ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117257

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015935] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015974] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015997]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016012]   
[t=00:00:00.016017]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016023]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016029]   Use "none" to disable the default log sections.
[t=00:00:00.016037] ============== </Log Sections> ==============

[t=00:00:00.016044] ============== <User Config> ==============
[t=00:00:00.016145]   AllowDeferredMapRendering = 1
[t=00:00:00.016154]   AllowDeferredModelRendering = 1
[t=00:00:00.016159]   AnimationMT = 0
[t=00:00:00.016164]   BumpWaterBlurReflection = 1
[t=00:00:00.016170]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016175]   CamFreeScrollSpeed = 50
[t=00:00:00.016179]   CamMode = 1
[t=00:00:00.016184]   CubeTexSizeReflection = 1
[t=00:00:00.016193]   CubeTexSizeSpecular = 1
[t=00:00:00.016200]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016205]   EdgeMoveDynamic = 0
[t=00:00:00.016209]   EdgeMoveWidth = 0.003
[t=00:00:00.016213]   FPSFOV = 90
[t=00:00:00.016218]   FPSScrollSpeed = 50
[t=00:00:00.016224]   FontSize = 18
[t=00:00:00.016229]   FullscreenEdgeMove = 0
[t=00:00:00.016233]   GrassDetail = 0
[t=00:00:00.016237]   GroundDecals = 2
[t=00:00:00.016242]   GroundDetail = 90
[t=00:00:00.016246]   HangTimeout = 30
[t=00:00:00.016255]   HardwareCursor = 1
[t=00:00:00.016260]   InitialNetworkTimeout = 0
[t=00:00:00.016265]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016270]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016275]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016280]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016288]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016293]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016297]   MSAALevel = 1
[t=00:00:00.016302]   MaxParticles = 15000
[t=00:00:00.016309]   MaxSounds = 32
[t=00:00:00.016316]   MaximumTransmissionUnit = 0
[t=00:00:00.016321]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016326]   MiniMapMarker = 0
[t=00:00:00.016330]   MouseDragScrollThreshold = 0
[t=00:00:00.016338]   NetworkLossFactor = 2
[t=00:00:00.016342]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016347]   OverheadScrollSpeed = 50
[t=00:00:00.016352]   ReconnectTimeout = 0
[t=00:00:00.016358]   RotOverheadScrollSpeed = 50
[t=00:00:00.016362]   RotateLogFiles = 1
[t=00:00:00.016370]   ShadowMapSize = 1024
[t=00:00:00.016377]   Shadows = 1
[t=00:00:00.016381]   ShowClock = 0
[t=00:00:00.016385]   SoftParticles = 2
[t=00:00:00.016390]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016395]   UnitIconDist = 151
[t=00:00:00.016401]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016406]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016410]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016417]   UseLuaMemPools = 0
[t=00:00:00.016421]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016452]   VFSCacheArchiveFiles = 0
[t=00:00:00.016460]   VSync = 1
[t=00:00:00.016465]   Water = 4
[t=00:00:00.016469]   WindowBorderless = 1
[t=00:00:00.016474]   WindowPosY = 0
[t=00:00:00.016478]   WindowedEdgeMove = 0
[t=00:00:00.016483]   XResolutionWindowed = 1920
[t=00:00:00.016487]   YResolutionWindowed = 1080
[t=00:00:00.016498] ============== </User Config> ==============

[t=00:00:00.016507] ============== <User System> ==============
[t=00:00:00.016522]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016532]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016543]        Compiler Version: gcc-13.2.0
[t=00:00:00.016581]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016626]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016635]        Binary Word Size: 64-bit (native)
[t=00:00:00.016641]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016651]      Physical CPU Cores: 6
[t=00:00:00.016655]       Logical CPU Cores: 12
[t=00:00:00.016660] ============== </User System> ==============

[t=00:00:00.016667] Run: thread affinity fff
[t=00:00:00.016806] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016812]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016817]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016821]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016825]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018150] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018172] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024302] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041303]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041350]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041357]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041365]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041371]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041408]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041416]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041421]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041426]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041433]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041438]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041443]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041450]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041455]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041460]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041466]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041475]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041486]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041491]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041496]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041501]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041506]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041513]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041519]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041524]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041532]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041537]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041546]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047912]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047930]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047936]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047940]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047945]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047949]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047957]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047962]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047985]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047991]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047995]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048002]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048006]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048010]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048015]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048019]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048024]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048030]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048035]         [35] 640x400x24bpp@144Hz
[t=00:00:00.281751] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.282514] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.282535] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.312856] [GR::LogVersionInfo]
[t=00:00:00.312871]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.312877]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.312903]     GL vendor   : NVIDIA Corporation
[t=00:00:00.312909]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.312915]     GLSL version: 4.60 NVIDIA
[t=00:00:00.312919]     GLEW version: 2.1.0
[t=00:00:00.312924]     GPU memory  : 6144MB (total) / 4868MB (available)
[t=00:00:00.312987]     SDL swap-int: 1
[t=00:00:00.312992]     SDL driver  : windows
[t=00:00:00.312996]     
[t=00:00:00.313000]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.313005]     GLSL shader support       : 1
[t=00:00:00.313017]     GL4 support               : 1
[t=00:00:00.313023]     FBO extension support     : 1
[t=00:00:00.313048]     NVX GPU mem-info support  : 1
[t=00:00:00.313055]     ATI GPU mem-info support  : 0
[t=00:00:00.313067]     Texture clamping to edge  : 1
[t=00:00:00.313079]     NPOT-texture support      : 1 (1)
[t=00:00:00.313088]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.313096]     texture query-LOD support : 1 (1)
[t=00:00:00.313103]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.313119]     Z-buffer depth            : 32 (-)
[t=00:00:00.313137]     primitive-restart support : 1 (1)
[t=00:00:00.313142]     clip-space control support: 1 (1)
[t=00:00:00.313150]     seamless cube-map support : 1 (1)
[t=00:00:00.313155]     frag-depth layout support : 1 (1)
[t=00:00:00.313161]     persistent maps support   : 1 (1)
[t=00:00:00.313166]     explicit attribs location : 1 (1)
[t=00:00:00.313171]     multi draw indirect       : 1 (-)
[t=00:00:00.313179]     array textures            : 1 (-)
