ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117348

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000086] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.038580] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038609] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038622]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038634]   
[t=00:00:00.038637]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038641]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038646]   Use "none" to disable the default log sections.
[t=00:00:00.038650] ============== </Log Sections> ==============

[t=00:00:00.038654] ============== <User Config> ==============
[t=00:00:00.038734]   AllowDeferredMapRendering = 1
[t=00:00:00.038739]   AllowDeferredModelRendering = 1
[t=00:00:00.038743]   AnimationMT = 0
[t=00:00:00.038746]   BumpWaterBlurReflection = 1
[t=00:00:00.038750]   BumpWaterTexSizeReflection = 128
[t=00:00:00.038753]   CamFreeScrollSpeed = 50
[t=00:00:00.038756]   CamMode = 1
[t=00:00:00.038764]   CubeTexSizeReflection = 1
[t=00:00:00.038766]   CubeTexSizeSpecular = 1
[t=00:00:00.038770]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038773]   EdgeMoveDynamic = 0
[t=00:00:00.038776]   EdgeMoveWidth = 0.003
[t=00:00:00.038779]   FPSFOV = 90
[t=00:00:00.038781]   FPSScrollSpeed = 50
[t=00:00:00.038784]   FontSize = 18
[t=00:00:00.038787]   FullscreenEdgeMove = 0
[t=00:00:00.038790]   GrassDetail = 0
[t=00:00:00.038793]   GroundDecals = 2
[t=00:00:00.038795]   GroundDetail = 90
[t=00:00:00.038800]   HangTimeout = 30
[t=00:00:00.038805]   HardwareCursor = 1
[t=00:00:00.038808]   InitialNetworkTimeout = 0
[t=00:00:00.038811]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.038814]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.038817]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.038820]   LinkOutgoingBandwidth = 262144
[t=00:00:00.038824]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038827]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038830]   MSAALevel = 1
[t=00:00:00.038835]   MaxParticles = 15000
[t=00:00:00.038837]   MaxSounds = 32
[t=00:00:00.038840]   MaximumTransmissionUnit = 0
[t=00:00:00.038843]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.038846]   MiniMapMarker = 0
[t=00:00:00.038849]   MouseDragScrollThreshold = 0
[t=00:00:00.038852]   NetworkLossFactor = 2
[t=00:00:00.038855]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.038858]   OverheadScrollSpeed = 50
[t=00:00:00.038861]   ReconnectTimeout = 0
[t=00:00:00.038864]   RotOverheadScrollSpeed = 50
[t=00:00:00.038869]   RotateLogFiles = 1
[t=00:00:00.038871]   ShadowMapSize = 1024
[t=00:00:00.038874]   Shadows = 1
[t=00:00:00.038882]   ShowClock = 0
[t=00:00:00.038885]   SoftParticles = 2
[t=00:00:00.038888]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.038892]   UnitIconDist = 151
[t=00:00:00.038894]   UpdateBoundingVolumeMT = 0
[t=00:00:00.039023]   UpdateWeaponVectorsMT = 0
[t=00:00:00.039033]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039036]   UseLuaMemPools = 0
[t=00:00:00.039070]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039076]   VFSCacheArchiveFiles = 0
[t=00:00:00.039079]   Water = 4
[t=00:00:00.039082]   WindowBorderless = 1
[t=00:00:00.039085]   WindowPosY = 0
[t=00:00:00.039088]   WindowedEdgeMove = 0
[t=00:00:00.039091]   XResolutionWindowed = 3440
[t=00:00:00.039096]   YResolutionWindowed = 1440
[t=00:00:00.039129] ============== </User Config> ==============

[t=00:00:00.039148] ============== <User System> ==============
[t=00:00:00.039163]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.039242]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039259]        Compiler Version: gcc-13.2.0
[t=00:00:00.039330]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.039420]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.039427]        Binary Word Size: 64-bit (native)
[t=00:00:00.039430]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039441]      Physical CPU Cores: 8
[t=00:00:00.039444]       Logical CPU Cores: 16
[t=00:00:00.039447] ============== </User System> ==============

[t=00:00:00.039452] Run: thread affinity ffffffff
[t=00:00:00.039543] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.039548]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.039551]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.039553]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.039556]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.040381] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.040394] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043724] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.053840]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.053848]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.053851]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.053855]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.053858]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.053862]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.053879]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.053881]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.053884]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.053887]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.053890]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.053893]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.053895]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.053898]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.053900]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.053903]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.053907]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.053910]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.053913]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.053916]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.053919]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.053921]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.053924]         [109] 800x600x24bpp@144Hz
[t=00:00:00.053927]         [116] 720x576x24bpp@144Hz
[t=00:00:00.053929]         [121] 720x480x24bpp@144Hz
[t=00:00:00.053932]         [127] 640x480x24bpp@144Hz
[t=00:00:00.058580]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.058588]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.058591]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.058594]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.058596]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.058599]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.058602]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.058604]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.058608]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.058611]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.058616]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.058618]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.058624]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.058627]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.058630]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.058632]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.058635]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.058638]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.058642]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.058645]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.058647]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.058654]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.058656]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.058659]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.058662]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.058665]         [49] 800x600x24bpp@240Hz
[t=00:00:00.058668]         [51] 640x480x24bpp@240Hz
[t=00:00:00.206112] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.206301] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.206310] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.219924] [GR::LogVersionInfo]
[t=00:00:00.219934]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.219938]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.219942]     GL vendor   : NVIDIA Corporation
[t=00:00:00.219945]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.219948]     GLSL version: 4.60 NVIDIA
[t=00:00:00.219951]     GLEW version: 2.1.0
[t=00:00:00.219964]     GPU memory  : 12282MB (total) / 10664MB (available)
[t=00:00:00.219978]     SDL swap-int: 1
[t=00:00:00.219981]     SDL driver  : windows
[t=00:00:00.219984]     
[t=00:00:00.219987]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.219990]     GLSL shader support       : 1
[t=00:00:00.219995]     GL4 support               : 1
[t=00:00:00.219997]     FBO extension support     : 1
[t=00:00:00.220006]     NVX GPU mem-info support  : 1
