Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000237] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019950] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019996] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020031] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020056] [t=00:00:00.020065] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020076] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020085] Use "none" to disable the default log sections. [t=00:00:00.020103] ============== </Log Sections> ============== [t=00:00:00.020116] ============== <User Config> ============== [t=00:00:00.020246] AllowDeferredMapRendering = 1 [t=00:00:00.020256] AllowDeferredModelRendering = 1 [t=00:00:00.020262] AnimationMT = 0 [t=00:00:00.020268] BumpWaterBlurReflection = 1 [t=00:00:00.020274] BumpWaterTexSizeReflection = 128 [t=00:00:00.020280] CamFreeScrollSpeed = 50 [t=00:00:00.020287] CamMode = 1 [t=00:00:00.020295] CubeTexSizeReflection = 1 [t=00:00:00.020309] CubeTexSizeSpecular = 1 [t=00:00:00.020318] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020326] EdgeMoveDynamic = 0 [t=00:00:00.020331] EdgeMoveWidth = 0.003 [t=00:00:00.020336] FPSFOV = 90 [t=00:00:00.020342] FPSScrollSpeed = 50 [t=00:00:00.020347] FontSize = 18 [t=00:00:00.020352] FullscreenEdgeMove = 0 [t=00:00:00.020357] GrassDetail = 0 [t=00:00:00.020363] GroundDecals = 2 [t=00:00:00.020368] GroundDetail = 90 [t=00:00:00.020373] HangTimeout = 30 [t=00:00:00.020383] HardwareCursor = 1 [t=00:00:00.020395] InitialNetworkTimeout = 0 [t=00:00:00.020404] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020412] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020421] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020430] LinkOutgoingBandwidth = 262144 [t=00:00:00.020439] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020453] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020460] MSAALevel = 1 [t=00:00:00.020469] MaxParticles = 15000 [t=00:00:00.020484] MaxSounds = 32 [t=00:00:00.020492] MaximumTransmissionUnit = 0 [t=00:00:00.020502] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020511] MiniMapMarker = 0 [t=00:00:00.020524] MouseDragScrollThreshold = 0 [t=00:00:00.020533] NetworkLossFactor = 2 [t=00:00:00.020542] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020569] OverheadScrollSpeed = 50 [t=00:00:00.020578] ReconnectTimeout = 0 [t=00:00:00.020585] RotOverheadScrollSpeed = 50 [t=00:00:00.020593] RotateLogFiles = 1 [t=00:00:00.020609] ShadowMapSize = 1024 [t=00:00:00.020619] Shadows = 1 [t=00:00:00.020626] ShowClock = 0 [t=00:00:00.020637] SoftParticles = 2 [t=00:00:00.020645] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020657] UnitIconDist = 151 [t=00:00:00.020665] UpdateBoundingVolumeMT = 0 [t=00:00:00.020673] UpdateWeaponVectorsMT = 0 [t=00:00:00.020684] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020692] UseLuaMemPools = 0 [t=00:00:00.020700] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020748] VFSCacheArchiveFiles = 0 [t=00:00:00.020760] VSync = 1 [t=00:00:00.020767] Water = 4 [t=00:00:00.020775] WindowBorderless = 1 [t=00:00:00.020782] WindowPosY = 0 [t=00:00:00.020790] WindowedEdgeMove = 0 [t=00:00:00.020800] XResolutionWindowed = 1920 [t=00:00:00.020808] YResolutionWindowed = 1080 [t=00:00:00.020828] ============== </User Config> ============== [t=00:00:00.020840] ============== <User System> ============== [t=00:00:00.020856] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020865] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020878] Compiler Version: gcc-13.2.0 [t=00:00:00.020922] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020971] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020983] Binary Word Size: 64-bit (native) [t=00:00:00.020990] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021001] Physical CPU Cores: 6 [t=00:00:00.021007] Logical CPU Cores: 12 [t=00:00:00.021012] ============== </User System> ============== [t=00:00:00.021020] Run: thread affinity fff [t=00:00:00.021215] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021227] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021234] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021241] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021249] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023022] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023062] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032673] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.070455] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.070474] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.070481] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.070488] [11] 2560x1080x24bpp@144Hz [t=00:00:00.070494] [14] 1920x1440x24bpp@144Hz [t=00:00:00.070520] [19] 1920x1200x24bpp@144Hz [t=00:00:00.070526] [23] 1920x1080x24bpp@144Hz [t=00:00:00.070533] [30] 1720x1440x24bpp@144Hz [t=00:00:00.070540] [34] 1680x1050x24bpp@144Hz [t=00:00:00.070549] [40] 1600x1200x24bpp@144Hz [t=00:00:00.070557] [44] 1600x1024x24bpp@144Hz [t=00:00:00.070565] [50] 1600x900x24bpp@144Hz [t=00:00:00.070573] [55] 1440x1080x24bpp@144Hz [t=00:00:00.070581] [62] 1440x900x24bpp@144Hz [t=00:00:00.070593] [67] 1400x1050x24bpp@144Hz [t=00:00:00.070600] [73] 1366x768x24bpp@144Hz [t=00:00:00.070617] [78] 1360x768x24bpp@144Hz [t=00:00:00.070628] [83] 1280x1024x24bpp@144Hz [t=00:00:00.070640] [89] 1280x960x24bpp@144Hz [t=00:00:00.070648] [94] 1280x800x24bpp@144Hz [t=00:00:00.070656] [99] 1280x768x24bpp@144Hz [t=00:00:00.070664] [104] 