Open Chobbyla opened 21 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.072607] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.072642] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.072657] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.072666] [t=00:00:00.072670] Enable or disable log sections using the LogSections configuration key [t=00:00:00.072674] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.072681] Use "none" to disable the default log sections. [t=00:00:00.072685] ============== </Log Sections> ============== [t=00:00:00.072689] ============== <User Config> ============== [t=00:00:00.072776] AllowDeferredMapRendering = 1 [t=00:00:00.072783] AllowDeferredModelRendering = 1 [t=00:00:00.072787] AnimationMT = 0 [t=00:00:00.072798] BumpWaterBlurReflection = 1 [t=00:00:00.072802] BumpWaterTexSizeReflection = 128 [t=00:00:00.072807] CamFreeScrollSpeed = 50 [t=00:00:00.072811] CamMode = 1 [t=00:00:00.072817] CubeTexSizeReflection = 1 [t=00:00:00.072822] CubeTexSizeSpecular = 1 [t=00:00:00.072826] DualScreenMiniMapOnLeft = 1 [t=00:00:00.072830] EdgeMoveDynamic = 0 [t=00:00:00.072839] EdgeMoveWidth = 0.003 [t=00:00:00.072842] FPSFOV = 90 [t=00:00:00.072845] FPSScrollSpeed = 50 [t=00:00:00.072849] FontSize = 18 [t=00:00:00.072852] FullscreenEdgeMove = 0 [t=00:00:00.072856] GrassDetail = 0 [t=00:00:00.072859] GroundDecals = 2 [t=00:00:00.072862] GroundDetail = 90 [t=00:00:00.072867] HangTimeout = 30 [t=00:00:00.072872] HardwareCursor = 1 [t=00:00:00.072875] InitialNetworkTimeout = 0 [t=00:00:00.072879] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.072882] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.072888] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.072891] LinkOutgoingBandwidth = 262144 [t=00:00:00.072895] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.072898] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.072904] MSAALevel = 1 [t=00:00:00.072908] MaxParticles = 15000 [t=00:00:00.072911] MaxSounds = 32 [t=00:00:00.072914] MaximumTransmissionUnit = 0 [t=00:00:00.072920] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.072923] MiniMapMarker = 0 [t=00:00:00.072926] MouseDragScrollThreshold = 0 [t=00:00:00.072930] NetworkLossFactor = 2 [t=00:00:00.072936] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.072940] OverheadScrollSpeed = 50 [t=00:00:00.072943] ReconnectTimeout = 0 [t=00:00:00.072946] RotOverheadScrollSpeed = 50 [t=00:00:00.072951] RotateLogFiles = 1 [t=00:00:00.072956] ShadowMapSize = 1024 [t=00:00:00.072959] Shadows = 1 [t=00:00:00.072962] ShowClock = 0 [t=00:00:00.072965] SoftParticles = 2 [t=00:00:00.072968] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.072972] UnitIconDist = 151 [t=00:00:00.072975] UpdateBoundingVolumeMT = 0 [t=00:00:00.072978] UpdateWeaponVectorsMT = 0 [t=00:00:00.072981] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.072984] UseLuaMemPools = 0 [t=00:00:00.073002] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.073005] VFSCacheArchiveFiles = 0 [t=00:00:00.073008] Water = 4 [t=00:00:00.073011] WindowBorderless = 1 [t=00:00:00.073014] WindowPosY = 0 [t=00:00:00.073017] WindowedEdgeMove = 0 [t=00:00:00.073023] XResolutionWindowed = 3440 [t=00:00:00.073026] YResolutionWindowed = 1440 [t=00:00:00.073034] ============== </User Config> ============== [t=00:00:00.073037] ============== <User System> ============== [t=00:00:00.073041] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.073049] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.073055] Compiler Version: gcc-13.2.0 [t=00:00:00.073160] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.073199] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.073206] Binary Word Size: 64-bit (native) [t=00:00:00.073210] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.073216] Physical CPU Cores: 8 [t=00:00:00.073219] Logical CPU Cores: 16 [t=00:00:00.073222] ============== </User System> ============== [t=00:00:00.073228] Run: thread affinity ffffffff [t=00:00:00.073334] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.073343] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.073346] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.073349] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.073352] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.074246] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.074259] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.078315] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.086996] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.087005] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.087009] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.087013] [11] 2560x1080x24bpp@144Hz [t=00:00:00.087016] [14] 1920x1200x24bpp@144Hz [t=00:00:00.087019] [18] 1920x1080x24bpp@144Hz [t=00:00:00.087032] [25] 1720x1440x24bpp@144Hz [t=00:00:00.087034] [29] 1680x1050x24bpp@144Hz [t=00:00:00.087037] [35] 1600x1200x24bpp@144Hz [t=00:00:00.087041] [39] 1600x900x24bpp@144Hz [t=00:00:00.087043] [44] 1440x1080x24bpp@144Hz [t=00:00:00.087046] [51] 1440x900x24bpp@144Hz [t=00:00:00.087049] [56] 1366x768x24bpp@144Hz [t=00:00:00.087051] [61] 1360x768x24bpp@144Hz [t=00:00:00.087054] [66] 1280x1024x24bpp@144Hz [t=00:00:00.087057] [72] 1280x960x24bpp@144Hz [t=00:00:00.087062] [77] 1280x800x24bpp@144Hz [t=00:00:00.087065] [82] 1280x768x24bpp@144Hz [t=00:00:00.087068] [87] 1280x720x24bpp@144Hz [t=00:00:00.087074] [94] 1176x664x24bpp@60Hz [t=00:00:00.087077] [97] 