Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.106300] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.106328] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.106341] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.106350] [t=00:00:00.106353] Enable or disable log sections using the LogSections configuration key [t=00:00:00.106357] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.106362] Use "none" to disable the default log sections. [t=00:00:00.106365] ============== </Log Sections> ============== [t=00:00:00.106369] ============== <User Config> ============== [t=00:00:00.106431] AllowDeferredMapRendering = 1 [t=00:00:00.106437] AllowDeferredModelRendering = 1 [t=00:00:00.106441] AnimationMT = 0 [t=00:00:00.106444] BumpWaterBlurReflection = 1 [t=00:00:00.106447] BumpWaterTexSizeReflection = 128 [t=00:00:00.106451] CamFreeScrollSpeed = 50 [t=00:00:00.106454] CamMode = 1 [t=00:00:00.106459] CubeTexSizeReflection = 1 [t=00:00:00.106470] CubeTexSizeSpecular = 1 [t=00:00:00.106481] DualScreenMiniMapOnLeft = 1 [t=00:00:00.106484] EdgeMoveDynamic = 0 [t=00:00:00.106488] EdgeMoveWidth = 0.003 [t=00:00:00.106490] FPSFOV = 90 [t=00:00:00.106493] FPSScrollSpeed = 50 [t=00:00:00.106495] FontSize = 18 [t=00:00:00.106498] FullscreenEdgeMove = 0 [t=00:00:00.106501] GrassDetail = 0 [t=00:00:00.106503] GroundDecals = 2 [t=00:00:00.106506] GroundDetail = 90 [t=00:00:00.106510] HangTimeout = 30 [t=00:00:00.106513] HardwareCursor = 1 [t=00:00:00.106516] InitialNetworkTimeout = 0 [t=00:00:00.106548] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.106553] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.106556] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.106559] LinkOutgoingBandwidth = 262144 [t=00:00:00.106563] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.106567] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.106570] MSAALevel = 1 [t=00:00:00.106580] MaxParticles = 15000 [t=00:00:00.106586] MaxSounds = 32 [t=00:00:00.106589] MaximumTransmissionUnit = 0 [t=00:00:00.106592] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.106595] MiniMapMarker = 0 [t=00:00:00.106598] MouseDragScrollThreshold = 0 [t=00:00:00.106601] NetworkLossFactor = 2 [t=00:00:00.106605] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.106608] OverheadScrollSpeed = 50 [t=00:00:00.106611] ReconnectTimeout = 0 [t=00:00:00.106615] RotOverheadScrollSpeed = 50 [t=00:00:00.106621] RotateLogFiles = 1 [t=00:00:00.106625] ShadowMapSize = 1024 [t=00:00:00.106629] Shadows = 1 [t=00:00:00.106632] ShowClock = 0 [t=00:00:00.106635] SoftParticles = 2 [t=00:00:00.106638] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.106641] UnitIconDist = 151 [t=00:00:00.106646] UpdateBoundingVolumeMT = 0 [t=00:00:00.106649] UpdateWeaponVectorsMT = 0 [t=00:00:00.106652] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.106655] UseLuaMemPools = 0 [t=00:00:00.106682] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.106686] VFSCacheArchiveFiles = 0 [t=00:00:00.106689] Water = 4 [t=00:00:00.106692] WindowBorderless = 1 [t=00:00:00.106695] WindowPosY = 0 [t=00:00:00.106698] WindowedEdgeMove = 0 [t=00:00:00.106701] XResolutionWindowed = 3440 [t=00:00:00.106704] YResolutionWindowed = 1440 [t=00:00:00.106713] ============== </User Config> ============== [t=00:00:00.106718] ============== <User System> ============== [t=00:00:00.106721] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.106730] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.106737] Compiler Version: gcc-13.2.0 [t=00:00:00.106764] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.106792] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.106797] Binary Word Size: 64-bit (native) [t=00:00:00.106801] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.106806] Physical CPU Cores: 8 [t=00:00:00.106810] Logical CPU Cores: 16 [t=00:00:00.106813] ============== </User System> ============== [t=00:00:00.106818] Run: thread affinity ffffffff [t=00:00:00.106901] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.106905] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.106908] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.106910] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.106913] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.107968] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.107982] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.111611] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.120104] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.120115] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.120120] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.120123] [11] 2560x1080x24bpp@144Hz [t=00:00:00.120126] [14] 1920x1200x24bpp@144Hz [t=00:00:00.120130] [18] 1920x1080x24bpp@144Hz [t=00:00:00.120145] [25] 1720x1440x24bpp@144Hz [t=00:00:00.120147] [29] 1680x1050x24bpp@144Hz [t=00:00:00.120150] [35] 1600x1200x24bpp@144Hz [t=00:00:00.120154] [39] 1600x900x24bpp@144Hz [t=00:00:00.120156] [44] 1440x1080x24bpp@144Hz [t=00:00:00.120159] [51] 1440x900x24bpp@144Hz [t=00:00:00.120161] [56] 1366x768x24bpp@144Hz [t=00:00:00.120164] [61] 1360x768x24bpp@144Hz [t=00:00:00.120166] [66] 1280x1024x24bpp@144Hz [t=00:00:00.120169] [72] 1280x960x24bpp@144Hz [t=00:00:00.120174] [77] 1280x800x24bpp@144Hz [t=00:00:00.120177] [82] 1280x768x24bpp@144Hz [t=00:00:00.120180] [87] 1280x720x24bpp@144Hz [t=00:00:00.120182] [94] 1176x664x24bpp@60Hz [t=00:00:00.120185] [97] 1152x864x24bpp@144Hz [t=00:00:00.120190] [102] 1024x768x24bpp@144Hz [t=00:00:00.120193] [109] 800x600x24bpp@144Hz [t=00:00:00.120195] [116] 720x576x24bpp@144Hz [t=00:00:00.120198] [121] 720x480x24bpp@144Hz [t=00:00:00.120202] [127] 640x480x24bpp@144Hz [t=00:00:00.123627] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.123634] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.123637] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.123639] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.123642] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.123645] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.123648] [11] 1920x1200x24bpp@240Hz [t=00:00:00.123651] [13] 1920x1080x24bpp@240Hz [t=00:00:00.123655] [15] 1856x1392x24bpp@240Hz [t=00:00:00.123657] [17] 1792x1344x24bpp@240Hz [t=00:00:00.123662] [19] 1680x1050x24bpp@240Hz [t=00:00:00.123665] [21] 1600x1200x24bpp@240Hz [t=00:00:00.123667] [23] 1600x900x24bpp@240Hz [t=00:00:00.123670] [25] 1440x900x24bpp@240Hz [t=00:00:00.123673] [27] 1400x1050x24bpp@240Hz [t=00:00:00.123675] [29] 1366x768x24bpp@240Hz [t=00:00:00.123678] [31] 1360x768x24bpp@240Hz [t=00:00:00.123681] [33] 1280x1024x24bpp@240Hz [t=00:00:00.123689] [35] 1280x960x24bpp@240Hz [t=00:00:00.123692] [37] 1280x800x24bpp@240Hz [t=00:00:00.123695] [39] 1280x768x24bpp@240Hz [t=00:00:00.123702] [41] 1280x720x24bpp@240Hz [t=00:00:00.123708] [43] 1280x600x24bpp@240Hz [t=00:00:00.123711] [45] 1152x864x24bpp@240Hz [t=00:00:00.123713] [47] 1024x768x24bpp@240Hz [t=00:00:00.123716] [49] 800x600x24bpp@240Hz [t=00:00:00.123719] [51] 640x480x24bpp@240Hz [t=00:00:00.278093] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.278284] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.278302] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.292966] [GR::LogVersionInfo] [t=00:00:00.292979] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.292983] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.292986] GL vendor : NVIDIA Corporation [t=00:00:00.292989] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.292993] GLSL version: 4.60 NVIDIA [t=00:00:00.292996] GLEW version: 2.1.0 [t=00:00:00.293009] GPU memory : 12282MB (total) / 10591MB (available) [t=00:00:00.293023] SDL swap-int: 1 [t=00:00:00.293026] SDL driver : windows [t=00:00:00.293029] [t=00:00:00.293032] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.293035] GLSL shader support : 1 [t=00:00:00.293037] GL4 support : 1 [t=00:00:00.293040] FBO extension support : 1 [t=00:00:00.293048] NVX GPU mem-info support : 1 [t=00:00:00.293053] ATI GPU mem-info support : 0 [t=00:00:00.293063] Texture clamping to edge : 1 [t=00:00:00.293068] NPOT-texture support : 1 (1) [t=00:00:00.293073] S3TC/DXT1 texture support : 1/1 [t=00:00:00.293078] texture query-LOD support : 1 (1) [t=00:00:00.293081] MSAA frame-buffer support : 1 (1) [t=00:00:00.293084] Z-buffer depth : 32 (-) [t=00:00:00.293090] primitive-restart support : 1 (1) [t=00:00:00.293093] clip-space control support: 1 (1) [t=00:00:00.293097] seamless cube-map support : 1 (1) [t=00:00:00.293101] frag-depth layout support : 1 (1) [t=00:00:00.293104] persistent maps support : 1 (1) [t=00:00:00.293107] explicit attribs location : 1 (1) [t=00:00:00.293114] multi draw indirect : 1 (-) [t=00:00:00.293118] array textures : 1 (-) [t=00:00:00.293121] buffer copy support : 1 (-) [t=00:00:00.293125] indirect draw : 1 (-) [t=00:00:00.293128] base instance : 1 (-) [t=00:00:00.293133] [t=00:00:00.293135] max. FBO samples : 32 [t=00:00:00.293140] max. FS/program texture slots : 32/192 [t=00:00:00.293146] max. texture size : 32768 [t=00:00:00.293151] max. texture anisotropy level : 16.000000 [t=00:00:00.293154] max. vec4 varyings/attributes : 31/16 [t=00:00:00.293158] max. draw-buffers : 8 [t=00:00:00.293162] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.293167] max. uniform buffer-bindings : 84 [t=00:00:00.293170] max. uniform block-size : 64KB [t=00:00:00.293173] max. storage buffer-bindings : 96 [t=00:00:00.293178] max. storage block-size : 2047MB [t=00:00:00.293182] [t=00:00:00.293184] enable AMD-hacks : 0 [t=00:00:00.293187] compress MIP-maps: 0 [t=00:00:00.293221] Number of compressed texture formats: 23 [t=00:00:00.293237] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.293260] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.293422] [GR::UpdateGLConfigs] [t=00:00:00.293452] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.293457] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.293469] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.293476] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.293479] [GR::InitGLState] [t=00:00:00.293517] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.379486] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.381324] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.381709] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.385540] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.385554] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.385838] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.387088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.387096] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.387306] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.387392] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.395837] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.396188] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.397148] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.397243] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.424315] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.424328] [VFS] [SpringVFS::ReserveArchives<this=00000205f1b46330>] [t=00:00:00.424538] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.425973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000205f1b46330 