[t=00:00:00.313183]     buffer copy support       : 1 (-)
[t=00:00:00.313194]     indirect draw             : 1 (-)
[t=00:00:00.313201]     base instance             : 1 (-)
[t=00:00:00.313205]     
[t=00:00:00.313210]     max. FBO samples              : 32
[t=00:00:00.313215]     max. FS/program texture slots : 32/192
[t=00:00:00.313221]     max. texture size             : 32768
[t=00:00:00.313230]     max. texture anisotropy level : 16.000000
[t=00:00:00.313235]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.313242]     max. draw-buffers             : 8
[t=00:00:00.313250]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.313255]     max. uniform buffer-bindings  : 84
[t=00:00:00.313263]     max. uniform block-size       : 64KB
[t=00:00:00.313267]     max. storage buffer-bindings  : 96
[t=00:00:00.313272]     max. storage block-size       : 2047MB
[t=00:00:00.313278]     
[t=00:00:00.313281]     enable AMD-hacks : 0
[t=00:00:00.313286]     compress MIP-maps: 0
[t=00:00:00.313348]     Number of compressed texture formats: 23
[t=00:00:00.313386]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.313434] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.313701] [GR::UpdateGLConfigs]
[t=00:00:00.313752] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.313762] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.313778] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.313791] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.313798] [GR::InitGLState]
[t=00:00:00.313873] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.417563] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.422451] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.423150] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.429943] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.430052] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.430517] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.431561] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.431579] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.431666] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.431741] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.456961] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.457796] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.460927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.461257] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.507755] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.507783] [VFS] [SpringVFS::ReserveArchives<this=0000020df0098700>]
[t=00:00:00.508159] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.510811] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020df0098700 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.510842] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.593749] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.594121] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.594213] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.594336] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.594458] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.594603] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.594751] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.594789] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.595584][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.595686][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.595840][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.595862][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.595871][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.595916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.618739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.618793][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.618804][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.618861][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.618876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.704807][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.1ms)
[t=00:00:00.788037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.789971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020dac6a7c70(default) context=0000020def4de8f0  numChannels=2 frameSize=8
[t=00:00:00.790044][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.790060][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.790066][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.790073][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.790106][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.790201][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.790216][f=-000001] [Sound]   Devices:
[t=00:00:00.793169][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.793219][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.793230][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.793245][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.793260][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.794622][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.794675][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.818753][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 223ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB
[t=00:00:00.821057][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.821939][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.823252][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.070652][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.071519][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.071831][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.072290][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.141487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.142932][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.143149][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.144502][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020df0098700>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.156495][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.156621][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.156685][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.218003][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.218313][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.218579][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.218672][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.218730][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.738904][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.739070][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.739341][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.739560][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.739717][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.753760][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.754037][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.754338][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.754572][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.754791][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.774175][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.774546][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.775145][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.783370][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.783774][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.784012][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.784220][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.784695][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.785124][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.785320][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.785546][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.785877][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.786061][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.786268][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.787233][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.787841][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.788141][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.788551][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.788866][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.796059][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.796385][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.796635][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.816117][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.816495][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.816680][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.816904][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.817158][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.817351][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.817578][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.817931][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.818215][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.818459][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.818905][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.819219][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.819439][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.819906][f=-000001] Input grabbing is enabled!
