Open Chobbyla opened 21 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000107] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.074288] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.074317] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.074331] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.074339] [t=00:00:00.074343] Enable or disable log sections using the LogSections configuration key [t=00:00:00.074346] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.074352] Use "none" to disable the default log sections. [t=00:00:00.074355] ============== </Log Sections> ============== [t=00:00:00.074359] ============== <User Config> ============== [t=00:00:00.074422] AllowDeferredMapRendering = 1 [t=00:00:00.074427] AllowDeferredModelRendering = 1 [t=00:00:00.074430] AnimationMT = 0 [t=00:00:00.074434] BumpWaterBlurReflection = 1 [t=00:00:00.074437] BumpWaterTexSizeReflection = 128 [t=00:00:00.074441] CamFreeScrollSpeed = 50 [t=00:00:00.074443] CamMode = 1 [t=00:00:00.074450] CubeTexSizeReflection = 1 [t=00:00:00.074452] CubeTexSizeSpecular = 1 [t=00:00:00.074456] DualScreenMiniMapOnLeft = 1 [t=00:00:00.074459] EdgeMoveDynamic = 0 [t=00:00:00.074463] EdgeMoveWidth = 0.003 [t=00:00:00.074465] FPSFOV = 90 [t=00:00:00.074468] FPSScrollSpeed = 50 [t=00:00:00.074470] FontSize = 18 [t=00:00:00.074473] FullscreenEdgeMove = 0 [t=00:00:00.074475] GrassDetail = 0 [t=00:00:00.074478] GroundDecals = 2 [t=00:00:00.074481] GroundDetail = 90 [t=00:00:00.074485] HangTimeout = 30 [t=00:00:00.074488] HardwareCursor = 1 [t=00:00:00.074490] InitialNetworkTimeout = 0 [t=00:00:00.074493] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.074496] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.074499] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.074502] LinkOutgoingBandwidth = 262144 [t=00:00:00.074506] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.074508] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.074511] MSAALevel = 1 [t=00:00:00.074515] MaxParticles = 15000 [t=00:00:00.074518] MaxSounds = 32 [t=00:00:00.074520] MaximumTransmissionUnit = 0 [t=00:00:00.074523] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.074526] MiniMapMarker = 0 [t=00:00:00.074529] MouseDragScrollThreshold = 0 [t=00:00:00.074531] NetworkLossFactor = 2 [t=00:00:00.074539] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.074542] OverheadScrollSpeed = 50 [t=00:00:00.074544] ReconnectTimeout = 0 [t=00:00:00.074547] RotOverheadScrollSpeed = 50 [t=00:00:00.074554] RotateLogFiles = 1 [t=00:00:00.074558] ShadowMapSize = 1024 [t=00:00:00.074561] Shadows = 1 [t=00:00:00.074564] ShowClock = 0 [t=00:00:00.074567] SoftParticles = 2 [t=00:00:00.074570] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.074573] UnitIconDist = 151 [t=00:00:00.074578] UpdateBoundingVolumeMT = 0 [t=00:00:00.074581] UpdateWeaponVectorsMT = 0 [t=00:00:00.074584] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.074587] UseLuaMemPools = 0 [t=00:00:00.074606] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.074611] VFSCacheArchiveFiles = 0 [t=00:00:00.074614] Water = 4 [t=00:00:00.074617] WindowBorderless = 1 [t=00:00:00.074619] WindowPosY = 0 [t=00:00:00.074622] WindowedEdgeMove = 0 [t=00:00:00.074626] XResolutionWindowed = 3440 [t=00:00:00.074629] YResolutionWindowed = 1440 [t=00:00:00.074636] ============== </User Config> ============== [t=00:00:00.074640] ============== <User System> ============== [t=00:00:00.074644] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.074652] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.074658] Compiler Version: gcc-13.2.0 [t=00:00:00.074684] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.074712] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.074717] Binary Word Size: 64-bit (native) [t=00:00:00.074721] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.074726] Physical CPU Cores: 8 [t=00:00:00.074729] Logical CPU Cores: 16 [t=00:00:00.074733] ============== </User System> ============== [t=00:00:00.074738] Run: thread affinity ffffffff [t=00:00:00.074829] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.074835] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.074838] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.074840] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.074843] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.075613] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.075627] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.079434] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.090046] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.090058] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.090062] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.090065] [11] 2560x1080x24bpp@144Hz [t=00:00:00.090068] [14] 1920x1200x24bpp@144Hz [t=00:00:00.090072] [18] 1920x1080x24bpp@144Hz [t=00:00:00.090087] [25] 1720x1440x24bpp@144Hz [t=00:00:00.090089] [29] 1680x1050x24bpp@144Hz [t=00:00:00.090092] [35] 1600x1200x24bpp@144Hz [t=00:00:00.090095] [39] 1600x900x24bpp@144Hz [t=00:00:00.090098] [44] 1440x1080x24bpp@144Hz [t=00:00:00.090101] [51] 1440x900x24bpp@144Hz [t=00:00:00.090104] [56] 1366x768x24bpp@144Hz [t=00:00:00.090106] [61] 1360x768x24bpp@144Hz [t=00:00:00.090109] [66] 1280x1024x24bpp@144Hz [t=00:00:00.090111] [72] 1280x960x24bpp@144Hz [t=00:00:00.090116] [77] 1280x800x24bpp@144Hz [t=00:00:00.090119] [82] 1280x768x24bpp@144Hz [t=00:00:00.090122] [87] 