00:04:44.180050] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:44.180187] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:04:44.180202] [WatchDog::Uninstall][2]
[t=00:04:45.178665] [WatchDog::Uninstall][3]
[t=00:04:45.178701] [SpringApp::Kill][9]