Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000114] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015534] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015572] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015595] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015610] [t=00:00:00.015615] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015621] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015627] Use "none" to disable the default log sections. [t=00:00:00.015636] ============== </Log Sections> ============== [t=00:00:00.015644] ============== <User Config> ============== [t=00:00:00.015744] AllowDeferredMapRendering = 1 [t=00:00:00.015752] AllowDeferredModelRendering = 1 [t=00:00:00.015757] AnimationMT = 0 [t=00:00:00.015763] BumpWaterBlurReflection = 1 [t=00:00:00.015768] BumpWaterTexSizeReflection = 128 [t=00:00:00.015772] CamFreeScrollSpeed = 50 [t=00:00:00.015777] CamMode = 1 [t=00:00:00.015782] CubeTexSizeReflection = 1 [t=00:00:00.015790] CubeTexSizeSpecular = 1 [t=00:00:00.015798] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015803] EdgeMoveDynamic = 0 [t=00:00:00.015808] EdgeMoveWidth = 0.003 [t=00:00:00.015812] FPSFOV = 90 [t=00:00:00.015817] FPSScrollSpeed = 50 [t=00:00:00.015823] FontSize = 18 [t=00:00:00.015828] FullscreenEdgeMove = 0 [t=00:00:00.015832] GrassDetail = 0 [t=00:00:00.015839] GroundDecals = 2 [t=00:00:00.015843] GroundDetail = 90 [t=00:00:00.015848] HangTimeout = 30 [t=00:00:00.015856] HardwareCursor = 1 [t=00:00:00.015863] InitialNetworkTimeout = 0 [t=00:00:00.015868] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015873] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015878] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015884] LinkOutgoingBandwidth = 262144 [t=00:00:00.015892] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015897] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015901] MSAALevel = 1 [t=00:00:00.015906] MaxParticles = 15000 [t=00:00:00.015915] MaxSounds = 32 [t=00:00:00.015920] MaximumTransmissionUnit = 0 [t=00:00:00.015925] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015933] MiniMapMarker = 0 [t=00:00:00.015937] MouseDragScrollThreshold = 0 [t=00:00:00.015942] NetworkLossFactor = 2 [t=00:00:00.015948] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015955] OverheadScrollSpeed = 50 [t=00:00:00.015960] ReconnectTimeout = 0 [t=00:00:00.015965] RotOverheadScrollSpeed = 50 [t=00:00:00.015970] RotateLogFiles = 1 [t=00:00:00.015978] ShadowMapSize = 1024 [t=00:00:00.015985] Shadows = 1 [t=00:00:00.015989] ShowClock = 0 [t=00:00:00.015994] SoftParticles = 2 [t=00:00:00.015999] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016006] UnitIconDist = 151 [t=00:00:00.016011] UpdateBoundingVolumeMT = 0 [t=00:00:00.016015] UpdateWeaponVectorsMT = 0 [t=00:00:00.016022] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016027] UseLuaMemPools = 0 [t=00:00:00.016031] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016065] VFSCacheArchiveFiles = 0 [t=00:00:00.016074] VSync = 1 [t=00:00:00.016078] Water = 4 [t=00:00:00.016082] WindowBorderless = 1 [t=00:00:00.016088] WindowPosY = 0 [t=00:00:00.016092] WindowedEdgeMove = 0 [t=00:00:00.016099] XResolutionWindowed = 1920 [t=00:00:00.016103] YResolutionWindowed = 1080 [t=00:00:00.016114] ============== </User Config> ============== [t=00:00:00.016121] ============== <User System> ============== [t=00:00:00.016132] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016142] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016151] Compiler Version: gcc-13.2.0 [t=00:00:00.016184] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016228] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016238] Binary Word Size: 64-bit (native) [t=00:00:00.016243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016253] Physical CPU Cores: 6 [t=00:00:00.016258] Logical CPU Cores: 12 [t=00:00:00.016265] ============== </User System> ============== [t=00:00:00.016272] Run: thread affinity fff [t=00:00:00.016391] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016399] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016403] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016408] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016412] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017650] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017669] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023141] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041563] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041579] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041585] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041591] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041596] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041615] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041621] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041625] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041629] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041635] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041640] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041644] [50] 1600x900x24bpp@144Hz [t=00:00:00.041649] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041653] [62] 1440x900x24bpp@144Hz [t=00:00:00.041660] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041666] [73] 1366x768x24bpp@144Hz [t=00:00:00.041679] [78] 1360x768x24bpp@144Hz [t=00:00:00.041691] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041698] [89] 1280x960x24bpp@144Hz [t=00:00:00.041708] [94] 1280x800x24bpp@144Hz [t=00:00:00.041713] [99] 1280x768x24bpp@144Hz [t=00:00:00.041717] [104] 1280x720x24bpp@144Hz [t=00:00:00.041721] [111] 1152x864x24bpp@144Hz [t=00:00:00.041726] [116] 1024x768x24bpp@144Hz [t=00:00:00.041730] [123] 800x600x24bpp@144Hz [t=00:00:00.041734] [130] 720x576x24bpp@144Hz [t=00:00:00.041739] [135] 720x480x24bpp@144Hz [t=00:00:00.041755] [141] 640x480x24bpp@144Hz [t=00:00:00.047149] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047166] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047171] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047176] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047180] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047184] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047192] [11] 1366x768x24bpp@144Hz [t=00:00:00.047196] [13] 1360x768x24bpp@144Hz [t=00:00:00.047218] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047224] [17] 1280x960x24bpp@144Hz [t=00:00:00.047228] [19] 1280x800x24bpp@144Hz [t=00:00:00.047232] [21] 1280x768x24bpp@144Hz [t=00:00:00.047237] [23] 1280x720x24bpp@144Hz [t=00:00:00.047241] [25] 1280x600x24bpp@144Hz [t=00:00:00.047245] [27] 1152x864x24bpp@144Hz [t=00:00:00.047250] [29] 1024x768x24bpp@144Hz [t=00:00:00.047254] [31] 800x600x24bpp@144Hz [t=00:00:00.047258] [33] 640x480x24bpp@144Hz [t=00:00:00.047266] [35] 640x400x24bpp@144Hz [t=00:00:00.251937] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252693] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252717] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.279710] [GR::LogVersionInfo] [t=00:00:00.279726] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.279731] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.279757] GL vendor : NVIDIA Corporation [t=00:00:00.279763] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.279768] GLSL version: 4.60 NVIDIA [t=00:00:00.279772] GLEW version: 2.1.0 [t=00:00:00.279777] GPU memory : 6144MB (total) / 4920MB (available) [t=00:00:00.279814] SDL swap-int: 1 [t=00:00:00.279819] SDL driver : windows [t=00:00:00.279823] [t=00:00:00.279831] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.279836] GLSL shader support : 1 [t=00:00:00.279845] GL4 support : 1 [t=00:00:00.279853] FBO extension support : 1 [t=00:00:00.279867] NVX GPU mem-info support : 1 [t=00:00:00.279894] ATI GPU mem-info support : 0 [t=00:00:00.279905] Texture clamping to edge : 1 [t=00:00:00.279912] NPOT-texture support : 1 (1) [t=00:00:00.279918] S3TC/DXT1 texture support : 1/1 [t=00:00:00.279927] texture query-LOD support : 1 (1) [t=00:00:00.279932] MSAA frame-buffer support : 1 (1) [t=00:00:00.279941] Z-buffer depth : 32 (-) [t=00:00:00.279952] primitive-restart support : 1 (1) [t=00:00:00.279957] clip-space control support: 1 (1) [t=00:00:00.279965] seamless cube-map support : 1 (1) [t=00:00:00.279970] frag-depth layout support : 1 (1) [t=00:00:00.279975] persistent maps support : 1 (1) [t=00:00:00.279982] explicit attribs location : 1 (1) [t=00:00:00.279987] multi draw indirect : 1 (-) [t=00:00:00.279993] array textures : 1 (-) [t=00:00:00.279999] buffer copy support : 1 (-) [t=00:00:00.280008] indirect draw : 1 (-) [t=00:00:00.280015] base instance : 1 (-) [t=00:00:00.280020] [t=00:00:00.280024] max. FBO samples : 32 [t=00:00:00.280029] max. FS/program texture slots : 32/192 [t=00:00:00.280034] max. texture size : 32768 [t=00:00:00.280044] max. texture anisotropy level : 16.000000 [t=00:00:00.280049] max. vec4 varyings/attributes : 31/16 [t=00:00:00.280055] max. draw-buffers : 8 [t=00:00:00.280064] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.280071] max. uniform buffer-bindings : 84 [t=00:00:00.280076] max. uniform block-size : 64KB [t=00:00:00.280081] max. storage buffer-bindings : 96 [t=00:00:00.280085] max. storage block-size : 2047MB [t=00:00:00.280092] [t=00:00:00.280096] enable AMD-hacks : 0 [t=00:00:00.280100] compress MIP-maps: 0 [t=00:00:00.280244] Number of compressed texture formats: 23 [t=00:00:00.280278] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.280326] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.280606] [GR::UpdateGLConfigs] [t=00:00:00.280650] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.280659] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.280671] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.280682] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.280687] [GR::InitGLState] [t=00:00:00.280753] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.362490] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.365059] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.365556] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.370123] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.370164] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.370647] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.371616] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.371630] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.371696] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.371750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.386715] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.387465] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.389440] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.389729] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