ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117344

Open Chobbyla opened 21 hours ago

Chobbyla commented 21 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000107] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.074288] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.074317] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.074331]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.074339]   
[t=00:00:00.074343]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.074346]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.074352]   Use "none" to disable the default log sections.
[t=00:00:00.074355] ============== </Log Sections> ==============

[t=00:00:00.074359] ============== <User Config> ==============
[t=00:00:00.074422]   AllowDeferredMapRendering = 1
[t=00:00:00.074427]   AllowDeferredModelRendering = 1
[t=00:00:00.074430]   AnimationMT = 0
[t=00:00:00.074434]   BumpWaterBlurReflection = 1
[t=00:00:00.074437]   BumpWaterTexSizeReflection = 128
[t=00:00:00.074441]   CamFreeScrollSpeed = 50
[t=00:00:00.074443]   CamMode = 1
[t=00:00:00.074450]   CubeTexSizeReflection = 1
[t=00:00:00.074452]   CubeTexSizeSpecular = 1
[t=00:00:00.074456]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.074459]   EdgeMoveDynamic = 0
[t=00:00:00.074463]   EdgeMoveWidth = 0.003
[t=00:00:00.074465]   FPSFOV = 90
[t=00:00:00.074468]   FPSScrollSpeed = 50
[t=00:00:00.074470]   FontSize = 18
[t=00:00:00.074473]   FullscreenEdgeMove = 0
[t=00:00:00.074475]   GrassDetail = 0
[t=00:00:00.074478]   GroundDecals = 2
[t=00:00:00.074481]   GroundDetail = 90
[t=00:00:00.074485]   HangTimeout = 30
[t=00:00:00.074488]   HardwareCursor = 1
[t=00:00:00.074490]   InitialNetworkTimeout = 0
[t=00:00:00.074493]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.074496]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.074499]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.074502]   LinkOutgoingBandwidth = 262144
[t=00:00:00.074506]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.074508]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.074511]   MSAALevel = 1
[t=00:00:00.074515]   MaxParticles = 15000
[t=00:00:00.074518]   MaxSounds = 32
[t=00:00:00.074520]   MaximumTransmissionUnit = 0
[t=00:00:00.074523]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.074526]   MiniMapMarker = 0
[t=00:00:00.074529]   MouseDragScrollThreshold = 0
[t=00:00:00.074531]   NetworkLossFactor = 2
[t=00:00:00.074539]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.074542]   OverheadScrollSpeed = 50
[t=00:00:00.074544]   ReconnectTimeout = 0
[t=00:00:00.074547]   RotOverheadScrollSpeed = 50
[t=00:00:00.074554]   RotateLogFiles = 1
[t=00:00:00.074558]   ShadowMapSize = 1024
[t=00:00:00.074561]   Shadows = 1
[t=00:00:00.074564]   ShowClock = 0
[t=00:00:00.074567]   SoftParticles = 2
[t=00:00:00.074570]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.074573]   UnitIconDist = 151
[t=00:00:00.074578]   UpdateBoundingVolumeMT = 0
[t=00:00:00.074581]   UpdateWeaponVectorsMT = 0
[t=00:00:00.074584]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.074587]   UseLuaMemPools = 0
[t=00:00:00.074606]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.074611]   VFSCacheArchiveFiles = 0
[t=00:00:00.074614]   Water = 4
[t=00:00:00.074617]   WindowBorderless = 1
[t=00:00:00.074619]   WindowPosY = 0
[t=00:00:00.074622]   WindowedEdgeMove = 0
[t=00:00:00.074626]   XResolutionWindowed = 3440
[t=00:00:00.074629]   YResolutionWindowed = 1440
[t=00:00:00.074636] ============== </User Config> ==============

[t=00:00:00.074640] ============== <User System> ==============
[t=00:00:00.074644]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.074652]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.074658]        Compiler Version: gcc-13.2.0
[t=00:00:00.074684]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.074712]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.074717]        Binary Word Size: 64-bit (native)
[t=00:00:00.074721]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.074726]      Physical CPU Cores: 8
[t=00:00:00.074729]       Logical CPU Cores: 16
[t=00:00:00.074733] ============== </User System> ==============

[t=00:00:00.074738] Run: thread affinity ffffffff
[t=00:00:00.074829] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.074835]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.074838]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.074840]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.074843]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.075613] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.075627] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.079434] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.090046]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.090058]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.090062]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.090065]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.090068]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.090072]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.090087]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.090089]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.090092]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.090095]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.090098]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.090101]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.090104]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.090106]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.090109]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.090111]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.090116]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.090119]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.090122]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.090124]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.090127]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.090129]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.090132]         [109] 800x600x24bpp@144Hz
[t=00:00:00.090134]         [116] 720x576x24bpp@144Hz
[t=00:00:00.090140]         [121] 720x480x24bpp@144Hz
[t=00:00:00.090142]         [127] 640x480x24bpp@144Hz
