Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000095] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015005] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015056] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015078] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015092] [t=00:00:00.015097] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015103] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015108] Use "none" to disable the default log sections. [t=00:00:00.015116] ============== </Log Sections> ============== [t=00:00:00.015142] ============== <User Config> ============== [t=00:00:00.015253] AllowDeferredMapRendering = 1 [t=00:00:00.015262] AllowDeferredModelRendering = 1 [t=00:00:00.015267] AnimationMT = 0 [t=00:00:00.015272] BumpWaterBlurReflection = 1 [t=00:00:00.015278] BumpWaterTexSizeReflection = 128 [t=00:00:00.015283] CamFreeScrollSpeed = 50 [t=00:00:00.015287] CamMode = 1 [t=00:00:00.015292] CubeTexSizeReflection = 1 [t=00:00:00.015301] CubeTexSizeSpecular = 1 [t=00:00:00.015308] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015312] EdgeMoveDynamic = 0 [t=00:00:00.015317] EdgeMoveWidth = 0.003 [t=00:00:00.015321] FPSFOV = 90 [t=00:00:00.015325] FPSScrollSpeed = 50 [t=00:00:00.015331] FontSize = 18 [t=00:00:00.015335] FullscreenEdgeMove = 0 [t=00:00:00.015339] GrassDetail = 0 [t=00:00:00.015344] GroundDecals = 2 [t=00:00:00.015348] GroundDetail = 90 [t=00:00:00.015352] HangTimeout = 30 [t=00:00:00.015361] HardwareCursor = 1 [t=00:00:00.015366] InitialNetworkTimeout = 0 [t=00:00:00.015371] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015378] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015383] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015388] LinkOutgoingBandwidth = 262144 [t=00:00:00.015393] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015400] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015404] MSAALevel = 1 [t=00:00:00.015409] MaxParticles = 15000 [t=00:00:00.015416] MaxSounds = 32 [t=00:00:00.015422] MaximumTransmissionUnit = 0 [t=00:00:00.015427] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015431] MiniMapMarker = 0 [t=00:00:00.015436] MouseDragScrollThreshold = 0 [t=00:00:00.015442] NetworkLossFactor = 2 [t=00:00:00.015447] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015452] OverheadScrollSpeed = 50 [t=00:00:00.015456] ReconnectTimeout = 0 [t=00:00:00.015462] RotOverheadScrollSpeed = 50 [t=00:00:00.015467] RotateLogFiles = 1 [t=00:00:00.015474] ShadowMapSize = 1024 [t=00:00:00.015480] Shadows = 1 [t=00:00:00.015484] ShowClock = 0 [t=00:00:00.015488] SoftParticles = 2 [t=00:00:00.015493] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015498] UnitIconDist = 151 [t=00:00:00.015504] UpdateBoundingVolumeMT = 0 [t=00:00:00.015508] UpdateWeaponVectorsMT = 0 [t=00:00:00.015513] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015519] UseLuaMemPools = 0 [t=00:00:00.015524] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015555] VFSCacheArchiveFiles = 0 [t=00:00:00.015563] VSync = 1 [t=00:00:00.015567] Water = 4 [t=00:00:00.015571] WindowBorderless = 1 [t=00:00:00.015576] WindowPosY = 0 [t=00:00:00.015580] WindowedEdgeMove = 0 [t=00:00:00.015585] XResolutionWindowed = 1920 [t=00:00:00.015589] YResolutionWindowed = 1080 [t=00:00:00.015601] ============== </User Config> ============== [t=00:00:00.015606] ============== <User System> ============== [t=00:00:00.015617] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015629] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015639] Compiler Version: gcc-13.2.0 [t=00:00:00.015679] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015729] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015742] Binary Word Size: 64-bit (native) [t=00:00:00.015748] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015757] Physical CPU Cores: 6 [t=00:00:00.015764] Logical CPU Cores: 12 [t=00:00:00.015769] ============== </User System> ============== [t=00:00:00.015776] Run: thread affinity fff [t=00:00:00.015893] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015901] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015905] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015909] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015913] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017105] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017122] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021968] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.038917] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.038944] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.038951] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.038958] [11] 2560x1080x24bpp@144Hz [t=00:00:00.038964] [14] 1920x1440x24bpp@144Hz [t=00:00:00.038994] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039000] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039004] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039009] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039015] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039019] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039023] [50] 1600x900x24bpp@144Hz [t=00:00:00.039028] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039032] [62] 1440x900x24bpp@144Hz [t=00:00:00.039036] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039050] [73] 1366x768x24bpp@144Hz [t=00:00:00.039059] [78] 1360x768x24bpp@144Hz [t=00:00:00.039064] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039069] [89] 