[t=00:00:00.220012]     ATI GPU mem-info support  : 0
[t=00:00:00.220022]     Texture clamping to edge  : 1
[t=00:00:00.220027]     NPOT-texture support      : 1 (1)
[t=00:00:00.220032]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.220038]     texture query-LOD support : 1 (1)
[t=00:00:00.220042]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.220045]     Z-buffer depth            : 32 (-)
[t=00:00:00.220051]     primitive-restart support : 1 (1)
[t=00:00:00.220056]     clip-space control support: 1 (1)
[t=00:00:00.220060]     seamless cube-map support : 1 (1)
[t=00:00:00.220065]     frag-depth layout support : 1 (1)
[t=00:00:00.220068]     persistent maps support   : 1 (1)
[t=00:00:00.220072]     explicit attribs location : 1 (1)
[t=00:00:00.220076]     multi draw indirect       : 1 (-)
[t=00:00:00.220080]     array textures            : 1 (-)
[t=00:00:00.220083]     buffer copy support       : 1 (-)
[t=00:00:00.220088]     indirect draw             : 1 (-)
[t=00:00:00.220091]     base instance             : 1 (-)
[t=00:00:00.220094]     
[t=00:00:00.220098]     max. FBO samples              : 32
[t=00:00:00.220103]     max. FS/program texture slots : 32/192
[t=00:00:00.220108]     max. texture size             : 32768
[t=00:00:00.220114]     max. texture anisotropy level : 16.000000
[t=00:00:00.220117]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.220120]     max. draw-buffers             : 8
[t=00:00:00.220124]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.220129]     max. uniform buffer-bindings  : 84
[t=00:00:00.220132]     max. uniform block-size       : 64KB
[t=00:00:00.220135]     max. storage buffer-bindings  : 96
[t=00:00:00.220141]     max. storage block-size       : 2047MB
[t=00:00:00.220144]     
[t=00:00:00.220146]     enable AMD-hacks : 0
[t=00:00:00.220149]     compress MIP-maps: 0
[t=00:00:00.220177]     Number of compressed texture formats: 23
[t=00:00:00.220193]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.220213] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.220381] [GR::UpdateGLConfigs]
[t=00:00:00.220409] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.220414] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.220426] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.220431] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.220434] [GR::InitGLState]
[t=00:00:00.220474] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.304847] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.307074] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.307462] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.310672] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.310684] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.311036] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.312280] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.312289] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.312340] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.312380] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.320420] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.320787] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.321792] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.321930] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.348707] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.348719] [VFS] [SpringVFS::ReserveArchives<this=000001b5e2990030>]
[t=00:00:00.348829] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.350148] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b5e2990030 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.350156] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.391416] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.391742] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.391901] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.391962] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.392015] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.392147] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.392960] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.393017] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.393956] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.393989] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.394363][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.394414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.394489][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.394501][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.394506][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.394534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.398467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.398479][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.398484][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.398490][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.398531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.452730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.454372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b5e2bd6560(default) context=000001b5e29e3090  numChannels=2 frameSize=8
[t=00:00:00.454386][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.454393][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.454413][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.454425][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.454439][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.454487][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.454496][f=-000001] [Sound]   Devices:
[t=00:00:00.456073][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.456082][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.456087][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.456101][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.456106][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.456598][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.456608][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.494813][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157439 MB
[t=00:00:00.495950][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.496573][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.497323][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:00.693886][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:00.694299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:00.694674][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.695000][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.735251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.735933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.736034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.737024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b5e2990030>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.743690][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:00.743792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.743836][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.785982][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.786077][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.786142][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.786193][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.786245][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.180665][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.180828][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.181091][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.181205][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.181368][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.181585][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.181784][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.181880][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.181984][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.182078][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.182174][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.182264][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.182419][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.182522][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.182657][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.182774][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.182874][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.183009][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.183108][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.193245][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.193583][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.193819][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.193980][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.197944][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.201833][f=-000001] Input grabbing is enabled!