1152x864x24bpp@144Hz [t=00:00:00.087080] [102] 1024x768x24bpp@144Hz [t=00:00:00.087082] [109] 800x600x24bpp@144Hz [t=00:00:00.087085] [116] 720x576x24bpp@144Hz [t=00:00:00.087088] [121] 720x480x24bpp@144Hz [t=00:00:00.087091] [127] 640x480x24bpp@144Hz [t=00:00:00.091702] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.091710] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.091713] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.091716] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.091719] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.091721] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.091724] [11] 1920x1200x24bpp@240Hz [t=00:00:00.091727] [13] 1920x1080x24bpp@240Hz [t=00:00:00.091730] [15] 1856x1392x24bpp@240Hz [t=00:00:00.091733] [17] 1792x1344x24bpp@240Hz [t=00:00:00.091738] [19] 1680x1050x24bpp@240Hz [t=00:00:00.091740] [21] 1600x1200x24bpp@240Hz [t=00:00:00.091746] [23] 1600x900x24bpp@240Hz [t=00:00:00.091749] [25] 1440x900x24bpp@240Hz [t=00:00:00.091753] [27] 1400x1050x24bpp@240Hz [t=00:00:00.091756] [29] 1366x768x24bpp@240Hz [t=00:00:00.091759] [31] 1360x768x24bpp@240Hz [t=00:00:00.091761] [33] 1280x1024x24bpp@240Hz [t=00:00:00.091764] [35] 1280x960x24bpp@240Hz [t=00:00:00.091767] [37] 1280x800x24bpp@240Hz [t=00:00:00.091770] [39] 1280x768x24bpp@240Hz [t=00:00:00.091777] [41] 1280x720x24bpp@240Hz [t=00:00:00.091782] [43] 1280x600x24bpp@240Hz [t=00:00:00.091785] [45] 1152x864x24bpp@240Hz [t=00:00:00.091787] [47] 1024x768x24bpp@240Hz [t=00:00:00.091790] [49] 800x600x24bpp@240Hz [t=00:00:00.091801] [51] 640x480x24bpp@240Hz [t=00:00:00.232405] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.232706] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.232716] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.245987] [GR::LogVersionInfo] [t=00:00:00.245997] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.246001] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.246004] GL vendor : NVIDIA Corporation [t=00:00:00.246007] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.246011] GLSL version: 4.60 NVIDIA [t=00:00:00.246014] GLEW version: 2.1.0 [t=00:00:00.246026] GPU memory : 12282MB (total) / 10552MB (available) [t=00:00:00.246038] SDL swap-int: 1 [t=00:00:00.246042] SDL driver : windows [t=00:00:00.246044] [t=00:00:00.246047] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.246050] GLSL shader support : 1 [t=00:00:00.246053] GL4 support : 1 [t=00:00:00.246056] FBO extension support : 1 [t=00:00:00.246063] NVX GPU mem-info support : 1 [t=00:00:00.246067] ATI GPU mem-info support : 0 [t=00:00:00.246077] Texture clamping to edge : 1 [t=00:00:00.246082] NPOT-texture support : 1 (1) [t=00:00:00.246086] S3TC/DXT1 texture support : 1/1 [t=00:00:00.246091] texture query-LOD support : 1 (1) [t=00:00:00.246094] MSAA frame-buffer support : 1 (1) [t=00:00:00.246097] Z-buffer depth : 32 (-) [t=00:00:00.246103] primitive-restart support : 1 (1) [t=00:00:00.246106] clip-space control support: 1 (1) [t=00:00:00.246110] seamless cube-map support : 1 (1) [t=00:00:00.246114] frag-depth layout support : 1 (1) [t=00:00:00.246117] persistent maps support : 1 (1) [t=00:00:00.246121] explicit attribs location : 1 (1) [t=00:00:00.246124] multi draw indirect : 1 (-) [t=00:00:00.246128] array textures : 1 (-) [t=00:00:00.246131] buffer copy support : 1 (-) [t=00:00:00.246134] indirect draw : 1 (-) [t=00:00:00.246137] base instance : 1 (-) [t=00:00:00.246139] [t=00:00:00.246142] max. FBO samples : 32 [t=00:00:00.246147] max. FS/program texture slots : 32/192 [t=00:00:00.246150] max. texture size : 32768 [t=00:00:00.246155] max. texture anisotropy level : 16.000000 [t=00:00:00.246158] max. vec4 varyings/attributes : 31/16 [t=00:00:00.246162] max. draw-buffers : 8 [t=00:00:00.246165] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.246168] max. uniform buffer-bindings : 84 [t=00:00:00.246178] max. uniform block-size : 64KB [t=00:00:00.246180] max. storage buffer-bindings : 96 [t=00:00:00.246185] max. storage block-size : 2047MB [t=00:00:00.246188] [t=00:00:00.246195] enable AMD-hacks : 0 [t=00:00:00.246197] compress MIP-maps: 0 [t=00:00:00.246229] Number of compressed texture formats: 23 [t=00:00:00.246244] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.246265] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.246468] [GR::UpdateGLConfigs] [t=00:00:00.246497] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.246503] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.246515] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.246522] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.246525] [GR::InitGLState] [t=00:00:00.246564] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.332608] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.334304] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.334668] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.337934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.337950] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.338246] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.341231] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.341242] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.341299] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.341398] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.349916] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.350293] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.351148] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.351241] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.378873] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.378887] [VFS] [SpringVFS::ReserveArchives<this=000001a8b9f87c00>] [t=00:00:00.378997] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.380315] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a8b9f87c00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.380324] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.413833] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.414115] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.414288] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.414523] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.414529] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.414701] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.414705] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.415873] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.416215] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.416253] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.416554][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.416611][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.416813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.416829][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.416833][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.416863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.421114][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.421124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.421129][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.421134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.421180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.459945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.461563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a8ba1606c0(default) context=000001a8ba066850 numChannels=2 frameSize=8 [t=00:00:00.461578][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.461584][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.461598][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.461602][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.461616][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.461638][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.461644][f=-000001] [Sound] Devices: [t=00:00:00.463006][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.463021][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.463025][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.463047][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.463052][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.463539][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.463549][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.516028][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157438 MB [t=00:00:00.517120][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.517718][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.518454][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:00.732278][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:00.732672][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:00.732984][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.733295][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.772758][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.773408][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.773505][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.774449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a8b9f87c00>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:00.780936][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" Fontconfig error: Cannot load default config file [t=00:00:00.781083][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.781041][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.820998][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.821096][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.821161][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.821219][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.821253][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.159510][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.159608][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.159766][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.160088][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.160224][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.160417][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.160642][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.160854][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.160949][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.161067][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.161158][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.161253][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.161341][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.161496][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.161598][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.161761][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.161884][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.161993][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.162123][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.162218][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.173004][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.173391][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.173661][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.173820][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.177700][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.178146][f=-000001] Input