[t=00:00:00.093966]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.093974]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.093977]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.093980]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.093983]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.093985]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.093988]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.093991]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.093995]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.093998]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.094002]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.094005]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.094007]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.094012]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.094015]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.094018]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.094021]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.094023]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.094026]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.094029]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.094032]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.094040]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.094043]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.094045]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.094048]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.094051]         [49] 800x600x24bpp@240Hz
[t=00:00:00.094054]         [51] 640x480x24bpp@240Hz
[t=00:00:00.319442] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.319654] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.319663] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.333502] [GR::LogVersionInfo]
[t=00:00:00.333511]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.333515]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.333518]     GL vendor   : NVIDIA Corporation
[t=00:00:00.333521]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.333525]     GLSL version: 4.60 NVIDIA
[t=00:00:00.333528]     GLEW version: 2.1.0
[t=00:00:00.333541]     GPU memory  : 12282MB (total) / 10521MB (available)
[t=00:00:00.333553]     SDL swap-int: 1
[t=00:00:00.333556]     SDL driver  : windows
[t=00:00:00.333559]     
[t=00:00:00.333562]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.333565]     GLSL shader support       : 1
[t=00:00:00.333568]     GL4 support               : 1
[t=00:00:00.333571]     FBO extension support     : 1
[t=00:00:00.333579]     NVX GPU mem-info support  : 1
[t=00:00:00.333585]     ATI GPU mem-info support  : 0
[t=00:00:00.333595]     Texture clamping to edge  : 1
[t=00:00:00.333600]     NPOT-texture support      : 1 (1)
[t=00:00:00.333605]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.333610]     texture query-LOD support : 1 (1)
[t=00:00:00.333616]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.333619]     Z-buffer depth            : 32 (-)
[t=00:00:00.333625]     primitive-restart support : 1 (1)
[t=00:00:00.333628]     clip-space control support: 1 (1)
[t=00:00:00.333631]     seamless cube-map support : 1 (1)
[t=00:00:00.333636]     frag-depth layout support : 1 (1)
[t=00:00:00.333639]     persistent maps support   : 1 (1)
[t=00:00:00.333642]     explicit attribs location : 1 (1)
[t=00:00:00.333646]     multi draw indirect       : 1 (-)
[t=00:00:00.333650]     array textures            : 1 (-)
[t=00:00:00.333652]     buffer copy support       : 1 (-)
[t=00:00:00.333656]     indirect draw             : 1 (-)
[t=00:00:00.333658]     base instance             : 1 (-)
[t=00:00:00.333661]     
[t=00:00:00.333664]     max. FBO samples              : 32
[t=00:00:00.333668]     max. FS/program texture slots : 32/192
[t=00:00:00.333671]     max. texture size             : 32768
[t=00:00:00.333677]     max. texture anisotropy level : 16.000000
[t=00:00:00.333680]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.333683]     max. draw-buffers             : 8
[t=00:00:00.333686]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.333689]     max. uniform buffer-bindings  : 84
[t=00:00:00.333692]     max. uniform block-size       : 64KB
[t=00:00:00.333694]     max. storage buffer-bindings  : 96
[t=00:00:00.333699]     max. storage block-size       : 2047MB
[t=00:00:00.333701]     
[t=00:00:00.333704]     enable AMD-hacks : 0
[t=00:00:00.333706]     compress MIP-maps: 0
[t=00:00:00.333739]     Number of compressed texture formats: 23
[t=00:00:00.333753]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.333773] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333946] [GR::UpdateGLConfigs]
[t=00:00:00.333976] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.333981] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.333993] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.334001] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.334004] [GR::InitGLState]
[t=00:00:00.334040] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.419384] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.421198] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.421623] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.424950] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.424962] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.425225] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.426575] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.426583] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.426707] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.426766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.435483] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.435865] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.436869] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.437069] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.462954] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.462966] [VFS] [SpringVFS::ReserveArchives<this=000001bd303ed5b0>]
