ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #117372

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000429] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000439] Using additional read-only configuration source: "C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.020927] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020961] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.021076]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.021097]   
[t=00:00:00.021101]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021110]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021114]   Use "none" to disable the default log sections.
[t=00:00:00.021118] ============== </Log Sections> ==============

[t=00:00:00.021122] ============== <User Config> ==============
[t=00:00:00.021215]   AllowDeferredMapRendering = 1
[t=00:00:00.021222]   AllowDeferredModelRendering = 1
[t=00:00:00.021225]   AnimationMT = 0
[t=00:00:00.021229]   BumpWaterAnisotropy = 2
[t=00:00:00.021237]   BumpWaterBlurReflection = 1
[t=00:00:00.021240]   BumpWaterDepthBits = 32
[t=00:00:00.021246]   BumpWaterReflection = 2
[t=00:00:00.021250]   BumpWaterTexSizeReflection = 256
[t=00:00:00.021254]   CamFreeScrollSpeed = 50
[t=00:00:00.021257]   CamMode = 1
[t=00:00:00.021261]   CamTimeExponent = 4.0
[t=00:00:00.021266]   CamTimeFactor = 1.0
[t=00:00:00.021271]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.021274]   EdgeMoveDynamic = 0
[t=00:00:00.021280]   EdgeMoveWidth = 0.003
[t=00:00:00.021283]   FPSFOV = 90
[t=00:00:00.021289]   FPSScrollSpeed = 50
[t=00:00:00.021295]   FontSize = 18
[t=00:00:00.021298]   GrassDetail = 0
[t=00:00:00.021301]   GroundDecals = 5
[t=00:00:00.021304]   GroundDetail = 120
[t=00:00:00.021308]   HangTimeout = 30
[t=00:00:00.021311]   HardwareCursor = 1
[t=00:00:00.021317]   InitialNetworkTimeout = 0
[t=00:00:00.021321]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.021324]   LODScale = 1.000
[t=00:00:00.021328]   LODScaleReflection = 1.000
[t=00:00:00.021333]   LODScaleRefraction = 1.000
[t=00:00:00.021339]   LODScaleShadow = 1.000
[t=00:00:00.021344]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.021350]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.021354]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.021357]   LinkOutgoingBandwidth = 131072
[t=00:00:00.021361]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021367]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021370]   MSAALevel = 8
[t=00:00:00.021373]   MaxParticles = 25000
[t=00:00:00.021377]   MaxSounds = 32
[t=00:00:00.021383]   MaximumTransmissionUnit = 0
[t=00:00:00.021389]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021392]   MiniMapCanFlip = 1
[t=00:00:00.021395]   MiniMapMarker = 0
[t=00:00:00.021399]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.021405]   MouseDragScrollThreshold = 0
[t=00:00:00.021408]   NetworkLossFactor = 1
[t=00:00:00.021412]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021416]   OverheadScrollSpeed = 50
[t=00:00:00.021419]   ReconnectTimeout = 0
[t=00:00:00.021452]   RotOverheadScrollSpeed = 50
[t=00:00:00.021459]   RotateLogFiles = 1
[t=00:00:00.021462]   ShadowMapSize = 8192
[t=00:00:00.021465]   Shadows = 1
[t=00:00:00.021470]   ShowClock = 0
[t=00:00:00.021473]   ShowPlayerInfo = 0
[t=00:00:00.021477]   SoftParticles = 2
[t=00:00:00.021481]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021486]   TeamHighlight = 0
[t=00:00:00.021490]   UnitIconDist = 151
[t=00:00:00.021493]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021497]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021507]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021513]   UseLuaMemPools = 0
[t=00:00:00.021516]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021519]   VFSCacheArchiveFiles = 0
[t=00:00:00.021523]   VSync = 0
[t=00:00:00.021526]   Water = 4
[t=00:00:00.021529]   WindowPosY = 23
[t=00:00:00.021533]   XResolution = 1920
[t=00:00:00.021536]   XResolutionWindowed = 1920
[t=00:00:00.021539]   YResolution = 1080
[t=00:00:00.021543]   YResolutionWindowed = 1009
[t=00:00:00.021552] ============== </User Config> ==============

[t=00:00:00.021564] ============== <User System> ==============
[t=00:00:00.021569]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.021577]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021583]        Compiler Version: gcc-13.2.0
[t=00:00:00.021619]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021664]         Hardware Config: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz; 32637MB RAM, 40061MB pagefile
[t=00:00:00.021680]        Binary Word Size: 64-bit (native)
[t=00:00:00.021684]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021687]      Physical CPU Cores: 8
[t=00:00:00.021691]       Logical CPU Cores: 16
