ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117315

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000095] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015155] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015191] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015214]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015229]   
[t=00:00:00.015234]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015241]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015246]   Use "none" to disable the default log sections.
[t=00:00:00.015255] ============== </Log Sections> ==============

[t=00:00:00.015261] ============== <User Config> ==============
[t=00:00:00.015359]   AllowDeferredMapRendering = 1
[t=00:00:00.015368]   AllowDeferredModelRendering = 1
[t=00:00:00.015373]   AnimationMT = 0
[t=00:00:00.015378]   BumpWaterBlurReflection = 1
[t=00:00:00.015383]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015388]   CamFreeScrollSpeed = 50
[t=00:00:00.015393]   CamMode = 1
[t=00:00:00.015398]   CubeTexSizeReflection = 1
[t=00:00:00.015407]   CubeTexSizeSpecular = 1
[t=00:00:00.015415]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015420]   EdgeMoveDynamic = 0
[t=00:00:00.015424]   EdgeMoveWidth = 0.003
[t=00:00:00.015428]   FPSFOV = 90
[t=00:00:00.015433]   FPSScrollSpeed = 50
[t=00:00:00.015439]   FontSize = 18
[t=00:00:00.015444]   FullscreenEdgeMove = 0
[t=00:00:00.015448]   GrassDetail = 0
[t=00:00:00.015453]   GroundDecals = 2
[t=00:00:00.015457]   GroundDetail = 90
[t=00:00:00.015464]   HangTimeout = 30
[t=00:00:00.015472]   HardwareCursor = 1
[t=00:00:00.015479]   InitialNetworkTimeout = 0
[t=00:00:00.015484]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015499]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015504]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015509]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015515]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015522]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015527]   MSAALevel = 1
[t=00:00:00.015531]   MaxParticles = 15000
[t=00:00:00.015539]   MaxSounds = 32
[t=00:00:00.015547]   MaximumTransmissionUnit = 0
[t=00:00:00.015551]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015557]   MiniMapMarker = 0
[t=00:00:00.015562]   MouseDragScrollThreshold = 0
[t=00:00:00.015569]   NetworkLossFactor = 2
[t=00:00:00.015578]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015585]   OverheadScrollSpeed = 50
[t=00:00:00.015590]   ReconnectTimeout = 0
[t=00:00:00.015594]   RotOverheadScrollSpeed = 50
[t=00:00:00.015600]   RotateLogFiles = 1
[t=00:00:00.015608]   ShadowMapSize = 1024
[t=00:00:00.015613]   Shadows = 1
[t=00:00:00.015619]   ShowClock = 0
[t=00:00:00.015624]   SoftParticles = 2
[t=00:00:00.015628]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015635]   UnitIconDist = 151
[t=00:00:00.015639]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015644]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015651]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015656]   UseLuaMemPools = 0
[t=00:00:00.015660]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015693]   VFSCacheArchiveFiles = 0
[t=00:00:00.015702]   VSync = 1
[t=00:00:00.015706]   Water = 4
[t=00:00:00.015710]   WindowBorderless = 1
[t=00:00:00.015715]   WindowPosY = 0
[t=00:00:00.015719]   WindowedEdgeMove = 0
[t=00:00:00.015724]   XResolutionWindowed = 1920
[t=00:00:00.015731]   YResolutionWindowed = 1080
[t=00:00:00.015742] ============== </User Config> ==============

[t=00:00:00.015750] ============== <User System> ==============
[t=00:00:00.015760]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015768]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015776]        Compiler Version: gcc-13.2.0
[t=00:00:00.015806]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015852]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015862]        Binary Word Size: 64-bit (native)
[t=00:00:00.015867]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015877]      Physical CPU Cores: 6
[t=00:00:00.015882]       Logical CPU Cores: 12
[t=00:00:00.015887] ============== </User System> ==============

[t=00:00:00.015894] Run: thread affinity fff
[t=00:00:00.016013] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016020]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016025]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016029]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016033]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017358] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017377] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022452] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.037594]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.037609]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.037615]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.037621]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.037625]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.037642]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.037647]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.037652]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.037656]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.037661]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.037665]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.037670]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.037674]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.037678]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.037683]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.037687]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.037698]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.037704]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.037708]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.037741]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.037746]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.037750]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.037755]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.037760]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.037765]         [123] 800x600x24bpp@144Hz
[t=00:00:00.037769]         [130] 720x576x24bpp@144Hz
[t=00:00:00.037774]         [135] 720x480x24bpp@144Hz
[t=00:00:00.037781]         [141] 640x480x24bpp@144Hz
[t=00:00:00.042224]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.042237]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.042242]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.042246]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.042250]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.042255]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.042261]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.042266]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.042278]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.042283]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.042287]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.042291]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.042295]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.042299]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.042307]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.042312]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.042343]         [31] 800x600x24bpp@144Hz
[t=00:00:00.042349]         [33] 640x480x24bpp@144Hz
[t=00:00:00.042356]         [35] 640x400x24bpp@144Hz
[t=00:00:00.286196] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.286751] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.286771] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.318429] [GR::LogVersionInfo]
[t=00:00:00.318449]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318458]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.318491]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318499]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.318507]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318514]     GLEW version: 2.1.0
[t=00:00:00.318521]     GPU memory  : 6144MB (total) / 4843MB (available)
[t=00:00:00.318541]     SDL swap-int: 1
[t=00:00:00.318555]     SDL driver  : windows
[t=00:00:00.318561]     
[t=00:00:00.318569]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318579]     GLSL shader support       : 1
[t=00:00:00.318594]     GL4 support               : 1
[t=00:00:00.318601]     FBO extension support     : 1
[t=00:00:00.318621]     NVX GPU mem-info support  : 1
[t=00:00:00.318633]     ATI GPU mem-info support  : 0
[t=00:00:00.318647]     Texture clamping to edge  : 1
[t=00:00:00.318659]     NPOT-texture support      : 1 (1)
[t=00:00:00.318670]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318682]     texture query-LOD support : 1 (1)
[t=00:00:00.318689]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318705]     Z-buffer depth            : 32 (-)
[t=00:00:00.318719]     primitive-restart support : 1 (1)
[t=00:00:00.318733]     clip-space control support: 1 (1)
[t=00:00:00.318742]     seamless cube-map support : 1 (1)
