Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015935] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015974] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015997] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016012] [t=00:00:00.016017] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016023] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016029] Use "none" to disable the default log sections. [t=00:00:00.016037] ============== </Log Sections> ============== [t=00:00:00.016044] ============== <User Config> ============== [t=00:00:00.016145] AllowDeferredMapRendering = 1 [t=00:00:00.016154] AllowDeferredModelRendering = 1 [t=00:00:00.016159] AnimationMT = 0 [t=00:00:00.016164] BumpWaterBlurReflection = 1 [t=00:00:00.016170] BumpWaterTexSizeReflection = 128 [t=00:00:00.016175] CamFreeScrollSpeed = 50 [t=00:00:00.016179] CamMode = 1 [t=00:00:00.016184] CubeTexSizeReflection = 1 [t=00:00:00.016193] CubeTexSizeSpecular = 1 [t=00:00:00.016200] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016205] EdgeMoveDynamic = 0 [t=00:00:00.016209] EdgeMoveWidth = 0.003 [t=00:00:00.016213] FPSFOV = 90 [t=00:00:00.016218] FPSScrollSpeed = 50 [t=00:00:00.016224] FontSize = 18 [t=00:00:00.016229] FullscreenEdgeMove = 0 [t=00:00:00.016233] GrassDetail = 0 [t=00:00:00.016237] GroundDecals = 2 [t=00:00:00.016242] GroundDetail = 90 [t=00:00:00.016246] HangTimeout = 30 [t=00:00:00.016255] HardwareCursor = 1 [t=00:00:00.016260] InitialNetworkTimeout = 0 [t=00:00:00.016265] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016270] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016275] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016280] LinkOutgoingBandwidth = 262144 [t=00:00:00.016288] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016293] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016297] MSAALevel = 1 [t=00:00:00.016302] MaxParticles = 15000 [t=00:00:00.016309] MaxSounds = 32 [t=00:00:00.016316] MaximumTransmissionUnit = 0 [t=00:00:00.016321] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016326] MiniMapMarker = 0 [t=00:00:00.016330] MouseDragScrollThreshold = 0 [t=00:00:00.016338] NetworkLossFactor = 2 [t=00:00:00.016342] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016347] OverheadScrollSpeed = 50 [t=00:00:00.016352] ReconnectTimeout = 0 [t=00:00:00.016358] RotOverheadScrollSpeed = 50 [t=00:00:00.016362] RotateLogFiles = 1 [t=00:00:00.016370] ShadowMapSize = 1024 [t=00:00:00.016377] Shadows = 1 [t=00:00:00.016381] ShowClock = 0 [t=00:00:00.016385] SoftParticles = 2 [t=00:00:00.016390] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016395] UnitIconDist = 151 [t=00:00:00.016401] UpdateBoundingVolumeMT = 0 [t=00:00:00.016406] UpdateWeaponVectorsMT = 0 [t=00:00:00.016410] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016417] UseLuaMemPools = 0 [t=00:00:00.016421] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016452] VFSCacheArchiveFiles = 0 [t=00:00:00.016460] VSync = 1 [t=00:00:00.016465] Water = 4 [t=00:00:00.016469] WindowBorderless = 1 [t=00:00:00.016474] WindowPosY = 0 [t=00:00:00.016478] WindowedEdgeMove = 0 [t=00:00:00.016483] XResolutionWindowed = 1920 [t=00:00:00.016487] YResolutionWindowed = 1080 [t=00:00:00.016498] ============== </User Config> ============== [t=00:00:00.016507] ============== <User System> ============== [t=00:00:00.016522] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016532] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016543] Compiler Version: gcc-13.2.0 [t=00:00:00.016581] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016626] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016635] Binary Word Size: 64-bit (native) [t=00:00:00.016641] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016651] Physical CPU Cores: 6 [t=00:00:00.016655] Logical CPU Cores: 12 [t=00:00:00.016660] ============== </User System> ============== [t=00:00:00.016667] Run: thread affinity fff [t=00:00:00.016806] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016812] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016817] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016821] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016825] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018150] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018172] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024302] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041303] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041350] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041357] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041365] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041371] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041408] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041416] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041421] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041426] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041433] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041438] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041443] [50] 1600x900x24bpp@144Hz [t=00:00:00.041450] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041455] [62] 1440x900x24bpp@144Hz [t=00:00:00.041460] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041466] [73] 1366x768x24bpp@144Hz [t=00:00:00.041475] [78] 1360x768x24bpp@144Hz [t=00:00:00.041486] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041491] [89] 1280x960x24bpp@144Hz [t=00:00:00.041496] [94] 1280x800x24bpp@144Hz [t=00:00:00.041501] [99] 1280x768x24bpp@144Hz [t=00:00:00.041506] [104] 1280x720x24bpp@144Hz [t=00:00:00.041513] [111] 1152x864x24bpp@144Hz [t=00:00:00.041519] [116] 1024x768x24bpp@144Hz [t=00:00:00.041524] [123] 800x600x24bpp@144Hz [t=00:00:00.041532] [130] 720x576x24bpp@144Hz [t=00:00:00.041537] [135] 720x480x24bpp@144Hz [t=00:00:00.041546] [141] 640x480x24bpp@144Hz [t=00:00:00.047912] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047930] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047936] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047940] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047945] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047949] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047957] [11] 1366x768x24bpp@144Hz [t=00:00:00.047962] [13] 1360x768x24bpp@144Hz [t=00:00:00.047985] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047991] [17] 1280x960x24bpp@144Hz [t=00:00:00.047995] [19] 1280x800x24bpp@144Hz [t=00:00:00.048002] [21] 1280x768x24bpp@144Hz [t=00:00:00.048006] [23] 1280x720x24bpp@144Hz [t=00:00:00.048010] [25] 1280x600x24bpp@144Hz [t=00:00:00.048015] [27] 1152x864x24bpp@144Hz [t=00:00:00.048019] [29] 1024x768x24bpp@144Hz [t=00:00:00.048024] [31] 800x600x24bpp@144Hz [t=00:00:00.048030] [33] 640x480x24bpp@144Hz [t=00:00:00.048035] [35] 640x400x24bpp@144Hz [t=00:00:00.281751] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.282514] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.282535] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.312856] [GR::LogVersionInfo] [t=00:00:00.312871] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.312877] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.312903] GL vendor : NVIDIA Corporation [t=00:00:00.312909] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.312915] GLSL version: 4.60 NVIDIA [t=00:00:00.312919] GLEW version: 2.1.0 [t=00:00:00.312924] GPU memory : 6144MB (total) / 4868MB (available) [t=00:00:00.312987] SDL swap-int: 1 [t=00:00:00.312992] SDL driver : windows [t=00:00:00.312996] [t=00:00:00.313000] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313005] GLSL shader support : 1 [t=00:00:00.313017] GL4 support : 1 [t=00:00:00.313023] FBO extension support : 1 [t=00:00:00.313048] NVX GPU mem-info support : 1 [t=00:00:00.313055] ATI GPU mem-info support : 0 [t=00:00:00.313067] Texture clamping to edge : 1 [t=00:00:00.313079] NPOT-texture support : 1 (1) [t=00:00:00.313088] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313096] texture query-LOD support : 1 (1) [t=00:00:00.313103] MSAA frame-buffer support : 1 (1) [t=00:00:00.313119] Z-buffer depth : 32 (-) [t=00:00:00.313137] primitive-restart support : 1 (1) [t=00:00:00.313142] clip-space control support: 1 (1) [t=00:00:00.313150] seamless cube-map support : 1 (1) [t=00:00:00.313155] frag-depth layout support : 1 (1) [t=00:00:00.313161] persistent maps support : 1 (1) [t=00:00:00.313166] explicit attribs location : 1 (1) [t=00:00:00.313171] multi draw indirect : 1 (-) [t=00:00:00.313179] array textures : 1 (-) [t=00:00:00.313183] buffer copy support : 1 (-) [t=00:00:00.313194] indirect draw : 1 (-) [t=00:00:00.313201] base instance : 1 (-) [t=00:00:00.313205] [t=00:00:00.313210] max. FBO samples : 32 [t=00:00:00.313215] max. FS/program texture slots : 32/192 [t=00:00:00.313221] max. texture size : 32768 [t=00:00:00.313230] max. texture anisotropy level : 16.000000 [t=00:00:00.313235] max. vec4 varyings/attributes : 31/16 [t=00:00:00.313242] max. draw-buffers : 8 [t=00:00:00.313250] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.313255] max. uniform buffer-bindings : 84 [t=00:00:00.313263] max. uniform block-size : 64KB [t=00:00:00.313267] max. storage buffer-bindings : 96 [t=00:00:00.313272] max. storage block-size : 2047MB [t=00:00:00.313278] [t=00:00:00.313281] enable AMD-hacks : 0 [t=00:00:00.313286] compress MIP-maps: 0 [t=00:00:00.313348] Number of compressed texture formats: 23 [t=00:00:00.313386] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.313434] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.313701] [GR::UpdateGLConfigs] [t=00:00:00.313752] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.313762] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.313778] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.313791] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.313798] [GR::InitGLState] [t=00:00:00.313873] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.417563] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.422451] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.423150] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.429943] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.430052] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.430517] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.431561] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.431579] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.431666] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.431741] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.456961] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.457796] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.460927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.461257] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.507755] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.507783] [VFS] [SpringVFS::ReserveArchives<this=0000020df0098700>] [t=00:00:00.508159] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510811] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020df0098700 