ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117314

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000095] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015005] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015056] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015078]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015092]   
[t=00:00:00.015097]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015103]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015108]   Use "none" to disable the default log sections.
[t=00:00:00.015116] ============== </Log Sections> ==============

[t=00:00:00.015142] ============== <User Config> ==============
[t=00:00:00.015253]   AllowDeferredMapRendering = 1
[t=00:00:00.015262]   AllowDeferredModelRendering = 1
[t=00:00:00.015267]   AnimationMT = 0
[t=00:00:00.015272]   BumpWaterBlurReflection = 1
[t=00:00:00.015278]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015283]   CamFreeScrollSpeed = 50
[t=00:00:00.015287]   CamMode = 1
[t=00:00:00.015292]   CubeTexSizeReflection = 1
[t=00:00:00.015301]   CubeTexSizeSpecular = 1
[t=00:00:00.015308]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015312]   EdgeMoveDynamic = 0
[t=00:00:00.015317]   EdgeMoveWidth = 0.003
[t=00:00:00.015321]   FPSFOV = 90
[t=00:00:00.015325]   FPSScrollSpeed = 50
[t=00:00:00.015331]   FontSize = 18
[t=00:00:00.015335]   FullscreenEdgeMove = 0
[t=00:00:00.015339]   GrassDetail = 0
[t=00:00:00.015344]   GroundDecals = 2
[t=00:00:00.015348]   GroundDetail = 90
[t=00:00:00.015352]   HangTimeout = 30
[t=00:00:00.015361]   HardwareCursor = 1
[t=00:00:00.015366]   InitialNetworkTimeout = 0
[t=00:00:00.015371]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015378]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015383]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015388]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015393]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015400]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015404]   MSAALevel = 1
[t=00:00:00.015409]   MaxParticles = 15000
[t=00:00:00.015416]   MaxSounds = 32
[t=00:00:00.015422]   MaximumTransmissionUnit = 0
[t=00:00:00.015427]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015431]   MiniMapMarker = 0
[t=00:00:00.015436]   MouseDragScrollThreshold = 0
[t=00:00:00.015442]   NetworkLossFactor = 2
[t=00:00:00.015447]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015452]   OverheadScrollSpeed = 50
[t=00:00:00.015456]   ReconnectTimeout = 0
[t=00:00:00.015462]   RotOverheadScrollSpeed = 50
[t=00:00:00.015467]   RotateLogFiles = 1
[t=00:00:00.015474]   ShadowMapSize = 1024
[t=00:00:00.015480]   Shadows = 1
[t=00:00:00.015484]   ShowClock = 0
[t=00:00:00.015488]   SoftParticles = 2
[t=00:00:00.015493]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015498]   UnitIconDist = 151
[t=00:00:00.015504]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015508]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015513]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015519]   UseLuaMemPools = 0
[t=00:00:00.015524]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015555]   VFSCacheArchiveFiles = 0
[t=00:00:00.015563]   VSync = 1
[t=00:00:00.015567]   Water = 4
[t=00:00:00.015571]   WindowBorderless = 1
[t=00:00:00.015576]   WindowPosY = 0
[t=00:00:00.015580]   WindowedEdgeMove = 0
[t=00:00:00.015585]   XResolutionWindowed = 1920
[t=00:00:00.015589]   YResolutionWindowed = 1080
[t=00:00:00.015601] ============== </User Config> ==============

[t=00:00:00.015606] ============== <User System> ==============
[t=00:00:00.015617]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015629]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015639]        Compiler Version: gcc-13.2.0
[t=00:00:00.015679]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015729]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015742]        Binary Word Size: 64-bit (native)
[t=00:00:00.015748]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015757]      Physical CPU Cores: 6
[t=00:00:00.015764]       Logical CPU Cores: 12
[t=00:00:00.015769] ============== </User System> ==============

[t=00:00:00.015776] Run: thread affinity fff
[t=00:00:00.015893] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015901]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015905]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015909]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015913]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017105] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017122] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021968] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.038917]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.038944]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.038951]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.038958]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.038964]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.038994]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039000]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039004]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039009]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039015]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039019]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039023]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039028]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039032]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039036]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039050]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039059]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039064]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039069]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039073]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039077]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039082]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039086]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039090]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039097]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039102]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039106]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039113]         [141] 640x480x24bpp@144Hz
[t=00:00:00.043925]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.043939]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.043944]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.043949]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.043953]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.043958]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.043964]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.043969]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.044012]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.044021]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.044026]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.044030]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.044034]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.044048]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.044055]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.044060]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.044064]         [31] 800x600x24bpp@144Hz
[t=00:00:00.044069]         [33] 640x480x24bpp@144Hz
[t=00:00:00.044076]         [35] 640x400x24bpp@144Hz
[t=00:00:00.258563] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.259000] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.259018] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.280412] [GR::LogVersionInfo]
[t=00:00:00.280433]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.280442]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.280469]     GL vendor   : NVIDIA Corporation
[t=00:00:00.280489]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.280497]     GLSL version: 4.60 NVIDIA
[t=00:00:00.280504]     GLEW version: 2.1.0
[t=00:00:00.280511]     GPU memory  : 6144MB (total) / 4806MB (available)
[t=00:00:00.280569]     SDL swap-int: 1
[t=00:00:00.280576]     SDL driver  : windows
[t=00:00:00.280581]     
[t=00:00:00.280589]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.280598]     GLSL shader support       : 1
[t=00:00:00.280614]     GL4 support               : 1
[t=00:00:00.280623]     FBO extension support     : 1
[t=00:00:00.280641]     NVX GPU mem-info support  : 1
[t=00:00:00.280653]     ATI GPU mem-info support  : 0
[t=00:00:00.280668]     Texture clamping to edge  : 1