1280x720x24bpp@144Hz [t=00:00:00.070676] [111] 1152x864x24bpp@144Hz [t=00:00:00.070683] [116] 1024x768x24bpp@144Hz [t=00:00:00.070692] [123] 800x600x24bpp@144Hz [t=00:00:00.070703] [130] 720x576x24bpp@144Hz [t=00:00:00.070711] [135] 720x480x24bpp@144Hz [t=00:00:00.070727] [141] 640x480x24bpp@144Hz [t=00:00:00.081795] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.081822] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.081829] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.081835] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.081841] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.081847] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.081863] [11] 1366x768x24bpp@144Hz [t=00:00:00.081870] [13] 1360x768x24bpp@144Hz [t=00:00:00.082032] [15] 1280x1024x24bpp@144Hz [t=00:00:00.082067] [17] 1280x960x24bpp@144Hz [t=00:00:00.082075] [19] 1280x800x24bpp@144Hz [t=00:00:00.082085] [21] 1280x768x24bpp@144Hz [t=00:00:00.082096] [23] 1280x720x24bpp@144Hz [t=00:00:00.082105] [25] 1280x600x24bpp@144Hz [t=00:00:00.082112] [27] 1152x864x24bpp@144Hz [t=00:00:00.082118] [29] 1024x768x24bpp@144Hz [t=00:00:00.082123] [31] 800x600x24bpp@144Hz [t=00:00:00.082130] [33] 640x480x24bpp@144Hz [t=00:00:00.082141] [35] 640x400x24bpp@144Hz [t=00:00:00.429011] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.430427] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.430457] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.454510] [GR::LogVersionInfo] [t=00:00:00.454527] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.454534] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.454557] GL vendor : NVIDIA Corporation [t=00:00:00.454565] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.454572] GLSL version: 4.60 NVIDIA [t=00:00:00.454579] GLEW version: 2.1.0 [t=00:00:00.454586] GPU memory : 6144MB (total) / 4910MB (available) [t=00:00:00.454616] SDL swap-int: 1 [t=00:00:00.454631] SDL driver : windows [t=00:00:00.454636] [t=00:00:00.454641] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.454646] GLSL shader support : 1 [t=00:00:00.454661] GL4 support : 1 [t=00:00:00.454667] FBO extension support : 1 [t=00:00:00.454681] NVX GPU mem-info support : 1 [t=00:00:00.454692] ATI GPU mem-info support : 0 [t=00:00:00.454703] Texture clamping to edge : 1 [t=00:00:00.454711] NPOT-texture support : 1 (1) [t=00:00:00.454718] S3TC/DXT1 texture support : 1/1 [t=00:00:00.454730] texture query-LOD support : 1 (1) [t=00:00:00.454736] MSAA frame-buffer support : 1 (1) [t=00:00:00.454746] Z-buffer depth : 32 (-) [t=00:00:00.454756] primitive-restart support : 1 (1) [t=00:00:00.454766] clip-space control support: 1 (1) [t=00:00:00.454772] seamless cube-map support : 1 (1) [t=00:00:00.454777] frag-depth layout support : 1 (1) [t=00:00:00.454782] persistent maps support : 1 (1) [t=00:00:00.454788] explicit attribs location : 1 (1) [t=00:00:00.454794] multi draw indirect : 1 (-) [t=00:00:00.454804] array textures : 1 (-) [t=00:00:00.454809] buffer copy support : 1 (-) [t=00:00:00.454819] indirect draw : 1 (-) [t=00:00:00.454825] base instance : 1 (-) [t=00:00:00.454829] [t=00:00:00.454834] max. FBO samples : 32 [t=00:00:00.454852] max. FS/program texture slots : 32/192 [t=00:00:00.454857] max. texture size : 32768 [t=00:00:00.454866] max. texture anisotropy level : 16.000000 [t=00:00:00.454871] max. vec4 varyings/attributes : 31/16 [t=00:00:00.454876] max. draw-buffers : 8 [t=00:00:00.454886] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.454898] max. uniform buffer-bindings : 84 [t=00:00:00.454906] max. uniform block-size : 64KB [t=00:00:00.454913] max. storage buffer-bindings : 96 [t=00:00:00.454921] max. storage block-size : 2047MB [t=00:00:00.454934] [t=00:00:00.454940] enable AMD-hacks : 0 [t=00:00:00.454947] compress MIP-maps: 0 [t=00:00:00.455051] Number of compressed texture formats: 23 [t=00:00:00.455095] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.455170] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.455632] [GR::UpdateGLConfigs] [t=00:00:00.455702] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.455716] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.455734] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.455750] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.455757] [GR::InitGLState] [t=00:00:00.455855] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.567075] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.571760] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.572836] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.596375] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.600662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.601912] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.603974] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.604079] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.604213] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.604331] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.645178] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.645952] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.648894] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.650140] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.716281] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms [t=00:00:00.716317] [VFS] [SpringVFS::ReserveArchives<this=000001b54151ebc0>] [t=00:00:00.716904] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.720716] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b54151ebc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.720813] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.835412] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.836054] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.836147] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.836326] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.836498] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.836638] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.836789] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.836842] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.837638][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.837750][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.837926][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.837953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.837966][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.838028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.868218][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.868252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.868266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.868310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.868325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.950584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.9ms) [t=00:00:01.043257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.045395][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b57e4ec5d0(default) context=000001b57e3a7880 numChannels=2 frameSize=8 [t=00:00:01.045470][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.045484][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.045492][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.045500][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.045544][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.045580][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.045606][f=-000001] [Sound] Devices: [t=00:00:01.048738][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.048784][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.048794][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.048808][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.048819][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.049772][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.049797][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.058321][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681570 MB [t=00:00:01.060720][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.061633][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:01.062917][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.375621][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Deserted Third v4" (loaded=0 cached=0) [t=00:00:01.376674][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Deserted Third v4", overwrite=false)] section=1 cached=0 [t=00:00:01.379199][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.379735][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.442978][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.444602][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.444933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.446925][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b54151ebc0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.868471][f=-000001] [CAS::GASCB] Archive file="deserted_third_v4.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:02.868740][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.868804][f=-000001] Warning: [PreGame::GameDataReceived] Archive Deserted Third v4 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.930070][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.930280][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.930440][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.930505][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.930560][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.589998][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.590320][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:18.590566][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:18.591072][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.591520][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.591752][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.591958][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.592259][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:18.592433][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.592643][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.593500][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.593795][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.594021][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.594421][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.594688][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:18.601523][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:18.601820][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.602021][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.621510][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:18.621881][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.622159][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.622376][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.622678][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:18.622932][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:18.623165][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:18.623432][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:18.623657][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:18.623831][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:18.624188][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:18.624513][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:18.624709][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:18.627527][f=-000001] Input