[t=00:00:11.201849][f=-000001] Input grabbing is enabled!
[t=00:00:11.201902][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.202057][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.202184][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.204594][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.204818][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.204933][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.205071][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.205197][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.213645][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.214436][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.214598][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.214713][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.214849][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.214984][f=-000001] EndGame Graph disabled
[t=00:00:11.223280][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.223449][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.223571][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.223688][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.223821][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.224233][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.244757][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.245786][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.253654][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.253847][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.253960][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.254143][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.254601][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.254713][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.256807][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.256980][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.257114][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.257222][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.257324][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.257862][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.258000][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.258124][f=-000001] Initialize
[t=00:00:11.258205][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.258324][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.259020][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.259586][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.259708][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.259981][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.260101][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.260416][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.260568][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.339510][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.339959][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.352341][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.352538][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.352762][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.352879][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.356051][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.356922][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.357078][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.357310][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.357410][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.357558][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.357675][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.360071][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.360225][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.360439][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.360565][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.360720][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.360840][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.361038][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.361562][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.361764][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.361775][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.361787][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.361829][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.362486][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.362637][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.362776][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.362921][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.363056][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.363159][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.363444][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.363569][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.363936][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.364231][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.364376][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.364622][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.364733][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.364854][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.365009][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.367624][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.371149][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.371377][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.371570][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.371794][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.372855][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.372985][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.373217][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.375279][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.375566][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:11.377131][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.377329][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.377877][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.378194][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.378486][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.378615][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.378720][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.380413][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.381315][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.385213][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.385376][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.386528][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.392540][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.392934][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.393072][f=-000001] SetSunLighting
[t=00:00:11.393364][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.393507][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.394220][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.394401][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.394410][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.394519][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.394659][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.396410][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.397032][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.401725][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.404501][f=-000001] Writing last game win data
[t=00:00:11.409443][f=-000001] LuaUI v0.3
[t=00:00:11.488004][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.523090][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.523184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.523634][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.523646][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.531818][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824315}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0092}
[t=00:00:11.959567][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.091950][f=-000001] GameID: d3c8ed6676c783ae9db83437402206b7
[t=00:00:12.092229][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.092236][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.092321][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.092342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:12.092358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.092373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:12.092388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:12.191323][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.305376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001b64ab4b3f0,000001b67b630340}][locale="C"]"
[t=00:00:12.305399][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.232744][f=-000001] <LogicDaemon> Allies: I choose: Guardian!
