Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.368089] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.368122] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.368136] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.368145] [t=00:00:00.368148] Enable or disable log sections using the LogSections configuration key [t=00:00:00.368152] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.368157] Use "none" to disable the default log sections. [t=00:00:00.368161] ============== </Log Sections> ============== [t=00:00:00.368164] ============== <User Config> ============== [t=00:00:00.368229] AllowDeferredMapRendering = 1 [t=00:00:00.368235] AllowDeferredModelRendering = 1 [t=00:00:00.368238] AnimationMT = 0 [t=00:00:00.368242] BumpWaterBlurReflection = 1 [t=00:00:00.368246] BumpWaterTexSizeReflection = 128 [t=00:00:00.368249] CamFreeScrollSpeed = 50 [t=00:00:00.368252] CamMode = 1 [t=00:00:00.368264] CubeTexSizeReflection = 1 [t=00:00:00.368268] CubeTexSizeSpecular = 1 [t=00:00:00.368272] DualScreenMiniMapOnLeft = 1 [t=00:00:00.368275] EdgeMoveDynamic = 0 [t=00:00:00.368277] EdgeMoveWidth = 0.003 [t=00:00:00.368280] FPSFOV = 90 [t=00:00:00.368283] FPSScrollSpeed = 50 [t=00:00:00.368285] FontSize = 18 [t=00:00:00.368288] FullscreenEdgeMove = 0 [t=00:00:00.368291] GrassDetail = 0 [t=00:00:00.368294] GroundDecals = 2 [t=00:00:00.368296] GroundDetail = 90 [t=00:00:00.368301] HangTimeout = 30 [t=00:00:00.368303] HardwareCursor = 1 [t=00:00:00.368306] InitialNetworkTimeout = 0 [t=00:00:00.368309] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.368321] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.368324] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.368327] LinkOutgoingBandwidth = 262144 Failed rotating the log file [t=00:00:00.368331] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.368336] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.368339] MSAALevel = 1 [t=00:00:00.368344] MaxParticles = 15000 [t=00:00:00.368346] MaxSounds = 32 [t=00:00:00.368349] MaximumTransmissionUnit = 0 [t=00:00:00.368352] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.368355] MiniMapMarker = 0 [t=00:00:00.368358] MouseDragScrollThreshold = 0 [t=00:00:00.368362] NetworkLossFactor = 2 [t=00:00:00.368365] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.368368] OverheadScrollSpeed = 50 [t=00:00:00.368374] ReconnectTimeout = 0 [t=00:00:00.368377] RotOverheadScrollSpeed = 50 [t=00:00:00.368382] RotateLogFiles = 1 [t=00:00:00.368385] ShadowMapSize = 1024 [t=00:00:00.368388] Shadows = 1 [t=00:00:00.368393] ShowClock = 0 [t=00:00:00.368396] SoftParticles = 2 [t=00:00:00.368399] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.368403] UnitIconDist = 151 [t=00:00:00.368408] UpdateBoundingVolumeMT = 0 [t=00:00:00.368412] UpdateWeaponVectorsMT = 0 [t=00:00:00.368415] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.368418] UseLuaMemPools = 0 [t=00:00:00.368436] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.368440] VFSCacheArchiveFiles = 0 [t=00:00:00.368444] Water = 4 [t=00:00:00.368447] WindowBorderless = 1 [t=00:00:00.368449] WindowPosY = 0 [t=00:00:00.368452] WindowedEdgeMove = 0 [t=00:00:00.368456] XResolutionWindowed = 3440 [t=00:00:00.368459] YResolutionWindowed = 1440 [t=00:00:00.368466] ============== </User Config> ============== [t=00:00:00.368475] ============== <User System> ============== [t=00:00:00.368478] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.368486] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.368494] Compiler Version: gcc-13.2.0 [t=00:00:00.368522] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.368550] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.368555] Binary Word Size: 64-bit (native) [t=00:00:00.368559] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.368564] Physical CPU Cores: 8 [t=00:00:00.368569] Logical CPU Cores: 16 [t=00:00:00.368572] ============== </User System> ============== [t=00:00:00.368579] Run: thread affinity ffffffff [t=00:00:00.368666] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.368670] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.368673] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.368676] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.368679] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.369498] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.369513] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.373960] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.383579] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.383588] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.383591] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.383595] [11] 2560x1080x24bpp@144Hz [t=00:00:00.383597] [14] 1920x1200x24bpp@144Hz [t=00:00:00.383601] [18] 1920x1080x24bpp@144Hz [t=00:00:00.383613] [25] 1720x1440x24bpp@144Hz [t=00:00:00.383615] [29] 1680x1050x24bpp@144Hz [t=00:00:00.383618] [35] 1600x1200x24bpp@144Hz [t=00:00:00.383621] [39] 1600x900x24bpp@144Hz [t=00:00:00.383624] [44] 1440x1080x24bpp@144Hz [t=00:00:00.383627] [51] 1440x900x24bpp@144Hz [t=00:00:00.383630] [56] 1366x768x24bpp@144Hz [t=00:00:00.383633] [61] 1360x768x24bpp@144Hz [t=00:00:00.383636] [66] 1280x1024x24bpp@144Hz [t=00:00:00.383638] [72] 1280x960x24bpp@144Hz [t=00:00:00.383643] [77] 1280x800x24bpp@144Hz [t=00:00:00.383648] [82] 1280x768x24bpp@144Hz [t=00:00:00.383651] [87] 1280x720x24bpp@144Hz [t=00:00:00.383654] [94] 1176x664x24bpp@60Hz [t=00:00:00.383657] [97] 1152x864x24bpp@144Hz [t=00:00:00.383659] [102] 1024x768x24bpp@144Hz [t=00:00:00.383664] [109] 800x600x24bpp@144Hz [t=00:00:00.383667] [116] 720x576x24bpp@144Hz [t=00:00:00.383670] [121] 