grabbing is enabled! [t=00:00:18.627549][f=-000001] Input grabbing is enabled! [t=00:00:18.627627][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:18.627852][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:18.628069][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:18.632744][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:18.633151][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.633364][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:18.633611][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:18.633878][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:18.636020][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.636241][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.636523][f=-000001] EndGame Graph disabled [t=00:00:18.653242][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.653633][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.653853][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.654094][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:18.654488][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.654688][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.654895][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.655562][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.690616][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.691896][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.692153][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:18.692459][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.695646][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:18.696452][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:18.712470][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.712862][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:18.713067][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:18.714097][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.714391][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.714641][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.714857][f=-000001] Initialize [t=00:00:18.715026][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.715225][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.715457][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.716347][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.716650][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.717308][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.737262][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.737661][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.738163][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.743996][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.744579][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.873614][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.874272][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.874592][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.874986][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.875267][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.876226][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.876571][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.876779][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.876963][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.877192][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.877206][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.877214][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.877268][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.878056][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.878238][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.878481][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.879405][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.879595][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.879786][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.879987][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.880262][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.880554][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.881058][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.881352][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.882377][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.882624][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.883250][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.883558][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.883790][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.884112][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.884393][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.884724][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.885231][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.885722][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.886120][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.886363][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.886736][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.887026][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.892998][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.897678][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.898148][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.898592][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.898966][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.900818][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.901127][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.904281][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.904723][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.905063][f=-000001] Mex