ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117260

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000177] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019366] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019411] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019438]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019457]   
[t=00:00:00.019463]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019471]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019478]   Use "none" to disable the default log sections.
[t=00:00:00.019490] ============== </Log Sections> ==============

[t=00:00:00.019499] ============== <User Config> ==============
[t=00:00:00.019644]   AllowDeferredMapRendering = 1
[t=00:00:00.019654]   AllowDeferredModelRendering = 1
[t=00:00:00.019660]   AnimationMT = 0
[t=00:00:00.019666]   BumpWaterBlurReflection = 1
[t=00:00:00.019672]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019678]   CamFreeScrollSpeed = 50
[t=00:00:00.019683]   CamMode = 1
[t=00:00:00.019689]   CubeTexSizeReflection = 1
[t=00:00:00.019699]   CubeTexSizeSpecular = 1
[t=00:00:00.019708]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019714]   EdgeMoveDynamic = 0
[t=00:00:00.019720]   EdgeMoveWidth = 0.003
[t=00:00:00.019725]   FPSFOV = 90
[t=00:00:00.019733]   FPSScrollSpeed = 50
[t=00:00:00.019738]   FontSize = 18
[t=00:00:00.019743]   FullscreenEdgeMove = 0
[t=00:00:00.019748]   GrassDetail = 0
[t=00:00:00.019753]   GroundDecals = 2
[t=00:00:00.019758]   GroundDetail = 90
[t=00:00:00.019764]   HangTimeout = 30
[t=00:00:00.019775]   HardwareCursor = 1
[t=00:00:00.019781]   InitialNetworkTimeout = 0
[t=00:00:00.019787]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019795]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019801]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019807]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019813]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019822]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019827]   MSAALevel = 1
[t=00:00:00.019832]   MaxParticles = 15000
[t=00:00:00.019841]   MaxSounds = 32
[t=00:00:00.019847]   MaximumTransmissionUnit = 0
[t=00:00:00.019854]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019859]   MiniMapMarker = 0
[t=00:00:00.019865]   MouseDragScrollThreshold = 0
[t=00:00:00.019873]   NetworkLossFactor = 2
[t=00:00:00.019879]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019884]   OverheadScrollSpeed = 50
[t=00:00:00.019890]   ReconnectTimeout = 0
[t=00:00:00.019896]   RotOverheadScrollSpeed = 50
[t=00:00:00.019901]   RotateLogFiles = 1
[t=00:00:00.019913]   ShadowMapSize = 1024
[t=00:00:00.019918]   Shadows = 1
[t=00:00:00.019923]   ShowClock = 0
[t=00:00:00.019929]   SoftParticles = 2
[t=00:00:00.019938]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019944]   UnitIconDist = 151
[t=00:00:00.019950]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019958]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019964]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019969]   UseLuaMemPools = 0
[t=00:00:00.019976]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020017]   VFSCacheArchiveFiles = 0
[t=00:00:00.020029]   VSync = 1
[t=00:00:00.020034]   Water = 4
[t=00:00:00.020040]   WindowBorderless = 1
[t=00:00:00.020045]   WindowPosY = 0
[t=00:00:00.020051]   WindowedEdgeMove = 0
[t=00:00:00.020056]   XResolutionWindowed = 1920
[t=00:00:00.020061]   YResolutionWindowed = 1080
[t=00:00:00.020076] ============== </User Config> ==============

[t=00:00:00.020085] ============== <User System> ==============
[t=00:00:00.020112]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020126]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020135]        Compiler Version: gcc-13.2.0
[t=00:00:00.020177]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020233]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020244]        Binary Word Size: 64-bit (native)
[t=00:00:00.020250]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020262]      Physical CPU Cores: 6
[t=00:00:00.020268]       Logical CPU Cores: 12
[t=00:00:00.020276] ============== </User System> ==============

[t=00:00:00.020285] Run: thread affinity fff
[t=00:00:00.020419] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020428]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020433]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020438]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020443]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021911] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021933] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029922] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.049335]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.049353]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.049359]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.049365]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.049370]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.049394]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.049400]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.049405]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.049409]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049414]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049419]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049425]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049429]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049434]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049439]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049444]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049457]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049463]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049468]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049475]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049479]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049484]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049490]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049494]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049499]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049504]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049508]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049516]         [141] 640x480x24bpp@144Hz
[t=00:00:00.054611]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.054630]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.054635]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.054640]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.054644]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.054649]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.054657]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.054661]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.054684]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.054689]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.054693]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.054700]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.054704]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.054710]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.054715]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.054719]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.054724]         [31] 800x600x24bpp@144Hz
[t=00:00:00.054728]         [33] 640x480x24bpp@144Hz
[t=00:00:00.054733]         [35] 640x400x24bpp@144Hz
[t=00:00:00.299784] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.300387] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.300409] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.328777] [GR::LogVersionInfo]
[t=00:00:00.328809]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.328816]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.328863]     GL vendor   : NVIDIA Corporation
[t=00:00:00.328872]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.328878]     GLSL version: 4.60 NVIDIA
[t=00:00:00.328884]     GLEW version: 2.1.0
[t=00:00:00.328889]     GPU memory  : 6144MB (total) / 4907MB (available)
[t=00:00:00.328908]     SDL swap-int: 1
[t=00:00:00.328914]     SDL driver  : windows
[t=00:00:00.328919]     
[t=00:00:00.328925]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.328930]     GLSL shader support       : 1
[t=00:00:00.328943]     GL4 support               : 1
[t=00:00:00.328949]     FBO extension support     : 1
[t=00:00:00.328973]     NVX GPU mem-info support  : 1
[t=00:00:00.328981]     ATI GPU mem-info support  : 0
[t=00:00:00.328996]     Texture clamping to edge  : 1
[t=00:00:00.329045]     NPOT-texture support      : 1 (1)
[t=00:00:00.329077]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.329088]     texture query-LOD support : 1 (1)
[t=00:00:00.329094]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.329113]     Z-buffer depth            : 32 (-)