720x480x24bpp@144Hz [t=00:00:00.383673] [127] 640x480x24bpp@144Hz [t=00:00:00.389160] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.389169] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.389172] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.389175] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.389178] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.389181] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.389184] [11] 1920x1200x24bpp@240Hz [t=00:00:00.389186] [13] 1920x1080x24bpp@240Hz [t=00:00:00.389191] [15] 1856x1392x24bpp@240Hz [t=00:00:00.389193] [17] 1792x1344x24bpp@240Hz [t=00:00:00.389201] [19] 1680x1050x24bpp@240Hz [t=00:00:00.389204] [21] 1600x1200x24bpp@240Hz [t=00:00:00.389207] [23] 1600x900x24bpp@240Hz [t=00:00:00.389209] [25] 1440x900x24bpp@240Hz [t=00:00:00.389212] [27] 1400x1050x24bpp@240Hz [t=00:00:00.389217] [29] 1366x768x24bpp@240Hz [t=00:00:00.389220] [31] 1360x768x24bpp@240Hz [t=00:00:00.389223] [33] 1280x1024x24bpp@240Hz [t=00:00:00.389226] [35] 1280x960x24bpp@240Hz [t=00:00:00.389229] [37] 1280x800x24bpp@240Hz [t=00:00:00.389232] [39] 1280x768x24bpp@240Hz [t=00:00:00.389239] [41] 1280x720x24bpp@240Hz [t=00:00:00.389244] [43] 1280x600x24bpp@240Hz [t=00:00:00.389247] [45] 1152x864x24bpp@240Hz [t=00:00:00.389251] [47] 1024x768x24bpp@240Hz [t=00:00:00.389256] [49] 800x600x24bpp@240Hz [t=00:00:00.389261] [51] 640x480x24bpp@240Hz [t=00:00:00.541459] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.541837] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.541855] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.564617] [GR::LogVersionInfo] [t=00:00:00.564627] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.564631] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.564634] GL vendor : NVIDIA Corporation [t=00:00:00.564638] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.564641] GLSL version: 4.60 NVIDIA [t=00:00:00.564644] GLEW version: 2.1.0 [t=00:00:00.564658] GPU memory : 12282MB (total) / 10456MB (available) [t=00:00:00.564671] SDL swap-int: 1 [t=00:00:00.564676] SDL driver : windows [t=00:00:00.564679] [t=00:00:00.564682] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.564685] GLSL shader support : 1 [t=00:00:00.564688] GL4 support : 1 [t=00:00:00.564693] FBO extension support : 1 [t=00:00:00.564704] NVX GPU mem-info support : 1 [t=00:00:00.564709] ATI GPU mem-info support : 0 [t=00:00:00.564719] Texture clamping to edge : 1 [t=00:00:00.564726] NPOT-texture support : 1 (1) [t=00:00:00.564731] S3TC/DXT1 texture support : 1/1 [t=00:00:00.564735] texture query-LOD support : 1 (1) [t=00:00:00.564738] MSAA frame-buffer support : 1 (1) [t=00:00:00.564741] Z-buffer depth : 32 (-) [t=00:00:00.564747] primitive-restart support : 1 (1) [t=00:00:00.564750] clip-space control support: 1 (1) [t=00:00:00.564753] seamless cube-map support : 1 (1) [t=00:00:00.564758] frag-depth layout support : 1 (1) [t=00:00:00.564761] persistent maps support : 1 (1) [t=00:00:00.564765] explicit attribs location : 1 (1) [t=00:00:00.564768] multi draw indirect : 1 (-) [t=00:00:00.564771] array textures : 1 (-) [t=00:00:00.564774] buffer copy support : 1 (-) [t=00:00:00.564777] indirect draw : 1 (-) [t=00:00:00.564780] base instance : 1 (-) [t=00:00:00.564783] [t=00:00:00.564785] max. FBO samples : 32 [t=00:00:00.564791] max. FS/program texture slots : 32/192 [t=00:00:00.564793] max. texture size : 32768 [t=00:00:00.564799] max. texture anisotropy level : 16.000000 [t=00:00:00.564802] max. vec4 varyings/attributes : 31/16 [t=00:00:00.564804] max. draw-buffers : 8 [t=00:00:00.564807] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.564811] max. uniform buffer-bindings : 84 [t=00:00:00.564813] max. uniform block-size : 64KB [t=00:00:00.564816] max. storage buffer-bindings : 96 [t=00:00:00.564821] max. storage block-size : 2047MB [t=00:00:00.564868] [t=00:00:00.564872] enable AMD-hacks : 0 [t=00:00:00.564875] compress MIP-maps: 0 [t=00:00:00.564914] Number of compressed texture formats: 23 [t=00:00:00.564936] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.564959] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.565131] [GR::UpdateGLConfigs] [t=00:00:00.565166] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.565172] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.565186] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.565193] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.565196] [GR::InitGLState] [t=00:00:00.565228] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.679551] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.681284] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.681720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.685204] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.685217] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.685492] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.686934] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.686948] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.687028] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.687149] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.696463] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.696857] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.697809] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.697901] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.732399] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.732411] [VFS] [SpringVFS::ReserveArchives<this=0000023f754e0cf0>] [t=00:00:00.732522] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.733972] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023f754e0cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.733981] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.783361] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.783638] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.783720] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.783754] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.783864] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.783925] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.784083] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.784132] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.784228] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.784274] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.785022][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.785071][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.785159][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.785171][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.785176][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.785206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.789114][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.789126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.789131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.789141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.789184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.850452][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.852128][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023f335e2c80(default) context=0000023f334b0640 numChannels=2 frameSize=8 [t=00:00:00.852143][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.852149][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.852163][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.852167][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.852181][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.852200][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.852207][f=-000001] [Sound] Devices: [t=00:00:00.853673][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.853684][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.853689][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.853702][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.853706][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.854357][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.854369][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.885437][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157440 MB [t=00:00:00.886421][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.886964][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.887620][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.571337][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:01.571755][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:01.575782][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.584939][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.623158][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.623816][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.623917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.624873][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f754e0cf0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.431369][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:02.431696][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.431756][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.506749][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.506974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.507040][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.507104][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.507146][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:30.467853][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:30.467998][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:30.468165][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:30.468531][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:30.468659][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:30.469012][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:30.469159][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:30.469298][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:30.469585][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:30.469715][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:30.487039][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:30.487404][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:30.487949][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:30.488071][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:30.488363][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:30.488491][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:30.488624][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:30.488808][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:30.489496][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:30.489673][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:30.490020][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:30.490159][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:30.490454][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:30.490587][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:30.493697][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:30.506652][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:30.506842][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:30.589826][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:30.590269][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:30.590704][