Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.037330] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.037364] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.037381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.037390] [t=00:00:00.037394] Enable or disable log sections using the LogSections configuration key [t=00:00:00.037398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.037403] Use "none" to disable the default log sections. [t=00:00:00.037407] ============== </Log Sections> ============== [t=00:00:00.037410] ============== <User Config> ============== [t=00:00:00.037474] AllowDeferredMapRendering = 1 [t=00:00:00.037497] AllowDeferredModelRendering = 1 [t=00:00:00.037502] AnimationMT = 0 [t=00:00:00.037506] BumpWaterBlurReflection = 1 [t=00:00:00.037509] BumpWaterTexSizeReflection = 128 [t=00:00:00.037513] CamFreeScrollSpeed = 50 [t=00:00:00.037518] CamMode = 1 [t=00:00:00.037524] CubeTexSizeReflection = 1 [t=00:00:00.037528] CubeTexSizeSpecular = 1 [t=00:00:00.037531] DualScreenMiniMapOnLeft = 1 [t=00:00:00.037535] EdgeMoveDynamic = 0 [t=00:00:00.037537] EdgeMoveWidth = 0.003 [t=00:00:00.037540] FPSFOV = 90 [t=00:00:00.037543] FPSScrollSpeed = 50 [t=00:00:00.037546] FontSize = 18 [t=00:00:00.037551] FullscreenEdgeMove = 0 [t=00:00:00.037553] GrassDetail = 0 [t=00:00:00.037556] GroundDecals = 2 [t=00:00:00.037559] GroundDetail = 90 [t=00:00:00.037564] HangTimeout = 30 [t=00:00:00.037568] HardwareCursor = 1 [t=00:00:00.037571] InitialNetworkTimeout = 0 [t=00:00:00.037575] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.037578] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.037581] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.037586] LinkOutgoingBandwidth = 262144 [t=00:00:00.037589] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037592] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037595] MSAALevel = 1 [t=00:00:00.037600] MaxParticles = 15000 [t=00:00:00.037604] MaxSounds = 32 [t=00:00:00.037607] MaximumTransmissionUnit = 0 [t=00:00:00.037610] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037613] MiniMapMarker = 0 [t=00:00:00.037616] MouseDragScrollThreshold = 0 [t=00:00:00.037622] NetworkLossFactor = 2 [t=00:00:00.037625] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037628] OverheadScrollSpeed = 50 [t=00:00:00.037631] ReconnectTimeout = 0 [t=00:00:00.037634] RotOverheadScrollSpeed = 50 [t=00:00:00.037638] RotateLogFiles = 1 [t=00:00:00.037641] ShadowMapSize = 1024 [t=00:00:00.037644] Shadows = 1 [t=00:00:00.037647] ShowClock = 0 [t=00:00:00.037651] SoftParticles = 2 [t=00:00:00.037655] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037658] UnitIconDist = 151 [t=00:00:00.037662] UpdateBoundingVolumeMT = 0 [t=00:00:00.037665] UpdateWeaponVectorsMT = 0 [t=00:00:00.037672] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037689] UseLuaMemPools = 0 [t=00:00:00.037725] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.037730] VFSCacheArchiveFiles = 0 [t=00:00:00.037734] Water = 4 [t=00:00:00.037737] WindowBorderless = 1 [t=00:00:00.037740] WindowPosY = 0 [t=00:00:00.037743] WindowedEdgeMove = 0 [t=00:00:00.037748] XResolutionWindowed = 3440 [t=00:00:00.037751] YResolutionWindowed = 1440 [t=00:00:00.037759] ============== </User Config> ============== [t=00:00:00.037764] ============== <User System> ============== [t=00:00:00.037768] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.037777] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037782] Compiler Version: gcc-13.2.0 [t=00:00:00.037812] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.037844] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.037850] Binary Word Size: 64-bit (native) [t=00:00:00.037853] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037859] Physical CPU Cores: 8 [t=00:00:00.037862] Logical CPU Cores: 16 [t=00:00:00.037865] ============== </User System> ============== [t=00:00:00.037870] Run: thread affinity ffffffff [t=00:00:00.037961] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.037965] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.037968] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.037971] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.037974] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.038797] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.038810] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042290] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.057555] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.057566] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.057570] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.057574] [11] 2560x1080x24bpp@144Hz [t=00:00:00.057577] [14] 1920x1200x24bpp@144Hz [t=00:00:00.057581] [18] 1920x1080x24bpp@144Hz [t=00:00:00.057613] [25] 1720x1440x24bpp@144Hz [t=00:00:00.057624] [29] 1680x1050x24bpp@144Hz [t=00:00:00.057627] [35] 1600x1200x24bpp@144Hz [t=00:00:00.057631] [39] 1600x900x24bpp@144Hz [t=00:00:00.057634] [44] 1440x1080x24bpp@144Hz [t=00:00:00.057637] [51] 1440x900x24bpp@144Hz [t=00:00:00.057640] [56] 1366x768x24bpp@144Hz [t=00:00:00.057643] [61] 1360x768x24bpp@144Hz [t=00:00:00.057646] [66] 1280x1024x24bpp@144Hz [t=00:00:00.057649] [72] 1280x960x24bpp@144Hz [t=00:00:00.057664] [77] 1280x800x24bpp@144Hz [t=00:00:00.057667] [82] 1280x768x24bpp@144Hz [t=00:00:00.057670] [87] 1280x720x24bpp@144Hz [t=00:00:00.057673] [94] 1176x664x24bpp@60Hz [t=00:00:00.057676] [97] 1152x864x24bpp@144Hz [t=00:00:00.057679] [102] 1024x768x24bpp@144Hz [t=00:00:00.057682] [109] 800x600x24bpp@144Hz [t=00:00:00.057689] [116] 720x576x24bpp@144Hz [t=00:00:00.057692] [121] 720x480x24bpp@144Hz [t=00:00:00.057695] [127] 640x480x24bpp@144Hz [t=00:00:00.064844] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.064852] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.064855] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.064858] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.064861] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.064864] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.064867] [11] 1920x1200x24bpp@240Hz [t=00:00:00.064869] [13] 1920x1080x24bpp@240Hz [t=00:00:00.064873] [15] 1856x1392x24bpp@240Hz [t=00:00:00.064876] [17] 1792x1344x24bpp@240Hz [t=00:00:00.064881] [19] 1680x1050x24bpp@240Hz [t=00:00:00.064884] [21] 1600x1200x24bpp@240Hz [t=00:00:00.064889] [23] 1600x900x24bpp@240Hz [t=00:00:00.064892] [25] 1440x900x24bpp@240Hz [t=00:00:00.064895] [27] 1400x1050x24bpp@240Hz [t=00:00:00.064898] [29] 1366x768x24bpp@240Hz [t=00:00:00.064901] [31] 1360x768x24bpp@240Hz [t=00:00:00.064904] [33] 1280x1024x24bpp@240Hz [t=00:00:00.064909] [35] 1280x960x24bpp@240Hz [t=00:00:00.064912] [37] 1280x800x24bpp@240Hz [t=00:00:00.064915] [39] 1280x768x24bpp@240Hz [t=00:00:00.064922] [41] 1280x720x24bpp@240Hz [t=00:00:00.064924] [43] 1280x600x24bpp@240Hz [t=00:00:00.064931] [45] 1152x864x24bpp@240Hz [t=00:00:00.064933] [47] 1024x768x24bpp@240Hz [t=00:00:00.064936] [49] 800x600x24bpp@240Hz [t=00:00:00.064939] [51] 640x480x24bpp@240Hz [t=00:00:00.218406] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.218698] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.218706] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.239485] [GR::LogVersionInfo] [t=00:00:00.239496] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.239500] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.239503] GL vendor : NVIDIA Corporation [t=00:00:00.239506] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.239509] GLSL version: 4.60 NVIDIA [t=00:00:00.239512] GLEW version: 2.1.0 [t=00:00:00.239525] GPU memory : 12282MB (total) / 10576MB (available) [t=00:00:00.239536] SDL swap-int: 1 [t=00:00:00.239539] SDL driver : windows [t=00:00:00.239541] [t=00:00:00.239544] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.239547] GLSL shader support : 1 [t=00:00:00.239550] GL4 support : 1 [t=00:00:00.239553] FBO extension support : 1 [t=00:00:00.239560] NVX GPU mem-info support : 1 [t=00:00:00.239564] ATI GPU mem-info support : 0 [t=00:00:00.239574] Texture clamping to edge : 1 [t=00:00:00.239578] NPOT-texture support : 1 (1) [t=00:00:00.239583] S3TC/DXT1 texture support : 1/1 [t=00:00:00.239587] texture query-LOD support : 1 (1) [t=00:00:00.239591] MSAA frame-buffer support : 1 (1) [t=00:00:00.239594] Z-buffer depth : 32 (-) [t=00:00:00.239600] primitive-restart support : 1 (1) [t=00:00:00.239603] clip-space control support: 1 (1) [t=00:00:00.239606] seamless cube-map support : 1 (1) [t=00:00:00.239611] frag-depth layout support : 1 (1) [t=00:00:00.239614] persistent maps support : 1 (1) [t=00:00:00.239617] explicit attribs location : 1 (1) [t=00:00:00.239620] multi draw indirect : 1 (-) [t=00:00:00.239624] array textures : 1 (-) [t=00:00:00.239627] buffer copy support : 1 (-) [t=00:00:00.239630] indirect draw : 1 (-) [t=00:00:00.239633] base instance : 1 (-) [t=00:00:00.239635] [t=00:00:00.239638] max. FBO samples : 32 [t=00:00:00.239643] max. FS/program texture slots : 32/192 [t=00:00:00.239645] max. texture size : 32768 [t=00:00:00.239651] max. texture anisotropy level : 16.000000 [t=00:00:00.239653] max. vec4 varyings/attributes : 31/16 [t=00:00:00.239656] max. draw-buffers : 8 [t=00:00:00.239659] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.239662] max. uniform buffer-bindings : 84 [t=00:00:00.239665] max. uniform block-size : 64KB [t=00:00:00.239668] max. storage buffer-bindings : 96 [t=00:00:00.239673] max. storage block-size : 2047MB [t=00:00:00.239676] [t=00:00:00.239678] enable AMD-hacks : 0 [t=00:00:00.239680] compress MIP-maps: 0 [t=00:00:00.239756] Number of compressed texture formats: 23 [t=00:00:00.239780] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.239854] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.240088] [GR::UpdateGLConfigs] [t=00:00:00.240190] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.240198] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.240216] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.240222] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.240227] [GR::InitGLState] [t=00:00:00.240267] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.324657] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.326577] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.326951] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.330329] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.330344] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.330608] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.331774] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.331782] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.331837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.331903] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.340423] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.340774] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.341717] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