[t=00:00:00.329136]     primitive-restart support : 1 (1)
[t=00:00:00.329142]     clip-space control support: 1 (1)
[t=00:00:00.329150]     seamless cube-map support : 1 (1)
[t=00:00:00.329158]     frag-depth layout support : 1 (1)
[t=00:00:00.329171]     persistent maps support   : 1 (1)
[t=00:00:00.329178]     explicit attribs location : 1 (1)
[t=00:00:00.329185]     multi draw indirect       : 1 (-)
[t=00:00:00.329191]     array textures            : 1 (-)
[t=00:00:00.329201]     buffer copy support       : 1 (-)
[t=00:00:00.329212]     indirect draw             : 1 (-)
[t=00:00:00.329221]     base instance             : 1 (-)
[t=00:00:00.329226]     
[t=00:00:00.329231]     max. FBO samples              : 32
[t=00:00:00.329241]     max. FS/program texture slots : 32/192
[t=00:00:00.329247]     max. texture size             : 32768
[t=00:00:00.329261]     max. texture anisotropy level : 16.000000
[t=00:00:00.329267]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.329272]     max. draw-buffers             : 8
[t=00:00:00.329281]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.329288]     max. uniform buffer-bindings  : 84
[t=00:00:00.329293]     max. uniform block-size       : 64KB
[t=00:00:00.329300]     max. storage buffer-bindings  : 96
[t=00:00:00.329305]     max. storage block-size       : 2047MB
[t=00:00:00.329310]     
[t=00:00:00.329315]     enable AMD-hacks : 0
[t=00:00:00.329320]     compress MIP-maps: 0
[t=00:00:00.329447]     Number of compressed texture formats: 23
[t=00:00:00.329479]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.329530] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.329788] [GR::UpdateGLConfigs]
[t=00:00:00.329838] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.329846] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.329858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.329867] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.329874] [GR::InitGLState]
[t=00:00:00.329940] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.419368] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.421639] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.422133] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.427934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.427979] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.428365] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.429221] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.429234] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.429304] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.429370] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.444572] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.444979] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.446409] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.446598] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.486501] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.486526] [VFS] [SpringVFS::ReserveArchives<this=000001d46eb84bc0>]
[t=00:00:00.486893] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.489590] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d46eb84bc0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.489606] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.572935] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.573359] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.573699] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.573924] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.573995] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.574268] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.575246] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.575319] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.576337][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.576484][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.576712][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.576737][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.576745][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.576797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.598711][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.598739][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.598752][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.598786][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.598799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.682988][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.6ms)
[t=00:00:00.734133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.737347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d46ea5fc60(default) context=000001d452546460  numChannels=2 frameSize=8
[t=00:00:00.737454][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.737471][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.737479][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.737486][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.737515][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.737550][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.737562][f=-000001] [Sound]   Devices:
[t=00:00:00.740374][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.740414][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.740423][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.740434][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.740443][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.741545][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.741595][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.789943][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB
[t=00:00:00.792214][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.793358][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.795783][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.074808][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.076559][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.076925][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.077503][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.141713][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.142957][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.143126][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.144455][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.154459][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.154579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.154640][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.213641][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.213809][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.213943][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.214045][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.214133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.930692][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.930860][f=-000001] Initialize
[t=00:00:15.930998][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.931157][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.931325][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.931467][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.931619][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.931892][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.948280][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.949104][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.952425][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.952712][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.952892][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.953996][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.989877][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.990738][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.991167][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.991325][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.991665][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.991915][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.992124][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.992287][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.992473][f=-000001] EndGame Graph disabled
[t=00:00:16.008149][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.008521][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.009801][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.010055][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.010305][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.010485][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.010774][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.015563][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.015814][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.015988][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.016378][f=-000001] Input grabbing is enabled!
[t=00:00:16.016394][f=-000001] Input grabbing is enabled!
[t=00:00:16.016521][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.016721][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.016980][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.017396][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.017566][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.017785][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.018107][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.018290][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.018521][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.018787][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.018951][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.019163][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.019323][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.038536][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.038872][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.039051][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.045392][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.045727][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.046063][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.046266][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.046535][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.047360][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.047552][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.047733][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.048040][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.048245][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.048430][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.048776][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.049184][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.049378][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.049573][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.049750][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.050189][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.050732][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.050929][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.066092][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.066483][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.066808][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.067191][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.067454][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.080873][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.081269][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.082088][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.082397][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.082654][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.082878][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.083089][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.083274][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.084072][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.084284][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.084783][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.085064][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.085504][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.085694][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.085909][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.210088][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.210636][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.211164][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.211378][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.230626][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.237108][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.238240][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.238448][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.238676][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.239031][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.239273][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.240309][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.240572][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.241518][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.241846][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.242120][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.242426][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.242662][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.242904][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.243198][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.244212][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.244412][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.244698][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.244920][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.244932][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.244941][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.245003][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.245241][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.245612][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.245883][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.246413][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.246859][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.247206][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.247761][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.248194][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.248609][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.248850][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.249160][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.249378][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.249673][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.254293][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.260221][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.260618][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.261060][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.262596][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.262803][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.263263][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:16.265405][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.265978][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.269597][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.270662][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.271509][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.272385][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.272652][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.272849][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.279291][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.281023][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.283292][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.283507][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.283703][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.285684][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.292149][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.292871][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.293184][f=-000001] SetSunLighting