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.510842] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.593749] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.594121] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.594213] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.594336] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.594458] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.594603] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.594751] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.594789] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.595584][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.595686][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.595840][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.595862][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.595871][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.595916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.618739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.618793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.618804][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.618861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.618876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.704807][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.1ms) [t=00:00:00.788037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.789971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020dac6a7c70(default) context=0000020def4de8f0 numChannels=2 frameSize=8 [t=00:00:00.790044][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.790060][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.790066][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.790073][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.790106][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.790201][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.790216][f=-000001] [Sound] Devices: [t=00:00:00.793169][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.793219][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.793230][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.793245][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.793260][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.794622][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.794675][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.818753][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 223ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB [t=00:00:00.821057][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.821939][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.823252][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.070652][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:01.071519][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:01.071831][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.072290][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.141487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.142932][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143149][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.144502][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.156495][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.156621][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.156685][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.218003][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.218313][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.218579][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.218672][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.218730][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.738904][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.739070][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.739341][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.739560][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.739717][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.753760][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.754037][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.754338][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.754572][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.754791][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.774175][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.774546][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.775145][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.783370][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.783774][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.784012][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.784220][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.784695][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.785124][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.785320][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.785546][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.785877][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.786061][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.786268][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.787233][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.787841][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.788141][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.788551][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.788866][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.796059][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.796385][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.796635][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.816117][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.816495][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.816680][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.816904][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.817158][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.817351][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.817578][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.817931][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.818215][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.818459][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.818905][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.819219][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.819439][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.819906][f=-000001] Input grabbing is enabled! [t=00:00:14.819961][f=-000001] Input grabbing is enabled! [t=00:00:14.820052][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.820292][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.820534][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.825177][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.825686][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.825917][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.826233][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.826498][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.827778][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.827968][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.828189][f=-000001] EndGame Graph disabled [t=00:00:14.844009][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.844363][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.844575][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.844834][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.845221][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.845412][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.845867][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.846445][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.879848][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.881523][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.881833][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.882298][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.886059][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.887044][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.903139][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.903479][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.903679][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.904453][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.904705][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.904917][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.905087][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.905291][f=-000001] Initialize [t=00:00:14.905421][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.905603][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.906312][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.906499][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.907137][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.926858][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.927254][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.927769][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.933348][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.933784][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.060074][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.060569][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.060795][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.061246][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.061434][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.062376][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.062692][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.062879][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.063061][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.063265][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.063277][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.063285][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.063343][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.064222][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.064436][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.064701][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.065771][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.066006][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.066248][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.066465][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.066714][