1280x720x24bpp@144Hz [t=00:00:00.090124] [94] 1176x664x24bpp@60Hz [t=00:00:00.090127] [97] 1152x864x24bpp@144Hz [t=00:00:00.090129] [102] 1024x768x24bpp@144Hz [t=00:00:00.090132] [109] 800x600x24bpp@144Hz [t=00:00:00.090134] [116] 720x576x24bpp@144Hz [t=00:00:00.090140] [121] 720x480x24bpp@144Hz [t=00:00:00.090142] [127] 640x480x24bpp@144Hz [t=00:00:00.093966] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.093974] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.093977] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.093980] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.093983] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.093985] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.093988] [11] 1920x1200x24bpp@240Hz [t=00:00:00.093991] [13] 1920x1080x24bpp@240Hz [t=00:00:00.093995] [15] 1856x1392x24bpp@240Hz [t=00:00:00.093998] [17] 1792x1344x24bpp@240Hz [t=00:00:00.094002] [19] 1680x1050x24bpp@240Hz [t=00:00:00.094005] [21] 1600x1200x24bpp@240Hz [t=00:00:00.094007] [23] 1600x900x24bpp@240Hz [t=00:00:00.094012] [25] 1440x900x24bpp@240Hz [t=00:00:00.094015] [27] 1400x1050x24bpp@240Hz [t=00:00:00.094018] [29] 1366x768x24bpp@240Hz [t=00:00:00.094021] [31] 1360x768x24bpp@240Hz [t=00:00:00.094023] [33] 1280x1024x24bpp@240Hz [t=00:00:00.094026] [35] 1280x960x24bpp@240Hz [t=00:00:00.094029] [37] 1280x800x24bpp@240Hz [t=00:00:00.094032] [39] 1280x768x24bpp@240Hz [t=00:00:00.094040] [41] 1280x720x24bpp@240Hz [t=00:00:00.094043] [43] 1280x600x24bpp@240Hz [t=00:00:00.094045] [45] 1152x864x24bpp@240Hz [t=00:00:00.094048] [47] 1024x768x24bpp@240Hz [t=00:00:00.094051] [49] 800x600x24bpp@240Hz [t=00:00:00.094054] [51] 640x480x24bpp@240Hz [t=00:00:00.319442] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.319654] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.319663] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.333502] [GR::LogVersionInfo] [t=00:00:00.333511] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.333515] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.333518] GL vendor : NVIDIA Corporation [t=00:00:00.333521] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.333525] GLSL version: 4.60 NVIDIA [t=00:00:00.333528] GLEW version: 2.1.0 [t=00:00:00.333541] GPU memory : 12282MB (total) / 10521MB (available) [t=00:00:00.333553] SDL swap-int: 1 [t=00:00:00.333556] SDL driver : windows [t=00:00:00.333559] [t=00:00:00.333562] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.333565] GLSL shader support : 1 [t=00:00:00.333568] GL4 support : 1 [t=00:00:00.333571] FBO extension support : 1 [t=00:00:00.333579] NVX GPU mem-info support : 1 [t=00:00:00.333585] ATI GPU mem-info support : 0 [t=00:00:00.333595] Texture clamping to edge : 1 [t=00:00:00.333600] NPOT-texture support : 1 (1) [t=00:00:00.333605] S3TC/DXT1 texture support : 1/1 [t=00:00:00.333610] texture query-LOD support : 1 (1) [t=00:00:00.333616] MSAA frame-buffer support : 1 (1) [t=00:00:00.333619] Z-buffer depth : 32 (-) [t=00:00:00.333625] primitive-restart support : 1 (1) [t=00:00:00.333628] clip-space control support: 1 (1) [t=00:00:00.333631] seamless cube-map support : 1 (1) [t=00:00:00.333636] frag-depth layout support : 1 (1) [t=00:00:00.333639] persistent maps support : 1 (1) [t=00:00:00.333642] explicit attribs location : 1 (1) [t=00:00:00.333646] multi draw indirect : 1 (-) [t=00:00:00.333650] array textures : 1 (-) [t=00:00:00.333652] buffer copy support : 1 (-) [t=00:00:00.333656] indirect draw : 1 (-) [t=00:00:00.333658] base instance : 1 (-) [t=00:00:00.333661] [t=00:00:00.333664] max. FBO samples : 32 [t=00:00:00.333668] max. FS/program texture slots : 32/192 [t=00:00:00.333671] max. texture size : 32768 [t=00:00:00.333677] max. texture anisotropy level : 16.000000 [t=00:00:00.333680] max. vec4 varyings/attributes : 31/16 [t=00:00:00.333683] max. draw-buffers : 8 [t=00:00:00.333686] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.333689] max. uniform buffer-bindings : 84 [t=00:00:00.333692] max. uniform block-size : 64KB [t=00:00:00.333694] max. storage buffer-bindings : 96 [t=00:00:00.333699] max. storage block-size : 2047MB [t=00:00:00.333701] [t=00:00:00.333704] enable AMD-hacks : 0 [t=00:00:00.333706] compress MIP-maps: 0 [t=00:00:00.333739] Number of compressed texture formats: 23 [t=00:00:00.333753] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.333773] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.333946] [GR::UpdateGLConfigs] [t=00:00:00.333976] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.333981] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333993] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.334001] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.334004] [GR::InitGLState] [t=00:00:00.334040] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.419384] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.421198] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.421623] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.424950] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.424962] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.425225] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.426575] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.426583] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.426707] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.426766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.435483] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.435865] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.436869] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.437069] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.462954] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.462966] [VFS] [SpringVFS::ReserveArchives<this=000001bd303ed5b0>] [t=00:00:00.463089] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.464402] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bd303ed5b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.464410] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.502639] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.502972] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.503056] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.503256] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.503290] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.503292] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.503335] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.503414] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.503544] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.503571] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.504518][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.504575][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.504659][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.504673][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.504678][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.504715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.508549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.508560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.508566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.508571][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.508613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.554079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.555557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bd6b6b1cc0(default) context=000001bd6b580430 numChannels=2 frameSize=8 [t=00:00:00.555573][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.555580][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.555594][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.555598][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.555612][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.555631][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.555638][f=-000001] [Sound] Devices: [t=00:00:00.557052][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.557062][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.557066][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.557076][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.557080][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.557591][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.557602][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.604678][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157436 MB [t=00:00:00.606180][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.606857][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.607681][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.823995][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:00.824412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:00.824712][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.825081][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.864031][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.864659][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.864761][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.865696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.872144][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:00.872250][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.872292][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.911663][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.911763][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.911823][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.911872][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.911907][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.715008][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.715460][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.715616][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.715726][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.715828][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.715932][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.716055][f=-000001] EndGame Graph disabled [t=00:00:10.724838][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.725080][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.725184][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.725326][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.726010][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.737224][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.737431][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.737588][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.737704][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.737896][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.740273][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.740417][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.740521][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.740759][f=-000001] Input