ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117258

Open Chobbyla opened 5 hours ago

Chobbyla commented 5 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000121] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017855] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017896] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017923]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017940]   
[t=00:00:00.017946]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017953]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017959]   Use "none" to disable the default log sections.
[t=00:00:00.017969] ============== </Log Sections> ==============

[t=00:00:00.017979] ============== <User Config> ==============
[t=00:00:00.018092]   AllowDeferredMapRendering = 1
[t=00:00:00.018102]   AllowDeferredModelRendering = 1
[t=00:00:00.018108]   AnimationMT = 0
[t=00:00:00.018113]   BumpWaterBlurReflection = 1
[t=00:00:00.018121]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018127]   CamFreeScrollSpeed = 50
[t=00:00:00.018133]   CamMode = 1
[t=00:00:00.018139]   CubeTexSizeReflection = 1
[t=00:00:00.018149]   CubeTexSizeSpecular = 1
[t=00:00:00.018160]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018168]   EdgeMoveDynamic = 0
[t=00:00:00.018175]   EdgeMoveWidth = 0.003
[t=00:00:00.018182]   FPSFOV = 90
[t=00:00:00.018188]   FPSScrollSpeed = 50
[t=00:00:00.018196]   FontSize = 18
[t=00:00:00.018204]   FullscreenEdgeMove = 0
[t=00:00:00.018212]   GrassDetail = 0
[t=00:00:00.018219]   GroundDecals = 2
[t=00:00:00.018227]   GroundDetail = 90
[t=00:00:00.018234]   HangTimeout = 30
[t=00:00:00.018253]   HardwareCursor = 1
[t=00:00:00.018262]   InitialNetworkTimeout = 0
[t=00:00:00.018268]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018274]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018282]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018288]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018295]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018301]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018308]   MSAALevel = 1
[t=00:00:00.018313]   MaxParticles = 15000
[t=00:00:00.018322]   MaxSounds = 32
[t=00:00:00.018330]   MaximumTransmissionUnit = 0
[t=00:00:00.018336]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018341]   MiniMapMarker = 0
[t=00:00:00.018347]   MouseDragScrollThreshold = 0
[t=00:00:00.018355]   NetworkLossFactor = 2
[t=00:00:00.018360]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018366]   OverheadScrollSpeed = 50
[t=00:00:00.018371]   ReconnectTimeout = 0
[t=00:00:00.018379]   RotOverheadScrollSpeed = 50
[t=00:00:00.018384]   RotateLogFiles = 1
[t=00:00:00.018393]   ShadowMapSize = 1024
[t=00:00:00.018401]   Shadows = 1
[t=00:00:00.018406]   ShowClock = 0
[t=00:00:00.018411]   SoftParticles = 2
[t=00:00:00.018417]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018426]   UnitIconDist = 151
[t=00:00:00.018431]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018437]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018443]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018451]   UseLuaMemPools = 0
[t=00:00:00.018456]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018492]   VFSCacheArchiveFiles = 0
[t=00:00:00.018502]   VSync = 1
[t=00:00:00.018507]   Water = 4
[t=00:00:00.018511]   WindowBorderless = 1
[t=00:00:00.018516]   WindowPosY = 0
[t=00:00:00.018521]   WindowedEdgeMove = 0
[t=00:00:00.018527]   XResolutionWindowed = 1920
[t=00:00:00.018532]   YResolutionWindowed = 1080
[t=00:00:00.018547] ============== </User Config> ==============

[t=00:00:00.018556] ============== <User System> ==============
[t=00:00:00.018569]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018580]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018590]        Compiler Version: gcc-13.2.0
[t=00:00:00.018629]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018681]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018692]        Binary Word Size: 64-bit (native)
[t=00:00:00.018698]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018710]      Physical CPU Cores: 6
[t=00:00:00.018718]       Logical CPU Cores: 12
[t=00:00:00.018724] ============== </User System> ==============

[t=00:00:00.018732] Run: thread affinity fff
[t=00:00:00.018866] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018875]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018880]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018885]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018891]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020362] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020394] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027605] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.058106]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.058125]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.058131]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.058138]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.058143]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.058161]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.058167]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.058172]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.058176]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.058182]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.058187]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.058192]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.058197]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.058206]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.058211]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.058216]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.058226]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.058232]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.058237]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.058243]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.058248]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.058252]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.058257]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.058262]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.058267]         [123] 800x600x24bpp@144Hz
[t=00:00:00.058273]         [130] 720x576x24bpp@144Hz
[t=00:00:00.058277]         [135] 720x480x24bpp@144Hz