[t=00:00:00.021694] ============== </User System> ==============

[t=00:00:00.021699] Run: thread affinity ffff
[t=00:00:00.021836] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021843]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021846]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021849]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021856]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022577] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022586] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032853] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.045229]     Display (Generic PnP Monitor)=1 modes=113 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.045244]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.045248]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.045272]         [17] 1632x918x24bpp@165Hz
[t=00:00:00.045276]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.045280]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.045284]         [41] 1477x831x24bpp@165Hz
[t=00:00:00.045287]         [49] 1440x1080x24bpp@165Hz
[t=00:00:00.045290]         [57] 1440x900x24bpp@60Hz
[t=00:00:00.045294]         [58] 1366x768x24bpp@60Hz
[t=00:00:00.045297]         [59] 1360x768x24bpp@60Hz
[t=00:00:00.045301]         [60] 1280x1024x24bpp@75Hz
[t=00:00:00.045306]         [62] 1280x960x24bpp@75Hz
[t=00:00:00.045312]         [64] 1280x800x24bpp@60Hz
[t=00:00:00.045316]         [65] 1280x768x24bpp@60Hz
[t=00:00:00.045319]         [66] 1280x720x24bpp@165Hz
[t=00:00:00.045323]         [74] 1176x664x24bpp@60Hz
[t=00:00:00.045327]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.045333]         [78] 1130x635x24bpp@165Hz
[t=00:00:00.045336]         [86] 1024x768x24bpp@120Hz
[t=00:00:00.045340]         [91] 960x540x24bpp@165Hz
[t=00:00:00.045343]         [99] 800x600x24bpp@120Hz
[t=00:00:00.045346]         [105] 720x576x24bpp@50Hz
[t=00:00:00.045350]         [106] 720x480x24bpp@60Hz
[t=00:00:00.045356]         [108] 640x480x24bpp@120Hz
[t=00:00:01.005406] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.006412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:01.006432] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:01.235445] [GR::LogVersionInfo]
[t=00:00:01.235469]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.235572]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:01.235580]     GL vendor   : NVIDIA Corporation
[t=00:00:01.235584]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:01.235589]     GLSL version: 4.60 NVIDIA
[t=00:00:01.235594]     GLEW version: 2.1.0
[t=00:00:01.235599]     GPU memory  : 8192MB (total) / 5546MB (available)
[t=00:00:01.235635]     SDL swap-int: 1
[t=00:00:01.235644]     SDL driver  : windows
[t=00:00:01.235648]     
[t=00:00:01.235652]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.235668]     GLSL shader support       : 1
[t=00:00:01.235672]     GL4 support               : 1
[t=00:00:01.235694]     FBO extension support     : 1
[t=00:00:01.235730]     NVX GPU mem-info support  : 1
[t=00:00:01.235743]     ATI GPU mem-info support  : 0
[t=00:00:01.235765]     Texture clamping to edge  : 1
[t=00:00:01.235776]     NPOT-texture support      : 1 (1)
[t=00:00:01.235784]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.235793]     texture query-LOD support : 1 (1)
[t=00:00:01.235798]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.235812]     Z-buffer depth            : 32 (-)
[t=00:00:01.235829]     primitive-restart support : 1 (1)
[t=00:00:01.235837]     clip-space control support: 1 (1)
[t=00:00:01.235842]     seamless cube-map support : 1 (1)
[t=00:00:01.235848]     frag-depth layout support : 1 (1)
[t=00:00:01.235855]     persistent maps support   : 1 (1)
[t=00:00:01.235860]     explicit attribs location : 1 (1)
[t=00:00:01.235865]     multi draw indirect       : 1 (-)
[t=00:00:01.235874]     array textures            : 1 (-)
[t=00:00:01.235883]     buffer copy support       : 1 (-)
[t=00:00:01.235891]     indirect draw             : 1 (-)
[t=00:00:01.235896]     base instance             : 1 (-)
[t=00:00:01.235900]     
[t=00:00:01.235905]     max. FBO samples              : 32
[t=00:00:01.235910]     max. FS/program texture slots : 32/192
[t=00:00:01.235918]     max. texture size             : 32768
[t=00:00:01.235929]     max. texture anisotropy level : 16.000000
[t=00:00:01.235937]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.235941]     max. draw-buffers             : 8
[t=00:00:01.235951]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.235963]     max. uniform buffer-bindings  : 84
[t=00:00:01.235973]     max. uniform block-size       : 64KB
[t=00:00:01.235978]     max. storage buffer-bindings  : 96
[t=00:00:01.235984]     max. storage block-size       : 2047MB
[t=00:00:01.235988]     