[t=00:00:00.463089] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.464402] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bd303ed5b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.464410] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.502639] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.502972] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.503056] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.503256] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.503290] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.503292] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.503335] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.503414] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.503544] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.503571] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.504518][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.504575][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.504659][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.504673][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.504678][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.504715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.508549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.508560][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.508566][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.508571][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.508613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.554079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.555557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bd6b6b1cc0(default) context=000001bd6b580430  numChannels=2 frameSize=8
[t=00:00:00.555573][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.555580][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.555594][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.555598][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.555612][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.555631][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.555638][f=-000001] [Sound]   Devices:
[t=00:00:00.557052][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.557062][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.557066][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.557076][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.557080][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.557591][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.557602][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.604678][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157436 MB
[t=00:00:00.606180][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.606857][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.607681][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.823995][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:00.824412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:00.824712][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.825081][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.864031][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.864659][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.864761][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.865696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bd303ed5b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.872144][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:00.872250][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.872292][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.911663][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.911763][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.911823][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.911872][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.911907][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.715008][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.715460][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.715616][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.715726][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.715828][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.715932][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.716055][f=-000001] EndGame Graph disabled
[t=00:00:10.724838][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.725080][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.725184][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.725326][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.726010][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.737224][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.737431][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.737588][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.737704][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.737896][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.740273][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.740417][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.740521][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.740759][f=-000001] Input grabbing is enabled!
[t=00:00:10.740810][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.744626][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.744804][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.745050][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.745289][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.754382][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.754532][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.754686][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.754800][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.754911][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.755048][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.755186][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.755424][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.755539][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.755645][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.755745][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.755856][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.755948][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.756149][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.756479][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.756679][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.756856][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.761329][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.761560][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.761668][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.761784][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.761906][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.762058][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.762176][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.762529][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.762651][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.763000][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.763213][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.763433][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.763666][