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.425989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.469938] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.470321] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.470376] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.470481] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.470523] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.470537] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.470567] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.470624] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.470683] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.470722] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.471156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.471207][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.471278][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.471290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.471295][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.471324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.475578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.475593][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.475598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.475604][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.475660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.518181][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.519628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000205f1ce7e90(default) context=00000205b3ace550 numChannels=2 frameSize=8 [t=00:00:00.519644][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.519650][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.519665][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.519671][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.519685][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.519704][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.519710][f=-000001] [Sound] Devices: [t=00:00:00.521140][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.521152][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.521157][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.521172][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.521177][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.521741][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.521752][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.578808][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157440 MB [t=00:00:00.579911][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.580476][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.581192][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.791053][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:00.791456][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:00.791861][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.792186][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.833142][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.833804][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.833902][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.834857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f1b46330>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.841264][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:00.841417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.841462][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.883615][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.883751][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.883841][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.883893][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.883926][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.236117][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.236215][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.236332][f=-000001] EndGame Graph disabled [t=00:00:11.245225][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.245449][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.245553][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.245696][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.246397][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.257741][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.258019][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.258188][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.258298][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.258492][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.260944][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.261124][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.261232][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.261481][f=-000001] Input grabbing is enabled! [t=00:00:11.261536][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.265468][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.265744][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.266054][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.266319][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.275873][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.276193][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.276352][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.276480][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.276618][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.276764][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.276873][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.277126][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.277225][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.277328][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.277420][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.277524][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.277624][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.277836][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.278067][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.278240][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.278352][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.282612][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.282863][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.282977][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.283097][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.283223][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.283343][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.283462][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.283830][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.283956][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.284306][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.284450][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.284599][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.284793][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.284912][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.292976][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.293272][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.293813][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.293934][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.294202][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.294323][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:11.294434][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.294555][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.294987][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.295099][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.295377][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.295519][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.295733][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.295853][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.298717][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.313093][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.313396][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.397702][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.398066][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.398411][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.398670][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.399515][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.399662][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.399876][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.399986][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.400100][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.400226][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.400242][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.400248][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.400286][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.400423][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.400934][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.401135][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.401262][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.401382][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.401495][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.401596][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.402850][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.403004][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.403194][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.403815][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.403981][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.404268][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.404379][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.404502][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.404649][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.404772][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.405022][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.405155][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.405351][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.405597][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.405751][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.405896][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.406009][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.406167][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.410098][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.412794][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.413068][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