[t=00:00:01.235992]     enable AMD-hacks : 0
[t=00:00:01.235997]     compress MIP-maps: 0
[t=00:00:01.236675]     Number of compressed texture formats: 23
[t=00:00:01.236733]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.236879] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.241389] [GR::UpdateGLConfigs]
[t=00:00:01.241483] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.241496] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.242236] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.242253] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.242259] [GR::InitGLState]
[t=00:00:01.253094] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.404350] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.429203] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms
[t=00:00:01.437040] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.473331] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.473381] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.474508] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.477359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:01.477380] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.477528] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\
[t=00:00:01.477622] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.477761] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:01.477743] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:01.514938] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.515316] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.515449] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.515502] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.515570] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.515672] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.515875] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.515970] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.517425] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.517507] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.517526] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.492699] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:02.492794] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.492803] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.492814] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:02.522662]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.522783]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.119, 0.303}, {2.137, 0.305}}ms
[t=00:00:02.522798]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.099, 0.099, 0.099, 0.099}, {0.037, 0.037, 0.037, 0.037}}ms
[t=00:00:02.522844]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.142, 0.142, 0.142, 0.142}}ms
[t=00:00:02.522859]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.215, 0.215, 0.215, 0.215}}ms
[t=00:00:02.522868]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.293, 0.293, 0.293, 0.293}}ms
[t=00:00:02.522882]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.725, 1.725, 1.725, 1.725}, {0.403, 0.403, 0.403, 0.403}}ms
[t=00:00:02.522892]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.479, 0.479, 0.479, 0.479}}ms
[t=00:00:02.522904]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {0.568, 0.568, 0.568, 0.568}}ms
[t=00:00:02.522910] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.522915] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 495 MB
[t=00:00:02.526671] [SpringApp::Kill][3]
[t=00:00:02.526696] [SpringApp::Kill][4] font=000002852058b100
[t=00:00:02.527135] [SpringApp::Kill][5]
[t=00:00:02.527183] [SpringApp::Kill][6]
[t=00:00:02.527198] [SpringApp::Kill][7]
[t=00:00:02.527841] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.527859] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.527932] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.527947] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.527957] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.527973] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.527990] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.529430] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.529449] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.529480] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.529491] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.529501] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.529514] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.702804] [SpringApp::Kill][8]
[t=00:00:02.702851] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.702909] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b3c904d0 (joinable=1)
[t=00:00:02.702919] [WatchDog::Uninstall][2]
[t=00:00:03.033013] [WatchDog::Uninstall][3]
[t=00:00:03.033145] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected