ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117316

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000107] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018061] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018112] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018139]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018158]   
[t=00:00:00.018167]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018176]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018185]   Use "none" to disable the default log sections.
[t=00:00:00.018199] ============== </Log Sections> ==============

[t=00:00:00.018209] ============== <User Config> ==============
[t=00:00:00.018364]   AllowDeferredMapRendering = 1
[t=00:00:00.018375]   AllowDeferredModelRendering = 1
[t=00:00:00.018380]   AnimationMT = 0
[t=00:00:00.018388]   BumpWaterBlurReflection = 1
[t=00:00:00.018393]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018399]   CamFreeScrollSpeed = 50
[t=00:00:00.018404]   CamMode = 1
[t=00:00:00.018410]   CubeTexSizeReflection = 1
[t=00:00:00.018421]   CubeTexSizeSpecular = 1
[t=00:00:00.018430]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018436]   EdgeMoveDynamic = 0
[t=00:00:00.018440]   EdgeMoveWidth = 0.003
[t=00:00:00.018445]   FPSFOV = 90
[t=00:00:00.018450]   FPSScrollSpeed = 50
[t=00:00:00.018458]   FontSize = 18
[t=00:00:00.018463]   FullscreenEdgeMove = 0
[t=00:00:00.018468]   GrassDetail = 0
[t=00:00:00.018473]   GroundDecals = 2
[t=00:00:00.018478]   GroundDetail = 90
[t=00:00:00.018485]   HangTimeout = 30
[t=00:00:00.018494]   HardwareCursor = 1
[t=00:00:00.018500]   InitialNetworkTimeout = 0
[t=00:00:00.018508]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018514]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018520]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018527]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018533]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018539]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018546]   MSAALevel = 1
[t=00:00:00.018551]   MaxParticles = 15000
[t=00:00:00.018559]   MaxSounds = 32
[t=00:00:00.018567]   MaximumTransmissionUnit = 0
[t=00:00:00.018572]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018577]   MiniMapMarker = 0
[t=00:00:00.018582]   MouseDragScrollThreshold = 0
[t=00:00:00.018589]   NetworkLossFactor = 2
[t=00:00:00.018595]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018600]   OverheadScrollSpeed = 50
[t=00:00:00.018605]   ReconnectTimeout = 0
[t=00:00:00.018612]   RotOverheadScrollSpeed = 50
[t=00:00:00.018617]   RotateLogFiles = 1
[t=00:00:00.018626]   ShadowMapSize = 1024
[t=00:00:00.018634]   Shadows = 1
[t=00:00:00.018638]   ShowClock = 0
[t=00:00:00.018643]   SoftParticles = 2
[t=00:00:00.018649]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018659]   UnitIconDist = 151
[t=00:00:00.018666]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018673]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018681]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018689]   UseLuaMemPools = 0
[t=00:00:00.018696]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018742]   VFSCacheArchiveFiles = 0
[t=00:00:00.018752]   VSync = 1
[t=00:00:00.018757]   Water = 4
[t=00:00:00.018762]   WindowBorderless = 1
[t=00:00:00.018766]   WindowPosY = 0
[t=00:00:00.018771]   WindowedEdgeMove = 0
[t=00:00:00.018776]   XResolutionWindowed = 1920
[t=00:00:00.018781]   YResolutionWindowed = 1080
[t=00:00:00.018794] ============== </User Config> ==============

[t=00:00:00.018803] ============== <User System> ==============
[t=00:00:00.018816]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018824]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018834]        Compiler Version: gcc-13.2.0
[t=00:00:00.018879]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018946]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018960]        Binary Word Size: 64-bit (native)
[t=00:00:00.018968]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018983]      Physical CPU Cores: 6
[t=00:00:00.018991]       Logical CPU Cores: 12
[t=00:00:00.018999] ============== </User System> ==============

[t=00:00:00.019014] Run: thread affinity fff
[t=00:00:00.019164] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019176]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019183]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019190]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019194]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020873] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020904] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038830] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.128948]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.128967]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.128974]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.128981]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.128987]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.129015]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.129022]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.129027]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.129032]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.129038]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.129043]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.129049]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.129054]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.129059]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.129065]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.129071]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.129080]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.129091]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.129096]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.129101]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.129106]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.129114]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.129120]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.129125]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.129130]         [123] 800x600x24bpp@144Hz
[t=00:00:00.129137]         [130] 720x576x24bpp@144Hz
[t=00:00:00.129142]         [135] 720x480x24bpp@144Hz
[t=00:00:00.129151]         [141] 640x480x24bpp@144Hz
[t=00:00:00.165737]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.165782]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.165791]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.165799]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.165806]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.165814]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.165832]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.165840]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.165910]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.165919]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.165925]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.165933]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.165940]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.165947]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.165954]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.165961]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.165970]         [31] 800x600x24bpp@144Hz
[t=00:00:00.165979]         [33] 640x480x24bpp@144Hz
[t=00:00:00.165992]         [35] 640x400x24bpp@144Hz
[t=00:00:00.441175] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.441850] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.441875] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.472398] [GR::LogVersionInfo]