[t=00:00:00.318751]     frag-depth layout support : 1 (1)
[t=00:00:00.318760]     persistent maps support   : 1 (1)
[t=00:00:00.318767]     explicit attribs location : 1 (1)
[t=00:00:00.318774]     multi draw indirect       : 1 (-)
[t=00:00:00.318781]     array textures            : 1 (-)
[t=00:00:00.318788]     buffer copy support       : 1 (-)
[t=00:00:00.318804]     indirect draw             : 1 (-)
[t=00:00:00.318811]     base instance             : 1 (-)
[t=00:00:00.318817]     
[t=00:00:00.318823]     max. FBO samples              : 32
[t=00:00:00.318830]     max. FS/program texture slots : 32/192
[t=00:00:00.318838]     max. texture size             : 32768
[t=00:00:00.318850]     max. texture anisotropy level : 16.000000
[t=00:00:00.318865]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.318873]     max. draw-buffers             : 8
[t=00:00:00.318887]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.318898]     max. uniform buffer-bindings  : 84
[t=00:00:00.318905]     max. uniform block-size       : 64KB
[t=00:00:00.318911]     max. storage buffer-bindings  : 96
[t=00:00:00.318918]     max. storage block-size       : 2047MB
[t=00:00:00.318928]     
[t=00:00:00.318937]     enable AMD-hacks : 0
[t=00:00:00.318943]     compress MIP-maps: 0
[t=00:00:00.319016]     Number of compressed texture formats: 23
[t=00:00:00.319053]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.319099] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.319489] [GR::UpdateGLConfigs]
[t=00:00:00.319544] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.319555] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.319566] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.319574] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.319579] [GR::InitGLState]
[t=00:00:00.319651] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.412925] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.415663] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.416287] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.422291] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.422327] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.422854] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.423676] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.423688] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.423752] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.423806] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.439412] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.439819] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.441354] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.441553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.471588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[t=00:00:00.471627] [VFS] [SpringVFS::ReserveArchives<this=00000253448d3c60>]
[t=00:00:00.472034] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.473709] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000253448d3c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.473721] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.549403] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.549933] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.550123] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.550341] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.550384] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.550484] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.550700] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.550733] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.551110][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.551187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.551304][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.551321][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.551356][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.551425][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.566220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.566268][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.566298][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.566322][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.566355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.650765][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms)
[t=00:00:00.679371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.681352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000253084c4650(default) context=00000253084c2f80  numChannels=2 frameSize=8
[t=00:00:00.681417][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.681429][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.681435][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.681442][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.681510][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.681543][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.681568][f=-000001] [Sound]   Devices:
[t=00:00:00.684029][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.684050][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.684057][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.684067][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.684082][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.684806][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.684819][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.763870][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB
[t=00:00:00.765448][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.766191][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.767340][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon
[t=00:00:00.985204][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:00.986094][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:00.986461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.987014][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.040437][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.041300][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.041481][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.042779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000253448d3c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.051140][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.051249][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.051353][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.104594][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.104738][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.104826][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.104887][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.104932][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.301905][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.302241][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.320826][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.321193][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.321578][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.321847][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.322115][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.322322][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.341558][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.342133][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.342923][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.351711][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.352057][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.352286][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.352475][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.352864][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.353209][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.353392][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.353657][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.353957][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.354124][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.354287][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.355080][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.355355][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.355564][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.355875][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.356053][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.362067][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.362301][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.362485][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.379970][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.380353][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.380546][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.380711][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.380957][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.381196][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.381379][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.381641][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.381873][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.382038][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.382499][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.382837][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.383026][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.383556][f=-000001] Input grabbing is enabled!
