Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000131] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018532] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018572] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018593] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018607] [t=00:00:00.018612] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018619] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018624] Use "none" to disable the default log sections. [t=00:00:00.018634] ============== </Log Sections> ============== [t=00:00:00.018643] ============== <User Config> ============== [t=00:00:00.018757] AllowDeferredMapRendering = 1 [t=00:00:00.018767] AllowDeferredModelRendering = 1 [t=00:00:00.018771] AnimationMT = 0 [t=00:00:00.018777] BumpWaterBlurReflection = 1 [t=00:00:00.018782] BumpWaterTexSizeReflection = 128 [t=00:00:00.018788] CamFreeScrollSpeed = 50 [t=00:00:00.018795] CamMode = 1 [t=00:00:00.018802] CubeTexSizeReflection = 1 [t=00:00:00.018815] CubeTexSizeSpecular = 1 [t=00:00:00.018825] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018833] EdgeMoveDynamic = 0 [t=00:00:00.018841] EdgeMoveWidth = 0.003 [t=00:00:00.018848] FPSFOV = 90 [t=00:00:00.018854] FPSScrollSpeed = 50 [t=00:00:00.018864] FontSize = 18 [t=00:00:00.018871] FullscreenEdgeMove = 0 [t=00:00:00.018877] GrassDetail = 0 [t=00:00:00.018887] GroundDecals = 2 [t=00:00:00.018893] GroundDetail = 90 [t=00:00:00.018900] HangTimeout = 30 [t=00:00:00.018912] HardwareCursor = 1 [t=00:00:00.018923] InitialNetworkTimeout = 0 [t=00:00:00.018931] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018942] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018950] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018957] LinkOutgoingBandwidth = 262144 [t=00:00:00.018963] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018969] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018976] MSAALevel = 1 [t=00:00:00.018980] MaxParticles = 15000 [t=00:00:00.018988] MaxSounds = 32 [t=00:00:00.018996] MaximumTransmissionUnit = 0 [t=00:00:00.019001] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019006] MiniMapMarker = 0 [t=00:00:00.019011] MouseDragScrollThreshold = 0 [t=00:00:00.019018] NetworkLossFactor = 2 [t=00:00:00.019023] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019029] OverheadScrollSpeed = 50 [t=00:00:00.019034] ReconnectTimeout = 0 [t=00:00:00.019041] RotOverheadScrollSpeed = 50 [t=00:00:00.019046] RotateLogFiles = 1 [t=00:00:00.019061] ShadowMapSize = 1024 [t=00:00:00.019069] Shadows = 1 [t=00:00:00.019073] ShowClock = 0 [t=00:00:00.019078] SoftParticles = 2 [t=00:00:00.019083] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019088] UnitIconDist = 151 [t=00:00:00.019095] UpdateBoundingVolumeMT = 0 [t=00:00:00.019100] UpdateWeaponVectorsMT = 0 [t=00:00:00.019106] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019110] UseLuaMemPools = 0 [t=00:00:00.019117] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019164] VFSCacheArchiveFiles = 0 [t=00:00:00.019173] VSync = 1 [t=00:00:00.019177] Water = 4 [t=00:00:00.019182] WindowBorderless = 1 [t=00:00:00.019186] WindowPosY = 0 [t=00:00:00.019190] WindowedEdgeMove = 0 [t=00:00:00.019196] XResolutionWindowed = 1920 [t=00:00:00.019204] YResolutionWindowed = 1080 [t=00:00:00.019215] ============== </User Config> ============== [t=00:00:00.019223] ============== <User System> ============== [t=00:00:00.019235] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019246] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019256] Compiler Version: gcc-13.2.0 [t=00:00:00.019292] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019338] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019348] Binary Word Size: 64-bit (native) [t=00:00:00.019354] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019364] Physical CPU Cores: 6 [t=00:00:00.019371] Logical CPU Cores: 12 [t=00:00:00.019376] ============== </User System> ============== [t=00:00:00.019383] Run: thread affinity fff [t=00:00:00.019504] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019512] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019517] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019521] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019525] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022380] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022412] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027692] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046942] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046958] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046965] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046971] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046976] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046999] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047004] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047009] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047014] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047019] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047024] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047028] [50] 1600x900x24bpp@144Hz [t=00:00:00.047033] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047037] [62] 1440x900x24bpp@144Hz [t=00:00:00.047042] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047047] [73] 1366x768x24bpp@144Hz [t=00:00:00.047056] [78] 1360x768x24bpp@144Hz [t=00:00:00.047063] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047068] [89] 1280x960x24bpp@144Hz [t=00:00:00.047074] [94] 1280x800x24bpp@144Hz [t=00:00:00.047080] [99] 1280x768x24bpp@144Hz [t=00:00:00.047087] [104] 1280x720x24bpp@144Hz [t=00:00:00.047094] [111] 1152x864x24bpp@144Hz [t=00:00:00.047102] [116] 1024x768x24bpp@144Hz [t=00:00:00.047113] [123] 800x600x24bpp@144Hz [t=00:00:00.047120] [130] 720x576x24bpp@144Hz [t=00:00:00.047127] [135] 720x480x24bpp@144Hz [t=00:00:00.047139] [141] 640x480x24bpp@144Hz [t=00:00:00.052671] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052685] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052690] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052695] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052699] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052703] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052709] [11] 1366x768x24bpp@144Hz [t=00:00:00.052716] [13] 1360x768x24bpp@144Hz [t=00:00:00.052730] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052739] [17] 1280x960x24bpp@144Hz [t=00:00:00.052745] [19] 1280x800x24bpp@144Hz [t=00:00:00.052752] [21] 1280x768x24bpp@144Hz [t=00:00:00.052758] [23] 1280x720x24bpp@144Hz [t=00:00:00.052764] [25] 1280x600x24bpp@144Hz [t=00:00:00.052773] [27] 1152x864x24bpp@144Hz [t=00:00:00.052780] [29] 1024x768x24bpp@144Hz [t=00:00:00.052787] [31] 800x600x24bpp@144Hz [t=00:00:00.052799] [33] 640x480x24bpp@144Hz [t=00:00:00.052804] [35] 640x400x24bpp@144Hz [t=00:00:00.268432] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.268962] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.268981] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.301151] [GR::LogVersionInfo] [t=00:00:00.301179] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.301190] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.301236] GL vendor : NVIDIA Corporation [t=00:00:00.301245] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.301251] GLSL version: 4.60 NVIDIA [t=00:00:00.301256] GLEW version: 2.1.0 [t=00:00:00.301262] GPU memory : 6144MB (total) / 4817MB (available) [t=00:00:00.301282] SDL swap-int: 1 [t=00:00:00.301287] SDL driver : windows [t=00:00:00.301291] [t=00:00:00.301317] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.301324] GLSL shader support : 1 [t=00:00:00.301335] GL4 support : 1 [t=00:00:00.301344] FBO extension support : 1 [t=00:00:00.301361] NVX GPU mem-info support : 1 [t=00:00:00.301369] ATI GPU mem-info support : 0 [t=00:00:00.301380] Texture clamping to edge : 1 [t=00:00:00.301390] NPOT-texture support : 1 (1) [t=00:00:00.301399] S3TC/DXT1 texture support : 1/1 [t=00:00:00.301408] texture query-LOD support : 1 (1) [t=00:00:00.301414] MSAA frame-buffer support : 1 (1) [t=00:00:00.301425] Z-buffer depth : 32 (-) [t=00:00:00.301439] primitive-restart support : 1 (1) [t=00:00:00.301445] clip-space control support: 1 (1) [t=00:00:00.301454] seamless cube-map support : 1 (1) [t=00:00:00.301461] frag-depth layout support : 1 (1) [t=00:00:00.301471] persistent maps support : 1 (1) [t=00:00:00.301478] explicit attribs location : 1 (1) [t=00:00:00.301485] multi draw indirect : 1 (-) [t=00:00:00.301496] array textures : 1 (-) [t=00:00:00.301504] buffer copy support : 1 (-) [t=00:00:00.301522] indirect draw : 1 (-) [t=00:00:00.301530] base instance : 1 (-) [t=00:00:00.301534] [t=00:00:00.301539] max. FBO samples : 32 [t=00:00:00.301544] max. FS/program texture slots : 32/192 [t=00:00:00.301552] max. texture size : 32768 [t=00:00:00.301561] max. texture anisotropy level : 16.000000 [t=00:00:00.301568] max. vec4 varyings/attributes : 31/16 [t=00:00:00.301574] max. draw-buffers : 8 [t=00:00:00.301584] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.301603] max. uniform buffer-bindings : 84 [t=00:00:00.301608] max. uniform block-size : 64KB [t=00:00:00.301613] max. storage buffer-bindings : 96 [t=00:00:00.301618] max. storage block-size : 2047MB [t=00:00:00.301625] [t=00:00:00.301629] enable AMD-hacks : 0 [t=00:00:00.301633] compress MIP-maps: 0 [t=00:00:00.301694] Number of compressed texture formats: 23 [t=00:00:00.301744] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.301797] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.302074] [GR::UpdateGLConfigs] [t=00:00:00.302133] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.302143] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.302157] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.302168] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.302177] [GR::InitGLState] [t=00:00:00.302254] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.392113] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394822] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.395364] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.400979] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.401021] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.401410] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.402380] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.402393] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.402463] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.402524] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.418070] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.418487] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.420200] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.421263] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