[t=00:00:14.819961][f=-000001] Input grabbing is enabled!
[t=00:00:14.820052][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.820292][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.820534][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.825177][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.825686][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.825917][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.826233][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.826498][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.827778][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.827968][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.828189][f=-000001] EndGame Graph disabled
[t=00:00:14.844009][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.844363][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.844575][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.844834][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.845221][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.845412][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.845867][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.846445][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.879848][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.881523][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.881833][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.882298][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.886059][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.887044][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.903139][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.903479][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.903679][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.904453][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.904705][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.904917][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.905087][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.905291][f=-000001] Initialize
[t=00:00:14.905421][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.905603][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.906312][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.906499][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.907137][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.926858][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.927254][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.927769][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.933348][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.933784][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.060074][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.060569][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.060795][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.061246][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.061434][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.062376][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.062692][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.062879][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.063061][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.063265][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.063277][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.063285][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.063343][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.064222][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.064436][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.064701][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.065771][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.066006][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.066248][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.066465][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.066714][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.067016][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.067345][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.067556][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.068485][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.068721][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.069216][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.069428][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.069670][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.069865][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.070086][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.070338][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.070761][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.071194][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.071533][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.071781][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.072054][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.072285][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.077996][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.082992][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.083476][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.083872][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.084371][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.086317][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.086559][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.089699][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.090141][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.090622][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:15.092517][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.092814][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.093627][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.094123][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.094709][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.094957][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.095151][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.097776][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.099388][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.105172][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.105547][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.107931][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.114507][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.115308][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.115760][f=-000001] SetSunLighting
