Open Chobbyla opened 5 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000121] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017855] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017896] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017923] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017940] [t=00:00:00.017946] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017953] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017959] Use "none" to disable the default log sections. [t=00:00:00.017969] ============== </Log Sections> ============== [t=00:00:00.017979] ============== <User Config> ============== [t=00:00:00.018092] AllowDeferredMapRendering = 1 [t=00:00:00.018102] AllowDeferredModelRendering = 1 [t=00:00:00.018108] AnimationMT = 0 [t=00:00:00.018113] BumpWaterBlurReflection = 1 [t=00:00:00.018121] BumpWaterTexSizeReflection = 128 [t=00:00:00.018127] CamFreeScrollSpeed = 50 [t=00:00:00.018133] CamMode = 1 [t=00:00:00.018139] CubeTexSizeReflection = 1 [t=00:00:00.018149] CubeTexSizeSpecular = 1 [t=00:00:00.018160] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018168] EdgeMoveDynamic = 0 [t=00:00:00.018175] EdgeMoveWidth = 0.003 [t=00:00:00.018182] FPSFOV = 90 [t=00:00:00.018188] FPSScrollSpeed = 50 [t=00:00:00.018196] FontSize = 18 [t=00:00:00.018204] FullscreenEdgeMove = 0 [t=00:00:00.018212] GrassDetail = 0 [t=00:00:00.018219] GroundDecals = 2 [t=00:00:00.018227] GroundDetail = 90 [t=00:00:00.018234] HangTimeout = 30 [t=00:00:00.018253] HardwareCursor = 1 [t=00:00:00.018262] InitialNetworkTimeout = 0 [t=00:00:00.018268] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018274] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018282] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018288] LinkOutgoingBandwidth = 262144 [t=00:00:00.018295] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018301] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018308] MSAALevel = 1 [t=00:00:00.018313] MaxParticles = 15000 [t=00:00:00.018322] MaxSounds = 32 [t=00:00:00.018330] MaximumTransmissionUnit = 0 [t=00:00:00.018336] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018341] MiniMapMarker = 0 [t=00:00:00.018347] MouseDragScrollThreshold = 0 [t=00:00:00.018355] NetworkLossFactor = 2 [t=00:00:00.018360] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018366] OverheadScrollSpeed = 50 [t=00:00:00.018371] ReconnectTimeout = 0 [t=00:00:00.018379] RotOverheadScrollSpeed = 50 [t=00:00:00.018384] RotateLogFiles = 1 [t=00:00:00.018393] ShadowMapSize = 1024 [t=00:00:00.018401] Shadows = 1 [t=00:00:00.018406] ShowClock = 0 [t=00:00:00.018411] SoftParticles = 2 [t=00:00:00.018417] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018426] UnitIconDist = 151 [t=00:00:00.018431] UpdateBoundingVolumeMT = 0 [t=00:00:00.018437] UpdateWeaponVectorsMT = 0 [t=00:00:00.018443] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018451] UseLuaMemPools = 0 [t=00:00:00.018456] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018492] VFSCacheArchiveFiles = 0 [t=00:00:00.018502] VSync = 1 [t=00:00:00.018507] Water = 4 [t=00:00:00.018511] WindowBorderless = 1 [t=00:00:00.018516] WindowPosY = 0 [t=00:00:00.018521] WindowedEdgeMove = 0 [t=00:00:00.018527] XResolutionWindowed = 1920 [t=00:00:00.018532] YResolutionWindowed = 1080 [t=00:00:00.018547] ============== </User Config> ============== [t=00:00:00.018556] ============== <User System> ============== [t=00:00:00.018569] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018580] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018590] Compiler Version: gcc-13.2.0 [t=00:00:00.018629] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018681] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018692] Binary Word Size: 64-bit (native) [t=00:00:00.018698] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018710] Physical CPU Cores: 6 [t=00:00:00.018718] Logical CPU Cores: 12 [t=00:00:00.018724] ============== </User System> ============== [t=00:00:00.018732] Run: thread affinity fff [t=00:00:00.018866] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018875] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018880] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018885] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018891] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020362] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020394] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027605] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.058106] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.058125] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.058131] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.058138] [11] 2560x1080x24bpp@144Hz [t=00:00:00.058143] [14] 1920x1440x24bpp@144Hz [t=00:00:00.058161] [19] 1920x1200x24bpp@144Hz [t=00:00:00.058167] [23] 1920x1080x24bpp@144Hz [t=00:00:00.058172] [30] 1720x1440x24bpp@144Hz [t=00:00:00.058176] [34] 1680x1050x24bpp@144Hz [t=00:00:00.058182] [40] 1600x1200x24bpp@144Hz [t=00:00:00.058187] [44] 1600x1024x24bpp@144Hz [t=00:00:00.058192] [50] 1600x900x24bpp@144Hz [t=00:00:00.058197] [55] 1440x1080x24bpp@144Hz [t=00:00:00.058206] [62] 1440x900x24bpp@144Hz [t=00:00:00.058211] [67] 1400x1050x24bpp@144Hz [t=00:00:00.058216] [73] 1366x768x24bpp@144Hz [t=00:00:00.058226] [78] 1360x768x24bpp@144Hz [t=00:00:00.058232] [83] 1280x1024x24bpp@144Hz [t=00:00:00.058237] [89] 1280x960x24bpp@144Hz [t=00:00:00.058243] [94] 1280x800x24bpp@144Hz [t=00:00:00.058248] [99] 1280x768x24bpp@144Hz [t=00:00:00.058252] [104] 1280x720x24bpp@144Hz [t=00:00:00.058257] [111] 1152x864x24bpp@144Hz [t=00:00:00.058262] [116] 1024x768x24bpp@144Hz [t=00:00:00.058267] [123] 800x600x24bpp@144Hz [t=00:00:00.058273] [130] 720x576x24bpp@144Hz [t=00:00:00.058277] [135] 720x480x24bpp@144Hz [t=00:00:00.058286] [141] 640x480x24bpp@144Hz [t=00:00:00.076466] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.076514] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.076525] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.076532] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.076539] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.076547] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.076562] [11] 1366x768x24bpp@144Hz [t=00:00:00.076570] [13] 1360x768x24bpp@144Hz [t=00:00:00.076612] [15] 1280x1024x24bpp@144Hz [t=00:00:00.076621] [17] 1280x960x24bpp@144Hz [t=00:00:00.076628] [19] 1280x800x24bpp@144Hz [t=00:00:00.076635] [21] 1280x768x24bpp@144Hz [t=00:00:00.076642] [23] 1280x720x24bpp@144Hz [t=00:00:00.076648] [25] 1280x600x24bpp@144Hz [t=00:00:00.076655] [27] 1152x864x24bpp@144Hz [t=00:00:00.076662] [29] 1024x768x24bpp@144Hz [t=00:00:00.076670] [31] 800x600x24bpp@144Hz [t=00:00:00.076678] [33] 640x480x24bpp@144Hz [t=00:00:00.076685] [35] 640x400x24bpp@144Hz [t=00:00:00.405459] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.406191] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.406221] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.441805] [GR::LogVersionInfo] [t=00:00:00.441830] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.441849] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.441879] GL vendor : NVIDIA Corporation [t=00:00:00.441886] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.441893] GLSL version: 4.60 NVIDIA [t=00:00:00.441899] GLEW version: 2.1.0 [t=00:00:00.441904] GPU memory : 6144MB (total) / 4893MB (available) [t=00:00:00.441926] SDL swap-int: 1 [t=00:00:00.441934] SDL driver : windows [t=00:00:00.441939] [t=00:00:00.441944] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.441950] GLSL shader support : 1 [t=00:00:00.441964] GL4 support : 1 [t=00:00:00.441970] FBO extension support : 1 [t=00:00:00.441985] NVX GPU mem-info support : 1 [t=00:00:00.441998] ATI GPU mem-info support : 0 [t=00:00:00.442014] Texture clamping to edge : 1 [t=00:00:00.442026] NPOT-texture support : 1 (1) [t=00:00:00.442038] S3TC/DXT1 texture support : 1/1 [t=00:00:00.442049] texture query-LOD support : 1 (1) [t=00:00:00.442062] MSAA frame-buffer support : 1 (1) [t=00:00:00.442078] Z-buffer depth : 32 (-) [t=00:00:00.442093] primitive-restart support : 1 (1) [t=00:00:00.442105] clip-space control support: 1 (1) [t=00:00:00.442111] seamless cube-map support : 1 (1) [t=00:00:00.442117] frag-depth layout support : 1 (1) [t=00:00:00.442122] persistent maps support : 1 (1) [t=00:00:00.442128] explicit attribs location : 1 (1) [t=00:00:00.442134] multi draw indirect : 1 (-) [t=00:00:00.442144] array textures : 1 (-) [t=00:00:00.442149] buffer copy support : 1 (-) [t=00:00:00.442161] indirect draw : 1 (-) [t=00:00:00.442168] base instance : 1 (-) [t=00:00:00.442173] [t=00:00:00.442178] max. FBO samples : 32 [t=00:00:00.442183] max. FS/program texture slots : 32/192 [t=00:00:00.442188] max. texture size : 32768 [t=00:00:00.442199] max. texture anisotropy level : 16.000000 [t=00:00:00.442208] max. vec4 varyings/attributes : 31/16 [t=00:00:00.442219] max. draw-buffers : 8 [t=00:00:00.442234] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.442246] max. uniform buffer-bindings : 84 [t=00:00:00.442252] max. uniform block-size : 64KB [t=00:00:00.442257] max. storage buffer-bindings : 96 [t=00:00:00.442263] max. storage block-size : 2047MB [t=00:00:00.442268] [t=00:00:00.442273] enable AMD-hacks : 0 [t=00:00:00.442280] compress MIP-maps: 0 [t=00:00:00.442356] Number of compressed texture formats: 23 [t=00:00:00.442400] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.442458] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.442746] [GR::UpdateGLConfigs] [t=00:00:00.442797] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.442804] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.442816] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.442826] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.442832] [GR::InitGLState] [t=00:00:00.442911] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.544707] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.547983] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.548558] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.554075] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.554139] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.555081] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.556876] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.556900] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.557013] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.557109] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.575710] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.576170] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.577927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.578163] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.610196] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.610216] [VFS] [SpringVFS::ReserveArchives<this=000002839fd68700>] [t=00:00:00.610444] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.612330] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002839fd68700 