Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000086] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.038580] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.038609] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.038622] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.038634] [t=00:00:00.038637] Enable or disable log sections using the LogSections configuration key [t=00:00:00.038641] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.038646] Use "none" to disable the default log sections. [t=00:00:00.038650] ============== </Log Sections> ============== [t=00:00:00.038654] ============== <User Config> ============== [t=00:00:00.038734] AllowDeferredMapRendering = 1 [t=00:00:00.038739] AllowDeferredModelRendering = 1 [t=00:00:00.038743] AnimationMT = 0 [t=00:00:00.038746] BumpWaterBlurReflection = 1 [t=00:00:00.038750] BumpWaterTexSizeReflection = 128 [t=00:00:00.038753] CamFreeScrollSpeed = 50 [t=00:00:00.038756] CamMode = 1 [t=00:00:00.038764] CubeTexSizeReflection = 1 [t=00:00:00.038766] CubeTexSizeSpecular = 1 [t=00:00:00.038770] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038773] EdgeMoveDynamic = 0 [t=00:00:00.038776] EdgeMoveWidth = 0.003 [t=00:00:00.038779] FPSFOV = 90 [t=00:00:00.038781] FPSScrollSpeed = 50 [t=00:00:00.038784] FontSize = 18 [t=00:00:00.038787] FullscreenEdgeMove = 0 [t=00:00:00.038790] GrassDetail = 0 [t=00:00:00.038793] GroundDecals = 2 [t=00:00:00.038795] GroundDetail = 90 [t=00:00:00.038800] HangTimeout = 30 [t=00:00:00.038805] HardwareCursor = 1 [t=00:00:00.038808] InitialNetworkTimeout = 0 [t=00:00:00.038811] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.038814] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.038817] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.038820] LinkOutgoingBandwidth = 262144 [t=00:00:00.038824] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038827] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038830] MSAALevel = 1 [t=00:00:00.038835] MaxParticles = 15000 [t=00:00:00.038837] MaxSounds = 32 [t=00:00:00.038840] MaximumTransmissionUnit = 0 [t=00:00:00.038843] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.038846] MiniMapMarker = 0 [t=00:00:00.038849] MouseDragScrollThreshold = 0 [t=00:00:00.038852] NetworkLossFactor = 2 [t=00:00:00.038855] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038858] OverheadScrollSpeed = 50 [t=00:00:00.038861] ReconnectTimeout = 0 [t=00:00:00.038864] RotOverheadScrollSpeed = 50 [t=00:00:00.038869] RotateLogFiles = 1 [t=00:00:00.038871] ShadowMapSize = 1024 [t=00:00:00.038874] Shadows = 1 [t=00:00:00.038882] ShowClock = 0 [t=00:00:00.038885] SoftParticles = 2 [t=00:00:00.038888] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038892] UnitIconDist = 151 [t=00:00:00.038894] UpdateBoundingVolumeMT = 0 [t=00:00:00.039023] UpdateWeaponVectorsMT = 0 [t=00:00:00.039033] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039036] UseLuaMemPools = 0 [t=00:00:00.039070] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039076] VFSCacheArchiveFiles = 0 [t=00:00:00.039079] Water = 4 [t=00:00:00.039082] WindowBorderless = 1 [t=00:00:00.039085] WindowPosY = 0 [t=00:00:00.039088] WindowedEdgeMove = 0 [t=00:00:00.039091] XResolutionWindowed = 3440 [t=00:00:00.039096] YResolutionWindowed = 1440 [t=00:00:00.039129] ============== </User Config> ============== [t=00:00:00.039148] ============== <User System> ============== [t=00:00:00.039163] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.039242] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.039259] Compiler Version: gcc-13.2.0 [t=00:00:00.039330] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.039420] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.039427] Binary Word Size: 64-bit (native) [t=00:00:00.039430] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039441] Physical CPU Cores: 8 [t=00:00:00.039444] Logical CPU Cores: 16 [t=00:00:00.039447] ============== </User System> ============== [t=00:00:00.039452] Run: thread affinity ffffffff [t=00:00:00.039543] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039548] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039551] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039553] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039556] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.040381] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.040394] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043724] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.053840] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.053848] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.053851] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.053855] [11] 2560x1080x24bpp@144Hz [t=00:00:00.053858] [14] 1920x1200x24bpp@144Hz [t=00:00:00.053862] [18] 1920x1080x24bpp@144Hz [t=00:00:00.053879] [25] 1720x1440x24bpp@144Hz [t=00:00:00.053881] [29] 1680x1050x24bpp@144Hz [t=00:00:00.053884] [35] 1600x1200x24bpp@144Hz [t=00:00:00.053887] [39] 1600x900x24bpp@144Hz [t=00:00:00.053890] [44] 1440x1080x24bpp@144Hz [t=00:00:00.053893] [51] 1440x900x24bpp@144Hz [t=00:00:00.053895] [56] 1366x768x24bpp@144Hz [t=00:00:00.053898] [61] 1360x768x24bpp@144Hz [t=00:00:00.053900] [66] 1280x1024x24bpp@144Hz [t=00:00:00.053903] [72] 1280x960x24bpp@144Hz [t=00:00:00.053907] [77] 1280x800x24bpp@144Hz [t=00:00:00.053910] [82] 1280x768x24bpp@144Hz [t=00:00:00.053913] [87] 1280x720x24bpp@144Hz [t=00:00:00.053916] [94] 1176x664x24bpp@60Hz [t=00:00:00.053919] [97] 1152x864x24bpp@144Hz [t=00:00:00.053921] [102] 1024x768x24bpp@144Hz [t=00:00:00.053924] [109] 800x600x24bpp@144Hz [t=00:00:00.053927] [116] 720x576x24bpp@144Hz [t=00:00:00.053929] [121] 720x480x24bpp@144Hz [t=00:00:00.053932] [127] 640x480x24bpp@144Hz [t=00:00:00.058580] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.058588] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.058591] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.058594] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.058596] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.058599] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.058602] [11] 1920x1200x24bpp@240Hz [t=00:00:00.058604] [13] 1920x1080x24bpp@240Hz [t=00:00:00.058608] [15] 1856x1392x24bpp@240Hz [t=00:00:00.058611] [17] 1792x1344x24bpp@240Hz [t=00:00:00.058616] [19] 1680x1050x24bpp@240Hz [t=00:00:00.058618] [21] 1600x1200x24bpp@240Hz [t=00:00:00.058624] [23] 1600x900x24bpp@240Hz [t=00:00:00.058627] [25] 1440x900x24bpp@240Hz [t=00:00:00.058630] [27] 1400x1050x24bpp@240Hz [t=00:00:00.058632] [29] 1366x768x24bpp@240Hz [t=00:00:00.058635] [31] 1360x768x24bpp@240Hz [t=00:00:00.058638] [33] 1280x1024x24bpp@240Hz [t=00:00:00.058642] [35] 1280x960x24bpp@240Hz [t=00:00:00.058645] [37] 1280x800x24bpp@240Hz [t=00:00:00.058647] [39] 1280x768x24bpp@240Hz [t=00:00:00.058654] [41] 1280x720x24bpp@240Hz [t=00:00:00.058656] [43] 1280x600x24bpp@240Hz [t=00:00:00.058659] [45] 1152x864x24bpp@240Hz [t=00:00:00.058662] [47] 1024x768x24bpp@240Hz [t=00:00:00.058665] [49] 800x600x24bpp@240Hz [t=00:00:00.058668] [51] 640x480x24bpp@240Hz [t=00:00:00.206112] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.206301] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.206310] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.219924] [GR::LogVersionInfo] [t=00:00:00.219934] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.219938] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.219942] GL vendor : NVIDIA Corporation [t=00:00:00.219945] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.219948] GLSL version: 4.60 NVIDIA [t=00:00:00.219951] GLEW version: 2.1.0 [t=00:00:00.219964] GPU memory : 12282MB (total) / 10664MB (available) [t=00:00:00.219978] SDL swap-int: 1 [t=00:00:00.219981] SDL driver : windows [t=00:00:00.219984] [t=00:00:00.219987] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.219990] GLSL shader support : 1 [t=00:00:00.219995] GL4 support : 1 [t=00:00:00.219997] FBO extension support : 1 [t=00:00:00.220006] NVX GPU mem-info support : 1 [t=00:00:00.220012] ATI GPU mem-info support : 0 [t=00:00:00.220022] Texture clamping to edge : 1 [t=00:00:00.220027] NPOT-texture support : 1 (1) [t=00:00:00.220032] S3TC/DXT1 texture support : 1/1 [t=00:00:00.220038] texture query-LOD support : 1 (1) [t=00:00:00.220042] MSAA frame-buffer support : 1 (1) [t=00:00:00.220045] Z-buffer depth : 32 (-) [t=00:00:00.220051] primitive-restart support : 1 (1) [t=00:00:00.220056] clip-space control support: 1 (1) [t=00:00:00.220060] seamless cube-map support : 1 (1) [t=00:00:00.220065] frag-depth layout support : 1 (1) [t=00:00:00.220068] persistent maps support : 1 (1) [t=00:00:00.220072] explicit attribs location : 1 (1) [t=00:00:00.220076] multi draw indirect : 1 (-) [t=00:00:00.220080] array textures : 1 (-) [t=00:00:00.220083] buffer copy support : 1 (-) [t=00:00:00.220088] indirect draw : 1 (-) [t=00:00:00.220091] base instance : 1 (-) [t=00:00:00.220094] [t=00:00:00.220098] max. FBO samples : 32 [t=00:00:00.220103] max. FS/program texture slots : 32/192 [t=00:00:00.220108] max. texture size : 32768 [t=00:00:00.220114] max. texture anisotropy level : 16.000000 [t=00:00:00.220117] max. vec4 varyings/attributes : 31/16 [t=00:00:00.220120] max. draw-buffers : 8 [t=00:00:00.220124] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.220129] max. uniform buffer-bindings : 84 [t=00:00:00.220132] max. uniform block-size : 64KB [t=00:00:00.220135] max. storage buffer-bindings : 96 [t=00:00:00.220141] max. storage block-size : 2047MB [t=00:00:00.220144] [t=00:00:00.220146] enable AMD-hacks : 0 [t=00:00:00.220149] compress MIP-maps: 0 [t=00:00:00.220177] Number of compressed texture formats: 23 [t=00:00:00.220193] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.220213] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.220381] [GR::UpdateGLConfigs] [t=00:00:00.220409] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.220414] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.220426] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.220431] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.220434] [GR::InitGLState] [t=00:00:00.220474] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.304847] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.307074] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.307462] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.310672] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.310684] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.311036] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.312280] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.312289] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.312340] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.312380] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.320420] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.320787] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.321792] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.321930] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.348707] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.348719] [VFS] [SpringVFS::ReserveArchives<this=000001b5e2990030>] [t=00:00:00.348829] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.350148] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b5e2990030 