grabbing is enabled! [t=00:00:10.740810][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.744626][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.744804][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.745050][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.745289][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.754382][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.754532][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.754686][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.754800][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.754911][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.755048][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.755186][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.755424][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.755539][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.755645][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.755745][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.755856][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.755948][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.756149][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.756479][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.756679][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.756856][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.761329][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.761560][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.761668][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.761784][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.761906][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.762058][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.762176][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.762529][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.762651][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.763000][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.763213][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.763433][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.763666][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.763794][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.772124][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.772386][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.772940][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.773056][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.773323][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:10.773492][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:10.773652][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:10.773791][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:10.774277][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.774393][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.774690][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.774807][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.775034][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.775169][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.778131][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.790723][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.790906][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.890534][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.890951][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.891340][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.891491][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.892237][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.892351][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.892755][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.892907][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.893059][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.893198][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.893206][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.893211][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.893246][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.893351][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.894462][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.894712][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.894848][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.894974][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.895127][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.895239][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.896681][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.896820][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.896994][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.897529][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.897684][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.897980][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.898113][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.898296][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.898424][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.898549][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.898808][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.898952][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.899158][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.899425][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.899630][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.899758][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.899871][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.900040][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.903439][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.906061][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.906343][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.906578][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.907744][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.907911][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.908066][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:10.909439][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.911116][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.911379][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.911737][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.912011][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.912527][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.912676][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.912782][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.916482][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.917583][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.919293][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.919494][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.919623][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.921870][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.929623][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.930093][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.930310][f=-000001] SetSunLighting [t=00:00:10.930615][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.935255][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.936231][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.936825][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.938679][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.938870][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.938991][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.939110][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.939124][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.939227][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.941868][f=-000001] Writing last game win data [t=00:00:10.946645][f=-000001] LuaUI v0.3 [t=00:00:11.027950][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.064409][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.064518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.064882][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.064889][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.073489][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109} [t=00:00:11.542012][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.671269][f=-000001] GameID: 29c6ed66d2e31789e6342dd80db5e17a [t=00:00:11.671533][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.671540][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.671625][f=-000001] -> Connection established (given id 0) [t=00:00:11.671646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:11.671661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.671676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:11.671691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:11.671725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bdcd975640,000001bd825c9030}][locale="C"]" [t=00:00:11.671736][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:11.766904][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.014498][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:28.770778][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:37.092807][f=0002048] Buildings set to face North [t=00:03:13.429299][f=0004938] game_message: Metal Extractor is under attack [t=00:03:17.520889][f=0005061] [SpringApp::Kill][1] fromRun=1 [t=00:03:17.520905][f=0005061] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:17.546577][f=0005061] [async=0] threads=8 tasks=341845 {sum,avg}{exec,wait}time={{1606.418, 0.005}, {28243.656, 0.083}}ms [t=00:03:17.546608][f=0005061] thread=1 tasks=48835 {sum,min,max,avg}{exec,wait}time={{390.398, 0.000, 41.480, 0.008}, {2420.133, 0.000, 18446744027136.000, 0.050}}ms [t=00:03:17.546627][f=0005061] thread=2 tasks=48835 {sum,min,max,avg}{exec,wait}time={{216.560, 0.000, 11.358, 0.004}, {4342.681, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:17.546650][f=0005061] thread=3 tasks=48835 {sum,min,max,avg}{exec,wait}time={{195.278, 0.000, 10.333, 0.004}, {4196.511, 0.000, 18446744027136.000, 0.086}}ms [t=00:03:17.546667][f=0005061] thread=4 tasks=48835 {sum,min,max,avg}{exec,wait}time={{219.859, 0.000, 40.279, 0.005}, {4395.074, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:17.546684][f=0005061] thread=5 tasks=48835 {sum,min,max,avg}{exec,wait}time={{192.024, 0.000, 11.380, 0.004}, {4226.332, 0.000, 30.316, 0.087}}ms [t=00:03:17.546700][f=0005061] thread=6 tasks=48835 {sum,min,max,avg}{exec,wait}time={{203.681, 0.000, 11.828, 0.004}, {4343.513, 0.000, 30.316, 0.089}}ms [t=00:03:17.546736][f=0005061] thread=7 tasks=48835 {sum,min,max,avg}{exec,wait}time={{188.619, 0.000, 8.156, 0.004}, {4319.414, 0.000, 31.896, 0.088}}ms [t=00:03:17.546756][f=0005061] [async=1] threads=8 tasks=3415 {sum,avg}{exec,wait}time={{29601.729, 8.668}, {11512137.000, 