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.612345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.678858] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.679163] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.679383] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.679482] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.679486] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.679536] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.679701] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.679739] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.680088][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.680174][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.680267][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.680286][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.680293][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.680340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.695151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.695178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.695188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.695253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.695265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.795801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (115.7ms) [t=00:00:00.815113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.817206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000283dc304c40(default) context=00000283dc1cc630 numChannels=2 frameSize=8 [t=00:00:00.817302][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.817317][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.817340][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.817368][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.817396][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.817433][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.817449][f=-000001] [Sound] Devices: [t=00:00:00.819902][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.819927][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.819935][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.819946][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.819953][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.820620][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.820637][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.903565][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 223ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB [t=00:00:00.905263][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.906061][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.907601][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.135135][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:01.135850][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:01.136100][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.136574][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.200982][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.201993][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.202152][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.203688][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.216424][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.216573][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.216650][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.284115][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.284270][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.284362][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.284422][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.284469][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.827324][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:14.827492][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.827663][f=-000001] Initialize [t=00:00:14.827814][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.827966][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.828134][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.828285][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.828456][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.846690][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.847054][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.848411][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.851952][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.852358][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.852559][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.853574][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.889916][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.890608][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.890872][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.891036][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.891403][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.891621][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.891795][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.891956][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.892150][f=-000001] EndGame