Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000177] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019366] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019411] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019438] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019457] [t=00:00:00.019463] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019471] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019478] Use "none" to disable the default log sections. [t=00:00:00.019490] ============== </Log Sections> ============== [t=00:00:00.019499] ============== <User Config> ============== [t=00:00:00.019644] AllowDeferredMapRendering = 1 [t=00:00:00.019654] AllowDeferredModelRendering = 1 [t=00:00:00.019660] AnimationMT = 0 [t=00:00:00.019666] BumpWaterBlurReflection = 1 [t=00:00:00.019672] BumpWaterTexSizeReflection = 128 [t=00:00:00.019678] CamFreeScrollSpeed = 50 [t=00:00:00.019683] CamMode = 1 [t=00:00:00.019689] CubeTexSizeReflection = 1 [t=00:00:00.019699] CubeTexSizeSpecular = 1 [t=00:00:00.019708] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019714] EdgeMoveDynamic = 0 [t=00:00:00.019720] EdgeMoveWidth = 0.003 [t=00:00:00.019725] FPSFOV = 90 [t=00:00:00.019733] FPSScrollSpeed = 50 [t=00:00:00.019738] FontSize = 18 [t=00:00:00.019743] FullscreenEdgeMove = 0 [t=00:00:00.019748] GrassDetail = 0 [t=00:00:00.019753] GroundDecals = 2 [t=00:00:00.019758] GroundDetail = 90 [t=00:00:00.019764] HangTimeout = 30 [t=00:00:00.019775] HardwareCursor = 1 [t=00:00:00.019781] InitialNetworkTimeout = 0 [t=00:00:00.019787] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019795] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019801] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019807] LinkOutgoingBandwidth = 262144 [t=00:00:00.019813] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019822] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019827] MSAALevel = 1 [t=00:00:00.019832] MaxParticles = 15000 [t=00:00:00.019841] MaxSounds = 32 [t=00:00:00.019847] MaximumTransmissionUnit = 0 [t=00:00:00.019854] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019859] MiniMapMarker = 0 [t=00:00:00.019865] MouseDragScrollThreshold = 0 [t=00:00:00.019873] NetworkLossFactor = 2 [t=00:00:00.019879] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019884] OverheadScrollSpeed = 50 [t=00:00:00.019890] ReconnectTimeout = 0 [t=00:00:00.019896] RotOverheadScrollSpeed = 50 [t=00:00:00.019901] RotateLogFiles = 1 [t=00:00:00.019913] ShadowMapSize = 1024 [t=00:00:00.019918] Shadows = 1 [t=00:00:00.019923] ShowClock = 0 [t=00:00:00.019929] SoftParticles = 2 [t=00:00:00.019938] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019944] UnitIconDist = 151 [t=00:00:00.019950] UpdateBoundingVolumeMT = 0 [t=00:00:00.019958] UpdateWeaponVectorsMT = 0 [t=00:00:00.019964] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019969] UseLuaMemPools = 0 [t=00:00:00.019976] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020017] VFSCacheArchiveFiles = 0 [t=00:00:00.020029] VSync = 1 [t=00:00:00.020034] Water = 4 [t=00:00:00.020040] WindowBorderless = 1 [t=00:00:00.020045] WindowPosY = 0 [t=00:00:00.020051] WindowedEdgeMove = 0 [t=00:00:00.020056] XResolutionWindowed = 1920 [t=00:00:00.020061] YResolutionWindowed = 1080 [t=00:00:00.020076] ============== </User Config> ============== [t=00:00:00.020085] ============== <User System> ============== [t=00:00:00.020112] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020126] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020135] Compiler Version: gcc-13.2.0 [t=00:00:00.020177] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020233] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020244] Binary Word Size: 64-bit (native) [t=00:00:00.020250] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020262] Physical CPU Cores: 6 [t=00:00:00.020268] Logical CPU Cores: 12 [t=00:00:00.020276] ============== </User System> ============== [t=00:00:00.020285] Run: thread affinity fff [t=00:00:00.020419] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020428] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020433] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020438] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020443] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021911] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021933] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029922] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049335] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049353] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049359] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049365] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049370] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049394] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049400] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049405] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049409] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049414] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049419] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049425] [50] 1600x900x24bpp@144Hz [t=00:00:00.049429] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049434] [62] 1440x900x24bpp@144Hz [t=00:00:00.049439] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049444] [73] 1366x768x24bpp@144Hz [t=00:00:00.049457] [78] 