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.067016][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.067345][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.067556][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.068485][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.068721][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.069216][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.069428][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.069670][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.069865][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.070086][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.070338][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.070761][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.071194][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.071533][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.071781][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.072054][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.072285][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.077996][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.082992][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.083476][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.083872][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.084371][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.086317][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.086559][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.089699][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.090141][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.090622][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:15.092517][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.092814][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.093627][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.094123][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.094709][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.094957][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.095151][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.097776][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.099388][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.105172][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.105547][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.107931][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.114507][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.115308][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.115760][f=-000001] SetSunLighting [t=00:00:15.116351][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.124733][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.125146][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.125470][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.125493][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.125781][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.126087][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.128915][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.130215][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.131343][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.137105][f=-000001] Writing last game win data [t=00:00:15.146317][f=-000001] LuaUI v0.3 [t=00:00:15.274372][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.333472][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.333509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.333978][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.333994][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.349729][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874304}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128} [t=00:00:16.065206][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.338064][f=-000001] GameID: e05bec6603b7165ef22b82c0c20e2d96 [t=00:00:16.338433][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.338448][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.338685][f=-000001] -> Connection established (given id 0) [t=00:00:16.338720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:16.338745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.338786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:16.338806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:16.372561][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.551123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020dc772b370,0000000000000000}][locale="C"]" [t=00:00:16.551159][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.862415][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.722074][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:25.846832][f=0005224] game_message: Metal Extractor is under attack [t=00:03:30.942572][f=0005377] game_message: Metal Extractor is under attack [t=00:03:32.589117][f=0005425] [SpringApp::Kill][1] fromRun=1 [t=00:03:32.589136][f=0005425] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:32.612191][f=0005425] [async=0] threads=6 tasks=119190 {sum,avg}{exec,wait}time={{2591.096, 0.022}, {7532.310, 0.063}}ms [t=00:03:32.612216][f=0005425] thread=1 tasks=23838 {sum,min,max,avg}{exec,wait}time={{557.771, 0.000, 82.883, 0.023}, {1017.851, 0.000, 8.910, 0.043}}ms [t=00:03:32.612270][f=0005425] thread=2 tasks=23838 {sum,min,max,avg}{exec,wait}time={{546.841, 0.000, 83.384, 