Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000095] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015155] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015191] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015214] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015229] [t=00:00:00.015234] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015241] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015246] Use "none" to disable the default log sections. [t=00:00:00.015255] ============== </Log Sections> ============== [t=00:00:00.015261] ============== <User Config> ============== [t=00:00:00.015359] AllowDeferredMapRendering = 1 [t=00:00:00.015368] AllowDeferredModelRendering = 1 [t=00:00:00.015373] AnimationMT = 0 [t=00:00:00.015378] BumpWaterBlurReflection = 1 [t=00:00:00.015383] BumpWaterTexSizeReflection = 128 [t=00:00:00.015388] CamFreeScrollSpeed = 50 [t=00:00:00.015393] CamMode = 1 [t=00:00:00.015398] CubeTexSizeReflection = 1 [t=00:00:00.015407] CubeTexSizeSpecular = 1 [t=00:00:00.015415] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015420] EdgeMoveDynamic = 0 [t=00:00:00.015424] EdgeMoveWidth = 0.003 [t=00:00:00.015428] FPSFOV = 90 [t=00:00:00.015433] FPSScrollSpeed = 50 [t=00:00:00.015439] FontSize = 18 [t=00:00:00.015444] FullscreenEdgeMove = 0 [t=00:00:00.015448] GrassDetail = 0 [t=00:00:00.015453] GroundDecals = 2 [t=00:00:00.015457] GroundDetail = 90 [t=00:00:00.015464] HangTimeout = 30 [t=00:00:00.015472] HardwareCursor = 1 [t=00:00:00.015479] InitialNetworkTimeout = 0 [t=00:00:00.015484] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015499] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015504] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015509] LinkOutgoingBandwidth = 262144 [t=00:00:00.015515] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015522] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015527] MSAALevel = 1 [t=00:00:00.015531] MaxParticles = 15000 [t=00:00:00.015539] MaxSounds = 32 [t=00:00:00.015547] MaximumTransmissionUnit = 0 [t=00:00:00.015551] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015557] MiniMapMarker = 0 [t=00:00:00.015562] MouseDragScrollThreshold = 0 [t=00:00:00.015569] NetworkLossFactor = 2 [t=00:00:00.015578] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015585] OverheadScrollSpeed = 50 [t=00:00:00.015590] ReconnectTimeout = 0 [t=00:00:00.015594] RotOverheadScrollSpeed = 50 [t=00:00:00.015600] RotateLogFiles = 1 [t=00:00:00.015608] ShadowMapSize = 1024 [t=00:00:00.015613] Shadows = 1 [t=00:00:00.015619] ShowClock = 0 [t=00:00:00.015624] SoftParticles = 2 [t=00:00:00.015628] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015635] UnitIconDist = 151 [t=00:00:00.015639] UpdateBoundingVolumeMT = 0 [t=00:00:00.015644] UpdateWeaponVectorsMT = 0 [t=00:00:00.015651] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015656] UseLuaMemPools = 0 [t=00:00:00.015660] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015693] VFSCacheArchiveFiles = 0 [t=00:00:00.015702] VSync = 1 [t=00:00:00.015706] Water = 4 [t=00:00:00.015710] WindowBorderless = 1 [t=00:00:00.015715] WindowPosY = 0 [t=00:00:00.015719] WindowedEdgeMove = 0 [t=00:00:00.015724] XResolutionWindowed = 1920 [t=00:00:00.015731] YResolutionWindowed = 1080 [t=00:00:00.015742] ============== </User Config> ============== [t=00:00:00.015750] ============== <User System> ============== [t=00:00:00.015760] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015768] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015776] Compiler Version: gcc-13.2.0 [t=00:00:00.015806] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015852] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015862] Binary Word Size: 64-bit (native) [t=00:00:00.015867] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015877] Physical CPU Cores: 6 [t=00:00:00.015882] Logical CPU Cores: 12 [t=00:00:00.015887] ============== </User System> ============== [t=00:00:00.015894] Run: thread affinity fff [t=00:00:00.016013] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016020] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016025] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016029] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016033] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017358] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017377] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022452] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.037594] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.037609] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.037615] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.037621] [11] 2560x1080x24bpp@144Hz [t=00:00:00.037625] [14] 1920x1440x24bpp@144Hz [t=00:00:00.037642] [19] 1920x1200x24bpp@144Hz [t=00:00:00.037647] [23] 1920x1080x24bpp@144Hz [t=00:00:00.037652] [30] 1720x1440x24bpp@144Hz [t=00:00:00.037656] [34] 1680x1050x24bpp@144Hz [t=00:00:00.037661] [40] 1600x1200x24bpp@144Hz [t=00:00:00.037665] [44] 1600x1024x24bpp@144Hz [t=00:00:00.037670] [50] 1600x900x24bpp@144Hz [t=00:00:00.037674] [55] 1440x1080x24bpp@144Hz [t=00:00:00.037678] [62] 1440x900x24bpp@144Hz [t=00:00:00.037683] [67] 1400x1050x24bpp@144Hz [t=00:00:00.037687] [73] 1366x768x24bpp@144Hz [t=00:00:00.037698] [78] 1360x768x24bpp@144Hz [t=00:00:00.037704] [83] 1280x1024x24bpp@144Hz [t=00:00:00.037708] [89] 1280x960x24bpp@144Hz [t=00:00:00.037741] [94] 1280x800x24bpp@144Hz [t=00:00:00.037746] [99] 1280x768x24bpp@144Hz [t=00:00:00.037750] [104] 1280x720x24bpp@144Hz [t=00:00:00.037755] [111] 1152x864x24bpp@144Hz [t=00:00:00.037760] [116] 1024x768x24bpp@144Hz [t=00:00:00.037765] [123] 800x600x24bpp@144Hz [t=00:00:00.037769] [130] 720x576x24bpp@144Hz [t=00:00:00.037774] [135] 720x480x24bpp@144Hz [t=00:00:00.037781] [141] 640x480x24bpp@144Hz [t=00:00:00.042224] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.042237] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.042242] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.042246] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.042250] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.042255] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.042261] [11] 1366x768x24bpp@144Hz [t=00:00:00.042266] [13] 1360x768x24bpp@144Hz [t=00:00:00.042278] [15] 1280x1024x24bpp@144Hz [t=00:00:00.042283] [17] 1280x960x24bpp@144Hz [t=00:00:00.042287] [19] 1280x800x24bpp@144Hz [t=00:00:00.042291] [21] 1280x768x24bpp@144Hz [t=00:00:00.042295] [23] 1280x720x24bpp@144Hz [t=00:00:00.042299] [25] 1280x600x24bpp@144Hz [t=00:00:00.042307] [27] 1152x864x24bpp@144Hz [t=00:00:00.042312] [29] 1024x768x24bpp@144Hz [t=00:00:00.042343] [31] 800x600x24bpp@144Hz [t=00:00:00.042349] [33] 640x480x24bpp@144Hz [t=00:00:00.042356] [35] 640x400x24bpp@144Hz [t=00:00:00.286196] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.286751] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.286771] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.318429] [GR::LogVersionInfo] [t=00:00:00.318449] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318458] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.318491] GL vendor : NVIDIA Corporation [t=00:00:00.318499] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.318507] GLSL version: 4.60 NVIDIA [t=00:00:00.318514] GLEW version: 2.1.0 [t=00:00:00.318521] GPU memory : 6144MB (total) / 4843MB (available) [t=00:00:00.318541] SDL swap-int: 1 [t=00:00:00.318555] SDL driver : windows [t=00:00:00.318561] [t=00:00:00.318569] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318579] GLSL shader support : 1 [t=00:00:00.318594] GL4 support : 1 [t=00:00:00.318601] FBO extension support : 1 [t=00:00:00.318621] NVX GPU mem-info support : 1 [t=00:00:00.318633] ATI GPU mem-info support : 0 [t=00:00:00.318647] Texture clamping to edge : 1 [t=00:00:00.318659] NPOT-texture support : 1 (1) [t=00:00:00.318670] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318682] texture query-LOD support : 1 (1) [t=00:00:00.318689] MSAA frame-buffer support : 1 (1) [t=00:00:00.318705] Z-buffer depth : 32 (-) [t=00:00:00.318719] primitive-restart support : 1 (1) [t=00:00:00.318733] clip-space control support: 1 (1) [t=00:00:00.318742] seamless cube-map support : 1 (1) [t=00:00:00.318751] frag-depth layout support : 1 (1) [t=00:00:00.318760] persistent maps support : 1 (1) [t=00:00:00.318767] explicit attribs location : 1 (1) [t=00:00:00.318774] multi draw indirect : 1 (-) [t=00:00:00.318781] array textures : 1 (-) [t=00:00:00.318788] buffer copy support : 1 (-) [t=00:00:00.318804] indirect draw : 1 (-) [t=00:00:00.318811] base instance : 1 (-) [t=00:00:00.318817] [t=00:00:00.318823] max. FBO samples : 32 [t=00:00:00.318830] max. FS/program texture slots : 32/192 [t=00:00:00.318838] max. texture size : 32768 [t=00:00:00.318850] max. texture anisotropy level : 16.000000 [t=00:00:00.318865] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318873] max. draw-buffers : 8 [t=00:00:00.318887] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318898] max. uniform buffer-bindings : 84 [t=00:00:00.318905] max. uniform block-size : 64KB [t=00:00:00.318911] max. storage buffer-bindings : 96 [t=00:00:00.318918] max. storage block-size : 2047MB [t=00:00:00.318928] [t=00:00:00.318937] enable AMD-hacks : 0 [t=00:00:00.318943] compress MIP-maps: 0 [t=00:00:00.319016] Number of compressed texture formats: 23 [t=00:00:00.319053] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.319099] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.319489] [GR::UpdateGLConfigs] [t=00:00:00.319544] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.319555] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319566] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319574] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.319579] [GR::InitGLState] [t=00:00:00.319651] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.412925] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.415663] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.416287] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.422291] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.422327] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.422854] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.423676] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.423688] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.423752] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.423806] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.439412] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.439819] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.441354] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.441553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.471588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [t=00:00:00.471627] [VFS] [SpringVFS::ReserveArchives<this=00000253448d3c60>] [t=00:00:00.472034] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.473709] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000253448d3c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.473721] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.549403] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.549933] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.550123] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.550341] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.550384] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.550484] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.550700] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.550733] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.551110][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.551187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.551304][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.551321][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.551356][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.551425][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.566220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.566268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.566298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.566322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.566355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.650765][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms) [t=00:00:00.679371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.681352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000253084c4650(default) context=00000253084c2f80 numChannels=2 frameSize=8 [t=00:00:00.681417][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.681429][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.681435][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.681442][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.681510][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.681543][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.681568][f=-000001] [Sound] Devices: [t=00:00:00.684029][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.684050][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.684057][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.684067][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.684082][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.684806][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.684819][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.763870][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB [t=00:00:00.765448][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.766191][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.767340][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon [t=00:00:00.985204][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.986094][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.986461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.987014][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.040437][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.041300][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.041481][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.042779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.051140][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.051249][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.051353][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.104594][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.104738][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.104826][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.104887][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.104932][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.301905][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.302241][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.320826][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.321193][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.321578][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.321847][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.322115][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.322322][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.341558][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.342133][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.342923][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.351711][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.352057][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.352286][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.352475][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.352864][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.353209][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.353392][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.353657][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.353957][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.354124][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.354287][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.355080][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.355355][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.355564][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.355875][