[t=00:00:15.116351][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.124733][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.125146][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.125470][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.125493][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.125781][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.126087][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.128915][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.130215][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.131343][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.137105][f=-000001] Writing last game win data
[t=00:00:15.146317][f=-000001] LuaUI v0.3
[t=00:00:15.274372][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.333472][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.333509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.333978][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.333994][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.349729][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874304}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128}
[t=00:00:16.065206][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.338064][f=-000001] GameID: e05bec6603b7165ef22b82c0c20e2d96
[t=00:00:16.338433][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.338448][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.338685][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.338720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:16.338745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.338786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:16.338806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:16.372561][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.551123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020dc772b370,0000000000000000}][locale="C"]"
[t=00:00:16.551159][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.862415][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:31.722074][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:25.846832][f=0005224] game_message: Metal Extractor is under attack
[t=00:03:30.942572][f=0005377] game_message: Metal Extractor is under attack
[t=00:03:32.589117][f=0005425] [SpringApp::Kill][1] fromRun=1
[t=00:03:32.589136][f=0005425] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:32.612191][f=0005425]  [async=0] threads=6 tasks=119190 {sum,avg}{exec,wait}time={{2591.096, 0.022}, {7532.310, 0.063}}ms
[t=00:03:32.612216][f=0005425]      thread=1 tasks=23838 {sum,min,max,avg}{exec,wait}time={{557.771, 0.000, 82.883, 0.023}, {1017.851, 0.000, 8.910, 0.043}}ms
[t=00:03:32.612270][f=0005425]      thread=2 tasks=23838 {sum,min,max,avg}{exec,wait}time={{546.841, 0.000, 83.384, 0.023}, {1561.253, 0.000, 18446744027136.000, 0.065}}ms
[t=00:03:32.612304][f=0005425]      thread=3 tasks=23838 {sum,min,max,avg}{exec,wait}time={{525.175, 0.000, 85.908, 0.022}, {1594.757, 0.000, 18446744027136.000, 0.067}}ms
[t=00:03:32.612316][f=0005425]      thread=4 tasks=23838 {sum,min,max,avg}{exec,wait}time={{456.114, 0.000, 87.787, 0.019}, {1733.678, 0.000, 13.264, 0.073}}ms
[t=00:03:32.612328][f=0005425]      thread=5 tasks=23838 {sum,min,max,avg}{exec,wait}time={{505.194, 0.000, 79.595, 0.021}, {1624.771, 0.000, 13.594, 0.068}}ms
[t=00:03:32.612337][f=0005425]  [async=1] threads=6 tasks=3490 {sum,avg}{exec,wait}time={{27566.385, 7.899}, {14792072.000, 4238.416}}ms
[t=00:03:32.612381][f=0005425]      thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{5510.662, 0.000, 718.566, 7.884}, {2958381.500, 0.003, 5523.939, 4232.306}}ms
[t=00:03:32.612394][f=0005425]      thread=2 tasks=704 {sum,min,max,avg}{exec,wait}time={{5522.298, 0.000, 701.866, 7.844}, {2965063.750, 0.135, 5523.725, 4211.738}}ms
[t=00:03:32.612426][f=0005425]      thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{5501.896, 0.000, 739.739, 7.860}, {2957839.250, 0.284, 5523.577, 4225.485}}ms
[t=00:03:32.612470][f=0005425]      thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5522.049, 0.000, 721.477, 7.980}, {2964421.250, 0.413, 5523.775, 4283.846}}ms
[t=00:03:32.612509][f=0005425]      thread=5 tasks=695 {sum,min,max,avg}{exec,wait}time={{5509.478, 0.000, 720.535, 7.927}, {2946365.500, 0.527, 5523.714, 4239.375}}ms
[t=00:03:32.612520][f=0005425] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:32.612531][f=0005425] [SpringApp::Kill][2]
[t=00:03:32.612621][f=0005425] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:32.612637][f=0005425] [Game::KillLua][1] dtor=0 luaUI=0000020e661fd2c0
[t=00:03:32.612685][f=0005425] Start widgetHandler:Shutdown
[t=00:03:32.616521][f=0005425] Shutdown - SaveOrderList Complete
[t=00:03:32.618305][f=0005425] Writing last game win data
[t=00:03:32.627275][f=0005425] Shutdown - SaveConfigData Complete
[t=00:03:32.627296][f=0005425] Shutdown Widget - Chili Highlight
[t=00:03:32.627312][f=0005425] Shutdown Widget - Draw After Chili
[t=00:03:32.627323][f=0005425] Shutdown Widget - API Unit Tracker GL4
[t=00:03:32.627347][f=0005425] Shutdown Widget - EPIC Menu
[t=00:03:32.628869][f=0005425] Shutdown Widget - Chili Minimap
[t=00:03:32.629082][f=0005425] Shutdown Widget - Depth of Field Shader
[t=00:03:32.629101][f=0005425] Shutdown Widget - Chili Widget Selector
[t=00:03:32.630465][f=0005425] Shutdown Widget - Deferred rendering
[t=00:03:32.630482][f=0005425] SSAO: Deferred rendering disabled, disabling.
[t=00:03:32.633937][f=0005425] Shutdown Widget - Deferred rendering
[t=00:03:32.633991][f=0005425] SSAO: Deferred rendering disabled, disabling.