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:30.590971][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:30.591757][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:30.591921][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:30.592180][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:30.592308][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:30.592435][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:30.592605][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:30.592618][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:30.592624][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:30.592673][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:30.592853][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:30.593397][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:30.593625][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:30.593758][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:30.593872][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:30.593983][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:30.594126][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:30.603017][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:30.603169][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:30.603365][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:30.604019][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:30.604205][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:30.604561][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:30.604684][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:30.604824][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:30.604951][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:30.605130][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:30.605387][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:30.605525][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:30.605787][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:30.606118][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:30.606364][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:30.606547][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:30.606672][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:30.606845][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:30.610436][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:30.613154][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:30.613392][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:30.613634][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:30.614717][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:30.614845][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:30.615002][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:30.616472][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:30.618263][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:30.618555][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:30.618942][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:30.619301][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:30.619932][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:30.620103][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:30.620218][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:30.624149][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:30.639255][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:30.646864][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:30.647135][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:30.647259][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:30.648584][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:30.695984][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:30.696597][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:30.696748][f=-000001] SetSunLighting [t=00:00:30.697104][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:30.707183][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:30.708218][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:30.713841][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:30.716069][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:30.716505][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:30.716658][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:30.716794][f=-000001] Lua garbage collection rate: 30/s [t=00:00:30.716817][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:30.716931][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:30.719862][f=-000001] Writing last game win data [t=00:00:30.724992][f=-000001] LuaUI v0.3 [t=00:00:30.810416][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.862963][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.863098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:30.863491][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:30.863499][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:30.871227][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10178, 0.0} allocedSize{int+, int-, ext}={0, 0, 1830047}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081} [t=00:00:31.296221][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.506583][f=-000001] GameID: b5c1ed665fec8bd50b3d99c02220bbfc [t=00:00:31.506862][f=-000001] Connection attempt from LogicDaemon [t=00:00:31.506871][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:31.506970][f=-000001] -> Connection established (given id 