1280x960x24bpp@144Hz [t=00:00:00.039073] [94] 1280x800x24bpp@144Hz [t=00:00:00.039077] [99] 1280x768x24bpp@144Hz [t=00:00:00.039082] [104] 1280x720x24bpp@144Hz [t=00:00:00.039086] [111] 1152x864x24bpp@144Hz [t=00:00:00.039090] [116] 1024x768x24bpp@144Hz [t=00:00:00.039097] [123] 800x600x24bpp@144Hz [t=00:00:00.039102] [130] 720x576x24bpp@144Hz [t=00:00:00.039106] [135] 720x480x24bpp@144Hz [t=00:00:00.039113] [141] 640x480x24bpp@144Hz [t=00:00:00.043925] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.043939] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.043944] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.043949] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.043953] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.043958] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.043964] [11] 1366x768x24bpp@144Hz [t=00:00:00.043969] [13] 1360x768x24bpp@144Hz [t=00:00:00.044012] [15] 1280x1024x24bpp@144Hz [t=00:00:00.044021] [17] 1280x960x24bpp@144Hz [t=00:00:00.044026] [19] 1280x800x24bpp@144Hz [t=00:00:00.044030] [21] 1280x768x24bpp@144Hz [t=00:00:00.044034] [23] 1280x720x24bpp@144Hz [t=00:00:00.044048] [25] 1280x600x24bpp@144Hz [t=00:00:00.044055] [27] 1152x864x24bpp@144Hz [t=00:00:00.044060] [29] 1024x768x24bpp@144Hz [t=00:00:00.044064] [31] 800x600x24bpp@144Hz [t=00:00:00.044069] [33] 640x480x24bpp@144Hz [t=00:00:00.044076] [35] 640x400x24bpp@144Hz [t=00:00:00.258563] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.259000] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.259018] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.280412] [GR::LogVersionInfo] [t=00:00:00.280433] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.280442] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.280469] GL vendor : NVIDIA Corporation [t=00:00:00.280489] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.280497] GLSL version: 4.60 NVIDIA [t=00:00:00.280504] GLEW version: 2.1.0 [t=00:00:00.280511] GPU memory : 6144MB (total) / 4806MB (available) [t=00:00:00.280569] SDL swap-int: 1 [t=00:00:00.280576] SDL driver : windows [t=00:00:00.280581] [t=00:00:00.280589] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.280598] GLSL shader support : 1 [t=00:00:00.280614] GL4 support : 1 [t=00:00:00.280623] FBO extension support : 1 [t=00:00:00.280641] NVX GPU mem-info support : 1 [t=00:00:00.280653] ATI GPU mem-info support : 0 [t=00:00:00.280668] Texture clamping to edge : 1 [t=00:00:00.280678] NPOT-texture support : 1 (1) [t=00:00:00.280692] S3TC/DXT1 texture support : 1/1 [t=00:00:00.280701] texture query-LOD support : 1 (1) [t=00:00:00.280709] MSAA frame-buffer support : 1 (1) [t=00:00:00.280725] Z-buffer depth : 32 (-) [t=00:00:00.280740] primitive-restart support : 1 (1) [t=00:00:00.280752] clip-space control support: 1 (1) [t=00:00:00.280760] seamless cube-map support : 1 (1) [t=00:00:00.280767] frag-depth layout support : 1 (1) [t=00:00:00.280774] persistent maps support : 1 (1) [t=00:00:00.280780] explicit attribs location : 1 (1) [t=00:00:00.280792] multi draw indirect : 1 (-) [t=00:00:00.280801] array textures : 1 (-) [t=00:00:00.280812] buffer copy support : 1 (-) [t=00:00:00.280827] indirect draw : 1 (-) [t=00:00:00.280840] base instance : 1 (-) [t=00:00:00.280846] [t=00:00:00.280853] max. FBO samples : 32 [t=00:00:00.280860] max. FS/program texture slots : 32/192 [t=00:00:00.280872] max. texture size : 32768 [t=00:00:00.280882] max. texture anisotropy level : 16.000000 [t=00:00:00.280889] max. vec4 varyings/attributes : 31/16 [t=00:00:00.280900] max. draw-buffers : 8 [t=00:00:00.280914] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.280925] max. uniform buffer-bindings : 84 [t=00:00:00.280932] max. uniform block-size : 64KB [t=00:00:00.280937] max. storage buffer-bindings : 96 [t=00:00:00.280953] max. storage block-size : 2047MB [t=00:00:00.280964] [t=00:00:00.280970] enable AMD-hacks : 0 [t=00:00:00.280976] compress MIP-maps: 0 [t=00:00:00.281064] Number of compressed texture formats: 23 [t=00:00:00.281106] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.281190] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.281504] [GR::UpdateGLConfigs] [t=00:00:00.281566] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.281578] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.281595] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.281608] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.281616] [GR::InitGLState] [t=00:00:00.281703] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.395940] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.400673] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.401854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.413288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.413365] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.414545] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.415603] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.415621] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.415710] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.415778] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.449333] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.450466] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.453010] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.453320] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.504159] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.504185] [VFS] [SpringVFS::ReserveArchives<this=000002488cf12ab