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.356053][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.362067][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.362301][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.362485][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.379970][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.380353][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.380546][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.380711][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.380957][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.381196][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.381379][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.381641][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.381873][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.382038][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.382499][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.382837][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.383026][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.383556][f=-000001] Input grabbing is enabled! [t=00:00:16.383582][f=-000001] Input grabbing is enabled! [t=00:00:16.383683][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.383912][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.384204][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.388973][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.389296][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.389495][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.389778][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.390044][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.391373][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.391569][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.391800][f=-000001] EndGame Graph disabled [t=00:00:16.407258][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.407582][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.407781][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.408074][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.408472][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.408654][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.408859][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.409364][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.442799][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.444441][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.444807][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.445120][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.448482][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.449353][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.464111][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.464446][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.464649][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.465414][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.465696][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.465880][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.466127][f=-000001] Initialize [t=00:00:16.466245][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.466427][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.466638][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.467338][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.467541][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.467987][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.486756][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.487118][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.487629][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.487884][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.613755][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.614314][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.620024][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.620310][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.620775][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.621096][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.622200][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.622613][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.622937][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.623176][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.623436][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.623460][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.623469][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.623546][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.624411][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.624627][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.624895][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.625865][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.626067][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.626296][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.626505][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.626706][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.626956][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.627323][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.627578][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.628629][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.628903][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