0) [t=00:00:31.506991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:31.507005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:31.507016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:31.507026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:32.090564][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.091031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023fe01280b0,0000023f868a3840}][locale="C"]" [t=00:00:32.091045][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:34.318987][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:50.799718][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:28.734312][f=0001138] Buildings set to face East [t=00:02:38.304892][f=0003225] game_message: Wasp is under attack [t=00:02:44.671271][f=0003416] game_message: Wasp is under attack [t=00:03:07.202686][f=0004092] Buildings set to face North [t=00:03:28.483596][f=0004730] Buildings set to face East [t=00:03:35.000298][f=0004925] Buildings set to face North [t=00:03:35.209238][f=0004931] Buildings set to face West [t=00:03:48.655919][f=0005336] game_message: Metal Extractor is under attack [t=00:04:08.695067][f=0005937] game_message: Metal Extractor is under attack [t=00:04:15.424309][f=0006138] Buildings set to face North [t=00:04:17.027050][f=0006187] [uapn] compare [t=00:04:17.027085][f=0006187] [uapn] issued : 40(1672, 643.121338, 6440, 50000, nil) 0 (build assist) [t=00:04:17.027101][f=0006187] [uapn] current: 40(16460, 1672, 643.121338, 6440, 50000) 8 [t=00:04:17.027127][f=0006187] [uapn] -> repair [t=00:04:21.307973][f=0006315] [uapn] compare [t=00:04:21.308000][f=0006315] [uapn] issued : 40(1672, 643.121338, 6440, 50000, nil) 0 (build assist) [t=00:04:21.308014][f=0006315] [uapn] current: 40(16460, 1672, 643.121338, 6440, 50000) 8 [t=00:04:21.308019][f=0006315] [uapn] -> repair [t=00:04:25.808789][f=0006450] [uapn] compare [t=00:04:25.808816][f=0006450] [uapn] issued : 40(1672, 643.121338, 6440, 50000, nil) 0 (build assist) [t=00:04:25.808846][f=0006450] [uapn] current: 40(16460, 1672, 643.121338, 6440, 50000) 8 [t=00:04:25.808854][f=0006450] [uapn] -> repair [t=00:04:28.469203][f=0006529] Buildings set to face East [t=00:04:30.442715][f=0006589] [uapn] compare [t=00:04:30.442740][f=0006589] [uapn] issued : 40(1672, 643.121338, 6440, 50000, nil) 0 (build assist) [t=00:04:30.442753][f=0006589] [uapn] current: 40(16460, 1672, 643.121338, 6440, 50000) 8 [t=00:04:30.442757][f=0006589] [uapn] -> repair [t=00:04:55.321553][f=0007336] [uapn] compare [t=00:04:55.321595][f=0007336] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:04:55.321607][f=0007336] [uapn] current: 40(8991, 1672, 635.894775, 6440, 50000) 8 [t=00:04:55.321612][f=0007336] [uapn] -> repair [t=00:04:59.509081][f=0007461] [uapn] compare [t=00:04:59.509109][f=0007461] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:04:59.509121][f=0007461] [uapn] current: 90(56650, 1672, 635.894775, 6440, 50000) 40 [t=00:04:59.509126][f=0007461] [uapn] -> false [t=00:04:59.509147][f=0007461] [uapn] compare [t=00:04:59.509154][f=0007461] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:04:59.509161][f=0007461] [uapn] current: 90(56650, 1672, 635.894775, 6440, 50000) 40 [t=00:04:59.509166][f=0007461] [uapn] -> false [t=00:04:59.509169][f=0007461] [uapn] compare [t=00:04:59.509177][f=0007461] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 4 (repair units) [t=00:04:59.509185][f=0007461] [uapn] current: 90(56650, 1672, 635.894775, 6440, 50000) 40 [t=00:04:59.509189][f=0007461] [uapn] -> false [t=00:04:59.509192][f=0007461] [uapn] compare [t=00:04:59.509206][f=0007461] [uapn] issued : 90(1672, 635.894775, 6440, 50000, nil) 0 (reclaim metal) [t=00:04:59.509213][f=0007461] [uapn] current: 90(56650, 1672, 635.894775, 6440, 50000) 40 [t=00:04:59.509218][f=0007461] [uapn] -> reclaim [t=00:05:03.741901][f=0007588] [uapn] compare [t=00:05:03.741954][f=0007588] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:05:03.741967][f=0007588] [uapn] current: 40(16757, 1672, 635.894775, 6440, 50000) 8 [t=00:05:03.741973][f=0007588] [uapn] -> repair [t=00:05:07.706272][f=0007707] [uapn] compare [t=00:05:07.706296][f=0007707] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:05:07.706307][f=0007707] [uapn] current: 40(16757, 1672, 635.894775, 6440, 50000) 8 [t=00:05:07.706312][f=0007707] [uapn] -> repair [t=00:05:11.877259][f=0007832] [uapn] compare [t=00:05:11.877305][f=0007832] [uapn] issued : 90(1672, 635.894775, 6440, 50000, nil) 64 (reclaim all) [t=00:05:11.877318][f=0007832] [uapn] current: 40(16757, 1672, 635.894775, 6440, 50000) 8 [t=00:05:11.877323][f=0007832] [uapn] -> false [t=00:05:11.877327][f=0007832] [uapn] compare [t=00:05:11.877338][f=0007832] [uapn] issued : 40(1672, 635.894775, 6440, 50000, nil) 0 (build assist) [t=00:05:11.877344][f=0007832] [uapn] current: 40(16757, 1672, 635.894775, 6440, 50000) 8 [t=00:05:11.877352][f=0007832] [uapn] -> repair [t=00:05:15.328425][f=0007935] [SpringApp::Kill][1] fromRun=1 [t=00:05:15.328438][f=0007935] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:05:15.357831][f=0007935] [async=0] threads=8 tasks=579110 {sum,avg}{exec,wait}time={{6203.776, 0.011}, {42209.461, 0.073}}ms [t=00:05:15.358033][f=0007935] thread=1 tasks=82730 {sum,min,max,avg}{exec,wait}time={{1191.941, 0.000, 352.145, 0.014}, {3443.248, 0.000, 18446744027136.000, 0.042}}ms [t=00:05:15.358080][f=0007935] thread=2 tasks=82730 {sum,min,max,avg}{exec,wait}time={{881.546, 0.000, 353.337, 0.011}, {6430.558, 0.000, 18446744027136.000, 0.078}}ms [t=00:05:15.358094][f=0007935] thread=3 tasks=82730 {sum,min,max,avg}{exec,wait}time={{844.978, 0.000, 353.537, 0.010}, {6537.384, 0.000, 18446744027136.000, 0.079}}ms [t=00:05:15.358106][f=0007935] thread=4 tasks=82730 {sum,min,max,avg}{exec,wait}time={{844.279, 0.000, 353.343, 0.010}, {6288.895, 0.000, 10.678, 0.076}}ms [t=00:05:15.358123][f=0007935] thread=5 