ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117345

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.037330] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.037364] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.037381]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.037390]   
[t=00:00:00.037394]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.037398]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.037403]   Use "none" to disable the default log sections.
[t=00:00:00.037407] ============== </Log Sections> ==============

[t=00:00:00.037410] ============== <User Config> ==============
[t=00:00:00.037474]   AllowDeferredMapRendering = 1
[t=00:00:00.037497]   AllowDeferredModelRendering = 1
[t=00:00:00.037502]   AnimationMT = 0
[t=00:00:00.037506]   BumpWaterBlurReflection = 1
[t=00:00:00.037509]   BumpWaterTexSizeReflection = 128
[t=00:00:00.037513]   CamFreeScrollSpeed = 50
[t=00:00:00.037518]   CamMode = 1
[t=00:00:00.037524]   CubeTexSizeReflection = 1
[t=00:00:00.037528]   CubeTexSizeSpecular = 1
[t=00:00:00.037531]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037535]   EdgeMoveDynamic = 0
[t=00:00:00.037537]   EdgeMoveWidth = 0.003
[t=00:00:00.037540]   FPSFOV = 90
[t=00:00:00.037543]   FPSScrollSpeed = 50
[t=00:00:00.037546]   FontSize = 18
[t=00:00:00.037551]   FullscreenEdgeMove = 0
[t=00:00:00.037553]   GrassDetail = 0
[t=00:00:00.037556]   GroundDecals = 2
[t=00:00:00.037559]   GroundDetail = 90
[t=00:00:00.037564]   HangTimeout = 30
[t=00:00:00.037568]   HardwareCursor = 1
[t=00:00:00.037571]   InitialNetworkTimeout = 0
[t=00:00:00.037575]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.037578]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.037581]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.037586]   LinkOutgoingBandwidth = 262144
[t=00:00:00.037589]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037592]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037595]   MSAALevel = 1
[t=00:00:00.037600]   MaxParticles = 15000
[t=00:00:00.037604]   MaxSounds = 32
[t=00:00:00.037607]   MaximumTransmissionUnit = 0
[t=00:00:00.037610]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037613]   MiniMapMarker = 0
[t=00:00:00.037616]   MouseDragScrollThreshold = 0
[t=00:00:00.037622]   NetworkLossFactor = 2
[t=00:00:00.037625]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037628]   OverheadScrollSpeed = 50
[t=00:00:00.037631]   ReconnectTimeout = 0
[t=00:00:00.037634]   RotOverheadScrollSpeed = 50
[t=00:00:00.037638]   RotateLogFiles = 1
[t=00:00:00.037641]   ShadowMapSize = 1024
[t=00:00:00.037644]   Shadows = 1
[t=00:00:00.037647]   ShowClock = 0
[t=00:00:00.037651]   SoftParticles = 2
[t=00:00:00.037655]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037658]   UnitIconDist = 151
[t=00:00:00.037662]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037665]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037672]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037689]   UseLuaMemPools = 0
[t=00:00:00.037725]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037730]   VFSCacheArchiveFiles = 0
[t=00:00:00.037734]   Water = 4
[t=00:00:00.037737]   WindowBorderless = 1
[t=00:00:00.037740]   WindowPosY = 0
[t=00:00:00.037743]   WindowedEdgeMove = 0
[t=00:00:00.037748]   XResolutionWindowed = 3440
[t=00:00:00.037751]   YResolutionWindowed = 1440
[t=00:00:00.037759] ============== </User Config> ==============

[t=00:00:00.037764] ============== <User System> ==============
[t=00:00:00.037768]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.037777]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037782]        Compiler Version: gcc-13.2.0
[t=00:00:00.037812]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.037844]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.037850]        Binary Word Size: 64-bit (native)
[t=00:00:00.037853]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037859]      Physical CPU Cores: 8
[t=00:00:00.037862]       Logical CPU Cores: 16
[t=00:00:00.037865] ============== </User System> ==============

[t=00:00:00.037870] Run: thread affinity ffffffff
[t=00:00:00.037961] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.037965]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.037968]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.037971]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.037974]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.038797] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.038810] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042290] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.057555]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.057566]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.057570]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.057574]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.057577]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.057581]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.057613]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.057624]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.057627]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.057631]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.057634]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.057637]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.057640]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.057643]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.057646]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.057649]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.057664]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.057667]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.057670]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.057673]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.057676]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.057679]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.057682]         [109] 800x600x24bpp@144Hz
[t=00:00:00.057689]         [116] 720x576x24bpp@144Hz
[t=00:00:00.057692]         [121] 720x480x24bpp@144Hz
[t=00:00:00.057695]         [127] 640x480x24bpp@144Hz
