ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117347

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.106300] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.106328] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.106341]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.106350]   
[t=00:00:00.106353]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.106357]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.106362]   Use "none" to disable the default log sections.
[t=00:00:00.106365] ============== </Log Sections> ==============

[t=00:00:00.106369] ============== <User Config> ==============
[t=00:00:00.106431]   AllowDeferredMapRendering = 1
[t=00:00:00.106437]   AllowDeferredModelRendering = 1
[t=00:00:00.106441]   AnimationMT = 0
[t=00:00:00.106444]   BumpWaterBlurReflection = 1
[t=00:00:00.106447]   BumpWaterTexSizeReflection = 128
[t=00:00:00.106451]   CamFreeScrollSpeed = 50
[t=00:00:00.106454]   CamMode = 1
[t=00:00:00.106459]   CubeTexSizeReflection = 1
[t=00:00:00.106470]   CubeTexSizeSpecular = 1
[t=00:00:00.106481]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.106484]   EdgeMoveDynamic = 0
[t=00:00:00.106488]   EdgeMoveWidth = 0.003
[t=00:00:00.106490]   FPSFOV = 90
[t=00:00:00.106493]   FPSScrollSpeed = 50
[t=00:00:00.106495]   FontSize = 18
[t=00:00:00.106498]   FullscreenEdgeMove = 0
[t=00:00:00.106501]   GrassDetail = 0
[t=00:00:00.106503]   GroundDecals = 2
[t=00:00:00.106506]   GroundDetail = 90
[t=00:00:00.106510]   HangTimeout = 30
[t=00:00:00.106513]   HardwareCursor = 1
[t=00:00:00.106516]   InitialNetworkTimeout = 0
[t=00:00:00.106548]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.106553]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.106556]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.106559]   LinkOutgoingBandwidth = 262144
[t=00:00:00.106563]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.106567]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.106570]   MSAALevel = 1
[t=00:00:00.106580]   MaxParticles = 15000
[t=00:00:00.106586]   MaxSounds = 32
[t=00:00:00.106589]   MaximumTransmissionUnit = 0
[t=00:00:00.106592]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.106595]   MiniMapMarker = 0
[t=00:00:00.106598]   MouseDragScrollThreshold = 0
[t=00:00:00.106601]   NetworkLossFactor = 2
[t=00:00:00.106605]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.106608]   OverheadScrollSpeed = 50
[t=00:00:00.106611]   ReconnectTimeout = 0
[t=00:00:00.106615]   RotOverheadScrollSpeed = 50
[t=00:00:00.106621]   RotateLogFiles = 1
[t=00:00:00.106625]   ShadowMapSize = 1024
[t=00:00:00.106629]   Shadows = 1
[t=00:00:00.106632]   ShowClock = 0
[t=00:00:00.106635]   SoftParticles = 2
[t=00:00:00.106638]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.106641]   UnitIconDist = 151
[t=00:00:00.106646]   UpdateBoundingVolumeMT = 0
[t=00:00:00.106649]   UpdateWeaponVectorsMT = 0
[t=00:00:00.106652]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.106655]   UseLuaMemPools = 0
[t=00:00:00.106682]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.106686]   VFSCacheArchiveFiles = 0
[t=00:00:00.106689]   Water = 4
[t=00:00:00.106692]   WindowBorderless = 1
[t=00:00:00.106695]   WindowPosY = 0
[t=00:00:00.106698]   WindowedEdgeMove = 0
[t=00:00:00.106701]   XResolutionWindowed = 3440
[t=00:00:00.106704]   YResolutionWindowed = 1440
[t=00:00:00.106713] ============== </User Config> ==============

[t=00:00:00.106718] ============== <User System> ==============
[t=00:00:00.106721]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.106730]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.106737]        Compiler Version: gcc-13.2.0
[t=00:00:00.106764]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.106792]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.106797]        Binary Word Size: 64-bit (native)
[t=00:00:00.106801]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.106806]      Physical CPU Cores: 8
[t=00:00:00.106810]       Logical CPU Cores: 16
[t=00:00:00.106813] ============== </User System> ==============

[t=00:00:00.106818] Run: thread affinity ffffffff
[t=00:00:00.106901] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.106905]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.106908]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.106910]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.106913]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.107968] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.107982] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.111611] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.120104]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.120115]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.120120]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.120123]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.120126]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.120130]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.120145]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.120147]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.120150]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.120154]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.120156]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.120159]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.120161]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.120164]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.120166]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.120169]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.120174]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.120177]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.120180]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.120182]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.120185]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.120190]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.120193]         [109] 800x600x24bpp@144Hz
[t=00:00:00.120195]         [116] 720x576x24bpp@144Hz
[t=00:00:00.120198]         [121] 720x480x24bpp@144Hz
[t=00:00:00.120202]         [127] 640x480x24bpp@144Hz