grabbing is enabled! [t=00:00:11.178206][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.178372][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.178505][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.180938][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.181214][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.181334][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.181480][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.181616][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.190390][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.191165][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.191328][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.191439][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.191566][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.191705][f=-000001] EndGame Graph disabled [t=00:00:11.200095][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.200298][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.200426][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.200538][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.200678][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.201063][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.221327][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.222198][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.229902][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.230103][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.230373][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.230604][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.231046][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.231170][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.233245][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.233406][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.233538][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.233652][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.233754][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.234283][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.234443][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.234568][f=-000001] Initialize [t=00:00:11.234657][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.234766][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.235373][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.235804][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.235919][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.236221][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.236344][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.236647][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.236805][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.316555][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.316854][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.329940][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.330192][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.330616][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.330785][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.333875][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.334593][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.334713][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.334913][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.335021][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.335160][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.335310][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.336336][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.336507][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.336670][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.336801][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.336920][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.337046][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.337252][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.337776][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.337933][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.337941][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.337946][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.337982][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.338593][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.338731][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.338872][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.339041][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.339217][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.339325][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.339640][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.339767][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.340019][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.340216][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.340380][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.340685][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.340802][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.340930][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.341078][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.343539][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.346931][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.347305][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.347646][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.347897][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.348968][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.349152][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.349341][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.350917][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.351112][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:11.352345][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.352583][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.353067][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.353352][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.353633][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.353750][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.353855][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.355533][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.356547][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.360623][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.360776][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.362013][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.367669][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.368179][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.368333][f=-000001] SetSunLighting [t=00:00:11.368623][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.368746][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.369505][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.369636][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.369644][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.369781][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.369925][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.371609][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.372205][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.376923][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.379623][f=-000001] Writing last game win data [t=00:00:11.384555][f=-000001] LuaUI v0.3 [t=00:00:11.468511][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.504219][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.504325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.504792][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.504800][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.513010][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10073, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824285}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:00:11.871582][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.994734][f=-000001] GameID: a3cded663e20e1f32548658e43dcda6e [t=00:00:11.995030][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.995037][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.995121][f=-000001] -> Connection established (given id 0) [t=00:00:11.995141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:11.995156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.995169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:11.995182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:12.085411][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.185147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a95a5c12f0,000001a95a598d50}][locale="C"]" [t=00:00:12.185170][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.117099][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:22.114409][f=-000001] Buildings set to face North [t=00:00:22.114458][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:27.504117][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:21.155603][f=0003408] Buildings set to face East [t=00:02:28.565377][f=0003630] Buildings set to face North [t=00:03:28.280569][f=0005421] [SpringApp::Kill][1] fromRun=1 [t=00:03:28.280602][f=0005421] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:28.305523][f=0005421] [async=0] threads=8 tasks=363867 {sum,avg}{exec,wait}time={{2025.812, 0.006}, {27845.559, 0.077}}ms [t=00:03:28.305553][f=0005421] thread=1 tasks=51981 {sum,min,max,avg}{exec,wait}time={{492.692, 0.000, 36.740, 0.009}, {2137.490, 0.000, 18446744027136.000, 0.041}}ms [t=00:03:28.305570][f=0005421] thread=2 tasks=51981 {sum,min,max,avg}{exec,wait}time={{304.461, 0.000, 34.995, 0.006}, {4067.719, 0.000, 18446744027136.000, 0.078}}ms [t=00:03:28.305604][f=0005421] thread=3 tasks=51981 {sum,min,max,avg}{exec,wait}time={{255.293, 0.000, 8.996, 0.005}, {4069.014, 0.000, 18446744027136.000, 0.078}}ms [t=00:03:28.305619][f=0005421] thread=4 tasks=51981 {sum,min,max,avg}{exec,wait}time={{250.104, 0.000, 10.900, 0.005}, {4155.407, 0.000, 18446744027136.000, 0.080}}ms [t=00:03:28.305633][f=0005421] thread=5 tasks=51981 {sum,min,max,avg}{exec,wait}time={{238.254, 0.000, 8.115, 0.005}, {4416.152, 0.000, 29.151, 0.085}}ms [t=00:03:28.305652][f=0005421] thread=6 tasks=51981 {sum,min,max,avg}{exec,wait}time={{244.697, 0.000, 9.836, 0.005}, {4490.050, 0.000, 18446744027136.000, 0.086}}ms [t=00:03:28.305672][f=0005421] thread=7 tasks=51981 {sum,min,max,avg}{exec,wait}time={{240.311, 0.000, 9.811, 0.005}, {4509.726, 0.000, 29.231, 0.087}}ms [t=00:03:28.305689][f=0005421] [async=1] threads=8 