Graph disabled [t=00:00:14.909926][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.910247][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.911552][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.911871][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.912156][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.912345][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.912656][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.918614][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.919082][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.919298][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.919841][f=-000001] Input grabbing is enabled! [t=00:00:14.919860][f=-000001] Input grabbing is enabled! [t=00:00:14.919964][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.920194][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.920450][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.920920][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.921225][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.921612][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.922218][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.922575][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.922798][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.923049][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.923215][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.923393][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.923566][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.944626][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.945032][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.945299][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.952243][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.952602][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.952971][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.953181][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.953500][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.954899][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.955720][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.956084][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.956451][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.956794][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.957088][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.957515][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.957946][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.958155][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.958362][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.958538][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.958968][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.959533][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.959729][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.976959][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.977364][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.977635][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.977958][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.978188][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.992387][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.992794][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.993620][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.993929][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.994154][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.994362][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.994628][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.994824][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.995957][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.996348][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.997792][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.998090][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.998496][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.998741][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.998974][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.139316][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.139898][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.140841][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.141084][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.163663][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.169981][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.172034][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.172517][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.172779][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.173211][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.173502][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.174673][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.174971][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.176140][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.176503][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.176779][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.177029][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.177337][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.177558][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.177756][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.178582][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.178737][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.178985][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.179228][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.179241][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.179250][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.179431][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.179639][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.179872][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.180108][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.180682][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.181183][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.181903][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.182483][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.182955][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.183244][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.183496][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.183843][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.184085][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.184407][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.189923][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.197075][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.197809][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.198281][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.199913][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.200123][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.200400][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:15.202081][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.202421][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.206598][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.207547][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.208140][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.209061][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.209428][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.209684][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.216774][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.218403][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.221474][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.222418][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.222918][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.225220][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.233480][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.234359][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.234678][f=-000001] SetSunLighting [t=00:00:15.235195][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.236218][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.239783][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.240300][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.240569][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.240779][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.240796][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.241037][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.242287][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.251510][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.257738][f=-000001] Writing last game win data [t=00:00:15.268750][f=-000001] LuaUI v0.3 [t=00:00:15.422316][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.487638][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.487699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.488159][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.488177][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.502906][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10659, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874360}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126} [t=00:00:16.257599][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.571840][f=-000001] GameID: bb5cec66cfe32a6a9ce993988ffe9c4a [t=00:00:16.572259][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.572274][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.572490][f=-000001] -> Connection established (given id 0) [t=00:00:16.572549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:16.572575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.572594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:16.572621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:16.572678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000283f69038c0,0000000000000000}][locale="C"]" [t=00:00:16.572696][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.602851][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.296004][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.986910][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:42.616864][f=0005628] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.616888][f=0005628] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.629289][f=0005628] [async=0] threads=6 tasks=135820 {sum,avg}{exec,wait}time={{3190.567, 0.023}, {8051.388, 0.059}}ms [t=00:03:42.629328][f=0005628] thread=1 tasks=27164 {sum,min,max,avg}{exec,wait}time={{667.824, 0.000, 74.129, 0.025}, {954.868, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:42.629343][f=0005628] thread=2 tasks=27164 {sum,min,max,avg}{exec,wait}time={{658.912, 