ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117259

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000114] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015534] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015572] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015595]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015610]   
[t=00:00:00.015615]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015621]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015627]   Use "none" to disable the default log sections.
[t=00:00:00.015636] ============== </Log Sections> ==============

[t=00:00:00.015644] ============== <User Config> ==============
[t=00:00:00.015744]   AllowDeferredMapRendering = 1
[t=00:00:00.015752]   AllowDeferredModelRendering = 1
[t=00:00:00.015757]   AnimationMT = 0
[t=00:00:00.015763]   BumpWaterBlurReflection = 1
[t=00:00:00.015768]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015772]   CamFreeScrollSpeed = 50
[t=00:00:00.015777]   CamMode = 1
[t=00:00:00.015782]   CubeTexSizeReflection = 1
[t=00:00:00.015790]   CubeTexSizeSpecular = 1
[t=00:00:00.015798]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015803]   EdgeMoveDynamic = 0
[t=00:00:00.015808]   EdgeMoveWidth = 0.003
[t=00:00:00.015812]   FPSFOV = 90
[t=00:00:00.015817]   FPSScrollSpeed = 50
[t=00:00:00.015823]   FontSize = 18
[t=00:00:00.015828]   FullscreenEdgeMove = 0
[t=00:00:00.015832]   GrassDetail = 0
[t=00:00:00.015839]   GroundDecals = 2
[t=00:00:00.015843]   GroundDetail = 90
[t=00:00:00.015848]   HangTimeout = 30
[t=00:00:00.015856]   HardwareCursor = 1
[t=00:00:00.015863]   InitialNetworkTimeout = 0
[t=00:00:00.015868]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015873]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015878]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015884]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015892]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015897]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015901]   MSAALevel = 1
[t=00:00:00.015906]   MaxParticles = 15000
[t=00:00:00.015915]   MaxSounds = 32
[t=00:00:00.015920]   MaximumTransmissionUnit = 0
[t=00:00:00.015925]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015933]   MiniMapMarker = 0
[t=00:00:00.015937]   MouseDragScrollThreshold = 0
[t=00:00:00.015942]   NetworkLossFactor = 2
[t=00:00:00.015948]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015955]   OverheadScrollSpeed = 50
[t=00:00:00.015960]   ReconnectTimeout = 0
[t=00:00:00.015965]   RotOverheadScrollSpeed = 50
[t=00:00:00.015970]   RotateLogFiles = 1
[t=00:00:00.015978]   ShadowMapSize = 1024
[t=00:00:00.015985]   Shadows = 1
[t=00:00:00.015989]   ShowClock = 0
[t=00:00:00.015994]   SoftParticles = 2
[t=00:00:00.015999]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016006]   UnitIconDist = 151
[t=00:00:00.016011]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016015]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016022]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016027]   UseLuaMemPools = 0
[t=00:00:00.016031]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016065]   VFSCacheArchiveFiles = 0
[t=00:00:00.016074]   VSync = 1
[t=00:00:00.016078]   Water = 4
[t=00:00:00.016082]   WindowBorderless = 1
[t=00:00:00.016088]   WindowPosY = 0
[t=00:00:00.016092]   WindowedEdgeMove = 0
[t=00:00:00.016099]   XResolutionWindowed = 1920
[t=00:00:00.016103]   YResolutionWindowed = 1080
[t=00:00:00.016114] ============== </User Config> ==============

[t=00:00:00.016121] ============== <User System> ==============
[t=00:00:00.016132]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016142]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016151]        Compiler Version: gcc-13.2.0
[t=00:00:00.016184]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016228]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016238]        Binary Word Size: 64-bit (native)
[t=00:00:00.016243]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016253]      Physical CPU Cores: 6
[t=00:00:00.016258]       Logical CPU Cores: 12
[t=00:00:00.016265] ============== </User System> ==============

[t=00:00:00.016272] Run: thread affinity fff
[t=00:00:00.016391] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016399]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016403]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016408]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016412]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017650] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017669] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023141] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041563]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041579]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041585]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041591]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041596]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041615]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041621]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041625]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041629]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041635]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041640]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041644]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041649]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041653]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041660]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041666]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041679]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041691]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041698]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041708]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041713]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041717]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041721]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041726]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041730]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041734]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041739]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041755]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047149]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047166]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047171]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047176]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047180]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047184]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047192]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047196]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047218]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047224]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047228]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047232]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047237]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047241]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047245]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047250]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047254]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047258]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047266]         [35] 640x400x24bpp@144Hz
[t=00:00:00.251937] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.252693] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.252717] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.279710] [GR::LogVersionInfo]
[t=00:00:00.279726]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.279731]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.279757]     GL vendor   : NVIDIA Corporation
[t=00:00:00.279763]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.279768]     GLSL version: 4.60 NVIDIA
[t=00:00:00.279772]     GLEW version: 2.1.0
[t=00:00:00.279777]     GPU memory  : 6144MB (total) / 4920MB (available)
[t=00:00:00.279814]     SDL swap-int: 1
[t=00:00:00.279819]     SDL driver  : windows
[t=00:00:00.279823]     
[t=00:00:00.279831]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.279836]     GLSL shader support       : 1
[t=00:00:00.279845]     GL4 support               : 1
[t=00:00:00.279853]     FBO extension support     : 1
[t=00:00:00.279867]     NVX GPU mem-info support  : 1
[t=00:00:00.279894]     ATI GPU mem-info support  : 0
[t=00:00:00.279905]     Texture clamping to edge  : 1
[t=00:00:00.279912]     NPOT-texture support      : 1 (1)
[t=00:00:00.279918]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.279927]     texture query-LOD support : 1 (1)
[t=00:00:00.279932]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.279941]     Z-buffer depth            : 32 (-)
[t=00:00:00.279952]     primitive-restart support : 1 (1)
[t=00:00:00.279957]     clip-space control support: 1 (1)
[t=00:00:00.279965]     seamless cube-map support : 1 (1)
[t=00:00:00.279970]     frag-depth layout support : 1 (1)
[t=00:00:00.279975]     persistent maps support   : 1 (1)
[t=00:00:00.279982]     explicit attribs location : 1 (1)
[t=00:00:00.279987]     multi draw indirect       : 1 (-)
[t=00:00:00.279993]     array textures            : 1 (-)
[t=00:00:00.279999]     buffer copy support       : 1 (-)
[t=00:00:00.280008]     indirect draw             : 1 (-)
[t=00:00:00.280015]     base instance             : 1 (-)
[t=00:00:00.280020]     
[t=00:00:00.280024]     max. FBO samples              : 32
[t=00:00:00.280029]     max. FS/program texture slots : 32/192
[t=00:00:00.280034]     max. texture size             : 32768
[t=00:00:00.280044]     max. texture anisotropy level : 16.000000
[t=00:00:00.280049]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.280055]     max. draw-buffers             : 8
[t=00:00:00.280064]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.280071]     max. uniform buffer-bindings  : 84
[t=00:00:00.280076]     max. uniform block-size       : 64KB
[t=00:00:00.280081]     max. storage buffer-bindings  : 96
[t=00:00:00.280085]     max. storage block-size       : 2047MB
[t=00:00:00.280092]     
[t=00:00:00.280096]     enable AMD-hacks : 0
[t=00:00:00.280100]     compress MIP-maps: 0
[t=00:00:00.280244]     Number of compressed texture formats: 23
[t=00:00:00.280278]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.280326] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.280606] [GR::UpdateGLConfigs]
[t=00:00:00.280650] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.280659] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.280671] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.280682] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.280687] [GR::InitGLState]
[t=00:00:00.280753] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.362490] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.365059] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.365556] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.370123] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.370164] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.370647] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.371616] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.371630] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.371696] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.371750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.386715] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.387465] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.389440] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.389729] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.422587] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.422629] [VFS] [SpringVFS::ReserveArchives<this=000001ae6de9ea20>]
[t=00:00:00.422960] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.424787] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae6de9ea20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.424801] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.493679] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.494015] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.494246] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.494399] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.494806] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.494816] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.495021] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.495048] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.495554][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.495684][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.495929][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.495951][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.495959][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.496035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.512329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.512351][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.512360][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.512402][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.512411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.602793][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.2ms)
[t=00:00:00.629492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.631801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae2a48a610(default) context=000001ae6d28e810  numChannels=2 frameSize=8
[t=00:00:00.631892][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.631927][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.631935][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.631942][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.631970][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.632016][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.632026][f=-000001] [Sound]   Devices:
[t=00:00:00.634442][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.634463][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.634470][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.634480][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.634487][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.635151][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.635167][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.709488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB
[t=00:00:00.711173][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.712135][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.713552][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.984219][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:00.985039][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:00.985290][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.985882][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.045097][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.046338][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.046528][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.047968][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.056754][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.056886][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.056956][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.114892][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.115068][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.115166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.115227][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.115276][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.136364][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.136560][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.136729][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.136995][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.137257][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.137422][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.151014][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.151528][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.151865][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.152145][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.152530][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.173321][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.173627][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.174182][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.182045][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.182338][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.182574][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.182847][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.183245][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.183597][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.183780][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.183994][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.184292][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.184456][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.184618][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.185410][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.185705][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.185959][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.186539][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.186934][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.194395][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.194794][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.195012][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.214091][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.214509][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.214716][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.214881][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.215122][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.215376][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.215563][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.215833][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.216106][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.216334][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.216832][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.217285][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.217587][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.218032][f=-000001] Input grabbing is enabled!