tasks=82730 {sum,min,max,avg}{exec,wait}time={{825.191, 0.000, 350.172, 0.010}, {6357.206, 0.000, 11.959, 0.077}}ms [t=00:05:15.358135][f=0007935] thread=6 tasks=82730 {sum,min,max,avg}{exec,wait}time={{794.153, 0.000, 349.527, 0.010}, {6704.536, 0.000, 21.320, 0.081}}ms [t=00:05:15.358149][f=0007935] thread=7 tasks=82730 {sum,min,max,avg}{exec,wait}time={{821.688, 0.000, 349.245, 0.010}, {6447.631, 0.000, 10.641, 0.078}}ms [t=00:05:15.358170][f=0007935] [async=1] threads=8 tasks=3640 {sum,avg}{exec,wait}time={{69804.461, 19.177}, {23751292.000, 6525.080}}ms [t=00:05:15.358185][f=0007935] thread=1 tasks=519 {sum,min,max,avg}{exec,wait}time={{10201.349, 0.000, 786.332, 19.656}, {3390755.000, 0.002, 9482.170, 6533.247}}ms [t=00:05:15.358199][f=0007935] thread=2 tasks=520 {sum,min,max,avg}{exec,wait}time={{10163.925, 0.000, 796.247, 19.546}, {3392044.750, 0.050, 9482.176, 6523.163}}ms [t=00:05:15.358215][f=0007935] thread=3 tasks=520 {sum,min,max,avg}{exec,wait}time={{9489.807, 0.000, 795.878, 18.250}, {3401885.750, 0.157, 9482.107, 6542.088}}ms [t=00:05:15.358227][f=0007935] thread=4 tasks=519 {sum,min,max,avg}{exec,wait}time={{9501.310, 0.000, 751.319, 18.307}, {3397375.750, 0.241, 9482.115, 6546.003}}ms [t=00:05:15.358245][f=0007935] thread=5 tasks=521 {sum,min,max,avg}{exec,wait}time={{10127.890, 0.000, 750.773, 19.439}, {3388166.000, 0.515, 9434.982, 6503.198}}ms [t=00:05:15.358266][f=0007935] thread=6 tasks=521 {sum,min,max,avg}{exec,wait}time={{10147.977, 0.000, 781.729, 19.478}, {3386209.750, 0.404, 9458.819, 6499.443}}ms [t=00:05:15.358282][f=0007935] thread=7 tasks=520 {sum,min,max,avg}{exec,wait}time={{10172.206, 0.000, 787.985, 19.562}, {3394856.000, 0.458, 9481.724, 6528.569}}ms [t=00:05:15.358293][f=0007935] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:15.358301][f=0007935] [SpringApp::Kill][2] [t=00:05:15.358373][f=0007935] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:15.358384][f=0007935] [Game::KillLua][1] dtor=0 luaUI=0000023f87696050 [t=00:05:15.358445][f=0007935] Start widgetHandler:Shutdown [t=00:05:15.361699][f=0007935] Shutdown - SaveOrderList Complete [t=00:05:15.363081][f=0007935] Writing last game win data [t=00:05:15.368269][f=0007935] Shutdown - SaveConfigData Complete [t=00:05:15.368281][f=0007935] Shutdown Widget - Chili Highlight [t=00:05:15.368300][f=0007935] Shutdown Widget - Draw After Chili [t=00:05:15.368307][f=0007935] Shutdown Widget - API Unit Tracker GL4 [t=00:05:15.368316][f=0007935] Shutdown Widget - EPIC Menu [t=00:05:15.369213][f=0007935] Shutdown Widget - Chili Minimap [t=00:05:15.369321][f=0007935] Shutdown Widget - Chili Widget Selector [t=00:05:15.369941][f=0007935] Shutdown Widget - Depth of Field Shader [t=00:05:15.369950][f=0007935] Shutdown Widget - Deferred rendering [t=00:05:15.369956][f=0007935] SSAO: Deferred rendering disabled, disabling. [t=00:05:15.380215][f=0007935] Shutdown Widget - Deferred rendering [t=00:05:15.380230][f=0007935] SSAO: Deferred rendering disabled, disabling. [t=00:05:15.381032][f=0007935] Shutdown Widget - Local Team Colors [t=00:05:15.381043][f=0007935] Shutdown Widget - Display Keys 2 [t=00:05:15.381057][f=0007935] Shutdown Widget - Save Game Menu [t=00:05:15.381063][f=0007935] Shutdown Widget - Highlight Model Api GL4 [t=00:05:15.381095][f=0007935] Shutdown Widget - Unit Icons [t=00:05:15.381156][f=0007935] Shutdown Widget - HealthBars [t=00:05:15.381888][f=0007935] Shutdown Widget - Noises [t=00:05:15.381898][f=0007935] Shutdown Widget - Attrition Counter [t=00:05:15.382041][f=0007935] Shutdown Widget - Selected Units GL4 2 [t=00:05:15.382049][f=0007935] Shutdown Widget - BuildETA [t=00:05:15.382057][f=0007935] Shutdown Widget - Chili Chicken Panel [t=00:05:15.382129][f=0007935] Shutdown Widget - External VR Grid [t=00:05:15.382137][f=0007935] Shutdown Widget - Win Counter [t=00:05:15.382143][f=0007935] Shutdown Widget - EndGame APM stats [t=00:05:15.382862][f=0007935] Shutdown Widget - Modular Comm Info [t=00:05:15.382872][f=0007935] Shutdown Widget - Reclaim Field Highlight [t=00:05:15.382886][f=0007935] Shutdown Widget - State Reverse and Latency [t=00:05:15.382892][f=0007935] Shutdown Widget - Music Player v2 [t=00:05:15.382899][f=0007935] Shutdown Widget - Chili Economy Panel Default [t=00:05:15.382952][f=0007935] Shutdown Widget - Stereo3D [t=00:05:15.382992][f=0007935] Shutdown Widget - Chili EndGame Window [t=00:05:15.383006][f=0007935] Shutdown Widget - Attack Warning [t=00:05:15.383016][f=0007935] Shutdown Widget - Chili Nuke Warning [t=00:05:15.383029][f=0007935] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:15.383041][f=0007935] Shutdown Widget - Darkening [t=00:05:15.383056][f=0007935] Shutdown Widget - Showeco and Grid Drawer [t=00:05:15.383066][f=0007935] Shutdown Widget - Defense Range Zero-K [t=00:05:15.383086][f=0007935] Shutdown Widget - Grab Input [t=00:05:15.383191][f=0007935] Input grabbing is disabled! [t=00:05:15.383199][f=0007935] Shutdown Widget - Context Menu [t=00:05:15.383205][f=0007935] Shutdown Widget - Highlight Geos [t=00:05:15.383242][f=0007935] Shutdown Widget - Local Widgets Config [t=00:05:15.383254][f=0007935] Shutdown Widget - MinimapEvents [t=00:05:15.383263][f=0007935] Shutdown Widget - Missile Silo Range [t=00:05:15.383273][f=0007935] Shutdown Widget - Point Tracker [t=00:05:15.383282][f=0007935] Shutdown Widget - Chili Spectator Panels [t=00:05:15.383290][f=0007935] Shutdown Widget - Startup Info and Selector [t=00:05:15.383305][f=0007935] Shutdown Widget - Transport AI [t=00:05:15.383313][f=0007935] Shutdown Widget - Attack AoE [t=00:05:15.383332][f=0007935] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:15.383340][f=0007935] Shutdown