[t=00:00:16.383582][f=-000001] Input grabbing is enabled!
[t=00:00:16.383683][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.383912][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.384204][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.388973][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.389296][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.389495][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.389778][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.390044][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.391373][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.391569][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.391800][f=-000001] EndGame Graph disabled
[t=00:00:16.407258][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.407582][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.407781][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.408074][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.408472][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.408654][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.408859][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.409364][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.442799][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.444441][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.444807][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.445120][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.448482][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.449353][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.464111][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.464446][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.464649][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.465414][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.465696][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.465880][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.466127][f=-000001] Initialize
[t=00:00:16.466245][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.466427][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.466638][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.467338][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.467541][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.467987][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.486756][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.487118][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.487629][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.487884][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.613755][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.614314][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.620024][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.620310][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.620775][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.621096][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.622200][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.622613][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.622937][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.623176][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.623436][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.623460][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.623469][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.623546][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.624411][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.624627][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.624895][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.625865][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.626067][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.626296][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.626505][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.626706][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.626956][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.627323][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.627578][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.628629][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.628903][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.629373][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.629596][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.629845][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.630116][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.630375][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.630621][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.631039][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.631599][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.632002][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.632211][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.632550][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.632800][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.638453][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.642971][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.643475][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.643807][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.644191][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.645892][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.646103][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.648801][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.649187][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.649574][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.651284][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.651563][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.652472][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.652946][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.653536][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.653903][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.654099][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.656356][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.657706][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.663506][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.663777][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.665908][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.672939][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.673636][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.673943][f=-000001] SetSunLighting
[t=00:00:16.674417][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.682564][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.682893][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.683124][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.683140][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.683341][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.683598][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.686222][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.687389][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.688367][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.693784][f=-000001] Writing last game win data
[t=00:00:16.703567][f=-000001] LuaUI v0.3
[t=00:00:16.852303][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.911099][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.911159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.911691][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.911708][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.925925][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10684, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875567}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121}
[t=00:00:17.573784][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.861675][f=-000001] GameID: f37eed66262eb61aa94e0ff015b1568d
[t=00:00:17.862080][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.862115][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.862323][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.862384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:17.862410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.862431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:17.862450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:17.904778][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.073695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000253b624efc0,0000000000000000}][locale="C"]"
[t=00:00:18.073727][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.006075][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.916776][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:46.908648][f=0000419] Input grabbing is enabled!