[t=00:00:16.293760][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.294719][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.297639][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.297927][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.298178][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.298492][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.298514][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.298802][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.300151][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.308578][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.314108][f=-000001] Writing last game win data
[t=00:00:16.323555][f=-000001] LuaUI v0.3
[t=00:00:16.460349][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.519549][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.519719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.520159][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.520178][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.534602][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10658, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874335}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0222}
[t=00:00:17.271373][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.560741][f=-000001] GameID: ba5eec66f00a74e942f7cdae5ce36b05
[t=00:00:17.561161][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.561175][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.561387][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.561424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:17.561455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.561497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:17.561517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:17.561627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d4278d89f0,0000000000000000}][locale="C"]"
[t=00:00:17.561646][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:17.593237][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.626983][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.918835][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:05:03.330800][f=0008171] [SpringApp::Kill][1] fromRun=1
[t=00:05:03.330820][f=0008171] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:03.360805][f=0008171]  [async=0] threads=6 tasks=229190 {sum,avg}{exec,wait}time={{5526.923, 0.024}, {12353.645, 0.054}}ms
[t=00:05:03.360844][f=0008171]      thread=1 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1187.651, 0.000, 83.540, 0.026}, {1448.980, 0.000, 18446744027136.000, 0.032}}ms
[t=00:05:03.360858][f=0008171]      thread=2 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1140.638, 0.000, 84.704, 0.025}, {2590.315, 0.000, 18446744027136.000, 0.057}}ms
[t=00:05:03.360870][f=0008171]      thread=3 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1118.603, 0.000, 95.914, 0.024}, {2668.018, 0.000, 18446744027136.000, 0.058}}ms
[t=00:05:03.360884][f=0008171]      thread=4 tasks=45838 {sum,min,max,avg}{exec,wait}time={{968.067, 0.000, 90.032, 0.021}, {3012.453, 0.000, 10.518, 0.066}}ms
[t=00:05:03.360897][f=0008171]      thread=5 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1111.963, 0.000, 95.490, 0.024}, {2633.877, 0.000, 11.305, 0.057}}ms
[t=00:05:03.360907][f=0008171]  [async=1] threads=6 tasks=3420 {sum,avg}{exec,wait}time={{31935.178, 9.338}, {17398356.000, 5087.239}}ms
[t=00:05:03.360919][f=0008171]      thread=1 tasks=684 {sum,min,max,avg}{exec,wait}time={{6394.755, 0.000, 700.784, 9.349}, {3484363.750, 0.014, 6397.090, 5094.099}}ms
[t=00:05:03.360934][f=0008171]      thread=2 tasks=684 {sum,min,max,avg}{exec,wait}time={{6384.564, 0.000, 695.182, 9.334}, {3490786.500, 0.321, 6396.314, 5103.489}}ms
[t=00:05:03.360946][f=0008171]      thread=3 tasks=684 {sum,min,max,avg}{exec,wait}time={{6397.306, 0.000, 712.132, 9.353}, {3483646.750, 0.438, 6396.144, 5093.051}}ms
[t=00:05:03.360961][f=0008171]      thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{6380.892, 0.000, 701.802, 9.329}, {3493871.250, 0.695, 6396.864, 5107.999}}ms
[t=00:05:03.360975][f=0008171]      thread=5 tasks=684 {sum,min,max,avg}{exec,wait}time={{6377.662, 0.000, 700.300, 9.324}, {3445688.000, 0.844, 6394.304, 5037.556}}ms
[t=00:05:03.360985][f=0008171] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:03.360992][f=0008171] [SpringApp::Kill][2]
[t=00:05:03.361037][f=0008171] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:03.361046][f=0008171] [Game::KillLua][1] dtor=0 luaUI=000001d4e6107f90
[t=00:05:03.361081][f=0008171] Start widgetHandler:Shutdown
[t=00:05:03.364217][f=0008171] Shutdown - SaveOrderList Complete
[t=00:05:03.366128][f=0008171] Writing last game win data
[t=00:05:03.374938][f=0008171] Shutdown - SaveConfigData Complete
[t=00:05:03.374962][f=0008171] Shutdown Widget - Chili Highlight
[t=00:05:03.374979][f=0008171] Shutdown Widget - Draw After Chili
[t=00:05:03.374990][f=0008171] Shutdown Widget - API Unit Tracker GL4
[t=00:05:03.375005][f=0008171] Shutdown Widget - EPIC Menu
[t=00:05:03.376731][f=0008171] Shutdown Widget - Chili Widget Selector
[t=00:05:03.378183][f=0008171] Shutdown Widget - Depth of Field Shader
[t=00:05:03.378205][f=0008171] Shutdown Widget - Chili Minimap
[t=00:05:03.378351][f=0008171] Shutdown Widget - Deferred rendering
[t=00:05:03.378364][f=0008171] SSAO: Deferred rendering disabled, disabling.
[t=00:05:03.380909][f=0008171] Shutdown Widget - Deferred rendering
[t=00:05:03.380926][f=0008171] SSAO: Deferred rendering disabled, disabling.