[t=00:00:15.218049][f=-000001] Input grabbing is enabled!
[t=00:00:15.218193][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.218505][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.218774][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.224320][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.224838][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.225111][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.225343][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.225589][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.226879][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.227110][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.227382][f=-000001] EndGame Graph disabled
[t=00:00:15.243569][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.244241][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.244653][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.245046][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.245841][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.246198][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.246502][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.247019][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.281988][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.283674][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.283933][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.284228][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.288032][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.289087][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.304023][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.304349][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.304554][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.305311][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.305504][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.305689][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.306005][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.306365][f=-000001] Initialize
[t=00:00:15.306497][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.306686][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.307424][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.307628][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.308125][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.328268][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.328908][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.329522][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.335328][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.336005][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.471084][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.471478][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.471687][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.472068][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.472278][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.473278][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.473703][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.474017][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.474281][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.474507][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.474520][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.474528][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.474641][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.475477][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.475650][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.475860][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.476875][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.477116][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.477359][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.477721][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.477985][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.478631][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.479449][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.479900][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.481494][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.481759][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.482240][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.482475][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.482679][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.482868][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.483133][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.483410][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.483877][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.484308][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.484643][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.484844][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.485113][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.485374][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.491563][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.497301][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.498143][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.498587][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.499167][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.500909][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.501147][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.504300][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.504833][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.505185][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:15.506992][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.507329][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.508191][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.508900][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.509759][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.510004][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.510249][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.513072][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.514601][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.520813][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.521237][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.523556][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.531395][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.532228][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.532492][f=-000001] SetSunLighting
[t=00:00:15.532932][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.541410][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.541822][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.542091][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.542109][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.542313][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.542589][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.545665][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.547180][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.548378][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.553034][f=-000001] Writing last game win data
[t=00:00:15.563489][f=-000001] LuaUI v0.3
[t=00:00:15.729226][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.769231][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.769296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.769750][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.769769][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.784969][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10658, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874335}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109}
[t=00:00:16.531916][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.851129][f=-000001] GameID: a25dec66f0e8580b11a3e651c4d22e2d
[t=00:00:16.851504][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.851519][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.851684][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.851724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:16.851751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.851770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:16.851790][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:16.851841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001aebd807da0,0000000000000000}][locale="C"]"
[t=00:00:16.851859][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.891952][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.373453][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.852514][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:06.215411][f=0002860] Input grabbing is enabled!