1360x768x24bpp@144Hz [t=00:00:00.049463] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049468] [89] 1280x960x24bpp@144Hz [t=00:00:00.049475] [94] 1280x800x24bpp@144Hz [t=00:00:00.049479] [99] 1280x768x24bpp@144Hz [t=00:00:00.049484] [104] 1280x720x24bpp@144Hz [t=00:00:00.049490] [111] 1152x864x24bpp@144Hz [t=00:00:00.049494] [116] 1024x768x24bpp@144Hz [t=00:00:00.049499] [123] 800x600x24bpp@144Hz [t=00:00:00.049504] [130] 720x576x24bpp@144Hz [t=00:00:00.049508] [135] 720x480x24bpp@144Hz [t=00:00:00.049516] [141] 640x480x24bpp@144Hz [t=00:00:00.054611] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054630] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054635] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.054640] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.054644] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.054649] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.054657] [11] 1366x768x24bpp@144Hz [t=00:00:00.054661] [13] 1360x768x24bpp@144Hz [t=00:00:00.054684] [15] 1280x1024x24bpp@144Hz [t=00:00:00.054689] [17] 1280x960x24bpp@144Hz [t=00:00:00.054693] [19] 1280x800x24bpp@144Hz [t=00:00:00.054700] [21] 1280x768x24bpp@144Hz [t=00:00:00.054704] [23] 1280x720x24bpp@144Hz [t=00:00:00.054710] [25] 1280x600x24bpp@144Hz [t=00:00:00.054715] [27] 1152x864x24bpp@144Hz [t=00:00:00.054719] [29] 1024x768x24bpp@144Hz [t=00:00:00.054724] [31] 800x600x24bpp@144Hz [t=00:00:00.054728] [33] 640x480x24bpp@144Hz [t=00:00:00.054733] [35] 640x400x24bpp@144Hz [t=00:00:00.299784] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.300387] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.300409] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.328777] [GR::LogVersionInfo] [t=00:00:00.328809] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.328816] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.328863] GL vendor : NVIDIA Corporation [t=00:00:00.328872] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.328878] GLSL version: 4.60 NVIDIA [t=00:00:00.328884] GLEW version: 2.1.0 [t=00:00:00.328889] GPU memory : 6144MB (total) / 4907MB (available) [t=00:00:00.328908] SDL swap-int: 1 [t=00:00:00.328914] SDL driver : windows [t=00:00:00.328919] [t=00:00:00.328925] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.328930] GLSL shader support : 1 [t=00:00:00.328943] GL4 support : 1 [t=00:00:00.328949] FBO extension support : 1 [t=00:00:00.328973] NVX GPU mem-info support : 1 [t=00:00:00.328981] ATI GPU mem-info support : 0 [t=00:00:00.328996] Texture clamping to edge : 1 [t=00:00:00.329045] NPOT-texture support : 1 (1) [t=00:00:00.329077] S3TC/DXT1 texture support : 1/1 [t=00:00:00.329088] texture query-LOD support : 1 (1) [t=00:00:00.329094] MSAA frame-buffer support : 1 (1) [t=00:00:00.329113] Z-buffer depth : 32 (-) [t=00:00:00.329136] primitive-restart support : 1 (1) [t=00:00:00.329142] clip-space control support: 1 (1) [t=00:00:00.329150] seamless cube-map support : 1 (1) [t=00:00:00.329158] frag-depth layout support : 1 (1) [t=00:00:00.329171] persistent maps support : 1 (1) [t=00:00:00.329178] explicit attribs location : 1 (1) [t=00:00:00.329185] multi draw indirect : 1 (-) [t=00:00:00.329191] array textures : 1 (-) [t=00:00:00.329201] buffer copy support : 1 (-) [t=00:00:00.329212] indirect draw : 1 (-) [t=00:00:00.329221] base instance : 1 (-) [t=00:00:00.329226] [t=00:00:00.329231] max. FBO samples : 32 [t=00:00:00.329241] max. FS/program texture slots : 32/192 [t=00:00:00.329247] max. texture size : 32768 [t=00:00:00.329261] max. texture anisotropy level : 16.000000 [t=00:00:00.329267] max. vec4 varyings/attributes : 31/16 [t=00:00:00.329272] max. draw-buffers : 8 [t=00:00:00.329281] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.329288] max. uniform buffer-bindings : 84 [t=00:00:00.329293] max. uniform block-size : 64KB [t=00:00:00.329300] max. storage buffer-bindings : 96 [t=00:00:00.329305] max. storage block-size : 2047MB [t=00:00:00.329310] [t=00:00:00.329315] enable AMD-hacks : 0 [t=00:00:00.329320] compress MIP-maps: 0 [t=00:00:00.329447] Number of compressed texture formats: 23 [t=00:00:00.329479] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.329530] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.329788] [GR::UpdateGLConfigs] [t=00:00:00.329838] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.329846] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.329858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.329867] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.329874] [GR::InitGLState] [t=00:00:00.329940] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.419368] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.421639] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.422133] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.427934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.427979] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.428365] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.429221] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.429234] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.429304] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.429370] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.444572] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.444979] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.446409] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.446598] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.486501] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.486526] [VFS] [SpringVFS::ReserveArchives<this=000001d46eb84bc0>] [t=00:00:00.486893] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.489590] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d46eb84bc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.489606] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572935] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.573359] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.573699] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.573924] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.573995] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.574268] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.575246] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.575319] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.576337][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.576484][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.576712][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.576737][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.576745][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.576797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.598711][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.598739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.598752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.598786][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.598799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.682988][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.6ms) [t=00:00:00.734133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.737347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d46ea5fc60(default) context=000001d452546460 numChannels=2 frameSize=8 [t=00:00:00.737454][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.737471][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.737479][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.737486][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.737515][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.737550][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.737562][f=-000001] [Sound] Devices: [t=00:00:00.740374][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.740414][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.740423][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.740434][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.740443][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.741545][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.741595][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.789943][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB [t=00:00:00.792214][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.793358][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.795783][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.074808][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:01.076559][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:01.076925][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.077503][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.141713][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.142957][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143126][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.144455][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46eb84bc0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.154459][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.154579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.154640][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.213641][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.213809][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.213943][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.214045][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.214133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.930692][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.930860][f=-000001] Initialize [t=00:00:15.930998][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.931157][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.931325][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.931467][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.931619][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.931892][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.948280][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.949104][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.952425][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.952712][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.952892][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.953996][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.989877][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.990738][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.991167][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.991325][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.991665][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.991915][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.992124][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.992287][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.992473][f=-000001] EndGame Graph disabled [t=00:00:16.008149][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.008521][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.009801][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.010055][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.010305][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.010485][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.010774][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.015563][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.015814][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.015988][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.016378][f=-000001] Input grabbing is enabled! [t=00:00:16.016394][f=-000001] Input grabbing is enabled! [t=00:00:16.016521][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.016721][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.016980][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.017396][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.017566][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.017785][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.018107][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.018290][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.018521][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.018787][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.018951][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.019163][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.019323][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.038536][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.038872][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.039051][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.045392][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.045727][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.046063][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.046266][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.046535][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.047360][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.047552][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.047733][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.048040][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.048245][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.048430][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.048776][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.049184][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.049378][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.049573][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.049750][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.050189][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.050732][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.050929][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.066092][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.066483][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.066808][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.067191][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.067454][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.080873][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.081269][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.082088][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.082397][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.082654][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.082878][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.083089][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.083274][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.084072][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.084284][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.084783][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.085064][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.085504][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.085694][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.085909][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.210088][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.210636][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.211164][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.211378][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.230626][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.237108][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.238240][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.238448][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.238676][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.239031][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.239273][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.240309][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.240572][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.241518][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.241846][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.242120][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.242426][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.242662][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.242904][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.243198][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.244212][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.244412][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.244698][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.244920][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.244932][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.244941][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.245003][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.245241][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.245612][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.245883][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.246413][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.246859][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.247206][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.247761][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.248194][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.248609][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.248850][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.249160][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.249378][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.249673][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.254293][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.260221][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.260618][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.261060][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.262596][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.262803][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.263263][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:16.265405][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.265978][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.269597][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.270662][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.271509][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.272385][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.272652][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.272849][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.279291][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.281023][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.283292][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.283507][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.283703][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.285684][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.292149][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.292871][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.293184][f=-000001] SetSunLighting [t=00:00:16.293760][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.294719][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.297639][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.297927][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.298178][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.298492][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.298514][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.298802][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.300151][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.308578][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.314108][f=-000001] Writing last game win data [t=00:00:16.323555][f=-000001] LuaUI v0.3 [t=00:00:16.460349][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.519549][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.519719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.520159][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.520178][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.534602][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10658, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874335}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0222} [t=00:00:17.271373][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.560741][f=-000001] GameID: ba5eec66f00a74e942f7cdae5ce36b05 [t=00:00:17.561161][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.561175][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.561387][f=-000001] -> Connection established (given id 0) [t=00:00:17.561424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:17.561455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.561497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:17.561517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:17.561627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d4278d89f0,0000000000000000}][locale="C"]" [t=00:00:17.561646][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.593237][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.626983][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.918835][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:05:03.330800][f=0008171] [SpringApp::Kill][1] fromRun=1 [t=00:05:03.330820][f=0008171] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:03.360805][f=0008171] [async=0] threads=6 tasks=229190 {sum,avg}{exec,wait}time={{5526.923, 0.024}, {12353.645, 0.054}}ms [t=00:05:03.360844][f=0008171] thread=1 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1187.651, 0.000, 83.540, 0.026}, {1448.980, 0.000, 18446744027136.000, 0.032}}ms [t=00:05:03.360858][f=0008171] thread=2 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1140.638, 0.000, 84.704, 0.025}, {2590.315, 0.000, 18446744027136.000, 0.057}}ms [t=00:05:03.360870][f=0008171] thread=3 