tasks=3454 {sum,avg}{exec,wait}time={{33946.719, 9.828}, {13180016.000, 3815.870}}ms [t=00:03:28.305712][f=0005421] thread=1 tasks=490 {sum,min,max,avg}{exec,wait}time={{4852.938, 0.000, 702.839, 9.904}, {1881702.625, 0.111, 4859.064, 3840.209}}ms [t=00:03:28.305731][f=0005421] thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{4852.858, 0.000, 702.848, 9.804}, {1883963.500, 0.305, 4859.169, 3805.987}}ms [t=00:03:28.305751][f=0005421] thread=3 tasks=496 {sum,min,max,avg}{exec,wait}time={{4842.518, 0.000, 692.512, 9.763}, {1882294.750, 0.061, 4859.212, 3794.949}}ms [t=00:03:28.305773][f=0005421] thread=4 tasks=499 {sum,min,max,avg}{exec,wait}time={{4852.918, 0.000, 702.841, 9.725}, {1886764.625, 0.471, 4859.347, 3781.092}}ms [t=00:03:28.305797][f=0005421] thread=5 tasks=497 {sum,min,max,avg}{exec,wait}time={{4848.317, 0.000, 696.430, 9.755}, {1884914.500, 0.002, 4859.286, 3792.584}}ms [t=00:03:28.305815][f=0005421] thread=6 tasks=489 {sum,min,max,avg}{exec,wait}time={{4850.343, 0.000, 702.701, 9.919}, {1879112.625, 0.249, 4856.739, 3842.766}}ms [t=00:03:28.305838][f=0005421] thread=7 tasks=488 {sum,min,max,avg}{exec,wait}time={{4846.828, 0.000, 748.473, 9.932}, {1881263.750, 0.429, 4856.823, 3855.049}}ms [t=00:03:28.305851][f=0005421] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:28.305863][f=0005421] [SpringApp::Kill][2] [t=00:03:28.305933][f=0005421] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:28.305946][f=0005421] [Game::KillLua][1] dtor=0 luaUI=000001a902990e00 [t=00:03:28.306000][f=0005421] Start widgetHandler:Shutdown [t=00:03:28.309989][f=0005421] Shutdown - SaveOrderList Complete [t=00:03:28.311605][f=0005421] Writing last game win data [t=00:03:28.317377][f=0005421] Shutdown - SaveConfigData Complete [t=00:03:28.317387][f=0005421] Shutdown Widget - Chili Highlight [t=00:03:28.317405][f=0005421] Shutdown Widget - Draw After Chili [t=00:03:28.317411][f=0005421] Shutdown Widget - API Unit Tracker GL4 [t=00:03:28.317421][f=0005421] Shutdown Widget - EPIC Menu [t=00:03:28.318182][f=0005421] Shutdown Widget - Depth of Field Shader [t=00:03:28.318191][f=0005421] Shutdown Widget - Chili Widget Selector [t=00:03:28.318805][f=0005421] Shutdown Widget - Chili Minimap [t=00:03:28.318885][f=0005421] Shutdown Widget - Deferred rendering [t=00:03:28.318892][f=0005421] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.324162][f=0005421] Shutdown Widget - Deferred rendering [t=00:03:28.324176][f=0005421] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.324688][f=0005421] Shutdown Widget - Local Team Colors [t=00:03:28.324698][f=0005421] Shutdown Widget - Display Keys 2 [t=00:03:28.324712][f=0005421] Shutdown Widget - Save Game Menu [t=00:03:28.324729][f=0005421] Shutdown Widget - Highlight Model Api GL4 [t=00:03:28.324755][f=0005421] Shutdown Widget - Unit Icons [t=00:03:28.324810][f=0005421] Shutdown Widget - Attrition Counter [t=00:03:28.324936][f=0005421] Shutdown Widget - Noises [t=00:03:28.324944][f=0005421] Shutdown Widget - HealthBars [t=00:03:28.325691][f=0005421] Shutdown Widget - Chili Chicken Panel [t=00:03:28.325756][f=0005421] Shutdown Widget - BuildETA [t=00:03:28.325763][f=0005421] Shutdown Widget - Selected Units GL4 2 [t=00:03:28.325775][f=0005421] Shutdown Widget - External VR Grid [t=00:03:28.325780][f=0005421] Shutdown Widget - Win Counter [t=00:03:28.325789][f=0005421] Shutdown Widget - EndGame APM stats [t=00:03:28.326494][f=0005421] Shutdown Widget - Modular Comm Info [t=00:03:28.326502][f=0005421] Shutdown Widget - Transport AI [t=00:03:28.326509][f=0005421] Shutdown Widget - Startup Info and Selector [t=00:03:28.326520][f=0005421] Shutdown Widget - Chili Spectator Panels [t=00:03:28.326526][f=0005421] Shutdown Widget - Point Tracker [t=00:03:28.326534][f=0005421] Shutdown Widget - Missile Silo Range [t=00:03:28.326541][f=0005421] Shutdown Widget - MinimapEvents [t=00:03:28.326548][f=0005421] Shutdown Widget - Local Widgets Config [t=00:03:28.326557][f=0005421] Shutdown Widget - Highlight Geos [t=00:03:28.326566][f=0005421] Shutdown Widget - Context Menu [t=00:03:28.326571][f=0005421] Shutdown Widget - Grab Input [t=00:03:28.326669][f=0005421] Input grabbing is disabled! [t=00:03:28.326678][f=0005421] Shutdown Widget - Defense Range Zero-K [t=00:03:28.326694][f=0005421] Shutdown Widget - Showeco and Grid Drawer [t=00:03:28.326703][f=0005421] Shutdown Widget - Darkening [t=00:03:28.326716][f=0005421] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:28.326727][f=0005421] Shutdown Widget - Chili Nuke Warning [t=00:03:28.326736][f=0005421] Shutdown Widget - Attack Warning [t=00:03:28.326743][f=0005421] Shutdown Widget - Chili EndGame Window [t=00:03:28.326753][f=0005421] Shutdown Widget - Stereo3D [t=00:03:28.326790][f=0005421] Shutdown Widget - Chili Economy Panel Default [t=00:03:28.326850][f=0005421] Shutdown Widget - Music Player v2 [t=00:03:28.326923][f=0005421] Shutdown Widget - State Reverse and Latency [t=00:03:28.326930][f=0005421] Shutdown Widget - Reclaim Field Highlight [t=00:03:28.326939][f=0005421] Shutdown Widget - Attack AoE [t=00:03:28.326947][f=0005421] Shutdown Widget - TeamPlatter [t=00:03:28.330050][f=0005421] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:28.330176][f=0005421] Shutdown Widget - Selection Send [t=00:03:28.330186][f=0005421] Shutdown Widget - Spotter [t=00:03:28.330193][f=0005421] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:28.330201][f=0005421] Shutdown Widget - LupsManager [t=00:03:28.330213][f=0005421] Shutdown Widget - Global Build Command [t=00:03:28.330310][f=0005421] Shutdown Widget - Newton Firezone [t=00:03:28.330322][f=0005421] Shutdown Widget - Receive Units Indicator [t=00:03:28.330329][f=0005421] Shutdown Widget - Chili Pro Console [t=00:03:28.330648][f=0005421] Shutdown Widget - Persistent Build Height [t=00:03:28.330656][f=0005421] Shutdown Widget - Lasso Terraform GUI [t=00:03:28.330662][f=0005421] Shutdown Widget - Lups [t=00:03:28.331386][f=0005421] Shutdown Widget - Chili Framework [t=00:03:28.331400][f=0005421] Shutdown Widget - Custom Markers [t=00:03:28.331410][f=0005421] Shutdown Widget - Chili Core Selector [t=00:03:28.331469][f=0005421] Shutdown Widget - Mex Placement Handler [t=00:03:28.331504][f=0005421] Shutdown Widget - Select Keys [t=00:03:28.331523][f=0005421] Shutdown Widget - Pause Screen [t=00:03:28.331630][f=0005421] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:28.331658][f=0005421] Shutdown Widget - Bloom Shader Deferred [t=00:03:28.331840][f=0005421] Shutdown Widget - Text To Speech Control [t=00:03:28.331851][f=0005421] Shutdown Widget - Layout Handler [t=00:03:28.331859][f=0005421] Shutdown Widget - Color Blindness Correction [t=00:03:28.332022][f=0005421] End widgetHandler:Shutdown [t=00:03:28.369294][f=0005421] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10838364, 0.0} allocedSize{int+, int-, ext}={0, 0, 1910135445}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:03:28.372530][f=0005421] [Game::KillLua][2] dtor=0 luaGaia=000001a95a598d50 [t=00:03:28.378774][f=0005421] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.378806][f=0005421] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.378822][f=0005421] [Game::KillLua][3] dtor=0 luaRules=000001a95a5c12f0 [t=00:03:28.378846][f=0005421] Start gadgetHandler:Shutdown [t=00:03:28.378853][f=0005421] Shutdown - StartSetup [t=00:03:28.378862][f=0005421] Shutdown - UnitMorph [t=00:03:28.379034][f=0005421] Shutdown - Carrier Drones [t=00:03:28.379045][f=0005421] Shutdown - Missile Silo Controller [t=00:03:28.379054][f=0005421] Shutdown - Modular Comm Info [t=00:03:28.379060][f=0005421] Shutdown - Terrain Texture Handler [t=00:03:28.379068][f=0005421] Shutdown - UnitCloakShield [t=00:03:28.379133][f=0005421] Shutdown - Starlight Handler [t=00:03:28.379143][f=0005421] End gadgetHandler:Shutdown [t=00:03:28.394875][f=0005421] Start gadgetHandler:Shutdown [t=00:03:28.394904][f=0005421] Shutdown - Teleport Throw [t=00:03:28.394912][f=0005421] Shutdown - UnitMorph [t=00:03:28.394923][f=0005421] Shutdown - Commander Skin Renderer [t=00:03:28.395222][f=0005421] Shutdown - Missile fired callins [t=00:03:28.395231][f=0005421] Shutdown - Modular Comm Info [t=00:03:28.395238][f=0005421] Shutdown - Retreat Command [t=00:03:28.395246][f=0005421] Shutdown - Shockwaves [t=00:03:28.395252][f=0005421] Shutdown - Unit tint API [t=00:03:28.395263][f=0005421] Shutdown - Unit glow API [t=00:03:28.395278][f=0005421] Shutdown - UnitCloakShield [t=00:03:28.395293][f=0005421] Shutdown - Lups Cloak FX [t=00:03:28.395298][f=0005421] Shutdown - Lups [t=00:03:28.396393][f=0005421] Shutdown - Lups Shield [t=00:03:28.396423][f=0005421] End gadgetHandler:Shutdown [t=00:03:28.407702][f=0005421] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 480, 0.0} allocedSize{int+, int-, ext}={0, 0, 71672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:03:28.410264][f=0005421] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.410302][f=0005421] [Game::KillLua][4] dtor=0 [t=00:03:28.410309][f=0005421] [Game::KillLua][5] dtor=0 [t=00:03:28.425876][f=0005421] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_19-31-58-575_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (82342 bytes) [t=00:03:28.425938][f=0005421] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:28.448056][f=0005421] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:28.448071][f=0005421] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:28.448110][f=0005421] [Sound] [Sound::UpdateThread][4] ctx=000001a8ba066850 dev=000001a8ba1606c0 [t=00:03:28.448280][f=0005421] [Sound] [Sound::UpdateThread][5] ctx=000001a8ba066850 dev=000001a8ba1606c0 [t=00:03:28.448287][f=0005421] [Sound] [Sound::Cleanup][alcDestroyContext(000001a8ba066850)] [t=00:03:28.449026][f=0005421] [Sound] [Sound::Cleanup][alcCloseDevice(000001a8ba1606c0)] [t=00:03:28.449119][f=0005421] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:28.480991][f=0005421] [Sound] [Sound::UpdateThread][6] [t=00:03:28.481494][f=0005421] [Game::~CGame][1] [t=00:03:28.481503][f=0005421] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:28.481520][f=0005421] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:28.481524][f=0005421] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:28.481530][f=0005421] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:28.481535][f=0005421] [Game::KillLua][4] dtor=1 [t=00:03:28.481541][f=0005421] [Game::KillLua][5] dtor=1 [t=00:03:28.481686][f=0005421] [Game::KillMisc][1] [t=00:03:28.481691][f=0005421] [Game::KillMisc][2] [t=00:03:28.481834][f=0005421] [Game::KillMisc][3] [t=00:03:28.481913][f=0005421] [Game::KillRendering][1] [t=00:03:28.485165][f=0005421] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.494938][f=0005421] [3DOParser::Kill] allocated 29 pieces [t=00:03:28.494998][f=0005421] [S3OParser::Kill] allocated 5521 pieces [t=00:03:28.495414][f=0005421] [AssParser::Kill] allocated 701 pieces [t=00:03:28.528108][f=0005421] [Game::KillInterface][1] [t=00:03:28.528493][f=0005421] [Game::KillInterface][2] [t=00:03:28.528859][f=0005421] [Game::KillSimulation][1] [t=00:03:28.528943][f=0005421] [Game::KillSimulation][2] [t=00:03:28.556105][f=0005421] [CCollisionHandler] dis-/continuous tests: 1147/4444655 [t=00:03:28.556125][f=0005421] [Game::KillSimulation][3] [t=00:03:28.557160][f=0005421] [~CPathCache(28x28)] cacheHits=6 hitPercentage=13% numHashColls=0 maxCacheSize=8 [t=00:03:28.557269][f=0005421] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.558333][f=0005421] [~CPathCache(56x56)] cacheHits=22 hitPercentage=21% numHashColls=0 maxCacheSize=18 [t=00:03:28.558418][f=0005421] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.562807][f=0005421] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.567230][f=0005421] [LosHandler::Kill] raycast instance cache-{hits,misses}={43,589}; shared=0%; cached=7% [t=00:03:28.573705][f=0005421] [Game::KillSimulation][4] [t=00:03:28.658150][f=0005421] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:28.658189][f=0005421] [Game::~CGame][2] [t=00:03:28.658194][f=0005421] [Game::~CGame][3] [t=00:03:28.658214][f=0005421] [SpringApp::Kill][3] [t=00:03:28.658308][f=0005421] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 532770 bytes sent in 5407 packets (98.533 bytes/packet) 208179 bytes recv'd in 4391 packets (47.410 bytes/packet) {0.074x, 0.127x} relative protocol overhead {up, down} 12443 incoming chunks dropped, 21618 outgoing chunks resent 3988 incoming chunks processed [t=00:03:28.658619][f=0005421] [SpringApp::Kill][4] font=000001a8f97d8340 [t=00:03:28.660630][f=0005421] [SpringApp::Kill][5] [t=00:03:28.664142][f=0005421] [SpringApp::Kill][6] [t=00:03:28.664154] [SpringApp::Kill][7] [t=00:03:28.664189] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.664195] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:28.664210] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:28.664215] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.664220] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:28.664227] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.664232] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152} [t=00:03:28.664262] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15660, 1048576, 1048576}, EBO = {23490, 2097152, 2097152} [t=00:03:28.664269] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:28.664274] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.664279] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.664285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:28.664290] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:03:28.723891] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:28.723904] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:28.723908] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:28.723911] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:28.723928] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:28.724234] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>] [t=00:03:28.724240] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:28.724245] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001a8ba5dd7d0) [t=00:03:28.724297] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1719ms [t=00:03:28.724308] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=61ms [t=00:03:28.724312] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=59ms [t=00:03:28.724316] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=22ms [t=00:03:28.724320] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms [t=00:03:28.724326] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=20ms [t=00:03:28.724330] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:28.724334] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=18ms [t=00:03:28.724337] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=16ms [t=00:03:28.724342] file="sounds/weapon/missile/missile_fire4.wav" indx=6618 inflSize=430kb readTime=16ms [t=00:03:28.724346] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=15ms [t=00:03:28.725771] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a8ba031920) [t=00:03:28.726017] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=1)] #archives[section]=1 #files[section]=47 [t=00:03:28.726025] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001a8f9af1580) [t=00:03:28.726068] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:28.726078] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a8ba031be0) [t=00:03:28.726097] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a8ba031450) [t=00:03:28.726138] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a8ba031660) [t=00:03:28.726184] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:28.726189] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:28.726211] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:28.726215] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:28.726222] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:28.726226] [VFS] [SpringVFS::DeleteArchives<this=000001a8b9f87c00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:28.726342] [SpringApp::Kill][8] [t=00:03:28.726348] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:28.726352] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a42404d0 (joinable=1) [t=00:03:28.726355] [WatchDog::Uninstall][2] [t=00:03:29.181061] [WatchDog::Uninstall][3] [t=00:03:29.181086] [SpringApp::Kill][9]
infolog_full.txt (truncated):