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.350156] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.391416] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.391742] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.391901] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.391962] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.392015] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.392147] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.392960] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.393017] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.393956] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.393989] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.394363][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.394414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.394489][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.394501][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.394506][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.394534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.398467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.398479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.398484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.398490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.398531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.452730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.454372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b5e2bd6560(default) context=000001b5e29e3090 numChannels=2 frameSize=8 [t=00:00:00.454386][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.454393][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.454413][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.454425][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.454439][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.454487][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.454496][f=-000001] [Sound] Devices: [t=00:00:00.456073][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.456082][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.456087][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.456101][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.456106][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.456598][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.456608][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.494813][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157439 MB [t=00:00:00.495950][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.496573][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.497323][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.693886][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:00.694299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:00.694674][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.695000][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.735251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.735933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.736034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.737024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.743690][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:00.743792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.743836][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.785982][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.786077][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.786142][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.786193][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.786245][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.180665][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.180828][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.181091][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.181205][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.181368][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.181585][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.181784][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.181880][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.181984][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.182078][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.182174][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.182264][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.182419][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.182522][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.182657][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.182774][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.182874][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.183009][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.183108][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.193245][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.193583][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.193819][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.193980][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.197944][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.201833][f=-000001] Input grabbing is enabled! [t=00:00:11.201849][f=-000001] Input grabbing is enabled! [t=00:00:11.201902][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.202057][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.202184][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.204594][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.204818][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.204933][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.205071][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.205197][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.213645][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.214436][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.214598][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.214713][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.214849][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.214984][f=-000001] EndGame Graph disabled [t=00:00:11.223280][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.223449][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.223571][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.223688][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.223821][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.224233][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.244757][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.245786][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.253654][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.253847][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.253960][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.254143][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.254601][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.254713][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.256807][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.256980][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.257114][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.257222][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.257324][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.257862][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.258000][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.258124][f=-000001] Initialize [t=00:00:11.258205][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.258324][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.259020][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.259586][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.259708][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.259981][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.260101][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.260416][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.260568][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.339510][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.339959][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.352341][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.352538][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.352762][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.352879][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.356051][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.356922][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.357078][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.357310][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.357410][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.357558][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.357675][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.360071][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.360225][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.360439][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.360565][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.360720][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.360840][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.361038][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.361562][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.361764][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.361775][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.361787][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.361829][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.362486][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.362637][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.362776][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.362921][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.363056][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.363159][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.363444][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.363569][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.363936][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.364231][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.364376][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.364622][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.364733][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.364854][