.458589] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.458617] [VFS] [SpringVFS::ReserveArchives<this=0000025f41449c70>] [t=00:00:00.458922] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.460808] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025f41449c70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.460822] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.538178] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.538533] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.538827] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.539041] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.539112] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.539256] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.539281] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.539327] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.539709][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.539861][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.539964][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.539983][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.539991][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.540031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.557275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.557297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.557305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.557330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.557339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.639972][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:00.684416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.686274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025f7d9e5e70(default) context=0000025f4088e800 numChannels=2 frameSize=8 [t=00:00:00.686432][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.686448][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.686456][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.686463][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.686491][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.686519][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.686530][f=-000001] [Sound] Devices: [t=00:00:00.690921][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.690970][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.690978][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.690989][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.690998][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.691690][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.691707][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.753398][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB [t=00:00:00.756801][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.757672][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.758932][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon [t=00:00:00.993263][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.994145][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.994532][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.995005][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.055160][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.056110][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.056270][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.057609][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f41449c70>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.067383][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.067505][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.067572][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.131483][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.131615][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.131716][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.131805][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.131860][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.907377][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.907524][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.907714][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.907877][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.925485][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.926331][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.931594][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.932045][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.932272][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.933370][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.969416][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.970138][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.970425][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.970593][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.970989][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.971212][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.971384][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.971551][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.971751][f=-000001] EndGame Graph disabled [t=00:00:16.987630][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.987964][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.989256][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.989497][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.989763][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.989978][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.990304][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.994890][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.996615][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.997087][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.997562][f=-000001] Input grabbing is enabled! [t=00:00:16.997583][f=-000001] Input grabbing is enabled! [t=00:00:16.997705][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.997935][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.998204][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.998578][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.998749][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.998978][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.999290][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.999478][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.999680][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.999919][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.000081][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.000250][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.000417][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.021252][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.021610][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.021818][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.028530][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.028917][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.029381][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.029600][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.029881][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.031026][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.031360][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.031623][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.032027][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.032294][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.032477][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.032830][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.033240][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.033438][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.033628][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.033810][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.034234][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.034852][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.035086][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.052766][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.053163][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.053647][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.054052][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.054320][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.069075][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.069675][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.069959][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.070308][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.071398][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.071634][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.071826][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.072145][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.073247][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.073492][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.074039][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.074238][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.074598][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.074799][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.075012][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.216427][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.216873][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.217527][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.223634][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.224092][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.245362][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.246858][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.247109][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.247335][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.247690][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.247934][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.249010][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.249238][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.250130][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.250459][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.250759][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.250991][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.251204][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.251403][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.251596][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.251836][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.252606][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.252750][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.252999][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.253013][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.253021][