.413340][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.414339][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.414466][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.414618][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:11.416157][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.417983][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.418251][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.418582][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.418881][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.419512][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.419680][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.419814][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.423505][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.424732][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.426456][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.426614][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.426731][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.428159][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.443883][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.444495][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.444643][f=-000001] SetSunLighting [t=00:00:11.444964][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.449890][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.450976][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.451782][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.453557][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.453760][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.453899][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.454013][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.454029][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.454133][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.456857][f=-000001] Writing last game win data [t=00:00:11.473249][f=-000001] LuaUI v0.3 [t=00:00:11.546395][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.586633][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.586762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.587271][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.587280][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.595125][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10073, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824287}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068} [t=00:00:12.055890][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.187335][f=-000001] GameID: e5c7ed666f6e14bd274fd46008d9f969 [t=00:00:12.187614][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.187621][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.187704][f=-000001] -> Connection established (given id 0) [t=00:00:12.187724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:12.187740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.187752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:12.187766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:12.187807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020653d19cb0,000002062e30f930}][locale="C"]" [t=00:00:12.187819][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:12.278510][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.812944][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:24.276667][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:28.542121][f=0000126] Buildings set to face North [t=00:02:14.108880][f=0003293] Buildings set to face East [t=00:02:35.575161][f=0003937] Buildings set to face North [t=00:02:40.311131][f=0004079] Buildings set to face East [t=00:03:15.376737][f=0005131] game_message: Metal Extractor is under attack [t=00:03:20.734166][f=0005292] game_message: Metal Extractor is under attack [t=00:03:26.067442][f=0005452] game_message: Metal Extractor is under attack [t=00:03:31.265416][f=0005608] game_message: Solar Collector is under attack [t=00:03:36.999491][f=0005780] game_message: Metal Extractor is under attack [t=00:03:49.374110][f=0006151] [SpringApp::Kill][1] fromRun=1 [t=00:03:49.374125][f=0006151] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:49.389873][f=0006151] [async=0] threads=8 tasks=435232 {sum,avg}{exec,wait}time={{2529.369, 0.006}, {37954.105, 0.087}}ms [t=00:03:49.389897][f=0006151] thread=1 tasks=62176 {sum,min,max,avg}{exec,wait}time={{604.860, 0.000, 35.211, 0.010}, {3149.206, 0.000, 18446744027136.000, 0.051}}ms [t=00:03:49.389906][f=0006151] thread=2 tasks=62176 {sum,min,max,avg}{exec,wait}time={{357.702, 0.000, 31.965, 0.006}, {5589.677, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:49.389914][f=0006151] thread=3 tasks=62176 {sum,min,max,avg}{exec,wait}time={{324.328, 0.000, 33.908, 0.005}, {5635.107, 0.000, 15.483, 0.091}}ms [t=00:03:49.389924][f=0006151] thread=4 tasks=62176 {sum,min,max,avg}{exec,wait}time={{330.540, 0.000, 36.505, 0.005}, {5752.556, 0.000, 17.623, 0.093}}ms [t=00:03:49.389932][f=0006151] thread=5 tasks=62176 {sum,min,max,avg}{exec,wait}time={{305.775, 0.000, 35.140, 0.005}, {5884.163, 0.000, 17.617, 0.095}}ms [t=00:03:49.389940][f=0006151] thread=6 tasks=62176 {sum,min,max,avg}{exec,wait}time={{306.547, 0.000, 30.574, 0.005}, {6028.732, 0.000, 17.644, 0.097}}ms [t=00:03:49.389949][f=0006151] thread=7 tasks=62176 {sum,min,max,avg}{exec,wait}time={{299.617, 0.000, 35.179, 0.005}, {5914.666, 0.000, 17.631, 0.095}}ms [t=00:03:49.389956][f=0006151] [async=1] threads=8 tasks=3459 {sum,avg}{exec,wait}time={{32123.766, 9.287}, {12563501.000, 3632.119}}ms [t=00:03:49.389964][f=0006151] thread=1 tasks=492 {sum,min,max,avg}{exec,wait}time={{4590.156, 0.000, 697.685, 9.330}, {1796260.250, 0.018, 4594.552, 3650.936}}ms [t=00:03:49.389974][f=0006151] thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{4594.250, 0.000, 701.694, 9.281}, {1794735.500, 0.315, 4594.634, 3625.728}}ms [t=00:03:49.389987][f=0006151] thread=3 tasks=495 {sum,min,max,avg}{exec,wait}time={{4586.214, 0.000, 693.265, 9.265}, {1790822.375, 0.210, 4594.665, 3617.823}}ms [t=00:03:49.389997][f=0006151] thread=4 tasks=493 {sum,min,max,avg}{exec,wait}time={{4592.171, 0.000, 701.277, 9.315}, {1797713.875, 0.252, 4592.578, 3646.479}}ms [t=00:03:49.390009][f=0006151] thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{4582.000, 0.000, 692.214, 9.257}, {1796578.500, 0.073, 4592.335, 3629.451}}ms [t=00:03:49.390019][f=0006151] thread=6 tasks=494 {sum,min,max,avg}{exec,wait}time={{4591.756, 0.000, 702.212, 9.295}, {1794605.125, 0.132, 4592.055, 3632.804}}ms [t=00:03:49.390029][f=0006151] thread=7 tasks=495 {sum,min,max,avg}{exec,wait}time={{4587.218, 0.000, 747.336, 9.267}, {1792785.375, 0.038, 4592.612, 3621.789}}ms [t=00:03:49.390036][f=0006151] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:49.390049][f=0006151] [SpringApp::Kill][2] [t=00:03:49.390090][f=0006151] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:49.390096][f=0006151] [Game::KillLua][1] dtor=0 luaUI=00000205ad73b060 [t=00:03:49.390129][f=0006151] Start widgetHandler:Shutdown [t=00:03:49.392288][f=0006151] Shutdown - SaveOrderList Complete [t=00:03:49.393365][f=0006151] Writing last game win data [t=00:03:49.398292][f=0006151] Shutdown - SaveConfigData Complete [t=00:03:49.398302][f=0006151] Shutdown Widget - Chili Highlight [t=00:03:49.398321][f=0006151] Shutdown Widget - Draw After Chili [t=00:03:49.398328][f=0006151] Shutdown Widget - API Unit Tracker GL4 [t=00:03:49.398336][f=0006151] Shutdown Widget - EPIC Menu [t=00:03:49.399074][f=0006151] Shutdown Widget - Chili Minimap [t=00:03:49.399143][f=0006151] Shutdown Widget - Chili Widget Selector [t=00:03:49.399745][f=0006151] Shutdown Widget - Depth of Field Shader [t=00:03:49.399753][f=0006151] Shutdown Widget - Deferred rendering [t=00:03:49.399758][f=0006151] SSAO: Deferred rendering disabled, disabling. [t=00:03:49.410051][f=0006151] Shutdown Widget - Deferred rendering [t=00:03:49.410063][f=0006151] SSAO: Deferred rendering disabled, disabling. [t=00:03:49.410863][f=0006151] Shutdown Widget - Local Team Colors [t=00:03:49.410873][f=0006151] Shutdown Widget - Display Keys 2 [t=00:03:49.410887][f=0006151] Shutdown Widget - Save Game Menu [t=00:03:49.410893][f=0006151] Shutdown Widget - Highlight Model Api GL4 [t=00:03:49.410923][f=0006151] Shutdown Widget - Unit Icons [t=00:03:49.410993][f=0006151] Shutdown Widget - HealthBars [t=00:03:49.411706][f=0006151] Shutdown Widget - Noises [t=00:03:49.411716][f=0006151] Shutdown Widget - Attrition Counter [t=00:03:49.411844][f=0006151] Shutdown Widget - Selected Units GL4 2 [t=00:03:49.411853][f=0006151] Shutdown Widget - BuildETA [t=00:03:49.411862][f=0006151] Shutdown Widget - Chili Chicken Panel [t=00:03:49.411929][f=0006151] Shutdown Widget - External VR Grid [t=00:03:49.411936][f=0006151] Shutdown Widget - Win Counter [t=00:03:49.411944][f=0006151] Shutdown Widget - EndGame APM stats [t=00:03:49.412629][f=0006151] Shutdown Widget - Modular Comm Info [t=00:03:49.412638][f=0006151] Shutdown Widget - Reclaim Field Highlight [t=00:03:49.412648][f=0006151] Shutdown Widget - State Reverse and Latency [t=00:03:49.412654][f=0006151] Shutdown Widget - Music Player v2 [t=00:03:49.412661][f=0006151] Shutdown Widget - Chili Economy Panel Default [t=00:03:49.412716][f=0006151] Shutdown Widget - Stereo3D [t=00:03:49.412753][f=0006151] Shutdown Widget - Chili EndGame Window [t=00:03:49.412769][f=0006151] Shutdown Widget - Attack Warning [t=00:03:49.412782][f=0006151] Shutdown Widget - Chili Nuke Warning [t=00:03:49.412791][f=0006151] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:49.412803][f=0006151] Shutdown Widget - Darkening [t=00:03:49.412813][f=0006151] Shutdown Widget - Showeco and Grid Drawer [t=00:03:49.412823][f=0006151] Shutdown Widget - Defense Range Zero-K [t=00:03:49.412839][f=0006151] Shutdown Widget - Grab Input [t=00:03:49.412987][f=0006151] Input grabbing is disabled! [t=00:03:49.412998][f=0006151] Shutdown Widget - Context Menu [t=00:03:49.413007][f=0006151] Shutdown Widget - Highlight Geos [t=00:03:49.413018][f=0006151] Shutdown Widget - Local Widgets Config [t=00:03:49.413029][f=0006151] Shutdown Widget - MinimapEvents [t=00:03:49.413037][f=0006151] Shutdown Widget - Missile Silo Range [t=00:03:49.413046][f=0006151] Shutdown Widget - Point Tracker [t=00:03:49.413053][f=0006151] Shutdown Widget - Chili Spectator Panels [t=00:03:49.413064][f=0006151] Shutdown Widget - Startup Info and Selector [t=00:03:49.413077][f=0006151] Shutdown Widget - Transport AI [t=00:03:49.413085][f=0006151] Shutdown Widget - Attack AoE [t=00:03:49.413095][f=0006151] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:49.413102][f=0006151] Shutdown Widget - Spotter [t=00:03:49.413110][f=0006151] Shutdown Widget - Selection Send [t=00:03:49.413118][f=0006151] Shutdown Widget - TeamPlatter [t=00:03:49.413785][f=0006151] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:49.413875][f=0006151] Shutdown