[t=00:00:18.083744][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:29.151854][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:02.583097][f=0001001] Buildings set to face North
[t=00:01:52.404950][f=0002496] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:02:23.045943][f=0003415] Buildings set to face East
[t=00:03:02.697024][f=0004605] Buildings set to face North
[t=00:03:18.154055][f=0005068] [SpringApp::Kill][1] fromRun=1
[t=00:03:18.154119][f=0005068] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:18.181338][f=0005068]  [async=0] threads=8 tasks=340809 {sum,avg}{exec,wait}time={{1770.500, 0.005}, {26412.227, 0.077}}ms
[t=00:03:18.181363][f=0005068]      thread=1 tasks=48687 {sum,min,max,avg}{exec,wait}time={{427.047, 0.000, 34.711, 0.009}, {1985.391, 0.000, 18446744027136.000, 0.041}}ms
[t=00:03:18.181395][f=0005068]      thread=2 tasks=48687 {sum,min,max,avg}{exec,wait}time={{241.421, 0.000, 7.202, 0.005}, {3976.811, 0.000, 18446744027136.000, 0.082}}ms
[t=00:03:18.181408][f=0005068]      thread=3 tasks=48687 {sum,min,max,avg}{exec,wait}time={{221.032, 0.000, 8.896, 0.005}, {4002.220, 0.000, 31.491, 0.082}}ms
[t=00:03:18.181420][f=0005068]      thread=4 tasks=48687 {sum,min,max,avg}{exec,wait}time={{239.111, 0.000, 36.161, 0.005}, {4074.025, 0.000, 9.325, 0.084}}ms
[t=00:03:18.181436][f=0005068]      thread=5 tasks=48687 {sum,min,max,avg}{exec,wait}time={{198.280, 0.000, 5.123, 0.004}, {4096.069, 0.000, 32.682, 0.084}}ms
[t=00:03:18.181447][f=0005068]      thread=6 tasks=48687 {sum,min,max,avg}{exec,wait}time={{203.523, 0.000, 7.300, 0.004}, {4124.812, 0.000, 31.740, 0.085}}ms
[t=00:03:18.181460][f=0005068]      thread=7 tasks=48687 {sum,min,max,avg}{exec,wait}time={{240.086, 0.000, 38.858, 0.005}, {4152.899, 0.000, 9.358, 0.085}}ms
[t=00:03:18.181475][f=0005068]  [async=1] threads=8 tasks=3534 {sum,avg}{exec,wait}time={{32058.766, 9.072}, {12683315.000, 3588.940}}ms
[t=00:03:18.181495][f=0005068]      thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{4597.193, 0.000, 780.972, 9.121}, {1811587.875, 0.988, 4598.070, 3594.420}}ms
[t=00:03:18.181511][f=0005068]      thread=2 tasks=506 {sum,min,max,avg}{exec,wait}time={{4575.725, 0.000, 799.502, 9.043}, {1810138.750, 0.227, 4598.181, 3577.349}}ms
[t=00:03:18.181527][f=0005068]      thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{4564.524, 0.000, 815.074, 9.057}, {1811997.250, 0.052, 4598.223, 3595.233}}ms
[t=00:03:18.181545][f=0005068]      thread=4 tasks=502 {sum,min,max,avg}{exec,wait}time={{4575.685, 0.000, 826.152, 9.115}, {1813409.750, 0.149, 4598.272, 3612.370}}ms
[t=00:03:18.181561][f=0005068]      thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{4594.416, 0.000, 845.100, 9.044}, {1814442.125, 1.144, 4598.269, 3571.737}}ms
[t=00:03:18.181576][f=0005068]      thread=6 tasks=508 {sum,min,max,avg}{exec,wait}time={{4572.886, 0.000, 826.505, 9.002}, {1812112.125, 0.253, 4595.280, 3567.150}}ms
[t=00:03:18.181598][f=0005068]      thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{4578.336, 0.000, 827.160, 9.120}, {1809627.875, 0.414, 4598.179, 3604.836}}ms