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.763794][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.772124][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.772386][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.772940][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.773056][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:10.773323][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:10.773492][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:10.773652][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:10.773791][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:10.774277][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.774393][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.774690][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.774807][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.775034][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.775169][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.778131][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.790723][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.790906][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.890534][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.890951][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.891340][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.891491][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.892237][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.892351][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.892755][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.892907][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.893059][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.893198][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.893206][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.893211][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.893246][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.893351][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.894462][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.894712][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.894848][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.894974][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.895127][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.895239][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.896681][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.896820][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.896994][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.897529][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.897684][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.897980][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.898113][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.898296][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.898424][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.898549][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.898808][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.898952][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.899158][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.899425][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.899630][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.899758][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.899871][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.900040][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.903439][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.906061][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.906343][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.906578][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.907744][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.907911][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.908066][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:10.909439][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.911116][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.911379][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.911737][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.912011][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.912527][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.912676][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.912782][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.916482][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.917583][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.919293][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.919494][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.919623][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.921870][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.929623][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.930093][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.930310][f=-000001] SetSunLighting
[t=00:00:10.930615][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.935255][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.936231][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.936825][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.938679][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.938870][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.938991][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.939110][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.939124][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.939227][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.941868][f=-000001] Writing last game win data
[t=00:00:10.946645][f=-000001] LuaUI v0.3
[t=00:00:11.027950][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.064409][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.064518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.064882][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.064889][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.073489][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109}
[t=00:00:11.542012][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.671269][f=-000001] GameID: 29c6ed66d2e31789e6342dd80db5e17a
[t=00:00:11.671533][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.671540][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.671625][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.671646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:11.671661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.671676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:11.671691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:11.671725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bdcd975640,000001bd825c9030}][locale="C"]"