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.365009][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.367624][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.371149][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.371377][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.371570][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.371794][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.372855][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.372985][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.373217][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.375279][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.375566][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:11.377131][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.377329][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.377877][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.378194][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.378486][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.378615][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.378720][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.380413][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.381315][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.385213][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.385376][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.386528][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.392540][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.392934][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.393072][f=-000001] SetSunLighting [t=00:00:11.393364][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.393507][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.394220][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.394401][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.394410][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.394519][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.394659][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.396410][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.397032][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.401725][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.404501][f=-000001] Writing last game win data [t=00:00:11.409443][f=-000001] LuaUI v0.3 [t=00:00:11.488004][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.523090][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.523184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.523634][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.523646][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.531818][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824315}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0092} [t=00:00:11.959567][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.091950][f=-000001] GameID: d3c8ed6676c783ae9db83437402206b7 [t=00:00:12.092229][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.092236][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.092321][f=-000001] -> Connection established (given id 0) [t=00:00:12.092342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:12.092358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.092373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:12.092388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:12.191323][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.305376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001b64ab4b3f0,000001b67b630340}][locale="C"]" [t=00:00:12.305399][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.232744][f=-000001] <LogicDaemon> Allies: I choose: Guardian! [t=00:00:18.083744][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.151854][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:02.583097][f=0001001] Buildings set to face North [t=00:01:52.404950][f=0002496] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:23.045943][f=0003415] Buildings set to face East [t=00:03:02.697024][f=0004605] Buildings set to face North [t=00:03:18.154055][f=0005068] [SpringApp::Kill][1] fromRun=1 [t=00:03:18.154119][f=0005068] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:18.181338][f=0005068] [async=0] threads=8 tasks=340809 {sum,avg}{exec,wait}time={{1770.500, 0.005}, {26412.227, 0.077}}ms [t=00:03:18.181363][f=0005068] thread=1 tasks=48687 {sum,min,max,avg}{exec,wait}time={{427.047, 0.000, 34.711, 0.009}, {1985.391, 0.000, 18446744027136.000, 0.041}}ms [t=00:03:18.181395][f=0005068] thread=2 tasks=48687 {sum,min,max,avg}{exec,wait}time={{241.421, 0.000, 7.202, 0.005}, {3976.811, 0.000, 18446744027136.000, 0.082}}ms [t=00:03:18.181408][f=0005068] thread=3 tasks=48687 {sum,min,max,avg}{exec,wait}time={{221.032, 0.000, 8.896, 0.005}, {4002.220, 0.000, 31.491, 0.082}}ms [t=00:03:18.181420][f=0005068] thread=4 tasks=48687 {sum,min,max,avg}{exec,wait}time={{239.111, 0.000, 36.161, 0.005}, {4074.025, 0.000, 9.325, 0.084}}ms [t=00:03:18.181436][f=0005068] thread=5 tasks=48687 {sum,min,max,avg}{exec,wait}time={{198.280, 0.000, 5.123, 0.004}, {4096.069, 0.000, 32.682, 0.084}}ms [t=00:03:18.181447][f=0005068] thread=6 tasks=48687 {sum,min,max,avg}{exec,wait}time={{203.523, 0.000, 7.300, 0.004}, {4124.812, 0.000, 31.740, 0.085}}ms [t=00:03:18.181460][f=0005068] thread=7 tasks=48687 {sum,min,max,avg}{exec,wait}time={{240.086, 0.000, 38.858, 0.005}, {4152.899, 0.000, 9.358, 0.085}}ms [t=00:03:18.181475][f=0005068] [async=1] threads=8 tasks=3534 {sum,avg}{exec,wait}time={{32058.766, 9.072}, {12683315.000, 3588.940}}ms [t=00:03:18.181495][f=0005068] thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{4597.193, 0.000, 780.972, 9.121}, {1811587.875, 0.988, 4598.070, 3594.420}}ms [t=00:03:18.181511][f=0005068] thread=2 tasks=506 {sum,min,max,avg}{exec,wait}time={{4575.725, 0.000, 799.502, 9.043}, {1810138.750, 0.227, 4598.181, 3577.349}}ms [t=00:03:18.181527][f=0005068] thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{4564.524, 0.000, 815.074, 9.057}, {1811997.250, 0.052, 4598.223, 3595.233}}ms [t=00:03:18.181545][f=0005068] thread=4 tasks=502 {sum,min,max,avg}{exec,wait}time={{4575.685, 0.000, 826.152, 9.115}, {1813409.750, 0.149, 4598.272, 3612.370}}ms [t=00:03:18.181561][f=0005068] thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{4594.416, 0.000, 845.100, 9.044}, {1814442.125, 1.144, 4598.269, 3571.737}}ms [t=00:03:18.181576][f=0005068] thread=6 tasks=508 {sum,min,max,avg}{exec,wait}time={{4572.886, 0.000, 826.505, 9.002}, {1812112.125, 0.253, 4595.280, 3567.150}}ms [t=00:03:18.181598][f=0005068] thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{4578.336, 0.000, 827.160, 9.120}, {1809627.875, 0.414, 4598.179, 3604.836}}ms [t=00:03:18.181608][f=0005068] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:18.181617][f=0005068] [SpringApp::Kill][2] [t=00:03:18.181678][f=0005068] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:18.181688][f=0005068] [Game::KillLua][1] dtor=0 luaUI=000001b5ff538820 [t=00:03:18.181746][f=0005068] Start widgetHandler:Shutdown [t=00:03:18.185120][f=0005068] Shutdown - SaveOrderList Complete [t=00:03:18.186814][f=0005068] Writing last game win data [t=00:03:18.192456][f=0005068] Shutdown - SaveConfigData Complete [t=00:03:18.192467][f=0005068] Shutdown Widget - Chili Highlight [t=00:03:18.192485][f=0005068] Shutdown Widget - Draw After Chili [t=00:03:18.192491][f=0005068] Shutdown Widget - API Unit Tracker GL4 [t=00:03:18.192499][f=0005068] Shutdown Widget - EPIC Menu [t=00:03:18.193256][f=0005068] Shutdown Widget - Depth of Field Shader [t=00:03:18.193266][f=0005068] Shutdown Widget - Chili Widget Selector [t=00:03:18.193865][f=0005068] Shutdown Widget - Chili Minimap [t=00:03:18.193945][f=0005068] Shutdown Widget - Deferred rendering [t=00:03:18.193954][f=0005068] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.211558][f=0005068] Shutdown Widget - Deferred rendering [t=00:03:18.211569][f=0005068] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.212360][f=0005068] Shutdown Widget - Local Team Colors [t=00:03:18.212371][f=0005068] Shutdown Widget - Display Keys 2 [t=00:03:18.212393][f=0005068] Shutdown Widget - Save Game Menu [t=00:03:18.212398][f=0005068] Shutdown Widget - Highlight Model Api GL4 [t=00:03:18.212427][f=0005068] Shutdown Widget - Unit Icons [t=00:03:18.212483][f=0005068] Shutdown Widget - Attrition Counter [t=00:03:18.212620][f=0005068] Shutdown Widget - Noises [t=00:03:18.212628][f=0005068] Shutdown Widget - HealthBars [t=00:03:18.213406][f=0005068] Shutdown Widget - Chili Chicken Panel [t=00:03:18.213484][f=0005068] Shutdown Widget - BuildETA [t=00:03:18.213500][f=0005068] Shutdown Widget - Selected Units GL4 2 [t=00:03:18.213526][f=0005068] Shutdown Widget - External VR Grid [t=00:03:18.213539][f=0005068] Shutdown Widget - Win Counter [t=00:03:18.213551][f=0005068] Shutdown Widget - EndGame APM stats [t=00:03:18.214294][f=0005068] Shutdown Widget - Modular Comm Info [t=00:03:18.214335][f=0005068] Shutdown Widget - Transport AI [t=00:03:18.214352][f=0005068] Shutdown Widget - Startup Info and Selector [t=00:03:18.214371][f=0005068] Shutdown Widget - Chili Spectator Panels [t=00:03:18.214391][f=0005068] Shutdown Widget - Point Tracker [t=00:03:18.214404][f=0005068] Shutdown Widget - Missile Silo Range [t=00:03:18.214417][f=0005068] Shutdown Widget - MinimapEvents [t=00:03:18.214431][f=0005068] Shutdown Widget - Local Widgets Config [t=00:03:18.214444][f=0005068] Shutdown Widget - Highlight Geos [t=00:03:18.214454][f=0005068] Shutdown Widget - Context Menu [t=00:03:18.214462][f=0005068] Shutdown Widget - Grab Input [t=00:03:18.214566][f=0005068] Input grabbing is disabled! [t=00:03:18.214576][f=0005068] Shutdown Widget - Defense Range Zero-K [t=00:03:18.214594][f=0005068] Shutdown Widget - Showeco and Grid Drawer [t=00:03:18.214603][f=0005068] Shutdown Widget - Darkening [t=00:03:18.214615][f=0005068] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:18.214626][f=0005068] Shutdown Widget - Chili Nuke Warning [t=00:03:18.214634][f=0005068] Shutdown Widget - Attack Warning [t=00:03:18.214643][f=0005068] Shutdown Widget - Chili EndGame Window [t=00:03:18.214654][f=0005068] Shutdown Widget - Stereo3D [t=00:03:18.214692][f=0005068] Shutdown Widget - Chili Economy Panel Default [t=00:03:18.214761][f=0005068] Shutdown Widget - Music Player v2 [t=00:03:18.214769][f=0005068] Shutdown Widget - State Reverse and Latency [t=00:03:18.214777][f=0005068] Shutdown Widget - Reclaim Field Highlight [t=00:03:18.214792][f=0005068] Shutdown Widget - Attack AoE [t=00:03:18.214801][f=0005068] Shutdown Widget - TeamPlatter [t=00:03:18.215602][f=0005068] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:18.215722][f=0005068] Shutdown Widget - Selection Send [t=00:03:18.215733][f=0005068] Shutdown Widget - Spotter [t=00:03:18.215739][f=0005068] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:18.215745][f=0005068] Shutdown