[t=00:03:32.635450][f=0005425] Shutdown Widget - Local Team Colors
[t=00:03:32.635478][f=0005425] Shutdown Widget - Display Keys 2
[t=00:03:32.635507][f=0005425] Shutdown Widget - Save Game Menu
[t=00:03:32.635516][f=0005425] Shutdown Widget - Highlight Model Api GL4
[t=00:03:32.635536][f=0005425] Shutdown Widget - Unit Icons
[t=00:03:32.635563][f=0005425] Shutdown Widget - HealthBars
[t=00:03:32.636910][f=0005425] Shutdown Widget - Attrition Counter
[t=00:03:32.637156][f=0005425] Shutdown Widget - Noises
[t=00:03:32.637173][f=0005425] Shutdown Widget - Chili Chicken Panel
[t=00:03:32.637249][f=0005425] Shutdown Widget - BuildETA
[t=00:03:32.637288][f=0005425] Shutdown Widget - Selected Units GL4 2
[t=00:03:32.637324][f=0005425] Shutdown Widget - External VR Grid
[t=00:03:32.637340][f=0005425] Shutdown Widget - Win Counter
[t=00:03:32.637353][f=0005425] Shutdown Widget - EndGame APM stats
[t=00:03:32.638799][f=0005425] Shutdown Widget - Modular Comm Info
[t=00:03:32.638823][f=0005425] Shutdown Widget - Attack Warning
[t=00:03:32.638862][f=0005425] Shutdown Widget - Chili Economy Panel Default
[t=00:03:32.638962][f=0005425] Shutdown Widget - Chili Nuke Warning
[t=00:03:32.638976][f=0005425] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:32.639015][f=0005425] Shutdown Widget - Chili Spectator Panels
[t=00:03:32.639030][f=0005425] Shutdown Widget - Transport AI
[t=00:03:32.639043][f=0005425] Shutdown Widget - Context Menu
[t=00:03:32.639081][f=0005425] Shutdown Widget - Point Tracker
[t=00:03:32.639096][f=0005425] Shutdown Widget - MinimapEvents
[t=00:03:32.639107][f=0005425] Shutdown Widget - Local Widgets Config
[t=00:03:32.639126][f=0005425] Shutdown Widget - Missile Silo Range
[t=00:03:32.639139][f=0005425] Shutdown Widget - Highlight Geos
[t=00:03:32.639148][f=0005425] Shutdown Widget - Grab Input
[t=00:03:32.642904][f=0005425] Input grabbing is disabled!
[t=00:03:32.642938][f=0005425] Shutdown Widget - Defense Range Zero-K
[t=00:03:32.642974][f=0005425] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:32.642985][f=0005425] Shutdown Widget - Darkening
[t=00:03:32.643011][f=0005425] Shutdown Widget - Chili EndGame Window
[t=00:03:32.643029][f=0005425] Shutdown Widget - Stereo3D
[t=00:03:32.643046][f=0005425] Shutdown Widget - Music Player v2
[t=00:03:32.643059][f=0005425] Shutdown Widget - Startup Info and Selector
[t=00:03:32.643084][f=0005425] Shutdown Widget - State Reverse and Latency
[t=00:03:32.643096][f=0005425] Shutdown Widget - Reclaim Field Highlight
[t=00:03:32.643112][f=0005425] Shutdown Widget - Attack AoE
[t=00:03:32.643124][f=0005425] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:32.643133][f=0005425] Shutdown Widget - TeamPlatter
[t=00:03:32.643576][f=0005425] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:32.643673][f=0005425] Shutdown Widget - Selection Send
[t=00:03:32.643688][f=0005425] Shutdown Widget - Spotter
[t=00:03:32.643698][f=0005425] Shutdown Widget - Global Build Command
[t=00:03:32.643830][f=0005425] Shutdown Widget - LupsManager
[t=00:03:32.643847][f=0005425] Shutdown Widget - Receive Units Indicator
[t=00:03:32.643857][f=0005425] Shutdown Widget - Newton Firezone
[t=00:03:32.643866][f=0005425] Shutdown Widget - Chili Pro Console
[t=00:03:32.644335][f=0005425] Shutdown Widget - Persistent Build Height
[t=00:03:32.644355][f=0005425] Shutdown Widget - Lasso Terraform GUI
[t=00:03:32.644385][f=0005425] Shutdown Widget - Lups
[t=00:03:32.644454][f=0005425] Shutdown Widget - Chili Framework
[t=00:03:32.644476][f=0005425] Shutdown Widget - Chili Core Selector
[t=00:03:32.644547][f=0005425] Shutdown Widget - Custom Markers
[t=00:03:32.644563][f=0005425] Shutdown Widget - Mex Placement Handler
[t=00:03:32.644573][f=0005425] Shutdown Widget - Select Keys
[t=00:03:32.644592][f=0005425] Shutdown Widget - Pause Screen
[t=00:03:32.644710][f=0005425] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:32.644732][f=0005425] Shutdown Widget - Bloom Shader Deferred
[t=00:03:32.644742][f=0005425] Shutdown Widget - Text To Speech Control
[t=00:03:32.644757][f=0005425] Shutdown Widget - Layout Handler
[t=00:03:32.644772][f=0005425] Shutdown Widget - Color Blindness Correction
[t=00:03:32.644781][f=0005425] End widgetHandler:Shutdown
[t=00:03:32.719098][f=0005425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7423381, 0.0} allocedSize{int+, int-, ext}={0, 0, 1611200906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248}
[t=00:03:32.721453][f=0005425] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:32.721470][f=0005425] [Game::KillLua][3] dtor=0 luaRules=0000020dc772b370