[t=00:00:00.123627]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.123634]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.123637]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.123639]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.123642]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.123645]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.123648]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.123651]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.123655]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.123657]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.123662]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.123665]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.123667]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.123670]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.123673]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.123675]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.123678]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.123681]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.123689]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.123692]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.123695]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.123702]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.123708]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.123711]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.123713]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.123716]         [49] 800x600x24bpp@240Hz
[t=00:00:00.123719]         [51] 640x480x24bpp@240Hz
[t=00:00:00.278093] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.278284] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.278302] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.292966] [GR::LogVersionInfo]
[t=00:00:00.292979]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.292983]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.292986]     GL vendor   : NVIDIA Corporation
[t=00:00:00.292989]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.292993]     GLSL version: 4.60 NVIDIA
[t=00:00:00.292996]     GLEW version: 2.1.0
[t=00:00:00.293009]     GPU memory  : 12282MB (total) / 10591MB (available)
[t=00:00:00.293023]     SDL swap-int: 1
[t=00:00:00.293026]     SDL driver  : windows
[t=00:00:00.293029]     
[t=00:00:00.293032]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.293035]     GLSL shader support       : 1
[t=00:00:00.293037]     GL4 support               : 1
[t=00:00:00.293040]     FBO extension support     : 1
[t=00:00:00.293048]     NVX GPU mem-info support  : 1
[t=00:00:00.293053]     ATI GPU mem-info support  : 0
[t=00:00:00.293063]     Texture clamping to edge  : 1
[t=00:00:00.293068]     NPOT-texture support      : 1 (1)
[t=00:00:00.293073]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.293078]     texture query-LOD support : 1 (1)
[t=00:00:00.293081]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.293084]     Z-buffer depth            : 32 (-)
[t=00:00:00.293090]     primitive-restart support : 1 (1)
[t=00:00:00.293093]     clip-space control support: 1 (1)
[t=00:00:00.293097]     seamless cube-map support : 1 (1)
[t=00:00:00.293101]     frag-depth layout support : 1 (1)
[t=00:00:00.293104]     persistent maps support   : 1 (1)
[t=00:00:00.293107]     explicit attribs location : 1 (1)
[t=00:00:00.293114]     multi draw indirect       : 1 (-)
[t=00:00:00.293118]     array textures            : 1 (-)
[t=00:00:00.293121]     buffer copy support       : 1 (-)
[t=00:00:00.293125]     indirect draw             : 1 (-)
[t=00:00:00.293128]     base instance             : 1 (-)
[t=00:00:00.293133]     
[t=00:00:00.293135]     max. FBO samples              : 32
[t=00:00:00.293140]     max. FS/program texture slots : 32/192
[t=00:00:00.293146]     max. texture size             : 32768
[t=00:00:00.293151]     max. texture anisotropy level : 16.000000
[t=00:00:00.293154]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.293158]     max. draw-buffers             : 8
[t=00:00:00.293162]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.293167]     max. uniform buffer-bindings  : 84
[t=00:00:00.293170]     max. uniform block-size       : 64KB
[t=00:00:00.293173]     max. storage buffer-bindings  : 96
[t=00:00:00.293178]     max. storage block-size       : 2047MB
[t=00:00:00.293182]     
[t=00:00:00.293184]     enable AMD-hacks : 0
[t=00:00:00.293187]     compress MIP-maps: 0
[t=00:00:00.293221]     Number of compressed texture formats: 23
[t=00:00:00.293237]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.293260] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.293422] [GR::UpdateGLConfigs]
[t=00:00:00.293452] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.293457] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.293469] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.293476] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.293479] [GR::InitGLState]
[t=00:00:00.293517] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.379486] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.381324] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.381709] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.385540] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.385554] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.385838] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.387088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.387096] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.387306] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.387392] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.395837] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.396188] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.397148] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.397243] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.424315] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.424328] [VFS] [SpringVFS::ReserveArchives<this=00000205f1b46330>]
[t=00:00:00.424538] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.425973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000205f1b46330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.425989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.469938] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.470321] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.470376] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.470481] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.470523] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.470537] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.470567] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.470624] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.470683] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.470722] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.471156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.471207][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.471278][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.471290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.471295][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.471324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.475578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.475593][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.475598][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.475604][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.475660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.518181][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.519628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000205f1ce7e90(default) context=00000205b3ace550  numChannels=2 frameSize=8