.422587] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.422629] [VFS] [SpringVFS::ReserveArchives<this=000001ae6de9ea20>] [t=00:00:00.422960] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.424787] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae6de9ea20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.424801] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.493679] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.494015] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.494246] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.494399] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.494806] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.494816] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.495021] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.495048] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.495554][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.495684][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.495929][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.495951][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.495959][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.496035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.512329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.512351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.512360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.512402][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.512411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.602793][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.2ms) [t=00:00:00.629492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.631801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae2a48a610(default) context=000001ae6d28e810 numChannels=2 frameSize=8 [t=00:00:00.631892][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.631927][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.631935][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.631942][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.631970][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.632016][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.632026][f=-000001] [Sound] Devices: [t=00:00:00.634442][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.634463][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.634470][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.634480][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.634487][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.635151][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.635167][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.709488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB [t=00:00:00.711173][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.712135][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.713552][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.984219][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:00.985039][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:00.985290][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.985882][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.045097][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.046338][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.046528][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.047968][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae6de9ea20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.056754][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.056886][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.056956][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.114892][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.115068][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.115166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.115227][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.115276][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.136364][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.136560][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.136729][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.136995][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.137257][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.137422][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.151014][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.151528][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.151865][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.152145][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.152530][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.173321][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.173627][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.174182][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.182045][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.182338][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.182574][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.182847][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.183245][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.183597][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.183780][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.183994][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.184292][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.184456][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