[t=00:00:00.280678]     NPOT-texture support      : 1 (1)
[t=00:00:00.280692]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.280701]     texture query-LOD support : 1 (1)
[t=00:00:00.280709]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.280725]     Z-buffer depth            : 32 (-)
[t=00:00:00.280740]     primitive-restart support : 1 (1)
[t=00:00:00.280752]     clip-space control support: 1 (1)
[t=00:00:00.280760]     seamless cube-map support : 1 (1)
[t=00:00:00.280767]     frag-depth layout support : 1 (1)
[t=00:00:00.280774]     persistent maps support   : 1 (1)
[t=00:00:00.280780]     explicit attribs location : 1 (1)
[t=00:00:00.280792]     multi draw indirect       : 1 (-)
[t=00:00:00.280801]     array textures            : 1 (-)
[t=00:00:00.280812]     buffer copy support       : 1 (-)
[t=00:00:00.280827]     indirect draw             : 1 (-)
[t=00:00:00.280840]     base instance             : 1 (-)
[t=00:00:00.280846]     
[t=00:00:00.280853]     max. FBO samples              : 32
[t=00:00:00.280860]     max. FS/program texture slots : 32/192
[t=00:00:00.280872]     max. texture size             : 32768
[t=00:00:00.280882]     max. texture anisotropy level : 16.000000
[t=00:00:00.280889]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.280900]     max. draw-buffers             : 8
[t=00:00:00.280914]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.280925]     max. uniform buffer-bindings  : 84
[t=00:00:00.280932]     max. uniform block-size       : 64KB
[t=00:00:00.280937]     max. storage buffer-bindings  : 96
[t=00:00:00.280953]     max. storage block-size       : 2047MB
[t=00:00:00.280964]     
[t=00:00:00.280970]     enable AMD-hacks : 0
[t=00:00:00.280976]     compress MIP-maps: 0
[t=00:00:00.281064]     Number of compressed texture formats: 23
[t=00:00:00.281106]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.281190] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.281504] [GR::UpdateGLConfigs]
[t=00:00:00.281566] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.281578] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.281595] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.281608] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.281616] [GR::InitGLState]
[t=00:00:00.281703] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.395940] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.400673] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.401854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.413288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.413365] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.414545] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.415603] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.415621] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.415710] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.415778] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.449333] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.450466] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.453010] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.453320] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.504159] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[t=00:00:00.504185] [VFS] [SpringVFS::ReserveArchives<this=000002488cf12ab0>]
[t=00:00:00.504584] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.507555] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002488cf12ab0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.507637] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.594989] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.595310] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.595692] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.595764] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.595895] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.596036] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.596998] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.597139] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.598177][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.598280][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.598507][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.598530][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.598540][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.598596][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.617975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.617997][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.618006][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.618027][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.618035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.705609][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms)
[t=00:00:00.738795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.740872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000248c836da60(default) context=00000248c82b7d10  numChannels=2 frameSize=8
[t=00:00:00.740947][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.740987][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.741018][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.741026][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.741057][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.741123][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.741157][f=-000001] [Sound]   Devices:
[t=00:00:00.743903][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.743926][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.743935][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.743969][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.744000][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.744923][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.744941][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.820362][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 222ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB
[t=00:00:00.821966][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.822767][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.823878][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon
[t=00:00:01.086497][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.087724][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.088547][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.090278][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.194470][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.195345][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.195496][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.196831][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.211325][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.211445][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.211511][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.269049][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.269183][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.269318][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.269403][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.269474][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.378456][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.378757][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.378944][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.380146][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.412237][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.412885][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.413137][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.413297][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.413641][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.413854][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.414016][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.414185][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.414382][f=-000001] EndGame Graph disabled
[t=00:00:15.429281][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.429572][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.430795][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.431000][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.431322][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.431505][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.431782][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.436271][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.436477][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.436656][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.440173][f=-000001] Input grabbing is enabled!