Widget - Global Build Command [t=00:03:49.413947][f=0006151] Shutdown Widget - LupsManager [t=00:03:49.413966][f=0006151] Shutdown Widget - Receive Units Indicator [t=00:03:49.413974][f=0006151] Shutdown Widget - Newton Firezone [t=00:03:49.413984][f=0006151] Shutdown Widget - Chili Pro Console [t=00:03:49.414264][f=0006151] Shutdown Widget - Persistent Build Height [t=00:03:49.414273][f=0006151] Shutdown Widget - Lasso Terraform GUI [t=00:03:49.414278][f=0006151] Shutdown Widget - Chili Framework [t=00:03:49.414287][f=0006151] Shutdown Widget - Lups [t=00:03:49.414841][f=0006151] Shutdown Widget - Mex Placement Handler [t=00:03:49.414866][f=0006151] Shutdown Widget - Chili Core Selector [t=00:03:49.414924][f=0006151] Shutdown Widget - Custom Markers [t=00:03:49.414935][f=0006151] Shutdown Widget - Select Keys [t=00:03:49.414948][f=0006151] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:49.414973][f=0006151] Shutdown Widget - Pause Screen [t=00:03:49.415087][f=0006151] Shutdown Widget - Bloom Shader Deferred [t=00:03:49.415201][f=0006151] Shutdown Widget - Color Blindness Correction [t=00:03:49.415280][f=0006151] Shutdown Widget - Layout Handler [t=00:03:49.415289][f=0006151] Shutdown Widget - Text To Speech Control [t=00:03:49.415295][f=0006151] End widgetHandler:Shutdown [t=00:03:49.453234][f=0006151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11600335, 0.0} allocedSize{int+, int-, ext}={0, 0, 2028168755}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:03:49.456240][f=0006151] [Game::KillLua][2] dtor=0 luaGaia=000002062e30f930 [t=00:03:49.461927][f=0006151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:49.461970][f=0006151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:49.461987][f=0006151] [Game::KillLua][3] dtor=0 luaRules=0000020653d19cb0 [t=00:03:49.462009][f=0006151] Start gadgetHandler:Shutdown [t=00:03:49.462016][f=0006151] Shutdown - StartSetup [t=00:03:49.462021][f=0006151] Shutdown - UnitMorph [t=00:03:49.462428][f=0006151] Shutdown - Carrier Drones [t=00:03:49.462437][f=0006151] Shutdown - Missile Silo Controller [t=00:03:49.462446][f=0006151] Shutdown - Modular Comm Info [t=00:03:49.462452][f=0006151] Shutdown - Terrain Texture Handler [t=00:03:49.462458][f=0006151] Shutdown - UnitCloakShield [t=00:03:49.462572][f=0006151] Shutdown - Starlight Handler [t=00:03:49.462586][f=0006151] End gadgetHandler:Shutdown [t=00:03:49.477860][f=0006151] Start gadgetHandler:Shutdown [t=00:03:49.477872][f=0006151] Shutdown - Teleport Throw [t=00:03:49.477879][f=0006151] Shutdown - UnitMorph [t=00:03:49.477890][f=0006151] Shutdown - Commander Skin Renderer [t=00:03:49.478627][f=0006151] Shutdown - Missile fired callins [t=00:03:49.478637][f=0006151] Shutdown - Modular Comm Info [t=00:03:49.478643][f=0006151] Shutdown - Retreat Command [t=00:03:49.478652][f=0006151] Shutdown - Shockwaves [t=00:03:49.478659][f=0006151] Shutdown - Unit tint API [t=00:03:49.478670][f=0006151] Shutdown - Unit glow API [t=00:03:49.478682][f=0006151] Shutdown - UnitCloakShield [t=00:03:49.478696][f=0006151] Shutdown - Lups Cloak FX [t=00:03:49.478701][f=0006151] Shutdown - Lups [t=00:03:49.479570][f=0006151] Shutdown - Lups Shield [t=00:03:49.479614][f=0006151] End gadgetHandler:Shutdown [t=00:03:49.492180][f=0006151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1248, 0.0} allocedSize{int+, int-, ext}={0, 0, 192504}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008} [t=00:03:49.494988][f=0006151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:49.495041][f=0006151] [Game::KillLua][4] dtor=0 [t=00:03:49.495046][f=0006151] [Game::KillLua][5] dtor=0 [t=00:03:49.510403][f=0006151] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-07-29-355_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (89612 bytes) [t=00:03:49.510462][f=0006151] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:49.544109][f=0006151] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:49.544123][f=0006151] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:03:49.544158][f=0006151] [Sound] [Sound::UpdateThread][4] ctx=00000205b3ace550 dev=00000205f1ce7e90 [t=00:03:49.544238][f=0006151] [Sound] [Sound::UpdateThread][5] ctx=00000205b3ace550 dev=00000205f1ce7e90 [t=00:03:49.544246][f=0006151] [Sound] [Sound::Cleanup][alcDestroyContext(00000205b3ace550)] [t=00:03:49.544982][f=0006151] [Sound] [Sound::Cleanup][alcCloseDevice(00000205f1ce7e90)] [t=00:03:49.545091][f=0006151] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:49.573495][f=0006151] [Sound] [Sound::UpdateThread][6] [t=00:03:49.574022][f=0006151] [Game::~CGame][1] [t=00:03:49.574037][f=0006151] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:49.574045][f=0006151] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:49.574052][f=0006151] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:49.574070][f=0006151] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:49.574076][f=0006151] [Game::KillLua][4] dtor=1 [t=00:03:49.574095][f=0006151] [Game::KillLua][5] dtor=1 [t=00:03:49.574342][f=0006151] [Game::KillMisc][1] [t=00:03:49.574351][f=0006151] [Game::KillMisc][2] [t=00:03:49.574532][f=0006151] [Game::KillMisc][3] [t=00:03:49.574641][f=0006151] [Game::KillRendering][1] [t=00:03:49.578113][f=0006151] [~CRectangleOverlapHandler] -0% overlap reduction [t=00:03:49.590309][f=0006151] [3DOParser::Kill] allocated 29 pieces [t=00:03:49.590366][f=0006151] [S3OParser::Kill] allocated 5521 pieces [t=00:03:49.590824][f=0006151] [AssParser::Kill] allocated 