.184618][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.185410][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.185705][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.185959][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.186539][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.186934][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.194395][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.194794][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.195012][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.214091][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.214509][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.214716][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.214881][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.215122][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.215376][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.215563][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.215833][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.216106][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.216334][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.216832][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.217285][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.217587][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.218032][f=-000001] Input grabbing is enabled! [t=00:00:15.218049][f=-000001] Input grabbing is enabled! [t=00:00:15.218193][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.218505][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.218774][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.224320][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.224838][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.225111][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.225343][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.225589][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.226879][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.227110][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.227382][f=-000001] EndGame Graph disabled [t=00:00:15.243569][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.244241][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.244653][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.245046][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.245841][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.246198][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.246502][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.247019][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.281988][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.283674][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.283933][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.284228][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.288032][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.289087][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.304023][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.304349][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.304554][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.305311][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.305504][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.305689][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.306005][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.306365][f=-000001] Initialize [t=00:00:15.306497][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.306686][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.307424][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.307628][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.308125][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.328268][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.328908][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.329522][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.335328][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.336005][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.471084][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.471478][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.471687][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.472068][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.472278][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.473278][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.473703][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.474017][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.474281][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.474507][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.474520][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.474528][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.474641][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.475477][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.475650][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.475860][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.476875][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.477116][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.477359][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.477721][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.477985][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.478631][