[t=00:03:18.181608][f=0005068] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:18.181617][f=0005068] [SpringApp::Kill][2]
[t=00:03:18.181678][f=0005068] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:18.181688][f=0005068] [Game::KillLua][1] dtor=0 luaUI=000001b5ff538820
[t=00:03:18.181746][f=0005068] Start widgetHandler:Shutdown
[t=00:03:18.185120][f=0005068] Shutdown - SaveOrderList Complete
[t=00:03:18.186814][f=0005068] Writing last game win data
[t=00:03:18.192456][f=0005068] Shutdown - SaveConfigData Complete
[t=00:03:18.192467][f=0005068] Shutdown Widget - Chili Highlight
[t=00:03:18.192485][f=0005068] Shutdown Widget - Draw After Chili
[t=00:03:18.192491][f=0005068] Shutdown Widget - API Unit Tracker GL4
[t=00:03:18.192499][f=0005068] Shutdown Widget - EPIC Menu
[t=00:03:18.193256][f=0005068] Shutdown Widget - Depth of Field Shader
[t=00:03:18.193266][f=0005068] Shutdown Widget - Chili Widget Selector
[t=00:03:18.193865][f=0005068] Shutdown Widget - Chili Minimap
[t=00:03:18.193945][f=0005068] Shutdown Widget - Deferred rendering
[t=00:03:18.193954][f=0005068] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.211558][f=0005068] Shutdown Widget - Deferred rendering
[t=00:03:18.211569][f=0005068] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.212360][f=0005068] Shutdown Widget - Local Team Colors
[t=00:03:18.212371][f=0005068] Shutdown Widget - Display Keys 2
[t=00:03:18.212393][f=0005068] Shutdown Widget - Save Game Menu
[t=00:03:18.212398][f=0005068] Shutdown Widget - Highlight Model Api GL4
[t=00:03:18.212427][f=0005068] Shutdown Widget - Unit Icons
[t=00:03:18.212483][f=0005068] Shutdown Widget - Attrition Counter
[t=00:03:18.212620][f=0005068] Shutdown Widget - Noises
[t=00:03:18.212628][f=0005068] Shutdown Widget - HealthBars
[t=00:03:18.213406][f=0005068] Shutdown Widget - Chili Chicken Panel
[t=00:03:18.213484][f=0005068] Shutdown Widget - BuildETA
[t=00:03:18.213500][f=0005068] Shutdown Widget - Selected Units GL4 2
[t=00:03:18.213526][f=0005068] Shutdown Widget - External VR Grid
[t=00:03:18.213539][f=0005068] Shutdown Widget - Win Counter
[t=00:03:18.213551][f=0005068] Shutdown Widget - EndGame APM stats
[t=00:03:18.214294][f=0005068] Shutdown Widget - Modular Comm Info
[t=00:03:18.214335][f=0005068] Shutdown Widget - Transport AI
[t=00:03:18.214352][f=0005068] Shutdown Widget - Startup Info and Selector
[t=00:03:18.214371][f=0005068] Shutdown Widget - Chili Spectator Panels
[t=00:03:18.214391][f=0005068] Shutdown Widget - Point Tracker
[t=00:03:18.214404][f=0005068] Shutdown Widget - Missile Silo Range
[t=00:03:18.214417][f=0005068] Shutdown Widget - MinimapEvents
[t=00:03:18.214431][f=0005068] Shutdown Widget - Local Widgets Config
[t=00:03:18.214444][f=0005068] Shutdown Widget - Highlight Geos
[t=00:03:18.214454][f=0005068] Shutdown Widget - Context Menu
[t=00:03:18.214462][f=0005068] Shutdown Widget - Grab Input
[t=00:03:18.214566][f=0005068] Input grabbing is disabled!