3371.050}}ms [t=00:03:17.546774][f=0005061] thread=1 tasks=484 {sum,min,max,avg}{exec,wait}time={{4230.137, 0.000, 700.122, 8.740}, {1644929.000, 0.242, 4235.380, 3398.614}}ms [t=00:03:17.546795][f=0005061] thread=2 tasks=484 {sum,min,max,avg}{exec,wait}time={{4230.060, 0.000, 700.135, 8.740}, {1645963.500, 0.252, 4235.467, 3400.751}}ms [t=00:03:17.546812][f=0005061] thread=3 tasks=488 {sum,min,max,avg}{exec,wait}time={{4230.047, 0.000, 700.340, 8.668}, {1643243.000, 0.234, 4235.566, 3367.301}}ms [t=00:03:17.546827][f=0005061] thread=4 tasks=490 {sum,min,max,avg}{exec,wait}time={{4227.941, 0.000, 700.337, 8.628}, {1646871.625, 0.040, 4233.432, 3360.962}}ms [t=00:03:17.546847][f=0005061] thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{4225.747, 0.000, 698.580, 8.571}, {1645502.125, 0.138, 4233.007, 3337.732}}ms [t=00:03:17.546864][f=0005061] thread=6 tasks=490 {sum,min,max,avg}{exec,wait}time={{4227.730, 0.000, 700.505, 8.628}, {1641599.750, 0.265, 4233.064, 3350.204}}ms [t=00:03:17.546880][f=0005061] thread=7 tasks=486 {sum,min,max,avg}{exec,wait}time={{4230.067, 0.000, 700.303, 8.704}, {1644027.750, 0.326, 4235.429, 3382.773}}ms [t=00:03:17.546891][f=0005061] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:17.546904][f=0005061] [SpringApp::Kill][2] [t=00:03:17.546990][f=0005061] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:17.547007][f=0005061] [Game::KillLua][1] dtor=0 luaUI=000001bd81148730 [t=00:03:17.547066][f=0005061] Start widgetHandler:Shutdown [t=00:03:17.550149][f=0005061] Shutdown - SaveOrderList Complete [t=00:03:17.551681][f=0005061] Writing last game win data [t=00:03:17.557000][f=0005061] Shutdown - SaveConfigData Complete [t=00:03:17.557011][f=0005061] Shutdown Widget - Chili Highlight [t=00:03:17.557036][f=0005061] Shutdown Widget - Draw After Chili [t=00:03:17.557042][f=0005061] Shutdown Widget - API Unit Tracker GL4 [t=00:03:17.557051][f=0005061] Shutdown Widget - EPIC Menu [t=00:03:17.557820][f=0005061] Shutdown Widget - Chili Minimap [t=00:03:17.557901][f=0005061] Shutdown Widget - Chili Widget Selector [t=00:03:17.558500][f=0005061] Shutdown Widget - Depth of Field Shader [t=00:03:17.558510][f=0005061] Shutdown Widget - Deferred rendering [t=00:03:17.558521][f=0005061] SSAO: Deferred rendering disabled, disabling. [t=00:03:17.566554][f=0005061] Shutdown Widget - Deferred rendering [t=00:03:17.566566][f=0005061] SSAO: Deferred rendering disabled, disabling. [t=00:03:17.567313][f=0005061] Shutdown Widget - Local Team Colors [t=00:03:17.567324][f=0005061] Shutdown Widget - Display Keys 2 [t=00:03:17.567338][f=0005061] Shutdown Widget - Save Game Menu [t=00:03:17.567344][f=0005061] Shutdown Widget - Highlight Model Api GL4 [t=00:03:17.567377][f=0005061] Shutdown Widget - Unit Icons [t=00:03:17.567441][f=0005061] Shutdown Widget - HealthBars [t=00:03:17.568152][f=0005061] Shutdown Widget - Noises [t=00:03:17.568162][f=0005061] Shutdown Widget - Attrition Counter [t=00:03:17.568359][f=0005061] Shutdown Widget - Selected Units GL4 2 [t=00:03:17.568367][f=0005061] Shutdown Widget - BuildETA [t=00:03:17.568375][f=0005061] Shutdown Widget - Chili Chicken Panel [t=00:03:17.568445][f=0005061] Shutdown Widget - External VR Grid [t=00:03:17.568453][f=0005061] Shutdown Widget - Win Counter [t=00:03:17.568464][f=0005061] Shutdown Widget - EndGame APM stats [t=00:03:17.569180][f=0005061] Shutdown Widget - Modular Comm Info [t=00:03:17.569190][f=0005061] Shutdown Widget - Reclaim Field Highlight [t=00:03:17.569198][f=0005061] Shutdown Widget - State Reverse and Latency [t=00:03:17.569204][f=0005061] Shutdown Widget - Music Player v2 [t=00:03:17.569211][f=0005061] Shutdown Widget - Chili Economy Panel Default [t=00:03:17.569257][f=0005061] Shutdown Widget - Stereo3D [t=00:03:17.569303][f=0005061] Shutdown Widget - Chili EndGame Window [t=00:03:17.569316][f=0005061] Shutdown Widget - Attack Warning [t=00:03:17.569323][f=0005061] Shutdown Widget - Chili Nuke Warning [t=00:03:17.569330][f=0005061] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:17.569343][f=0005061] Shutdown Widget - Darkening [t=00:03:17.569354][f=0005061] Shutdown Widget - Showeco and Grid Drawer [t=00:03:17.569363][f=0005061] Shutdown Widget - Defense Range Zero-K [t=00:03:17.569378][f=0005061] Shutdown Widget - Grab Input [t=00:03:17.569534][f=0005061] Input grabbing is disabled! [t=00:03:17.569547][f=0005061] Shutdown Widget - Context Menu [t=00:03:17.569554][f=0005061] Shutdown Widget - Highlight Geos [t=00:03:17.569565][f=0005061] Shutdown Widget - Local Widgets Config [t=00:03:17.569577][f=0005061] Shutdown Widget - MinimapEvents [t=00:03:17.569585][f=0005061] Shutdown Widget - Missile Silo Range [t=00:03:17.569595][f=0005061] Shutdown Widget - Point Tracker [t=00:03:17.569603][f=0005061] Shutdown Widget - Chili Spectator Panels [t=00:03:17.569613][f=0005061] Shutdown Widget - Startup Info and Selector [t=00:03:17.569627][f=0005061] Shutdown Widget - Transport AI [t=00:03:17.569636][f=0005061] Shutdown Widget - Attack AoE [t=00:03:17.569647][f=0005061] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:17.569655][f=0005061] Shutdown Widget - Spotter [t=00:03:17.569663][f=0005061] Shutdown Widget - Selection Send [t=00:03:17.569676][f=0005061] Shutdown Widget - TeamPlatter [t=00:03:17.570402][f=0005061] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:17.570482][f=0005061] Shutdown Widget - Global Build Command [t=00:03:17.570609][f=0005061] Shutdown