[t=00:00:00.472419]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.472426]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.472454]     GL vendor   : NVIDIA Corporation
[t=00:00:00.472462]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.472468]     GLSL version: 4.60 NVIDIA
[t=00:00:00.472473]     GLEW version: 2.1.0
[t=00:00:00.472479]     GPU memory  : 6144MB (total) / 4819MB (available)
[t=00:00:00.472501]     SDL swap-int: 1
[t=00:00:00.472507]     SDL driver  : windows
[t=00:00:00.472511]     
[t=00:00:00.472515]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.472520]     GLSL shader support       : 1
[t=00:00:00.472530]     GL4 support               : 1
[t=00:00:00.472539]     FBO extension support     : 1
[t=00:00:00.472553]     NVX GPU mem-info support  : 1
[t=00:00:00.472560]     ATI GPU mem-info support  : 0
[t=00:00:00.472570]     Texture clamping to edge  : 1
[t=00:00:00.472579]     NPOT-texture support      : 1 (1)
[t=00:00:00.472585]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.472595]     texture query-LOD support : 1 (1)
[t=00:00:00.472600]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.472609]     Z-buffer depth            : 32 (-)
[t=00:00:00.472618]     primitive-restart support : 1 (1)
[t=00:00:00.472623]     clip-space control support: 1 (1)
[t=00:00:00.472628]     seamless cube-map support : 1 (1)
[t=00:00:00.472633]     frag-depth layout support : 1 (1)
[t=00:00:00.472638]     persistent maps support   : 1 (1)
[t=00:00:00.472642]     explicit attribs location : 1 (1)
[t=00:00:00.472647]     multi draw indirect       : 1 (-)
[t=00:00:00.472653]     array textures            : 1 (-)
[t=00:00:00.472659]     buffer copy support       : 1 (-)
[t=00:00:00.472668]     indirect draw             : 1 (-)
[t=00:00:00.472673]     base instance             : 1 (-)
[t=00:00:00.472677]     
[t=00:00:00.472681]     max. FBO samples              : 32
[t=00:00:00.472687]     max. FS/program texture slots : 32/192
[t=00:00:00.472692]     max. texture size             : 32768
[t=00:00:00.472702]     max. texture anisotropy level : 16.000000
[t=00:00:00.472713]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.472718]     max. draw-buffers             : 8
[t=00:00:00.472728]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.472736]     max. uniform buffer-bindings  : 84
[t=00:00:00.472741]     max. uniform block-size       : 64KB
[t=00:00:00.472745]     max. storage buffer-bindings  : 96
[t=00:00:00.472752]     max. storage block-size       : 2047MB
[t=00:00:00.472757]     
[t=00:00:00.472760]     enable AMD-hacks : 0
[t=00:00:00.472765]     compress MIP-maps: 0
[t=00:00:00.472835]     Number of compressed texture formats: 23
[t=00:00:00.472866]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.472905] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.473144] [GR::UpdateGLConfigs]
[t=00:00:00.473211] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.473222] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.473239] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.473251] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.473261] [GR::InitGLState]
[t=00:00:00.473370] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.565714] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.568250] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.568829] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.573516] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.573615] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.576076] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.577599] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.577616] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.577684] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.577751] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.591296] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.591701] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.593121] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.593308] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.627557] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.627596] [VFS] [SpringVFS::ReserveArchives<this=000001648c3e6d20>]
[t=00:00:00.628087] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.629920] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001648c3e6d20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.629934] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.701786] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.702156] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.702278] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.702530] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.702592] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.703161] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.705999] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.706042] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.706558][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.706680][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.708511][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.708555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.708568][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.708680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.727358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.727379][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.727387][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.727415][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.727423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.806606][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.848110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.850154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000164c9480d90(default) context=000001648b9ae670  numChannels=2 frameSize=8
[t=00:00:00.850226][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.850238][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.850244][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.850252][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.850310][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.850343][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.850370][f=-000001] [Sound]   Devices:
[t=00:00:00.852860][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.852880][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.852888][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.852898][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.852905][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.853585][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.853600][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.914139][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB
[t=00:00:00.915759][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.916539][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.918018][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon
[t=00:00:01.151973][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.152852][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.153233][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.153743][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.213156][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.214109][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.214305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.215847][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001648c3e6d20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.225924][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.226069][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.226139][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.289447][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.289576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.289693][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.289771][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.289856][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.898189][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:16.898363][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.898571][f=-000001] Initialize