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1118.603, 0.000, 95.914, 0.024}, {2668.018, 0.000, 18446744027136.000, 0.058}}ms [t=00:05:03.360884][f=0008171] thread=4 tasks=45838 {sum,min,max,avg}{exec,wait}time={{968.067, 0.000, 90.032, 0.021}, {3012.453, 0.000, 10.518, 0.066}}ms [t=00:05:03.360897][f=0008171] thread=5 tasks=45838 {sum,min,max,avg}{exec,wait}time={{1111.963, 0.000, 95.490, 0.024}, {2633.877, 0.000, 11.305, 0.057}}ms [t=00:05:03.360907][f=0008171] [async=1] threads=6 tasks=3420 {sum,avg}{exec,wait}time={{31935.178, 9.338}, {17398356.000, 5087.239}}ms [t=00:05:03.360919][f=0008171] thread=1 tasks=684 {sum,min,max,avg}{exec,wait}time={{6394.755, 0.000, 700.784, 9.349}, {3484363.750, 0.014, 6397.090, 5094.099}}ms [t=00:05:03.360934][f=0008171] thread=2 tasks=684 {sum,min,max,avg}{exec,wait}time={{6384.564, 0.000, 695.182, 9.334}, {3490786.500, 0.321, 6396.314, 5103.489}}ms [t=00:05:03.360946][f=0008171] thread=3 tasks=684 {sum,min,max,avg}{exec,wait}time={{6397.306, 0.000, 712.132, 9.353}, {3483646.750, 0.438, 6396.144, 5093.051}}ms [t=00:05:03.360961][f=0008171] thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{6380.892, 0.000, 701.802, 9.329}, {3493871.250, 0.695, 6396.864, 5107.999}}ms [t=00:05:03.360975][f=0008171] thread=5 tasks=684 {sum,min,max,avg}{exec,wait}time={{6377.662, 0.000, 700.300, 9.324}, {3445688.000, 0.844, 6394.304, 5037.556}}ms [t=00:05:03.360985][f=0008171] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:03.360992][f=0008171] [SpringApp::Kill][2] [t=00:05:03.361037][f=0008171] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:03.361046][f=0008171] [Game::KillLua][1] dtor=0 luaUI=000001d4e6107f90 [t=00:05:03.361081][f=0008171] Start widgetHandler:Shutdown [t=00:05:03.364217][f=0008171] Shutdown - SaveOrderList Complete [t=00:05:03.366128][f=0008171] Writing last game win data [t=00:05:03.374938][f=0008171] Shutdown - SaveConfigData Complete [t=00:05:03.374962][f=0008171] Shutdown Widget - Chili Highlight [t=00:05:03.374979][f=0008171] Shutdown Widget - Draw After Chili [t=00:05:03.374990][f=0008171] Shutdown Widget - API Unit Tracker GL4 [t=00:05:03.375005][f=0008171] Shutdown Widget - EPIC Menu [t=00:05:03.376731][f=0008171] Shutdown Widget - Chili Widget Selector [t=00:05:03.378183][f=0008171] Shutdown Widget - Depth of Field Shader [t=00:05:03.378205][f=0008171] Shutdown Widget - Chili Minimap [t=00:05:03.378351][f=0008171] Shutdown Widget - Deferred rendering [t=00:05:03.378364][f=0008171] SSAO: Deferred rendering disabled, disabling. [t=00:05:03.380909][f=0008171] Shutdown Widget - Deferred rendering [t=00:05:03.380926][f=0008171] SSAO: Deferred rendering disabled, disabling. [t=00:05:03.381928][f=0008171] Shutdown Widget - Local Team Colors [t=00:05:03.381970][f=0008171] Shutdown Widget - Display Keys 2 [t=00:05:03.381993][f=0008171] Shutdown Widget - Save Game Menu [t=00:05:03.382002][f=0008171] Shutdown Widget - Highlight Model Api GL4 [t=00:05:03.382042][f=0008171] Shutdown Widget - Unit Icons [t=00:05:03.382076][f=0008171] Shutdown Widget - Noises [t=00:05:03.382098][f=0008171] Shutdown Widget - Attrition Counter [t=00:05:03.382396][f=0008171] Shutdown Widget - HealthBars [t=00:05:03.383713][f=0008171] Shutdown Widget - Selected Units GL4 2 [t=00:05:03.383737][f=0008171] Shutdown Widget - BuildETA [t=00:05:03.383750][f=0008171] Shutdown Widget - Chili Chicken Panel [t=00:05:03.383781][f=0008171] Shutdown Widget - External VR Grid [t=00:05:03.383812][f=0008171] Shutdown Widget - Win Counter [t=00:05:03.383828][f=0008171] Shutdown Widget - EndGame APM stats [t=00:05:03.385300][f=0008171] Shutdown Widget - Modular Comm Info [t=00:05:03.385315][f=0008171] Shutdown Widget - Reclaim Field Highlight [t=00:05:03.385325][f=0008171] Shutdown Widget - State Reverse and Latency [t=00:05:03.385340][f=0008171] Shutdown Widget - Startup Info and Selector [t=00:05:03.385358][f=0008171] Shutdown Widget - Music Player v2 [t=00:05:03.385368][f=0008171] Shutdown Widget - Stereo3D [t=00:05:03.385380][f=0008171] Shutdown Widget - Chili EndGame Window [t=00:05:03.385401][f=0008171] Shutdown Widget - Darkening [t=00:05:03.385423][f=0008171] Shutdown Widget - Showeco and Grid Drawer [t=00:05:03.385432][f=0008171] Shutdown Widget - Defense Range Zero-K [t=00:05:03.385446][f=0008171] Shutdown Widget - Grab Input [t=00:05:03.388586][f=0008171] Input grabbing is disabled! [t=00:05:03.388634][f=0008171] Shutdown Widget - Highlight Geos [t=00:05:03.388671][f=0008171] Shutdown Widget - Missile Silo Range [t=00:05:03.388687][f=0008171] Shutdown Widget - Local Widgets Config [t=00:05:03.388706][f=0008171] Shutdown Widget - MinimapEvents [t=00:05:03.388716][f=0008171] Shutdown Widget - Point Tracker [t=00:05:03.388726][f=0008171] Shutdown Widget - Context Menu [t=00:05:03.388745][f=0008171] Shutdown Widget - Transport AI [t=00:05:03.388761][f=0008171] Shutdown Widget - Chili Spectator Panels [t=00:05:03.388772][f=0008171] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:03.388794][f=0008171] Shutdown Widget - Chili Nuke Warning [t=00:05:03.388808][f=0008171] Shutdown Widget - Chili Economy Panel Default [t=00:05:03.388906][f=0008171] Shutdown Widget - Attack Warning [t=00:05:03.388939][f=0008171] Shutdown Widget - Attack AoE [t=00:05:03.388971][f=0008171] Shutdown Widget - Spotter [t=00:05:03.388984][f=0008171] Shutdown Widget - Selection Send [t=00:05:03.388995][f=0008171] Shutdown Widget - TeamPlatter [t=00:05:03.389675][f=0008171] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:03.389899][f=0008171] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:03.389914][f=0008171] Shutdown Widget - LupsManager [t=00:05:03.389930][f=0008171] Shutdown Widget - Global Build Command [t=00:05:03.390073][f=0008171] Shutdown Widget - Newton Firezone [t=00:05:03.390137][f=0008171] Shutdown Widget - Receive Units Indicator [t=00:05:03.390170][f=0008171] Shutdown Widget - Chili Pro Console [t=00:05:03.390841][f=0008171] Shutdown Widget - Persistent Build Height [t=00:05:03.390859][f=0008171] Shutdown Widget - Lasso Terraform GUI [t=00:05:03.390871][f=0008171] Shutdown Widget - Chili Framework [t=00:05:03.390899][f=0008171] Shutdown Widget - Lups [t=00:05:03.390997][f=0008171] Shutdown Widget - Mex Placement Handler [t=00:05:03.391013][f=0008171] Shutdown Widget - Custom Markers [t=00:05:03.391032][f=0008171] Shutdown Widget - Chili Core Selector [t=00:05:03.391155][f=0008171] Shutdown Widget - Select Keys [t=00:05:03.391196][f=0008171] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:03.391215][f=0008171] Shutdown Widget - Pause Screen [t=00:05:03.391344][f=0008171] Shutdown Widget - Bloom Shader Deferred [t=00:05:03.391359][f=0008171] Shutdown Widget - Color Blindness Correction [t=00:05:03.391391][f=0008171] Shutdown Widget - Layout Handler [t=00:05:03.391403][f=0008171] Shutdown Widget - Text To Speech Control [t=00:05:03.391417][f=0008171] End widgetHandler:Shutdown [t=00:05:03.459158][f=0008171] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9917566, 0.0} allocedSize{int+, int-, ext}={0, 0, 1958652916}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228} [t=00:05:03.459384][f=0008171] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:03.459420][f=0008171] [Game::KillLua][3] dtor=0 luaRules=000001d4278d89f0 [t=00:05:03.459514][f=0008171] Start gadgetHandler:Shutdown [t=00:05:03.459528][f=0008171] Shutdown - StartSetup [t=00:05:03.459537][f=0008171] Shutdown - UnitMorph [t=00:05:03.459713][f=0008171] Shutdown - Carrier Drones [t=00:05:03.459726][f=0008171] Shutdown - Missile Silo Controller [t=00:05:03.459735][f=0008171] Shutdown - Modular Comm Info [t=00:05:03.459743][f=0008171] Shutdown - Terrain Texture Handler [t=00:05:03.459750][f=0008171] Shutdown - UnitCloakShield [t=00:05:03.459813][f=0008171] Shutdown - Starlight Handler [t=00:05:03.459834][f=0008171] End gadgetHandler:Shutdown [t=00:05:03.484076][f=0008171] Start gadgetHandler:Shutdown [t=00:05:03.484100][f=0008171] Shutdown - Teleport Throw [t=00:05:03.484111][f=0008171] Shutdown - UnitMorph [t=00:05:03.484126][f=0008171] Shutdown - Commander Skin Renderer [t=00:05:03.484336][f=0008171] Shutdown - Missile fired callins [t=00:05:03.484351][f=0008171] Shutdown - Modular Comm Info [t=00:05:03.484360][f=0008171] Shutdown - Retreat Command [t=00:05:03.484387][f=0008171] Shutdown - Shockwaves [t=00:05:03.484397][f=0008171] Shutdown - Unit tint API [t=00:05:03.484405][f=0008171] Shutdown - Unit glow API [t=00:05:03.484413][f=0008171] Shutdown - UnitCloakShield [t=00:05:03.484426][f=0008171] Shutdown - Lups Cloak FX [t=00:05:03.484437][f=0008171] Shutdown - Lups [t=00:05:03.484489][f=0008171] Shutdown - Lups Shield [t=00:05:03.484518][f=0008171] End gadgetHandler:Shutdown [t=00:05:03.503030][f=0008171] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 240, 0.0} allocedSize{int+, int-, ext}={0, 0, 33848}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:05:03.503249][f=0008171] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:03.503317][f=0008171] [Game::KillLua][4] dtor=0 [t=00:05:03.503327][f=0008171] [Game::KillLua][5] dtor=0 [t=00:05:03.516640][f=0008171] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_17-26-19-956_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (114341 bytes) [t=00:05:03.516739][f=0008171] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:03.540230][f=0008171] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:03.540306][f=0008171] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:05:03.540471][f=0008171] [Sound] [Sound::UpdateThread][4] ctx=000001d452546460 dev=000001d46ea5fc60 [t=00:05:03.540708][f=0008171] [Sound] [Sound::UpdateThread][5] ctx=000001d452546460 dev=000001d46ea5fc60 [t=00:05:03.540719][f=0008171] [Sound] [Sound::Cleanup][alcDestroyContext(000001d452546460)] [t=00:05:03.541974][f=0008171] [Sound] [Sound::Cleanup][alcCloseDevice(000001d46ea5fc60)] [t=00:05:03.542247][f=0008171] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:03.569107][f=0008171] [Sound] [Sound::UpdateThread][6] [t=00:05:03.569843][f=0008171] [Game::~CGame][1] [t=00:05:03.569859][f=0008171] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:03.569867][f=0008171] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:03.569873][f=0008171] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:03.569879][f=0008171] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:03.569886][f=0008171] [Game::KillLua][4] dtor=1 [t=00:05:03.569893][f=0008171] [Game::KillLua][5] dtor=1 [t=00:05:03.570073][f=0008171] [Game::KillMisc][1] [t=00:05:03.570082][f=0008171] [Game::KillMisc][2] [t=00:05:03.570337][f=0008171] [Game::KillMisc][3] [t=00:05:03.570432][f=0008171] [Game::KillRendering][1] [t=00:05:03.570739][f=0008171] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:03.590485][f=0008171] [3DOParser::Kill] allocated 29 pieces [t=00:05:03.590590][f=0008171] [S3OParser::Kill] allocated 5521 pieces [t=00:05:03.590912][f=0008171] [AssParser::Kill] allocated 701 pieces [t=00:05:03.637759][f=0008171] [Game::KillInterface][1] [t=00:05:03.638018][f=0008171] [Game::KillInterface][2] [t=00:05:03.638362][f=0008171] [Game::KillSimulation][1] [t=00:05:03.638450][f=0008171] [Game::KillSimulation][2] [t=00:05:03.656770][f=0008171] [CCollisionHandler] dis-/continuous tests: 246/2561384 [t=00:05:03.656795][f=0008171] [Game::KillSimulation][3] [t=00:05:03.657784][f=0008171] [~CPathCache(24x24)] cacheHits=2 hitPercentage=18% numHashColls=0 maxCacheSize=3 [t=00:05:03.657885][f=0008171] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:03.658054][f=0008171] [~CPathCache(48x48)] cacheHits=2 hitPercentage=12% numHashColls=0 maxCacheSize=4 [t=00:05:03.658119][f=0008171] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:03.658313][f=0008171] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:03.665101][f=0008171] [LosHandler::Kill] raycast instance cache-{hits,misses}={95,1066}; shared=0%; cached=8% [t=00:05:03.677257][f=0008171] [Game::KillSimulation][4] [t=00:05:03.751465][f=0008171] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:03.751500][f=0008171] [Game::~CGame][2] [t=00:05:03.751507][f=0008171] [Game::~CGame][3] [t=00:05:03.751774][f=0008171] [SpringApp::Kill][3] [t=00:05:03.751913][f=0008171] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 554369 bytes sent in 5776 packets (95.978 bytes/packet) 320020 bytes recv'd in 6434 packets (49.739 bytes/packet) {0.105x, 0.121x} relative protocol overhead {up, down} 20369 incoming chunks dropped, 16548 outgoing chunks resent 5973 incoming chunks processed [t=00:05:03.751990][f=0008171] [SpringApp::Kill][4] font=000001d45222a180 [t=00:05:03.754494][f=0008171] [SpringApp::Kill][5] [t=00:05:03.758389][f=0008171] [SpringApp::Kill][6] [t=00:05:03.758406] [SpringApp::Kill][7] [t=00:05:03.759904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:03.759934] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:03.759943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:03.759975] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:03.759988] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:03.759999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:03.760008] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:05:03.760020] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37080, 1048576, 1048576}, EBO = {55620, 2097152, 2097152} [t=00:05:03.760032] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:03.760041] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:03.760050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:03.760064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:03.760076] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152} [t=00:05:03.834298] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:03.834315] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:03.834333] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:03.834338] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:05:03.834343] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:03.834766] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>] [t=00:05:03.834780] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:03.834789] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d46eab9af0) [t=00:05:03.834901] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2035ms [t=00:05:03.834924] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:05:03.834934] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:05:03.834944] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:05:03.834965] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=32ms [t=00:05:03.834974] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:05:03.834983] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:05:03.834992] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:05:03.835001] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:05:03.835020] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:05:03.835030] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:05:03.836054] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d46ea965b0) [t=00:05:03.836431] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:05:03.836444] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001d46eb6e9e0) [t=00:05:03.837201] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:03.837220] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d46ea96660) [t=00:05:03.837243] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d46ea969d0) [t=00:05:03.837310] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d46ea96920) [t=00:05:03.837392] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:03.837405] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:03.837456] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:03.837472] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:03.837480] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:03.837488] [VFS] [SpringVFS::DeleteArchives<this=000001d46eb84bc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:03.837638] [SpringApp::Kill][8] [t=00:05:03.837648] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:03.837655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:05:03.837665] [WatchDog::Uninstall][2] [t=00:05:04.182691] [WatchDog::Uninstall][3] [t=00:05:04.182716] [SpringApp::Kill][9]
infolog_full.txt (truncated):