[t=00:00:46.908671][f=0000419] Input grabbing is enabled!
[t=00:02:15.420856][f=0003074] Buildings set to face North
[t=00:02:45.072498][f=0003964] Buildings set to face East
[t=00:04:08.467690][f=0006466] game_message: Solar Collector is under attack
[t=00:04:16.715562][f=0006713] [SpringApp::Kill][1] fromRun=1
[t=00:04:16.715599][f=0006713] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:16.744454][f=0006713]  [async=0] threads=6 tasks=209920 {sum,avg}{exec,wait}time={{3955.417, 0.019}, {16818.572, 0.080}}ms
[t=00:04:16.744479][f=0006713]      thread=1 tasks=41984 {sum,min,max,avg}{exec,wait}time={{854.098, 0.000, 51.806, 0.020}, {1850.802, 0.000, 18446744027136.000, 0.044}}ms
[t=00:04:16.744506][f=0006713]      thread=2 tasks=41984 {sum,min,max,avg}{exec,wait}time={{784.499, 0.000, 47.764, 0.019}, {3549.986, 0.000, 18446744027136.000, 0.085}}ms
[t=00:04:16.744519][f=0006713]      thread=3 tasks=41984 {sum,min,max,avg}{exec,wait}time={{826.170, 0.000, 48.217, 0.020}, {3680.047, 0.000, 18446744027136.000, 0.088}}ms
[t=00:04:16.744530][f=0006713]      thread=4 tasks=41984 {sum,min,max,avg}{exec,wait}time={{731.908, 0.000, 52.281, 0.017}, {3920.970, 0.000, 16.858, 0.093}}ms
[t=00:04:16.744543][f=0006713]      thread=5 tasks=41984 {sum,min,max,avg}{exec,wait}time={{758.742, 0.000, 50.824, 0.018}, {3816.768, 0.000, 14.428, 0.091}}ms
[t=00:04:16.744560][f=0006713]  [async=1] threads=6 tasks=3513 {sum,avg}{exec,wait}time={{33897.688, 9.649}, {18536866.000, 5276.648}}ms
[t=00:04:16.744573][f=0006713]      thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{6776.897, 0.000, 715.340, 9.640}, {3711175.250, 0.309, 6791.848, 5279.054}}ms
[t=00:04:16.744585][f=0006713]      thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{6782.253, 0.000, 706.958, 9.593}, {3709070.750, 0.642, 6792.165, 5246.210}}ms
[t=00:04:16.744607][f=0006713]      thread=3 tasks=706 {sum,min,max,avg}{exec,wait}time={{6779.161, 0.000, 714.807, 9.602}, {3700945.750, 0.305, 6792.149, 5242.133}}ms
[t=00:04:16.744619][f=0006713]      thread=4 tasks=699 {sum,min,max,avg}{exec,wait}time={{6771.805, 0.000, 714.809, 9.688}, {3710327.250, 0.465, 6792.505, 5308.050}}ms
[t=00:04:16.744634][f=0006713]      thread=5 tasks=698 {sum,min,max,avg}{exec,wait}time={{6787.571, 0.000, 714.195, 9.724}, {3705347.500, 0.038, 6792.213, 5308.521}}ms
[t=00:04:16.744645][f=0006713] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:16.744652][f=0006713] [SpringApp::Kill][2]
[t=00:04:16.744698][f=0006713] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:16.744709][f=0006713] [Game::KillLua][1] dtor=0 luaUI=00000253e3676580
[t=00:04:16.744755][f=0006713] Start widgetHandler:Shutdown
[t=00:04:16.747846][f=0006713] Shutdown - SaveOrderList Complete