[t=00:00:00.058286]         [141] 640x480x24bpp@144Hz
[t=00:00:00.076466]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.076514]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.076525]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.076532]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.076539]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.076547]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.076562]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.076570]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.076612]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.076621]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.076628]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.076635]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.076642]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.076648]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.076655]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.076662]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.076670]         [31] 800x600x24bpp@144Hz
[t=00:00:00.076678]         [33] 640x480x24bpp@144Hz
[t=00:00:00.076685]         [35] 640x400x24bpp@144Hz
[t=00:00:00.405459] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.406191] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.406221] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.441805] [GR::LogVersionInfo]
[t=00:00:00.441830]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.441849]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.441879]     GL vendor   : NVIDIA Corporation
[t=00:00:00.441886]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.441893]     GLSL version: 4.60 NVIDIA
[t=00:00:00.441899]     GLEW version: 2.1.0
[t=00:00:00.441904]     GPU memory  : 6144MB (total) / 4893MB (available)
[t=00:00:00.441926]     SDL swap-int: 1
[t=00:00:00.441934]     SDL driver  : windows
[t=00:00:00.441939]     
[t=00:00:00.441944]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.441950]     GLSL shader support       : 1
[t=00:00:00.441964]     GL4 support               : 1
[t=00:00:00.441970]     FBO extension support     : 1
[t=00:00:00.441985]     NVX GPU mem-info support  : 1
[t=00:00:00.441998]     ATI GPU mem-info support  : 0
[t=00:00:00.442014]     Texture clamping to edge  : 1
[t=00:00:00.442026]     NPOT-texture support      : 1 (1)
[t=00:00:00.442038]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.442049]     texture query-LOD support : 1 (1)
[t=00:00:00.442062]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.442078]     Z-buffer depth            : 32 (-)
[t=00:00:00.442093]     primitive-restart support : 1 (1)
[t=00:00:00.442105]     clip-space control support: 1 (1)
[t=00:00:00.442111]     seamless cube-map support : 1 (1)
[t=00:00:00.442117]     frag-depth layout support : 1 (1)
[t=00:00:00.442122]     persistent maps support   : 1 (1)
[t=00:00:00.442128]     explicit attribs location : 1 (1)
[t=00:00:00.442134]     multi draw indirect       : 1 (-)
[t=00:00:00.442144]     array textures            : 1 (-)
[t=00:00:00.442149]     buffer copy support       : 1 (-)
[t=00:00:00.442161]     indirect draw             : 1 (-)
[t=00:00:00.442168]     base instance             : 1 (-)
[t=00:00:00.442173]     
[t=00:00:00.442178]     max. FBO samples              : 32
[t=00:00:00.442183]     max. FS/program texture slots : 32/192
[t=00:00:00.442188]     max. texture size             : 32768
[t=00:00:00.442199]     max. texture anisotropy level : 16.000000
[t=00:00:00.442208]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.442219]     max. draw-buffers             : 8
[t=00:00:00.442234]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.442246]     max. uniform buffer-bindings  : 84
[t=00:00:00.442252]     max. uniform block-size       : 64KB
[t=00:00:00.442257]     max. storage buffer-bindings  : 96
[t=00:00:00.442263]     max. storage block-size       : 2047MB
[t=00:00:00.442268]     
[t=00:00:00.442273]     enable AMD-hacks : 0
[t=00:00:00.442280]     compress MIP-maps: 0
[t=00:00:00.442356]     Number of compressed texture formats: 23
[t=00:00:00.442400]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.442458] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.442746] [GR::UpdateGLConfigs]
[t=00:00:00.442797] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.442804] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.442816] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.442826] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.442832] [GR::InitGLState]
[t=00:00:00.442911] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.544707] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.547983] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.548558] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.554075] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.554139] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.555081] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.556876] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.556900] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.557013] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.557109] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.575710] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.576170] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.577927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.578163] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.610196] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.610216] [VFS] [SpringVFS::ReserveArchives<this=000002839fd68700>]
[t=00:00:00.610444] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.612330] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002839fd68700 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.612345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.678858] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.679163] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.679383] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.679482] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.679486] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.679536] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.679701] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.679739] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.680088][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.680174][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.680267][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.680286][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.680293][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.680340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.695151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.695178][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.695188][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.695253][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.695265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.795801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (115.7ms)
[t=00:00:00.815113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.817206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000283dc304c40(default) context=00000283dc1cc630  numChannels=2 frameSize=8
[t=00:00:00.817302][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.817317][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.817340][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.817368][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.817396][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.817433][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.817449][f=-000001] [Sound]   Devices:
[t=00:00:00.819902][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.819927][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.819935][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.819946][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.819953][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.820620][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.820637][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.903565][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 223ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB
[t=00:00:00.905263][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.906061][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.907601][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.135135][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.135850][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.136100][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.136574][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.200982][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.201993][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.202152][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.203688][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002839fd68700>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.216424][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.216573][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.216650][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.284115][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.284270][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.284362][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.284422][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.284469][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.827324][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:14.827492][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.827663][f=-000001] Initialize
[t=00:00:14.827814][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.827966][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.828134][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.828285][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.828456][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.846690][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.847054][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.848411][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.851952][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.852358][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.852559][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.853574][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.889916][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.890608][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.890872][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.891036][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.891403][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.891621][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.891795][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.891956][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.892150][f=-000001] EndGame Graph disabled
[t=00:00:14.909926][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.910247][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.911552][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.911871][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.912156][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.912345][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.912656][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.918614][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.919082][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.919298][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.919841][f=-000001] Input grabbing is enabled!
[t=00:00:14.919860][f=-000001] Input grabbing is enabled!
[t=00:00:14.919964][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.920194][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.920450][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.920920][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.921225][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.921612][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.922218][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.922575][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.922798][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.923049][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.923215][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.923393][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.923566][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.944626][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.945032][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.945299][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.952243][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.952602][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.952971][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.953181][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.953500][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.954899][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.955720][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.956084][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.956451][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.956794][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.957088][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.957515][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.957946][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.958155][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.958362][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.958538][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.958968][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.959533][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.959729][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.976959][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.977364][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.977635][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.977958][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.978188][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.992387][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.992794][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.993620][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.993929][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.994154][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.994362][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.994628][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.994824][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.995957][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.996348][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.997792][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.998090][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.998496][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.998741][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.998974][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.139316][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.139898][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.140841][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.141084][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.163663][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.169981][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.172034][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.172517][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.172779][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.173211][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.173502][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.174673][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.174971][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.176140][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.176503][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.176779][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.177029][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.177337][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.177558][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.177756][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.178582][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.178737][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.178985][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.179228][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.179241][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.179250][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.179431][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.179639][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.179872][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.180108][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.180682][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.181183][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.181903][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.182483][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.182955][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.183244][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.183496][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.183843][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.184085][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.184407][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.189923][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.197075][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.197809][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.198281][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.199913][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.200123][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.200400][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:15.202081][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.202421][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.206598][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.207547][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.208140][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.209061][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.209428][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.209684][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.216774][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.218403][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.221474][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.222418][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.222918][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.225220][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.233480][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.234359][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.234678][f=-000001] SetSunLighting
