Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000109] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020594] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020644] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020670] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020686] [t=00:00:00.020692] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020699] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020705] Use "none" to disable the default log sections. [t=00:00:00.020715] ============== </Log Sections> ============== [t=00:00:00.020724] ============== <User Config> ============== [t=00:00:00.020832] AllowDeferredMapRendering = 1 [t=00:00:00.020842] AllowDeferredModelRendering = 1 [t=00:00:00.020848] AnimationMT = 0 [t=00:00:00.020853] BumpWaterBlurReflection = 1 [t=00:00:00.020859] BumpWaterTexSizeReflection = 128 [t=00:00:00.020865] CamFreeScrollSpeed = 50 [t=00:00:00.020869] CamMode = 1 [t=00:00:00.020877] CubeTexSizeReflection = 1 [t=00:00:00.020887] CubeTexSizeSpecular = 1 [t=00:00:00.020895] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020901] EdgeMoveDynamic = 0 [t=00:00:00.020906] EdgeMoveWidth = 0.003 [t=00:00:00.020910] FPSFOV = 90 [t=00:00:00.020918] FPSScrollSpeed = 50 [t=00:00:00.020923] FontSize = 18 [t=00:00:00.020927] FullscreenEdgeMove = 0 [t=00:00:00.020933] GrassDetail = 0 [t=00:00:00.020940] GroundDecals = 2 [t=00:00:00.020945] GroundDetail = 90 [t=00:00:00.020949] HangTimeout = 30 [t=00:00:00.020958] HardwareCursor = 1 [t=00:00:00.020966] InitialNetworkTimeout = 0 [t=00:00:00.020972] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020980] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020989] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020995] LinkOutgoingBandwidth = 262144 [t=00:00:00.021002] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021010] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021015] MSAALevel = 1 [t=00:00:00.021020] MaxParticles = 15000 [t=00:00:00.021029] MaxSounds = 32 [t=00:00:00.021036] MaximumTransmissionUnit = 0 [t=00:00:00.021052] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021058] MiniMapMarker = 0 [t=00:00:00.021063] MouseDragScrollThreshold = 0 [t=00:00:00.021073] NetworkLossFactor = 2 [t=00:00:00.021081] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021088] OverheadScrollSpeed = 50 [t=00:00:00.021095] ReconnectTimeout = 0 [t=00:00:00.021102] RotOverheadScrollSpeed = 50 [t=00:00:00.021110] RotateLogFiles = 1 [t=00:00:00.021124] ShadowMapSize = 1024 [t=00:00:00.021135] Shadows = 1 [t=00:00:00.021142] ShowClock = 0 [t=00:00:00.021149] SoftParticles = 2 [t=00:00:00.021157] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021168] UnitIconDist = 151 [t=00:00:00.021175] UpdateBoundingVolumeMT = 0 [t=00:00:00.021183] UpdateWeaponVectorsMT = 0 [t=00:00:00.021194] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021202] UseLuaMemPools = 0 [t=00:00:00.021210] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021259] VFSCacheArchiveFiles = 0 [t=00:00:00.021272] VSync = 1 [t=00:00:00.021279] Water = 4 [t=00:00:00.021287] WindowBorderless = 1 [t=00:00:00.021295] WindowPosY = 0 [t=00:00:00.021305] WindowedEdgeMove = 0 [t=00:00:00.021312] XResolutionWindowed = 1920 [t=00:00:00.021320] YResolutionWindowed = 1080 [t=00:00:00.021341] ============== </User Config> ============== [t=00:00:00.021352] ============== <User System> ============== [t=00:00:00.021366] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021378] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021387] Compiler Version: gcc-13.2.0 [t=00:00:00.021424] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021472] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021483] Binary Word Size: 64-bit (native) [t=00:00:00.021489] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021500] Physical CPU Cores: 6 [t=00:00:00.021508] Logical CPU Cores: 12 [t=00:00:00.021513] ============== </User System> ============== [t=00:00:00.021521] Run: thread affinity fff [t=00:00:00.021650] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021659] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021671] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021676] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021681] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023093] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023113] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029962] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047276] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047297] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047303] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047309] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047314] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047338] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047344] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047348] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047353] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047358] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047363] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047368] [50] 1600x900x24bpp@144Hz [t=00:00:00.047372] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047377] [62] 1440x900x24bpp@144Hz [t=00:00:00.047381] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047386] [73] 