0>] [t=00:00:00.504584] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507555] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002488cf12ab0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.507637] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.594989] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.595310] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.595692] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.595764] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.595895] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.596036] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.596998] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.597139] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.598177][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.598280][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.598507][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.598530][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.598540][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.598596][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.617975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.617997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.618006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.618027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.618035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.705609][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.738795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.740872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000248c836da60(default) context=00000248c82b7d10 numChannels=2 frameSize=8 [t=00:00:00.740947][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.740987][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.741018][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.741026][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.741057][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.741123][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.741157][f=-000001] [Sound] Devices: [t=00:00:00.743903][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.743926][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.743935][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.743969][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.744000][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.744923][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.744941][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.820362][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 222ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB [t=00:00:00.821966][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.822767][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.823878][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon [t=00:00:01.086497][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.087724][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.088547][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.090278][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.194470][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.195345][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.195496][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.196831][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002488cf12ab0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.211325][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.211445][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.211511][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.269049][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.269183][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.269318][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.269403][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.269474][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.378456][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.378757][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.378944][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.380146][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.412237][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.412885][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.413137][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.413297][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.413641][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.413854][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.414016][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.414185][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.414382][f=-000001] EndGame Graph disabled [t=00:00:15.429281][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.429572][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.430795][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.431000][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.431322][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.431505][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.431782][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.436271][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.436477][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.436656][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.440173][f=-000001] Input grabbing is enabled! [t=00:00:15.440218][f=-000001] Input grabbing is