[t=00:00:00.064844]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.064852]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.064855]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.064858]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.064861]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.064864]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.064867]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.064869]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.064873]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.064876]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.064881]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.064884]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.064889]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.064892]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.064895]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.064898]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.064901]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.064904]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.064909]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.064912]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.064915]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.064922]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.064924]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.064931]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.064933]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.064936]         [49] 800x600x24bpp@240Hz
[t=00:00:00.064939]         [51] 640x480x24bpp@240Hz
[t=00:00:00.218406] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.218698] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.218706] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.239485] [GR::LogVersionInfo]
[t=00:00:00.239496]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.239500]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.239503]     GL vendor   : NVIDIA Corporation
[t=00:00:00.239506]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.239509]     GLSL version: 4.60 NVIDIA
[t=00:00:00.239512]     GLEW version: 2.1.0
[t=00:00:00.239525]     GPU memory  : 12282MB (total) / 10576MB (available)
[t=00:00:00.239536]     SDL swap-int: 1
[t=00:00:00.239539]     SDL driver  : windows
[t=00:00:00.239541]     
[t=00:00:00.239544]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.239547]     GLSL shader support       : 1
[t=00:00:00.239550]     GL4 support               : 1
[t=00:00:00.239553]     FBO extension support     : 1
[t=00:00:00.239560]     NVX GPU mem-info support  : 1
[t=00:00:00.239564]     ATI GPU mem-info support  : 0
[t=00:00:00.239574]     Texture clamping to edge  : 1
[t=00:00:00.239578]     NPOT-texture support      : 1 (1)
[t=00:00:00.239583]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.239587]     texture query-LOD support : 1 (1)
[t=00:00:00.239591]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.239594]     Z-buffer depth            : 32 (-)
[t=00:00:00.239600]     primitive-restart support : 1 (1)
[t=00:00:00.239603]     clip-space control support: 1 (1)
[t=00:00:00.239606]     seamless cube-map support : 1 (1)
[t=00:00:00.239611]     frag-depth layout support : 1 (1)
[t=00:00:00.239614]     persistent maps support   : 1 (1)
[t=00:00:00.239617]     explicit attribs location : 1 (1)
[t=00:00:00.239620]     multi draw indirect       : 1 (-)
[t=00:00:00.239624]     array textures            : 1 (-)
[t=00:00:00.239627]     buffer copy support       : 1 (-)
[t=00:00:00.239630]     indirect draw             : 1 (-)
[t=00:00:00.239633]     base instance             : 1 (-)
[t=00:00:00.239635]     
[t=00:00:00.239638]     max. FBO samples              : 32
[t=00:00:00.239643]     max. FS/program texture slots : 32/192
[t=00:00:00.239645]     max. texture size             : 32768
[t=00:00:00.239651]     max. texture anisotropy level : 16.000000
[t=00:00:00.239653]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.239656]     max. draw-buffers             : 8
[t=00:00:00.239659]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.239662]     max. uniform buffer-bindings  : 84
[t=00:00:00.239665]     max. uniform block-size       : 64KB
[t=00:00:00.239668]     max. storage buffer-bindings  : 96
[t=00:00:00.239673]     max. storage block-size       : 2047MB
[t=00:00:00.239676]     
[t=00:00:00.239678]     enable AMD-hacks : 0
[t=00:00:00.239680]     compress MIP-maps: 0
[t=00:00:00.239756]     Number of compressed texture formats: 23
[t=00:00:00.239780]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.239854] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.240088] [GR::UpdateGLConfigs]
[t=00:00:00.240190] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.240198] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.240216] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.240222] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.240227] [GR::InitGLState]
[t=00:00:00.240267] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.324657] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.326577] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.326951] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.330329] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.330344] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.330608] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.331774] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.331782] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.331837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.331903] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.340423] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.340774] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.341717] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.341908] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.369675] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.369688] [VFS] [SpringVFS::ReserveArchives<this=0000022aad5dd5b0>]