[t=00:03:18.214576][f=0005068] Shutdown Widget - Defense Range Zero-K
[t=00:03:18.214594][f=0005068] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:18.214603][f=0005068] Shutdown Widget - Darkening
[t=00:03:18.214615][f=0005068] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:18.214626][f=0005068] Shutdown Widget - Chili Nuke Warning
[t=00:03:18.214634][f=0005068] Shutdown Widget - Attack Warning
[t=00:03:18.214643][f=0005068] Shutdown Widget - Chili EndGame Window
[t=00:03:18.214654][f=0005068] Shutdown Widget - Stereo3D
[t=00:03:18.214692][f=0005068] Shutdown Widget - Chili Economy Panel Default
[t=00:03:18.214761][f=0005068] Shutdown Widget - Music Player v2
[t=00:03:18.214769][f=0005068] Shutdown Widget - State Reverse and Latency
[t=00:03:18.214777][f=0005068] Shutdown Widget - Reclaim Field Highlight
[t=00:03:18.214792][f=0005068] Shutdown Widget - Attack AoE
[t=00:03:18.214801][f=0005068] Shutdown Widget - TeamPlatter
[t=00:03:18.215602][f=0005068] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:18.215722][f=0005068] Shutdown Widget - Selection Send
[t=00:03:18.215733][f=0005068] Shutdown Widget - Spotter
[t=00:03:18.215739][f=0005068] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:18.215745][f=0005068] Shutdown Widget - LupsManager
[t=00:03:18.215758][f=0005068] Shutdown Widget - Global Build Command
[t=00:03:18.215895][f=0005068] Shutdown Widget - Newton Firezone
[t=00:03:18.215906][f=0005068] Shutdown Widget - Receive Units Indicator
[t=00:03:18.215915][f=0005068] Shutdown Widget - Chili Pro Console
[t=00:03:18.216235][f=0005068] Shutdown Widget - Persistent Build Height
[t=00:03:18.216246][f=0005068] Shutdown Widget - Lasso Terraform GUI
[t=00:03:18.216252][f=0005068] Shutdown Widget - Lups
[t=00:03:18.216885][f=0005068] Shutdown Widget - Chili Framework
[t=00:03:18.216896][f=0005068] Shutdown Widget - Custom Markers
[t=00:03:18.216906][f=0005068] Shutdown Widget - Chili Core Selector
[t=00:03:18.216961][f=0005068] Shutdown Widget - Mex Placement Handler
[t=00:03:18.217227][f=0005068] Shutdown Widget - Select Keys
[t=00:03:18.217243][f=0005068] Shutdown Widget - Pause Screen
[t=00:03:18.217347][f=0005068] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:18.217382][f=0005068] Shutdown Widget - Bloom Shader Deferred
[t=00:03:18.217510][f=0005068] Shutdown Widget - Text To Speech Control
[t=00:03:18.217518][f=0005068] Shutdown Widget - Layout Handler
[t=00:03:18.217527][f=0005068] Shutdown Widget - Color Blindness Correction
[t=00:03:18.217612][f=0005068] End widgetHandler:Shutdown
[t=00:03:18.257780][f=0005068] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9806339, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812744739}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148}
[t=00:03:18.260928][f=0005068] [Game::KillLua][2] dtor=0 luaGaia=000001b67b630340
[t=00:03:18.266825][f=0005068] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:18.266863][f=0005068] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:18.266880][f=0005068] [Game::KillLua][3] dtor=0 luaRules=000001b64ab4b3f0
[t=00:03:18.266913][f=0005068] Start gadgetHandler:Shutdown
[t=00:03:18.266925][f=0005068] Shutdown - StartSetup
[t=00:03:18.266932][f=0005068] Shutdown - UnitMorph
[t=00:03:18.267245][f=0005068] Shutdown - Carrier Drones
[t=00:03:18.267254][f=0005068] Shutdown - Missile Silo Controller
[t=00:03:18.267261][f=0005068] Shutdown - Modular Comm Info
[t=00:03:18.267266][f=0005068] Shutdown - Terrain Texture Handler
[t=00:03:18.267272][f=0005068] Shutdown - UnitCloakShield
[t=00:03:18.267353][f=0005068] Shutdown - Starlight Handler
[t=00:03:18.267364][f=0005068] End gadgetHandler:Shutdown
[t=00:03:18.281236][f=0005068] Start gadgetHandler:Shutdown
[t=00:03:18.281248][f=0005068] Shutdown - Teleport Throw
[t=00:03:18.281256][f=0005068] Shutdown - UnitMorph
[t=00:03:18.281267][f=0005068] Shutdown - Commander Skin Renderer
[t=00:03:18.281883][f=0005068] Shutdown - Missile fired callins
[t=00:03:18.281899][f=0005068] Shutdown - Modular Comm Info
[t=00:03:18.281905][f=0005068] Shutdown - Retreat Command