1366x768x24bpp@144Hz [t=00:00:00.047399] [78] 1360x768x24bpp@144Hz [t=00:00:00.047405] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047411] [89] 1280x960x24bpp@144Hz [t=00:00:00.047416] [94] 1280x800x24bpp@144Hz [t=00:00:00.047420] [99] 1280x768x24bpp@144Hz [t=00:00:00.047425] [104] 1280x720x24bpp@144Hz [t=00:00:00.047430] [111] 1152x864x24bpp@144Hz [t=00:00:00.047437] [116] 1024x768x24bpp@144Hz [t=00:00:00.047456] [123] 800x600x24bpp@144Hz [t=00:00:00.047460] [130] 720x576x24bpp@144Hz [t=00:00:00.047466] [135] 720x480x24bpp@144Hz [t=00:00:00.047474] [141] 640x480x24bpp@144Hz [t=00:00:00.053702] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.053720] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.053726] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.053730] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.053736] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.053740] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.053748] [11] 1366x768x24bpp@144Hz [t=00:00:00.053752] [13] 1360x768x24bpp@144Hz [t=00:00:00.053773] [15] 1280x1024x24bpp@144Hz [t=00:00:00.053778] [17] 1280x960x24bpp@144Hz [t=00:00:00.053783] [19] 1280x800x24bpp@144Hz [t=00:00:00.053787] [21] 1280x768x24bpp@144Hz [t=00:00:00.053791] [23] 1280x720x24bpp@144Hz [t=00:00:00.053796] [25] 1280x600x24bpp@144Hz [t=00:00:00.053800] [27] 1152x864x24bpp@144Hz [t=00:00:00.053805] [29] 1024x768x24bpp@144Hz [t=00:00:00.053809] [31] 800x600x24bpp@144Hz [t=00:00:00.053817] [33] 640x480x24bpp@144Hz [t=00:00:00.053822] [35] 640x400x24bpp@144Hz [t=00:00:00.367280] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.367840] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.367863] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.388498] [GR::LogVersionInfo] [t=00:00:00.388520] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.388528] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.388557] GL vendor : NVIDIA Corporation [t=00:00:00.388565] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.388572] GLSL version: 4.60 NVIDIA [t=00:00:00.388579] GLEW version: 2.1.0 [t=00:00:00.388586] GPU memory : 6144MB (total) / 4820MB (available) [t=00:00:00.388617] SDL swap-int: 1 [t=00:00:00.388631] SDL driver : windows [t=00:00:00.388638] [t=00:00:00.388644] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.388651] GLSL shader support : 1 [t=00:00:00.388670] GL4 support : 1 [t=00:00:00.388681] FBO extension support : 1 [t=00:00:00.388698] NVX GPU mem-info support : 1 [t=00:00:00.388710] ATI GPU mem-info support : 0 [t=00:00:00.388725] Texture clamping to edge : 1 [t=00:00:00.388746] NPOT-texture support : 1 (1) [t=00:00:00.388759] S3TC/DXT1 texture support : 1/1 [t=00:00:00.388772] texture query-LOD support : 1 (1) [t=00:00:00.388780] MSAA frame-buffer support : 1 (1) [t=00:00:00.388796] Z-buffer depth : 32 (-) [t=00:00:00.388813] primitive-restart support : 1 (1) [t=00:00:00.388823] clip-space control support: 1 (1) [t=00:00:00.388831] seamless cube-map support : 1 (1) [t=00:00:00.388841] frag-depth layout support : 1 (1) [t=00:00:00.388848] persistent maps support : 1 (1) [t=00:00:00.388856] explicit attribs location : 1 (1) [t=00:00:00.388867] multi draw indirect : 1 (-) [t=00:00:00.388875] array textures : 1 (-) [t=00:00:00.388882] buffer copy support : 1 (-) [t=00:00:00.388896] indirect draw : 1 (-) [t=00:00:00.388906] base instance : 1 (-) [t=00:00:00.388912] [t=00:00:00.388918] max. FBO samples : 32 [t=00:00:00.388925] max. FS/program texture slots : 32/192 [t=00:00:00.388934] max. texture size : 32768 [t=00:00:00.388948] max. texture anisotropy level : 16.000000 [t=00:00:00.388955] max. vec4 varyings/attributes : 31/16 [t=00:00:00.388963] max. draw-buffers : 8 [t=00:00:00.388976] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.388987] max. uniform buffer-bindings : 84 [t=00:00:00.388994] max. uniform block-size : 64KB [t=00:00:00.389001] max. storage buffer-bindings : 96 [t=00:00:00.389008] max. storage block-size : 2047MB [t=00:00:00.389017] [t=00:00:00.389023] enable AMD-hacks : 0 [t=00:00:00.389029] compress MIP-maps: 0 [t=00:00:00.389116] Number of compressed texture formats: 23 [t=00:00:00.389150] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.389206] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.389467] [GR::UpdateGLConfigs] [t=00:00:00.389539] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.389551] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.389569] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.389582] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.389593] [GR::InitGLState] [t=00:00:00.389684] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.491915] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.498748] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.499407] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.507777] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.507851] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.508343] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.513153] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.513175] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.513316] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.513437] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.540491] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.541169] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.543305] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.543560] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.590325] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.590353] [VFS] [SpringVFS::ReserveArchives<this=00000298040aa360>] [t=00:00:00.590712] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.595628] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000298040aa360 