[t=00:04:32.334535][f=0007244] [SpringApp::Kill][1] fromRun=1
[t=00:04:32.334556][f=0007244] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:32.350181][f=0007244]  [async=0] threads=6 tasks=176090 {sum,avg}{exec,wait}time={{3822.212, 0.022}, {10473.227, 0.059}}ms
[t=00:04:32.350220][f=0007244]      thread=1 tasks=35218 {sum,min,max,avg}{exec,wait}time={{869.384, 0.000, 85.154, 0.025}, {1287.984, 0.000, 18446744027136.000, 0.037}}ms
[t=00:04:32.350233][f=0007244]      thread=2 tasks=35218 {sum,min,max,avg}{exec,wait}time={{782.663, 0.000, 89.724, 0.022}, {2224.256, 0.000, 18446744027136.000, 0.063}}ms
[t=00:04:32.350244][f=0007244]      thread=3 tasks=35218 {sum,min,max,avg}{exec,wait}time={{748.881, 0.000, 88.928, 0.021}, {2259.672, 0.000, 8.833, 0.064}}ms
[t=00:04:32.350259][f=0007244]      thread=4 tasks=35218 {sum,min,max,avg}{exec,wait}time={{668.136, 0.000, 88.991, 0.019}, {2451.774, 0.000, 8.835, 0.070}}ms
[t=00:04:32.350271][f=0007244]      thread=5 tasks=35218 {sum,min,max,avg}{exec,wait}time={{753.147, 0.000, 80.576, 0.021}, {2249.540, 0.000, 14.523, 0.064}}ms
[t=00:04:32.350289][f=0007244]  [async=1] threads=6 tasks=3458 {sum,avg}{exec,wait}time={{28331.045, 8.193}, {15147464.000, 4380.412}}ms
[t=00:04:32.350336][f=0007244]      thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{5667.306, 0.000, 716.640, 8.202}, {3033763.500, 0.119, 5684.870, 4390.396}}ms
[t=00:04:32.350352][f=0007244]      thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{5667.047, 0.001, 709.073, 8.201}, {3030806.750, 0.242, 5684.800, 4386.117}}ms
[t=00:04:32.350364][f=0007244]      thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{5662.627, 0.000, 717.477, 8.183}, {3027030.500, 0.002, 5684.705, 4374.321}}ms
[t=00:04:32.350398][f=0007244]      thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5667.354, 0.000, 717.564, 8.190}, {3034396.000, 0.687, 5684.209, 4384.965}}ms
[t=00:04:32.350410][f=0007244]      thread=5 tasks=692 {sum,min,max,avg}{exec,wait}time={{5666.711, 0.000, 716.225, 8.189}, {3021467.250, 0.866, 5684.340, 4366.282}}ms
[t=00:04:32.350419][f=0007244] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:32.350426][f=0007244] [SpringApp::Kill][2]
[t=00:04:32.350471][f=0007244] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:32.350480][f=0007244] [Game::KillLua][1] dtor=0 luaUI=000001aee5b1eb20
[t=00:04:32.350519][f=0007244] Start widgetHandler:Shutdown
[t=00:04:32.353939][f=0007244] Shutdown - SaveOrderList Complete
[t=00:04:32.355865][f=0007244] Writing last game win data
[t=00:04:32.368266][f=0007244] Shutdown - SaveConfigData Complete
[t=00:04:32.368317][f=0007244] Shutdown Widget - Chili Highlight
[t=00:04:32.368332][f=0007244] Shutdown Widget - Draw After Chili
[t=00:04:32.368342][f=0007244] Shutdown Widget - API Unit Tracker GL4
[t=00:04:32.368357][f=0007244] Shutdown Widget - EPIC Menu
[t=00:04:32.369909][f=0007244] Shutdown Widget - Chili Minimap
[t=00:04:32.370021][f=0007244] Shutdown Widget - Depth of Field Shader
[t=00:04:32.370036][f=0007244] Shutdown Widget - Chili Widget Selector
[t=00:04:32.371392][f=0007244] Shutdown Widget - Deferred rendering
[t=00:04:32.371408][f=0007244] SSAO: Deferred rendering disabled, disabling.
[t=00:04:32.373788][f=0007244] Shutdown Widget - Deferred rendering
[t=00:04:32.373806][f=0007244] SSAO: Deferred rendering disabled, disabling.