[t=00:00:00.369796] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.371149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022aad5dd5b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.371157] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.412725] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.413068] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.413188] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.413226] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.413302] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.413350] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.413433] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.413509] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.413769] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.413801] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.414684][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.414737][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.414813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.414827][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.414832][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.414859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.418637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.418649][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.418655][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.418660][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.418720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.462936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.464451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022aead906f0(default) context=0000022aac9ce670  numChannels=2 frameSize=8
[t=00:00:00.464466][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.464472][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.464488][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.464491][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.464505][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.464523][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.464530][f=-000001] [Sound]   Devices:
[t=00:00:00.466068][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.466106][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.466111][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.466122][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.466126][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.466641][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.466652][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.514808][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157435 MB
[t=00:00:00.515923][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.516503][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.517249][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.720681][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:00.721082][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:00.721391][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.721719][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.759553][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.760180][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.760278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.761226][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.767310][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:00.767395][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.767449][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.804889][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.804970][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.805030][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.805080][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.805110][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.354766][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.354863][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.355033][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.355297][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.355414][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.355578][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.355800][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.356009][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.356107][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.356215][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.356311][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.356413][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.356512][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.356671][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.356783][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.356928][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.357048][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.357160][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.357292][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.357389][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.368197][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.368572][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.368830][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.369051][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.373014][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.375266][f=-000001] Input grabbing is enabled!
[t=00:00:11.375283][f=-000001] Input grabbing is enabled!
[t=00:00:11.375382][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.375561][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.375700][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.378227][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.378450][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.378570][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.378718][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.378853][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.387938][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.388749][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.388919][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.389028][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.389164][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.389302][f=-000001] EndGame Graph disabled
[t=00:00:11.397956][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.398164][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.398278][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.398392][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.398525][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.398904][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.419613][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.420487][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.428111][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.428308][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.428431][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.428704][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.428865][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.429329][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.431367][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.431515][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.431649][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.431755][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.431859][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.432399][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.432536][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.432655][f=-000001] Initialize
[t=00:00:11.432742][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.432847][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.433438][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.434037][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.434177][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.434626][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.434791][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.435113][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.435274][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.515798][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.516096][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.529042][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.529250][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.529519][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.529629][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.532725][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.533554][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.533759][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.534001][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.534148][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.534400][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.534581][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.535800][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.535935][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.536085][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.536209][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.536353][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.536491][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.536722][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.537384][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.537516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.537523][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.537533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.537566][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.538148][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.538281][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.538389][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.538511][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.538623][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.538748][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.539032][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.539158][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.539466][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.539664][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.539806][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.540115][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.540230][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.540354][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.540504][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.543456][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.546864][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.547085][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.547293][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.547522][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.548544][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.548691][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.548851][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.550502][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.550745][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:11.552123][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.552385][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.552880][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.553198][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.553471][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.553720][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.553897][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.555645][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.556615][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.560518][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.560672][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.565734][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.572153][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.572734][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.572883][f=-000001] SetSunLighting
[t=00:00:11.573182][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.573311][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.574125][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.574303][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.574313][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.574423][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.574569][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.576377][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.577030][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.581708][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.584514][f=-000001] Writing last game win data
[t=00:00:11.589408][f=-000001] LuaUI v0.3
[t=00:00:11.658948][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.695031][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.695101][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.695378][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.695386][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.703444][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824315}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103}
[t=00:00:12.071482][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.222847][f=-000001] GameID: f6c6ed6651ae31f603e20987be230486