[t=00:00:00.519644][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.519650][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.519665][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.519671][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.519685][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.519704][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.519710][f=-000001] [Sound]   Devices:
[t=00:00:00.521140][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.521152][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.521157][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.521172][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.521177][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.521741][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.521752][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.578808][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157440 MB
[t=00:00:00.579911][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.580476][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.581192][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.791053][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:00.791456][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:00.791861][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.792186][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.833142][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.833804][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.833902][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.834857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.841264][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:00.841417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.841462][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.883615][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.883751][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.883841][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.883893][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.883926][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.236117][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.236215][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.236332][f=-000001] EndGame Graph disabled
[t=00:00:11.245225][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.245449][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.245553][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.245696][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.246397][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.257741][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.258019][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.258188][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.258298][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.258492][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.260944][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.261124][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.261232][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.261481][f=-000001] Input grabbing is enabled!
[t=00:00:11.261536][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.265468][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.265744][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.266054][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.266319][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.275873][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.276193][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.276352][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.276480][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.276618][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.276764][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.276873][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.277126][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.277225][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.277328][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.277420][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.277524][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.277624][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.277836][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.278067][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.278240][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.278352][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.282612][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.282863][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.282977][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.283097][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.283223][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.283343][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.283462][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.283830][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.283956][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.284306][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.284450][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.284599][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.284793][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.284912][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.292976][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.293272][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.293813][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.293934][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.294202][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.294323][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:11.294434][