[t=00:00:16.898715][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.898871][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.899045][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.899228][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.899418][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.899583][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.915527][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.916553][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.920024][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.920397][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.920587][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.921525][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.957499][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.958316][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.958718][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.958889][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.959236][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.959441][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.959609][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.959766][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.959994][f=-000001] EndGame Graph disabled
[t=00:00:16.976230][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.976570][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.977896][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.978129][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.978370][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.978553][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.978843][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.984826][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.985137][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.985323][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.985578][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.985759][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.986106][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.986669][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.986913][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.987264][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.987622][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.987932][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.988217][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.988441][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.988608][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.988766][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.988931][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.010764][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.011105][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.011293][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.020481][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.020981][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.021331][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.021550][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.021815][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.022622][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.022812][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.022983][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.023306][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.023630][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.023912][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.024370][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.024844][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.025088][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.025413][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.025596][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.026084][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.026768][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:17.027028][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:17.042119][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:17.042507][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:17.042817][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.043116][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:17.043303][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:17.055561][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:17.056055][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:17.056367][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.057312][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.057597][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.057827][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.058137][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.058483][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:17.059346][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.059544][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.060107][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.060287][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.060635][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.060885][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.061091][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:17.194471][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:17.194923][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.203389][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.204057][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.204302][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.226257][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.227608][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:17.227844][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:17.228072][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:17.228409][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:17.228623][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.229642][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:17.229867][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.230872][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.231252][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.231518][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.231814][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.232158][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.232371][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.232561][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.232755][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.233693][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:17.233890][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:17.234194][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.234208][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.234217][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.234297][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.234516][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.234767][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.235016][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.235602][