[t=00:00:12.223130][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.223137][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.223211][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.223228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:12.223247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.223258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:12.223270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:12.351984][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.398919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022b593de120,0000022b562e04a0}][locale="C"]"
[t=00:00:12.398939][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:43.830739][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:50.696882][f=-000001] Buildings set to face North
[t=00:00:50.696933][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:55.601391][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:54.427380][f=0003562] Buildings set to face East
[t=00:03:06.903199][f=0003937] Buildings set to face North
[t=00:03:47.967289][f=0005168] [SpringApp::Kill][1] fromRun=1
[t=00:03:47.967323][f=0005168] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:47.990549][f=0005168]  [async=0] threads=8 tasks=349335 {sum,avg}{exec,wait}time={{2199.664, 0.006}, {26674.154, 0.076}}ms
[t=00:03:47.990577][f=0005168]      thread=1 tasks=49905 {sum,min,max,avg}{exec,wait}time={{518.206, 0.000, 35.199, 0.010}, {1881.497, 0.000, 18446744027136.000, 0.038}}ms
[t=00:03:47.990586][f=0005168]      thread=2 tasks=49905 {sum,min,max,avg}{exec,wait}time={{307.159, 0.000, 8.996, 0.006}, {3874.598, 0.000, 29.701, 0.078}}ms
[t=00:03:47.990607][f=0005168]      thread=3 tasks=49905 {sum,min,max,avg}{exec,wait}time={{263.836, 0.000, 1.882, 0.005}, {4263.125, 0.000, 18446744027136.000, 0.085}}ms
[t=00:03:47.990614][f=0005168]      thread=4 tasks=49905 {sum,min,max,avg}{exec,wait}time={{263.299, 0.000, 5.728, 0.005}, {4309.230, 0.000, 18446744027136.000, 0.086}}ms
[t=00:03:47.990621][f=0005168]      thread=5 tasks=49905 {sum,min,max,avg}{exec,wait}time={{271.927, 0.000, 8.189, 0.005}, {3957.828, 0.000, 32.249, 0.079}}ms
[t=00:03:47.990629][f=0005168]      thread=6 tasks=49905 {sum,min,max,avg}{exec,wait}time={{310.895, 0.000, 39.935, 0.006}, {4007.155, 0.000, 7.285, 0.080}}ms
[t=00:03:47.990636][f=0005168]      thread=7 tasks=49905 {sum,min,max,avg}{exec,wait}time={{264.342, 0.000, 8.365, 0.005}, {4380.721, 0.000, 29.701, 0.088}}ms
[t=00:03:47.990642][f=0005168]  [async=1] threads=8 tasks=3521 {sum,avg}{exec,wait}time={{33659.078, 9.560}, {13356338.000, 3793.337}}ms
[t=00:03:47.990652][f=0005168]      thread=1 tasks=503 {sum,min,max,avg}{exec,wait}time={{4826.596, 0.000, 687.800, 9.596}, {1908073.875, 0.116, 4825.340, 3793.387}}ms
[t=00:03:47.990659][f=0005168]      thread=2 tasks=500 {sum,min,max,avg}{exec,wait}time={{4804.228, 0.000, 665.206, 9.608}, {1909277.875, 0.002, 4825.667, 3818.556}}ms
[t=00:03:47.990666][f=0005168]      thread=3 tasks=503 {sum,min,max,avg}{exec,wait}time={{4816.534, 0.000, 678.006, 9.576}, {1905463.875, 0.117, 4825.487, 3788.198}}ms
[t=00:03:47.990674][f=0005168]      thread=4 tasks=508 {sum,min,max,avg}{exec,wait}time={{4803.920, 0.000, 665.305, 9.457}, {1910853.750, 0.181, 4825.549, 3761.523}}ms
[t=00:03:47.990681][f=0005168]      thread=5 tasks=506 {sum,min,max,avg}{exec,wait}time={{4805.979, 0.000, 667.418, 9.498}, {1910167.625, 0.246, 4825.606, 3775.035}}ms
[t=00:03:47.990688][f=0005168]      thread=6 tasks=499 {sum,min,max,avg}{exec,wait}time={{4801.109, 0.000, 665.429, 9.621}, {1904347.250, 0.311, 4822.613, 3816.327}}ms
[t=00:03:47.990695][f=0005168]      thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{4800.711, 0.000, 661.373, 9.563}, {1908154.375, 0.389, 4825.616, 3801.104}}ms
[t=00:03:47.990704][f=0005168] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:47.990708][f=0005168] [SpringApp::Kill][2]
[t=00:03:47.990746][f=0005168] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:47.990750][f=0005168] [Game::KillLua][1] dtor=0 luaUI=0000022b7ba4d3d0
[t=00:03:47.990778][f=0005168] Start widgetHandler:Shutdown
[t=00:03:47.992704][f=0005168] Shutdown - SaveOrderList Complete
[t=00:03:47.993777][f=0005168] Writing last game win data
[t=00:03:47.998745][f=0005168] Shutdown - SaveConfigData Complete
[t=00:03:47.998757][f=0005168] Shutdown Widget - Chili Highlight
[t=00:03:47.998776][f=0005168] Shutdown Widget - Draw After Chili
[t=00:03:47.998782][f=0005168] Shutdown Widget - API Unit Tracker GL4
[t=00:03:47.998791][f=0005168] Shutdown Widget - EPIC Menu
[t=00:03:47.999544][f=0005168] Shutdown Widget - Depth of Field Shader
[t=00:03:47.999554][f=0005168] Shutdown Widget - Chili Widget Selector
[t=00:03:48.000174][f=0005168] Shutdown Widget - Chili Minimap
[t=00:03:48.000263][f=0005168] Shutdown Widget - Deferred rendering
[t=00:03:48.000272][f=0005168] SSAO: Deferred rendering disabled, disabling.
[t=00:03:48.009816][f=0005168] Shutdown Widget - Deferred rendering
[t=00:03:48.009830][f=0005168] SSAO: Deferred rendering disabled, disabling.
[t=00:03:48.010378][f=0005168] Shutdown Widget - Local Team Colors
[t=00:03:48.010390][f=0005168] Shutdown Widget - Display Keys 2
[t=00:03:48.010405][f=0005168] Shutdown Widget - Save Game Menu
[t=00:03:48.010419][f=0005168] Shutdown Widget - Highlight Model Api GL4
[t=00:03:48.010446][f=0005168] Shutdown Widget - Unit Icons
[t=00:03:48.010496][f=0005168] Shutdown Widget - Attrition Counter
[t=00:03:48.010643][f=0005168] Shutdown Widget - Noises
[t=00:03:48.010651][f=0005168] Shutdown Widget - HealthBars
[t=00:03:48.011360][f=0005168] Shutdown Widget - Chili Chicken Panel
[t=00:03:48.011425][f=0005168] Shutdown Widget - BuildETA
[t=00:03:48.011434][f=0005168] Shutdown Widget - Selected Units GL4 2
[t=00:03:48.011446][f=0005168] Shutdown Widget - External VR Grid
[t=00:03:48.011454][f=0005168] Shutdown Widget - Win Counter
[t=00:03:48.011461][f=0005168] Shutdown Widget - EndGame APM stats
[t=00:03:48.012147][f=0005168] Shutdown Widget - Modular Comm Info
[t=00:03:48.012156][f=0005168] Shutdown Widget - Transport AI
[t=00:03:48.012163][f=0005168] Shutdown Widget - Startup Info and Selector
[t=00:03:48.012174][f=0005168] Shutdown Widget - Chili Spectator Panels
[t=00:03:48.012180][f=0005168] Shutdown Widget - Point Tracker
[t=00:03:48.012188][f=0005168] Shutdown Widget - Missile Silo Range
[t=00:03:48.012195][f=0005168] Shutdown Widget - MinimapEvents
[t=00:03:48.012202][f=0005168] Shutdown Widget - Local Widgets Config
[t=00:03:48.012211][f=0005168] Shutdown Widget - Highlight Geos
[t=00:03:48.012219][f=0005168] Shutdown Widget - Context Menu
[t=00:03:48.012224][f=0005168] Shutdown Widget - Grab Input
[t=00:03:48.012337][f=0005168] Input grabbing is disabled!