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.294555][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.294987][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.295099][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.295377][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.295519][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.295733][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.295853][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.298717][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.313093][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.313396][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.397702][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.398066][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.398411][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.398670][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.399515][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.399662][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.399876][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.399986][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.400100][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.400226][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.400242][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.400248][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.400286][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.400423][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.400934][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.401135][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.401262][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.401382][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.401495][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.401596][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.402850][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.403004][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.403194][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.403815][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.403981][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.404268][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.404379][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.404502][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.404649][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.404772][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.405022][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.405155][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.405351][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.405597][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.405751][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.405896][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.406009][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.406167][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.410098][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.412794][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.413068][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.413340][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.414339][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.414466][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.414618][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:11.416157][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.417983][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.418251][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.418582][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.418881][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.419512][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.419680][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.419814][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.423505][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.424732][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.426456][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.426614][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.426731][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.428159][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.443883][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.444495][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.444643][f=-000001] SetSunLighting
[t=00:00:11.444964][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.449890][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.450976][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.451782][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.453557][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.453760][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.453899][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.454013][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.454029][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.454133][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.456857][f=-000001] Writing last game win data
[t=00:00:11.473249][f=-000001] LuaUI v0.3
[t=00:00:11.546395][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.586633][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.586762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.587271][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.587280][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.595125][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10073, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824287}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=00:00:12.055890][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.187335][f=-000001] GameID: e5c7ed666f6e14bd274fd46008d9f969
[t=00:00:12.187614][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.187621][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.187704][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.187724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:12.187740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.187752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:12.187766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:12.187807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020653d19cb0,000002062e30f930}][locale="C"]"
[t=00:00:12.187819][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:12.278510][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:13.812944][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:24.276667][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:28.542121][f=0000126] Buildings set to face North
[t=00:02:14.108880][f=0003293] Buildings set to face East
[t=00:02:35.575161][f=0003937] Buildings set to face North
[t=00:02:40.311131][f=0004079] Buildings set to face East
[t=00:03:15.376737][f=0005131] game_message: Metal Extractor is under attack
[t=00:03:20.734166][f=0005292] game_message: Metal Extractor is under attack
[t=00:03:26.067442][f=0005452] game_message: Metal Extractor is under attack
[t=00:03:31.265416][f=0005608] game_message: Solar Collector is under attack
[t=00:03:36.999491][f=0005780] game_message: Metal Extractor is under attack
[t=00:03:49.374110][f=0006151] [SpringApp::Kill][1] fromRun=1
[t=00:03:49.374125][f=0006151] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:49.389873][f=0006151]  [async=0] threads=8 tasks=435232 {sum,avg}{exec,wait}time={{2529.369, 0.006}, {37954.105, 0.087}}ms
[t=00:03:49.389897][f=0006151]      thread=1 tasks=62176 {sum,min,max,avg}{exec,wait}time={{604.860, 0.000, 35.211, 0.010}, {3149.206, 0.000, 18446744027136.000, 0.051}}ms
[t=00:03:49.389906][f=0006151]      thread=2 tasks=62176 {sum,min,max,avg}{exec,wait}time={{357.702, 0.000, 31.965, 0.006}, {5589.677, 0.000, 18446744027136.000, 0.090}}ms
[t=00:03:49.389914][f=0006151]      thread=3 tasks=62176 {sum,min,max,avg}{exec,wait}time={{324.328, 0.000, 33.908, 0.005}, {5635.107, 0.000, 15.483, 0.091}}ms
[t=00:03:49.389924][f=0006151]      thread=4 tasks=62176 {sum,min,max,avg}{exec,wait}time={{330.540, 0.000, 36.505, 0.005}, {5752.556, 0.000, 17.623, 0.093}}ms
[t=00:03:49.389932][f=0006151]      thread=5 tasks=62176 {sum,min,max,avg}{exec,wait}time={{305.775, 0.000, 35.140, 0.005}, {5884.163, 0.000, 17.617, 0.095}}ms
[t=00:03:49.389940][f=0006151]      thread=6 tasks=62176 {sum,min,max,avg}{exec,wait}time={{306.547, 0.000, 30.574, 0.005}, {6028.732, 0.000, 17.644, 0.097}}ms
[t=00:03:49.389949][f=0006151]      thread=7 tasks=62176 {sum,min,max,avg}{exec,wait}time={{299.617, 0.000, 35.179, 0.005}, {5914.666, 0.000, 17.631, 0.095}}ms
[t=00:03:49.389956][f=0006151]  [async=1] threads=8 tasks=3459 {sum,avg}{exec,wait}time={{32123.766, 9.287}, {12563501.000, 3632.119}}ms
[t=00:03:49.389964][f=0006151]      thread=1 tasks=492 {sum,min,max,avg}{exec,wait}time={{4590.156, 0.000, 697.685, 9.330}, {1796260.250, 0.018, 4594.552, 3650.936}}ms
[t=00:03:49.389974][f=0006151]      thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{4594.250, 0.000, 701.694, 9.281}, {1794735.500, 0.315, 4594.634, 3625.728}}ms
[t=00:03:49.389987][f=0006151]      thread=3 tasks=495 {sum,min,max,avg}{exec,wait}time={{4586.214, 0.000, 693.265, 9.265}, {1790822.375, 0.210, 4594.665, 3617.823}}ms
[t=00:03:49.389997][f=0006151]      thread=4 tasks=493 {sum,min,max,avg}{exec,wait}time={{4592.171, 0.000, 701.277, 9.315}, {1797713.875, 0.252, 4592.578, 3646.479}}ms
[t=00:03:49.390009][f=0006151]      thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{4582.000, 0.000, 692.214, 9.257}, {1796578.500, 0.073, 4592.335, 3629.451}}ms
[t=00:03:49.390019][f=0006151]      thread=6 tasks=494 {sum,min,max,avg}{exec,wait}time={{4591.756, 0.000, 702.212, 9.295}, {1794605.125, 0.132, 4592.055, 3632.804}}ms
[t=00:03:49.390029][f=0006151]      thread=7 tasks=495 {sum,min,max,avg}{exec,wait}time={{4587.218, 0.000, 747.336, 9.267}, {1792785.375, 0.038, 4592.612, 3621.789}}ms
[t=00:03:49.390036][f=0006151] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:49.390049][f=0006151] [SpringApp::Kill][2]
[t=00:03:49.390090][f=0006151] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:49.390096][f=0006151] [Game::KillLua][1] dtor=0 luaUI=00000205ad73b060
[t=00:03:49.390129][f=0006151] Start widgetHandler:Shutdown
[t=00:03:49.392288][f=0006151] Shutdown - SaveOrderList Complete
[t=00:03:49.393365][f=0006151] Writing last game win data
[t=00:03:49.398292][f=0006151] Shutdown - SaveConfigData Complete
[t=00:03:49.398302][f=0006151] Shutdown Widget - Chili Highlight
[t=00:03:49.398321][f=0006151] Shutdown Widget - Draw After Chili
[t=00:03:49.398328][f=0006151] Shutdown Widget - API Unit Tracker GL4
[t=00:03:49.398336][f=0006151] Shutdown Widget - EPIC Menu
[t=00:03:49.399074][f=0006151] Shutdown Widget - Chili Minimap
[t=00:03:49.399143][f=0006151] Shutdown Widget - Chili Widget Selector
[t=00:03:49.399745][f=0006151] Shutdown Widget - Depth of Field Shader
[t=00:03:49.399753][f=0006151] Shutdown Widget - Deferred rendering
[t=00:03:49.399758][f=0006151] SSAO: Deferred rendering disabled, disabling.
[t=00:03:49.410051][f=0006151] Shutdown Widget - Deferred rendering
[t=00:03:49.410063][f=0006151] SSAO: Deferred rendering disabled, disabling.
[t=00:03:49.410863][f=0006151] Shutdown Widget - Local Team Colors
[t=00:03:49.410873][f=0006151] Shutdown Widget - Display Keys 2
[t=00:03:49.410887][f=0006151] Shutdown Widget - Save Game Menu
[t=00:03:49.410893][f=0006151] Shutdown Widget - Highlight Model Api GL4
[t=00:03:49.410923][f=0006151] Shutdown Widget - Unit Icons
[t=00:03:49.410993][f=0006151] Shutdown Widget - HealthBars
[t=00:03:49.411706][f=0006151] Shutdown Widget - Noises
[t=00:03:49.411716][f=0006151] Shutdown Widget - Attrition Counter
[t=00:03:49.411844][f=0006151] Shutdown Widget - Selected Units GL4 2
[t=00:03:49.411853][f=0006151] Shutdown Widget - BuildETA
[t=00:03:49.411862][f=0006151] Shutdown Widget - Chili Chicken Panel
[t=00:03:49.411929][f=0006151] Shutdown Widget - External VR Grid
[t=00:03:49.411936][f=0006151] Shutdown Widget - Win Counter
[t=00:03:49.411944][f=0006151] Shutdown Widget - EndGame APM stats
[t=00:03:49.412629][f=0006151] Shutdown Widget - Modular Comm Info
[t=00:03:49.412638][f=0006151] Shutdown Widget - Reclaim Field Highlight
[t=00:03:49.412648][f=0006151] Shutdown Widget - State Reverse and Latency
[t=00:03:49.412654][f=0006151] Shutdown Widget - Music Player v2
[t=00:03:49.412661][f=0006151] Shutdown Widget - Chili Economy Panel Default
[t=00:03:49.412716][f=0006151] Shutdown Widget - Stereo3D
[t=00:03:49.412753][f=0006151] Shutdown Widget - Chili EndGame Window
[t=00:03:49.412769][f=0006151] Shutdown Widget - Attack Warning
[t=00:03:49.412782][f=0006151] Shutdown Widget - Chili Nuke Warning
[t=00:03:49.412791][f=0006151] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:49.412803][f=0006151] Shutdown Widget - Darkening
[t=00:03:49.412813][f=0006151] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:49.412823][f=0006151] Shutdown Widget - Defense Range Zero-K
[t=00:03:49.412839][f=0006151] Shutdown Widget - Grab Input
[t=00:03:49.412987][f=0006151] Input grabbing is disabled!