[t=00:00:15.235195][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.236218][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.239783][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.240300][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.240569][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.240779][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.240796][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.241037][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.242287][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.251510][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.257738][f=-000001] Writing last game win data
[t=00:00:15.268750][f=-000001] LuaUI v0.3
[t=00:00:15.422316][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.487638][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.487699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.488159][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.488177][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.502906][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10659, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874360}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126}
[t=00:00:16.257599][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.571840][f=-000001] GameID: bb5cec66cfe32a6a9ce993988ffe9c4a
[t=00:00:16.572259][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.572274][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.572490][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.572549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:16.572575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.572594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:16.572621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:16.572678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000283f69038c0,0000000000000000}][locale="C"]"
[t=00:00:16.572696][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.602851][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:24.296004][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.986910][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:42.616864][f=0005628] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.616888][f=0005628] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:42.629289][f=0005628]  [async=0] threads=6 tasks=135820 {sum,avg}{exec,wait}time={{3190.567, 0.023}, {8051.388, 0.059}}ms
[t=00:03:42.629328][f=0005628]      thread=1 tasks=27164 {sum,min,max,avg}{exec,wait}time={{667.824, 0.000, 74.129, 0.025}, {954.868, 0.000, 18446744027136.000, 0.035}}ms
[t=00:03:42.629343][f=0005628]      thread=2 tasks=27164 {sum,min,max,avg}{exec,wait}time={{658.912, 0.000, 74.046, 0.024}, {1678.896, 0.000, 18446744027136.000, 0.062}}ms
[t=00:03:42.629354][f=0005628]      thread=3 tasks=27164 {sum,min,max,avg}{exec,wait}time={{644.020, 0.000, 75.404, 0.024}, {1687.006, 0.000, 7.216, 0.062}}ms
[t=00:03:42.629369][f=0005628]      thread=4 tasks=27164 {sum,min,max,avg}{exec,wait}time={{571.326, 0.000, 74.690, 0.021}, {1937.957, 0.000, 9.248, 0.071}}ms
[t=00:03:42.629408][f=0005628]      thread=5 tasks=27164 {sum,min,max,avg}{exec,wait}time={{648.485, 0.000, 75.885, 0.024}, {1792.661, 0.000, 9.243, 0.066}}ms
[t=00:03:42.629443][f=0005628]  [async=1] threads=6 tasks=3494 {sum,avg}{exec,wait}time={{27077.713, 7.750}, {14522871.000, 4156.517}}ms
[t=00:03:42.629476][f=0005628]      thread=1 tasks=698 {sum,min,max,avg}{exec,wait}time={{5417.942, 0.000, 687.012, 7.762}, {2908124.000, 0.265, 5423.033, 4166.367}}ms
[t=00:03:42.629499][f=0005628]      thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{5412.788, 0.001, 689.351, 7.656}, {2913837.500, 0.105, 5422.625, 4121.411}}ms
[t=00:03:42.629515][f=0005628]      thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{5411.411, 0.000, 700.701, 7.687}, {2899433.250, 0.206, 5421.208, 4118.513}}ms
[t=00:03:42.629573][f=0005628]      thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5417.914, 0.000, 699.346, 7.829}, {2911312.750, 0.305, 5421.556, 4207.099}}ms
[t=00:03:42.629594][f=0005628]      thread=5 tasks=693 {sum,min,max,avg}{exec,wait}time={{5417.661, 0.000, 694.150, 7.818}, {2890163.500, 0.132, 5421.203, 4170.510}}ms
[t=00:03:42.629606][f=0005628] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.629613][f=0005628] [SpringApp::Kill][2]
[t=00:03:42.629680][f=0005628] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.629690][f=0005628] [Game::KillLua][1] dtor=0 luaUI=0000028465326350
[t=00:03:42.629754][f=0005628] Start widgetHandler:Shutdown
[t=00:03:42.633295][f=0005628] Shutdown - SaveOrderList Complete
[t=00:03:42.635173][f=0005628] Writing last game win data
[t=00:03:42.644197][f=0005628] Shutdown - SaveConfigData Complete
[t=00:03:42.644235][f=0005628] Shutdown Widget - Chili Highlight
[t=00:03:42.644254][f=0005628] Shutdown Widget - Draw After Chili
[t=00:03:42.644268][f=0005628] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.644288][f=0005628] Shutdown Widget - EPIC Menu
[t=00:03:42.645848][f=0005628] Shutdown Widget - Chili Widget Selector
[t=00:03:42.647153][f=0005628] Shutdown Widget - Depth of Field Shader
[t=00:03:42.647171][f=0005628] Shutdown Widget - Chili Minimap
[t=00:03:42.647299][f=0005628] Shutdown Widget - Deferred rendering
[t=00:03:42.647313][f=0005628] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.650039][f=0005628] Shutdown Widget - Deferred rendering
[t=00:03:42.650059][f=0005628] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.651192][f=0005628] Shutdown Widget - Local Team Colors
[t=00:03:42.651220][f=0005628] Shutdown Widget - Display Keys 2
[t=00:03:42.651269][f=0005628] Shutdown Widget - Save Game Menu
[t=00:03:42.651281][f=0005628] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.651299][f=0005628] Shutdown Widget - Unit Icons
[t=00:03:42.651326][f=0005628] Shutdown Widget - Noises
[t=00:03:42.651346][f=0005628] Shutdown Widget - Attrition Counter
[t=00:03:42.651545][f=0005628] Shutdown Widget - HealthBars
[t=00:03:42.653003][f=0005628] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.653052][f=0005628] Shutdown Widget - BuildETA
[t=00:03:42.653065][f=0005628] Shutdown Widget - Chili Chicken Panel
[t=00:03:42.653097][f=0005628] Shutdown Widget - External VR Grid
[t=00:03:42.653110][f=0005628] Shutdown Widget - Win Counter