[t=00:03:48.012345][f=0005168] Shutdown Widget - Defense Range Zero-K
[t=00:03:48.012424][f=0005168] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:48.012439][f=0005168] Shutdown Widget - Darkening
[t=00:03:48.012454][f=0005168] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:48.012468][f=0005168] Shutdown Widget - Chili Nuke Warning
[t=00:03:48.012478][f=0005168] Shutdown Widget - Attack Warning
[t=00:03:48.012486][f=0005168] Shutdown Widget - Chili EndGame Window
[t=00:03:48.012497][f=0005168] Shutdown Widget - Stereo3D
[t=00:03:48.012540][f=0005168] Shutdown Widget - Chili Economy Panel Default
[t=00:03:48.012616][f=0005168] Shutdown Widget - Music Player v2
[t=00:03:48.012627][f=0005168] Shutdown Widget - State Reverse and Latency
[t=00:03:48.012633][f=0005168] Shutdown Widget - Reclaim Field Highlight
[t=00:03:48.012643][f=0005168] Shutdown Widget - Attack AoE
[t=00:03:48.012654][f=0005168] Shutdown Widget - TeamPlatter
[t=00:03:48.013414][f=0005168] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:48.013525][f=0005168] Shutdown Widget - Selection Send
[t=00:03:48.013540][f=0005168] Shutdown Widget - Spotter
[t=00:03:48.013548][f=0005168] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:48.013555][f=0005168] Shutdown Widget - LupsManager
[t=00:03:48.013569][f=0005168] Shutdown Widget - Global Build Command
[t=00:03:48.013724][f=0005168] Shutdown Widget - Newton Firezone
[t=00:03:48.013735][f=0005168] Shutdown Widget - Receive Units Indicator
[t=00:03:48.013741][f=0005168] Shutdown Widget - Chili Pro Console
[t=00:03:48.014061][f=0005168] Shutdown Widget - Persistent Build Height
[t=00:03:48.014072][f=0005168] Shutdown Widget - Lasso Terraform GUI
[t=00:03:48.014079][f=0005168] Shutdown Widget - Lups
[t=00:03:48.014767][f=0005168] Shutdown Widget - Chili Framework
[t=00:03:48.014804][f=0005168] Shutdown Widget - Custom Markers
[t=00:03:48.014826][f=0005168] Shutdown Widget - Chili Core Selector
[t=00:03:48.014889][f=0005168] Shutdown Widget - Mex Placement Handler
[t=00:03:48.014933][f=0005168] Shutdown Widget - Select Keys
[t=00:03:48.014953][f=0005168] Shutdown Widget - Pause Screen
[t=00:03:48.015104][f=0005168] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:48.015136][f=0005168] Shutdown Widget - Bloom Shader Deferred
[t=00:03:48.015293][f=0005168] Shutdown Widget - Text To Speech Control
[t=00:03:48.015302][f=0005168] Shutdown Widget - Layout Handler
[t=00:03:48.015340][f=0005168] Shutdown Widget - Color Blindness Correction
[t=00:03:48.015589][f=0005168] End widgetHandler:Shutdown
[t=00:03:48.059025][f=0005168] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10910360, 0.0} allocedSize{int+, int-, ext}={0, 0, 1934747273}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139}
[t=00:03:48.061881][f=0005168] [Game::KillLua][2] dtor=0 luaGaia=0000022b562e04a0
[t=00:03:48.068936][f=0005168] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:48.068992][f=0005168] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:48.069012][f=0005168] [Game::KillLua][3] dtor=0 luaRules=0000022b593de120
[t=00:03:48.069037][f=0005168] Start gadgetHandler:Shutdown
[t=00:03:48.069044][f=0005168] Shutdown - StartSetup
[t=00:03:48.069051][f=0005168] Shutdown - UnitMorph
[t=00:03:48.069361][f=0005168] Shutdown - Carrier Drones
[t=00:03:48.069370][f=0005168] Shutdown - Missile Silo Controller
[t=00:03:48.069377][f=0005168] Shutdown - Modular Comm Info
[t=00:03:48.069382][f=0005168] Shutdown - Terrain Texture Handler
[t=00:03:48.069388][f=0005168] Shutdown - UnitCloakShield
[t=00:03:48.069500][f=0005168] Shutdown - Starlight Handler
[t=00:03:48.069512][f=0005168] End gadgetHandler:Shutdown
[t=00:03:48.084988][f=0005168] Start gadgetHandler:Shutdown
[t=00:03:48.085025][f=0005168] Shutdown - Teleport Throw
[t=00:03:48.085033][f=0005168] Shutdown - UnitMorph
[t=00:03:48.085046][f=0005168] Shutdown - Commander Skin Renderer
[t=00:03:48.085508][f=0005168] Shutdown - Missile fired callins
[t=00:03:48.085519][f=0005168] Shutdown - Modular Comm Info
[t=00:03:48.085525][f=0005168] Shutdown - Retreat Command