[t=00:03:49.412998][f=0006151] Shutdown Widget - Context Menu
[t=00:03:49.413007][f=0006151] Shutdown Widget - Highlight Geos
[t=00:03:49.413018][f=0006151] Shutdown Widget - Local Widgets Config
[t=00:03:49.413029][f=0006151] Shutdown Widget - MinimapEvents
[t=00:03:49.413037][f=0006151] Shutdown Widget - Missile Silo Range
[t=00:03:49.413046][f=0006151] Shutdown Widget - Point Tracker
[t=00:03:49.413053][f=0006151] Shutdown Widget - Chili Spectator Panels
[t=00:03:49.413064][f=0006151] Shutdown Widget - Startup Info and Selector
[t=00:03:49.413077][f=0006151] Shutdown Widget - Transport AI
[t=00:03:49.413085][f=0006151] Shutdown Widget - Attack AoE
[t=00:03:49.413095][f=0006151] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:49.413102][f=0006151] Shutdown Widget - Spotter
[t=00:03:49.413110][f=0006151] Shutdown Widget - Selection Send
[t=00:03:49.413118][f=0006151] Shutdown Widget - TeamPlatter
[t=00:03:49.413785][f=0006151] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:49.413875][f=0006151] Shutdown Widget - Global Build Command
[t=00:03:49.413947][f=0006151] Shutdown Widget - LupsManager
[t=00:03:49.413966][f=0006151] Shutdown Widget - Receive Units Indicator
[t=00:03:49.413974][f=0006151] Shutdown Widget - Newton Firezone
[t=00:03:49.413984][f=0006151] Shutdown Widget - Chili Pro Console
[t=00:03:49.414264][f=0006151] Shutdown Widget - Persistent Build Height
[t=00:03:49.414273][f=0006151] Shutdown Widget - Lasso Terraform GUI
[t=00:03:49.414278][f=0006151] Shutdown Widget - Chili Framework
[t=00:03:49.414287][f=0006151] Shutdown Widget - Lups
[t=00:03:49.414841][f=0006151] Shutdown Widget - Mex Placement Handler
[t=00:03:49.414866][f=0006151] Shutdown Widget - Chili Core Selector
[t=00:03:49.414924][f=0006151] Shutdown Widget - Custom Markers
[t=00:03:49.414935][f=0006151] Shutdown Widget - Select Keys
[t=00:03:49.414948][f=0006151] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:49.414973][f=0006151] Shutdown Widget - Pause Screen
[t=00:03:49.415087][f=0006151] Shutdown Widget - Bloom Shader Deferred
[t=00:03:49.415201][f=0006151] Shutdown Widget - Color Blindness Correction
[t=00:03:49.415280][f=0006151] Shutdown Widget - Layout Handler
[t=00:03:49.415289][f=0006151] Shutdown Widget - Text To Speech Control
[t=00:03:49.415295][f=0006151] End widgetHandler:Shutdown
[t=00:03:49.453234][f=0006151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11600335, 0.0} allocedSize{int+, int-, ext}={0, 0, 2028168755}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124}
[t=00:03:49.456240][f=0006151] [Game::KillLua][2] dtor=0 luaGaia=000002062e30f930
[t=00:03:49.461927][f=0006151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:49.461970][f=0006151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:49.461987][f=0006151] [Game::KillLua][3] dtor=0 luaRules=0000020653d19cb0
[t=00:03:49.462009][f=0006151] Start gadgetHandler:Shutdown
[t=00:03:49.462016][f=0006151] Shutdown - StartSetup
[t=00:03:49.462021][f=0006151] Shutdown - UnitMorph
[t=00:03:49.462428][f=0006151] Shutdown - Carrier Drones
[t=00:03:49.462437][f=0006151] Shutdown - Missile Silo Controller
[t=00:03:49.462446][f=0006151] Shutdown - Modular Comm Info
[t=00:03:49.462452][f=0006151] Shutdown - Terrain Texture Handler
[t=00:03:49.462458][f=0006151] Shutdown - UnitCloakShield
[t=00:03:49.462572][f=0006151] Shutdown - Starlight Handler
[t=00:03:49.462586][f=0006151] End gadgetHandler:Shutdown
[t=00:03:49.477860][f=0006151] Start gadgetHandler:Shutdown
[t=00:03:49.477872][f=0006151] Shutdown - Teleport Throw
[t=00:03:49.477879][f=0006151] Shutdown - UnitMorph
[t=00:03:49.477890][f=0006151] Shutdown - Commander Skin Renderer
[t=00:03:49.478627][f=0006151] Shutdown - Missile fired callins
[t=00:03:49.478637][f=0006151] Shutdown - Modular Comm Info
[t=00:03:49.478643][f=0006151] Shutdown - Retreat Command
[t=00:03:49.478652][f=0006151] Shutdown - Shockwaves
[t=00:03:49.478659][f=0006151] Shutdown - Unit tint API
[t=00:03:49.478670][f=0006151] Shutdown - Unit glow API