Widget - LupsManager [t=00:03:17.570622][f=0005061] Shutdown Widget - Receive Units Indicator [t=00:03:17.570630][f=0005061] Shutdown Widget - Newton Firezone [t=00:03:17.570638][f=0005061] Shutdown Widget - Chili Pro Console [t=00:03:17.570925][f=0005061] Shutdown Widget - Persistent Build Height [t=00:03:17.570934][f=0005061] Shutdown Widget - Lasso Terraform GUI [t=00:03:17.570944][f=0005061] Shutdown Widget - Chili Framework [t=00:03:17.570950][f=0005061] Shutdown Widget - Lups [t=00:03:17.571456][f=0005061] Shutdown Widget - Mex Placement Handler [t=00:03:17.571492][f=0005061] Shutdown Widget - Chili Core Selector [t=00:03:17.571544][f=0005061] Shutdown Widget - Custom Markers [t=00:03:17.571556][f=0005061] Shutdown Widget - Select Keys [t=00:03:17.571567][f=0005061] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:17.571592][f=0005061] Shutdown Widget - Pause Screen [t=00:03:17.571701][f=0005061] Shutdown Widget - Bloom Shader Deferred [t=00:03:17.571828][f=0005061] Shutdown Widget - Color Blindness Correction [t=00:03:17.571937][f=0005061] Shutdown Widget - Layout Handler [t=00:03:17.571947][f=0005061] Shutdown Widget - Text To Speech Control [t=00:03:17.571952][f=0005061] End widgetHandler:Shutdown [t=00:03:17.616169][f=0005061] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10239548, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839200291}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136} [t=00:03:17.626214][f=0005061] [Game::KillLua][2] dtor=0 luaGaia=000001bd825c9030 [t=00:03:17.632766][f=0005061] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.632809][f=0005061] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.632828][f=0005061] [Game::KillLua][3] dtor=0 luaRules=000001bdcd975640 [t=00:03:17.632853][f=0005061] Start gadgetHandler:Shutdown [t=00:03:17.632862][f=0005061] Shutdown - StartSetup [t=00:03:17.632867][f=0005061] Shutdown - UnitMorph [t=00:03:17.633122][f=0005061] Shutdown - Carrier Drones [t=00:03:17.633135][f=0005061] Shutdown - Missile Silo Controller [t=00:03:17.633144][f=0005061] Shutdown - Modular Comm Info [t=00:03:17.633149][f=0005061] Shutdown - Terrain Texture Handler [t=00:03:17.633155][f=0005061] Shutdown - UnitCloakShield [t=00:03:17.633303][f=0005061] Shutdown - Starlight Handler [t=00:03:17.633315][f=0005061] End gadgetHandler:Shutdown [t=00:03:17.645160][f=0005061] Start gadgetHandler:Shutdown [t=00:03:17.645173][f=0005061] Shutdown - Teleport Throw [t=00:03:17.645180][f=0005061] Shutdown - UnitMorph [t=00:03:17.645201][f=0005061] Shutdown - Commander Skin Renderer [t=00:03:17.645599][f=0005061] Shutdown - Missile fired callins [t=00:03:17.645608][f=0005061] Shutdown - Modular Comm Info [t=00:03:17.645613][f=0005061] Shutdown - Retreat Command [t=00:03:17.645621][f=0005061] Shutdown - Shockwaves [t=00:03:17.645626][f=0005061] Shutdown - Unit tint API [t=00:03:17.645641][f=0005061] Shutdown - Unit glow API [t=00:03:17.645652][f=0005061] Shutdown - UnitCloakShield [t=00:03:17.645668][f=0005061] Shutdown - Lups Cloak FX [t=00:03:17.645677][f=0005061] Shutdown - Lups [t=00:03:17.646664][f=0005061] Shutdown - Lups Shield [t=00:03:17.646709][f=0005061] End gadgetHandler:Shutdown [t=00:03:17.658082][f=0005061] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 771, 0.0} allocedSize{int+, int-, ext}={0, 0, 117074}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026} [t=00:03:17.661591][f=0005061] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.661641][f=0005061] [Game::KillLua][4] dtor=0 [t=00:03:17.661646][f=0005061] [Game::KillLua][5] dtor=0 [t=00:03:17.675357][f=0005061] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-00-04-994_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (75710 bytes) [t=00:03:17.675474][f=0005061] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:17.714539][f=0005061] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:17.714559][f=0005061] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:17.714615][f=0005061] [Sound] [Sound::UpdateThread][4] ctx=000001bd6b580430 dev=000001bd6b6b1cc0 [t=00:03:17.714707][f=0005061] [Sound] [Sound::UpdateThread][5] ctx=000001bd6b580430 dev=000001bd6b6b1cc0 [t=00:03:17.714722][f=0005061] [Sound] [Sound::Cleanup][alcDestroyContext(000001bd6b580430)] [t=00:03:17.715441][f=0005061] [Sound] [Sound::Cleanup][alcCloseDevice(000001bd6b6b1cc0)] [t=00:03:17.715551][f=0005061] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:17.742029][f=0005061] [Sound] [Sound::UpdateThread][6] [t=00:03:17.742631][f=0005061] [Game::~CGame][1] [t=00:03:17.742641][f=0005061] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:17.742646][f=0005061] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:17.742660][f=0005061] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:17.742664][f=0005061] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:17.742668][f=0005061] [Game::KillLua][4] dtor=1 [t=00:03:17.742674][f=0005061] [Game::KillLua][5] dtor=1 [t=00:03:17.742813][f=0005061] [Game::KillMisc][1] [t=00:03:17.742819][f=0005061] [Game::KillMisc][2] [t=00:03:17.742937][f=0005061] [Game::KillMisc][3] [t=00:03:17.743011][f=0005061] [Game::KillRendering][1] [t=00:03:17.745885][f=0005061] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:17.756114][f=0005061] [3DOParser::Kill] allocated 29 pieces [t=00:03:17.756175][f=0005061] [S3OParser::Kill] allocated 5521 pieces [t=00:03:17.756595][f=0005061] [AssParser::Kill] allocated 