Widget - LupsManager [t=00:03:18.215758][f=0005068] Shutdown Widget - Global Build Command [t=00:03:18.215895][f=0005068] Shutdown Widget - Newton Firezone [t=00:03:18.215906][f=0005068] Shutdown Widget - Receive Units Indicator [t=00:03:18.215915][f=0005068] Shutdown Widget - Chili Pro Console [t=00:03:18.216235][f=0005068] Shutdown Widget - Persistent Build Height [t=00:03:18.216246][f=0005068] Shutdown Widget - Lasso Terraform GUI [t=00:03:18.216252][f=0005068] Shutdown Widget - Lups [t=00:03:18.216885][f=0005068] Shutdown Widget - Chili Framework [t=00:03:18.216896][f=0005068] Shutdown Widget - Custom Markers [t=00:03:18.216906][f=0005068] Shutdown Widget - Chili Core Selector [t=00:03:18.216961][f=0005068] Shutdown Widget - Mex Placement Handler [t=00:03:18.217227][f=0005068] Shutdown Widget - Select Keys [t=00:03:18.217243][f=0005068] Shutdown Widget - Pause Screen [t=00:03:18.217347][f=0005068] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:18.217382][f=0005068] Shutdown Widget - Bloom Shader Deferred [t=00:03:18.217510][f=0005068] Shutdown Widget - Text To Speech Control [t=00:03:18.217518][f=0005068] Shutdown Widget - Layout Handler [t=00:03:18.217527][f=0005068] Shutdown Widget - Color Blindness Correction [t=00:03:18.217612][f=0005068] End widgetHandler:Shutdown [t=00:03:18.257780][f=0005068] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9806339, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812744739}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148} [t=00:03:18.260928][f=0005068] [Game::KillLua][2] dtor=0 luaGaia=000001b67b630340 [t=00:03:18.266825][f=0005068] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.266863][f=0005068] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.266880][f=0005068] [Game::KillLua][3] dtor=0 luaRules=000001b64ab4b3f0 [t=00:03:18.266913][f=0005068] Start gadgetHandler:Shutdown [t=00:03:18.266925][f=0005068] Shutdown - StartSetup [t=00:03:18.266932][f=0005068] Shutdown - UnitMorph [t=00:03:18.267245][f=0005068] Shutdown - Carrier Drones [t=00:03:18.267254][f=0005068] Shutdown - Missile Silo Controller [t=00:03:18.267261][f=0005068] Shutdown - Modular Comm Info [t=00:03:18.267266][f=0005068] Shutdown - Terrain Texture Handler [t=00:03:18.267272][f=0005068] Shutdown - UnitCloakShield [t=00:03:18.267353][f=0005068] Shutdown - Starlight Handler [t=00:03:18.267364][f=0005068] End gadgetHandler:Shutdown [t=00:03:18.281236][f=0005068] Start gadgetHandler:Shutdown [t=00:03:18.281248][f=0005068] Shutdown - Teleport Throw [t=00:03:18.281256][f=0005068] Shutdown - UnitMorph [t=00:03:18.281267][f=0005068] Shutdown - Commander Skin Renderer [t=00:03:18.281883][f=0005068] Shutdown - Missile fired callins [t=00:03:18.281899][f=0005068] Shutdown - Modular Comm Info [t=00:03:18.281905][f=0005068] Shutdown - Retreat Command [t=00:03:18.281914][f=0005068] Shutdown - Shockwaves [t=00:03:18.281920][f=0005068] Shutdown - Unit tint API [t=00:03:18.281939][f=0005068] Shutdown - Unit glow API [t=00:03:18.281950][f=0005068] Shutdown - UnitCloakShield [t=00:03:18.281969][f=0005068] Shutdown - Lups Cloak FX [t=00:03:18.281976][f=0005068] Shutdown - Lups [t=00:03:18.282676][f=0005068] Shutdown - Lups Shield [t=00:03:18.282723][f=0005068] End gadgetHandler:Shutdown [t=00:03:18.292310][f=0005068] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 924, 0.0} allocedSize{int+, int-, ext}={0, 0, 141464}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=00:03:18.296063][f=0005068] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.296108][f=0005068] [Game::KillLua][4] dtor=0 [t=00:03:18.296113][f=0005068] [Game::KillLua][5] dtor=0 [t=00:03:18.311815][f=0005068] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-11-26-623_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (77090 bytes) [t=00:03:18.312680][f=0005068] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:18.349370][f=0005068] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:18.349385][f=0005068] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:18.349420][f=0005068] [Sound] [Sound::UpdateThread][4] ctx=000001b5e29e3090 dev=000001b5e2bd6560 [t=00:03:18.349666][f=0005068] [Sound] [Sound::UpdateThread][5] ctx=000001b5e29e3090 dev=000001b5e2bd6560 [t=00:03:18.349676][f=0005068] [Sound] [Sound::Cleanup][alcDestroyContext(000001b5e29e3090)] [t=00:03:18.350422][f=0005068] [Sound] [Sound::Cleanup][alcCloseDevice(000001b5e2bd6560)] [t=00:03:18.350543][f=0005068] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:18.377449][f=0005068] [Sound] [Sound::UpdateThread][6] [t=00:03:18.377935][f=0005068] [Game::~CGame][1] [t=00:03:18.377961][f=0005068] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:18.377967][f=0005068] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:18.377989][f=0005068] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:18.377995][f=0005068] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:18.378000][f=0005068] [Game::KillLua][4] dtor=1 [t=00:03:18.378007][f=0005068] [Game::KillLua][5] dtor=1 [t=00:03:18.378175][f=0005068] [Game::KillMisc][1] [t=00:03:18.378185][f=0005068] [Game::KillMisc][2] [t=00:03:18.378524][f=0005068] [Game::KillMisc][3] [t=00:03:18.378626][f=0005068] [Game::KillRendering][1] [t=00:03:18.381605][f=0005068] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.392741][f=0005068] [3DOParser::Kill] allocated 29 pieces [t=00:03:18.392796][f=0005068] [S3OParser::Kill] allocated 