Placement Initialised with 27 spots. [t=00:00:18.906693][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.907088][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.908183][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.908771][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.910232][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.910447][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.910713][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.913088][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.914818][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.921143][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.921578][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.924280][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.932034][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.932990][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.933407][f=-000001] SetSunLighting [t=00:00:18.934082][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.942956][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.943457][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.943818][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.943839][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.944105][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.944434][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.947184][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.948887][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.950524][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.956182][f=-000001] Writing last game win data [t=00:00:18.965927][f=-000001] LuaUI v0.3 [t=00:00:19.124801][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.205869][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.206006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.206509][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.206552][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:19.222759][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10694, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876538}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143} [t=00:00:19.882626][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.207495][f=-000001] GameID: a466ec66b4432479abc697c50fa761bd [t=00:00:20.207943][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.207958][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.208286][f=-000001] -> Connection established (given id 0) [t=00:00:20.208353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:20.208380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.208425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8cca25f64700eae286920b715de7eb3db873afb323636580661fbd3f37662c3284ce5bd20e68ed72defa126f2858649789f2a1641003767d10f4d296659c6b72]" [t=00:00:20.208451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d410bf0a705a64fc92559cacd19f1dcc2a51e8c5e5ceb00a2967a9aabcd6f2742ecf6c4da2cedfbc9cb9acd0264b82593308ff5b9e7019be11b412f8de361ac8]" [t=00:00:20.239634][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.420485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001b5c6c8be50,000001b5a9108c90}][locale="C"]" [t=00:00:20.420517][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:29.018904][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:39.465663][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:35.525040][f=0001682] Input grabbing is enabled! [t=00:02:36.437285][f=0003509] Buildings set to face West [t=00:02:36.985626][f=0003525] Buildings set to face North [t=00:02:37.187058][f=0003531] Buildings set to face West [t=00:02:37.436055][f=0003539] Buildings set to face South [t=00:02:37.887033][f=0003552] Buildings set to face East [t=00:02:43.335685][f=0003716] Buildings set to face South [t=00:03:16.912431][f=0004725] game_message: Metal Extractor is under attack [t=00:03:22.844727][f=0004903] game_message: Metal Extractor is under attack [t=00:03:28.845506][f=0005082] game_message: Metal Extractor is under attack [t=00:03:48.846705][f=0005683] game_message: Metal Extractor is under attack [t=00:04:04.398322][f=0006149] game_message: Metal Extractor is under attack [t=00:04:22.395603][f=0006689] game_message: Metal Extractor is under attack [t=00:04:51.544517][f=0007563] game_message: Metal Extractor is under attack [t=00:05:46.941797][f=0009224] [SpringApp::Kill][1] fromRun=1 [t=00:05:46.941820][f=0009224] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:46.971595][f=0009224] [async=0] threads=6 tasks=291115 {sum,avg}{exec,wait}time={{7810.928, 0.027}, {17290.906, 0.059}}ms [t=00:05:46.971622][f=0009224] thread=1 tasks=58223 {sum,min,max,avg}{exec,wait}time={{1616.735, 0.000, 245.585, 0.028}, {1779.909, 0.000, 18446744027136.000, 0.031}}ms [t=00:05:46.971651][f=0009224] thread=2 tasks=58223 {sum,min,max,avg}{exec,wait}time={{1580.318, 0.000, 245.612, 0.027}, {3568.510, 0.000, 18446744027136.000, 