enabled! [t=00:00:15.440312][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.440548][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.440808][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.441175][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.441338][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.441566][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.441836][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.442022][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.442217][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.442449][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.442614][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.442777][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.442946][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.461802][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.462119][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.462385][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.468212][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.468495][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.468845][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.469026][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.469275][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.470072][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.470245][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.470415][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.470707][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.470937][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.471111][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.471434][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.471812][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.472037][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.472228][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.472392][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.472768][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.473347][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.473527][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.488221][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.488601][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.488946][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.489280][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.489498][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.501578][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.501931][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.502230][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.502994][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.503232][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.503430][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.503626][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.503895][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.504558][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.504771][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.505195][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.505378][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.505706][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.505954][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.506149][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.624783][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.625198][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.630589][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.631236][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.631579][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.651104][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.652200][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.652411][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.652583][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.652922][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.653317][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.654417][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.654635][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.655379][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.655694][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.655941][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.656154][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.656360][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.656587][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.656807][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.656990][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.657854][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.658071][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.658336][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.658351][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.658373][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.658468][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.658711][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.658948][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.659254][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.659767][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.660020][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.660366][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.660864][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.661332][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.661622][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.661867][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.662154][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.662446][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.662748][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.667324][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.673036][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.673348][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.673776][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.675260][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.675444][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.675723][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:15.677504][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.677970][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.680729][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.681217][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.681730][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.682498][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.682750][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.682985][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.688433][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.689759][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.691823][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.692104][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.692299][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.694570][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.701679][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.702509][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.702971][f=-000001] SetSunLighting [t=00:00:15.703423][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.704397][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.707384][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.707729][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.707983][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.708213][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.708230][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.708463][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.709784][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.718350][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.723884][f=-000001] Writing last game win data [t=00:00:15.734292][f=-000001] LuaUI v0.3 [t=00:00:15.850703][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.903859][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.903980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.904503][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.904520][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.922946][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10684, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875567}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157} [t=00:00:16.532112][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.804581][f=-000001] GameID: 147ded66c8dc17fe8e159bffa974ca45 [t=00:00:16.804952][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.804966][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.805189][f=-000001] -> Connection established (given id 0) [t=00:00:16.805243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.805270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.805289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:16.805385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:16.833418][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.016044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000248e0e418b0,0000000000000000}][locale="C"]" [t=00:00:17.016076][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.335080][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.614391][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:12.091115][f=0004754] game_message: Metal Extractor is under attack [t=00:03:31.091550][f=0005325] game_message: Metal Extractor is under attack [t=00:04:15.089794][f=0006645] game_message: Metal Extractor is under attack [t=00:04:20.690123][f=0006812] game_message: Metal Extractor is under attack [t=00:04:27.036951][f=0007003] game_message: Metal Extractor is under attack [t=00:04:39.841315][f=0007387] game_message: Metal Extractor is under attack [t=00:05:02.391365][f=0008064] game_message: Metal Extractor is under attack [t=00:05:27.089923][f=0008805] game_message: Stardust is under attack [t=00:05:46.990259][f=0009401] game_message: Stardust is under attack [t=00:06:15.092988][f=0010245] game_message: Stardust is under attack [t=00:06:20.189126][f=0010397] game_message: Metal Extractor is under attack [t=00:07:43.040932][f=0012883] game_message: Metal Extractor is under attack [t=00:07:48.040903][f=0013033] game_message: Stardust is under attack [t=00:07:51.438702][f=0013134] [SpringApp::Kill][1] fromRun=1 [t=00:07:51.438762][f=0013134] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:07:51.467486][f=0013134] [async=0] threads=6 tasks=395060 {sum,avg}{exec,wait}time={{8642.199, 0.022}, {21981.889, 0.056}}ms [t=00:07:51.467531][f=0013134] thread=1 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1708.461, 0.000, 38.832, 0.022}, {2530.122, 0.000, 18446744027136.000, 0.032}}ms [t=00:07:51.467546][f=0013134] thread=2 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1854.940, 0.000, 44.325, 0.023}, {4631.042, 