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:17.235837][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:17.236278][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.236785][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.237265][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:17.237530][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.237762][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:17.238032][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.238244][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:17.238609][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.243524][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.250680][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.251154][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.251525][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.253099][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.253307][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.253573][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:17.255024][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.255439][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.258740][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.259286][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.259862][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.260795][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.261071][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:17.261268][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.268926][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.271388][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.274295][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.274743][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.275098][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.277133][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.285282][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.286493][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.286991][f=-000001] SetSunLighting
[t=00:00:17.287652][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.289365][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.293856][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.294371][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.294613][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.294804][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.294820][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.295044][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.296257][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.304494][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.309971][f=-000001] Writing last game win data
[t=00:00:17.318977][f=-000001] LuaUI v0.3
[t=00:00:17.448919][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.511522][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.511801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.512160][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.512177][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.528078][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10685, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875597}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170}
[t=00:00:18.280488][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.576699][f=-000001] GameID: fc7fed6611ce44908284bb4729d3ae00
[t=00:00:18.577224][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.577239][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.577455][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.577518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.577546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.577568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.577587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.605986][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.790057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016538dcdf80,0000000000000000}][locale="C"]"
[t=00:00:18.790090][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.799714][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.752746][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:14.884362][f=0004832] game_message: Metal Extractor is under attack
[t=00:03:22.748326][f=0005068] game_message: Metal Extractor is under attack
[t=00:03:31.802973][f=0005339] [SpringApp::Kill][1] fromRun=1
[t=00:03:31.802995][f=0005339] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:31.823276][f=0005339]  [async=0] threads=6 tasks=236780 {sum,avg}{exec,wait}time={{4141.034, 0.017}, {11531.610, 0.049}}ms
[t=00:03:31.823299][f=0005339]      thread=1 tasks=47356 {sum,min,max,avg}{exec,wait}time={{841.709, 0.000, 49.910, 0.018}, {1394.640, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:31.823313][f=0005339]      thread=2 tasks=47356 {sum,min,max,avg}{exec,wait}time={{801.820, 0.000, 57.533, 0.017}, {2469.181, 0.000, 18446744027136.000, 0.052}}ms
[t=00:03:31.823357][f=0005339]      thread=3 tasks=47356 {sum,min,max,avg}{exec,wait}time={{970.974, 0.000, 56.559, 0.021}, {2394.433, 0.000, 18446744027136.000, 0.051}}ms
[t=00:03:31.823369][f=0005339]      thread=4 tasks=47356 {sum,min,max,avg}{exec,wait}time={{750.680, 0.000, 51.653, 0.016}, {2646.696, 0.000, 7.802, 0.056}}ms
[t=00:03:31.823381][f=0005339]      thread=5 tasks=47356 {sum,min,max,avg}{exec,wait}time={{775.852, 0.000, 57.688, 0.016}, {2626.660, 0.000, 8.009, 0.055}}ms
[t=00:03:31.823392][f=0005339]  [async=1] threads=6 tasks=3500 {sum,avg}{exec,wait}time={{32410.336, 9.260}, {17860992.000, 5103.141}}ms
[t=00:03:31.823427][f=0005339]      thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6486.766, 0.000, 788.588, 9.267}, {3572386.750, 0.051, 6493.775, 5103.410}}ms
[t=00:03:31.823472][f=0005339]      thread=2 tasks=700 {sum,min,max,avg}{exec,wait}time={{6488.619, 0.000, 788.696, 9.269}, {3571498.750, 0.079, 6492.984, 5102.141}}ms
[t=00:03:31.823484][f=0005339]      thread=3 tasks=699 {sum,min,max,avg}{exec,wait}time={{6476.704, 0.001, 866.255, 9.266}, {3567609.500, 0.389, 6493.360, 5103.876}}ms
[t=00:03:31.823505][f=0005339]      thread=4 tasks=700 {sum,min,max,avg}{exec,wait}time={{6466.343, 0.000, 868.683, 9.238}, {3576224.500, 0.545, 6494.127, 5108.892}}ms
[t=00:03:31.823534][f=0005339]      thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{6491.904, 0.000, 785.586, 9.261}, {3573272.500, 0.659, 6493.943, 5097.393}}ms
[t=00:03:31.823565][f=0005339] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:31.823571][f=0005339] [SpringApp::Kill][2]
[t=00:03:31.823637][f=0005339] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:31.823687][f=0005339] [Game::KillLua][1] dtor=0 luaUI=000001656771e480
[t=00:03:31.823761][f=0005339] Start widgetHandler:Shutdown
[t=00:03:31.827064][f=0005339] Shutdown - SaveOrderList Complete
[t=00:03:31.829110][f=0005339] Writing last game win data
[t=00:03:31.838609][f=0005339] Shutdown - SaveConfigData Complete
[t=00:03:31.838631][f=0005339] Shutdown Widget - Chili Highlight
[t=00:03:31.838660][f=0005339] Shutdown Widget - Draw After Chili
[t=00:03:31.838679][f=0005339] Shutdown Widget - API Unit Tracker GL4
[t=00:03:31.838696][f=0005339] Shutdown Widget - EPIC Menu
[t=00:03:31.840173][f=0005339] Shutdown Widget - Chili Widget Selector
[t=00:03:31.841649][f=0005339] Shutdown Widget - Depth of Field Shader
[t=00:03:31.841669][f=0005339] Shutdown Widget - Chili Minimap
[t=00:03:31.841805][f=0005339] Shutdown Widget - Deferred rendering
[t=00:03:31.841820][f=0005339] SSAO: Deferred rendering disabled, disabling.
[t=00:03:31.846263][f=0005339] Shutdown Widget - Deferred rendering
[t=00:03:31.846293][f=0005339] SSAO: Deferred rendering disabled, disabling.