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.595651] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.681698] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.682053] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.682217] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.682351] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.682522] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.682657] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.682774] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.682809] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.683425][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.683544][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.683729][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.683760][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.683770][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.683824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.708318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.708338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.708347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.708368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.708376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.783953][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [t=00:00:00.847442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.849442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002983f34f9d0(default) context=000002980366ea70 numChannels=2 frameSize=8 [t=00:00:00.849549][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.849565][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.849572][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.849581][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.849621][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.849676][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.849690][f=-000001] [Sound] Devices: [t=00:00:00.852701][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.852734][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.852742][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.852753][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.852782][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.853531][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.853553][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.891016][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB [t=00:00:00.893062][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.894025][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.895287][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon [t=00:00:01.133381][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.135243][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.136297][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.137249][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.205866][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.206916][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.207181][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.210024][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000298040aa360>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.225450][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.225648][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.225747][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.312353][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.312558][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.312711][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.312806][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.312878][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.415144][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.415336][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.415730][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.416153][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.416370][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.416597][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.416779][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.417199][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.417766][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.417987][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.440055][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.440611][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.440966][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.441319][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.441533][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.458533][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.458985][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.460286][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.461112][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.461727][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.462062][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.462437][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.462681][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.463678][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.463961][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.464770][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.465034][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.465467][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.465691][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.466012][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.615909][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.616404][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.622078][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.622699][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.622933][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.645535][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.646691][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.646915][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.647091][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.647405][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.647645][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.648862][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.649074][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.649832][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.650242][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.650531][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.650812][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.651173][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.651446][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.651714][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.652004][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.652910][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.653187][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.653524][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.653548][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.653560][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.653623][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.653833][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.654098][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.654348][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.654926][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.655155][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.655521][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.655981][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.656400][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.656692][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.656959][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.657269][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.657471][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.657756][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.665218][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.672388][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.672940][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.673363][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.674777][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.674989][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.675294][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.677253][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.677947][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.680984][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.681552][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.681996][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.682789][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.683092][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.683281][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.689100][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.690527][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.694731][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.695121][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.695363][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.697178][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.703820][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.704640][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.704940][f=-000001] SetSunLighting [t=00:00:16.705395][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.706270][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.708911][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.709224][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.709445][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.710882][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.710994][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.711412][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.712849][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.721892][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.726602][f=-000001] Writing last game win data [t=00:00:16.734813][f=-000001] LuaUI v0.3 [t=00:00:16.905316][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.977295][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.978294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.978790][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.978808][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:16.994060][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10680, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0236} [t=00:00:17.751219][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.134484][f=-000001] GameID: 388bed66dcd31754642b89199e6bcd3b [t=00:00:18.134939][f=-000001] Connection attempt from chumtoadafuq [t=00:00:18.134955][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.135159][f=-000001] -> Connection established (given id 1) [t=00:00:18.135200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chumtoadafuq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.135234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chumtoadafuq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.135247][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.135255][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.135426][f=-000001] -> Connection established (given id 0) [t=00:00:18.135458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.135484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.135504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chumtoadafuq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.135528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chumtoadafuq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.135588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:18.135612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:18.135624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chumtoadafuq" string="[Game::Load][lua{Rules,Gaia}={0000022b2ab9f010,0000000000000000}][locale="C"]" [t=00:00:18.173532][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.328539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000298577183f0,0000000000000000}][locale="C"]" [t=00:00:18.328587][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.561165][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.993247][f=-000001] <chumtoadafuq> Allies: I choose: chum! [t=00:00:45.177823][f=-000001] Warning: Couldn't find texture "%%423:1"! [t=00:02:11.130503][f=0002576] LogicDaemon added point: if you only build stardusts and no eco, I'll have a half of my usual metal, and will die [t=00:02:22.057759][f=0002904] LogicDaemon added point: so protect both sides [t=00:02:36.180322][f=0003328] chumtoadafuq added point: im will get these in a moment after we setup [t=00:02:39.609391][f=0003431] chumtoadafuq added point: we need fusions [t=00:03:05.875132][f=0004219] [Game::ClientReadNet] added new player Kwaszati with number 2 to team 0 [t=00:03:05.906385][f=0004220] > SPRINGIE:User Kwaszati|gunshipkrow|7_3|donator_0|False|||NL [t=00:03:11.104688][f=0004376] > SPRINGIE:User Kwaszati|gunshipkrow|7_3|donator_0|False|||NL [t=00:03:12.341588][f=0004413] Connection attempt from Kwaszati [t=00:03:12.341609][f=0004413] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:03:12.341618][f=0004413] -> Connection established (given id 2) [t=00:03:12.641574][f=0004422] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:03:12.641609][f=0004422] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:03:19.058540][f=0004614] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:03:19.058585][f=0004614] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:03:22.898429][f=0004729] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x5d61f613fb90,(nil)}][locale="C"]" [t=00:03:25.103431][f=0004795] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:33.939034][f=0005062] game_message: Metal Extractor is under attack [t=00:03:35.074487][f=0005095] <chumtoadafuq> Allies: restart [t=00:03:41.792112][f=0005297] game_message: Metal Extractor is under attack [t=00:03:51.475215][f=0005587] <chumtoadafuq> Allies: !exit [t=00:03:51.510173][f=0005588] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:03:51.550078][f=0005589] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:03:53.546395][f=0005649] <LogicDaemon> !vote 1 [t=00:03:53.583184][f=0005650] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:03:53.609384][f=0005651] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:03:53.609623][f=0005651] > exiting game [t=00:03:54.034342][f=0005651] No clients connected, shutting down server [t=00:03:54.034390][f=0005651] Server shutdown [t=00:03:54.082576][f=0005651] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:54.101574][f=0005651] <autoquit> Autoquit canceled. [t=00:03:57.266089][f=0005651] [QuitAction] user exited to system [t=00:03:57.286920][f=0005651] [SpringApp::Kill][1] fromRun=1 [t=00:03:57.286960][f=0005651] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:57.314065][f=0005651] [async=0] threads=6 tasks=246160 {sum,avg}{exec,wait}time={{4758.895, 0.019}, {10820.457, 0.044}}ms [t=00:03:57.314090][f=0005651] thread=1 tasks=49232 {sum,min,max,avg}{exec,wait}time={{931.777, 0.000, 54.348, 0.019}, {1449.311, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:57.314104][f=0005651] thread=2 tasks=49232 {sum,min,max,avg}{exec,wait}time={{895.877, 0.000, 52.509, 0.018}, {2347.205, 0.000, 18446744027136.000, 0.048}}ms [t=00:03:57.314138][f=0005651] thread=3 tasks=49232 {sum,min,max,avg}{exec,wait}time={{1187.001, 0.000, 52.512, 0.024}, {2021.126, 0.000, 18446744027136.000, 0.041}}ms [t=00:03:57.314151][f=0005651] thread=4 