701 pieces [t=00:03:49.625114][f=0006151] [Game::KillInterface][1] [t=00:03:49.625451][f=0006151] [Game::KillInterface][2] [t=00:03:49.625703][f=0006151] [Game::KillSimulation][1] [t=00:03:49.625770][f=0006151] [Game::KillSimulation][2] [t=00:03:49.653247][f=0006151] [CCollisionHandler] dis-/continuous tests: 4/5788346 [t=00:03:49.653275][f=0006151] [Game::KillSimulation][3] [t=00:03:49.654270][f=0006151] [~CPathCache(28x28)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=6 [t=00:03:49.654319][f=0006151] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.654355][f=0006151] [~CPathCache(56x56)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=7 [t=00:03:49.654394][f=0006151] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.658868][f=0006151] [~CRectangleOverlapHandler] -0% overlap reduction [t=00:03:49.662808][f=0006151] [LosHandler::Kill] raycast instance cache-{hits,misses}={22,485}; shared=0%; cached=4% [t=00:03:49.669391][f=0006151] [Game::KillSimulation][4] [t=00:03:49.715369][f=0006151] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:49.715387][f=0006151] [Game::~CGame][2] [t=00:03:49.715392][f=0006151] [Game::~CGame][3] [t=00:03:49.715410][f=0006151] [SpringApp::Kill][3] [t=00:03:49.715522][f=0006151] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 625739 bytes sent in 6140 packets (101.912 bytes/packet) 237569 bytes recv'd in 4869 packets (48.792 bytes/packet) {0.071x, 0.123x} relative protocol overhead {up, down} 14541 incoming chunks dropped, 26497 outgoing chunks resent 4511 incoming chunks processed [t=00:03:49.715548][f=0006151] [SpringApp::Kill][4] font=00000205b43b8340 [t=00:03:49.716806][f=0006151] [SpringApp::Kill][5] [t=00:03:49.719797][f=0006151] [SpringApp::Kill][6] [t=00:03:49.719816] [SpringApp::Kill][7] [t=00:03:49.719829] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.719840] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:49.719844] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:49.719851] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:49.719856] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:49.719861] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.719867] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:03:49.719872] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20268, 1048576, 1048576}, EBO = {30402, 2097152, 2097152} [t=00:03:49.719877] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:49.719883] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.719888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.719893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:49.719899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152} [t=00:03:49.778171] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:49.778186] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:49.778190] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:49.778194] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:49.778197] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:49.778537] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>] [t=00:03:49.778557] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:49.778563] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000205f1abd570) [t=00:03:49.778661] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1647ms [t=00:03:49.778675] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=61ms [t=00:03:49.778682] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=58ms [t=00:03:49.778686] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=20ms [t=00:03:49.778690] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms [t=00:03:49.778694] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms [t=00:03:49.778698] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=19ms [t=00:03:49.778739] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=18ms [t=00:03:49.778745] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:49.778749] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms [t=00:03:49.778753] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=14ms [t=00:03:49.779474] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000205f1bb2040) [t=00:03:49.779704] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=1)] #archives[section]=1 #files[section]=47 [t=00:03:49.779711] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (00000205f1c98e30) [t=00:03:49.779744] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:49.779749] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000205f1bb25c0) [t=00:03:49.779762] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000205f1bb1750) [t=00:03:49.779794] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000205f1bb2f60) [t=00:03:49.779835] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:49.779840] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:49.779889] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:49.779894] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:49.779898] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:49.779904] [VFS] [SpringVFS::DeleteArchives<this=00000205f1b46330>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:49.780092] [SpringApp::Kill][8] [t=00:03:49.780099] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:49.780103] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:03:49.780106] [WatchDog::Uninstall][2] [t=00:03:50.239764] [WatchDog::Uninstall][3] [t=00:03:50.239774] [SpringApp::Kill][9]
infolog_full.txt (truncated):