[t=00:03:48.085534][f=0005168] Shutdown - Shockwaves
[t=00:03:48.085540][f=0005168] Shutdown - Unit tint API
[t=00:03:48.085552][f=0005168] Shutdown - Unit glow API
[t=00:03:48.085569][f=0005168] Shutdown - UnitCloakShield
[t=00:03:48.085612][f=0005168] Shutdown - Lups Cloak FX
[t=00:03:48.085718][f=0005168] Shutdown - Lups
[t=00:03:48.086833][f=0005168] Shutdown - Lups Shield
[t=00:03:48.086872][f=0005168] End gadgetHandler:Shutdown
[t=00:03:48.098928][f=0005168] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 876, 0.0} allocedSize{int+, int-, ext}={0, 0, 134104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=00:03:48.101517][f=0005168] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:48.101565][f=0005168] [Game::KillLua][4] dtor=0
[t=00:03:48.101572][f=0005168] [Game::KillLua][5] dtor=0
[t=00:03:48.119278][f=0005168] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-03-29-961_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (79512 bytes)
[t=00:03:48.119345][f=0005168] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:48.123622][f=0005168] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:48.123661][f=0005168] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19
[t=00:03:48.123711][f=0005168] [Sound] [Sound::UpdateThread][4] ctx=0000022aac9ce670 dev=0000022aead906f0
[t=00:03:48.123904][f=0005168] [Sound] [Sound::UpdateThread][5] ctx=0000022aac9ce670 dev=0000022aead906f0
[t=00:03:48.123912][f=0005168] [Sound] [Sound::Cleanup][alcDestroyContext(0000022aac9ce670)]
[t=00:03:48.125923][f=0005168] [Sound] [Sound::Cleanup][alcCloseDevice(0000022aead906f0)]
[t=00:03:48.126005][f=0005168] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:48.158480][f=0005168] [Sound] [Sound::UpdateThread][6]
[t=00:03:48.159019][f=0005168] [Game::~CGame][1]
[t=00:03:48.159031][f=0005168] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:48.159047][f=0005168] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:48.159052][f=0005168] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:48.159055][f=0005168] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:48.159060][f=0005168] [Game::KillLua][4] dtor=1
[t=00:03:48.159066][f=0005168] [Game::KillLua][5] dtor=1
[t=00:03:48.159192][f=0005168] [Game::KillMisc][1]
[t=00:03:48.159197][f=0005168] [Game::KillMisc][2]
[t=00:03:48.159307][f=0005168] [Game::KillMisc][3]
[t=00:03:48.159394][f=0005168] [Game::KillRendering][1]
[t=00:03:48.163023][f=0005168] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:48.174312][f=0005168] [3DOParser::Kill] allocated 29 pieces
[t=00:03:48.174366][f=0005168] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:48.174800][f=0005168] [AssParser::Kill] allocated 701 pieces
[t=00:03:48.211526][f=0005168] [Game::KillInterface][1]
[t=00:03:48.212572][f=0005168] [Game::KillInterface][2]
[t=00:03:48.212881][f=0005168] [Game::KillSimulation][1]
[t=00:03:48.212961][f=0005168] [Game::KillSimulation][2]
[t=00:03:48.240104][f=0005168] [CCollisionHandler] dis-/continuous tests: 0/2677893
[t=00:03:48.240127][f=0005168] [Game::KillSimulation][3]
[t=00:03:48.241183][f=0005168] [~CPathCache(28x28)] cacheHits=2 hitPercentage=15% numHashColls=0 maxCacheSize=4
[t=00:03:48.241250][f=0005168] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:48.241335][f=0005168] [~CPathCache(56x56)] cacheHits=2 hitPercentage=8% numHashColls=0 maxCacheSize=5
[t=00:03:48.241379][f=0005168] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:48.246370][f=0005168] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:48.250958][f=0005168] [LosHandler::Kill] raycast instance cache-{hits,misses}={27,324}; shared=0%; cached=8%
[t=00:03:48.257268][f=0005168] [Game::KillSimulation][4]
[t=00:03:48.301310][f=0005168] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:48.301334][f=0005168] [Game::~CGame][2]
[t=00:03:48.301347][f=0005168] [Game::~CGame][3]
[t=00:03:48.301363][f=0005168] [SpringApp::Kill][3]
[t=00:03:48.301450][f=0005168] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    512031 bytes sent   in 5721 packets (89.500 bytes/packet)