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.479449][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.479900][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.481494][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.481759][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.482240][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.482475][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.482679][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.482868][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.483133][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.483410][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.483877][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.484308][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.484643][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.484844][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.485113][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.485374][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.491563][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.497301][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.498143][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.498587][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.499167][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.500909][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.501147][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.504300][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.504833][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.505185][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:15.506992][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.507329][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.508191][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.508900][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.509759][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.510004][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.510249][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.513072][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.514601][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.520813][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.521237][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.523556][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.531395][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.532228][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.532492][f=-000001] SetSunLighting [t=00:00:15.532932][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.541410][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.541822][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.542091][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.542109][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.542313][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.542589][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.545665][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.547180][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.548378][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.553034][f=-000001] Writing last game win data [t=00:00:15.563489][f=-000001] LuaUI v0.3 [t=00:00:15.729226][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.769231][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.769296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.769750][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.769769][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.784969][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10658, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874335}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109} [t=00:00:16.531916][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.851129][f=-000001] GameID: a25dec66f0e8580b11a3e651c4d22e2d [t=00:00:16.851504][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.851519][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.851684][f=-000001] -> Connection established (given id 0) [t=00:00:16.851724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:16.851751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.851770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:16.851790][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:16.851841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001aebd807da0,0000000000000000}][locale="C"]" [t=00:00:16.851859][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.891952][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.373453][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.852514][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:06.215411][f=0002860] Input grabbing is enabled! [t=00:04:32.334535][f=0007244] [SpringApp::Kill][1] fromRun=1 [t=00:04:32.334556][f=0007244] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:32.350181][f=0007244] [async=0] threads=6 tasks=176090 {sum,avg}{exec,wait}time={{3822.212, 0.022}, {10473.227, 0.059}}ms [t=00:04:32.350220][f=0007244] thread=1 tasks=35218 {sum,min,max,avg}{exec,wait}time={{869.384, 0.000, 85.154, 0.025}, {1287.984, 0.000, 18446744027136.000, 0.037}}ms [t=00:04:32.350233][f=0007244] thread=2 tasks=35218 {sum,min,max,avg}{exec,wait}time={{782.663, 0.000, 89.724, 0.022}, {2224.256, 0.000, 18446744027136.000, 0.063}}ms [t=00:04:32.350244][f=0007244] thread=3 tasks=35218 {sum,min,max,avg}{exec,wait}time={{748.881, 0.000, 88.928, 0.021}, {2259.672, 0.000, 8.833, 0.064}}ms [t=00:04:32.350259][f=0007244] thread=4 tasks=35218 {sum,min,max,avg}{exec,wait}time={{668.136, 0.000, 88.991, 0.019}, {2451.774, 0.000, 8.835, 0.070}}ms [t=00:04:32.350271][f=0007244] thread=5 tasks=35218 {sum,min,max,avg}{exec,wait}time={{753.147, 0.000, 80.576, 0.021}, {2249.540, 0.000, 14.523, 0.064}}ms [t=00:04:32.350289][f=0007244] [async=1] threads=6 tasks=3458 {sum,avg}{exec,wait}time={{28331.045, 8.193}, {15147464.000, 4380.412}}ms [t=00:04:32.350336][f=0007244] thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{5667.306, 0.000, 716.640, 8.202}, {3033763.500, 0.119, 5684.870, 4390.396}}ms [t=00:04:32.350352][f=0007244] thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{5667.047, 0.001, 709.073, 8.201}, {3030806.750, 0.242, 5684.800, 4386.117}}ms [t=00:04:32.350364][f=0007244] thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{5662.627, 0.000, 717.477, 8.183}, {3027030.500, 0.002, 5684.705, 4374.321}}ms [t=00:04:32.350398][f=0007244] thread=4 tasks=692 {sum,min,max,avg}{exec,wait}time={{5667.354, 0.000, 717.564, 8.190}, {3034396.000, 0.687, 5684.209, 4384.965}}ms [t=00:04:32.350410][f=0007244] thread=5 tasks=692 {sum,min,max,avg}{exec,wait}time={{5666.711, 0.000, 716.225, 8.189}, {3021467.250, 0.866, 5684.340, 4366.282}}ms [t=00:04:32.350419][f=0007244] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:32.350426][f=0007244] [SpringApp::Kill][2] [t=00:04:32.350471][f=0007244] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:32.350480][f=0007244] [Game::KillLua][1] dtor=0 luaUI=000001aee5b1eb20 [t=00:04:32.350519][f=0007244] Start widgetHandler:Shutdown [t=00:04:32.353939][f=0007244] Shutdown - SaveOrderList Complete [t=00:04:32.355865][f=0007244] Writing last game win data [t=00:04:32.368266][f=0007244] Shutdown - SaveConfigData Complete [t=00:04:32.368317][f=0007244] Shutdown Widget - Chili Highlight [t=00:04:32.368332][f=0007244] Shutdown Widget - Draw After Chili [t=00:04:32.368342][f=0007244] Shutdown Widget - API Unit Tracker GL4 [t=00:04:32.368357][f=0007244] Shutdown Widget - EPIC Menu [t=00:04:32.369909][f=0007244] Shutdown Widget - Chili Minimap [t=00:04:32.370021][f=0007244] Shutdown Widget - Depth of Field Shader [t=00:04:32.370036][f=0007244] Shutdown Widget - Chili Widget Selector [t=00:04:32.371392][f=0007244] Shutdown Widget - Deferred rendering [t=00:04:32.371408][f=0007244] SSAO: Deferred rendering disabled, disabling. [t=00:04:32.373788][f=0007244] Shutdown Widget - Deferred rendering [t=00:04:32.373806][f=0007244] SSAO: Deferred rendering disabled, disabling. [t=00:04:32.374782][f=0007244] Shutdown Widget - Local Team Colors [t=00:04:32.374797][f=0007244] Shutdown Widget - Display Keys 2 [t=00:04:32.374819][f=0007244] Shutdown Widget - Save Game Menu [t=00:04:32.374833][f=0007244] Shutdown Widget - Highlight Model Api GL4 [t=00:04:32.374849][f=0007244] Shutdown Widget - Unit Icons [t=00:04:32.374910][f=0007244] Shutdown Widget - HealthBars [t=00:04:32.376206][f=0007244] Shutdown Widget - Attrition Counter [t=00:04:32.376452][f=0007244] Shutdown Widget - Noises [t=00:04:32.376472][f=0007244] Shutdown Widget - Chili Chicken Panel [t=00:04:32.376504][f=0007244] Shutdown Widget - BuildETA [t=00:04:32.376538][f=0007244] Shutdown Widget - Selected Units GL4 2 [t=00:04:32.376547][f=0007244] Shutdown Widget - External VR Grid [t=00:04:32.376556][f=0007244] Shutdown Widget - Win Counter [t=00:04:32.376564][f=0007244] Shutdown Widget - EndGame APM stats [t=00:04:32.378133][f=0007244] Shutdown Widget - Modular Comm Info [t=00:04:32.378150][f=0007244] Shutdown Widget - Attack Warning [t=00:04:32.378169][f=0007244] Shutdown Widget - Chili Economy Panel Default [t=00:04:32.378305][f=0007244] Shutdown Widget - Chili Nuke Warning [t=00:04:32.378324][f=0007244] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:32.378345][f=0007244] Shutdown Widget - Chili Spectator Panels [t=00:04:32.378390][f=0007244] Shutdown Widget - Transport AI [t=00:04:32.378403][f=0007244] Shutdown Widget - Context Menu [t=00:04:32.378417][f=0007244] Shutdown Widget - Point Tracker [t=00:04:32.378429][f=0007244] Shutdown Widget - MinimapEvents [t=00:04:32.378466][f=0007244] Shutdown Widget - Local Widgets Config [t=00:04:32.378495][f=0007244] Shutdown Widget - Missile Silo Range [t=00:04:32.378509][f=0007244] Shutdown Widget - Highlight Geos [t=00:04:32.378520][f=0007244] Shutdown Widget - Grab Input [t=00:04:32.381766][f=0007244] Input grabbing is disabled! [t=00:04:32.381786][f=0007244] Shutdown Widget - Defense Range Zero-K [t=00:04:32.381799][f=0007244] Shutdown Widget - Showeco and Grid Drawer [t=00:04:32.381808][f=0007244] Shutdown Widget - Darkening [t=00:04:32.381840][f=0007244] Shutdown Widget - Chili EndGame Window [t=00:04:32.381858][f=0007244] Shutdown Widget - Stereo3D [t=00:04:32.381881][f=0007244] Shutdown Widget - Music Player v2 [t=00:04:32.381898][f=0007244] Shutdown Widget - Startup Info and Selector [t=00:04:32.381926][f=0007244] Shutdown Widget - State Reverse and Latency [t=00:04:32.381942][f=0007244] Shutdown Widget - Reclaim Field Highlight [t=00:04:32.381955][f=0007244] Shutdown Widget - Attack AoE [t=00:04:32.381976][f=0007244] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:32.381991][f=0007244] Shutdown Widget - TeamPlatter [t=00:04:32.382447][f=0007244] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:32.382544][f=0007244] Shutdown