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.253077][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.253306][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.253533][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.253751][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.254242][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.254522][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.254877][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.255349][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.255893][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.256156][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.256388][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.256652][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.256870][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.257162][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.263697][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.270230][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.270828][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.271424][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.273096][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.273316][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.273604][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:17.275327][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.275785][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.279449][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.280649][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.281419][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.282252][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.282527][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.282775][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.288490][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.290057][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.292326][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.292547][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.292753][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.297238][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.303604][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.304421][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.304762][f=-000001] SetSunLighting [t=00:00:17.305238][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.306151][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.309020][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.309562][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.309826][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.310025][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.310042][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.310280][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.311498][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.320733][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.326348][f=-000001] Writing last game win data [t=00:00:17.337822][f=-000001] LuaUI v0.3 [t=00:00:17.515902][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.586140][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.586235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.586733][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.586752][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.603724][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10686, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875624}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220} [t=00:00:18.355775][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.681078][f=-000001] GameID: a187ed66785d521ca1580ecb07edd64c [t=00:00:18.681469][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.681484][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.681678][f=-000001] -> Connection established (given id 0) [t=00:00:18.681716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.681742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.681759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.681776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.710649][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.892350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025f14e23540,0000000000000000}][locale="C"]" [t=00:00:18.892385][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:27.647303][f=-000001] Input grabbing is disabled! [t=00:00:27.647763][f=-000001] Input grabbing is enabled! [t=00:00:27.750424][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:37.916080][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:43.985140][f=0001980] [Game::ClientReadNet] added new player chumtoadafuq with number 1 to team 0 [t=00:01:43.986009][f=0001981] > SPRINGIE:User chumtoadafuq|shieldriot|6_5|donator_0|False|MC|Federation|?? [t=00:02:06.272455][f=0002649] > <chumtoadafuq>hi [t=00:03:36.085221][f=0005344] [SpringApp::Kill][1] fromRun=1 [t=00:03:36.085243][f=0005344] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:36.100499][f=0005344] [async=0] threads=6 tasks=164955 {sum,avg}{exec,wait}time={{3014.579, 0.018}, {14660.903, 0.089}}ms [t=00:03:36.100527][f=0005344] thread=1 tasks=32991 {sum,min,max,avg}{exec,wait}time={{634.662, 0.000, 46.291, 0.019}, {1820.524, 0.000, 18446744027136.000, 0.055}}ms [t=00:03:36.100557][f=0005344] thread=2 tasks=32991 {sum,min,max,avg}{exec,wait}time={{587.370, 0.000, 45.849, 