.341908] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.369675] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.369688] [VFS] [SpringVFS::ReserveArchives<this=0000022aad5dd5b0>] [t=00:00:00.369796] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.371149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022aad5dd5b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.371157] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.412725] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.413068] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.413188] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.413226] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.413302] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.413350] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.413433] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.413509] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.413769] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.413801] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.414684][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.414737][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.414813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.414827][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.414832][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.414859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.418637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.418649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.418655][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.418660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.418720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.462936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.464451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022aead906f0(default) context=0000022aac9ce670 numChannels=2 frameSize=8 [t=00:00:00.464466][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.464472][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.464488][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.464491][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.464505][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.464523][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.464530][f=-000001] [Sound] Devices: [t=00:00:00.466068][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.466106][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.466111][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.466122][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.466126][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.466641][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.466652][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.514808][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157435 MB [t=00:00:00.515923][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.516503][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.517249][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.720681][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:00.721082][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:00.721391][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.721719][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.759553][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.760180][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.760278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.761226][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022aad5dd5b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.767310][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:00.767395][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.767449][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.804889][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.804970][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.805030][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.805080][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.805110][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.354766][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.354863][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.355033][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.355297][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.355414][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.355578][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.355800][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.356009][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.356107][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.356215][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.356311][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.356413][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.356512][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.356671][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.356783][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.356928][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.357048][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.357160][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.357292][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.357389][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.368197][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.368572][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.368830][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.369051][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.373014][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.375266][f=-000001] Input