[t=00:00:11.671736][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:11.766904][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:13.014498][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:28.770778][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:37.092807][f=0002048] Buildings set to face North
[t=00:03:13.429299][f=0004938] game_message: Metal Extractor is under attack
[t=00:03:17.520889][f=0005061] [SpringApp::Kill][1] fromRun=1
[t=00:03:17.520905][f=0005061] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:17.546577][f=0005061]  [async=0] threads=8 tasks=341845 {sum,avg}{exec,wait}time={{1606.418, 0.005}, {28243.656, 0.083}}ms
[t=00:03:17.546608][f=0005061]      thread=1 tasks=48835 {sum,min,max,avg}{exec,wait}time={{390.398, 0.000, 41.480, 0.008}, {2420.133, 0.000, 18446744027136.000, 0.050}}ms
[t=00:03:17.546627][f=0005061]      thread=2 tasks=48835 {sum,min,max,avg}{exec,wait}time={{216.560, 0.000, 11.358, 0.004}, {4342.681, 0.000, 18446744027136.000, 0.089}}ms
[t=00:03:17.546650][f=0005061]      thread=3 tasks=48835 {sum,min,max,avg}{exec,wait}time={{195.278, 0.000, 10.333, 0.004}, {4196.511, 0.000, 18446744027136.000, 0.086}}ms
[t=00:03:17.546667][f=0005061]      thread=4 tasks=48835 {sum,min,max,avg}{exec,wait}time={{219.859, 0.000, 40.279, 0.005}, {4395.074, 0.000, 18446744027136.000, 0.090}}ms
[t=00:03:17.546684][f=0005061]      thread=5 tasks=48835 {sum,min,max,avg}{exec,wait}time={{192.024, 0.000, 11.380, 0.004}, {4226.332, 0.000, 30.316, 0.087}}ms
[t=00:03:17.546700][f=0005061]      thread=6 tasks=48835 {sum,min,max,avg}{exec,wait}time={{203.681, 0.000, 11.828, 0.004}, {4343.513, 0.000, 30.316, 0.089}}ms
[t=00:03:17.546736][f=0005061]      thread=7 tasks=48835 {sum,min,max,avg}{exec,wait}time={{188.619, 0.000, 8.156, 0.004}, {4319.414, 0.000, 31.896, 0.088}}ms
[t=00:03:17.546756][f=0005061]  [async=1] threads=8 tasks=3415 {sum,avg}{exec,wait}time={{29601.729, 8.668}, {11512137.000, 3371.050}}ms
[t=00:03:17.546774][f=0005061]      thread=1 tasks=484 {sum,min,max,avg}{exec,wait}time={{4230.137, 0.000, 700.122, 8.740}, {1644929.000, 0.242, 4235.380, 3398.614}}ms
[t=00:03:17.546795][f=0005061]      thread=2 tasks=484 {sum,min,max,avg}{exec,wait}time={{4230.060, 0.000, 700.135, 8.740}, {1645963.500, 0.252, 4235.467, 3400.751}}ms
[t=00:03:17.546812][f=0005061]      thread=3 tasks=488 {sum,min,max,avg}{exec,wait}time={{4230.047, 0.000, 700.340, 8.668}, {1643243.000, 0.234, 4235.566, 3367.301}}ms
[t=00:03:17.546827][f=0005061]      thread=4 tasks=490 {sum,min,max,avg}{exec,wait}time={{4227.941, 0.000, 700.337, 8.628}, {1646871.625, 0.040, 4233.432, 3360.962}}ms
[t=00:03:17.546847][f=0005061]      thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{4225.747, 0.000, 698.580, 8.571}, {1645502.125, 0.138, 4233.007, 3337.732}}ms
[t=00:03:17.546864][f=0005061]      thread=6 tasks=490 {sum,min,max,avg}{exec,wait}time={{4227.730, 0.000, 700.505, 8.628}, {1641599.750, 0.265, 4233.064, 3350.204}}ms
[t=00:03:17.546880][f=0005061]      thread=7 tasks=486 {sum,min,max,avg}{exec,wait}time={{4230.067, 0.000, 700.303, 8.704}, {1644027.750, 0.326, 4235.429, 3382.773}}ms
[t=00:03:17.546891][f=0005061] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:17.546904][f=0005061] [SpringApp::Kill][2]
[t=00:03:17.546990][f=0005061] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:17.547007][f=0005061] [Game::KillLua][1] dtor=0 luaUI=000001bd81148730
[t=00:03:17.547066][f=0005061] Start widgetHandler:Shutdown
[t=00:03:17.550149][f=0005061] Shutdown - SaveOrderList Complete
[t=00:03:17.551681][f=0005061] Writing last game win data
[t=00:03:17.557000][f=0005061] Shutdown - SaveConfigData Complete
[t=00:03:17.557011][f=0005061] Shutdown Widget - Chili Highlight
[t=00:03:17.557036][f=0005061] Shutdown Widget - Draw After Chili
[t=00:03:17.557042][f=0005061] Shutdown Widget - API Unit Tracker GL4
[t=00:03:17.557051][f=0005061] Shutdown Widget - EPIC Menu
[t=00:03:17.557820][f=0005061] Shutdown Widget - Chili Minimap
[t=00:03:17.557901][f=0005061] Shutdown Widget - Chili Widget Selector
[t=00:03:17.558500][f=0005061] Shutdown Widget - Depth of Field Shader
[t=00:03:17.558510][f=0005061] Shutdown Widget - Deferred rendering
[t=00:03:17.558521][f=0005061] SSAO: Deferred rendering disabled, disabling.
[t=00:03:17.566554][f=0005061] Shutdown Widget - Deferred rendering
[t=00:03:17.566566][f=0005061] SSAO: Deferred rendering disabled, disabling.
[t=00:03:17.567313][f=0005061] Shutdown Widget - Local Team Colors
[t=00:03:17.567324][f=0005061] Shutdown Widget - Display Keys 2
[t=00:03:17.567338][f=0005061] Shutdown Widget - Save Game Menu
[t=00:03:17.567344][f=0005061] Shutdown Widget - Highlight Model Api GL4
[t=00:03:17.567377][f=0005061] Shutdown Widget - Unit Icons
[t=00:03:17.567441][f=0005061] Shutdown Widget - HealthBars
[t=00:03:17.568152][f=0005061] Shutdown Widget - Noises
[t=00:03:17.568162][f=0005061] Shutdown Widget - Attrition Counter
[t=00:03:17.568359][f=0005061] Shutdown Widget - Selected Units GL4 2
[t=00:03:17.568367][f=0005061] Shutdown Widget - BuildETA
[t=00:03:17.568375][f=0005061] Shutdown Widget - Chili Chicken Panel
[t=00:03:17.568445][f=0005061] Shutdown Widget - External VR Grid
[t=00:03:17.568453][f=0005061] Shutdown Widget - Win Counter
[t=00:03:17.568464][f=0005061] Shutdown Widget - EndGame APM stats
[t=00:03:17.569180][f=0005061] Shutdown Widget - Modular Comm Info
[t=00:03:17.569190][f=0005061] Shutdown Widget - Reclaim Field Highlight
[t=00:03:17.569198][f=0005061] Shutdown Widget - State Reverse and Latency
[t=00:03:17.569204][f=0005061] Shutdown Widget - Music Player v2
[t=00:03:17.569211][f=0005061] Shutdown Widget - Chili Economy Panel Default
[t=00:03:17.569257][f=0005061] Shutdown Widget - Stereo3D
[t=00:03:17.569303][f=0005061] Shutdown Widget - Chili EndGame Window
[t=00:03:17.569316][f=0005061] Shutdown Widget - Attack Warning
[t=00:03:17.569323][f=0005061] Shutdown Widget - Chili Nuke Warning
[t=00:03:17.569330][f=0005061] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:17.569343][f=0005061] Shutdown Widget - Darkening
[t=00:03:17.569354][f=0005061] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:17.569363][f=0005061] Shutdown Widget - Defense Range Zero-K
[t=00:03:17.569378][f=0005061] Shutdown Widget - Grab Input
[t=00:03:17.569534][f=0005061] Input grabbing is disabled!