[t=00:04:32.374782][f=0007244] Shutdown Widget - Local Team Colors
[t=00:04:32.374797][f=0007244] Shutdown Widget - Display Keys 2
[t=00:04:32.374819][f=0007244] Shutdown Widget - Save Game Menu
[t=00:04:32.374833][f=0007244] Shutdown Widget - Highlight Model Api GL4
[t=00:04:32.374849][f=0007244] Shutdown Widget - Unit Icons
[t=00:04:32.374910][f=0007244] Shutdown Widget - HealthBars
[t=00:04:32.376206][f=0007244] Shutdown Widget - Attrition Counter
[t=00:04:32.376452][f=0007244] Shutdown Widget - Noises
[t=00:04:32.376472][f=0007244] Shutdown Widget - Chili Chicken Panel
[t=00:04:32.376504][f=0007244] Shutdown Widget - BuildETA
[t=00:04:32.376538][f=0007244] Shutdown Widget - Selected Units GL4 2
[t=00:04:32.376547][f=0007244] Shutdown Widget - External VR Grid
[t=00:04:32.376556][f=0007244] Shutdown Widget - Win Counter
[t=00:04:32.376564][f=0007244] Shutdown Widget - EndGame APM stats
[t=00:04:32.378133][f=0007244] Shutdown Widget - Modular Comm Info
[t=00:04:32.378150][f=0007244] Shutdown Widget - Attack Warning
[t=00:04:32.378169][f=0007244] Shutdown Widget - Chili Economy Panel Default
[t=00:04:32.378305][f=0007244] Shutdown Widget - Chili Nuke Warning
[t=00:04:32.378324][f=0007244] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:32.378345][f=0007244] Shutdown Widget - Chili Spectator Panels
[t=00:04:32.378390][f=0007244] Shutdown Widget - Transport AI
[t=00:04:32.378403][f=0007244] Shutdown Widget - Context Menu
[t=00:04:32.378417][f=0007244] Shutdown Widget - Point Tracker
[t=00:04:32.378429][f=0007244] Shutdown Widget - MinimapEvents
[t=00:04:32.378466][f=0007244] Shutdown Widget - Local Widgets Config
[t=00:04:32.378495][f=0007244] Shutdown Widget - Missile Silo Range
[t=00:04:32.378509][f=0007244] Shutdown Widget - Highlight Geos
[t=00:04:32.378520][f=0007244] Shutdown Widget - Grab Input
[t=00:04:32.381766][f=0007244] Input grabbing is disabled!
[t=00:04:32.381786][f=0007244] Shutdown Widget - Defense Range Zero-K
[t=00:04:32.381799][f=0007244] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:32.381808][f=0007244] Shutdown Widget - Darkening
[t=00:04:32.381840][f=0007244] Shutdown Widget - Chili EndGame Window
[t=00:04:32.381858][f=0007244] Shutdown Widget - Stereo3D
[t=00:04:32.381881][f=0007244] Shutdown Widget - Music Player v2
[t=00:04:32.381898][f=0007244] Shutdown Widget - Startup Info and Selector
[t=00:04:32.381926][f=0007244] Shutdown Widget - State Reverse and Latency
[t=00:04:32.381942][f=0007244] Shutdown Widget - Reclaim Field Highlight
[t=00:04:32.381955][f=0007244] Shutdown Widget - Attack AoE
[t=00:04:32.381976][f=0007244] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:32.381991][f=0007244] Shutdown Widget - TeamPlatter
[t=00:04:32.382447][f=0007244] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:32.382544][f=0007244] Shutdown Widget - Selection Send
[t=00:04:32.382559][f=0007244] Shutdown Widget - Spotter
[t=00:04:32.382568][f=0007244] Shutdown Widget - Global Build Command
[t=00:04:32.382702][f=0007244] Shutdown Widget - LupsManager
[t=00:04:32.382719][f=0007244] Shutdown Widget - Receive Units Indicator
[t=00:04:32.382735][f=0007244] Shutdown Widget - Newton Firezone
[t=00:04:32.382747][f=0007244] Shutdown Widget - Chili Pro Console
[t=00:04:32.383214][f=0007244] Shutdown Widget - Persistent Build Height
[t=00:04:32.383230][f=0007244] Shutdown Widget - Lasso Terraform GUI
[t=00:04:32.383239][f=0007244] Shutdown Widget - Lups
[t=00:04:32.383298][f=0007244] Shutdown Widget - Chili Framework
[t=00:04:32.383311][f=0007244] Shutdown Widget - Chili Core Selector
[t=00:04:32.383380][f=0007244] Shutdown Widget - Custom Markers
[t=00:04:32.383401][f=0007244] Shutdown Widget - Mex Placement Handler
[t=00:04:32.383413][f=0007244] Shutdown Widget - Select Keys
[t=00:04:32.383432][f=0007244] Shutdown Widget - Pause Screen
[t=00:04:32.383568][f=0007244] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:32.383590][f=0007244] Shutdown Widget - Bloom Shader Deferred
[t=00:04:32.383600][f=0007244] Shutdown Widget - Text To Speech Control
[t=00:04:32.383612][f=0007244] Shutdown Widget - Layout Handler
[t=00:04:32.383628][f=0007244] Shutdown Widget - Color Blindness Correction
[t=00:04:32.383638][f=0007244] End widgetHandler:Shutdown
[t=00:04:32.450293][f=0007244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8874804, 0.0} allocedSize{int+, int-, ext}={0, 0, 1832390893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0253}
[t=00:04:32.450434][f=0007244] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:32.450461][f=0007244] [Game::KillLua][3] dtor=0 luaRules=000001aebd807da0