0.000, 18446744027136.000, 0.059}}ms [t=00:07:51.467557][f=0013134] thread=3 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1780.031, 0.000, 41.827, 0.023}, {4802.458, 0.000, 18446744027136.000, 0.061}}ms [t=00:07:51.467569][f=0013134] thread=4 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1492.221, 0.000, 45.468, 0.019}, {5137.388, 0.000, 11.428, 0.065}}ms [t=00:07:51.467588][f=0013134] thread=5 tasks=79012 {sum,min,max,avg}{exec,wait}time={{1806.546, 0.000, 38.419, 0.023}, {4880.878, 0.000, 12.028, 0.062}}ms [t=00:07:51.467624][f=0013134] [async=1] threads=6 tasks=3508 {sum,avg}{exec,wait}time={{30465.629, 8.685}, {16679703.000, 4754.761}}ms [t=00:07:51.467636][f=0013134] thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{6096.477, 0.000, 691.836, 8.647}, {3334469.500, 0.456, 6096.346, 4729.744}}ms [t=00:07:51.467679][f=0013134] thread=2 tasks=697 {sum,min,max,avg}{exec,wait}time={{6099.454, 0.000, 688.484, 8.751}, {3342254.250, 0.220, 6100.854, 4795.200}}ms [t=00:07:51.467694][f=0013134] thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{6085.217, 0.000, 704.353, 8.693}, {3334866.250, 0.389, 6096.361, 4764.095}}ms [t=00:07:51.467707][f=0013134] thread=4 tasks=702 {sum,min,max,avg}{exec,wait}time={{6099.660, 0.000, 701.494, 8.689}, {3345557.250, 0.527, 6101.166, 4765.751}}ms [t=00:07:51.467722][f=0013134] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6084.820, 0.000, 698.554, 8.643}, {3322555.500, 0.658, 6096.303, 4719.539}}ms [t=00:07:51.467732][f=0013134] [ThreadPool::SetThreadCount][2] workers=0 [t=00:07:51.467738][f=0013134] [SpringApp::Kill][2] [t=00:07:51.467785][f=0013134] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:07:51.467794][f=0013134] [Game::KillLua][1] dtor=0 luaUI=0000024963d7bb10 [t=00:07:51.467831][f=0013134] Start widgetHandler:Shutdown [t=00:07:51.470797][f=0013134] Shutdown - SaveOrderList Complete [t=00:07:51.472874][f=0013134] Writing last game win data [t=00:07:51.481619][f=0013134] Shutdown - SaveConfigData Complete [t=00:07:51.481639][f=0013134] Shutdown Widget - Chili Highlight [t=00:07:51.481653][f=0013134] Shutdown Widget - Draw After Chili [t=00:07:51.481662][f=0013134] Shutdown Widget - API Unit Tracker GL4 [t=00:07:51.481675][f=0013134] Shutdown Widget - EPIC Menu [t=00:07:51.483268][f=0013134] Shutdown Widget - Chili Widget Selector [t=00:07:51.484500][f=0013134] Shutdown Widget - Depth of Field Shader [t=00:07:51.484517][f=0013134] Shutdown Widget - Chili Minimap [t=00:07:51.484663][f=0013134] Shutdown Widget - Deferred rendering [t=00:07:51.484700][f=0013134] SSAO: Deferred rendering disabled, disabling. [t=00:07:51.487324][f=0013134] Shutdown Widget - Deferred rendering [t=00:07:51.487344][f=0013134] SSAO: Deferred rendering disabled, disabling. [t=00:07:51.488240][f=0013134] Shutdown Widget - Local Team Colors [t=00:07:51.488261][f=0013134] Shutdown Widget - Display Keys 2 [t=00:07:51.488319][f=0013134] Shutdown Widget - Save Game Menu [t=00:07:51.488332][f=0013134] Shutdown Widget - Highlight Model Api GL4 [t=00:07:51.488350][f=0013134] Shutdown Widget - Unit Icons [t=00:07:51.488378][f=0013134] Shutdown Widget - Noises [t=00:07:51.488389][f=0013134] Shutdown Widget - Attrition Counter [t=00:07:51.488581][f=0013134] Shutdown Widget - HealthBars [t=00:07:51.489899][f=0013134] Shutdown Widget - Selected Units GL4 2 [t=00:07:51.489917][f=0013134] Shutdown Widget - BuildETA [t=00:07:51.489939][f=0013134] Shutdown Widget - Chili Chicken Panel [t=00:07:51.490004][f=0013134] Shutdown Widget - External VR Grid [t=00:07:51.490017][f=0013134] Shutdown Widget - Win Counter [t=00:07:51.490025][f=0013134] Shutdown Widget - EndGame APM stats [t=00:07:51.491491][f=0013134] Shutdown Widget - Modular Comm Info [t=00:07:51.491529][f=0013134] Shutdown Widget - Reclaim Field Highlight [t=00:07:51.491540][f=0013134] Shutdown Widget - State Reverse and Latency [t=00:07:51.491560][f=0013134] Shutdown Widget - Startup Info and Selector [t=00:07:51.491617][f=0013134] Shutdown Widget - Music Player v2 [t=00:07:51.491645][f=0013134] Shutdown Widget - Stereo3D [t=00:07:51.491657][f=0013134] Shutdown Widget - Chili EndGame Window [t=00:07:51.491694][f=0013134] Shutdown Widget - Darkening [t=00:07:51.491712][f=0013134] Shutdown Widget - Showeco and Grid Drawer [t=00:07:51.491722][f=0013134] Shutdown Widget - Defense Range Zero-K [t=00:07:51.491735][f=0013134] Shutdown Widget - Grab Input [t=00:07:51.494708][f=0013134] Input grabbing is disabled! [t=00:07:51.494736][f=0013134] Shutdown Widget - Highlight Geos [t=00:07:51.494749][f=0013134] Shutdown Widget - Missile Silo Range [t=00:07:51.494763][f=0013134] Shutdown Widget - Local Widgets Config [t=00:07:51.494809][f=0013134] Shutdown Widget - MinimapEvents [t=00:07:51.494821][f=0013134] Shutdown Widget - Point Tracker [t=00:07:51.494831][f=0013134] Shutdown Widget - Context Menu [t=00:07:51.494841][f=0013134] Shutdown Widget - Transport AI [t=00:07:51.494857][f=0013134] Shutdown Widget - Chili Spectator Panels [t=00:07:51.494871][f=0013134] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:07:51.494908][f=0013134] Shutdown Widget - Chili Nuke Warning [t=00:07:51.494922][f=0013134] Shutdown Widget - Chili Economy Panel Default [t=00:07:51.495059][f=0013134] Shutdown Widget - Attack Warning [t=00:07:51.495073][f=0013134] Shutdown Widget - Attack AoE [t=00:07:51.495082][f=0013134] Shutdown Widget - Spotter [t=00:07:51.495112][f=0013134] Shutdown Widget - Selection Send [t=00:07:51.495168][f=0013134] Shutdown