0.061}}ms [t=00:05:46.971664][f=0009224] thread=3 tasks=58223 {sum,min,max,avg}{exec,wait}time={{1631.238, 0.000, 245.626, 0.028}, {3915.864, 0.000, 18446744027136.000, 0.067}}ms [t=00:05:46.971675][f=0009224] thread=4 tasks=58223 {sum,min,max,avg}{exec,wait}time={{1433.548, 0.000, 245.664, 0.025}, {4055.553, 0.000, 17.324, 0.070}}ms [t=00:05:46.971690][f=0009224] thread=5 tasks=58223 {sum,min,max,avg}{exec,wait}time={{1549.089, 0.000, 245.582, 0.027}, {3971.069, 0.000, 13.869, 0.068}}ms [t=00:05:46.971701][f=0009224] [async=1] threads=6 tasks=3540 {sum,avg}{exec,wait}time={{36771.250, 10.387}, {16232408.000, 4585.426}}ms [t=00:05:46.971714][f=0009224] thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{7351.443, 0.000, 707.032, 10.413}, {3248597.250, 0.002, 6036.562, 4601.413}}ms [t=00:05:46.971732][f=0009224] thread=2 tasks=710 {sum,min,max,avg}{exec,wait}time={{7342.921, 0.000, 701.974, 10.342}, {3254260.500, 0.199, 6036.588, 4583.465}}ms [t=00:05:46.971745][f=0009224] thread=3 tasks=712 {sum,min,max,avg}{exec,wait}time={{7379.159, 0.000, 970.031, 10.364}, {3244947.500, 0.334, 6036.276, 4557.511}}ms [t=00:05:46.971759][f=0009224] thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{7339.986, 0.001, 702.538, 10.367}, {3251075.250, 0.008, 6036.711, 4591.914}}ms [t=00:05:46.971774][f=0009224] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{7357.742, 0.000, 702.679, 10.451}, {3233528.500, 0.062, 6036.693, 4593.080}}ms [t=00:05:46.971781][f=0009224] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:46.971789][f=0009224] [SpringApp::Kill][2] [t=00:05:46.971846][f=0009224] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:46.971856][f=0009224] [Game::KillLua][1] dtor=0 luaUI=000001b5e7f8b0d0 [t=00:05:46.971896][f=0009224] Start widgetHandler:Shutdown [t=00:05:46.975729][f=0009224] Shutdown - SaveOrderList Complete [t=00:05:46.977529][f=0009224] Writing last game win data [t=00:05:46.986567][f=0009224] Shutdown - SaveConfigData Complete [t=00:05:46.986589][f=0009224] Shutdown Widget - Chili Highlight [t=00:05:46.986604][f=0009224] Shutdown Widget - Draw After Chili [t=00:05:46.986613][f=0009224] Shutdown Widget - API Unit Tracker GL4 [t=00:05:46.986626][f=0009224] Shutdown Widget - EPIC Menu [t=00:05:46.988128][f=0009224] Shutdown Widget - Chili Minimap [t=00:05:46.988270][f=0009224] Shutdown Widget - Depth of Field Shader [t=00:05:46.988307][f=0009224] Shutdown Widget - Chili Widget Selector [t=00:05:46.989602][f=0009224] Shutdown Widget - Deferred rendering [t=00:05:46.989627][f=0009224] SSAO: Deferred rendering disabled, disabling. [t=00:05:46.992779][f=0009224] Shutdown Widget - Deferred rendering [t=00:05:46.992805][f=0009224] SSAO: Deferred rendering disabled, disabling. [t=00:05:46.993828][f=0009224] Shutdown Widget - Local Team Colors [t=00:05:46.993845][f=0009224] Shutdown Widget - Display Keys 2 [t=00:05:46.993882][f=0009224] Shutdown Widget - Save Game Menu [t=00:05:46.993896][f=0009224] Shutdown Widget - Highlight Model Api GL4 [t=00:05:46.993913][f=0009224] Shutdown Widget - Unit Icons [t=00:05:46.993937][f=0009224] Shutdown Widget - HealthBars [t=00:05:46.995275][f=0009224] Shutdown Widget - Attrition Counter [t=00:05:46.995467][f=0009224] Shutdown Widget - Noises [t=00:05:46.995479][f=0009224] Shutdown Widget - Chili Chicken Panel [t=00:05:46.995511][f=0009224] Shutdown Widget - BuildETA [t=00:05:46.995531][f=0009224] Shutdown Widget - Selected Units GL4 2 [t=00:05:46.995541][f=0009224] Shutdown Widget - External VR Grid [t=00:05:46.995556][f=0009224] Shutdown Widget - Win Counter [t=00:05:46.995566][f=0009224] Shutdown Widget - EndGame APM stats [t=00:05:46.996883][f=0009224] Shutdown Widget - Modular Comm Info [t=00:05:46.996898][f=0009224] Shutdown Widget - Attack Warning [t=00:05:46.996910][f=0009224] Shutdown Widget - Chili Economy Panel Default [t=00:05:46.996981][f=0009224] Shutdown Widget - Chili Nuke Warning [t=00:05:46.997009][f=0009224] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:46.997041][f=0009224] Shutdown Widget - Chili Spectator Panels [t=00:05:46.997060][f=0009224] Shutdown Widget - Transport AI [t=00:05:46.997074][f=0009224] Shutdown Widget - Context Menu [t=00:05:46.997086][f=0009224] Shutdown Widget - Point Tracker [t=00:05:46.997101][f=0009224] Shutdown Widget - MinimapEvents [t=00:05:46.997117][f=0009224] Shutdown Widget - Local Widgets Config [t=00:05:46.997148][f=0009224] Shutdown Widget - Missile Silo Range [t=00:05:46.997166][f=0009224] Shutdown Widget - Highlight Geos [t=00:05:46.997180][f=0009224] Shutdown Widget - Grab Input [t=00:05:47.000248][f=0009224] Input grabbing is disabled! [t=00:05:47.000329][f=0009224] Shutdown Widget - Defense Range Zero-K [t=00:05:47.000350][f=0009224] Shutdown Widget - Showeco and Grid Drawer [t=00:05:47.000363][f=0009224] Shutdown Widget - Darkening [t=00:05:47.000412][f=0009224] Shutdown Widget - Chili EndGame Window [t=00:05:47.000483][f=0009224] Shutdown Widget - Stereo3D [t=00:05:47.000520][f=0009224] Shutdown Widget - Music Player v2 [t=00:05:47.000534][f=0009224] Shutdown Widget - Startup Info and Selector [t=00:05:47.000585][f=0009224] Shutdown Widget - State Reverse and Latency [t=00:05:47.000618][f=0009224] Shutdown Widget - Reclaim Field Highlight [t=00:05:47.000629][f=0009224] Shutdown Widget - Attack AoE [t=00:05:47.000640][f=0009224] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:47.000652][f=0009224] Shutdown Widget - TeamPlatter [t=00:05:47.001339][f=0009224] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:47.001503][f=0009224] Shutdown