[t=00:00:15.440218][f=-000001] Input grabbing is enabled!
[t=00:00:15.440312][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.440548][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.440808][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.441175][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.441338][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.441566][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.441836][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.442022][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.442217][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.442449][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.442614][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.442777][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.442946][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.461802][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.462119][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.462385][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.468212][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.468495][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.468845][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.469026][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.469275][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.470072][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.470245][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.470415][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.470707][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.470937][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.471111][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.471434][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.471812][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.472037][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.472228][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.472392][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.472768][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.473347][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.473527][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.488221][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.488601][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.488946][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.489280][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.489498][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.501578][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.501931][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.502230][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.502994][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.503232][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.503430][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.503626][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.503895][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.504558][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.504771][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.505195][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.505378][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.505706][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.505954][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.506149][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.624783][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.625198][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.630589][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.631236][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.631579][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.651104][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.652200][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.652411][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.652583][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.652922][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.653317][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.654417][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.654635][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.655379][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.655694][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.655941][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.656154][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.656360][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.656587][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.656807][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.656990][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.657854][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.658071][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.658336][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.658351][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.658373][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.658468][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.658711][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.658948][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.659254][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.659767][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.660020][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.660366][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.660864][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.661332][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.661622][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.661867][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.662154][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.662446][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.662748][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.667324][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.673036][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.673348][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.673776][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.675260][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.675444][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.675723][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:15.677504][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.677970][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.680729][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.681217][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.681730][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.682498][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.682750][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.682985][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.688433][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.689759][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.691823][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.692104][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.692299][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.694570][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.701679][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.702509][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.702971][f=-000001] SetSunLighting
[t=00:00:15.703423][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.704397][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.707384][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.707729][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.707983][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.708213][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.708230][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.708463][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.709784][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.718350][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.723884][f=-000001] Writing last game win data
[t=00:00:15.734292][f=-000001] LuaUI v0.3
[t=00:00:15.850703][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.903859][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.903980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.904503][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.904520][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.922946][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10684, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875567}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157}
[t=00:00:16.532112][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.804581][f=-000001] GameID: 147ded66c8dc17fe8e159bffa974ca45
[t=00:00:16.804952][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.804966][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.805189][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.805243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:16.805270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.805289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:16.805385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:16.833418][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.016044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000248e0e418b0,0000000000000000}][locale="C"]"
[t=00:00:17.016076][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.335080][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.614391][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:12.091115][f=0004754] game_message: Metal Extractor is under attack
[t=00:03:31.091550][f=0005325] game_message: Metal Extractor is under attack
[t=00:04:15.089794][f=0006645] game_message: Metal Extractor is under attack
[t=00:04:20.690123][f=0006812] game_message: Metal Extractor is under attack
[t=00:04:27.036951][f=0007003] game_message: Metal Extractor is under attack
[t=00:04:39.841315][f=0007387] game_message: Metal Extractor is under attack
[t=00:05:02.391365][f=0008064] game_message: Metal Extractor is under attack
[t=00:05:27.089923][f=0008805] game_message: Stardust is under attack
[t=00:05:46.990259][f=0009401] game_message: Stardust is under attack
[t=00:06:15.092988][f=0010245] game_message: Stardust is under attack
[t=00:06:20.189126][f=0010397] game_message: Metal Extractor is under attack
[t=00:07:43.040932][f=0012883] game_message: Metal Extractor is under attack
[t=00:07:48.040903][f=0013033] game_message: Stardust is under attack
[t=00:07:51.438702][f=0013134] [SpringApp::Kill][1] fromRun=1
[t=00:07:51.438762][f=0013134] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:07:51.467486][f=0013134]  [async=0] threads=6 tasks=395060 {sum,avg}{exec,wait}time={{8642.199, 0.022}, {21981.889, 0.056}}ms
[t=00:07:51.467531][f=0013134]      thread=1 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1708.461, 0.000, 38.832, 0.022}, {2530.122, 0.000, 18446744027136.000, 0.032}}ms
[t=00:07:51.467546][f=0013134]      thread=2 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1854.940, 0.000, 44.325, 0.023}, {4631.042, 0.000, 18446744027136.000, 0.059}}ms
[t=00:07:51.467557][f=0013134]      thread=3 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1780.031, 0.000, 41.827, 0.023}, {4802.458, 0.000, 18446744027136.000, 0.061}}ms
[t=00:07:51.467569][f=0013134]      thread=4 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1492.221, 0.000, 45.468, 0.019}, {5137.388, 0.000, 11.428, 0.065}}ms
[t=00:07:51.467588][f=0013134]      thread=5 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1806.546, 0.000, 38.419, 0.023}, {4880.878, 0.000, 12.028, 0.062}}ms
[t=00:07:51.467624][f=0013134]  [async=1] threads=6 tasks=3508 {sum,avg}{exec,wait}time={{30465.629, 8.685}, {16679703.000, 4754.761}}ms
[t=00:07:51.467636][f=0013134]      thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{6096.477, 0.000, 691.836, 8.647}, {3334469.500, 0.456, 6096.346, 4729.744}}ms
[t=00:07:51.467679][f=0013134]      thread=2 tasks=697 {sum,min,max,avg}{exec,wait}time={{6099.454, 0.000, 688.484, 8.751}, {3342254.250, 0.220, 6100.854, 4795.200}}ms
[t=00:07:51.467694][f=0013134]      thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{6085.217, 0.000, 704.353, 8.693}, {3334866.250, 0.389, 6096.361, 4764.095}}ms
[t=00:07:51.467707][f=0013134]      thread=4 tasks=702 {sum,min,max,avg}{exec,wait}time={{6099.660, 0.000, 701.494, 8.689}, {3345557.250, 0.527, 6101.166, 4765.751}}ms
[t=00:07:51.467722][f=0013134]      thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6084.820, 0.000, 698.554, 8.643}, {3322555.500, 0.658, 6096.303, 4719.539}}ms
[t=00:07:51.467732][f=0013134] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:51.467738][f=0013134] [SpringApp::Kill][2]
[t=00:07:51.467785][f=0013134] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:51.467794][f=0013134] [Game::KillLua][1] dtor=0 luaUI=0000024963d7bb10
[t=00:07:51.467831][f=0013134] Start widgetHandler:Shutdown
[t=00:07:51.470797][f=0013134] Shutdown - SaveOrderList Complete
[t=00:07:51.472874][f=0013134] Writing last game win data
[t=00:07:51.481619][f=0013134] Shutdown - SaveConfigData Complete
[t=00:07:51.481639][f=0013134] Shutdown Widget - Chili Highlight
[t=00:07:51.481653][f=0013134] Shutdown Widget - Draw After Chili
[t=00:07:51.481662][f=0013134] Shutdown Widget - API Unit Tracker GL4
[t=00:07:51.481675][f=0013134] Shutdown Widget - EPIC Menu
[t=00:07:51.483268][f=0013134] Shutdown Widget - Chili Widget Selector
[t=00:07:51.484500][f=0013134] Shutdown Widget - Depth of Field Shader
[t=00:07:51.484517][f=0013134] Shutdown Widget - Chili Minimap
[t=00:07:51.484663][f=0013134] Shutdown Widget - Deferred rendering
[t=00:07:51.484700][f=0013134] SSAO: Deferred rendering disabled, disabling.
[t=00:07:51.487324][f=0013134] Shutdown Widget - Deferred rendering
[t=00:07:51.487344][f=0013134] SSAO: Deferred rendering disabled, disabling.