[t=00:03:32.721510][f=0005425] Start gadgetHandler:Shutdown
[t=00:03:32.721520][f=0005425] Shutdown - StartSetup
[t=00:03:32.721529][f=0005425] Shutdown - UnitMorph
[t=00:03:32.721821][f=0005425] Shutdown - Carrier Drones
[t=00:03:32.721836][f=0005425] Shutdown - Missile Silo Controller
[t=00:03:32.721845][f=0005425] Shutdown - Modular Comm Info
[t=00:03:32.721858][f=0005425] Shutdown - Terrain Texture Handler
[t=00:03:32.721867][f=0005425] Shutdown - UnitCloakShield
[t=00:03:32.721969][f=0005425] Shutdown - Starlight Handler
[t=00:03:32.721987][f=0005425] End gadgetHandler:Shutdown
[t=00:03:32.751138][f=0005425] Start gadgetHandler:Shutdown
[t=00:03:32.751163][f=0005425] Shutdown - Teleport Throw
[t=00:03:32.751175][f=0005425] Shutdown - UnitMorph
[t=00:03:32.751192][f=0005425] Shutdown - Commander Skin Renderer
[t=00:03:32.751683][f=0005425] Shutdown - Missile fired callins
[t=00:03:32.751717][f=0005425] Shutdown - Modular Comm Info
[t=00:03:32.751727][f=0005425] Shutdown - Retreat Command
[t=00:03:32.751742][f=0005425] Shutdown - Shockwaves
[t=00:03:32.751754][f=0005425] Shutdown - Unit tint API
[t=00:03:32.751762][f=0005425] Shutdown - Unit glow API
[t=00:03:32.751771][f=0005425] Shutdown - UnitCloakShield
[t=00:03:32.751782][f=0005425] Shutdown - Lups Cloak FX
[t=00:03:32.751791][f=0005425] Shutdown - Lups
[t=00:03:32.751841][f=0005425] Shutdown - Lups Shield
[t=00:03:32.751893][f=0005425] End gadgetHandler:Shutdown
[t=00:03:32.772538][f=0005425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 600, 0.0} allocedSize{int+, int-, ext}={0, 0, 90424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
[t=00:03:32.772740][f=0005425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:32.772794][f=0005425] [Game::KillLua][4] dtor=0
[t=00:03:32.772804][f=0005425] [Game::KillLua][5] dtor=0
[t=00:03:32.783216][f=0005425] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-14-09-827_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (81069 bytes)
[t=00:03:32.783348][f=0005425] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:32.797914][f=0005425] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:32.797932][f=0005425] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:32.797993][f=0005425] [Sound] [Sound::UpdateThread][4] ctx=0000020def4de8f0 dev=0000020dac6a7c70
[t=00:03:32.798185][f=0005425] [Sound] [Sound::UpdateThread][5] ctx=0000020def4de8f0 dev=0000020dac6a7c70
[t=00:03:32.798196][f=0005425] [Sound] [Sound::Cleanup][alcDestroyContext(0000020def4de8f0)]
[t=00:03:32.799290][f=0005425] [Sound] [Sound::Cleanup][alcCloseDevice(0000020dac6a7c70)]
[t=00:03:32.799559][f=0005425] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:32.824406][f=0005425] [Sound] [Sound::UpdateThread][6]
[t=00:03:32.825280][f=0005425] [Game::~CGame][1]
[t=00:03:32.825317][f=0005425] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:32.825326][f=0005425] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:32.825332][f=0005425] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:32.825339][f=0005425] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:32.825383][f=0005425] [Game::KillLua][4] dtor=1
[t=00:03:32.825395][f=0005425] [Game::KillLua][5] dtor=1
[t=00:03:32.825557][f=0005425] [Game::KillMisc][1]
[t=00:03:32.825567][f=0005425] [Game::KillMisc][2]
[t=00:03:32.825779][f=0005425] [Game::KillMisc][3]
[t=00:03:32.825892][f=0005425] [Game::KillRendering][1]
[t=00:03:32.826234][f=0005425] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.846505][f=0005425] [3DOParser::Kill] allocated 29 pieces
[t=00:03:32.846604][f=0005425] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:32.846910][f=0005425] [AssParser::Kill] allocated 701 pieces
[t=00:03:32.891747][f=0005425] [Game::KillInterface][1]
[t=00:03:32.892043][f=0005425] [Game::KillInterface][2]
[t=00:03:32.892543][f=0005425] [Game::KillSimulation][1]
[t=00:03:32.892654][f=0005425] [Game::KillSimulation][2]
[t=00:03:32.913705][f=0005425] [CCollisionHandler] dis-/continuous tests: 182/750498
[t=00:03:32.913731][f=0005425] [Game::KillSimulation][3]
[t=00:03:32.914918][f=0005425] [~CPathCache(24x24)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=3
[t=00:03:32.914979][f=0005425] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.915027][f=0005425] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:03:32.915126][f=0005425] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.915305][f=0005425] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.918617][f=0005425] [LosHandler::Kill] raycast instance cache-{hits,misses}={12,379}; shared=0%; cached=3%