Widget - Spotter [t=00:05:15.383348][f=0007935] Shutdown Widget - Selection Send [t=00:05:15.383357][f=0007935] Shutdown Widget - TeamPlatter [t=00:05:15.386564][f=0007935] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:15.386679][f=0007935] Shutdown Widget - Global Build Command [t=00:05:15.386798][f=0007935] Shutdown Widget - LupsManager [t=00:05:15.386812][f=0007935] Shutdown Widget - Receive Units Indicator [t=00:05:15.386825][f=0007935] Shutdown Widget - Newton Firezone [t=00:05:15.386836][f=0007935] Shutdown Widget - Chili Pro Console [t=00:05:15.387174][f=0007935] Shutdown Widget - Persistent Build Height [t=00:05:15.387185][f=0007935] Shutdown Widget - Lasso Terraform GUI [t=00:05:15.387191][f=0007935] Shutdown Widget - Chili Framework [t=00:05:15.387198][f=0007935] Shutdown Widget - Lups [t=00:05:15.387859][f=0007935] Shutdown Widget - Mex Placement Handler [t=00:05:15.387898][f=0007935] Shutdown Widget - Chili Core Selector [t=00:05:15.387961][f=0007935] Shutdown Widget - Custom Markers [t=00:05:15.387973][f=0007935] Shutdown Widget - Select Keys [t=00:05:15.387986][f=0007935] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:15.388016][f=0007935] Shutdown Widget - Pause Screen [t=00:05:15.388130][f=0007935] Shutdown Widget - Bloom Shader Deferred [t=00:05:15.388367][f=0007935] Shutdown Widget - Color Blindness Correction [t=00:05:15.388576][f=0007935] Shutdown Widget - Layout Handler [t=00:05:15.388593][f=0007935] Shutdown Widget - Text To Speech Control [t=00:05:15.388598][f=0007935] End widgetHandler:Shutdown [t=00:05:15.442860][f=0007935] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17864355, 0.0} allocedSize{int+, int-, ext}={0, 0, 2766600274}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=00:05:15.446714][f=0007935] [Game::KillLua][2] dtor=0 luaGaia=0000023f868a3840 [t=00:05:15.451714][f=0007935] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:15.451748][f=0007935] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:15.451768][f=0007935] [Game::KillLua][3] dtor=0 luaRules=0000023fe01280b0 [t=00:05:15.451792][f=0007935] Start gadgetHandler:Shutdown [t=00:05:15.451800][f=0007935] Shutdown - StartSetup [t=00:05:15.451805][f=0007935] Shutdown - UnitMorph [t=00:05:15.452321][f=0007935] Shutdown - Carrier Drones [t=00:05:15.452331][f=0007935] Shutdown - Missile Silo Controller [t=00:05:15.452339][f=0007935] Shutdown - Modular Comm Info [t=00:05:15.452344][f=0007935] Shutdown - Terrain Texture Handler [t=00:05:15.452351][f=0007935] Shutdown - UnitCloakShield [t=00:05:15.452502][f=0007935] Shutdown - Starlight Handler [t=00:05:15.452516][f=0007935] End gadgetHandler:Shutdown [t=00:05:15.468898][f=0007935] Start gadgetHandler:Shutdown [t=00:05:15.468914][f=0007935] Shutdown - Teleport Throw [t=00:05:15.468922][f=0007935] Shutdown - UnitMorph [t=00:05:15.468932][f=0007935] Shutdown - Commander Skin Renderer [t=00:05:15.469630][f=0007935] Shutdown - Missile fired callins [t=00:05:15.469640][f=0007935] Shutdown - Modular Comm Info [t=00:05:15.469646][f=0007935] Shutdown - Retreat Command [t=00:05:15.469668][f=0007935] Shutdown - Shockwaves [t=00:05:15.469675][f=0007935] Shutdown - Unit tint API [t=00:05:15.469684][f=0007935] Shutdown - Unit glow API [t=00:05:15.469698][f=0007935] Shutdown - UnitCloakShield [t=00:05:15.469718][f=0007935] Shutdown - Lups Cloak FX [t=00:05:15.469726][f=0007935] Shutdown - Lups [t=00:05:15.470722][f=0007935] Shutdown - Lups Shield [t=00:05:15.470781][f=0007935] End gadgetHandler:Shutdown [t=00:05:15.480628][f=0007935] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1560, 0.0} allocedSize{int+, int-, ext}={0, 0, 241720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013} [t=00:05:15.483328][f=0007935] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:15.483376][f=0007935] [Game::KillLua][4] dtor=0 [t=00:05:15.483389][f=0007935] [Game::KillLua][5] dtor=0 [t=00:05:15.496259][f=0007935] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_18-41-06-688_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (116959 bytes) [t=00:05:15.496326][f=0007935] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:15.521804][f=0007935] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:15.521820][f=0007935] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:05:15.521930][f=0007935] [Sound] [Sound::UpdateThread][4] ctx=0000023f334b0640 dev=0000023f335e2c80 [t=00:05:15.522195][f=0007935] [Sound] [Sound::UpdateThread][5] ctx=0000023f334b0640 dev=0000023f335e2c80 [t=00:05:15.522203][f=0007935] [Sound] [Sound::Cleanup][alcDestroyContext(0000023f334b0640)] [t=00:05:15.524120][f=0007935] [Sound] [Sound::Cleanup][alcCloseDevice(0000023f335e2c80)] [t=00:05:15.524227][f=0007935] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:15.552974][f=0007935] [Sound] [Sound::UpdateThread][6] [t=00:05:15.553521][f=0007935] [Game::~CGame][1] [t=00:05:15.553533][f=0007935] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:15.553538][f=0007935] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:15.553543][f=0007935] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:15.553547][f=0007935] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:15.553551][f=0007935] [Game::KillLua][4] dtor=1 [t=00:05:15.553572][f=0007935] [Game::KillLua][5] dtor=1 [t=00:05:15.553717][f=0007935] [Game::KillMisc][1] [t=00:05:15.553723][f=0007935] [Game::KillMisc][2] [t=00:05:15.553886][f=0007935] [Game::KillMisc][3] [t=00:05:15.553962][f=0007935] [Game::KillRendering][1] [t=00:05:15.556859][f=0007935] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:15.566590][f=0007935] [3DOParser::Kill] allocated 29 pieces [t=00:05:15.566636][f=0007935] [S3OParser::Kill] allocated 5521 pieces [t=00:05:15.567064][f=0007935] [AssParser::Kill] allocated 701 pieces [t=00:05:15.601310][f=0007935] [Game::KillInterface][1] [t=00:05:15.601881][f=0007935] [Game::KillInterface][2] [t=00:05:15.602199][f=0007935] [Game::KillSimulation][1] [t=00:05:15.602269][f=0007935] [Game::KillSimulation][2] [t=00:05:15.631701][f=0007935] [CCollisionHandler] dis-/continuous tests: 0/8871624 [t=00:05:15.631716][f=0007935] [Game::KillSimulation][3] [t=00:05:15.632399][f=0007935] [~CPathCache(28x28)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=8 [t=00:05:15.632493][f=0007935] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:15.632513][f=0007935] [~CPathCache(56x56)] cacheHits=10 hitPercentage=13% numHashColls=0 maxCacheSize=9 [t=00:05:15.632564][f=0007935] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:15.639295][f=0007935] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:15.645678][f=0007935] [LosHandler::Kill] raycast instance cache-{hits,misses}={42,587}; shared=0%; cached=7% [t=00:05:15.653829][f=0007935] [Game::KillSimulation][4] [t=00:05:15.755504][f=0007935] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:15.755602][f=0007935] [Game::~CGame][2] [t=00:05:15.755608][f=0007935] [Game::~CGame][3] [t=00:05:15.755672][f=0007935] [SpringApp::Kill][3] [t=00:05:15.755771][f=0007935] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 763787 bytes sent in 7750 packets (98.553 bytes/packet) 312038 bytes recv'd in 6597 packets (47.300 bytes/packet) {0.076x, 0.127x} relative protocol overhead {up, down} 18322 incoming chunks dropped, 29819 outgoing chunks resent 5828 incoming chunks processed [t=00:05:15.755977][f=0007935] [SpringApp::Kill][4] font=0000023f75378340 [t=00:05:15.757115][f=0007935] [SpringApp::Kill][5] [t=00:05:15.761337][f=0007935] [SpringApp::Kill][6] [t=00:05:15.761348] [SpringApp::Kill][7] [t=00:05:15.761369] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {520, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:15.761417] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:15.761422] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:15.761427] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:15.761443] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:15.761450] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:15.761455] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:05:15.761462] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38296, 1048576, 1048576}, EBO = {57444, 2097152, 2097152} [t=00:05:15.761470] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:15.761475] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:15.761481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:15.761488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:15.761494] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152} [t=00:05:15.820141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:15.820152] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:15.820171] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:15.820174] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:05:15.820178] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:15.826192] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>] [t=00:05:15.826204] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:15.826215] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000023f33a57c30) [t=00:05:15.826322] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=17411ms [t=00:05:15.826335] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:05:15.826341] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=67ms [t=00:05:15.826345] file="units/planecon.lua" indx=7174 inflSize=2kb readTime=31ms [t=00:05:15.826352] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=28ms [t=00:05:15.826358] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=27ms [t=00:05:15.826362] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:05:15.826366] file="luaui/images/commands/states/fire_hold.png" indx=3465 inflSize=6kb readTime=26ms [t=00:05:15.826370] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:05:15.826376] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms [t=00:05:15.826380] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:05:15.827009] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000023f334b0f60) [t=00:05:15.827255] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=1)] #archives[section]=1 #files[section]=47 [t=00:05:15.827262] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (0000023f75692930) [t=00:05:15.827328] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:15.827335] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023f334b0d50) [t=00:05:15.827352] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023f334b21f0) [t=00:05:15.827407] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023f334b1640) [t=00:05:15.827459] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:15.827466] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:15.827512] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:15.827520] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:15.827524] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:15.827531] [VFS] [SpringVFS::DeleteArchives<this=0000023f754e0cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:15.827767] [SpringApp::Kill][8] [t=00:05:15.827773] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:15.827785] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:05:15.827788] [WatchDog::Uninstall][2] [t=00:05:16.533140] [WatchDog::Uninstall][3] [t=00:05:16.533149] [SpringApp::Kill][9]
infolog_full.txt (truncated):