    210094 bytes recv'd in 4682 packets (44.873 bytes/packet)
    {0.074x, 0.134x} relative protocol overhead {up, down}
    11967 incoming chunks dropped, 20730 outgoing chunks resent
    3849 incoming chunks processed

[t=00:03:48.301696][f=0005168] [SpringApp::Kill][4] font=0000022aad2b8340
[t=00:03:48.302939][f=0005168] [SpringApp::Kill][5]
[t=00:03:48.307167][f=0005168] [SpringApp::Kill][6]
[t=00:03:48.307179] [SpringApp::Kill][7]
[t=00:03:48.307203] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:48.307209] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:48.307228] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:48.307232] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:48.307239] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:48.307245] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:48.307250] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:03:48.307255] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7980, 1048576, 1048576}, EBO = {11970, 2097152, 2097152}
[t=00:03:48.307262] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:48.307266] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:48.307271] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:48.307277] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:48.307282] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152}
[t=00:03:48.376892] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:48.376906] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:48.376910] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:48.376914] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:48.376917] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:48.377371] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>]
[t=00:03:48.377379] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:48.377385] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022aeb267de0)
[t=00:03:48.377500] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1680ms
[t=00:03:48.377514]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=60ms
[t=00:03:48.377519]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=57ms
[t=00:03:48.377523]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=21ms
[t=00:03:48.377528]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=19ms
[t=00:03:48.377532]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:03:48.377539]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms
[t=00:03:48.377545]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=18ms
[t=00:03:48.377549]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms
[t=00:03:48.377553]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=15ms
[t=00:03:48.377558]     file="bitmaps/loadpictures/manualfire.png" indx=534 inflSize=3361kb readTime=14ms
[t=00:03:48.378331] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022aeac62360)
[t=00:03:48.379399] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=1)] #archives[section]=1 #files[section]=47
[t=00:03:48.379411] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (0000022aad5d0e30)
[t=00:03:48.379486] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:48.379500] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022aeac614f0)
[t=00:03:48.379519] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022aeac60e10)
[t=00:03:48.379559] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022aeac60ec0)
[t=00:03:48.379617] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:48.379623] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:48.379673] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:48.379680] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:48.379690] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:48.379694] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:48.379848] [SpringApp::Kill][8]
[t=00:03:48.379854] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:48.379858] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1)
[t=00:03:48.379862] [WatchDog::Uninstall][2]
[t=00:03:49.165637] [WatchDog::Uninstall][3]
[t=00:03:49.165651] [SpringApp::Kill][9]