grabbing is enabled! [t=00:00:11.375283][f=-000001] Input grabbing is enabled! [t=00:00:11.375382][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.375561][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.375700][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.378227][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.378450][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.378570][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.378718][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.378853][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.387938][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.388749][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.388919][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.389028][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.389164][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.389302][f=-000001] EndGame Graph disabled [t=00:00:11.397956][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.398164][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.398278][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.398392][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.398525][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.398904][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.419613][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.420487][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.428111][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.428308][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.428431][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.428704][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.428865][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.429329][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.431367][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.431515][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.431649][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.431755][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.431859][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.432399][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.432536][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.432655][f=-000001] Initialize [t=00:00:11.432742][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.432847][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.433438][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.434037][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.434177][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.434626][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.434791][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.435113][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.435274][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.515798][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.516096][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.529042][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.529250][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.529519][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.529629][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.532725][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.533554][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.533759][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.534001][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.534148][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.534400][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.534581][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.535800][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.535935][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.536085][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.536209][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.536353][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.536491][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.536722][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.537384][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.537516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.537523][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.537533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.537566][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.538148][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.538281][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.538389][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.538511][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.538623][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.538748][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.539032][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.539158][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.539466][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.539664][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.539806][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.540115][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.540230][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.540354][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.540504][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.543456][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.546864][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.547085][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.547293][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.547522][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.548544][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.548691][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.548851][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.550502][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.550745][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:11.552123][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.552385][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.552880][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.553198][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.553471][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.553720][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.553897][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.555645][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.556615][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.560518][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.560672][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.565734][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.572153][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.572734][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.572883][f=-000001] SetSunLighting [t=00:00:11.573182][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.573311][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.574125][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.574303][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.574313][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.574423][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.574569][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.576377][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.577030][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.581708][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.584514][f=-000001] Writing last game win data [t=00:00:11.589408][f=-000001] LuaUI v0.3 [t=00:00:11.658948][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.695031][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.695101][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.695378][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.695386][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.703444][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824315}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103} [t=00:00:12.071482][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.222847][f=-000001] GameID: f6c6ed6651ae31f603e20987be230486 [t=00:00:12.223130][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.223137][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.223211][f=-000001] -> Connection established (given id 0) [t=00:00:12.223228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:12.223247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.223258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:12.223270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:12.351984][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.398919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022b593de120,0000022b562e04a0}][locale="C"]" [t=00:00:12.398939][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:43.830739][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:50.696882][f=-000001] Buildings set to face North [t=00:00:50.696933][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:55.601391][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:54.427380][f=0003562] Buildings set to face East [t=00:03:06.903199][f=0003937] Buildings set to face North [t=00:03:47.967289][f=0005168] [SpringApp::Kill][1] fromRun=1 [t=00:03:47.967323][f=0005168] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:47.990549][f=0005168] [async=0] threads=8 tasks=349335 {sum,avg}{exec,wait}time={{2199.664, 0.006}, {26674.154, 0.076}}ms [t=00:03:47.990577][f=0005168] thread=1 tasks=49905 {sum,min,max,avg}{exec,wait}time={{518.206, 0.000, 35.199, 0.010}, {1881.497, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:47.990586][f=0005168] thread=2 tasks=49905 {sum,min,max,avg}{exec,wait}time={{307.159, 0.000, 8.996, 0.006}, {3874.598, 0.000, 29.701, 0.078}}ms [t=00:03:47.990607][f=0005168] thread=3 tasks=49905 {sum,min,max,avg}{exec,wait}time={{263.836, 0.000, 1.882, 0.005}, {4263.125, 0.000, 18446744027136.000, 0.085}}ms [t=00:03:47.990614][f=0005168] thread=4 tasks=49905 {sum,min,max,avg}{exec,wait}time={{263.299, 0.000, 5.728, 0.005}, {4309.230, 0.000, 18446744027136.000, 0.086}}ms [t=00:03:47.990621][f=0005168] thread=5 tasks=49905 {sum,min,max,avg}{exec,wait}time={{271.927, 0.000, 8.189, 0.005}, {3957.828, 0.000, 32.249, 0.079}}ms [t=00:03:47.990629][f=0005168] thread=6 tasks=49905 {sum,min,max,avg}{exec,wait}time={{310.895, 0.000, 39.935, 0.006}, {4007.155, 0.000, 7.285, 0.080}}ms [t=00:03:47.990636][f=0005168] thread=7 tasks=49905 {sum,min,max,avg}{exec,wait}time={{264.342, 0.000, 8.365, 0.005}, {4380.721, 0.000, 29.701, 0.088}}ms [t=00:03:47.990642][f=0005168] [async=1] threads=8 tasks=3521 {sum,avg}{exec,wait}time={{33659.078, 9.560}, {13356338.000, 3793.337}}ms [t=00:03:47.990652][f=0005168] thread=1 tasks=503 {sum,min,max,avg}{exec,wait}time={{4826.596, 0.000, 687.800, 9.596}, {1908073.875, 0.116, 4825.340, 3793.387}}ms [t=00:03:47.990659][f=0005168] thread=2 tasks=500 {sum,min,max,avg}{exec,wait}time={{4804.228, 0.000, 665.206, 9.608}, {1909277.875, 0.002, 4825.667, 3818.556}}ms [t=00:03:47.990666][f=0005168] thread=3 tasks=503 {sum,min,max,avg}{exec,wait}time={{4816.534, 0.000, 678.006, 9.576}, {1905463.875, 0.117, 4825.487, 3788.198}}ms [t=00:03:47.990674][f=0005168] thread=4 tasks=508 {sum,min,max,avg}{exec,wait}time={{4803.920, 0.000, 665.305, 9.457}, {1910853.750, 0.181, 4825.549, 3761.523}}ms [t=00:03:47.990681][f=0005168] thread=5 tasks=506 {sum,min,max,avg}{exec,wait}time={{4805.979, 0.000, 667.418, 9.498}, {1910167.625, 0.246, 4825.606, 3775.035}}ms [t=00:03:47.990688][f=0005168] thread=6 tasks=499 {sum,min,max,avg}{exec,wait}time={{4801.109, 0.000, 665.429, 9.621}, {1904347.250, 0.311, 4822.613, 3816.327}}ms [t=00:03:47.990695][f=0005168] thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{4800.711, 0.000, 661.373, 9.563}, {1908154.375, 0.389, 4825.616, 3801.104}}ms [t=00:03:47.990704][f=0005168] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:47.990708][f=0005168] [SpringApp::Kill][2] [t=00:03:47.990746][f=0005168] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:47.990750][f=0005168] [Game::KillLua][1] dtor=0 luaUI=0000022b7ba4d3d0 [t=00:03:47.990778][f=0005168] Start widgetHandler:Shutdown [t=00:03:47.992704][f=0005168] Shutdown - SaveOrderList Complete [t=00:03:47.993777][f=0005168] Writing last game win data [t=00:03:47.998745][f=0005168] Shutdown - SaveConfigData Complete [t=00:03:47.998757][f=0005168] Shutdown Widget - Chili Highlight [t=00:03:47.998776][f=0005168] Shutdown Widget - Draw After Chili [t=00:03:47.998782][f=0005168] Shutdown Widget - API Unit Tracker GL4 [t=00:03:47.998791][f=0005168] Shutdown Widget - EPIC Menu [t=00:03:47.999544][f=0005168] Shutdown Widget - Depth of Field Shader [t=00:03:47.999554][f=0005168] Shutdown Widget - Chili Widget Selector [t=00:03:48.000174][f=0005168] Shutdown Widget - Chili Minimap [t=00:03:48.000263][f=0005168] Shutdown Widget - Deferred rendering [t=00:03:48.000272][f=0005168] SSAO: Deferred rendering disabled, disabling. [t=00:03:48.009816][f=0005168] Shutdown Widget - Deferred rendering [t=00:03:48.009830][f=0005168] SSAO: Deferred rendering disabled, disabling. [t=00:03:48.010378][f=0005168] Shutdown Widget - Local Team Colors [t=00:03:48.010390][f=0005168] Shutdown Widget - Display Keys 2 [t=00:03:48.010405][f=0005168] Shutdown Widget - Save Game Menu [t=00:03:48.010419][f=0005168] Shutdown Widget - Highlight Model Api GL4 [t=00:03:48.010446][f=0005168] Shutdown Widget - Unit Icons [t=00:03:48.010496][f=0005168] Shutdown Widget - Attrition Counter [t=00:03:48.010643][f=0005168] Shutdown Widget - Noises [t=00:03:48.010651][f=0005168] Shutdown Widget - HealthBars [t=00:03:48.011360][f=0005168] Shutdown Widget - Chili Chicken Panel [t=00:03:48.011425][f=0005168] Shutdown Widget - BuildETA [t=00:03:48.011434][f=0005168] Shutdown Widget - Selected Units GL4 2 [t=00:03:48.011446][f=0005168] Shutdown Widget - External VR Grid [t=00:03:48.011454][f=0005168] Shutdown Widget - Win Counter [t=00:03:48.011461][f=0005168] Shutdown Widget - EndGame APM stats [t=00:03:48.012147][f=0005168] Shutdown Widget - Modular Comm Info [t=00:03:48.012156][f=0005168] Shutdown Widget - Transport AI [t=00:03:48.012163][f=0005168] Shutdown Widget - Startup Info and Selector [t=00:03:48.012174][f=0005168] Shutdown Widget - Chili Spectator Panels [t=00:03:48.012180][f=0005168] Shutdown Widget - Point Tracker [t=00:03:48.012188][f=0005168] Shutdown Widget - Missile Silo Range [t=00:03:48.012195][f=0005168] Shutdown Widget - MinimapEvents [t=00:03:48.012202][f=0005168] Shutdown Widget - Local Widgets Config [t=00:03:48.012211][f=0005168] Shutdown Widget - Highlight Geos [t=00:03:48.012219][f=0005168] Shutdown Widget - Context Menu [t=00:03:48.012224][f=0005168] Shutdown Widget - Grab Input [t=00:03:48.012337][f=0005168] Input grabbing is disabled! [t=00:03:48.012345][f=0005168] Shutdown Widget - Defense Range Zero-K [t=00:03:48.012424][f=0005168] Shutdown Widget - Showeco and Grid Drawer [t=00:03:48.012439][f=0005168] Shutdown Widget - Darkening [t=00:03:48.012454][f=0005168] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:48.012468][f=0005168] Shutdown Widget - Chili Nuke Warning [t=00:03:48.012478][f=0005168] Shutdown Widget - Attack Warning [t=00:03:48.012486][f=0005168] Shutdown Widget - Chili EndGame Window [t=00:03:48.012497][f=0005168] Shutdown Widget - Stereo3D [t=00:03:48.012540][f=0005168] Shutdown Widget - Chili Economy Panel Default [t=00:03:48.012616][f=0005168] Shutdown Widget - Music Player v2 [t=00:03:48.012627][f=0005168] Shutdown Widget - State Reverse and Latency [t=00:03:48.012633][f=0005168] Shutdown Widget - Reclaim Field Highlight [t=00:03:48.012643][f=0005168] Shutdown Widget - Attack AoE [t=00:03:48.012654][f=0005168] Shutdown Widget - TeamPlatter [t=00:03:48.013414][f=0005168] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:48.013525][f=0005168] Shutdown Widget - Selection Send [t=00:03:48.013540][f=0005168] Shutdown Widget - Spotter [t=00:03:48.013548][f=0005168] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:48.013555][f=0005168] Shutdown Widget - LupsManager [t=00:03:48.013569][f=0005168] Shutdown