[t=00:03:32.927387][f=0005425] [Game::KillSimulation][4]
[t=00:03:32.993013][f=0005425] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:32.993042][f=0005425] [Game::~CGame][2]
[t=00:03:32.993055][f=0005425] [Game::~CGame][3]
[t=00:03:32.993271][f=0005425] [SpringApp::Kill][3]
[t=00:03:32.993415][f=0005425] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    375123 bytes sent   in 3950 packets (94.968 bytes/packet)
    217032 bytes recv'd in 4451 packets (48.760 bytes/packet)
    {0.104x, 0.123x} relative protocol overhead {up, down}
    13618 incoming chunks dropped, 11096 outgoing chunks resent
    3983 incoming chunks processed

[t=00:03:32.993498][f=0005425] [SpringApp::Kill][4] font=0000020defdca180
[t=00:03:32.997570][f=0005425] [SpringApp::Kill][5]
[t=00:03:33.000253][f=0005425] [SpringApp::Kill][6]
[t=00:03:33.000275] [SpringApp::Kill][7]
[t=00:03:33.001802] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.001823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:33.001833] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.001845] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.001854] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:33.001863] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.001897] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152}
[t=00:03:33.001906] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19480, 1048576, 1048576}, EBO = {29220, 2097152, 2097152}
[t=00:03:33.001939] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.001949] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.001961] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.001973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:33.001983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152}
[t=00:03:33.108053] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.108068] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.108074] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.108079] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:33.108084] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.108591] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>]
[t=00:03:33.108605] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:33.108622] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020dac6fa2b0)
[t=00:03:33.108686] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1961ms
[t=00:03:33.108715]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms
[t=00:03:33.108728]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms
[t=00:03:33.108743]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:03:33.108756]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:03:33.108765]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms
[t=00:03:33.108777]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:03:33.108786]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:03:33.108805]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:03:33.108817]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:03:33.108826]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms
[t=00:03:33.109862] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020dac6d5460)
[t=00:03:33.110264] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=1)] #archives[section]=1 #files[section]=4
[t=00:03:33.110287] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (0000020dac7af4b0)
[t=00:03:33.111528] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:33.111544] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020dac6d6220)
[t=00:03:33.111574] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020dac6d6dd0)
[t=00:03:33.111633] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020dac6d5510)
[t=00:03:33.111727] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.111756] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:33.111806] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.111819] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.111829] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.111839] [VFS] [SpringVFS::DeleteArchives<this=0000020df0098700>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.112092] [SpringApp::Kill][8]
[t=00:03:33.112114] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.112124] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:33.112131] [WatchDog::Uninstall][2]
[t=00:03:33.124736] [WatchDog::Uninstall][3]
[t=00:03:33.124755] [SpringApp::Kill][9]