[t=00:04:32.450498][f=0007244] Start gadgetHandler:Shutdown
[t=00:04:32.450507][f=0007244] Shutdown - StartSetup
[t=00:04:32.450516][f=0007244] Shutdown - UnitMorph
[t=00:04:32.451048][f=0007244] Shutdown - Carrier Drones
[t=00:04:32.451061][f=0007244] Shutdown - Missile Silo Controller
[t=00:04:32.451071][f=0007244] Shutdown - Modular Comm Info
[t=00:04:32.451078][f=0007244] Shutdown - Terrain Texture Handler
[t=00:04:32.451086][f=0007244] Shutdown - UnitCloakShield
[t=00:04:32.451233][f=0007244] Shutdown - Starlight Handler
[t=00:04:32.451255][f=0007244] End gadgetHandler:Shutdown
[t=00:04:32.472590][f=0007244] Start gadgetHandler:Shutdown
[t=00:04:32.472614][f=0007244] Shutdown - Teleport Throw
[t=00:04:32.472625][f=0007244] Shutdown - UnitMorph
[t=00:04:32.472641][f=0007244] Shutdown - Commander Skin Renderer
[t=00:04:32.473361][f=0007244] Shutdown - Missile fired callins
[t=00:04:32.473377][f=0007244] Shutdown - Modular Comm Info
[t=00:04:32.473385][f=0007244] Shutdown - Retreat Command
[t=00:04:32.473413][f=0007244] Shutdown - Shockwaves
[t=00:04:32.473423][f=0007244] Shutdown - Unit tint API
[t=00:04:32.473431][f=0007244] Shutdown - Unit glow API
[t=00:04:32.473438][f=0007244] Shutdown - UnitCloakShield
[t=00:04:32.473448][f=0007244] Shutdown - Lups Cloak FX
[t=00:04:32.473494][f=0007244] Shutdown - Lups
[t=00:04:32.473544][f=0007244] Shutdown - Lups Shield
[t=00:04:32.473610][f=0007244] End gadgetHandler:Shutdown
[t=00:04:32.491477][f=0007244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1068, 0.0} allocedSize{int+, int-, ext}={0, 0, 164440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0328}
[t=00:04:32.493575][f=0007244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:32.493634][f=0007244] [Game::KillLua][4] dtor=0
[t=00:04:32.493650][f=0007244] [Game::KillLua][5] dtor=0
[t=00:04:32.508682][f=0007244] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-21-39-845_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (103251 bytes)
[t=00:04:32.508797][f=0007244] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:32.552716][f=0007244] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:32.552755][f=0007244] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:04:32.552843][f=0007244] [Sound] [Sound::UpdateThread][4] ctx=000001ae6d28e810 dev=000001ae2a48a610
[t=00:04:32.553052][f=0007244] [Sound] [Sound::UpdateThread][5] ctx=000001ae6d28e810 dev=000001ae2a48a610
[t=00:04:32.553064][f=0007244] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae6d28e810)]
[t=00:04:32.554205][f=0007244] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae2a48a610)]
[t=00:04:32.554367][f=0007244] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:32.581262][f=0007244] [Sound] [Sound::UpdateThread][6]
[t=00:04:32.581870][f=0007244] [Game::~CGame][1]
[t=00:04:32.581886][f=0007244] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:32.581893][f=0007244] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:32.581899][f=0007244] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:32.581906][f=0007244] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:32.581912][f=0007244] [Game::KillLua][4] dtor=1
[t=00:04:32.581928][f=0007244] [Game::KillLua][5] dtor=1
[t=00:04:32.582065][f=0007244] [Game::KillMisc][1]
[t=00:04:32.582074][f=0007244] [Game::KillMisc][2]
[t=00:04:32.582270][f=0007244] [Game::KillMisc][3]
[t=00:04:32.582369][f=0007244] [Game::KillRendering][1]
[t=00:04:32.582769][f=0007244] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:32.602788][f=0007244] [3DOParser::Kill] allocated 29 pieces
[t=00:04:32.602878][f=0007244] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:32.603186][f=0007244] [AssParser::Kill] allocated 701 pieces
[t=00:04:32.650047][f=0007244] [Game::KillInterface][1]
[t=00:04:32.650273][f=0007244] [Game::KillInterface][2]
[t=00:04:32.650625][f=0007244] [Game::KillSimulation][1]
[t=00:04:32.650718][f=0007244] [Game::KillSimulation][2]
[t=00:04:32.670182][f=0007244] [CCollisionHandler] dis-/continuous tests: 0/3339741
[t=00:04:32.670203][f=0007244] [Game::KillSimulation][3]
[t=00:04:32.671346][f=0007244] [~CPathCache(24x24)] cacheHits=5 hitPercentage=36% numHashColls=0 maxCacheSize=3
[t=00:04:32.672537][f=0007244] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:32.672574][f=0007244] [~CPathCache(48x48)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=5
[t=00:04:32.672606][f=0007244] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:32.672789][f=0007244] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:32.676018][f=0007244] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,308}; shared=0%; cached=2%