0.000, 74.046, 0.024}, {1678.896, 0.000, 18446744027136.000, 0.062}}ms [t=00:03:42.629354][f=0005628] thread=3 tasks=27164 {sum,min,max,avg}{exec,wait}time={{644.020, 0.000, 75.404, 0.024}, {1687.006, 0.000, 7.216, 0.062}}ms [t=00:03:42.629369][f=0005628] thread=4 tasks=27164 {sum,min,max,avg}{exec,wait}time={{571.326, 0.000, 74.690, 0.021}, {1937.957, 0.000, 9.248, 0.071}}ms [t=00:03:42.629408][f=0005628] thread=5 tasks=27164 {sum,min,max,avg}{exec,wait}time={{648.485, 0.000, 75.885, 0.024}, {1792.661, 0.000, 9.243, 0.066}}ms [t=00:03:42.629443][f=0005628] [async=1] threads=6 tasks=3494 {sum,avg}{exec,wait}time={{27077.713, 7.750}, {14522871.000, 4156.517}}ms [t=00:03:42.629476][f=0005628] thread=1 tasks=698 {sum,min,max,avg}{exec,wait}time={{5417.942, 0.000, 687.012, 7.762}, {2908124.000, 0.265, 5423.033, 4166.367}}ms [t=00:03:42.629499][f=0005628] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{5412.788, 0.001, 689.351, 7.656}, {2913837.500, 0.105, 5422.625, 4121.411}}ms [t=00:03:42.629515][f=0005628] thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{5411.411, 0.000, 700.701, 7.687}, {2899433.250, 0.206, 5421.208, 4118.513}}ms [t=00:03:42.629573][f=0005628] thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5417.914, 0.000, 699.346, 7.829}, {2911312.750, 0.305, 5421.556, 4207.099}}ms [t=00:03:42.629594][f=0005628] thread=5 tasks=693 {sum,min,max,avg}{exec,wait}time={{5417.661, 0.000, 694.150, 7.818}, {2890163.500, 0.132, 5421.203, 4170.510}}ms [t=00:03:42.629606][f=0005628] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.629613][f=0005628] [SpringApp::Kill][2] [t=00:03:42.629680][f=0005628] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.629690][f=0005628] [Game::KillLua][1] dtor=0 luaUI=0000028465326350 [t=00:03:42.629754][f=0005628] Start widgetHandler:Shutdown [t=00:03:42.633295][f=0005628] Shutdown - SaveOrderList Complete [t=00:03:42.635173][f=0005628] Writing last game win data [t=00:03:42.644197][f=0005628] Shutdown - SaveConfigData Complete [t=00:03:42.644235][f=0005628] Shutdown Widget - Chili Highlight [t=00:03:42.644254][f=0005628] Shutdown Widget - Draw After Chili [t=00:03:42.644268][f=0005628] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.644288][f=0005628] Shutdown Widget - EPIC Menu [t=00:03:42.645848][f=0005628] Shutdown Widget - Chili Widget Selector [t=00:03:42.647153][f=0005628] Shutdown Widget - Depth of Field Shader [t=00:03:42.647171][f=0005628] Shutdown Widget - Chili Minimap [t=00:03:42.647299][f=0005628] Shutdown Widget - Deferred rendering [t=00:03:42.647313][f=0005628] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.650039][f=0005628] Shutdown Widget - Deferred rendering [t=00:03:42.650059][f=0005628] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.651192][f=0005628] Shutdown Widget - Local Team Colors [t=00:03:42.651220][f=0005628] Shutdown Widget - Display Keys 2 [t=00:03:42.651269][f=0005628] Shutdown Widget - Save Game Menu [t=00:03:42.651281][f=0005628] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.651299][f=0005628] Shutdown Widget - Unit Icons [t=00:03:42.651326][f=0005628] Shutdown Widget - Noises [t=00:03:42.651346][f=0005628] Shutdown Widget - Attrition Counter [t=00:03:42.651545][f=0005628] Shutdown Widget - HealthBars [t=00:03:42.653003][f=0005628] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.653052][f=0005628] Shutdown Widget - BuildETA [t=00:03:42.653065][f=0005628] Shutdown Widget - Chili Chicken Panel [t=00:03:42.653097][f=0005628] Shutdown Widget - External VR Grid [t=00:03:42.653110][f=0005628] Shutdown Widget - Win Counter [t=00:03:42.653119][f=0005628] Shutdown Widget - EndGame APM stats [t=00:03:42.654683][f=0005628] Shutdown Widget - Modular Comm Info [t=00:03:42.654724][f=0005628] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.654735][f=0005628] Shutdown Widget - State Reverse and Latency [t=00:03:42.654754][f=0005628] Shutdown Widget - Startup Info and Selector [t=00:03:42.654773][f=0005628] Shutdown Widget - Music Player v2 [t=00:03:42.654784][f=0005628] Shutdown Widget - Stereo3D [t=00:03:42.654797][f=0005628] Shutdown Widget - Chili EndGame Window [t=00:03:42.654837][f=0005628] Shutdown Widget - Darkening [t=00:03:42.654895][f=0005628] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.654904][f=0005628] Shutdown Widget - Defense Range Zero-K [t=00:03:42.654913][f=0005628] Shutdown Widget - Grab Input [t=00:03:42.658039][f=0005628] Input grabbing is disabled! [t=00:03:42.658059][f=0005628] Shutdown Widget - Highlight Geos [t=00:03:42.658095][f=0005628] Shutdown Widget - Missile Silo Range [t=00:03:42.658109][f=0005628] Shutdown Widget - Local Widgets Config [t=00:03:42.658133][f=0005628] Shutdown Widget - MinimapEvents [t=00:03:42.658145][f=0005628] Shutdown Widget - Point Tracker [t=00:03:42.658174][f=0005628] Shutdown Widget - Context Menu [t=00:03:42.658206][f=0005628] Shutdown Widget - Transport AI [t=00:03:42.658224][f=0005628] Shutdown Widget - Chili Spectator Panels [t=00:03:42.658237][f=0005628] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.658258][f=0005628] Shutdown Widget - Chili Nuke Warning [t=00:03:42.658271][f=0005628] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.658358][f=0005628] Shutdown Widget - Attack Warning [t=00:03:42.658372][f=0005628] Shutdown Widget - Attack AoE [t=00:03:42.658381][f=0005628] Shutdown Widget - Spotter [t=00:03:42.658396][f=0005628] Shutdown