Widget - Global Build Command [t=00:03:48.013724][f=0005168] Shutdown Widget - Newton Firezone [t=00:03:48.013735][f=0005168] Shutdown Widget - Receive Units Indicator [t=00:03:48.013741][f=0005168] Shutdown Widget - Chili Pro Console [t=00:03:48.014061][f=0005168] Shutdown Widget - Persistent Build Height [t=00:03:48.014072][f=0005168] Shutdown Widget - Lasso Terraform GUI [t=00:03:48.014079][f=0005168] Shutdown Widget - Lups [t=00:03:48.014767][f=0005168] Shutdown Widget - Chili Framework [t=00:03:48.014804][f=0005168] Shutdown Widget - Custom Markers [t=00:03:48.014826][f=0005168] Shutdown Widget - Chili Core Selector [t=00:03:48.014889][f=0005168] Shutdown Widget - Mex Placement Handler [t=00:03:48.014933][f=0005168] Shutdown Widget - Select Keys [t=00:03:48.014953][f=0005168] Shutdown Widget - Pause Screen [t=00:03:48.015104][f=0005168] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:48.015136][f=0005168] Shutdown Widget - Bloom Shader Deferred [t=00:03:48.015293][f=0005168] Shutdown Widget - Text To Speech Control [t=00:03:48.015302][f=0005168] Shutdown Widget - Layout Handler [t=00:03:48.015340][f=0005168] Shutdown Widget - Color Blindness Correction [t=00:03:48.015589][f=0005168] End widgetHandler:Shutdown [t=00:03:48.059025][f=0005168] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10910360, 0.0} allocedSize{int+, int-, ext}={0, 0, 1934747273}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139} [t=00:03:48.061881][f=0005168] [Game::KillLua][2] dtor=0 luaGaia=0000022b562e04a0 [t=00:03:48.068936][f=0005168] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.068992][f=0005168] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.069012][f=0005168] [Game::KillLua][3] dtor=0 luaRules=0000022b593de120 [t=00:03:48.069037][f=0005168] Start gadgetHandler:Shutdown [t=00:03:48.069044][f=0005168] Shutdown - StartSetup [t=00:03:48.069051][f=0005168] Shutdown - UnitMorph [t=00:03:48.069361][f=0005168] Shutdown - Carrier Drones [t=00:03:48.069370][f=0005168] Shutdown - Missile Silo Controller [t=00:03:48.069377][f=0005168] Shutdown - Modular Comm Info [t=00:03:48.069382][f=0005168] Shutdown - Terrain Texture Handler [t=00:03:48.069388][f=0005168] Shutdown - UnitCloakShield [t=00:03:48.069500][f=0005168] Shutdown - Starlight Handler [t=00:03:48.069512][f=0005168] End gadgetHandler:Shutdown [t=00:03:48.084988][f=0005168] Start gadgetHandler:Shutdown [t=00:03:48.085025][f=0005168] Shutdown - Teleport Throw [t=00:03:48.085033][f=0005168] Shutdown - UnitMorph [t=00:03:48.085046][f=0005168] Shutdown - Commander Skin Renderer [t=00:03:48.085508][f=0005168] Shutdown - Missile fired callins [t=00:03:48.085519][f=0005168] Shutdown - Modular Comm Info [t=00:03:48.085525][f=0005168] Shutdown - Retreat Command [t=00:03:48.085534][f=0005168] Shutdown - Shockwaves [t=00:03:48.085540][f=0005168] Shutdown - Unit tint API [t=00:03:48.085552][f=0005168] Shutdown - Unit glow API [t=00:03:48.085569][f=0005168] Shutdown - UnitCloakShield [t=00:03:48.085612][f=0005168] Shutdown - Lups Cloak FX [t=00:03:48.085718][f=0005168] Shutdown - Lups [t=00:03:48.086833][f=0005168] Shutdown - Lups Shield [t=00:03:48.086872][f=0005168] End gadgetHandler:Shutdown [t=00:03:48.098928][f=0005168] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 876, 0.0} allocedSize{int+, int-, ext}={0, 0, 134104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:03:48.101517][f=0005168] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.101565][f=0005168] [Game::KillLua][4] dtor=0 [t=00:03:48.101572][f=0005168] [Game::KillLua][5] dtor=0 [t=00:03:48.119278][f=0005168] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-03-29-961_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (79512 bytes) [t=00:03:48.119345][f=0005168] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:48.123622][f=0005168] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:48.123661][f=0005168] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:03:48.123711][f=0005168] [Sound] [Sound::UpdateThread][4] ctx=0000022aac9ce670 dev=0000022aead906f0 [t=00:03:48.123904][f=0005168] [Sound] [Sound::UpdateThread][5] ctx=0000022aac9ce670 dev=0000022aead906f0 [t=00:03:48.123912][f=0005168] [Sound] [Sound::Cleanup][alcDestroyContext(0000022aac9ce670)] [t=00:03:48.125923][f=0005168] [Sound] [Sound::Cleanup][alcCloseDevice(0000022aead906f0)] [t=00:03:48.126005][f=0005168] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:48.158480][f=0005168] [Sound] [Sound::UpdateThread][6] [t=00:03:48.159019][f=0005168] [Game::~CGame][1] [t=00:03:48.159031][f=0005168] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:48.159047][f=0005168] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:48.159052][f=0005168] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:48.159055][f=0005168] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:48.159060][f=0005168] [Game::KillLua][4] dtor=1 [t=00:03:48.159066][f=0005168] [Game::KillLua][5] dtor=1 [t=00:03:48.159192][f=0005168] [Game::KillMisc][1] [t=00:03:48.159197][f=0005168] [Game::KillMisc][2] [t=00:03:48.159307][f=0005168] [Game::KillMisc][3] [t=00:03:48.159394][f=0005168] [Game::KillRendering][1] [t=00:03:48.163023][f=0005168] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:48.174312][f=0005168] [3DOParser::Kill] allocated 29 pieces [t=00:03:48.174366][f=0005168] [S3OParser::Kill] allocated 5521 pieces [t=00:03:48.174800][f=0005168] [AssParser::Kill] allocated 701 pieces [t=00:03:48.211526][f=0005168] [Game::KillInterface][1] [t=00:03:48.212572][f=0005168] [Game::KillInterface][2] [t=00:03:48.212881][f=0005168] [Game::KillSimulation][1] [t=00:03:48.212961][f=0005168] [Game::KillSimulation][2] [t=00:03:48.240104][f=0005168] [CCollisionHandler] dis-/continuous tests: 0/2677893 [t=00:03:48.240127][f=0005168] [Game::KillSimulation][3] [t=00:03:48.241183][f=0005168] [~CPathCache(28x28)] cacheHits=2 hitPercentage=15% numHashColls=0 maxCacheSize=4 [t=00:03:48.241250][f=0005168] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:48.241335][f=0005168] [~CPathCache(56x56)] cacheHits=2 hitPercentage=8% numHashColls=0 maxCacheSize=5 [t=00:03:48.241379][f=0005168] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:48.246370][f=0005168] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:48.250958][f=0005168] [LosHandler::Kill] raycast instance cache-{hits,misses}={27,324}; shared=0%; cached=8% [t=00:03:48.257268][f=0005168] [Game::KillSimulation][4] [t=00:03:48.301310][f=0005168] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:48.301334][f=0005168] [Game::~CGame][2] [t=00:03:48.301347][f=0005168] [Game::~CGame][3] [t=00:03:48.301363][f=0005168] [SpringApp::Kill][3] [t=00:03:48.301450][f=0005168] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 512031 bytes sent in 5721 packets (89.500 bytes/packet) 210094 bytes recv'd in 4682 packets (44.873 bytes/packet) {0.074x, 0.134x} relative protocol overhead {up, down} 11967 incoming chunks dropped, 20730 outgoing chunks resent 3849 incoming chunks processed [t=00:03:48.301696][f=0005168] [SpringApp::Kill][4] font=0000022aad2b8340 [t=00:03:48.302939][f=0005168] [SpringApp::Kill][5] [t=00:03:48.307167][f=0005168] [SpringApp::Kill][6] [t=00:03:48.307179] [SpringApp::Kill][7] [t=00:03:48.307203] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:48.307209] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:48.307228] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:48.307232] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:48.307239] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:48.307245] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:48.307250] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:03:48.307255] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7980, 1048576, 1048576}, EBO = {11970, 2097152, 2097152} [t=00:03:48.307262] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:48.307266] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:48.307271] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:48.307277] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:48.307282] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:03:48.376892] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:48.376906] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:48.376910] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:48.376914] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:48.376917] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:48.377371] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>] [t=00:03:48.377379] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:48.377385] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022aeb267de0) [t=00:03:48.377500] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1680ms [t=00:03:48.377514] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=60ms [t=00:03:48.377519] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=57ms [t=00:03:48.377523] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=21ms [t=00:03:48.377528] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=19ms [t=00:03:48.377532] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:48.377539] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms [t=00:03:48.377545] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=18ms [t=00:03:48.377549] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms [t=00:03:48.377553] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=15ms [t=00:03:48.377558] file="bitmaps/loadpictures/manualfire.png" indx=534 inflSize=3361kb readTime=14ms [t=00:03:48.378331] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022aeac62360) [t=00:03:48.379399] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=1)] #archives[section]=1 #files[section]=47 [t=00:03:48.379411] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (0000022aad5d0e30) [t=00:03:48.379486] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:48.379500] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022aeac614f0) [t=00:03:48.379519] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022aeac60e10) [t=00:03:48.379559] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022aeac60ec0) [t=00:03:48.379617] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:48.379623] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:48.379673] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:48.379680] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:48.379690] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:48.379694] [VFS] [SpringVFS::DeleteArchives<this=0000022aad5dd5b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:48.379848] [SpringApp::Kill][8] [t=00:03:48.379854] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:48.379858] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:03:48.379862] [WatchDog::Uninstall][2] [t=00:03:49.165637] [WatchDog::Uninstall][3] [t=00:03:49.165651] [SpringApp::Kill][9]
infolog_full.txt (truncated):