[t=00:03:31.847325][f=0005339] Shutdown Widget - Local Team Colors
[t=00:03:31.847342][f=0005339] Shutdown Widget - Display Keys 2
[t=00:03:31.847371][f=0005339] Shutdown Widget - Save Game Menu
[t=00:03:31.847380][f=0005339] Shutdown Widget - Highlight Model Api GL4
[t=00:03:31.847421][f=0005339] Shutdown Widget - Unit Icons
[t=00:03:31.847528][f=0005339] Shutdown Widget - Noises
[t=00:03:31.847545][f=0005339] Shutdown Widget - Attrition Counter
[t=00:03:31.847745][f=0005339] Shutdown Widget - HealthBars
[t=00:03:31.849507][f=0005339] Shutdown Widget - Selected Units GL4 2
[t=00:03:31.849552][f=0005339] Shutdown Widget - BuildETA
[t=00:03:31.849581][f=0005339] Shutdown Widget - Chili Chicken Panel
[t=00:03:31.849784][f=0005339] Shutdown Widget - External VR Grid
[t=00:03:31.849808][f=0005339] Shutdown Widget - Win Counter
[t=00:03:31.849822][f=0005339] Shutdown Widget - EndGame APM stats
[t=00:03:31.851477][f=0005339] Shutdown Widget - Modular Comm Info
[t=00:03:31.851507][f=0005339] Shutdown Widget - Reclaim Field Highlight
[t=00:03:31.851526][f=0005339] Shutdown Widget - State Reverse and Latency
[t=00:03:31.851536][f=0005339] Shutdown Widget - Startup Info and Selector
[t=00:03:31.851556][f=0005339] Shutdown Widget - Music Player v2
[t=00:03:31.851570][f=0005339] Shutdown Widget - Stereo3D
[t=00:03:31.851628][f=0005339] Shutdown Widget - Chili EndGame Window
[t=00:03:31.851652][f=0005339] Shutdown Widget - Darkening
[t=00:03:31.851677][f=0005339] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:31.851691][f=0005339] Shutdown Widget - Defense Range Zero-K
[t=00:03:31.851718][f=0005339] Shutdown Widget - Grab Input
[t=00:03:31.851743][f=0005339] Shutdown Widget - Highlight Geos
[t=00:03:31.851755][f=0005339] Shutdown Widget - Missile Silo Range
[t=00:03:31.851767][f=0005339] Shutdown Widget - Local Widgets Config
[t=00:03:31.851782][f=0005339] Shutdown Widget - MinimapEvents
[t=00:03:31.851795][f=0005339] Shutdown Widget - Point Tracker
[t=00:03:31.851814][f=0005339] Shutdown Widget - Context Menu
[t=00:03:31.851826][f=0005339] Shutdown Widget - Transport AI
[t=00:03:31.851836][f=0005339] Shutdown Widget - Chili Spectator Panels
[t=00:03:31.851847][f=0005339] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:31.851862][f=0005339] Shutdown Widget - Chili Nuke Warning
[t=00:03:31.851875][f=0005339] Shutdown Widget - Chili Economy Panel Default
[t=00:03:31.851954][f=0005339] Shutdown Widget - Attack Warning
[t=00:03:31.851974][f=0005339] Shutdown Widget - Attack AoE
[t=00:03:31.851989][f=0005339] Shutdown Widget - Spotter
[t=00:03:31.852000][f=0005339] Shutdown Widget - Selection Send
[t=00:03:31.852010][f=0005339] Shutdown Widget - TeamPlatter
[t=00:03:31.852464][f=0005339] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:31.852577][f=0005339] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:31.852591][f=0005339] Shutdown Widget - LupsManager
[t=00:03:31.852606][f=0005339] Shutdown Widget - Global Build Command
[t=00:03:31.852855][f=0005339] Shutdown Widget - Newton Firezone
[t=00:03:31.852872][f=0005339] Shutdown Widget - Receive Units Indicator
[t=00:03:31.852880][f=0005339] Shutdown Widget - Chili Pro Console
[t=00:03:31.853354][f=0005339] Shutdown Widget - Persistent Build Height
[t=00:03:31.853369][f=0005339] Shutdown Widget - Lasso Terraform GUI
[t=00:03:31.853379][f=0005339] Shutdown Widget - Chili Framework
[t=00:03:31.853387][f=0005339] Shutdown Widget - Lups
[t=00:03:31.854040][f=0005339] Shutdown Widget - Mex Placement Handler
[t=00:03:31.854085][f=0005339] Shutdown Widget - Custom Markers
[t=00:03:31.854102][f=0005339] Shutdown Widget - Chili Core Selector
[t=00:03:31.854179][f=0005339] Shutdown Widget - Select Keys
[t=00:03:31.854202][f=0005339] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:31.854240][f=0005339] Shutdown Widget - Pause Screen
[t=00:03:31.854363][f=0005339] Shutdown Widget - Bloom Shader Deferred
[t=00:03:31.854549][f=0005339] Shutdown Widget - Color Blindness Correction
[t=00:03:31.854705][f=0005339] Shutdown Widget - Layout Handler
[t=00:03:31.854724][f=0005339] Shutdown Widget - Text To Speech Control
[t=00:03:31.854733][f=0005339] End widgetHandler:Shutdown
[t=00:03:31.948005][f=0005339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16032670, 0.0} allocedSize{int+, int-, ext}={0, 0, 3031362876}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196}
[t=00:03:31.953182][f=0005339] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:31.953219][f=0005339] [Game::KillLua][3] dtor=0 luaRules=0000016538dcdf80