.629373][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.629596][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.629845][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.630116][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.630375][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.630621][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.631039][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.631599][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.632002][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.632211][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.632550][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.632800][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.638453][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.642971][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.643475][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.643807][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.644191][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.645892][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.646103][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.648801][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.649187][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.649574][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.651284][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.651563][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.652472][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.652946][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.653536][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.653903][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.654099][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.656356][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.657706][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.663506][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.663777][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.665908][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.672939][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.673636][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.673943][f=-000001] SetSunLighting [t=00:00:16.674417][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.682564][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.682893][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.683124][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.683140][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.683341][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.683598][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.686222][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.687389][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.688367][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.693784][f=-000001] Writing last game win data [t=00:00:16.703567][f=-000001] LuaUI v0.3 [t=00:00:16.852303][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.911099][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.911159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.911691][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.911708][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.925925][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10684, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875567}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=00:00:17.573784][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.861675][f=-000001] GameID: f37eed66262eb61aa94e0ff015b1568d [t=00:00:17.862080][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.862115][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.862323][f=-000001] -> Connection established (given id 0) [t=00:00:17.862384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:17.862410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.862431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:17.862450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:17.904778][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.073695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000253b624efc0,0000000000000000}][locale="C"]" [t=00:00:18.073727][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.006075][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.916776][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:46.908648][f=0000419] Input grabbing is enabled! [t=00:00:46.908671][f=0000419] Input grabbing is enabled! [t=00:02:15.420856][f=0003074] Buildings set to face North [t=00:02:45.072498][f=0003964] Buildings set to face East [t=00:04:08.467690][f=0006466] game_message: Solar Collector is under attack [t=00:04:16.715562][f=0006713] [SpringApp::Kill][1] fromRun=1 [t=00:04:16.715599][f=0006713] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:16.744454][f=0006713] [async=0] threads=6 tasks=209920 {sum,avg}{exec,wait}time={{3955.417, 0.019}, {16818.572, 0.080}}ms [t=00:04:16.744479][f=0006713] thread=1 tasks=41984 {sum,min,max,avg}{exec,wait}time={{854.098, 0.000, 51.806, 0.020}, {1850.802, 0.000, 18446744027136.000, 0.044}}ms [t=00:04:16.744506][f=0006713] thread=2 tasks=41984 {sum,min,max,avg}{exec,wait}time={{784.499, 0.000, 47.764, 0.019}, {3549.986, 0.000, 18446744027136.000, 0.085}}ms [t=00:04:16.744519][f=0006713] thread=3 tasks=41984 {sum,min,max,avg}{exec,wait}time={{826.170, 