[t=00:05:03.381928][f=0008171] Shutdown Widget - Local Team Colors
[t=00:05:03.381970][f=0008171] Shutdown Widget - Display Keys 2
[t=00:05:03.381993][f=0008171] Shutdown Widget - Save Game Menu
[t=00:05:03.382002][f=0008171] Shutdown Widget - Highlight Model Api GL4
[t=00:05:03.382042][f=0008171] Shutdown Widget - Unit Icons
[t=00:05:03.382076][f=0008171] Shutdown Widget - Noises
[t=00:05:03.382098][f=0008171] Shutdown Widget - Attrition Counter
[t=00:05:03.382396][f=0008171] Shutdown Widget - HealthBars
[t=00:05:03.383713][f=0008171] Shutdown Widget - Selected Units GL4 2
[t=00:05:03.383737][f=0008171] Shutdown Widget - BuildETA
[t=00:05:03.383750][f=0008171] Shutdown Widget - Chili Chicken Panel
[t=00:05:03.383781][f=0008171] Shutdown Widget - External VR Grid
[t=00:05:03.383812][f=0008171] Shutdown Widget - Win Counter
[t=00:05:03.383828][f=0008171] Shutdown Widget - EndGame APM stats
[t=00:05:03.385300][f=0008171] Shutdown Widget - Modular Comm Info
[t=00:05:03.385315][f=0008171] Shutdown Widget - Reclaim Field Highlight
[t=00:05:03.385325][f=0008171] Shutdown Widget - State Reverse and Latency
[t=00:05:03.385340][f=0008171] Shutdown Widget - Startup Info and Selector
[t=00:05:03.385358][f=0008171] Shutdown Widget - Music Player v2
[t=00:05:03.385368][f=0008171] Shutdown Widget - Stereo3D
[t=00:05:03.385380][f=0008171] Shutdown Widget - Chili EndGame Window
[t=00:05:03.385401][f=0008171] Shutdown Widget - Darkening
[t=00:05:03.385423][f=0008171] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:03.385432][f=0008171] Shutdown Widget - Defense Range Zero-K
[t=00:05:03.385446][f=0008171] Shutdown Widget - Grab Input
[t=00:05:03.388586][f=0008171] Input grabbing is disabled!
[t=00:05:03.388634][f=0008171] Shutdown Widget - Highlight Geos
[t=00:05:03.388671][f=0008171] Shutdown Widget - Missile Silo Range
[t=00:05:03.388687][f=0008171] Shutdown Widget - Local Widgets Config
[t=00:05:03.388706][f=0008171] Shutdown Widget - MinimapEvents
[t=00:05:03.388716][f=0008171] Shutdown Widget - Point Tracker
[t=00:05:03.388726][f=0008171] Shutdown Widget - Context Menu
[t=00:05:03.388745][f=0008171] Shutdown Widget - Transport AI
[t=00:05:03.388761][f=0008171] Shutdown Widget - Chili Spectator Panels
[t=00:05:03.388772][f=0008171] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:03.388794][f=0008171] Shutdown Widget - Chili Nuke Warning
[t=00:05:03.388808][f=0008171] Shutdown Widget - Chili Economy Panel Default
[t=00:05:03.388906][f=0008171] Shutdown Widget - Attack Warning
[t=00:05:03.388939][f=0008171] Shutdown Widget - Attack AoE
[t=00:05:03.388971][f=0008171] Shutdown Widget - Spotter
[t=00:05:03.388984][f=0008171] Shutdown Widget - Selection Send
[t=00:05:03.388995][f=0008171] Shutdown Widget - TeamPlatter
[t=00:05:03.389675][f=0008171] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:03.389899][f=0008171] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:03.389914][f=0008171] Shutdown Widget - LupsManager
[t=00:05:03.389930][f=0008171] Shutdown Widget - Global Build Command
[t=00:05:03.390073][f=0008171] Shutdown Widget - Newton Firezone
[t=00:05:03.390137][f=0008171] Shutdown Widget - Receive Units Indicator
[t=00:05:03.390170][f=0008171] Shutdown Widget - Chili Pro Console
[t=00:05:03.390841][f=0008171] Shutdown Widget - Persistent Build Height
[t=00:05:03.390859][f=0008171] Shutdown Widget - Lasso Terraform GUI
[t=00:05:03.390871][f=0008171] Shutdown Widget - Chili Framework
[t=00:05:03.390899][f=0008171] Shutdown Widget - Lups
[t=00:05:03.390997][f=0008171] Shutdown Widget - Mex Placement Handler
[t=00:05:03.391013][f=0008171] Shutdown Widget - Custom Markers
[t=00:05:03.391032][f=0008171] Shutdown Widget - Chili Core Selector
[t=00:05:03.391155][f=0008171] Shutdown Widget - Select Keys
[t=00:05:03.391196][f=0008171] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:03.391215][f=0008171] Shutdown Widget - Pause Screen
[t=00:05:03.391344][f=0008171] Shutdown Widget - Bloom Shader Deferred
[t=00:05:03.391359][f=0008171] Shutdown Widget - Color Blindness Correction
[t=00:05:03.391391][f=0008171] Shutdown Widget - Layout Handler
[t=00:05:03.391403][f=0008171] Shutdown Widget - Text To Speech Control
[t=00:05:03.391417][f=0008171] End widgetHandler:Shutdown
[t=00:05:03.459158][f=0008171] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9917566, 0.0} allocedSize{int+, int-, ext}={0, 0, 1958652916}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228}