0.018}, {2824.273, 0.000, 18446744027136.000, 0.086}}ms [t=00:03:36.100570][f=0005344] thread=3 tasks=32991 {sum,min,max,avg}{exec,wait}time={{657.911, 0.000, 46.723, 0.020}, {3309.503, 0.000, 19.320, 0.100}}ms [t=00:03:36.100586][f=0005344] thread=4 tasks=32991 {sum,min,max,avg}{exec,wait}time={{549.766, 0.000, 47.162, 0.017}, {3299.164, 0.000, 17.712, 0.100}}ms [t=00:03:36.100606][f=0005344] thread=5 tasks=32991 {sum,min,max,avg}{exec,wait}time={{584.869, 0.000, 46.854, 0.018}, {3407.439, 0.000, 19.504, 0.103}}ms [t=00:03:36.100617][f=0005344] [async=1] threads=6 tasks=3501 {sum,avg}{exec,wait}time={{34475.691, 9.847}, {19033190.000, 5436.501}}ms [t=00:03:36.100631][f=0005344] thread=1 tasks=698 {sum,min,max,avg}{exec,wait}time={{6892.919, 0.000, 776.697, 9.875}, {3804727.000, 0.040, 6909.003, 5450.898}}ms [t=00:03:36.100651][f=0005344] thread=2 tasks=701 {sum,min,max,avg}{exec,wait}time={{6897.051, 0.001, 777.202, 9.839}, {3810166.000, 0.206, 6908.568, 5435.330}}ms [t=00:03:36.100671][f=0005344] thread=3 tasks=701 {sum,min,max,avg}{exec,wait}time={{6896.978, 0.001, 776.560, 9.839}, {3809346.250, 0.390, 6908.577, 5434.160}}ms [t=00:03:36.100695][f=0005344] thread=4 tasks=702 {sum,min,max,avg}{exec,wait}time={{6891.381, 0.000, 775.943, 9.817}, {3807511.500, 0.524, 6909.095, 5423.806}}ms [t=00:03:36.100714][f=0005344] thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{6897.362, 0.000, 776.539, 9.867}, {3801439.500, 0.660, 6909.088, 5438.397}}ms [t=00:03:36.100733][f=0005344] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:36.100744][f=0005344] [SpringApp::Kill][2] [t=00:03:36.100813][f=0005344] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:36.100827][f=0005344] [Game::KillLua][1] dtor=0 luaUI=0000025fe0cd78b0 [t=00:03:36.100876][f=0005344] Start widgetHandler:Shutdown [t=00:03:36.104644][f=0005344] Shutdown - SaveOrderList Complete [t=00:03:36.106535][f=0005344] Writing last game win data [t=00:03:36.115511][f=0005344] Shutdown - SaveConfigData Complete [t=00:03:36.115532][f=0005344] Shutdown Widget - Chili Highlight [t=00:03:36.115559][f=0005344] Shutdown Widget - Draw After Chili [t=00:03:36.115569][f=0005344] Shutdown Widget - API Unit Tracker GL4 [t=00:03:36.115583][f=0005344] Shutdown Widget - EPIC Menu [t=00:03:36.117105][f=0005344] Shutdown Widget - Chili Widget Selector [t=00:03:36.118349][f=0005344] Shutdown Widget - Depth of Field Shader [t=00:03:36.118371][f=0005344] Shutdown Widget - Chili Minimap [t=00:03:36.118521][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:36.118538][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:36.124060][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:36.124084][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:36.125389][f=0005344] Shutdown Widget - Local Team Colors [t=00:03:36.125409][f=0005344] Shutdown Widget - Display Keys 2 [t=00:03:36.125434][f=0005344] Shutdown Widget - Save Game Menu [t=00:03:36.125457][f=0005344] Shutdown Widget - Highlight Model Api GL4 [t=00:03:36.125498][f=0005344] Shutdown Widget - Unit Icons [t=00:03:36.125590][f=0005344] Shutdown Widget - Noises [t=00:03:36.125603][f=0005344] Shutdown Widget - Attrition Counter [t=00:03:36.125806][f=0005344] Shutdown Widget - HealthBars [t=00:03:36.127177][f=0005344] Shutdown Widget - Selected Units GL4 2 [t=00:03:36.127193][f=0005344] Shutdown Widget - BuildETA [t=00:03:36.127205][f=0005344] Shutdown Widget - Chili Chicken Panel [t=00:03:36.127331][f=0005344] Shutdown Widget - External VR Grid [t=00:03:36.127345][f=0005344] Shutdown Widget - Win Counter [t=00:03:36.127354][f=0005344] Shutdown Widget - EndGame APM stats [t=00:03:36.129367][f=0005344] Shutdown Widget - Modular Comm Info [t=00:03:36.129394][f=0005344] Shutdown Widget - Reclaim Field Highlight [t=00:03:36.129419][f=0005344] Shutdown Widget - State Reverse and Latency [t=00:03:36.129429][f=0005344] Shutdown Widget - Startup Info and Selector [t=00:03:36.129451][f=0005344] Shutdown Widget - Music Player v2 [t=00:03:36.129480][f=0005344] Shutdown Widget - Stereo3D [t=00:03:36.129560][f=0005344] Shutdown Widget - Chili EndGame Window [t=00:03:36.129597][f=0005344] Shutdown Widget - Darkening [t=00:03:36.129647][f=0005344] Shutdown Widget - Showeco and Grid Drawer [t=00:03:36.129667][f=0005344] Shutdown Widget - Defense Range Zero-K [t=00:03:36.129702][f=0005344] Shutdown Widget - Grab Input [t=00:03:36.129872][f=0005344] Input grabbing is disabled! [t=00:03:36.129888][f=0005344] Shutdown Widget - Highlight Geos [t=00:03:36.129920][f=0005344] Shutdown Widget - Missile Silo Range [t=00:03:36.129939][f=0005344] Shutdown Widget - Local Widgets Config [t=00:03:36.129960][f=0005344] Shutdown Widget - MinimapEvents [t=00:03:36.129975][f=0005344] Shutdown Widget - Point Tracker [t=00:03:36.129987][f=0005344] Shutdown Widget - Context Menu [t=00:03:36.130001][f=0005344] Shutdown Widget - Transport AI [t=00:03:36.130016][f=0005344] Shutdown Widget - Chili Spectator Panels [t=00:03:36.130042][f=0005344] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:36.130083][f=0005344] Shutdown Widget - Chili Nuke Warning [t=00:03:36.130125][f=0005344] Shutdown Widget - Chili Economy Panel Default [t=00:03:36.130280][f=0005344] Shutdown Widget - Attack Warning [t=00:03:36.130301][f=0005344] Shutdown Widget - Attack AoE [t=00:03:36.130323][f=0005344] Shutdown Widget - Spotter [t=00:03:36.130337][f=0005344] Shutdown Widget - Selection Send [t=00:03:36.130350][f=0005344] Shutdown