0.000, 48.217, 0.020}, {3680.047, 0.000, 18446744027136.000, 0.088}}ms [t=00:04:16.744530][f=0006713] thread=4 tasks=41984 {sum,min,max,avg}{exec,wait}time={{731.908, 0.000, 52.281, 0.017}, {3920.970, 0.000, 16.858, 0.093}}ms [t=00:04:16.744543][f=0006713] thread=5 tasks=41984 {sum,min,max,avg}{exec,wait}time={{758.742, 0.000, 50.824, 0.018}, {3816.768, 0.000, 14.428, 0.091}}ms [t=00:04:16.744560][f=0006713] [async=1] threads=6 tasks=3513 {sum,avg}{exec,wait}time={{33897.688, 9.649}, {18536866.000, 5276.648}}ms [t=00:04:16.744573][f=0006713] thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{6776.897, 0.000, 715.340, 9.640}, {3711175.250, 0.309, 6791.848, 5279.054}}ms [t=00:04:16.744585][f=0006713] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{6782.253, 0.000, 706.958, 9.593}, {3709070.750, 0.642, 6792.165, 5246.210}}ms [t=00:04:16.744607][f=0006713] thread=3 tasks=706 {sum,min,max,avg}{exec,wait}time={{6779.161, 0.000, 714.807, 9.602}, {3700945.750, 0.305, 6792.149, 5242.133}}ms [t=00:04:16.744619][f=0006713] thread=4 tasks=699 {sum,min,max,avg}{exec,wait}time={{6771.805, 0.000, 714.809, 9.688}, {3710327.250, 0.465, 6792.505, 5308.050}}ms [t=00:04:16.744634][f=0006713] thread=5 tasks=698 {sum,min,max,avg}{exec,wait}time={{6787.571, 0.000, 714.195, 9.724}, {3705347.500, 0.038, 6792.213, 5308.521}}ms [t=00:04:16.744645][f=0006713] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:16.744652][f=0006713] [SpringApp::Kill][2] [t=00:04:16.744698][f=0006713] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:16.744709][f=0006713] [Game::KillLua][1] dtor=0 luaUI=00000253e3676580 [t=00:04:16.744755][f=0006713] Start widgetHandler:Shutdown [t=00:04:16.747846][f=0006713] Shutdown - SaveOrderList Complete [t=00:04:16.749560][f=0006713] Writing last game win data [t=00:04:16.758715][f=0006713] Shutdown - SaveConfigData Complete [t=00:04:16.758752][f=0006713] Shutdown Widget - Chili Highlight [t=00:04:16.758788][f=0006713] Shutdown Widget - Draw After Chili [t=00:04:16.758802][f=0006713] Shutdown Widget - API Unit Tracker GL4 [t=00:04:16.758819][f=0006713] Shutdown Widget - EPIC Menu [t=00:04:16.761172][f=0006713] Shutdown Widget - Chili Minimap [t=00:04:16.761310][f=0006713] Shutdown Widget - Depth of Field Shader [t=00:04:16.761327][f=0006713] Shutdown Widget - Chili Widget Selector [t=00:04:16.762561][f=0006713] Shutdown Widget - Deferred rendering [t=00:04:16.762594][f=0006713] SSAO: Deferred rendering disabled, disabling. [t=00:04:16.767337][f=0006713] Shutdown Widget - Deferred rendering [t=00:04:16.767357][f=0006713] SSAO: Deferred rendering disabled, disabling. [t=00:04:16.768357][f=0006713] Shutdown Widget - Local Team Colors [t=00:04:16.768374][f=0006713] Shutdown Widget - Display Keys 2 [t=00:04:16.768398][f=0006713] Shutdown Widget - Save Game Menu [t=00:04:16.768412][f=0006713] Shutdown Widget - Highlight Model Api GL4 [t=00:04:16.768471][f=0006713] Shutdown Widget - Unit Icons [t=00:04:16.768585][f=0006713] Shutdown Widget - HealthBars [t=00:04:16.769963][f=0006713] Shutdown Widget - Attrition Counter [t=00:04:16.770222][f=0006713] Shutdown Widget - Noises [t=00:04:16.770292][f=0006713] Shutdown Widget - Chili Chicken Panel [t=00:04:16.770542][f=0006713] Shutdown Widget - BuildETA [t=00:04:16.770565][f=0006713] Shutdown Widget - Selected Units GL4 2 [t=00:04:16.770577][f=0006713] Shutdown Widget - External VR Grid [t=00:04:16.770605][f=0006713] Shutdown Widget - Win Counter [t=00:04:16.770642][f=0006713] Shutdown Widget - EndGame APM stats [t=00:04:16.772058][f=0006713] Shutdown Widget - Modular Comm Info [t=00:04:16.772075][f=0006713] Shutdown Widget - Attack Warning [t=00:04:16.772087][f=0006713] Shutdown Widget - Chili Economy Panel Default [t=00:04:16.772173][f=0006713] Shutdown Widget - Chili Nuke Warning [t=00:04:16.772187][f=0006713] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:16.772205][f=0006713] Shutdown Widget - Chili Spectator Panels [t=00:04:16.772222][f=0006713] Shutdown Widget - Transport AI [t=00:04:16.772233][f=0006713] Shutdown Widget - Context Menu [t=00:04:16.772241][f=0006713] Shutdown Widget - Point Tracker [t=00:04:16.772249][f=0006713] Shutdown Widget - MinimapEvents [t=00:04:16.772263][f=0006713] Shutdown Widget - Local Widgets Config [t=00:04:16.772283][f=0006713] Shutdown Widget - Missile Silo Range [t=00:04:16.772293][f=0006713] Shutdown Widget - Highlight Geos [t=00:04:16.772306][f=0006713] Shutdown Widget - Grab Input [t=00:04:16.772453][f=0006713] Input grabbing is disabled! [t=00:04:16.772467][f=0006713] Shutdown Widget - Defense Range Zero-K [t=00:04:16.772487][f=0006713] Shutdown Widget - Showeco and Grid Drawer [t=00:04:16.772498][f=0006713] Shutdown Widget - Darkening [t=00:04:16.772515][f=0006713] Shutdown Widget - Chili EndGame Window [t=00:04:16.772531][f=0006713] Shutdown Widget - Stereo3D [t=00:04:16.772598][f=0006713] Shutdown Widget - Music Player v2 [t=00:04:16.772625][f=0006713] Shutdown Widget - Startup Info and Selector [t=00:04:16.772647][f=0006713] Shutdown Widget - State Reverse and Latency [t=00:04:16.772660][f=0006713] Shutdown Widget - Reclaim Field Highlight [t=00:04:16.772674][f=0006713] Shutdown Widget - Attack AoE [t=00:04:16.772686][f=0006713] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:16.772695][f=0006713] Shutdown Widget - TeamPlatter [t=00:04:16.773161][f=0006713] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:16.773260][f=0006713] Shutdown