[t=00:05:03.459384][f=0008171] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:03.459420][f=0008171] [Game::KillLua][3] dtor=0 luaRules=000001d4278d89f0
[t=00:05:03.459514][f=0008171] Start gadgetHandler:Shutdown
[t=00:05:03.459528][f=0008171] Shutdown - StartSetup
[t=00:05:03.459537][f=0008171] Shutdown - UnitMorph
[t=00:05:03.459713][f=0008171] Shutdown - Carrier Drones
[t=00:05:03.459726][f=0008171] Shutdown - Missile Silo Controller
[t=00:05:03.459735][f=0008171] Shutdown - Modular Comm Info
[t=00:05:03.459743][f=0008171] Shutdown - Terrain Texture Handler
[t=00:05:03.459750][f=0008171] Shutdown - UnitCloakShield
[t=00:05:03.459813][f=0008171] Shutdown - Starlight Handler
[t=00:05:03.459834][f=0008171] End gadgetHandler:Shutdown
[t=00:05:03.484076][f=0008171] Start gadgetHandler:Shutdown
[t=00:05:03.484100][f=0008171] Shutdown - Teleport Throw
[t=00:05:03.484111][f=0008171] Shutdown - UnitMorph
[t=00:05:03.484126][f=0008171] Shutdown - Commander Skin Renderer
[t=00:05:03.484336][f=0008171] Shutdown - Missile fired callins
[t=00:05:03.484351][f=0008171] Shutdown - Modular Comm Info
[t=00:05:03.484360][f=0008171] Shutdown - Retreat Command
[t=00:05:03.484387][f=0008171] Shutdown - Shockwaves
[t=00:05:03.484397][f=0008171] Shutdown - Unit tint API
[t=00:05:03.484405][f=0008171] Shutdown - Unit glow API
[t=00:05:03.484413][f=0008171] Shutdown - UnitCloakShield
[t=00:05:03.484426][f=0008171] Shutdown - Lups Cloak FX
[t=00:05:03.484437][f=0008171] Shutdown - Lups
[t=00:05:03.484489][f=0008171] Shutdown - Lups Shield
[t=00:05:03.484518][f=0008171] End gadgetHandler:Shutdown
[t=00:05:03.503030][f=0008171] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 240, 0.0} allocedSize{int+, int-, ext}={0, 0, 33848}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:05:03.503249][f=0008171] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:03.503317][f=0008171] [Game::KillLua][4] dtor=0
[t=00:05:03.503327][f=0008171] [Game::KillLua][5] dtor=0
[t=00:05:03.516640][f=0008171] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-26-19-956_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (114341 bytes)
[t=00:05:03.516739][f=0008171] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:03.540230][f=0008171] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:03.540306][f=0008171] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:05:03.540471][f=0008171] [Sound] [Sound::UpdateThread][4] ctx=000001d452546460 dev=000001d46ea5fc60
[t=00:05:03.540708][f=0008171] [Sound] [Sound::UpdateThread][5] ctx=000001d452546460 dev=000001d46ea5fc60
[t=00:05:03.540719][f=0008171] [Sound] [Sound::Cleanup][alcDestroyContext(000001d452546460)]
[t=00:05:03.541974][f=0008171] [Sound] [Sound::Cleanup][alcCloseDevice(000001d46ea5fc60)]
[t=00:05:03.542247][f=0008171] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:03.569107][f=0008171] [Sound] [Sound::UpdateThread][6]
[t=00:05:03.569843][f=0008171] [Game::~CGame][1]
[t=00:05:03.569859][f=0008171] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:03.569867][f=0008171] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:03.569873][f=0008171] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:03.569879][f=0008171] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:03.569886][f=0008171] [Game::KillLua][4] dtor=1
[t=00:05:03.569893][f=0008171] [Game::KillLua][5] dtor=1
[t=00:05:03.570073][f=0008171] [Game::KillMisc][1]
[t=00:05:03.570082][f=0008171] [Game::KillMisc][2]
[t=00:05:03.570337][f=0008171] [Game::KillMisc][3]
[t=00:05:03.570432][f=0008171] [Game::KillRendering][1]
[t=00:05:03.570739][f=0008171] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:03.590485][f=0008171] [3DOParser::Kill] allocated 29 pieces
[t=00:05:03.590590][f=0008171] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:03.590912][f=0008171] [AssParser::Kill] allocated 701 pieces
[t=00:05:03.637759][f=0008171] [Game::KillInterface][1]
[t=00:05:03.638018][f=0008171] [Game::KillInterface][2]
[t=00:05:03.638362][f=0008171] [Game::KillSimulation][1]
[t=00:05:03.638450][f=0008171] [Game::KillSimulation][2]
[t=00:05:03.656770][f=0008171] [CCollisionHandler] dis-/continuous tests: 246/2561384
[t=00:05:03.656795][f=0008171] [Game::KillSimulation][3]
[t=00:05:03.657784][f=0008171] [~CPathCache(24x24)] cacheHits=2 hitPercentage=18% numHashColls=0 maxCacheSize=3
[t=00:05:03.657885][f=0008171] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:03.658054][f=0008171] [~CPathCache(48x48)] cacheHits=2 hitPercentage=12% numHashColls=0 maxCacheSize=4