Widget - Selection Send [t=00:05:47.001520][f=0009224] Shutdown Widget - Spotter [t=00:05:47.001531][f=0009224] Shutdown Widget - Global Build Command [t=00:05:47.001628][f=0009224] Shutdown Widget - LupsManager [t=00:05:47.001647][f=0009224] Shutdown Widget - Receive Units Indicator [t=00:05:47.001700][f=0009224] Shutdown Widget - Newton Firezone [t=00:05:47.001717][f=0009224] Shutdown Widget - Chili Pro Console [t=00:05:47.002242][f=0009224] Shutdown Widget - Persistent Build Height [t=00:05:47.002259][f=0009224] Shutdown Widget - Lasso Terraform GUI [t=00:05:47.002271][f=0009224] Shutdown Widget - Lups [t=00:05:47.002335][f=0009224] Shutdown Widget - Chili Framework [t=00:05:47.002348][f=0009224] Shutdown Widget - Chili Core Selector [t=00:05:47.002422][f=0009224] Shutdown Widget - Custom Markers [t=00:05:47.002438][f=0009224] Shutdown Widget - Mex Placement Handler [t=00:05:47.002453][f=0009224] Shutdown Widget - Select Keys [t=00:05:47.002472][f=0009224] Shutdown Widget - Pause Screen [t=00:05:47.002605][f=0009224] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:47.002627][f=0009224] Shutdown Widget - Bloom Shader Deferred [t=00:05:47.002638][f=0009224] Shutdown Widget - Text To Speech Control [t=00:05:47.002647][f=0009224] Shutdown Widget - Layout Handler [t=00:05:47.002658][f=0009224] Shutdown Widget - Color Blindness Correction [t=00:05:47.002666][f=0009224] End widgetHandler:Shutdown [t=00:05:47.069741][f=0009224] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11276255, 0.0} allocedSize{int+, int-, ext}={0, 0, 2154661295}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0257} [t=00:05:47.069894][f=0009224] [Game::KillLua][2] dtor=0 luaGaia=000001b5a9108c90 [t=00:05:47.079752][f=0009224] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:47.079811][f=0009224] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:47.079844][f=0009224] [Game::KillLua][3] dtor=0 luaRules=000001b5c6c8be50 [t=00:05:47.079882][f=0009224] Start gadgetHandler:Shutdown [t=00:05:47.079902][f=0009224] Shutdown - StartSetup [t=00:05:47.079910][f=0009224] Shutdown - UnitMorph [t=00:05:47.080061][f=0009224] Shutdown - Carrier Drones [t=00:05:47.080077][f=0009224] Shutdown - Missile Silo Controller [t=00:05:47.080087][f=0009224] Shutdown - Modular Comm Info [t=00:05:47.080095][f=0009224] Shutdown - Terrain Texture Handler [t=00:05:47.080104][f=0009224] Shutdown - UnitCloakShield [t=00:05:47.080150][f=0009224] Shutdown - Starlight Handler [t=00:05:47.080165][f=0009224] End gadgetHandler:Shutdown [t=00:05:47.106985][f=0009224] Start gadgetHandler:Shutdown [t=00:05:47.107010][f=0009224] Shutdown - Teleport Throw [t=00:05:47.107023][f=0009224] Shutdown - UnitMorph [t=00:05:47.107042][f=0009224] Shutdown - Commander Skin Renderer [t=00:05:47.107284][f=0009224] Shutdown - Missile fired callins [t=00:05:47.107301][f=0009224] Shutdown - Modular Comm Info [t=00:05:47.107310][f=0009224] Shutdown - Retreat Command [t=00:05:47.107323][f=0009224] Shutdown - Shockwaves [t=00:05:47.107335][f=0009224] Shutdown - Unit tint API [t=00:05:47.107353][f=0009224] Shutdown - Unit glow API [t=00:05:47.107361][f=0009224] Shutdown - UnitCloakShield [t=00:05:47.107373][f=0009224] Shutdown - Lups Cloak FX [t=00:05:47.107382][f=0009224] Shutdown - Lups [t=00:05:47.107445][f=0009224] Shutdown - Lups Shield [t=00:05:47.107470][f=0009224] End gadgetHandler:Shutdown [t=00:05:47.126646][f=0009224] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 252, 0.0} allocedSize{int+, int-, ext}={0, 0, 35736}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0159} [t=00:05:47.126818][f=0009224] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:47.126918][f=0009224] [Game::KillLua][4] dtor=0 [t=00:05:47.126929][f=0009224] [Game::KillLua][5] dtor=0 [t=00:05:47.159795][f=0009224] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_18-00-08-031_Deserted Third v4_105.1.1-2511-g747f18b BAR105.sdfz" (126616 bytes) [t=00:05:47.159912][f=0009224] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:47.164957][f=0009224] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:47.164984][f=0009224] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:05:47.165051][f=0009224] [Sound] [Sound::UpdateThread][4] ctx=000001b57e3a7880 dev=000001b57e4ec5d0 [t=00:05:47.165261][f=0009224] [Sound] [Sound::UpdateThread][5] ctx=000001b57e3a7880 dev=000001b57e4ec5d0 [t=00:05:47.165273][f=0009224] [Sound] [Sound::Cleanup][alcDestroyContext(000001b57e3a7880)] [t=00:05:47.166457][f=0009224] [Sound] [Sound::Cleanup][alcCloseDevice(000001b57e4ec5d0)] [t=00:05:47.166718][f=0009224] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:47.192977][f=0009224] [Sound] [Sound::UpdateThread][6] [t=00:05:47.193766][f=0009224] [Game::~CGame][1] [t=00:05:47.193803][f=0009224] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:47.193814][f=0009224] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:47.193824][f=0009224] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:47.193833][f=0009224] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:47.193842][f=0009224] [Game::KillLua][4] dtor=1 [t=00:05:47.193851][f=0009224] [Game::KillLua][5] dtor=1 [t=00:05:47.194235][f=0009224] [Game::KillMisc][1] [t=00:05:47.194250][f=0009224] [Game::KillMisc][2] [t=00:05:47.194544][f=0009224] [Game::KillMisc][3] [t=00:05:47.194642][f=0009224] [Game::KillRendering][1] [t=00:05:47.195055][f=0009224] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:47.212151][f=0009224] [3DOParser::Kill] allocated 29 pieces [t=00:05:47.212215][f=0009224] [S3OParser::Kill] allocated 5521 pieces [t=00:05:47.212663][f=0009224] [AssParser::Kill] allocated 701 pieces [t=00:05:47.257985][f=0009224] [Game::KillInterface][1] [t=00:05:47.258346][f=0009224] [Game::KillInterface][2] [t=00:05:47.259011][f=0009224] [Game::KillSimulation][1] [t=00:05:47.259077][f=0009224] [Game::KillSimulation][2] [t=00:05:47.280920][f=0009224] [CCollisionHandler] dis-/continuous tests: 24/4073580 [t=00:05:47.280949][f=0009224] [Game::KillSimulation][3] [t=00:05:47.281918][f=0009224] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:05:47.282054][f=0009224] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:47.282188][f=0009224] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:05:47.282255][f=0009224] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:47.282444][f=0009224] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:47.285646][f=0009224] [LosHandler::Kill] raycast instance cache-{hits,misses}={38,412}; shared=0%; cached=8% [t=00:05:47.295747][f=0009224] [Game::KillSimulation][4] [t=00:05:47.368716][f=0009224] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:47.368744][f=0009224] [Game::~CGame][2] [t=00:05:47.368760][f=0009224] [Game::~CGame][3] [t=00:05:47.368833][f=0009224] [SpringApp::Kill][3] [t=00:05:47.368971][f=0009224] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 616262 bytes sent in 6561 packets (93.928 bytes/packet) 343051 bytes recv'd in 7335 packets (46.769 bytes/packet) {0.107x, 0.128x} relative protocol overhead {up, down} 22399 incoming chunks dropped, 18392 outgoing chunks resent 6748 incoming chunks processed [t=00:05:47.369014][f=0009224] [SpringApp::Kill][4] font=000001b5411fbf40 [t=00:05:47.374816][f=0009224] [SpringApp::Kill][5] [t=00:05:47.377387][f=0009224] [SpringApp::Kill][6] [t=00:05:47.377403] [SpringApp::Kill][7] [t=00:05:47.378567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:47.378597] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2976, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:05:47.378607] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:47.378615] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:47.378624] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:47.378635] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:47.378643] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:05:47.378652] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46268, 1048576, 1048576}, EBO = {69402, 2097152, 2097152} [t=00:05:47.378692] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:47.378700] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:47.378712] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:47.378723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:47.378732] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:05:47.487107] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:47.487128] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:47.487135] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:47.487159] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:05:47.487167] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:47.498640] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>] [t=00:05:47.498658] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:47.498668] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001b57ea7d980) [t=00:05:47.498835] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2177ms [t=00:05:47.498893] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=79ms [t=00:05:47.498906] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:05:47.498916] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:05:47.498926] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=30ms [t=00:05:47.498947] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:05:47.498959] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:05:47.498970] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:05:47.498981] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:05:47.499000] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:05:47.499018] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:05:47.500513] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b57e428a50) [t=00:05:47.501024] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=1)] #archives[section]=1 #files[section]=35 [t=00:05:47.501040] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\deserted_third_v4.sd7 (000001b57e2b0c90) [t=00:05:47.501123] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:47.501137] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b57e428b00) [t=00:05:47.501190] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b57e4280b0) [t=00:05:47.501268] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b57e427030) [t=00:05:47.501382] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:47.501395] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:47.501448] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:47.501467] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:47.501484] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:47.501495] [VFS] [SpringVFS::DeleteArchives<this=000001b54151ebc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:47.501619] [SpringApp::Kill][8] [t=00:05:47.501630] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:47.501637] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:05:47.501643] [WatchDog::Uninstall][2] [t=00:05:48.217503] [WatchDog::Uninstall][3] [t=00:05:48.217518] [SpringApp::Kill][9]
infolog_full.txt (truncated):