Widget - Selection Send [t=00:03:42.658410][f=0005628] Shutdown Widget - TeamPlatter [t=00:03:42.658877][f=0005628] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.658985][f=0005628] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.658999][f=0005628] Shutdown Widget - LupsManager [t=00:03:42.659015][f=0005628] Shutdown Widget - Global Build Command [t=00:03:42.659187][f=0005628] Shutdown Widget - Newton Firezone [t=00:03:42.659200][f=0005628] Shutdown Widget - Receive Units Indicator [t=00:03:42.659215][f=0005628] Shutdown Widget - Chili Pro Console [t=00:03:42.659672][f=0005628] Shutdown Widget - Persistent Build Height [t=00:03:42.659687][f=0005628] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.659696][f=0005628] Shutdown Widget - Chili Framework [t=00:03:42.659704][f=0005628] Shutdown Widget - Lups [t=00:03:42.659767][f=0005628] Shutdown Widget - Mex Placement Handler [t=00:03:42.659782][f=0005628] Shutdown Widget - Custom Markers [t=00:03:42.659808][f=0005628] Shutdown Widget - Chili Core Selector [t=00:03:42.659876][f=0005628] Shutdown Widget - Select Keys [t=00:03:42.659898][f=0005628] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.659917][f=0005628] Shutdown Widget - Pause Screen [t=00:03:42.660048][f=0005628] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.660064][f=0005628] Shutdown Widget - Color Blindness Correction [t=00:03:42.660074][f=0005628] Shutdown Widget - Layout Handler [t=00:03:42.660085][f=0005628] Shutdown Widget - Text To Speech Control [t=00:03:42.660098][f=0005628] End widgetHandler:Shutdown [t=00:03:42.724830][f=0005628] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7570427, 0.0} allocedSize{int+, int-, ext}={0, 0, 1624656821}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0269} [t=00:03:42.724995][f=0005628] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:42.725008][f=0005628] [Game::KillLua][3] dtor=0 luaRules=00000283f69038c0 [t=00:03:42.725129][f=0005628] Start gadgetHandler:Shutdown [t=00:03:42.725147][f=0005628] Shutdown - StartSetup [t=00:03:42.725158][f=0005628] Shutdown - UnitMorph [t=00:03:42.725480][f=0005628] Shutdown - Carrier Drones [t=00:03:42.725494][f=0005628] Shutdown - Missile Silo Controller [t=00:03:42.725503][f=0005628] Shutdown - Modular Comm Info [t=00:03:42.725511][f=0005628] Shutdown - Terrain Texture Handler [t=00:03:42.725519][f=0005628] Shutdown - UnitCloakShield [t=00:03:42.725668][f=0005628] Shutdown - Starlight Handler [t=00:03:42.725694][f=0005628] End gadgetHandler:Shutdown [t=00:03:42.754460][f=0005628] Start gadgetHandler:Shutdown [t=00:03:42.754483][f=0005628] Shutdown - Teleport Throw [t=00:03:42.754495][f=0005628] Shutdown - UnitMorph [t=00:03:42.754509][f=0005628] Shutdown - Commander Skin Renderer [t=00:03:42.754891][f=0005628] Shutdown - Missile fired callins [t=00:03:42.754905][f=0005628] Shutdown - Modular Comm Info [t=00:03:42.754914][f=0005628] Shutdown - Retreat Command [t=00:03:42.754926][f=0005628] Shutdown - Shockwaves [t=00:03:42.754949][f=0005628] Shutdown - Unit tint API [t=00:03:42.754957][f=0005628] Shutdown - Unit glow API [t=00:03:42.754964][f=0005628] Shutdown - UnitCloakShield [t=00:03:42.754974][f=0005628] Shutdown - Lups Cloak FX [t=00:03:42.754982][f=0005628] Shutdown - Lups [t=00:03:42.755087][f=0005628] Shutdown - Lups Shield [t=00:03:42.755125][f=0005628] End gadgetHandler:Shutdown [t=00:03:42.772035][f=0005628] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 82872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072} [t=00:03:42.772297][f=0005628] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.772396][f=0005628] [Game::KillLua][4] dtor=0 [t=00:03:42.772406][f=0005628] [Game::KillLua][5] dtor=0 [t=00:03:42.783822][f=0005628] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-17-49-088_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (83431 bytes) [t=00:03:42.783951][f=0005628] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.807549][f=0005628] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.807577][f=0005628] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:42.807701][f=0005628] [Sound] [Sound::UpdateThread][4] ctx=00000283dc1cc630 dev=00000283dc304c40 [t=00:03:42.807870][f=0005628] [Sound] [Sound::UpdateThread][5] ctx=00000283dc1cc630 dev=00000283dc304c40 [t=00:03:42.807882][f=0005628] [Sound] [Sound::Cleanup][alcDestroyContext(00000283dc1cc630)] [t=00:03:42.809194][f=0005628] [Sound] [Sound::Cleanup][alcCloseDevice(00000283dc304c40)] [t=00:03:42.809498][f=0005628] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.837993][f=0005628] [Sound] [Sound::UpdateThread][6] [t=00:03:42.838808][f=0005628] [Game::~CGame][1] [t=00:03:42.838831][f=0005628] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.838841][f=0005628] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.838847][f=0005628] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.838854][f=0005628] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.838888][f=0005628] [Game::KillLua][4] dtor=1 [t=00:03:42.838921][f=0005628] [Game::KillLua][5] dtor=1 [t=00:03:42.839223][f=0005628] [Game::KillMisc][1] [t=00:03:42.839251][f=0005628] [Game::KillMisc][2] [t=00:03:42.839592][f=0005628] [Game::KillMisc][3] [t=00:03:42.839735][f=0005628] [Game::KillRendering][1] [t=00:03:42.840358][f=0005628] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.857797][f=0005628] [3DOParser::Kill] allocated 