Widget - Selection Send [t=00:04:16.773279][f=0006713] Shutdown Widget - Spotter [t=00:04:16.773290][f=0006713] Shutdown Widget - Global Build Command [t=00:04:16.773473][f=0006713] Shutdown Widget - LupsManager [t=00:04:16.773490][f=0006713] Shutdown Widget - Receive Units Indicator [t=00:04:16.773500][f=0006713] Shutdown Widget - Newton Firezone [t=00:04:16.773512][f=0006713] Shutdown Widget - Chili Pro Console [t=00:04:16.774011][f=0006713] Shutdown Widget - Persistent Build Height [t=00:04:16.774033][f=0006713] Shutdown Widget - Lasso Terraform GUI [t=00:04:16.774045][f=0006713] Shutdown Widget - Lups [t=00:04:16.774812][f=0006713] Shutdown Widget - Chili Framework [t=00:04:16.774831][f=0006713] Shutdown Widget - Chili Core Selector [t=00:04:16.774906][f=0006713] Shutdown Widget - Custom Markers [t=00:04:16.774924][f=0006713] Shutdown Widget - Mex Placement Handler [t=00:04:16.774963][f=0006713] Shutdown Widget - Select Keys [t=00:04:16.774985][f=0006713] Shutdown Widget - Pause Screen [t=00:04:16.775120][f=0006713] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:16.775162][f=0006713] Shutdown Widget - Bloom Shader Deferred [t=00:04:16.775406][f=0006713] Shutdown Widget - Text To Speech Control [t=00:04:16.775424][f=0006713] Shutdown Widget - Layout Handler [t=00:04:16.775436][f=0006713] Shutdown Widget - Color Blindness Correction [t=00:04:16.775595][f=0006713] End widgetHandler:Shutdown [t=00:04:16.842007][f=0006713] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8803850, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804482760}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0563} [t=00:04:16.846675][f=0006713] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:16.846693][f=0006713] [Game::KillLua][3] dtor=0 luaRules=00000253b624efc0 [t=00:04:16.846735][f=0006713] Start gadgetHandler:Shutdown [t=00:04:16.846748][f=0006713] Shutdown - StartSetup [t=00:04:16.846756][f=0006713] Shutdown - UnitMorph [t=00:04:16.847127][f=0006713] Shutdown - Carrier Drones [t=00:04:16.847155][f=0006713] Shutdown - Missile Silo Controller [t=00:04:16.847166][f=0006713] Shutdown - Modular Comm Info [t=00:04:16.847175][f=0006713] Shutdown - Terrain Texture Handler [t=00:04:16.847183][f=0006713] Shutdown - UnitCloakShield [t=00:04:16.847310][f=0006713] Shutdown - Starlight Handler [t=00:04:16.847330][f=0006713] End gadgetHandler:Shutdown [t=00:04:16.877800][f=0006713] Start gadgetHandler:Shutdown [t=00:04:16.877825][f=0006713] Shutdown - Teleport Throw [t=00:04:16.877855][f=0006713] Shutdown - UnitMorph [t=00:04:16.877873][f=0006713] Shutdown - Commander Skin Renderer [t=00:04:16.878487][f=0006713] Shutdown - Missile fired callins [t=00:04:16.878503][f=0006713] Shutdown - Modular Comm Info [t=00:04:16.878511][f=0006713] Shutdown - Retreat Command [t=00:04:16.878525][f=0006713] Shutdown - Shockwaves [t=00:04:16.878533][f=0006713] Shutdown - Unit tint API [t=00:04:16.878581][f=0006713] Shutdown - Unit glow API [t=00:04:16.878614][f=0006713] Shutdown - UnitCloakShield [t=00:04:16.878672][f=0006713] Shutdown - Lups Cloak FX [t=00:04:16.878744][f=0006713] Shutdown - Lups [t=00:04:16.879804][f=0006713] Shutdown - Lups Shield [t=00:04:16.879862][f=0006713] End gadgetHandler:Shutdown [t=00:04:16.903490][f=0006713] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 728, 0.0} allocedSize{int+, int-, ext}={0, 0, 109816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0096} [t=00:04:16.910225][f=0006713] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:16.910308][f=0006713] [Game::KillLua][4] dtor=0 [t=00:04:16.910321][f=0006713] [Game::KillLua][5] dtor=0 [t=00:04:16.922018][f=0006713] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_13-56-04-906_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (100302 bytes) [t=00:04:16.922116][f=0006713] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:16.931932][f=0006713] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:16.931953][f=0006713] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:04:16.932097][f=0006713] [Sound] [Sound::UpdateThread][4] ctx=00000253084c2f80 dev=00000253084c4650 [t=00:04:16.932190][f=0006713] [Sound] [Sound::UpdateThread][5] ctx=00000253084c2f80 dev=00000253084c4650 [t=00:04:16.932217][f=0006713] [Sound] [Sound::Cleanup][alcDestroyContext(00000253084c2f80)] [t=00:04:16.933229][f=0006713] [Sound] [Sound::Cleanup][alcCloseDevice(00000253084c4650)] [t=00:04:16.933439][f=0006713] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:16.963714][f=0006713] [Sound] [Sound::UpdateThread][6] [t=00:04:16.964461][f=0006713] [Game::~CGame][1] [t=00:04:16.964477][f=0006713] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:16.964486][f=0006713] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:16.964505][f=0006713] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:16.964512][f=0006713] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:16.964517][f=0006713] [Game::KillLua][4] dtor=1 [t=00:04:16.964525][f=0006713] [Game::KillLua][5] dtor=1 [t=00:04:16.964717][f=0006713] [Game::KillMisc][1] [t=00:04:16.964726][f=0006713] [Game::KillMisc][2] [t=00:04:16.964974][f=0006713] [Game::KillMisc][3] [t=00:04:16.965078][f=0006713] [Game::KillRendering][1] [t=00:04:16.968632][f=0006713] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:16.986451][f=0006713] [3DOParser::Kill] allocated 29 pieces [t=00:04:16.986536][f=0006713] [S3OParser::Kill] allocated 