tasks=49232 {sum,min,max,avg}{exec,wait}time={{850.015, 0.000, 51.317, 0.017}, {2490.741, 0.000, 10.648, 0.051}}ms [t=00:03:57.314163][f=0005651] thread=5 tasks=49232 {sum,min,max,avg}{exec,wait}time={{894.225, 0.000, 52.682, 0.018}, {2512.074, 0.000, 10.008, 0.051}}ms [t=00:03:57.314178][f=0005651] [async=1] threads=6 tasks=3706 {sum,avg}{exec,wait}time={{31309.406, 8.448}, {17268182.000, 4659.520}}ms [t=00:03:57.314194][f=0005651] thread=1 tasks=740 {sum,min,max,avg}{exec,wait}time={{6253.680, 0.000, 690.641, 8.451}, {3454722.750, 0.034, 6272.142, 4668.544}}ms [t=00:03:57.314208][f=0005651] thread=2 tasks=742 {sum,min,max,avg}{exec,wait}time={{6262.427, 0.000, 714.717, 8.440}, {3454364.500, 0.173, 6273.672, 4655.478}}ms [t=00:03:57.314226][f=0005651] thread=3 tasks=745 {sum,min,max,avg}{exec,wait}time={{6273.759, 0.000, 790.972, 8.421}, {3453332.500, 0.297, 6273.640, 4635.346}}ms [t=00:03:57.314240][f=0005651] thread=4 tasks=741 {sum,min,max,avg}{exec,wait}time={{6262.396, 0.000, 792.831, 8.451}, {3458777.250, 0.424, 6273.715, 4667.716}}ms [t=00:03:57.314254][f=0005651] thread=5 tasks=738 {sum,min,max,avg}{exec,wait}time={{6257.145, 0.000, 715.133, 8.479}, {3446985.750, 0.513, 6273.916, 4670.712}}ms [t=00:03:57.314263][f=0005651] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:57.314273][f=0005651] [SpringApp::Kill][2] [t=00:03:57.314321][f=0005651] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:57.314331][f=0005651] [Game::KillLua][1] dtor=0 luaUI=00000298dffdd140 [t=00:03:57.314367][f=0005651] Start widgetHandler:Shutdown [t=00:03:57.317429][f=0005651] Shutdown - SaveOrderList Complete [t=00:03:57.319458][f=0005651] Writing last game win data [t=00:03:57.329028][f=0005651] Shutdown - SaveConfigData Complete [t=00:03:57.329055][f=0005651] Shutdown Widget - Chili Highlight [t=00:03:57.329096][f=0005651] Shutdown Widget - Draw After Chili [t=00:03:57.329109][f=0005651] Shutdown Widget - API Unit Tracker GL4 [t=00:03:57.329125][f=0005651] Shutdown Widget - EPIC Menu [t=00:03:57.330917][f=0005651] Shutdown Widget - Chili Widget Selector [t=00:03:57.332267][f=0005651] Shutdown Widget - Depth of Field Shader [t=00:03:57.332288][f=0005651] Shutdown Widget - Chili Minimap [t=00:03:57.332435][f=0005651] Shutdown Widget - Deferred rendering [t=00:03:57.332474][f=0005651] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.337279][f=0005651] Shutdown Widget - Deferred rendering [t=00:03:57.337304][f=0005651] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.338343][f=0005651] Shutdown Widget - Local Team Colors [t=00:03:57.338361][f=0005651] Shutdown Widget - Display Keys 2 [t=00:03:57.338384][f=0005651] Shutdown Widget - Save Game Menu [t=00:03:57.338400][f=0005651] Shutdown Widget - Highlight Model Api GL4 [t=00:03:57.338450][f=0005651] Shutdown Widget - Unit Icons [t=00:03:57.338557][f=0005651] Shutdown Widget - Noises [t=00:03:57.338571][f=0005651] Shutdown Widget - Attrition Counter [t=00:03:57.338760][f=0005651] Shutdown Widget - RoI Tracker [t=00:03:57.339275][f=0005651] Shutdown Widget - HealthBars [t=00:03:57.340606][f=0005651] Shutdown Widget - Selected Units GL4 2 [t=00:03:57.340623][f=0005651] Shutdown Widget - BuildETA [t=00:03:57.340635][f=0005651] Shutdown Widget - Chili Chicken Panel [t=00:03:57.340740][f=0005651] Shutdown Widget - External VR Grid [t=00:03:57.340767][f=0005651] Shutdown Widget - Win Counter [t=00:03:57.340777][f=0005651] Shutdown Widget - EndGame APM stats [t=00:03:57.340787][f=0005651] Shutdown Widget - Modular Comm Info [t=00:03:57.340803][f=0005651] Shutdown Widget - Reclaim Field Highlight [t=00:03:57.340820][f=0005651] Shutdown Widget - State Reverse and Latency [t=00:03:57.340829][f=0005651] Shutdown Widget - Startup Info and Selector [t=00:03:57.340848][f=0005651] Shutdown Widget - Music Player v2 [t=00:03:57.340869][f=0005651] Shutdown Widget - Stereo3D [t=00:03:57.340928][f=0005651] Shutdown Widget - Chili EndGame Window [t=00:03:57.340948][f=0005651] Shutdown Widget - Darkening [t=00:03:57.340962][f=0005651] Shutdown Widget - Showeco and Grid Drawer [t=00:03:57.340974][f=0005651] Shutdown Widget - Defense Range Zero-K [t=00:03:57.340998][f=0005651] Shutdown Widget - Grab Input [t=00:03:57.341123][f=0005651] Input grabbing is disabled! [t=00:03:57.341138][f=0005651] Shutdown Widget - Highlight Geos [t=00:03:57.341155][f=0005651] Shutdown Widget - Missile Silo Range [t=00:03:57.341166][f=0005651] Shutdown Widget - Local Widgets Config [t=00:03:57.341181][f=0005651] Shutdown Widget - MinimapEvents [t=00:03:57.341193][f=0005651] Shutdown Widget - Point Tracker [t=00:03:57.341201][f=0005651] Shutdown Widget - Context Menu [t=00:03:57.341212][f=0005651] Shutdown Widget - Transport AI [t=00:03:57.341222][f=0005651] Shutdown Widget - Chili Spectator Panels [t=00:03:57.341234][f=0005651] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:57.341260][f=0005651] Shutdown Widget - Chili Nuke Warning [t=00:03:57.341274][f=0005651] Shutdown Widget - Chili Economy Panel Default [t=00:03:57.341351][f=0005651] Shutdown Widget - Attack Warning [t=00:03:57.341364][f=0005651] Shutdown Widget - Attack AoE [t=00:03:57.341377][f=0005651] Shutdown Widget - Spotter [t=00:03:57.341386][f=0005651] Shutdown Widget - Selection Send [t=00:03:57.341395][f=0005651] Shutdown Widget - TeamPlatter [t=00:03:57.341856][f=0005651] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:57.341964][f=0005651] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:57.341979][f=0005651] Shutdown Widget - LupsManager [t=00:03:57.341998][f=0005651] Shutdown Widget - Global Build Command [t=00:03:57.342267][f=0005651] Shutdown Widget - Newton Firezone [t=00:03:57.342285][f=0005651] Shutdown Widget - Receive Units Indicator [t=00:03:57.342298][f=0005651] Shutdown Widget - Chili Pro Console [t=00:03:57.342785][f=0005651] Shutdown Widget - Persistent Build Height [t=00:03:57.342815][f=0005651] Shutdown Widget - Lasso Terraform GUI [t=00:03:57.342830][f=0005651] Shutdown Widget - Chili Framework [t=00:03:57.342843][f=0005651] Shutdown Widget - Lups [t=00:03:57.343843][f=0005651] Shutdown Widget - Mex Placement Handler [t=00:03:57.343928][f=0005651] Shutdown Widget - Custom Markers [t=00:03:57.343956][f=0005651] Shutdown Widget - Chili Core Selector [t=00:03:57.344081][f=0005651] Shutdown Widget - Select Keys [t=00:03:57.344110][f=0005651] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:57.344178][f=0005651] Shutdown Widget - Pause Screen [t=00:03:57.344407][f=0005651] Shutdown Widget - Bloom Shader Deferred [t=00:03:57.344719][f=0005651] Shutdown Widget - Color Blindness Correction [t=00:03:57.345251][f=0005651] Shutdown Widget - Layout Handler [t=00:03:57.345274][f=0005651] Shutdown Widget - Text To Speech Control [t=00:03:57.345283][f=0005651] End widgetHandler:Shutdown [t=00:03:57.449929][f=0005651] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19231946, 0.0} allocedSize{int+, int-, ext}={0, 0, 3453369054}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0203} [t=00:03:57.454470][f=0005651] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:57.454492][f=0005651] [Game::KillLua][3] dtor=0 luaRules=00000298577183f0 [t=00:03:57.454535][f=0005651] Start gadgetHandler:Shutdown [t=00:03:57.454547][f=0005651] Shutdown - StartSetup [t=00:03:57.454555][f=0005651] Shutdown - UnitMorph [t=00:03:57.455141][f=0005651] Shutdown - Carrier Drones [t=00:03:57.455171][f=0005651] Shutdown - Missile Silo Controller [t=00:03:57.455182][f=0005651] Shutdown - Modular Comm Info [t=00:03:57.455194][f=0005651] Shutdown - Terrain Texture Handler [t=00:03:57.455203][f=0005651] Shutdown - UnitCloakShield [t=00:03:57.455466][f=0005651] Shutdown - Starlight Handler [t=00:03:57.455499][f=0005651] End gadgetHandler:Shutdown [t=00:03:57.481117][f=0005651] Start gadgetHandler:Shutdown [t=00:03:57.481140][f=0005651] Shutdown - Teleport Throw [t=00:03:57.481167][f=0005651] Shutdown - UnitMorph [t=00:03:57.481183][f=0005651] Shutdown - Commander Skin Renderer [t=00:03:57.481979][f=0005651] Shutdown - Missile fired callins [t=00:03:57.482001][f=0005651] Shutdown - Modular Comm Info [t=00:03:57.482009][f=0005651] Shutdown - Retreat Command [t=00:03:57.482022][f=0005651] Shutdown - Shockwaves [t=00:03:57.482033][f=0005651] Shutdown - Unit tint API [t=00:03:57.482056][f=0005651] Shutdown - Unit glow API [t=00:03:57.482083][f=0005651] Shutdown - UnitCloakShield [t=00:03:57.482116][f=0005651] Shutdown - Lups Cloak FX [t=00:03:57.482129][f=0005651] Shutdown - Lups [t=00:03:57.483155][f=0005651] Shutdown - Lups Shield [t=00:03:57.483231][f=0005651] End gadgetHandler:Shutdown [t=00:03:57.497240][f=0005651] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1142, 0.0} allocedSize{int+, int-, ext}={0, 0, 175439}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053} [t=00:03:57.502193][f=0005651] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.502442][f=0005651] [Game::KillLua][4] dtor=0 [t=00:03:57.502475][f=0005651] [Game::KillLua][5] dtor=0 [t=00:03:57.515041][f=0005651] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_14-48-26-374_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (119096 bytes) [t=00:03:57.515121][f=0005651] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:57.548710][f=0005651] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:57.548732][f=0005651] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:57.548892][f=0005651] [Sound] [Sound::UpdateThread][4] ctx=000002980366ea70 dev=000002983f34f9d0 [t=00:03:57.549000][f=0005651] [Sound] [Sound::UpdateThread][5] ctx=000002980366ea70 dev=000002983f34f9d0 [t=00:03:57.549027][f=0005651] [Sound] [Sound::Cleanup][alcDestroyContext(000002980366ea70)] [t=00:03:57.551920][f=0005651] [Sound] [Sound::Cleanup][alcCloseDevice(000002983f34f9d0)] [t=00:03:57.552097][f=0005651] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:57.583063][f=0005651] [Sound] [Sound::UpdateThread][6] [t=00:03:57.583827][f=0005651] [Game::~CGame][1] [t=00:03:57.583846][f=0005651] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:57.583874][f=0005651] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:57.583882][f=0005651] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:57.583891][f=0005651] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:57.583897][f=0005651] [Game::KillLua][4] dtor=1 [t=00:03:57.583910][f=0005651] [Game::KillLua][5] dtor=1 [t=00:03:57.584055][f=0005651] [Game::KillMisc][1] [t=00:03:57.584234][f=0005651] [Game::KillMisc][2] [t=00:03:57.584482][f=0005651] [Game::KillMisc][3] [t=00:03:57.584581][f=0005651] [Game::KillRendering][1] [t=00:03:57.588461][f=0005651] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:57.607702][f=0005651] [3DOParser::Kill] allocated 29 pieces [t=00:03:57.607881][f=0005651] [S3OParser::Kill] allocated 