[t=00:03:49.478682][f=0006151] Shutdown - UnitCloakShield
[t=00:03:49.478696][f=0006151] Shutdown - Lups Cloak FX
[t=00:03:49.478701][f=0006151] Shutdown - Lups
[t=00:03:49.479570][f=0006151] Shutdown - Lups Shield
[t=00:03:49.479614][f=0006151] End gadgetHandler:Shutdown
[t=00:03:49.492180][f=0006151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1248, 0.0} allocedSize{int+, int-, ext}={0, 0, 192504}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008}
[t=00:03:49.494988][f=0006151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:49.495041][f=0006151] [Game::KillLua][4] dtor=0
[t=00:03:49.495046][f=0006151] [Game::KillLua][5] dtor=0
[t=00:03:49.510403][f=0006151] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-07-29-355_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (89612 bytes)
[t=00:03:49.510462][f=0006151] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:49.544109][f=0006151] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:49.544123][f=0006151] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28
[t=00:03:49.544158][f=0006151] [Sound] [Sound::UpdateThread][4] ctx=00000205b3ace550 dev=00000205f1ce7e90
[t=00:03:49.544238][f=0006151] [Sound] [Sound::UpdateThread][5] ctx=00000205b3ace550 dev=00000205f1ce7e90
[t=00:03:49.544246][f=0006151] [Sound] [Sound::Cleanup][alcDestroyContext(00000205b3ace550)]
[t=00:03:49.544982][f=0006151] [Sound] [Sound::Cleanup][alcCloseDevice(00000205f1ce7e90)]
[t=00:03:49.545091][f=0006151] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:49.573495][f=0006151] [Sound] [Sound::UpdateThread][6]
[t=00:03:49.574022][f=0006151] [Game::~CGame][1]
[t=00:03:49.574037][f=0006151] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:49.574045][f=0006151] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:49.574052][f=0006151] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:49.574070][f=0006151] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:49.574076][f=0006151] [Game::KillLua][4] dtor=1
[t=00:03:49.574095][f=0006151] [Game::KillLua][5] dtor=1
[t=00:03:49.574342][f=0006151] [Game::KillMisc][1]
[t=00:03:49.574351][f=0006151] [Game::KillMisc][2]
[t=00:03:49.574532][f=0006151] [Game::KillMisc][3]
[t=00:03:49.574641][f=0006151] [Game::KillRendering][1]
[t=00:03:49.578113][f=0006151] [~CRectangleOverlapHandler] -0% overlap reduction
[t=00:03:49.590309][f=0006151] [3DOParser::Kill] allocated 29 pieces
[t=00:03:49.590366][f=0006151] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:49.590824][f=0006151] [AssParser::Kill] allocated 701 pieces
[t=00:03:49.625114][f=0006151] [Game::KillInterface][1]
[t=00:03:49.625451][f=0006151] [Game::KillInterface][2]
[t=00:03:49.625703][f=0006151] [Game::KillSimulation][1]
[t=00:03:49.625770][f=0006151] [Game::KillSimulation][2]
[t=00:03:49.653247][f=0006151] [CCollisionHandler] dis-/continuous tests: 4/5788346
[t=00:03:49.653275][f=0006151] [Game::KillSimulation][3]
[t=00:03:49.654270][f=0006151] [~CPathCache(28x28)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=6
[t=00:03:49.654319][f=0006151] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:49.654355][f=0006151] [~CPathCache(56x56)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=7
[t=00:03:49.654394][f=0006151] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:49.658868][f=0006151] [~CRectangleOverlapHandler] -0% overlap reduction
[t=00:03:49.662808][f=0006151] [LosHandler::Kill] raycast instance cache-{hits,misses}={22,485}; shared=0%; cached=4%
[t=00:03:49.669391][f=0006151] [Game::KillSimulation][4]
[t=00:03:49.715369][f=0006151] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:49.715387][f=0006151] [Game::~CGame][2]
[t=00:03:49.715392][f=0006151] [Game::~CGame][3]
[t=00:03:49.715410][f=0006151] [SpringApp::Kill][3]
[t=00:03:49.715522][f=0006151] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    625739 bytes sent   in 6140 packets (101.912 bytes/packet)
    237569 bytes recv'd in 4869 packets (48.792 bytes/packet)