Widget - TeamPlatter [t=00:07:51.495766][f=0013134] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:07:51.495907][f=0013134] Shutdown Widget - Highlight Unit GL4 v2 [t=00:07:51.495924][f=0013134] Shutdown Widget - LupsManager [t=00:07:51.495942][f=0013134] Shutdown Widget - Global Build Command [t=00:07:51.496162][f=0013134] Shutdown Widget - Newton Firezone [t=00:07:51.496200][f=0013134] Shutdown Widget - Receive Units Indicator [t=00:07:51.496217][f=0013134] Shutdown Widget - Chili Pro Console [t=00:07:51.496757][f=0013134] Shutdown Widget - Persistent Build Height [t=00:07:51.496795][f=0013134] Shutdown Widget - Lasso Terraform GUI [t=00:07:51.496805][f=0013134] Shutdown Widget - Chili Framework [t=00:07:51.496813][f=0013134] Shutdown Widget - Lups [t=00:07:51.496887][f=0013134] Shutdown Widget - Mex Placement Handler [t=00:07:51.496899][f=0013134] Shutdown Widget - Custom Markers [t=00:07:51.496932][f=0013134] Shutdown Widget - Chili Core Selector [t=00:07:51.497016][f=0013134] Shutdown Widget - Select Keys [t=00:07:51.497054][f=0013134] Shutdown Widget - Contrast Adaptive Sharpen [t=00:07:51.497102][f=0013134] Shutdown Widget - Pause Screen [t=00:07:51.497224][f=0013134] Shutdown Widget - Bloom Shader Deferred [t=00:07:51.497240][f=0013134] Shutdown Widget - Color Blindness Correction [t=00:07:51.497250][f=0013134] Shutdown Widget - Layout Handler [t=00:07:51.497262][f=0013134] Shutdown Widget - Text To Speech Control [t=00:07:51.497272][f=0013134] End widgetHandler:Shutdown [t=00:07:51.574095][f=0013134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16525703, 0.0} allocedSize{int+, int-, ext}={0, 0, 2945702550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0339} [t=00:07:51.574251][f=0013134] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:07:51.574263][f=0013134] [Game::KillLua][3] dtor=0 luaRules=00000248e0e418b0 [t=00:07:51.574360][f=0013134] Start gadgetHandler:Shutdown [t=00:07:51.574399][f=0013134] Shutdown - StartSetup [t=00:07:51.574409][f=0013134] Shutdown - UnitMorph [t=00:07:51.574760][f=0013134] Shutdown - Carrier Drones [t=00:07:51.574772][f=0013134] Shutdown - Missile Silo Controller [t=00:07:51.574782][f=0013134] Shutdown - Modular Comm Info [t=00:07:51.574790][f=0013134] Shutdown - Terrain Texture Handler [t=00:07:51.574798][f=0013134] Shutdown - UnitCloakShield [t=00:07:51.574913][f=0013134] Shutdown - Starlight Handler [t=00:07:51.574973][f=0013134] End gadgetHandler:Shutdown [t=00:07:51.607069][f=0013134] Start gadgetHandler:Shutdown [t=00:07:51.607089][f=0013134] Shutdown - Teleport Throw [t=00:07:51.607102][f=0013134] Shutdown - UnitMorph [t=00:07:51.607116][f=0013134] Shutdown - Commander Skin Renderer [t=00:07:51.607509][f=0013134] Shutdown - Missile fired callins [t=00:07:51.607525][f=0013134] Shutdown - Modular Comm Info [t=00:07:51.607533][f=0013134] Shutdown - Retreat Command [t=00:07:51.607544][f=0013134] Shutdown - Shockwaves [t=00:07:51.607594][f=0013134] Shutdown - Unit tint API [t=00:07:51.607607][f=0013134] Shutdown - Unit glow API [t=00:07:51.607614][f=0013134] Shutdown - UnitCloakShield [t=00:07:51.607627][f=0013134] Shutdown - Lups Cloak FX [t=00:07:51.607635][f=0013134] Shutdown - Lups [t=00:07:51.607699][f=0013134] Shutdown - Lups Shield [t=00:07:51.607747][f=0013134] End gadgetHandler:Shutdown [t=00:07:51.623766][f=0013134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 588, 0.0} allocedSize{int+, int-, ext}={0, 0, 88792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034} [t=00:07:51.624065][f=0013134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:51.624135][f=0013134] [Game::KillLua][4] dtor=0 [t=00:07:51.624145][f=0013134] [Game::KillLua][5] dtor=0 [t=00:07:51.636577][f=0013134] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_13-48-06-595_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (176075 bytes) [t=00:07:51.636723][f=0013134] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:07:51.643362][f=0013134] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:07:51.643381][f=0013134] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:07:51.643464][f=0013134] [Sound] [Sound::UpdateThread][4] ctx=00000248c82b7d10 dev=00000248c836da60 [t=00:07:51.643668][f=0013134] [Sound] [Sound::UpdateThread][5] ctx=00000248c82b7d10 dev=00000248c836da60 [t=00:07:51.643681][f=0013134] [Sound] [Sound::Cleanup][alcDestroyContext(00000248c82b7d10)] [t=00:07:51.646560][f=0013134] [Sound] [Sound::Cleanup][alcCloseDevice(00000248c836da60)] [t=00:07:51.646866][f=0013134] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:07:51.679979][f=0013134] [Sound] [Sound::UpdateThread][6] [t=00:07:51.681021][f=0013134] [Game::~CGame][1] [t=00:07:51.681072][f=0013134] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:07:51.681079][f=0013134] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:07:51.681085][f=0013134] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:07:51.681113][f=0013134] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:07:51.681118][f=0013134] [Game::KillLua][4] dtor=1 [t=00:07:51.681126][f=0013134] [Game::KillLua][5] dtor=1 [t=00:07:51.681295][f=0013134] [Game::KillMisc][1] [t=00:07:51.681330][f=0013134] [Game::KillMisc][2] [t=00:07:51.681613][f=0013134] [Game::KillMisc][3] [t=00:07:51.681774][f=0013134] [Game::KillRendering][1] [t=00:07:51.682202][f=0013134] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:07:51.702310][f=0013134] [3DOParser::Kill] allocated 29 pieces [t=00:07:51.702444][f=0013134] [S3OParser::Kill] allocated 