[t=00:04:32.684588][f=0007244] [Game::KillSimulation][4]
[t=00:04:32.749868][f=0007244] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:32.749898][f=0007244] [Game::~CGame][2]
[t=00:04:32.749905][f=0007244] [Game::~CGame][3]
[t=00:04:32.750006][f=0007244] [SpringApp::Kill][3]
[t=00:04:32.750372][f=0007244] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    493631 bytes sent   in 5148 packets (95.888 bytes/packet)
    283162 bytes recv'd in 5758 packets (49.177 bytes/packet)
    {0.105x, 0.122x} relative protocol overhead {up, down}
    17994 incoming chunks dropped, 14633 outgoing chunks resent
    5298 incoming chunks processed

[t=00:04:32.750506][f=0007244] [SpringApp::Kill][4] font=000001ae6db7a180
[t=00:04:32.754034][f=0007244] [SpringApp::Kill][5]
[t=00:04:32.758022][f=0007244] [SpringApp::Kill][6]
[t=00:04:32.758042] [SpringApp::Kill][7]
[t=00:04:32.759087] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:32.759116] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:04:32.759125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:32.759133] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:32.759145] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:32.759154] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:32.759163] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152}
[t=00:04:32.759178] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36592, 1048576, 1048576}, EBO = {54888, 2097152, 2097152}
[t=00:04:32.759188] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:32.759205] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:32.759216] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:32.759225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:32.759237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {212, 1048576, 1048576}, EBO = {318, 2097152, 2097152}
[t=00:04:32.851020] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:32.851047] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:32.851067] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:32.851074] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:04:32.851079] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:32.851578] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>]
[t=00:04:32.851591] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:32.851607] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001ae2a9b9e90)
[t=00:04:32.851732] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2054ms
[t=00:04:32.851775]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=78ms
[t=00:04:32.851784]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms
[t=00:04:32.851791]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms
[t=00:04:32.851806]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=30ms
[t=00:04:32.851813]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:04:32.851820]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:04:32.851830]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:04:32.851837]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:04:32.851847]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:04:32.851854]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:04:32.853035] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ae2a4b51e0)
[t=00:04:32.853488] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=1)] #archives[section]=1 #files[section]=4
[t=00:04:32.853512] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001ae2a58e060)
[t=00:04:32.854324] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:32.854338] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ae2a4b5b80)
[t=00:04:32.854367] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ae2a4b53f0)
[t=00:04:32.854429] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ae2a4b5550)
[t=00:04:32.854496] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:32.854509] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:32.854561] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:32.854575] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:32.854584] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:32.854592] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:32.855812] [SpringApp::Kill][8]
[t=00:04:32.855824] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:32.855838] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:04:32.855844] [WatchDog::Uninstall][2]
[t=00:04:33.171180] [WatchDog::Uninstall][3]
[t=00:04:33.171230] [SpringApp::Kill][9]