[t=00:03:31.953265][f=0005339] Start gadgetHandler:Shutdown
[t=00:03:31.953277][f=0005339] Shutdown - StartSetup
[t=00:03:31.953285][f=0005339] Shutdown - UnitMorph
[t=00:03:31.953737][f=0005339] Shutdown - Carrier Drones
[t=00:03:31.953754][f=0005339] Shutdown - Missile Silo Controller
[t=00:03:31.953763][f=0005339] Shutdown - Modular Comm Info
[t=00:03:31.953772][f=0005339] Shutdown - Terrain Texture Handler
[t=00:03:31.953786][f=0005339] Shutdown - UnitCloakShield
[t=00:03:31.953975][f=0005339] Shutdown - Starlight Handler
[t=00:03:31.953999][f=0005339] End gadgetHandler:Shutdown
[t=00:03:31.978613][f=0005339] Start gadgetHandler:Shutdown
[t=00:03:31.978635][f=0005339] Shutdown - Teleport Throw
[t=00:03:31.978646][f=0005339] Shutdown - UnitMorph
[t=00:03:31.978661][f=0005339] Shutdown - Commander Skin Renderer
[t=00:03:31.979654][f=0005339] Shutdown - Missile fired callins
[t=00:03:31.979671][f=0005339] Shutdown - Modular Comm Info
[t=00:03:31.979700][f=0005339] Shutdown - Retreat Command
[t=00:03:31.979718][f=0005339] Shutdown - Shockwaves
[t=00:03:31.979727][f=0005339] Shutdown - Unit tint API
[t=00:03:31.979744][f=0005339] Shutdown - Unit glow API
[t=00:03:31.979764][f=0005339] Shutdown - UnitCloakShield
[t=00:03:31.979789][f=0005339] Shutdown - Lups Cloak FX
[t=00:03:31.979800][f=0005339] Shutdown - Lups
[t=00:03:31.980905][f=0005339] Shutdown - Lups Shield
[t=00:03:31.980960][f=0005339] End gadgetHandler:Shutdown
[t=00:03:32.005103][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 780, 0.0} allocedSize{int+, int-, ext}={0, 0, 118936}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051}
[t=00:03:32.008761][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:32.008851][f=0005339] [Game::KillLua][4] dtor=0
[t=00:03:32.008861][f=0005339] [Game::KillLua][5] dtor=0
[t=00:03:32.024053][f=0005339] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_14-00-30-563_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (82170 bytes)
[t=00:03:32.024169][f=0005339] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:32.071573][f=0005339] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:32.071620][f=0005339] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:32.071706][f=0005339] [Sound] [Sound::UpdateThread][4] ctx=000001648b9ae670 dev=00000164c9480d90
[t=00:03:32.071915][f=0005339] [Sound] [Sound::UpdateThread][5] ctx=000001648b9ae670 dev=00000164c9480d90
[t=00:03:32.071928][f=0005339] [Sound] [Sound::Cleanup][alcDestroyContext(000001648b9ae670)]
[t=00:03:32.073437][f=0005339] [Sound] [Sound::Cleanup][alcCloseDevice(00000164c9480d90)]
[t=00:03:32.073781][f=0005339] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:32.101041][f=0005339] [Sound] [Sound::UpdateThread][6]
[t=00:03:32.101658][f=0005339] [Game::~CGame][1]
[t=00:03:32.101676][f=0005339] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:32.101684][f=0005339] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:32.101690][f=0005339] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:32.101698][f=0005339] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:32.101719][f=0005339] [Game::KillLua][4] dtor=1
[t=00:03:32.101735][f=0005339] [Game::KillLua][5] dtor=1
[t=00:03:32.101876][f=0005339] [Game::KillMisc][1]
[t=00:03:32.101886][f=0005339] [Game::KillMisc][2]
[t=00:03:32.102153][f=0005339] [Game::KillMisc][3]
[t=00:03:32.102261][f=0005339] [Game::KillRendering][1]
[t=00:03:32.105954][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.123553][f=0005339] [3DOParser::Kill] allocated 29 pieces
[t=00:03:32.123631][f=0005339] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:32.124092][f=0005339] [AssParser::Kill] allocated 701 pieces
[t=00:03:32.183218][f=0005339] [Game::KillInterface][1]
[t=00:03:32.184805][f=0005339] [Game::KillInterface][2]
[t=00:03:32.185119][f=0005339] [Game::KillSimulation][1]
[t=00:03:32.185175][f=0005339] [Game::KillSimulation][2]
[t=00:03:32.196738][f=0005339] [CCollisionHandler] dis-/continuous tests: 42/3222530
[t=00:03:32.196761][f=0005339] [Game::KillSimulation][3]
[t=00:03:32.197671][f=0005339] [~CPathCache(20x16)] cacheHits=6 hitPercentage=10% numHashColls=0 maxCacheSize=18
[t=00:03:32.197758][f=0005339] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.197818][f=0005339] [~CPathCache(40x32)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=31
[t=00:03:32.197895][f=0005339] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.198159][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.203147][f=0005339] [LosHandler::Kill] raycast instance cache-{hits,misses}={79,674}; shared=0%; cached=10%