[t=00:04:16.749560][f=0006713] Writing last game win data
[t=00:04:16.758715][f=0006713] Shutdown - SaveConfigData Complete
[t=00:04:16.758752][f=0006713] Shutdown Widget - Chili Highlight
[t=00:04:16.758788][f=0006713] Shutdown Widget - Draw After Chili
[t=00:04:16.758802][f=0006713] Shutdown Widget - API Unit Tracker GL4
[t=00:04:16.758819][f=0006713] Shutdown Widget - EPIC Menu
[t=00:04:16.761172][f=0006713] Shutdown Widget - Chili Minimap
[t=00:04:16.761310][f=0006713] Shutdown Widget - Depth of Field Shader
[t=00:04:16.761327][f=0006713] Shutdown Widget - Chili Widget Selector
[t=00:04:16.762561][f=0006713] Shutdown Widget - Deferred rendering
[t=00:04:16.762594][f=0006713] SSAO: Deferred rendering disabled, disabling.
[t=00:04:16.767337][f=0006713] Shutdown Widget - Deferred rendering
[t=00:04:16.767357][f=0006713] SSAO: Deferred rendering disabled, disabling.
[t=00:04:16.768357][f=0006713] Shutdown Widget - Local Team Colors
[t=00:04:16.768374][f=0006713] Shutdown Widget - Display Keys 2
[t=00:04:16.768398][f=0006713] Shutdown Widget - Save Game Menu
[t=00:04:16.768412][f=0006713] Shutdown Widget - Highlight Model Api GL4
[t=00:04:16.768471][f=0006713] Shutdown Widget - Unit Icons
[t=00:04:16.768585][f=0006713] Shutdown Widget - HealthBars
[t=00:04:16.769963][f=0006713] Shutdown Widget - Attrition Counter
[t=00:04:16.770222][f=0006713] Shutdown Widget - Noises
[t=00:04:16.770292][f=0006713] Shutdown Widget - Chili Chicken Panel
[t=00:04:16.770542][f=0006713] Shutdown Widget - BuildETA
[t=00:04:16.770565][f=0006713] Shutdown Widget - Selected Units GL4 2
[t=00:04:16.770577][f=0006713] Shutdown Widget - External VR Grid
[t=00:04:16.770605][f=0006713] Shutdown Widget - Win Counter
[t=00:04:16.770642][f=0006713] Shutdown Widget - EndGame APM stats
[t=00:04:16.772058][f=0006713] Shutdown Widget - Modular Comm Info
[t=00:04:16.772075][f=0006713] Shutdown Widget - Attack Warning
[t=00:04:16.772087][f=0006713] Shutdown Widget - Chili Economy Panel Default
[t=00:04:16.772173][f=0006713] Shutdown Widget - Chili Nuke Warning
[t=00:04:16.772187][f=0006713] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:16.772205][f=0006713] Shutdown Widget - Chili Spectator Panels
[t=00:04:16.772222][f=0006713] Shutdown Widget - Transport AI
[t=00:04:16.772233][f=0006713] Shutdown Widget - Context Menu
[t=00:04:16.772241][f=0006713] Shutdown Widget - Point Tracker
[t=00:04:16.772249][f=0006713] Shutdown Widget - MinimapEvents
[t=00:04:16.772263][f=0006713] Shutdown Widget - Local Widgets Config
[t=00:04:16.772283][f=0006713] Shutdown Widget - Missile Silo Range
[t=00:04:16.772293][f=0006713] Shutdown Widget - Highlight Geos
[t=00:04:16.772306][f=0006713] Shutdown Widget - Grab Input
[t=00:04:16.772453][f=0006713] Input grabbing is disabled!