[t=00:03:42.653119][f=0005628] Shutdown Widget - EndGame APM stats
[t=00:03:42.654683][f=0005628] Shutdown Widget - Modular Comm Info
[t=00:03:42.654724][f=0005628] Shutdown Widget - Reclaim Field Highlight
[t=00:03:42.654735][f=0005628] Shutdown Widget - State Reverse and Latency
[t=00:03:42.654754][f=0005628] Shutdown Widget - Startup Info and Selector
[t=00:03:42.654773][f=0005628] Shutdown Widget - Music Player v2
[t=00:03:42.654784][f=0005628] Shutdown Widget - Stereo3D
[t=00:03:42.654797][f=0005628] Shutdown Widget - Chili EndGame Window
[t=00:03:42.654837][f=0005628] Shutdown Widget - Darkening
[t=00:03:42.654895][f=0005628] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.654904][f=0005628] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.654913][f=0005628] Shutdown Widget - Grab Input
[t=00:03:42.658039][f=0005628] Input grabbing is disabled!
[t=00:03:42.658059][f=0005628] Shutdown Widget - Highlight Geos
[t=00:03:42.658095][f=0005628] Shutdown Widget - Missile Silo Range
[t=00:03:42.658109][f=0005628] Shutdown Widget - Local Widgets Config
[t=00:03:42.658133][f=0005628] Shutdown Widget - MinimapEvents
[t=00:03:42.658145][f=0005628] Shutdown Widget - Point Tracker
[t=00:03:42.658174][f=0005628] Shutdown Widget - Context Menu
[t=00:03:42.658206][f=0005628] Shutdown Widget - Transport AI
[t=00:03:42.658224][f=0005628] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.658237][f=0005628] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.658258][f=0005628] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.658271][f=0005628] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.658358][f=0005628] Shutdown Widget - Attack Warning
[t=00:03:42.658372][f=0005628] Shutdown Widget - Attack AoE
[t=00:03:42.658381][f=0005628] Shutdown Widget - Spotter
[t=00:03:42.658396][f=0005628] Shutdown Widget - Selection Send
[t=00:03:42.658410][f=0005628] Shutdown Widget - TeamPlatter
[t=00:03:42.658877][f=0005628] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:42.658985][f=0005628] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.658999][f=0005628] Shutdown Widget - LupsManager
[t=00:03:42.659015][f=0005628] Shutdown Widget - Global Build Command
[t=00:03:42.659187][f=0005628] Shutdown Widget - Newton Firezone
[t=00:03:42.659200][f=0005628] Shutdown Widget - Receive Units Indicator
[t=00:03:42.659215][f=0005628] Shutdown Widget - Chili Pro Console
[t=00:03:42.659672][f=0005628] Shutdown Widget - Persistent Build Height
[t=00:03:42.659687][f=0005628] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.659696][f=0005628] Shutdown Widget - Chili Framework
[t=00:03:42.659704][f=0005628] Shutdown Widget - Lups
[t=00:03:42.659767][f=0005628] Shutdown Widget - Mex Placement Handler
[t=00:03:42.659782][f=0005628] Shutdown Widget - Custom Markers
[t=00:03:42.659808][f=0005628] Shutdown Widget - Chili Core Selector
[t=00:03:42.659876][f=0005628] Shutdown Widget - Select Keys
[t=00:03:42.659898][f=0005628] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.659917][f=0005628] Shutdown Widget - Pause Screen
[t=00:03:42.660048][f=0005628] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.660064][f=0005628] Shutdown Widget - Color Blindness Correction
[t=00:03:42.660074][f=0005628] Shutdown Widget - Layout Handler
[t=00:03:42.660085][f=0005628] Shutdown Widget - Text To Speech Control
[t=00:03:42.660098][f=0005628] End widgetHandler:Shutdown
[t=00:03:42.724830][f=0005628] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7570427, 0.0} allocedSize{int+, int-, ext}={0, 0, 1624656821}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0269}
[t=00:03:42.724995][f=0005628] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:42.725008][f=0005628] [Game::KillLua][3] dtor=0 luaRules=00000283f69038c0
[t=00:03:42.725129][f=0005628] Start gadgetHandler:Shutdown
[t=00:03:42.725147][f=0005628] Shutdown - StartSetup
[t=00:03:42.725158][f=0005628] Shutdown - UnitMorph
[t=00:03:42.725480][f=0005628] Shutdown - Carrier Drones
[t=00:03:42.725494][f=0005628] Shutdown - Missile Silo Controller
[t=00:03:42.725503][f=0005628] Shutdown - Modular Comm Info
[t=00:03:42.725511][f=0005628] Shutdown - Terrain Texture Handler
[t=00:03:42.725519][f=0005628] Shutdown - UnitCloakShield
[t=00:03:42.725668][f=0005628] Shutdown - Starlight Handler
[t=00:03:42.725694][f=0005628] End gadgetHandler:Shutdown
[t=00:03:42.754460][f=0005628] Start gadgetHandler:Shutdown
[t=00:03:42.754483][f=0005628] Shutdown - Teleport Throw
[t=00:03:42.754495][f=0005628] Shutdown - UnitMorph
[t=00:03:42.754509][f=0005628] Shutdown - Commander Skin Renderer
[t=00:03:42.754891][f=0005628] Shutdown - Missile fired callins
[t=00:03:42.754905][f=0005628] Shutdown - Modular Comm Info
[t=00:03:42.754914][f=0005628] Shutdown - Retreat Command
[t=00:03:42.754926][f=0005628] Shutdown - Shockwaves
[t=00:03:42.754949][f=0005628] Shutdown - Unit tint API
[t=00:03:42.754957][f=0005628] Shutdown - Unit glow API
[t=00:03:42.754964][f=0005628] Shutdown - UnitCloakShield
[t=00:03:42.754974][f=0005628] Shutdown - Lups Cloak FX
[t=00:03:42.754982][f=0005628] Shutdown - Lups
[t=00:03:42.755087][f=0005628] Shutdown - Lups Shield
[t=00:03:42.755125][f=0005628] End gadgetHandler:Shutdown
[t=00:03:42.772035][f=0005628] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 82872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072}
[t=00:03:42.772297][f=0005628] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.772396][f=0005628] [Game::KillLua][4] dtor=0
[t=00:03:42.772406][f=0005628] [Game::KillLua][5] dtor=0
[t=00:03:42.783822][f=0005628] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-17-49-088_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (83431 bytes)
[t=00:03:42.783951][f=0005628] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.807549][f=0005628] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.807577][f=0005628] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:42.807701][f=0005628] [Sound] [Sound::UpdateThread][4] ctx=00000283dc1cc630 dev=00000283dc304c40
[t=00:03:42.807870][f=0005628] [Sound] [Sound::UpdateThread][5] ctx=00000283dc1cc630 dev=00000283dc304c40
[t=00:03:42.807882][f=0005628] [Sound] [Sound::Cleanup][alcDestroyContext(00000283dc1cc630)]
[t=00:03:42.809194][f=0005628] [Sound] [Sound::Cleanup][alcCloseDevice(00000283dc304c40)]
[t=00:03:42.809498][f=0005628] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:42.837993][f=0005628] [Sound] [Sound::UpdateThread][6]