[t=00:07:51.488240][f=0013134] Shutdown Widget - Local Team Colors
[t=00:07:51.488261][f=0013134] Shutdown Widget - Display Keys 2
[t=00:07:51.488319][f=0013134] Shutdown Widget - Save Game Menu
[t=00:07:51.488332][f=0013134] Shutdown Widget - Highlight Model Api GL4
[t=00:07:51.488350][f=0013134] Shutdown Widget - Unit Icons
[t=00:07:51.488378][f=0013134] Shutdown Widget - Noises
[t=00:07:51.488389][f=0013134] Shutdown Widget - Attrition Counter
[t=00:07:51.488581][f=0013134] Shutdown Widget - HealthBars
[t=00:07:51.489899][f=0013134] Shutdown Widget - Selected Units GL4 2
[t=00:07:51.489917][f=0013134] Shutdown Widget - BuildETA
[t=00:07:51.489939][f=0013134] Shutdown Widget - Chili Chicken Panel
[t=00:07:51.490004][f=0013134] Shutdown Widget - External VR Grid
[t=00:07:51.490017][f=0013134] Shutdown Widget - Win Counter
[t=00:07:51.490025][f=0013134] Shutdown Widget - EndGame APM stats
[t=00:07:51.491491][f=0013134] Shutdown Widget - Modular Comm Info
[t=00:07:51.491529][f=0013134] Shutdown Widget - Reclaim Field Highlight
[t=00:07:51.491540][f=0013134] Shutdown Widget - State Reverse and Latency
[t=00:07:51.491560][f=0013134] Shutdown Widget - Startup Info and Selector
[t=00:07:51.491617][f=0013134] Shutdown Widget - Music Player v2
[t=00:07:51.491645][f=0013134] Shutdown Widget - Stereo3D
[t=00:07:51.491657][f=0013134] Shutdown Widget - Chili EndGame Window
[t=00:07:51.491694][f=0013134] Shutdown Widget - Darkening
[t=00:07:51.491712][f=0013134] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:51.491722][f=0013134] Shutdown Widget - Defense Range Zero-K
[t=00:07:51.491735][f=0013134] Shutdown Widget - Grab Input
[t=00:07:51.494708][f=0013134] Input grabbing is disabled!
[t=00:07:51.494736][f=0013134] Shutdown Widget - Highlight Geos
[t=00:07:51.494749][f=0013134] Shutdown Widget - Missile Silo Range
[t=00:07:51.494763][f=0013134] Shutdown Widget - Local Widgets Config
[t=00:07:51.494809][f=0013134] Shutdown Widget - MinimapEvents
[t=00:07:51.494821][f=0013134] Shutdown Widget - Point Tracker
[t=00:07:51.494831][f=0013134] Shutdown Widget - Context Menu
[t=00:07:51.494841][f=0013134] Shutdown Widget - Transport AI
[t=00:07:51.494857][f=0013134] Shutdown Widget - Chili Spectator Panels
[t=00:07:51.494871][f=0013134] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:51.494908][f=0013134] Shutdown Widget - Chili Nuke Warning
[t=00:07:51.494922][f=0013134] Shutdown Widget - Chili Economy Panel Default
[t=00:07:51.495059][f=0013134] Shutdown Widget - Attack Warning
[t=00:07:51.495073][f=0013134] Shutdown Widget - Attack AoE
[t=00:07:51.495082][f=0013134] Shutdown Widget - Spotter
[t=00:07:51.495112][f=0013134] Shutdown Widget - Selection Send
[t=00:07:51.495168][f=0013134] Shutdown Widget - TeamPlatter
[t=00:07:51.495766][f=0013134] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:07:51.495907][f=0013134] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:51.495924][f=0013134] Shutdown Widget - LupsManager
[t=00:07:51.495942][f=0013134] Shutdown Widget - Global Build Command
[t=00:07:51.496162][f=0013134] Shutdown Widget - Newton Firezone
[t=00:07:51.496200][f=0013134] Shutdown Widget - Receive Units Indicator
[t=00:07:51.496217][f=0013134] Shutdown Widget - Chili Pro Console
[t=00:07:51.496757][f=0013134] Shutdown Widget - Persistent Build Height
[t=00:07:51.496795][f=0013134] Shutdown Widget - Lasso Terraform GUI
[t=00:07:51.496805][f=0013134] Shutdown Widget - Chili Framework
[t=00:07:51.496813][f=0013134] Shutdown Widget - Lups
[t=00:07:51.496887][f=0013134] Shutdown Widget - Mex Placement Handler
[t=00:07:51.496899][f=0013134] Shutdown Widget - Custom Markers
[t=00:07:51.496932][f=0013134] Shutdown Widget - Chili Core Selector
[t=00:07:51.497016][f=0013134] Shutdown Widget - Select Keys
[t=00:07:51.497054][f=0013134] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:51.497102][f=0013134] Shutdown Widget - Pause Screen
[t=00:07:51.497224][f=0013134] Shutdown Widget - Bloom Shader Deferred
[t=00:07:51.497240][f=0013134] Shutdown Widget - Color Blindness Correction
[t=00:07:51.497250][f=0013134] Shutdown Widget - Layout Handler
[t=00:07:51.497262][f=0013134] Shutdown Widget - Text To Speech Control
[t=00:07:51.497272][f=0013134] End widgetHandler:Shutdown
[t=00:07:51.574095][f=0013134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16525703, 0.0} allocedSize{int+, int-, ext}={0, 0, 2945702550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0339}
[t=00:07:51.574251][f=0013134] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:07:51.574263][f=0013134] [Game::KillLua][3] dtor=0 luaRules=00000248e0e418b0