Widget - Selection Send [t=00:04:32.382559][f=0007244] Shutdown Widget - Spotter [t=00:04:32.382568][f=0007244] Shutdown Widget - Global Build Command [t=00:04:32.382702][f=0007244] Shutdown Widget - LupsManager [t=00:04:32.382719][f=0007244] Shutdown Widget - Receive Units Indicator [t=00:04:32.382735][f=0007244] Shutdown Widget - Newton Firezone [t=00:04:32.382747][f=0007244] Shutdown Widget - Chili Pro Console [t=00:04:32.383214][f=0007244] Shutdown Widget - Persistent Build Height [t=00:04:32.383230][f=0007244] Shutdown Widget - Lasso Terraform GUI [t=00:04:32.383239][f=0007244] Shutdown Widget - Lups [t=00:04:32.383298][f=0007244] Shutdown Widget - Chili Framework [t=00:04:32.383311][f=0007244] Shutdown Widget - Chili Core Selector [t=00:04:32.383380][f=0007244] Shutdown Widget - Custom Markers [t=00:04:32.383401][f=0007244] Shutdown Widget - Mex Placement Handler [t=00:04:32.383413][f=0007244] Shutdown Widget - Select Keys [t=00:04:32.383432][f=0007244] Shutdown Widget - Pause Screen [t=00:04:32.383568][f=0007244] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:32.383590][f=0007244] Shutdown Widget - Bloom Shader Deferred [t=00:04:32.383600][f=0007244] Shutdown Widget - Text To Speech Control [t=00:04:32.383612][f=0007244] Shutdown Widget - Layout Handler [t=00:04:32.383628][f=0007244] Shutdown Widget - Color Blindness Correction [t=00:04:32.383638][f=0007244] End widgetHandler:Shutdown [t=00:04:32.450293][f=0007244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8874804, 0.0} allocedSize{int+, int-, ext}={0, 0, 1832390893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0253} [t=00:04:32.450434][f=0007244] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:32.450461][f=0007244] [Game::KillLua][3] dtor=0 luaRules=000001aebd807da0 [t=00:04:32.450498][f=0007244] Start gadgetHandler:Shutdown [t=00:04:32.450507][f=0007244] Shutdown - StartSetup [t=00:04:32.450516][f=0007244] Shutdown - UnitMorph [t=00:04:32.451048][f=0007244] Shutdown - Carrier Drones [t=00:04:32.451061][f=0007244] Shutdown - Missile Silo Controller [t=00:04:32.451071][f=0007244] Shutdown - Modular Comm Info [t=00:04:32.451078][f=0007244] Shutdown - Terrain Texture Handler [t=00:04:32.451086][f=0007244] Shutdown - UnitCloakShield [t=00:04:32.451233][f=0007244] Shutdown - Starlight Handler [t=00:04:32.451255][f=0007244] End gadgetHandler:Shutdown [t=00:04:32.472590][f=0007244] Start gadgetHandler:Shutdown [t=00:04:32.472614][f=0007244] Shutdown - Teleport Throw [t=00:04:32.472625][f=0007244] Shutdown - UnitMorph [t=00:04:32.472641][f=0007244] Shutdown - Commander Skin Renderer [t=00:04:32.473361][f=0007244] Shutdown - Missile fired callins [t=00:04:32.473377][f=0007244] Shutdown - Modular Comm Info [t=00:04:32.473385][f=0007244] Shutdown - Retreat Command [t=00:04:32.473413][f=0007244] Shutdown - Shockwaves [t=00:04:32.473423][f=0007244] Shutdown - Unit tint API [t=00:04:32.473431][f=0007244] Shutdown - Unit glow API [t=00:04:32.473438][f=0007244] Shutdown - UnitCloakShield [t=00:04:32.473448][f=0007244] Shutdown - Lups Cloak FX [t=00:04:32.473494][f=0007244] Shutdown - Lups [t=00:04:32.473544][f=0007244] Shutdown - Lups Shield [t=00:04:32.473610][f=0007244] End gadgetHandler:Shutdown [t=00:04:32.491477][f=0007244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1068, 0.0} allocedSize{int+, int-, ext}={0, 0, 164440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0328} [t=00:04:32.493575][f=0007244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:32.493634][f=0007244] [Game::KillLua][4] dtor=0 [t=00:04:32.493650][f=0007244] [Game::KillLua][5] dtor=0 [t=00:04:32.508682][f=0007244] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-21-39-845_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (103251 bytes) [t=00:04:32.508797][f=0007244] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:32.552716][f=0007244] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:32.552755][f=0007244] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:04:32.552843][f=0007244] [Sound] [Sound::UpdateThread][4] ctx=000001ae6d28e810 dev=000001ae2a48a610 [t=00:04:32.553052][f=0007244] [Sound] [Sound::UpdateThread][5] ctx=000001ae6d28e810 dev=000001ae2a48a610 [t=00:04:32.553064][f=0007244] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae6d28e810)] [t=00:04:32.554205][f=0007244] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae2a48a610)] [t=00:04:32.554367][f=0007244] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:32.581262][f=0007244] [Sound] [Sound::UpdateThread][6] [t=00:04:32.581870][f=0007244] [Game::~CGame][1] [t=00:04:32.581886][f=0007244] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:32.581893][f=0007244] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:32.581899][f=0007244] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:32.581906][f=0007244] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:32.581912][f=0007244] [Game::KillLua][4] dtor=1 [t=00:04:32.581928][f=0007244] [Game::KillLua][5] dtor=1 [t=00:04:32.582065][f=0007244] [Game::KillMisc][1] [t=00:04:32.582074][f=0007244] [Game::KillMisc][2] [t=00:04:32.582270][f=0007244] [Game::KillMisc][3] [t=00:04:32.582369][f=0007244] [Game::KillRendering][1] [t=00:04:32.582769][f=0007244] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:32.602788][f=0007244] [3DOParser::Kill] allocated 29 pieces [t=00:04:32.602878][f=0007244] [S3OParser::Kill] allocated 5521 pieces [t=00:04:32.603186][f=0007244] [AssParser::Kill] allocated 