[t=00:03:42.838808][f=0005628] [Game::~CGame][1]
[t=00:03:42.838831][f=0005628] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:42.838841][f=0005628] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:42.838847][f=0005628] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:42.838854][f=0005628] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:42.838888][f=0005628] [Game::KillLua][4] dtor=1
[t=00:03:42.838921][f=0005628] [Game::KillLua][5] dtor=1
[t=00:03:42.839223][f=0005628] [Game::KillMisc][1]
[t=00:03:42.839251][f=0005628] [Game::KillMisc][2]
[t=00:03:42.839592][f=0005628] [Game::KillMisc][3]
[t=00:03:42.839735][f=0005628] [Game::KillRendering][1]
[t=00:03:42.840358][f=0005628] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:42.857797][f=0005628] [3DOParser::Kill] allocated 29 pieces
[t=00:03:42.857903][f=0005628] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:42.858203][f=0005628] [AssParser::Kill] allocated 701 pieces
[t=00:03:42.901041][f=0005628] [Game::KillInterface][1]
[t=00:03:42.901198][f=0005628] [Game::KillInterface][2]
[t=00:03:42.901714][f=0005628] [Game::KillSimulation][1]
[t=00:03:42.901823][f=0005628] [Game::KillSimulation][2]
[t=00:03:42.920540][f=0005628] [CCollisionHandler] dis-/continuous tests: 10/698938
[t=00:03:42.920573][f=0005628] [Game::KillSimulation][3]
[t=00:03:42.921805][f=0005628] [~CPathCache(24x24)] cacheHits=2 hitPercentage=14% numHashColls=0 maxCacheSize=4
[t=00:03:42.922626][f=0005628] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.922656][f=0005628] [~CPathCache(48x48)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=8
[t=00:03:42.922688][f=0005628] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.922878][f=0005628] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:42.927687][f=0005628] [LosHandler::Kill] raycast instance cache-{hits,misses}={18,348}; shared=0%; cached=5%
[t=00:03:42.937653][f=0005628] [Game::KillSimulation][4]
[t=00:03:42.970465][f=0005628] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:42.970498][f=0005628] [Game::~CGame][2]
[t=00:03:42.970506][f=0005628] [Game::~CGame][3]
[t=00:03:42.970676][f=0005628] [SpringApp::Kill][3]
[t=00:03:42.970813][f=0005628] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    385232 bytes sent   in 4134 packets (93.186 bytes/packet)
    233962 bytes recv'd in 4667 packets (50.131 bytes/packet)
    {0.105x, 0.120x} relative protocol overhead {up, down}
    14079 incoming chunks dropped, 11385 outgoing chunks resent
    4145 incoming chunks processed

[t=00:03:42.970882][f=0005628] [SpringApp::Kill][4] font=000002839fa9a180
[t=00:03:42.973397][f=0005628] [SpringApp::Kill][5]
[t=00:03:42.977186][f=0005628] [SpringApp::Kill][6]
[t=00:03:42.977203] [SpringApp::Kill][7]
[t=00:03:42.978068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.978099] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:42.978108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:42.978117] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:42.978131] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:42.978143] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.978155] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152}
[t=00:03:42.978175] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21408, 1048576, 1048576}, EBO = {32112, 2097152, 2097152}
[t=00:03:42.978184] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:42.978203] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.978212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.978225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:42.978237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152}
[t=00:03:43.075386] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:43.075403] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:43.075409] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:43.075430] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:43.075435] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:43.075907] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>]
[t=00:03:43.075923] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:43.075932] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000283dc35a600)
[t=00:03:43.076052] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1970ms
[t=00:03:43.076076]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:03:43.076084]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms
[t=00:03:43.076090]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:03:43.076107]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms
[t=00:03:43.076114]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:03:43.076122]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:43.076128]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:03:43.076134]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:03:43.076140]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:03:43.076154]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms
[t=00:03:43.077047] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000283dc336c60)
[t=00:03:43.078569] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=1)] #archives[section]=1 #files[section]=4
[t=00:03:43.078590] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (00000283dc40ff90)
[t=00:03:43.079648] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:43.079671] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000283dc3364d0)
[t=00:03:43.079701] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000283dc335870)
[t=00:03:43.079791] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000283dc3362c0)
[t=00:03:43.079880] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:43.079895] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:43.079954] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:43.079973] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:43.079983] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:43.079996] [VFS] [SpringVFS::DeleteArchives<this=000002839fd68700>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:43.080147] [SpringApp::Kill][8]
[t=00:03:43.080158] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:43.080164] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:43.080175] [WatchDog::Uninstall][2]
[t=00:03:43.141996] [WatchDog::Uninstall][3]
[t=00:03:43.142011] [SpringApp::Kill][9]