701 pieces [t=00:03:17.789644][f=0005061] [Game::KillInterface][1] [t=00:03:17.790074][f=0005061] [Game::KillInterface][2] [t=00:03:17.790359][f=0005061] [Game::KillSimulation][1] [t=00:03:17.790427][f=0005061] [Game::KillSimulation][2] [t=00:03:17.802989][f=0005061] [CCollisionHandler] dis-/continuous tests: 0/1923452 [t=00:03:17.803001][f=0005061] [Game::KillSimulation][3] [t=00:03:17.803989][f=0005061] [~CPathCache(28x28)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=3 [t=00:03:17.804033][f=0005061] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:17.804066][f=0005061] [~CPathCache(56x56)] cacheHits=3 hitPercentage=16% numHashColls=0 maxCacheSize=3 [t=00:03:17.804101][f=0005061] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:17.807829][f=0005061] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:17.811831][f=0005061] [LosHandler::Kill] raycast instance cache-{hits,misses}={52,375}; shared=0%; cached=12% [t=00:03:17.818622][f=0005061] [Game::KillSimulation][4] [t=00:03:17.861697][f=0005061] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:17.861715][f=0005061] [Game::~CGame][2] [t=00:03:17.861719][f=0005061] [Game::~CGame][3] [t=00:03:17.861857][f=0005061] [SpringApp::Kill][3] [t=00:03:17.861955][f=0005061] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 478206 bytes sent in 4985 packets (95.929 bytes/packet) 190256 bytes recv'd in 4132 packets (46.045 bytes/packet) {0.076x, 0.130x} relative protocol overhead {up, down} 11685 incoming chunks dropped, 19277 outgoing chunks resent 3722 incoming chunks processed [t=00:03:17.862052][f=0005061] [SpringApp::Kill][4] font=000001bd300c8340 [t=00:03:17.863255][f=0005061] [SpringApp::Kill][5] [t=00:03:17.867720][f=0005061] [SpringApp::Kill][6] [t=00:03:17.867731] [SpringApp::Kill][7] [t=00:03:17.867744] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.867749] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:17.867758] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:17.867763] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:17.867768] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:17.867773] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.867779] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152} [t=00:03:17.867785] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14160, 1048576, 1048576}, EBO = {21240, 2097152, 2097152} [t=00:03:17.867790] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:17.867798] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.867803] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:17.867809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:17.867816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:03:17.917378] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:17.917391] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:17.917394] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:17.917397] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:17.917400] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:17.917754] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>] [t=00:03:17.917771] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:17.917777] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001bd6bbc7a40) [t=00:03:17.917888] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1638ms [t=00:03:17.917932] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=61ms [t=00:03:17.917936] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=59ms [t=00:03:17.917941] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=21ms [t=00:03:17.917945] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms [t=00:03:17.917950] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:17.917955] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=20ms [t=00:03:17.917960] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=18ms [t=00:03:17.917965] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms [t=00:03:17.917969] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=16ms [t=00:03:17.917975] file="sounds/weapon/laser/laser_burn9.wav" indx=6575 inflSize=52kb readTime=15ms [t=00:03:17.918682] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001bd6b580aa0) [t=00:03:17.918944] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=1)] #archives[section]=1 #files[section]=47 [t=00:03:17.918952] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001bd303ded60) [t=00:03:17.918991] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:17.918998] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001bd6b580c00) [t=00:03:17.919013] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001bd6b580890) [t=00:03:17.919057] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001bd6b581390) [t=00:03:17.919112] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:17.919121] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:17.919165] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:17.919171] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:17.919176] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:17.919182] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:17.919994] [SpringApp::Kill][8] [t=00:03:17.920002] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:17.920006] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:03:17.920009] [WatchDog::Uninstall][2] [t=00:03:18.179995] [WatchDog::Uninstall][3] [t=00:03:18.180021] [SpringApp::Kill][9]
infolog_full.txt (truncated):