[t=00:03:17.569547][f=0005061] Shutdown Widget - Context Menu
[t=00:03:17.569554][f=0005061] Shutdown Widget - Highlight Geos
[t=00:03:17.569565][f=0005061] Shutdown Widget - Local Widgets Config
[t=00:03:17.569577][f=0005061] Shutdown Widget - MinimapEvents
[t=00:03:17.569585][f=0005061] Shutdown Widget - Missile Silo Range
[t=00:03:17.569595][f=0005061] Shutdown Widget - Point Tracker
[t=00:03:17.569603][f=0005061] Shutdown Widget - Chili Spectator Panels
[t=00:03:17.569613][f=0005061] Shutdown Widget - Startup Info and Selector
[t=00:03:17.569627][f=0005061] Shutdown Widget - Transport AI
[t=00:03:17.569636][f=0005061] Shutdown Widget - Attack AoE
[t=00:03:17.569647][f=0005061] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:17.569655][f=0005061] Shutdown Widget - Spotter
[t=00:03:17.569663][f=0005061] Shutdown Widget - Selection Send
[t=00:03:17.569676][f=0005061] Shutdown Widget - TeamPlatter
[t=00:03:17.570402][f=0005061] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:17.570482][f=0005061] Shutdown Widget - Global Build Command
[t=00:03:17.570609][f=0005061] Shutdown Widget - LupsManager
[t=00:03:17.570622][f=0005061] Shutdown Widget - Receive Units Indicator
[t=00:03:17.570630][f=0005061] Shutdown Widget - Newton Firezone
[t=00:03:17.570638][f=0005061] Shutdown Widget - Chili Pro Console
[t=00:03:17.570925][f=0005061] Shutdown Widget - Persistent Build Height
[t=00:03:17.570934][f=0005061] Shutdown Widget - Lasso Terraform GUI
[t=00:03:17.570944][f=0005061] Shutdown Widget - Chili Framework
[t=00:03:17.570950][f=0005061] Shutdown Widget - Lups
[t=00:03:17.571456][f=0005061] Shutdown Widget - Mex Placement Handler
[t=00:03:17.571492][f=0005061] Shutdown Widget - Chili Core Selector
[t=00:03:17.571544][f=0005061] Shutdown Widget - Custom Markers
[t=00:03:17.571556][f=0005061] Shutdown Widget - Select Keys
[t=00:03:17.571567][f=0005061] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:17.571592][f=0005061] Shutdown Widget - Pause Screen
[t=00:03:17.571701][f=0005061] Shutdown Widget - Bloom Shader Deferred
[t=00:03:17.571828][f=0005061] Shutdown Widget - Color Blindness Correction
[t=00:03:17.571937][f=0005061] Shutdown Widget - Layout Handler
[t=00:03:17.571947][f=0005061] Shutdown Widget - Text To Speech Control
[t=00:03:17.571952][f=0005061] End widgetHandler:Shutdown
[t=00:03:17.616169][f=0005061] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10239548, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839200291}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136}
[t=00:03:17.626214][f=0005061] [Game::KillLua][2] dtor=0 luaGaia=000001bd825c9030
[t=00:03:17.632766][f=0005061] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.632809][f=0005061] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.632828][f=0005061] [Game::KillLua][3] dtor=0 luaRules=000001bdcd975640
[t=00:03:17.632853][f=0005061] Start gadgetHandler:Shutdown
[t=00:03:17.632862][f=0005061] Shutdown - StartSetup
[t=00:03:17.632867][f=0005061] Shutdown - UnitMorph
[t=00:03:17.633122][f=0005061] Shutdown - Carrier Drones
[t=00:03:17.633135][f=0005061] Shutdown - Missile Silo Controller
[t=00:03:17.633144][f=0005061] Shutdown - Modular Comm Info
[t=00:03:17.633149][f=0005061] Shutdown - Terrain Texture Handler
[t=00:03:17.633155][f=0005061] Shutdown - UnitCloakShield
[t=00:03:17.633303][f=0005061] Shutdown - Starlight Handler
[t=00:03:17.633315][f=0005061] End gadgetHandler:Shutdown
[t=00:03:17.645160][f=0005061] Start gadgetHandler:Shutdown
[t=00:03:17.645173][f=0005061] Shutdown - Teleport Throw
[t=00:03:17.645180][f=0005061] Shutdown - UnitMorph
[t=00:03:17.645201][f=0005061] Shutdown - Commander Skin Renderer
[t=00:03:17.645599][f=0005061] Shutdown - Missile fired callins
[t=00:03:17.645608][f=0005061] Shutdown - Modular Comm Info
[t=00:03:17.645613][f=0005061] Shutdown - Retreat Command
[t=00:03:17.645621][f=0005061] Shutdown - Shockwaves
[t=00:03:17.645626][f=0005061] Shutdown - Unit tint API
[t=00:03:17.645641][f=0005061] Shutdown - Unit glow API