[t=00:03:32.216093][f=0005339] [Game::KillSimulation][4]
[t=00:03:32.251551][f=0005339] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:32.251594][f=0005339] [Game::~CGame][2]
[t=00:03:32.251602][f=0005339] [Game::~CGame][3]
[t=00:03:32.251683][f=0005339] [SpringApp::Kill][3]
[t=00:03:32.251843][f=0005339] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    519467 bytes sent   in 5097 packets (101.916 bytes/packet)
    225797 bytes recv'd in 4438 packets (50.878 bytes/packet)
    {0.075x, 0.118x} relative protocol overhead {up, down}
    13157 incoming chunks dropped, 20134 outgoing chunks resent
    3931 incoming chunks processed

[t=00:03:32.251962][f=0005339] [SpringApp::Kill][4] font=000001648c29c100
[t=00:03:32.253541][f=0005339] [SpringApp::Kill][5]
[t=00:03:32.260595][f=0005339] [SpringApp::Kill][6]
[t=00:03:32.260616] [SpringApp::Kill][7]
[t=00:03:32.260679] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.260694] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:32.260705] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:32.260719] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:32.260732] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:32.260741] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.260753] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:03:32.260767] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16848, 1048576, 1048576}, EBO = {25272, 2097152, 2097152}
[t=00:03:32.260779] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:32.260788] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.260804] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.260816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:32.260826] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152}
[t=00:03:32.350935] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:32.350969] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:32.350977] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:32.350983] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:03:32.350990] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:32.351596] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>]
[t=00:03:32.351610] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:32.351628] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000164c950f8c0)
[t=00:03:32.351746] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2130ms
[t=00:03:32.351770]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=94ms
[t=00:03:32.351777]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=89ms
[t=00:03:32.351789]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:03:32.351796]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:03:32.351802]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=25ms
[t=00:03:32.351812]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:03:32.351818]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:32.351831]     file="bitmaps/loadpictures/commandqueueing.png" indx=523 inflSize=3444kb readTime=21ms
[t=00:03:32.351840]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms
[t=00:03:32.351846]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms
[t=00:03:32.352891] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000164c9468d40)
[t=00:03:32.353395] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:32.353423] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (00000164c95c7b10)
[t=00:03:32.353520] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:32.353540] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000164c9467110)
[t=00:03:32.353607] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000164c9468240)
[t=00:03:32.353679] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000164c9468b30)
[t=00:03:32.353776] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:32.353792] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:32.353860] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:32.353873] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:32.353883] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:32.353892] [VFS] [SpringVFS::DeleteArchives<this=000001648c3e6d20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:32.354176] [SpringApp::Kill][8]
[t=00:03:32.354197] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:32.354205] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:32.354214] [WatchDog::Uninstall][2]
[t=00:03:33.137381] [WatchDog::Uninstall][3]
[t=00:03:33.137398] [SpringApp::Kill][9]