[t=00:07:51.574360][f=0013134] Start gadgetHandler:Shutdown
[t=00:07:51.574399][f=0013134] Shutdown - StartSetup
[t=00:07:51.574409][f=0013134] Shutdown - UnitMorph
[t=00:07:51.574760][f=0013134] Shutdown - Carrier Drones
[t=00:07:51.574772][f=0013134] Shutdown - Missile Silo Controller
[t=00:07:51.574782][f=0013134] Shutdown - Modular Comm Info
[t=00:07:51.574790][f=0013134] Shutdown - Terrain Texture Handler
[t=00:07:51.574798][f=0013134] Shutdown - UnitCloakShield
[t=00:07:51.574913][f=0013134] Shutdown - Starlight Handler
[t=00:07:51.574973][f=0013134] End gadgetHandler:Shutdown
[t=00:07:51.607069][f=0013134] Start gadgetHandler:Shutdown
[t=00:07:51.607089][f=0013134] Shutdown - Teleport Throw
[t=00:07:51.607102][f=0013134] Shutdown - UnitMorph
[t=00:07:51.607116][f=0013134] Shutdown - Commander Skin Renderer
[t=00:07:51.607509][f=0013134] Shutdown - Missile fired callins
[t=00:07:51.607525][f=0013134] Shutdown - Modular Comm Info
[t=00:07:51.607533][f=0013134] Shutdown - Retreat Command
[t=00:07:51.607544][f=0013134] Shutdown - Shockwaves
[t=00:07:51.607594][f=0013134] Shutdown - Unit tint API
[t=00:07:51.607607][f=0013134] Shutdown - Unit glow API
[t=00:07:51.607614][f=0013134] Shutdown - UnitCloakShield
[t=00:07:51.607627][f=0013134] Shutdown - Lups Cloak FX
[t=00:07:51.607635][f=0013134] Shutdown - Lups
[t=00:07:51.607699][f=0013134] Shutdown - Lups Shield
[t=00:07:51.607747][f=0013134] End gadgetHandler:Shutdown
[t=00:07:51.623766][f=0013134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 588, 0.0} allocedSize{int+, int-, ext}={0, 0, 88792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034}
[t=00:07:51.624065][f=0013134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:51.624135][f=0013134] [Game::KillLua][4] dtor=0
[t=00:07:51.624145][f=0013134] [Game::KillLua][5] dtor=0
[t=00:07:51.636577][f=0013134] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_13-48-06-595_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (176075 bytes)
[t=00:07:51.636723][f=0013134] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:51.643362][f=0013134] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:51.643381][f=0013134] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=00:07:51.643464][f=0013134] [Sound] [Sound::UpdateThread][4] ctx=00000248c82b7d10 dev=00000248c836da60
[t=00:07:51.643668][f=0013134] [Sound] [Sound::UpdateThread][5] ctx=00000248c82b7d10 dev=00000248c836da60
[t=00:07:51.643681][f=0013134] [Sound] [Sound::Cleanup][alcDestroyContext(00000248c82b7d10)]
[t=00:07:51.646560][f=0013134] [Sound] [Sound::Cleanup][alcCloseDevice(00000248c836da60)]
[t=00:07:51.646866][f=0013134] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:51.679979][f=0013134] [Sound] [Sound::UpdateThread][6]
[t=00:07:51.681021][f=0013134] [Game::~CGame][1]
[t=00:07:51.681072][f=0013134] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:51.681079][f=0013134] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:51.681085][f=0013134] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:51.681113][f=0013134] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:51.681118][f=0013134] [Game::KillLua][4] dtor=1
[t=00:07:51.681126][f=0013134] [Game::KillLua][5] dtor=1
[t=00:07:51.681295][f=0013134] [Game::KillMisc][1]
[t=00:07:51.681330][f=0013134] [Game::KillMisc][2]
[t=00:07:51.681613][f=0013134] [Game::KillMisc][3]
[t=00:07:51.681774][f=0013134] [Game::KillRendering][1]
[t=00:07:51.682202][f=0013134] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:07:51.702310][f=0013134] [3DOParser::Kill] allocated 29 pieces
[t=00:07:51.702444][f=0013134] [S3OParser::Kill] allocated 5564 pieces
[t=00:07:51.702910][f=0013134] [AssParser::Kill] allocated 701 pieces
[t=00:07:51.750437][f=0013134] [Game::KillInterface][1]
[t=00:07:51.750714][f=0013134] [Game::KillInterface][2]
[t=00:07:51.751049][f=0013134] [Game::KillSimulation][1]
[t=00:07:51.751104][f=0013134] [Game::KillSimulation][2]
[t=00:07:51.770722][f=0013134] [CCollisionHandler] dis-/continuous tests: 660/11121456
[t=00:07:51.770747][f=0013134] [Game::KillSimulation][3]
[t=00:07:51.771872][f=0013134] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:07:51.771920][f=0013134] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:51.771976][f=0013134] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:07:51.772009][f=0013134] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:51.772171][f=0013134] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:07:51.776062][f=0013134] [LosHandler::Kill] raycast instance cache-{hits,misses}={201,1271}; shared=0%; cached=14%