701 pieces [t=00:04:32.650047][f=0007244] [Game::KillInterface][1] [t=00:04:32.650273][f=0007244] [Game::KillInterface][2] [t=00:04:32.650625][f=0007244] [Game::KillSimulation][1] [t=00:04:32.650718][f=0007244] [Game::KillSimulation][2] [t=00:04:32.670182][f=0007244] [CCollisionHandler] dis-/continuous tests: 0/3339741 [t=00:04:32.670203][f=0007244] [Game::KillSimulation][3] [t=00:04:32.671346][f=0007244] [~CPathCache(24x24)] cacheHits=5 hitPercentage=36% numHashColls=0 maxCacheSize=3 [t=00:04:32.672537][f=0007244] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:32.672574][f=0007244] [~CPathCache(48x48)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=5 [t=00:04:32.672606][f=0007244] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:32.672789][f=0007244] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:32.676018][f=0007244] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,308}; shared=0%; cached=2% [t=00:04:32.684588][f=0007244] [Game::KillSimulation][4] [t=00:04:32.749868][f=0007244] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:32.749898][f=0007244] [Game::~CGame][2] [t=00:04:32.749905][f=0007244] [Game::~CGame][3] [t=00:04:32.750006][f=0007244] [SpringApp::Kill][3] [t=00:04:32.750372][f=0007244] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 493631 bytes sent in 5148 packets (95.888 bytes/packet) 283162 bytes recv'd in 5758 packets (49.177 bytes/packet) {0.105x, 0.122x} relative protocol overhead {up, down} 17994 incoming chunks dropped, 14633 outgoing chunks resent 5298 incoming chunks processed [t=00:04:32.750506][f=0007244] [SpringApp::Kill][4] font=000001ae6db7a180 [t=00:04:32.754034][f=0007244] [SpringApp::Kill][5] [t=00:04:32.758022][f=0007244] [SpringApp::Kill][6] [t=00:04:32.758042] [SpringApp::Kill][7] [t=00:04:32.759087] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:32.759116] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:04:32.759125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:32.759133] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:32.759145] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:32.759154] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:32.759163] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:04:32.759178] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36592, 1048576, 1048576}, EBO = {54888, 2097152, 2097152} [t=00:04:32.759188] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:32.759205] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:32.759216] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:32.759225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:32.759237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {212, 1048576, 1048576}, EBO = {318, 2097152, 2097152} [t=00:04:32.851020] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:32.851047] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:32.851067] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:32.851074] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:04:32.851079] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:32.851578] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>] [t=00:04:32.851591] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:32.851607] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001ae2a9b9e90) [t=00:04:32.851732] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2054ms [t=00:04:32.851775] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=78ms [t=00:04:32.851784] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:04:32.851791] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms [t=00:04:32.851806] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=30ms [t=00:04:32.851813] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:04:32.851820] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:04:32.851830] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:04:32.851837] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:04:32.851847] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:04:32.851854] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:04:32.853035] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ae2a4b51e0) [t=00:04:32.853488] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=1)] #archives[section]=1 #files[section]=4 [t=00:04:32.853512] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001ae2a58e060) [t=00:04:32.854324] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:32.854338] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ae2a4b5b80) [t=00:04:32.854367] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ae2a4b53f0) [t=00:04:32.854429] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ae2a4b5550) [t=00:04:32.854496] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:32.854509] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:32.854561] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:32.854575] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:32.854584] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:32.854592] [VFS] [SpringVFS::DeleteArchives<this=000001ae6de9ea20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:32.855812] [SpringApp::Kill][8] [t=00:04:32.855824] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:32.855838] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:04:32.855844] [WatchDog::Uninstall][2] [t=00:04:33.171180] [WatchDog::Uninstall][3] [t=00:04:33.171230] [SpringApp::Kill][9]
infolog_full.txt (truncated):