5521 pieces [t=00:03:18.393254][f=0005068] [AssParser::Kill] allocated 701 pieces [t=00:03:18.425741][f=0005068] [Game::KillInterface][1] [t=00:03:18.426170][f=0005068] [Game::KillInterface][2] [t=00:03:18.426541][f=0005068] [Game::KillSimulation][1] [t=00:03:18.426611][f=0005068] [Game::KillSimulation][2] [t=00:03:18.454286][f=0005068] [CCollisionHandler] dis-/continuous tests: 0/1588768 [t=00:03:18.454319][f=0005068] [Game::KillSimulation][3] [t=00:03:18.455128][f=0005068] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [t=00:03:18.455175][f=0005068] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.455232][f=0005068] [~CPathCache(56x56)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=7 [t=00:03:18.455260][f=0005068] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.458714][f=0005068] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.462809][f=0005068] [LosHandler::Kill] raycast instance cache-{hits,misses}={49,402}; shared=0%; cached=10% [t=00:03:18.469760][f=0005068] [Game::KillSimulation][4] [t=00:03:18.518626][f=0005068] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:18.518652][f=0005068] [Game::~CGame][2] [t=00:03:18.518656][f=0005068] [Game::~CGame][3] [t=00:03:18.518742][f=0005068] [SpringApp::Kill][3] [t=00:03:18.518851][f=0005068] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 495350 bytes sent in 5120 packets (96.748 bytes/packet) 199305 bytes recv'd in 4166 packets (47.841 bytes/packet) {0.074x, 0.125x} relative protocol overhead {up, down} 11633 incoming chunks dropped, 20158 outgoing chunks resent 3737 incoming chunks processed [t=00:03:18.519016][f=0005068] [SpringApp::Kill][4] font=000001b5c7328340 [t=00:03:18.520278][f=0005068] [SpringApp::Kill][5] [t=00:03:18.524341][f=0005068] [SpringApp::Kill][6] [t=00:03:18.524359] [SpringApp::Kill][7] [t=00:03:18.524398] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.524440] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:18.524461] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:18.524472] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.524479] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:18.524486] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.524493] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152} [t=00:03:18.524500] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6088, 1048576, 1048576}, EBO = {9132, 2097152, 2097152} [t=00:03:18.524507] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:18.524513] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.524518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.524525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:18.524532] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:18.587391] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:18.587408] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:18.587412] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:18.587431] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:18.587434] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:18.587905] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>] [t=00:03:18.587914] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:18.587919] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001b5e30c6130) [t=00:03:18.588037] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1728ms [t=00:03:18.588050] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=64ms [t=00:03:18.588054] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=61ms [t=00:03:18.588059] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=22ms [t=00:03:18.588063] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms [t=00:03:18.588069] file="bitmaps/loadpictures/resign.png" indx=538 inflSize=1692kb readTime=19ms [t=00:03:18.588075] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms [t=00:03:18.588079] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=19ms [t=00:03:18.588084] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:18.588088] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=16ms [t=00:03:18.588145] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms [t=00:03:18.589001] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b5e2aad9a0) [t=00:03:18.589198] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=1)] #archives[section]=1 #files[section]=47 [t=00:03:18.589206] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001b5c7643700) [t=00:03:18.589245] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:18.589252] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b5e2aacbe0) [t=00:03:18.589271] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b5e2aacb30) [t=00:03:18.589306] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b5e2aacd40) [t=00:03:18.589367] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:18.589373] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:18.589420] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:18.589427] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:18.589434] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:18.589438] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:18.589543] [SpringApp::Kill][8] [t=00:03:18.589549] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:18.589553] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:03:18.589556] [WatchDog::Uninstall][2] [t=00:03:19.145106] [WatchDog::Uninstall][3] [t=00:03:19.145116] [SpringApp::Kill][9]
infolog_full.txt (truncated):