[t=00:07:51.785347][f=0013134] [Game::KillSimulation][4]
[t=00:07:51.866694][f=0013134] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:07:51.866719][f=0013134] [Game::~CGame][2]
[t=00:07:51.866726][f=0013134] [Game::~CGame][3]
[t=00:07:51.866963][f=0013134] [SpringApp::Kill][3]
[t=00:07:51.867136][f=0013134] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    885398 bytes sent   in 9110 packets (97.190 bytes/packet)
    484909 bytes recv'd in 10058 packets (48.211 bytes/packet)
    {0.106x, 0.124x} relative protocol overhead {up, down}
    32384 incoming chunks dropped, 26456 outgoing chunks resent
    9561 incoming chunks processed

[t=00:07:51.867223][f=0013134] [SpringApp::Kill][4] font=000002488cdac100
[t=00:07:51.871228][f=0013134] [SpringApp::Kill][5]
[t=00:07:51.873769][f=0013134] [SpringApp::Kill][6]
[t=00:07:51.873785] [SpringApp::Kill][7]
[t=00:07:51.874982] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:51.875006] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:07:51.875015] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:51.875023] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:51.875035] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:07:51.875044] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:51.875052] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:07:51.875063] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {42488, 1048576, 1048576}, EBO = {63732, 2097152, 2097152}
[t=00:07:51.875071] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:51.875081] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:51.875089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:51.875137] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:07:51.875146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152}
[t=00:07:51.961703] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:51.961719] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:51.961725] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:51.961744] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:07:51.961750] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:51.962187] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>]
[t=00:07:51.962201] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:07:51.962209] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000248c8347770)
[t=00:07:51.962336] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2084ms
[t=00:07:51.962358]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:07:51.962368]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms
[t=00:07:51.962374]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:07:51.962383]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:07:51.962393]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms
[t=00:07:51.962401]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:07:51.962408]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:07:51.962414]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:07:51.962420]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:07:51.962431]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=17ms
[t=00:07:51.963875] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000248c82a7170)
[t=00:07:51.964293] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=1)] #archives[section]=1 #files[section]=78
[t=00:07:51.964307] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000002488d0ba3e0)
[t=00:07:51.964376] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:07:51.964388] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000248c82a8560)
[t=00:07:51.964410] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000248c82a8610)
[t=00:07:51.964477] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000248c82a7220)
[t=00:07:51.964550] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:51.964561] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:07:51.964611] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:51.964622] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:51.964633] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:51.964641] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:51.964895] [SpringApp::Kill][8]
[t=00:07:51.964905] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:51.964912] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:07:51.964917] [WatchDog::Uninstall][2]
[t=00:07:52.271611] [WatchDog::Uninstall][3]
[t=00:07:52.271624] [SpringApp::Kill][9]