[t=00:03:17.645652][f=0005061] Shutdown - UnitCloakShield
[t=00:03:17.645668][f=0005061] Shutdown - Lups Cloak FX
[t=00:03:17.645677][f=0005061] Shutdown - Lups
[t=00:03:17.646664][f=0005061] Shutdown - Lups Shield
[t=00:03:17.646709][f=0005061] End gadgetHandler:Shutdown
[t=00:03:17.658082][f=0005061] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 771, 0.0} allocedSize{int+, int-, ext}={0, 0, 117074}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:03:17.661591][f=0005061] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.661641][f=0005061] [Game::KillLua][4] dtor=0
[t=00:03:17.661646][f=0005061] [Game::KillLua][5] dtor=0
[t=00:03:17.675357][f=0005061] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-00-04-994_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (75710 bytes)
[t=00:03:17.675474][f=0005061] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:17.714539][f=0005061] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:17.714559][f=0005061] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[t=00:03:17.714615][f=0005061] [Sound] [Sound::UpdateThread][4] ctx=000001bd6b580430 dev=000001bd6b6b1cc0
[t=00:03:17.714707][f=0005061] [Sound] [Sound::UpdateThread][5] ctx=000001bd6b580430 dev=000001bd6b6b1cc0
[t=00:03:17.714722][f=0005061] [Sound] [Sound::Cleanup][alcDestroyContext(000001bd6b580430)]
[t=00:03:17.715441][f=0005061] [Sound] [Sound::Cleanup][alcCloseDevice(000001bd6b6b1cc0)]
[t=00:03:17.715551][f=0005061] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:17.742029][f=0005061] [Sound] [Sound::UpdateThread][6]
[t=00:03:17.742631][f=0005061] [Game::~CGame][1]
[t=00:03:17.742641][f=0005061] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:17.742646][f=0005061] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:17.742660][f=0005061] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:17.742664][f=0005061] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:17.742668][f=0005061] [Game::KillLua][4] dtor=1
[t=00:03:17.742674][f=0005061] [Game::KillLua][5] dtor=1
[t=00:03:17.742813][f=0005061] [Game::KillMisc][1]
[t=00:03:17.742819][f=0005061] [Game::KillMisc][2]
[t=00:03:17.742937][f=0005061] [Game::KillMisc][3]
[t=00:03:17.743011][f=0005061] [Game::KillRendering][1]
[t=00:03:17.745885][f=0005061] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:17.756114][f=0005061] [3DOParser::Kill] allocated 29 pieces
[t=00:03:17.756175][f=0005061] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:17.756595][f=0005061] [AssParser::Kill] allocated 701 pieces
[t=00:03:17.789644][f=0005061] [Game::KillInterface][1]
[t=00:03:17.790074][f=0005061] [Game::KillInterface][2]
[t=00:03:17.790359][f=0005061] [Game::KillSimulation][1]
[t=00:03:17.790427][f=0005061] [Game::KillSimulation][2]
[t=00:03:17.802989][f=0005061] [CCollisionHandler] dis-/continuous tests: 0/1923452
[t=00:03:17.803001][f=0005061] [Game::KillSimulation][3]
[t=00:03:17.803989][f=0005061] [~CPathCache(28x28)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=3
[t=00:03:17.804033][f=0005061] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:17.804066][f=0005061] [~CPathCache(56x56)] cacheHits=3 hitPercentage=16% numHashColls=0 maxCacheSize=3
[t=00:03:17.804101][f=0005061] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:17.807829][f=0005061] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:17.811831][f=0005061] [LosHandler::Kill] raycast instance cache-{hits,misses}={52,375}; shared=0%; cached=12%
[t=00:03:17.818622][f=0005061] [Game::KillSimulation][4]
[t=00:03:17.861697][f=0005061] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:17.861715][f=0005061] [Game::~CGame][2]
[t=00:03:17.861719][f=0005061] [Game::~CGame][3]
[t=00:03:17.861857][f=0005061] [SpringApp::Kill][3]
[t=00:03:17.861955][f=0005061] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    478206 bytes sent   in 4985 packets (95.929 bytes/packet)
    190256 bytes recv'd in 4132 packets (46.045 bytes/packet)
    {0.076x, 0.130x} relative protocol overhead {up, down}