0.023}, {1561.253, 0.000, 18446744027136.000, 0.065}}ms [t=00:03:32.612304][f=0005425] thread=3 tasks=23838 {sum,min,max,avg}{exec,wait}time={{525.175, 0.000, 85.908, 0.022}, {1594.757, 0.000, 18446744027136.000, 0.067}}ms [t=00:03:32.612316][f=0005425] thread=4 tasks=23838 {sum,min,max,avg}{exec,wait}time={{456.114, 0.000, 87.787, 0.019}, {1733.678, 0.000, 13.264, 0.073}}ms [t=00:03:32.612328][f=0005425] thread=5 tasks=23838 {sum,min,max,avg}{exec,wait}time={{505.194, 0.000, 79.595, 0.021}, {1624.771, 0.000, 13.594, 0.068}}ms [t=00:03:32.612337][f=0005425] [async=1] threads=6 tasks=3490 {sum,avg}{exec,wait}time={{27566.385, 7.899}, {14792072.000, 4238.416}}ms [t=00:03:32.612381][f=0005425] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{5510.662, 0.000, 718.566, 7.884}, {2958381.500, 0.003, 5523.939, 4232.306}}ms [t=00:03:32.612394][f=0005425] thread=2 tasks=704 {sum,min,max,avg}{exec,wait}time={{5522.298, 0.000, 701.866, 7.844}, {2965063.750, 0.135, 5523.725, 4211.738}}ms [t=00:03:32.612426][f=0005425] thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{5501.896, 0.000, 739.739, 7.860}, {2957839.250, 0.284, 5523.577, 4225.485}}ms [t=00:03:32.612470][f=0005425] thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5522.049, 0.000, 721.477, 7.980}, {2964421.250, 0.413, 5523.775, 4283.846}}ms [t=00:03:32.612509][f=0005425] thread=5 tasks=695 {sum,min,max,avg}{exec,wait}time={{5509.478, 0.000, 720.535, 7.927}, {2946365.500, 0.527, 5523.714, 4239.375}}ms [t=00:03:32.612520][f=0005425] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:32.612531][f=0005425] [SpringApp::Kill][2] [t=00:03:32.612621][f=0005425] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:32.612637][f=0005425] [Game::KillLua][1] dtor=0 luaUI=0000020e661fd2c0 [t=00:03:32.612685][f=0005425] Start widgetHandler:Shutdown [t=00:03:32.616521][f=0005425] Shutdown - SaveOrderList Complete [t=00:03:32.618305][f=0005425] Writing last game win data [t=00:03:32.627275][f=0005425] Shutdown - SaveConfigData Complete [t=00:03:32.627296][f=0005425] Shutdown Widget - Chili Highlight [t=00:03:32.627312][f=0005425] Shutdown Widget - Draw After Chili [t=00:03:32.627323][f=0005425] Shutdown Widget - API Unit Tracker GL4 [t=00:03:32.627347][f=0005425] Shutdown Widget - EPIC Menu [t=00:03:32.628869][f=0005425] Shutdown Widget - Chili Minimap [t=00:03:32.629082][f=0005425] Shutdown Widget - Depth of Field Shader [t=00:03:32.629101][f=0005425] Shutdown Widget - Chili Widget Selector [t=00:03:32.630465][f=0005425] Shutdown Widget - Deferred rendering [t=00:03:32.630482][f=0005425] SSAO: Deferred rendering disabled, disabling. [t=00:03:32.633937][f=0005425] Shutdown Widget - Deferred rendering [t=00:03:32.633991][f=0005425] SSAO: Deferred rendering disabled, disabling. [t=00:03:32.635450][f=0005425] Shutdown Widget - Local Team Colors [t=00:03:32.635478][f=0005425] Shutdown Widget - Display Keys 2 [t=00:03:32.635507][f=0005425] Shutdown Widget - Save Game Menu [t=00:03:32.635516][f=0005425] Shutdown Widget - Highlight Model Api GL4 [t=00:03:32.635536][f=0005425] Shutdown Widget - Unit Icons [t=00:03:32.635563][f=0005425] Shutdown Widget - HealthBars [t=00:03:32.636910][f=0005425] Shutdown Widget - Attrition Counter [t=00:03:32.637156][f=0005425] Shutdown Widget - Noises [t=00:03:32.637173][f=0005425] Shutdown Widget - Chili Chicken Panel [t=00:03:32.637249][f=0005425] Shutdown Widget - BuildETA [t=00:03:32.637288][f=0005425] Shutdown Widget - Selected Units GL4 2 [t=00:03:32.637324][f=0005425] Shutdown Widget - External VR Grid [t=00:03:32.637340][f=0005425] Shutdown Widget - Win Counter [t=00:03:32.637353][f=0005425] Shutdown Widget - EndGame APM stats [t=00:03:32.638799][f=0005425] Shutdown Widget - Modular Comm Info [t=00:03:32.638823][f=0005425] Shutdown Widget - Attack Warning [t=00:03:32.638862][f=0005425] Shutdown Widget - Chili Economy Panel Default [t=00:03:32.638962][f=0005425] Shutdown Widget - Chili Nuke Warning [t=00:03:32.638976][f=0005425] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:32.639015][f=0005425] Shutdown Widget - Chili Spectator Panels [t=00:03:32.639030][f=0005425] Shutdown Widget - Transport AI [t=00:03:32.639043][f=0005425] Shutdown Widget - Context Menu [t=00:03:32.639081][f=0005425] Shutdown Widget - Point Tracker [t=00:03:32.639096][f=0005425] Shutdown Widget - MinimapEvents [t=00:03:32.639107][f=0005425] Shutdown Widget - Local Widgets Config [t=00:03:32.639126][f=0005425] Shutdown Widget - Missile Silo Range [t=00:03:32.639139][f=0005425] Shutdown Widget - Highlight Geos [t=00:03:32.639148][f=0005425] Shutdown Widget - Grab Input [t=00:03:32.642904][f=0005425] Input grabbing is disabled! [t=00:03:32.642938][f=0005425] Shutdown Widget - Defense Range Zero-K [t=00:03:32.642974][f=0005425] Shutdown Widget - Showeco and Grid Drawer [t=00:03:32.642985][f=0005425] Shutdown Widget - Darkening [t=00:03:32.643011][f=0005425] Shutdown Widget - Chili EndGame Window [t=00:03:32.643029][f=0005425] Shutdown Widget - Stereo3D [t=00:03:32.643046][f=0005425] Shutdown Widget - Music Player v2 [t=00:03:32.643059][f=0005425] Shutdown Widget - Startup Info and Selector [t=00:03:32.643084][f=0005425] Shutdown Widget - State Reverse and Latency [t=00:03:32.643096][f=0005425] Shutdown Widget - Reclaim Field Highlight [t=00:03:32.643112][f=0005425] Shutdown Widget - Attack AoE [t=00:03:32.643124][f=0005425] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:32.643133][f=0005425] Shutdown