5564 pieces [t=00:07:51.702910][f=0013134] [AssParser::Kill] allocated 701 pieces [t=00:07:51.750437][f=0013134] [Game::KillInterface][1] [t=00:07:51.750714][f=0013134] [Game::KillInterface][2] [t=00:07:51.751049][f=0013134] [Game::KillSimulation][1] [t=00:07:51.751104][f=0013134] [Game::KillSimulation][2] [t=00:07:51.770722][f=0013134] [CCollisionHandler] dis-/continuous tests: 660/11121456 [t=00:07:51.770747][f=0013134] [Game::KillSimulation][3] [t=00:07:51.771872][f=0013134] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:07:51.771920][f=0013134] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:51.771976][f=0013134] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:07:51.772009][f=0013134] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:51.772171][f=0013134] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:07:51.776062][f=0013134] [LosHandler::Kill] raycast instance cache-{hits,misses}={201,1271}; shared=0%; cached=14% [t=00:07:51.785347][f=0013134] [Game::KillSimulation][4] [t=00:07:51.866694][f=0013134] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:07:51.866719][f=0013134] [Game::~CGame][2] [t=00:07:51.866726][f=0013134] [Game::~CGame][3] [t=00:07:51.866963][f=0013134] [SpringApp::Kill][3] [t=00:07:51.867136][f=0013134] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 885398 bytes sent in 9110 packets (97.190 bytes/packet) 484909 bytes recv'd in 10058 packets (48.211 bytes/packet) {0.106x, 0.124x} relative protocol overhead {up, down} 32384 incoming chunks dropped, 26456 outgoing chunks resent 9561 incoming chunks processed [t=00:07:51.867223][f=0013134] [SpringApp::Kill][4] font=000002488cdac100 [t=00:07:51.871228][f=0013134] [SpringApp::Kill][5] [t=00:07:51.873769][f=0013134] [SpringApp::Kill][6] [t=00:07:51.873785] [SpringApp::Kill][7] [t=00:07:51.874982] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:51.875006] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:07:51.875015] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:07:51.875023] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:07:51.875035] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:07:51.875044] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:51.875052] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152} [t=00:07:51.875063] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {42488, 1048576, 1048576}, EBO = {63732, 2097152, 2097152} [t=00:07:51.875071] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:07:51.875081] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:51.875089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:51.875137] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:07:51.875146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152} [t=00:07:51.961703] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:07:51.961719] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:07:51.961725] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:07:51.961744] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:07:51.961750] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:07:51.962187] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>] [t=00:07:51.962201] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:07:51.962209] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000248c8347770) [t=00:07:51.962336] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2084ms [t=00:07:51.962358] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:07:51.962368] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms [t=00:07:51.962374] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:07:51.962383] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:07:51.962393] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:07:51.962401] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:07:51.962408] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:07:51.962414] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:07:51.962420] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:07:51.962431] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=17ms [t=00:07:51.963875] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000248c82a7170) [t=00:07:51.964293] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=1)] #archives[section]=1 #files[section]=78 [t=00:07:51.964307] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000002488d0ba3e0) [t=00:07:51.964376] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:07:51.964388] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000248c82a8560) [t=00:07:51.964410] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000248c82a8610) [t=00:07:51.964477] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000248c82a7220) [t=00:07:51.964550] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:07:51.964561] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:07:51.964611] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:07:51.964622] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:07:51.964633] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:07:51.964641] [VFS] [SpringVFS::DeleteArchives<this=000002488cf12ab0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:07:51.964895] [SpringApp::Kill][8] [t=00:07:51.964905] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:07:51.964912] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:07:51.964917] [WatchDog::Uninstall][2] [t=00:07:52.271611] [WatchDog::Uninstall][3] [t=00:07:52.271624] [SpringApp::Kill][9]
infolog_full.txt (truncated):