    11685 incoming chunks dropped, 19277 outgoing chunks resent
    3722 incoming chunks processed

[t=00:03:17.862052][f=0005061] [SpringApp::Kill][4] font=000001bd300c8340
[t=00:03:17.863255][f=0005061] [SpringApp::Kill][5]
[t=00:03:17.867720][f=0005061] [SpringApp::Kill][6]
[t=00:03:17.867731] [SpringApp::Kill][7]
[t=00:03:17.867744] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.867749] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:17.867758] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:17.867763] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:17.867768] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:17.867773] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.867779] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:03:17.867785] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14160, 1048576, 1048576}, EBO = {21240, 2097152, 2097152}
[t=00:03:17.867790] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:17.867798] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.867803] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:17.867809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:17.867816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152}
[t=00:03:17.917378] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:17.917391] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:17.917394] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:17.917397] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:17.917400] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:17.917754] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>]
[t=00:03:17.917771] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:17.917777] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001bd6bbc7a40)
[t=00:03:17.917888] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1638ms
[t=00:03:17.917932]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=61ms
[t=00:03:17.917936]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=59ms
[t=00:03:17.917941]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=21ms
[t=00:03:17.917945]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:03:17.917950]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:03:17.917955]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=20ms
[t=00:03:17.917960]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=18ms
[t=00:03:17.917965]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms
[t=00:03:17.917969]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=16ms
[t=00:03:17.917975]     file="sounds/weapon/laser/laser_burn9.wav" indx=6575 inflSize=52kb readTime=15ms
[t=00:03:17.918682] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001bd6b580aa0)
[t=00:03:17.918944] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=1)] #archives[section]=1 #files[section]=47
[t=00:03:17.918952] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001bd303ded60)
[t=00:03:17.918991] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:17.918998] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001bd6b580c00)
[t=00:03:17.919013] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001bd6b580890)
[t=00:03:17.919057] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001bd6b581390)
[t=00:03:17.919112] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:17.919121] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:17.919165] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:17.919171] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:17.919176] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:17.919182] [VFS] [SpringVFS::DeleteArchives<this=000001bd303ed5b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:17.919994] [SpringApp::Kill][8]
[t=00:03:17.920002] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:17.920006] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1)
[t=00:03:17.920009] [WatchDog::Uninstall][2]
[t=00:03:18.179995] [WatchDog::Uninstall][3]
[t=00:03:18.180021] [SpringApp::Kill][9]