29 pieces [t=00:03:42.857903][f=0005628] [S3OParser::Kill] allocated 5521 pieces [t=00:03:42.858203][f=0005628] [AssParser::Kill] allocated 701 pieces [t=00:03:42.901041][f=0005628] [Game::KillInterface][1] [t=00:03:42.901198][f=0005628] [Game::KillInterface][2] [t=00:03:42.901714][f=0005628] [Game::KillSimulation][1] [t=00:03:42.901823][f=0005628] [Game::KillSimulation][2] [t=00:03:42.920540][f=0005628] [CCollisionHandler] dis-/continuous tests: 10/698938 [t=00:03:42.920573][f=0005628] [Game::KillSimulation][3] [t=00:03:42.921805][f=0005628] [~CPathCache(24x24)] cacheHits=2 hitPercentage=14% numHashColls=0 maxCacheSize=4 [t=00:03:42.922626][f=0005628] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.922656][f=0005628] [~CPathCache(48x48)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=8 [t=00:03:42.922688][f=0005628] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.922878][f=0005628] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.927687][f=0005628] [LosHandler::Kill] raycast instance cache-{hits,misses}={18,348}; shared=0%; cached=5% [t=00:03:42.937653][f=0005628] [Game::KillSimulation][4] [t=00:03:42.970465][f=0005628] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:42.970498][f=0005628] [Game::~CGame][2] [t=00:03:42.970506][f=0005628] [Game::~CGame][3] [t=00:03:42.970676][f=0005628] [SpringApp::Kill][3] [t=00:03:42.970813][f=0005628] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 385232 bytes sent in 4134 packets (93.186 bytes/packet) 233962 bytes recv'd in 4667 packets (50.131 bytes/packet) {0.105x, 0.120x} relative protocol overhead {up, down} 14079 incoming chunks dropped, 11385 outgoing chunks resent 4145 incoming chunks processed [t=00:03:42.970882][f=0005628] [SpringApp::Kill][4] font=000002839fa9a180 [t=00:03:42.973397][f=0005628] [SpringApp::Kill][5] [t=00:03:42.977186][f=0005628] [SpringApp::Kill][6] [t=00:03:42.977203] [SpringApp::Kill][7] [t=00:03:42.978068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.978099] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:42.978108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.978117] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.978131] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:42.978143] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.978155] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:03:42.978175] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21408, 1048576, 1048576}, EBO = {32112, 2097152, 2097152} [t=00:03:42.978184] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.978203] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.978212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.978225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:42.978237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:03:43.075386] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:43.075403] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:43.075409] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:43.075430] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:43.075435] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:43.075907] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>] [t=00:03:43.075923] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:43.075932] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000283dc35a600) [t=00:03:43.076052] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1970ms [t=00:03:43.076076] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:03:43.076084] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:03:43.076090] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:43.076107] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms [t=00:03:43.076114] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:43.076122] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:43.076128] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:43.076134] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:43.076140] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:43.076154] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:03:43.077047] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000283dc336c60) [t=00:03:43.078569] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=1)] #archives[section]=1 #files[section]=4 [t=00:03:43.078590] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (00000283dc40ff90) [t=00:03:43.079648] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:43.079671] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000283dc3364d0) [t=00:03:43.079701] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000283dc335870) [t=00:03:43.079791] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000283dc3362c0) [t=00:03:43.079880] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:43.079895] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:43.079954] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:43.079973] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:43.079983] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:43.079996] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:43.080147] [SpringApp::Kill][8] [t=00:03:43.080158] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:43.080164] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:43.080175] [WatchDog::Uninstall][2] [t=00:03:43.141996] [WatchDog::Uninstall][3] [t=00:03:43.142011] [SpringApp::Kill][9]
infolog_full.txt (truncated):