Widget - TeamPlatter [t=00:03:36.131031][f=0005344] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:36.131188][f=0005344] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:36.131203][f=0005344] Shutdown Widget - LupsManager [t=00:03:36.131231][f=0005344] Shutdown Widget - Global Build Command [t=00:03:36.131443][f=0005344] Shutdown Widget - Newton Firezone [t=00:03:36.131460][f=0005344] Shutdown Widget - Receive Units Indicator [t=00:03:36.131470][f=0005344] Shutdown Widget - Chili Pro Console [t=00:03:36.131982][f=0005344] Shutdown Widget - Persistent Build Height [t=00:03:36.132005][f=0005344] Shutdown Widget - Lasso Terraform GUI [t=00:03:36.132015][f=0005344] Shutdown Widget - Chili Framework [t=00:03:36.132025][f=0005344] Shutdown Widget - Lups [t=00:03:36.132780][f=0005344] Shutdown Widget - Mex Placement Handler [t=00:03:36.132817][f=0005344] Shutdown Widget - Custom Markers [t=00:03:36.132835][f=0005344] Shutdown Widget - Chili Core Selector [t=00:03:36.132919][f=0005344] Shutdown Widget - Select Keys [t=00:03:36.132953][f=0005344] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:36.132998][f=0005344] Shutdown Widget - Pause Screen [t=00:03:36.133152][f=0005344] Shutdown Widget - Bloom Shader Deferred [t=00:03:36.133381][f=0005344] Shutdown Widget - Color Blindness Correction [t=00:03:36.133533][f=0005344] Shutdown Widget - Layout Handler [t=00:03:36.133552][f=0005344] Shutdown Widget - Text To Speech Control [t=00:03:36.133560][f=0005344] End widgetHandler:Shutdown [t=00:03:36.204928][f=0005344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7458724, 0.0} allocedSize{int+, int-, ext}={0, 0, 1604557406}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287} [t=00:03:36.209717][f=0005344] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:36.209749][f=0005344] [Game::KillLua][3] dtor=0 luaRules=0000025f14e23540 [t=00:03:36.209792][f=0005344] Start gadgetHandler:Shutdown [t=00:03:36.209804][f=0005344] Shutdown - StartSetup [t=00:03:36.209813][f=0005344] Shutdown - UnitMorph [t=00:03:36.210215][f=0005344] Shutdown - Carrier Drones [t=00:03:36.210233][f=0005344] Shutdown - Missile Silo Controller [t=00:03:36.210245][f=0005344] Shutdown - Modular Comm Info [t=00:03:36.210254][f=0005344] Shutdown - Terrain Texture Handler [t=00:03:36.210264][f=0005344] Shutdown - UnitCloakShield [t=00:03:36.210371][f=0005344] Shutdown - Starlight Handler [t=00:03:36.210392][f=0005344] End gadgetHandler:Shutdown [t=00:03:36.245500][f=0005344] Start gadgetHandler:Shutdown [t=00:03:36.245543][f=0005344] Shutdown - Teleport Throw [t=00:03:36.245556][f=0005344] Shutdown - UnitMorph [t=00:03:36.245573][f=0005344] Shutdown - Commander Skin Renderer [t=00:03:36.246117][f=0005344] Shutdown - Missile fired callins [t=00:03:36.246136][f=0005344] Shutdown - Modular Comm Info [t=00:03:36.246145][f=0005344] Shutdown - Retreat Command [t=00:03:36.246158][f=0005344] Shutdown - Shockwaves [t=00:03:36.246168][f=0005344] Shutdown - Unit tint API [t=00:03:36.246187][f=0005344] Shutdown - Unit glow API [t=00:03:36.246217][f=0005344] Shutdown - UnitCloakShield [t=00:03:36.246243][f=0005344] Shutdown - Lups Cloak FX [t=00:03:36.246284][f=0005344] Shutdown - Lups [t=00:03:36.247393][f=0005344] Shutdown - Lups Shield [t=00:03:36.247443][f=0005344] End gadgetHandler:Shutdown [t=00:03:36.268532][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 650, 0.0} allocedSize{int+, int-, ext}={0, 0, 96824}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108} [t=00:03:36.274287][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.274378][f=0005344] [Game::KillLua][4] dtor=0 [t=00:03:36.274392][f=0005344] [Game::KillLua][5] dtor=0 [t=00:03:36.290162][f=0005344] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_14-33-07-007_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (82347 bytes) [t=00:03:36.290312][f=0005344] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:36.327614][f=0005344] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:36.327662][f=0005344] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:36.327793][f=0005344] [Sound] [Sound::UpdateThread][4] ctx=0000025f4088e800 dev=0000025f7d9e5e70 [t=00:03:36.328077][f=0005344] [Sound] [Sound::UpdateThread][5] ctx=0000025f4088e800 dev=0000025f7d9e5e70 [t=00:03:36.328090][f=0005344] [Sound] [Sound::Cleanup][alcDestroyContext(0000025f4088e800)] [t=00:03:36.329945][f=0005344] [Sound] [Sound::Cleanup][alcCloseDevice(0000025f7d9e5e70)] [t=00:03:36.330325][f=0005344] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:36.365101][f=0005344] [Sound] [Sound::UpdateThread][6] [t=00:03:36.366763][f=0005344] [Game::~CGame][1] [t=00:03:36.366786][f=0005344] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:36.366813][f=0005344] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:36.366858][f=0005344] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:36.366868][f=0005344] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:36.366880][f=0005344] [Game::KillLua][4] dtor=1 [t=00:03:36.366892][f=0005344] [Game::KillLua][5] dtor=1 [t=00:03:36.367132][f=0005344] [Game::KillMisc][1] [t=00:03:36.367146][f=0005344] [Game::KillMisc][2] [t=00:03:36.367536][f=0005344] [Game::KillMisc][3] [t=00:03:36.367740][f=0005344] [Game::KillRendering][1] [t=00:03:36.373315][f=0005344] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.392540][f=0005344] [3DOParser::Kill] allocated 29 pieces [t=00:03:36.392641][f=0005344] [S3OParser::Kill] allocated 