Widget - TeamPlatter [t=00:03:32.643576][f=0005425] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:32.643673][f=0005425] Shutdown Widget - Selection Send [t=00:03:32.643688][f=0005425] Shutdown Widget - Spotter [t=00:03:32.643698][f=0005425] Shutdown Widget - Global Build Command [t=00:03:32.643830][f=0005425] Shutdown Widget - LupsManager [t=00:03:32.643847][f=0005425] Shutdown Widget - Receive Units Indicator [t=00:03:32.643857][f=0005425] Shutdown Widget - Newton Firezone [t=00:03:32.643866][f=0005425] Shutdown Widget - Chili Pro Console [t=00:03:32.644335][f=0005425] Shutdown Widget - Persistent Build Height [t=00:03:32.644355][f=0005425] Shutdown Widget - Lasso Terraform GUI [t=00:03:32.644385][f=0005425] Shutdown Widget - Lups [t=00:03:32.644454][f=0005425] Shutdown Widget - Chili Framework [t=00:03:32.644476][f=0005425] Shutdown Widget - Chili Core Selector [t=00:03:32.644547][f=0005425] Shutdown Widget - Custom Markers [t=00:03:32.644563][f=0005425] Shutdown Widget - Mex Placement Handler [t=00:03:32.644573][f=0005425] Shutdown Widget - Select Keys [t=00:03:32.644592][f=0005425] Shutdown Widget - Pause Screen [t=00:03:32.644710][f=0005425] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:32.644732][f=0005425] Shutdown Widget - Bloom Shader Deferred [t=00:03:32.644742][f=0005425] Shutdown Widget - Text To Speech Control [t=00:03:32.644757][f=0005425] Shutdown Widget - Layout Handler [t=00:03:32.644772][f=0005425] Shutdown Widget - Color Blindness Correction [t=00:03:32.644781][f=0005425] End widgetHandler:Shutdown [t=00:03:32.719098][f=0005425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7423381, 0.0} allocedSize{int+, int-, ext}={0, 0, 1611200906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248} [t=00:03:32.721453][f=0005425] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:32.721470][f=0005425] [Game::KillLua][3] dtor=0 luaRules=0000020dc772b370 [t=00:03:32.721510][f=0005425] Start gadgetHandler:Shutdown [t=00:03:32.721520][f=0005425] Shutdown - StartSetup [t=00:03:32.721529][f=0005425] Shutdown - UnitMorph [t=00:03:32.721821][f=0005425] Shutdown - Carrier Drones [t=00:03:32.721836][f=0005425] Shutdown - Missile Silo Controller [t=00:03:32.721845][f=0005425] Shutdown - Modular Comm Info [t=00:03:32.721858][f=0005425] Shutdown - Terrain Texture Handler [t=00:03:32.721867][f=0005425] Shutdown - UnitCloakShield [t=00:03:32.721969][f=0005425] Shutdown - Starlight Handler [t=00:03:32.721987][f=0005425] End gadgetHandler:Shutdown [t=00:03:32.751138][f=0005425] Start gadgetHandler:Shutdown [t=00:03:32.751163][f=0005425] Shutdown - Teleport Throw [t=00:03:32.751175][f=0005425] Shutdown - UnitMorph [t=00:03:32.751192][f=0005425] Shutdown - Commander Skin Renderer [t=00:03:32.751683][f=0005425] Shutdown - Missile fired callins [t=00:03:32.751717][f=0005425] Shutdown - Modular Comm Info [t=00:03:32.751727][f=0005425] Shutdown - Retreat Command [t=00:03:32.751742][f=0005425] Shutdown - Shockwaves [t=00:03:32.751754][f=0005425] Shutdown - Unit tint API [t=00:03:32.751762][f=0005425] Shutdown - Unit glow API [t=00:03:32.751771][f=0005425] Shutdown - UnitCloakShield [t=00:03:32.751782][f=0005425] Shutdown - Lups Cloak FX [t=00:03:32.751791][f=0005425] Shutdown - Lups [t=00:03:32.751841][f=0005425] Shutdown - Lups Shield [t=00:03:32.751893][f=0005425] End gadgetHandler:Shutdown [t=00:03:32.772538][f=0005425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 600, 0.0} allocedSize{int+, int-, ext}={0, 0, 90424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050} [t=00:03:32.772740][f=0005425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.772794][f=0005425] [Game::KillLua][4] dtor=0 [t=00:03:32.772804][f=0005425] [Game::KillLua][5] dtor=0 [t=00:03:32.783216][f=0005425] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-14-09-827_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (81069 bytes) [t=00:03:32.783348][f=0005425] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:32.797914][f=0005425] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:32.797932][f=0005425] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:32.797993][f=0005425] [Sound] [Sound::UpdateThread][4] ctx=0000020def4de8f0 dev=0000020dac6a7c70 [t=00:03:32.798185][f=0005425] [Sound] [Sound::UpdateThread][5] ctx=0000020def4de8f0 dev=0000020dac6a7c70 [t=00:03:32.798196][f=0005425] [Sound] [Sound::Cleanup][alcDestroyContext(0000020def4de8f0)] [t=00:03:32.799290][f=0005425] [Sound] [Sound::Cleanup][alcCloseDevice(0000020dac6a7c70)] [t=00:03:32.799559][f=0005425] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.824406][f=0005425] [Sound] [Sound::UpdateThread][6] [t=00:03:32.825280][f=0005425] [Game::~CGame][1] [t=00:03:32.825317][f=0005425] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.825326][f=0005425] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.825332][f=0005425] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.825339][f=0005425] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.825383][f=0005425] [Game::KillLua][4] dtor=1 [t=00:03:32.825395][f=0005425] [Game::KillLua][5] dtor=1 [t=00:03:32.825557][f=0005425] [Game::KillMisc][1] [t=00:03:32.825567][f=0005425] [Game::KillMisc][2] [t=00:03:32.825779][f=0005425] [Game::KillMisc][3] [t=00:03:32.825892][f=0005425] [Game::KillRendering][1] [t=00:03:32.826234][f=0005425] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.846505][f=0005425] [3DOParser::Kill] allocated 