[t=00:05:03.658119][f=0008171] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:03.658313][f=0008171] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:03.665101][f=0008171] [LosHandler::Kill] raycast instance cache-{hits,misses}={95,1066}; shared=0%; cached=8%
[t=00:05:03.677257][f=0008171] [Game::KillSimulation][4]
[t=00:05:03.751465][f=0008171] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:03.751500][f=0008171] [Game::~CGame][2]
[t=00:05:03.751507][f=0008171] [Game::~CGame][3]
[t=00:05:03.751774][f=0008171] [SpringApp::Kill][3]
[t=00:05:03.751913][f=0008171] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    554369 bytes sent   in 5776 packets (95.978 bytes/packet)
    320020 bytes recv'd in 6434 packets (49.739 bytes/packet)
    {0.105x, 0.121x} relative protocol overhead {up, down}
    20369 incoming chunks dropped, 16548 outgoing chunks resent
    5973 incoming chunks processed

[t=00:05:03.751990][f=0008171] [SpringApp::Kill][4] font=000001d45222a180
[t=00:05:03.754494][f=0008171] [SpringApp::Kill][5]
[t=00:05:03.758389][f=0008171] [SpringApp::Kill][6]
[t=00:05:03.758406] [SpringApp::Kill][7]
[t=00:05:03.759904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:03.759934] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:05:03.759943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:03.759975] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:03.759988] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:03.759999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:03.760008] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:05:03.760020] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37080, 1048576, 1048576}, EBO = {55620, 2097152, 2097152}
[t=00:05:03.760032] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:03.760041] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:03.760050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:03.760064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:03.760076] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152}
[t=00:05:03.834298] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:03.834315] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:03.834333] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:03.834338] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:05:03.834343] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:03.834766] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>]
[t=00:05:03.834780] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:05:03.834789] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d46eab9af0)
[t=00:05:03.834901] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2035ms
[t=00:05:03.834924]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:05:03.834934]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:05:03.834944]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:05:03.834965]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=32ms
[t=00:05:03.834974]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:05:03.834983]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:05:03.834992]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms
[t=00:05:03.835001]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:05:03.835020]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:05:03.835030]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:05:03.836054] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d46ea965b0)
[t=00:05:03.836431] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:05:03.836444] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001d46eb6e9e0)
[t=00:05:03.837201] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:03.837220] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d46ea96660)
[t=00:05:03.837243] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d46ea969d0)
[t=00:05:03.837310] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d46ea96920)
[t=00:05:03.837392] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:03.837405] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:05:03.837456] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:03.837472] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:03.837480] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:03.837488] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:03.837638] [SpringApp::Kill][8]
[t=00:05:03.837648] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:03.837655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:05:03.837665] [WatchDog::Uninstall][2]
[t=00:05:04.182691] [WatchDog::Uninstall][3]
[t=00:05:04.182716] [SpringApp::Kill][9]