5564 pieces [t=00:04:16.987658][f=0006713] [AssParser::Kill] allocated 701 pieces [t=00:04:17.031134][f=0006713] [Game::KillInterface][1] [t=00:04:17.031850][f=0006713] [Game::KillInterface][2] [t=00:04:17.032173][f=0006713] [Game::KillSimulation][1] [t=00:04:17.032250][f=0006713] [Game::KillSimulation][2] [t=00:04:17.050684][f=0006713] [CCollisionHandler] dis-/continuous tests: 238/2499685 [t=00:04:17.050706][f=0006713] [Game::KillSimulation][3] [t=00:04:17.051618][f=0006713] [~CPathCache(20x16)] cacheHits=14 hitPercentage=23% numHashColls=0 maxCacheSize=9 [t=00:04:17.051666][f=0006713] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:17.051725][f=0006713] [~CPathCache(40x32)] cacheHits=44 hitPercentage=34% numHashColls=0 maxCacheSize=20 [t=00:04:17.051807][f=0006713] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:17.052118][f=0006713] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:17.055273][f=0006713] [LosHandler::Kill] raycast instance cache-{hits,misses}={182,1009}; shared=1%; cached=15% [t=00:04:17.065383][f=0006713] [Game::KillSimulation][4] [t=00:04:17.104909][f=0006713] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:17.104945][f=0006713] [Game::~CGame][2] [t=00:04:17.104953][f=0006713] [Game::~CGame][3] [t=00:04:17.105164][f=0006713] [SpringApp::Kill][3] [t=00:04:17.105293][f=0006713] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 472044 bytes sent in 4818 packets (97.975 bytes/packet) 275166 bytes recv'd in 5414 packets (50.825 bytes/packet) {0.103x, 0.118x} relative protocol overhead {up, down} 16911 incoming chunks dropped, 13648 outgoing chunks resent 4925 incoming chunks processed [t=00:04:17.105337][f=0006713] [SpringApp::Kill][4] font=00000253081ba180 [t=00:04:17.106608][f=0006713] [SpringApp::Kill][5] [t=00:04:17.110782][f=0006713] [SpringApp::Kill][6] [t=00:04:17.110829] [SpringApp::Kill][7] [t=00:04:17.110870] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.110883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:17.110900] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:17.110909] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:17.110918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:17.110930] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.110938] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:04:17.110948] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19828, 1048576, 1048576}, EBO = {29742, 2097152, 2097152} [t=00:04:17.110957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:17.110971] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.110982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.110990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:17.111005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:04:17.184239] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:17.184256] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:17.184262] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:17.184267] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:04:17.184272] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:17.184745] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>] [t=00:04:17.184758] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:17.184767] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000025344b469f0) [t=00:04:17.184872] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2215ms [t=00:04:17.184904] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:04:17.184912] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms [t=00:04:17.184918] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:04:17.184925] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:04:17.184932] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms [t=00:04:17.184943] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=26ms [t=00:04:17.184950] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:04:17.184956] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:04:17.184964] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:04:17.184972] file="bitmaps/gpl/lightw.png" indx=478 inflSize=28kb readTime=19ms [t=00:04:17.185881] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025344a75c10) [t=00:04:17.186275] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=1)] #archives[section]=1 #files[section]=78 [t=00:04:17.186288] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000025344b588b0) [t=00:04:17.186356] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:17.186373] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025344a76240) [t=00:04:17.186396] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025344a75950) [t=00:04:17.186439] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025344a75a00) [t=00:04:17.186509] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:17.186526] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:17.186585] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:17.186594] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:17.186602] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:17.186619] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:17.187047] [SpringApp::Kill][8] [t=00:04:17.187081] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:17.187095] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:04:17.187106] [WatchDog::Uninstall][2] [t=00:04:18.164665] [WatchDog::Uninstall][3] [t=00:04:18.164680] [SpringApp::Kill][9]
infolog_full.txt (truncated):