5564 pieces [t=00:03:36.393011][f=0005344] [AssParser::Kill] allocated 701 pieces [t=00:03:36.450068][f=0005344] [Game::KillInterface][1] [t=00:03:36.450735][f=0005344] [Game::KillInterface][2] [t=00:03:36.451035][f=0005344] [Game::KillSimulation][1] [t=00:03:36.451107][f=0005344] [Game::KillSimulation][2] [t=00:03:36.471168][f=0005344] [CCollisionHandler] dis-/continuous tests: 26/985241 [t=00:03:36.471195][f=0005344] [Game::KillSimulation][3] [t=00:03:36.472605][f=0005344] [~CPathCache(20x16)] cacheHits=8 hitPercentage=35% numHashColls=0 maxCacheSize=3 [t=00:03:36.472717][f=0005344] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.472751][f=0005344] [~CPathCache(40x32)] cacheHits=3 hitPercentage=8% numHashColls=0 maxCacheSize=8 [t=00:03:36.472829][f=0005344] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.473224][f=0005344] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.477440][f=0005344] [LosHandler::Kill] raycast instance cache-{hits,misses}={47,690}; shared=0%; cached=6% [t=00:03:36.491906][f=0005344] [Game::KillSimulation][4] [t=00:03:36.544423][f=0005344] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:36.544466][f=0005344] [Game::~CGame][2] [t=00:03:36.544513][f=0005344] [Game::~CGame][3] [t=00:03:36.544660][f=0005344] [SpringApp::Kill][3] [t=00:03:36.544851][f=0005344] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 371980 bytes sent in 3971 packets (93.674 bytes/packet) 223788 bytes recv'd in 4496 packets (49.775 bytes/packet) {0.104x, 0.121x} relative protocol overhead {up, down} 13063 incoming chunks dropped, 10744 outgoing chunks resent 3929 incoming chunks processed [t=00:03:36.544942][f=0005344] [SpringApp::Kill][4] font=0000025f4117a180 [t=00:03:36.548455][f=0005344] [SpringApp::Kill][5] [t=00:03:36.555196][f=0005344] [SpringApp::Kill][6] [t=00:03:36.555250] [SpringApp::Kill][7] [t=00:03:36.555308] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.555324] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:36.555352] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:36.555364] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:36.555375] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:36.555397] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.555412] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152} [t=00:03:36.555422] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10000, 1048576, 1048576}, EBO = {15000, 2097152, 2097152} [t=00:03:36.555436] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:36.555450] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.555464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.555488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:36.555502] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:36.653530] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:36.653555] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:36.653563] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:36.653571] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:03:36.653578] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:36.654337] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>] [t=00:03:36.654358] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:36.654372] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000025f7e08ecb0) [t=00:03:36.654590] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2219ms [t=00:03:36.654635] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=86ms [t=00:03:36.654646] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=77ms [t=00:03:36.654654] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:03:36.654664] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=29ms [t=00:03:36.654675] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:36.654703] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms [t=00:03:36.654714] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:03:36.654724] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:36.654735] file="unittextures/spherebot2.dds" indx=7770 inflSize=1365kb readTime=19ms [t=00:03:36.654746] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:36.656048] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025f7da14e00) [t=00:03:36.656538] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:36.656555] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000025f7daf0eb0) [t=00:03:36.656614] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:36.656643] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025f7da152d0) [t=00:03:36.656675] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025f7da14250) [t=00:03:36.656764] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025f7da14300) [t=00:03:36.656835] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:36.656848] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:36.656903] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:36.656915] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:36.656928] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:36.656937] [VFS] [SpringVFS::DeleteArchives<this=0000025f41449c70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:36.657098] [SpringApp::Kill][8] [t=00:03:36.657109] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:36.657116] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:36.657121] [WatchDog::Uninstall][2] [t=00:03:37.142592] [WatchDog::Uninstall][3] [t=00:03:37.142613] [SpringApp::Kill][9]
infolog_full.txt (truncated):