5564 pieces [t=00:03:57.608464][f=0005651] [AssParser::Kill] allocated 701 pieces [t=00:03:57.654014][f=0005651] [Game::KillInterface][1] [t=00:03:57.654591][f=0005651] [Game::KillInterface][2] [t=00:03:57.654934][f=0005651] [Game::KillSimulation][1] [t=00:03:57.654993][f=0005651] [Game::KillSimulation][2] [t=00:03:57.670441][f=0005651] [CCollisionHandler] dis-/continuous tests: 56/11036224 [t=00:03:57.670465][f=0005651] [Game::KillSimulation][3] [t=00:03:57.671442][f=0005651] [~CPathCache(20x16)] cacheHits=20 hitPercentage=38% numHashColls=0 maxCacheSize=9 [t=00:03:57.671524][f=0005651] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.671595][f=0005651] [~CPathCache(40x32)] cacheHits=21 hitPercentage=30% numHashColls=0 maxCacheSize=15 [t=00:03:57.671660][f=0005651] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.671983][f=0005651] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:57.674755][f=0005651] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,719}; shared=1%; cached=8% [t=00:03:57.686060][f=0005651] [Game::KillSimulation][4] [t=00:03:57.719003][f=0005651] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:57.719042][f=0005651] [Game::~CGame][2] [t=00:03:57.719070][f=0005651] [Game::~CGame][3] [t=00:03:57.719251][f=0005651] [SpringApp::Kill][3] [t=00:03:57.719282][f=0005651] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 508905 bytes sent in 5532 packets (91.993 bytes/packet) 325917 bytes recv'd in 4920 packets (66.243 bytes/packet) {0.080x, 0.091x} relative protocol overhead {up, down} 13548 incoming chunks dropped, 19366 outgoing chunks resent 4265 incoming chunks processed [t=00:03:57.719335][f=0005651] [SpringApp::Kill][4] font=0000029803f6c100 [t=00:03:57.722552][f=0005651] [SpringApp::Kill][5] [t=00:03:57.726868][f=0005651] [SpringApp::Kill][6] [t=00:03:57.726925] [SpringApp::Kill][7] [t=00:03:57.726982] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.726996] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:57.727017] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:57.727029] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:57.727038] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:57.727053] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.727065] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:57.727074] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41264, 1048576, 1048576}, EBO = {61896, 2097152, 2097152} [t=00:03:57.727140] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:57.727154] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.727163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.727173] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:57.727190] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:03:57.809829] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:57.809851] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:57.809858] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:57.809864] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:03:57.809870] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:57.811017] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>] [t=00:03:57.811048] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:57.811068] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002983f9ba230) [t=00:03:57.811323] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2180ms [t=00:03:57.811392] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:03:57.811413] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:03:57.811427] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:57.811442] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=26ms [t=00:03:57.811461] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:57.811484] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:57.811499] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:57.811518] file="objects3d/shipcarrier_dead.dae" indx=5757 inflSize=1329kb readTime=21ms [t=00:03:57.811532] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:57.811546] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:57.814618] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002983f3577a0) [t=00:03:57.815378] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:57.815400] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000002983f417400) [t=00:03:57.815513] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:57.815542] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002983f358b90) [t=00:03:57.815619] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002983f3574e0) [t=00:03:57.815765] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002983f357bc0) [t=00:03:57.815905] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:57.815944] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:57.816021] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:57.816043] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:57.816060] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:57.816088] [VFS] [SpringVFS::DeleteArchives<this=00000298040aa360>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:57.816572] [SpringApp::Kill][8] [t=00:03:57.816593] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:57.816607] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:57.816618] [WatchDog::Uninstall][2] [t=00:03:58.157155] [WatchDog::Uninstall][3] [t=00:03:58.157171] [SpringApp::Kill][9]
infolog_full.txt (truncated):