[t=00:03:18.281914][f=0005068] Shutdown - Shockwaves
[t=00:03:18.281920][f=0005068] Shutdown - Unit tint API
[t=00:03:18.281939][f=0005068] Shutdown - Unit glow API
[t=00:03:18.281950][f=0005068] Shutdown - UnitCloakShield
[t=00:03:18.281969][f=0005068] Shutdown - Lups Cloak FX
[t=00:03:18.281976][f=0005068] Shutdown - Lups
[t=00:03:18.282676][f=0005068] Shutdown - Lups Shield
[t=00:03:18.282723][f=0005068] End gadgetHandler:Shutdown
[t=00:03:18.292310][f=0005068] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 924, 0.0} allocedSize{int+, int-, ext}={0, 0, 141464}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011}
[t=00:03:18.296063][f=0005068] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:18.296108][f=0005068] [Game::KillLua][4] dtor=0
[t=00:03:18.296113][f=0005068] [Game::KillLua][5] dtor=0
[t=00:03:18.311815][f=0005068] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-11-26-623_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (77090 bytes)
[t=00:03:18.312680][f=0005068] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:18.349370][f=0005068] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:18.349385][f=0005068] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22
[t=00:03:18.349420][f=0005068] [Sound] [Sound::UpdateThread][4] ctx=000001b5e29e3090 dev=000001b5e2bd6560
[t=00:03:18.349666][f=0005068] [Sound] [Sound::UpdateThread][5] ctx=000001b5e29e3090 dev=000001b5e2bd6560
[t=00:03:18.349676][f=0005068] [Sound] [Sound::Cleanup][alcDestroyContext(000001b5e29e3090)]
[t=00:03:18.350422][f=0005068] [Sound] [Sound::Cleanup][alcCloseDevice(000001b5e2bd6560)]
[t=00:03:18.350543][f=0005068] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:18.377449][f=0005068] [Sound] [Sound::UpdateThread][6]
[t=00:03:18.377935][f=0005068] [Game::~CGame][1]
[t=00:03:18.377961][f=0005068] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:18.377967][f=0005068] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:18.377989][f=0005068] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:18.377995][f=0005068] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:18.378000][f=0005068] [Game::KillLua][4] dtor=1
[t=00:03:18.378007][f=0005068] [Game::KillLua][5] dtor=1
[t=00:03:18.378175][f=0005068] [Game::KillMisc][1]
[t=00:03:18.378185][f=0005068] [Game::KillMisc][2]
[t=00:03:18.378524][f=0005068] [Game::KillMisc][3]
[t=00:03:18.378626][f=0005068] [Game::KillRendering][1]
[t=00:03:18.381605][f=0005068] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.392741][f=0005068] [3DOParser::Kill] allocated 29 pieces
[t=00:03:18.392796][f=0005068] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:18.393254][f=0005068] [AssParser::Kill] allocated 701 pieces
[t=00:03:18.425741][f=0005068] [Game::KillInterface][1]
[t=00:03:18.426170][f=0005068] [Game::KillInterface][2]
[t=00:03:18.426541][f=0005068] [Game::KillSimulation][1]
[t=00:03:18.426611][f=0005068] [Game::KillSimulation][2]
[t=00:03:18.454286][f=0005068] [CCollisionHandler] dis-/continuous tests: 0/1588768
[t=00:03:18.454319][f=0005068] [Game::KillSimulation][3]
[t=00:03:18.455128][f=0005068] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5
[t=00:03:18.455175][f=0005068] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.455232][f=0005068] [~CPathCache(56x56)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=7
[t=00:03:18.455260][f=0005068] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.458714][f=0005068] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.462809][f=0005068] [LosHandler::Kill] raycast instance cache-{hits,misses}={49,402}; shared=0%; cached=10%
[t=00:03:18.469760][f=0005068] [Game::KillSimulation][4]
[t=00:03:18.518626][f=0005068] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:18.518652][f=0005068] [Game::~CGame][2]
[t=00:03:18.518656][f=0005068] [Game::~CGame][3]
[t=00:03:18.518742][f=0005068] [SpringApp::Kill][3]
[t=00:03:18.518851][f=0005068] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    495350 bytes sent   in 5120 packets (96.748 bytes/packet)