[t=00:04:16.772467][f=0006713] Shutdown Widget - Defense Range Zero-K
[t=00:04:16.772487][f=0006713] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:16.772498][f=0006713] Shutdown Widget - Darkening
[t=00:04:16.772515][f=0006713] Shutdown Widget - Chili EndGame Window
[t=00:04:16.772531][f=0006713] Shutdown Widget - Stereo3D
[t=00:04:16.772598][f=0006713] Shutdown Widget - Music Player v2
[t=00:04:16.772625][f=0006713] Shutdown Widget - Startup Info and Selector
[t=00:04:16.772647][f=0006713] Shutdown Widget - State Reverse and Latency
[t=00:04:16.772660][f=0006713] Shutdown Widget - Reclaim Field Highlight
[t=00:04:16.772674][f=0006713] Shutdown Widget - Attack AoE
[t=00:04:16.772686][f=0006713] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:16.772695][f=0006713] Shutdown Widget - TeamPlatter
[t=00:04:16.773161][f=0006713] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:16.773260][f=0006713] Shutdown Widget - Selection Send
[t=00:04:16.773279][f=0006713] Shutdown Widget - Spotter
[t=00:04:16.773290][f=0006713] Shutdown Widget - Global Build Command
[t=00:04:16.773473][f=0006713] Shutdown Widget - LupsManager
[t=00:04:16.773490][f=0006713] Shutdown Widget - Receive Units Indicator
[t=00:04:16.773500][f=0006713] Shutdown Widget - Newton Firezone
[t=00:04:16.773512][f=0006713] Shutdown Widget - Chili Pro Console
[t=00:04:16.774011][f=0006713] Shutdown Widget - Persistent Build Height
[t=00:04:16.774033][f=0006713] Shutdown Widget - Lasso Terraform GUI
[t=00:04:16.774045][f=0006713] Shutdown Widget - Lups
[t=00:04:16.774812][f=0006713] Shutdown Widget - Chili Framework
[t=00:04:16.774831][f=0006713] Shutdown Widget - Chili Core Selector
[t=00:04:16.774906][f=0006713] Shutdown Widget - Custom Markers
[t=00:04:16.774924][f=0006713] Shutdown Widget - Mex Placement Handler
[t=00:04:16.774963][f=0006713] Shutdown Widget - Select Keys
[t=00:04:16.774985][f=0006713] Shutdown Widget - Pause Screen
[t=00:04:16.775120][f=0006713] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:16.775162][f=0006713] Shutdown Widget - Bloom Shader Deferred
[t=00:04:16.775406][f=0006713] Shutdown Widget - Text To Speech Control
[t=00:04:16.775424][f=0006713] Shutdown Widget - Layout Handler
[t=00:04:16.775436][f=0006713] Shutdown Widget - Color Blindness Correction
[t=00:04:16.775595][f=0006713] End widgetHandler:Shutdown
[t=00:04:16.842007][f=0006713] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8803850, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804482760}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0563}
[t=00:04:16.846675][f=0006713] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:16.846693][f=0006713] [Game::KillLua][3] dtor=0 luaRules=00000253b624efc0
[t=00:04:16.846735][f=0006713] Start gadgetHandler:Shutdown
[t=00:04:16.846748][f=0006713] Shutdown - StartSetup
[t=00:04:16.846756][f=0006713] Shutdown - UnitMorph
[t=00:04:16.847127][f=0006713] Shutdown - Carrier Drones
[t=00:04:16.847155][f=0006713] Shutdown - Missile Silo Controller
[t=00:04:16.847166][f=0006713] Shutdown - Modular Comm Info
[t=00:04:16.847175][f=0006713] Shutdown - Terrain Texture Handler
[t=00:04:16.847183][f=0006713] Shutdown - UnitCloakShield
[t=00:04:16.847310][f=0006713] Shutdown - Starlight Handler
[t=00:04:16.847330][f=0006713] End gadgetHandler:Shutdown
[t=00:04:16.877800][f=0006713] Start gadgetHandler:Shutdown
[t=00:04:16.877825][f=0006713] Shutdown - Teleport Throw
[t=00:04:16.877855][f=0006713] Shutdown - UnitMorph
[t=00:04:16.877873][f=0006713] Shutdown - Commander Skin Renderer
[t=00:04:16.878487][f=0006713] Shutdown - Missile fired callins
[t=00:04:16.878503][f=0006713] Shutdown - Modular Comm Info
[t=00:04:16.878511][f=0006713] Shutdown - Retreat Command
[t=00:04:16.878525][f=0006713] Shutdown - Shockwaves
[t=00:04:16.878533][f=0006713] Shutdown - Unit tint API
[t=00:04:16.878581][f=0006713] Shutdown - Unit glow API
[t=00:04:16.878614][f=0006713] Shutdown - UnitCloakShield