29 pieces [t=00:03:32.846604][f=0005425] [S3OParser::Kill] allocated 5521 pieces [t=00:03:32.846910][f=0005425] [AssParser::Kill] allocated 701 pieces [t=00:03:32.891747][f=0005425] [Game::KillInterface][1] [t=00:03:32.892043][f=0005425] [Game::KillInterface][2] [t=00:03:32.892543][f=0005425] [Game::KillSimulation][1] [t=00:03:32.892654][f=0005425] [Game::KillSimulation][2] [t=00:03:32.913705][f=0005425] [CCollisionHandler] dis-/continuous tests: 182/750498 [t=00:03:32.913731][f=0005425] [Game::KillSimulation][3] [t=00:03:32.914918][f=0005425] [~CPathCache(24x24)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=3 [t=00:03:32.914979][f=0005425] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.915027][f=0005425] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:32.915126][f=0005425] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.915305][f=0005425] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.918617][f=0005425] [LosHandler::Kill] raycast instance cache-{hits,misses}={12,379}; shared=0%; cached=3% [t=00:03:32.927387][f=0005425] [Game::KillSimulation][4] [t=00:03:32.993013][f=0005425] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:32.993042][f=0005425] [Game::~CGame][2] [t=00:03:32.993055][f=0005425] [Game::~CGame][3] [t=00:03:32.993271][f=0005425] [SpringApp::Kill][3] [t=00:03:32.993415][f=0005425] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 375123 bytes sent in 3950 packets (94.968 bytes/packet) 217032 bytes recv'd in 4451 packets (48.760 bytes/packet) {0.104x, 0.123x} relative protocol overhead {up, down} 13618 incoming chunks dropped, 11096 outgoing chunks resent 3983 incoming chunks processed [t=00:03:32.993498][f=0005425] [SpringApp::Kill][4] font=0000020defdca180 [t=00:03:32.997570][f=0005425] [SpringApp::Kill][5] [t=00:03:33.000253][f=0005425] [SpringApp::Kill][6] [t=00:03:33.000275] [SpringApp::Kill][7] [t=00:03:33.001802] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.001823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:33.001833] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:33.001845] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.001854] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:33.001863] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.001897] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:03:33.001906] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19480, 1048576, 1048576}, EBO = {29220, 2097152, 2097152} [t=00:03:33.001939] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:33.001949] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.001961] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.001973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:33.001983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:03:33.108053] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:33.108068] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:33.108074] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:33.108079] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:33.108084] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:33.108591] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>] [t=00:03:33.108605] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:33.108622] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020dac6fa2b0) [t=00:03:33.108686] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1961ms [t=00:03:33.108715] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:03:33.108728] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:03:33.108743] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:33.108756] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:33.108765] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:33.108777] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:33.108786] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:33.108805] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:33.108817] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:33.108826] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:03:33.109862] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020dac6d5460) [t=00:03:33.110264] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=1)] #archives[section]=1 #files[section]=4 [t=00:03:33.110287] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (0000020dac7af4b0) [t=00:03:33.111528] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:33.111544] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020dac6d6220) [t=00:03:33.111574] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020dac6d6dd0) [t=00:03:33.111633] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020dac6d5510) [t=00:03:33.111727] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:33.111756] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:33.111806] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:33.111819] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:33.111829] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:33.111839] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:33.112092] [SpringApp::Kill][8] [t=00:03:33.112114] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:33.112124] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:33.112131] [WatchDog::Uninstall][2] [t=00:03:33.124736] [WatchDog::Uninstall][3] [t=00:03:33.124755] [SpringApp::Kill][9]
infolog_full.txt (truncated):