    {0.071x, 0.123x} relative protocol overhead {up, down}
    14541 incoming chunks dropped, 26497 outgoing chunks resent
    4511 incoming chunks processed

[t=00:03:49.715548][f=0006151] [SpringApp::Kill][4] font=00000205b43b8340
[t=00:03:49.716806][f=0006151] [SpringApp::Kill][5]
[t=00:03:49.719797][f=0006151] [SpringApp::Kill][6]
[t=00:03:49.719816] [SpringApp::Kill][7]
[t=00:03:49.719829] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:49.719840] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:49.719844] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:49.719851] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:49.719856] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:49.719861] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:49.719867] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:03:49.719872] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20268, 1048576, 1048576}, EBO = {30402, 2097152, 2097152}
[t=00:03:49.719877] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:49.719883] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:49.719888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:49.719893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:49.719899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152}
[t=00:03:49.778171] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:49.778186] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:49.778190] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:49.778194] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:49.778197] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:49.778537] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>]
[t=00:03:49.778557] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:49.778563] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000205f1abd570)
[t=00:03:49.778661] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1647ms
[t=00:03:49.778675]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=61ms
[t=00:03:49.778682]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=58ms
[t=00:03:49.778686]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=20ms
[t=00:03:49.778690]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:03:49.778694]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms
[t=00:03:49.778698]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=19ms
[t=00:03:49.778739]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=18ms
[t=00:03:49.778745]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms
[t=00:03:49.778749]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms
[t=00:03:49.778753]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=14ms
[t=00:03:49.779474] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000205f1bb2040)
[t=00:03:49.779704] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=1)] #archives[section]=1 #files[section]=47
[t=00:03:49.779711] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (00000205f1c98e30)
[t=00:03:49.779744] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:49.779749] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000205f1bb25c0)
[t=00:03:49.779762] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000205f1bb1750)
[t=00:03:49.779794] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000205f1bb2f60)
[t=00:03:49.779835] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:49.779840] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:49.779889] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:49.779894] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:49.779898] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:49.779904] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:49.780092] [SpringApp::Kill][8]
[t=00:03:49.780099] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:49.780103] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1)
[t=00:03:49.780106] [WatchDog::Uninstall][2]
[t=00:03:50.239764] [WatchDog::Uninstall][3]
[t=00:03:50.239774] [SpringApp::Kill][9]