[t=00:04:16.878672][f=0006713] Shutdown - Lups Cloak FX
[t=00:04:16.878744][f=0006713] Shutdown - Lups
[t=00:04:16.879804][f=0006713] Shutdown - Lups Shield
[t=00:04:16.879862][f=0006713] End gadgetHandler:Shutdown
[t=00:04:16.903490][f=0006713] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 728, 0.0} allocedSize{int+, int-, ext}={0, 0, 109816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0096}
[t=00:04:16.910225][f=0006713] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:16.910308][f=0006713] [Game::KillLua][4] dtor=0
[t=00:04:16.910321][f=0006713] [Game::KillLua][5] dtor=0
[t=00:04:16.922018][f=0006713] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_13-56-04-906_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (100302 bytes)
[t=00:04:16.922116][f=0006713] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:16.931932][f=0006713] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:16.931953][f=0006713] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:04:16.932097][f=0006713] [Sound] [Sound::UpdateThread][4] ctx=00000253084c2f80 dev=00000253084c4650
[t=00:04:16.932190][f=0006713] [Sound] [Sound::UpdateThread][5] ctx=00000253084c2f80 dev=00000253084c4650
[t=00:04:16.932217][f=0006713] [Sound] [Sound::Cleanup][alcDestroyContext(00000253084c2f80)]
[t=00:04:16.933229][f=0006713] [Sound] [Sound::Cleanup][alcCloseDevice(00000253084c4650)]
[t=00:04:16.933439][f=0006713] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:16.963714][f=0006713] [Sound] [Sound::UpdateThread][6]
[t=00:04:16.964461][f=0006713] [Game::~CGame][1]
[t=00:04:16.964477][f=0006713] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:16.964486][f=0006713] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:16.964505][f=0006713] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:16.964512][f=0006713] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:16.964517][f=0006713] [Game::KillLua][4] dtor=1
[t=00:04:16.964525][f=0006713] [Game::KillLua][5] dtor=1
[t=00:04:16.964717][f=0006713] [Game::KillMisc][1]
[t=00:04:16.964726][f=0006713] [Game::KillMisc][2]
[t=00:04:16.964974][f=0006713] [Game::KillMisc][3]
[t=00:04:16.965078][f=0006713] [Game::KillRendering][1]
[t=00:04:16.968632][f=0006713] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:16.986451][f=0006713] [3DOParser::Kill] allocated 29 pieces
[t=00:04:16.986536][f=0006713] [S3OParser::Kill] allocated 5564 pieces
[t=00:04:16.987658][f=0006713] [AssParser::Kill] allocated 701 pieces
[t=00:04:17.031134][f=0006713] [Game::KillInterface][1]
[t=00:04:17.031850][f=0006713] [Game::KillInterface][2]
[t=00:04:17.032173][f=0006713] [Game::KillSimulation][1]
[t=00:04:17.032250][f=0006713] [Game::KillSimulation][2]
[t=00:04:17.050684][f=0006713] [CCollisionHandler] dis-/continuous tests: 238/2499685
[t=00:04:17.050706][f=0006713] [Game::KillSimulation][3]
[t=00:04:17.051618][f=0006713] [~CPathCache(20x16)] cacheHits=14 hitPercentage=23% numHashColls=0 maxCacheSize=9
[t=00:04:17.051666][f=0006713] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:17.051725][f=0006713] [~CPathCache(40x32)] cacheHits=44 hitPercentage=34% numHashColls=0 maxCacheSize=20
[t=00:04:17.051807][f=0006713] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:17.052118][f=0006713] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:17.055273][f=0006713] [LosHandler::Kill] raycast instance cache-{hits,misses}={182,1009}; shared=1%; cached=15%
[t=00:04:17.065383][f=0006713] [Game::KillSimulation][4]
[t=00:04:17.104909][f=0006713] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:17.104945][f=0006713] [Game::~CGame][2]
[t=00:04:17.104953][f=0006713] [Game::~CGame][3]
[t=00:04:17.105164][f=0006713] [SpringApp::Kill][3]
[t=00:04:17.105293][f=0006713] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    472044 bytes sent   in 4818 packets (97.975 bytes/packet)
    275166 bytes recv'd in 5414 packets (50.825 bytes/packet)
    {0.103x, 0.118x} relative protocol overhead {up, down}
    16911 incoming chunks dropped, 13648 outgoing chunks resent
    4925 incoming chunks processed

[t=00:04:17.105337][f=0006713] [SpringApp::Kill][4] font=00000253081ba180
[t=00:04:17.106608][f=0006713] [SpringApp::Kill][5]
[t=00:04:17.110782][f=0006713] [SpringApp::Kill][6]
[t=00:04:17.110829] [SpringApp::Kill][7]
[t=00:04:17.110870] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.110883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:17.110900] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:17.110909] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:17.110918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:17.110930] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.110938] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:04:17.110948] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19828, 1048576, 1048576}, EBO = {29742, 2097152, 2097152}
[t=00:04:17.110957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:17.110971] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.110982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.110990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:17.111005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152}
[t=00:04:17.184239] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:17.184256] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:17.184262] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:17.184267] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:04:17.184272] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:17.184745] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>]
[t=00:04:17.184758] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:17.184767] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000025344b469f0)
[t=00:04:17.184872] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2215ms
[t=00:04:17.184904]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:04:17.184912]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms
[t=00:04:17.184918]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:04:17.184925]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms
[t=00:04:17.184932]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms
[t=00:04:17.184943]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=26ms
[t=00:04:17.184950]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:04:17.184956]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:04:17.184964]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:04:17.184972]     file="bitmaps/gpl/lightw.png" indx=478 inflSize=28kb readTime=19ms
[t=00:04:17.185881] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025344a75c10)
[t=00:04:17.186275] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=1)] #archives[section]=1 #files[section]=78
[t=00:04:17.186288] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000025344b588b0)
[t=00:04:17.186356] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:17.186373] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025344a76240)
[t=00:04:17.186396] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025344a75950)
[t=00:04:17.186439] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025344a75a00)
[t=00:04:17.186509] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:17.186526] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:17.186585] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:17.186594] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:17.186602] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:17.186619] [VFS] [SpringVFS::DeleteArchives<this=00000253448d3c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:17.187047] [SpringApp::Kill][8]
[t=00:04:17.187081] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:17.187095] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:04:17.187106] [WatchDog::Uninstall][2]
[t=00:04:18.164665] [WatchDog::Uninstall][3]
[t=00:04:18.164680] [SpringApp::Kill][9]