    199305 bytes recv'd in 4166 packets (47.841 bytes/packet)
    {0.074x, 0.125x} relative protocol overhead {up, down}
    11633 incoming chunks dropped, 20158 outgoing chunks resent
    3737 incoming chunks processed

[t=00:03:18.519016][f=0005068] [SpringApp::Kill][4] font=000001b5c7328340
[t=00:03:18.520278][f=0005068] [SpringApp::Kill][5]
[t=00:03:18.524341][f=0005068] [SpringApp::Kill][6]
[t=00:03:18.524359] [SpringApp::Kill][7]
[t=00:03:18.524398] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.524440] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:18.524461] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:18.524472] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:18.524479] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:18.524486] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.524493] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152}
[t=00:03:18.524500] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6088, 1048576, 1048576}, EBO = {9132, 2097152, 2097152}
[t=00:03:18.524507] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:18.524513] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.524518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.524525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:18.524532] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152}
[t=00:03:18.587391] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:18.587408] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:18.587412] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:18.587431] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:18.587434] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:18.587905] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>]
[t=00:03:18.587914] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:18.587919] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001b5e30c6130)
[t=00:03:18.588037] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1728ms
[t=00:03:18.588050]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=64ms
[t=00:03:18.588054]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=61ms
[t=00:03:18.588059]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=22ms
[t=00:03:18.588063]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:03:18.588069]     file="bitmaps/loadpictures/resign.png" indx=538 inflSize=1692kb readTime=19ms
[t=00:03:18.588075]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=19ms
[t=00:03:18.588079]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=19ms
[t=00:03:18.588084]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:03:18.588088]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=16ms
[t=00:03:18.588145]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms
[t=00:03:18.589001] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b5e2aad9a0)
[t=00:03:18.589198] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=1)] #archives[section]=1 #files[section]=47
[t=00:03:18.589206] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001b5c7643700)
[t=00:03:18.589245] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:18.589252] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b5e2aacbe0)
[t=00:03:18.589271] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b5e2aacb30)
[t=00:03:18.589306] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b5e2aacd40)
[t=00:03:18.589367] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:18.589373] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:18.589420] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:18.589427] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:18.589434] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:18.589438] [VFS] [SpringVFS::DeleteArchives<this=000001b5e2990030>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:18.589543] [SpringApp::Kill][8]
[t=00:03:18.589549] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:18.589553] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1)
[t=00:03:18.589556] [WatchDog::Uninstall][2]
[t=00:03:19.145106] [WatchDog::Uninstall][3]
[t=00:03:19.145116] [SpringApp::Kill][9]