ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117392

Open Chobbyla opened 5 hours ago

Chobbyla commented 5 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000083] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.576546] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.576600] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.576625]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.576661]   
[t=00:00:00.576667]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.576675]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.576687]   Use "none" to disable the default log sections.
[t=00:00:00.576694] ============== </Log Sections> ==============

[t=00:00:00.576705] ============== <User Config> ==============
[t=00:00:00.576827]   AllowDeferredMapRendering = 1
[t=00:00:00.576838]   AllowDeferredModelRendering = 1
[t=00:00:00.576845]   AnimationMT = 0
[t=00:00:00.576852]   BumpWaterBlurReflection = 1
[t=00:00:00.576858]   BumpWaterTexSizeReflection = 128
[t=00:00:00.576864]   CamFreeScrollSpeed = 50
[t=00:00:00.576870]   CamMode = 1
[t=00:00:00.576882]   CubeTexSizeReflection = 1
[t=00:00:00.576888]   CubeTexSizeSpecular = 1
[t=00:00:00.576895]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.576902]   EdgeMoveDynamic = 0
[t=00:00:00.576908]   EdgeMoveWidth = 0.003
[t=00:00:00.576914]   FPSFOV = 90
[t=00:00:00.576919]   FPSScrollSpeed = 50
[t=00:00:00.576930]   FontSize = 18
[t=00:00:00.576936]   FullscreenEdgeMove = 0
[t=00:00:00.576941]   GrassDetail = 0
[t=00:00:00.576947]   GroundDecals = 2
[t=00:00:00.576953]   GroundDetail = 90
[t=00:00:00.576963]   HangTimeout = 30
[t=00:00:00.576972]   HardwareCursor = 1
[t=00:00:00.576978]   InitialNetworkTimeout = 0
[t=00:00:00.576985]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.576991]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.576998]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.577004]   LinkOutgoingBandwidth = 262144
[t=00:00:00.577011]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.577018]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.577025]   MSAALevel = 1
[t=00:00:00.577038]   MaxParticles = 15000
[t=00:00:00.577045]   MaxSounds = 32
[t=00:00:00.577052]   MaximumTransmissionUnit = 0
[t=00:00:00.577060]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.577068]   MiniMapMarker = 0
[t=00:00:00.577076]   MouseDragScrollThreshold = 0
[t=00:00:00.577084]   NetworkLossFactor = 2
[t=00:00:00.577093]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.577101]   OverheadScrollSpeed = 50
[t=00:00:00.577109]   ReconnectTimeout = 0
[t=00:00:00.577126]   RotOverheadScrollSpeed = 50
[t=00:00:00.577136]   RotateLogFiles = 1
[t=00:00:00.577147]   ShadowMapSize = 1024
[t=00:00:00.577153]   Shadows = 1
[t=00:00:00.577158]   ShowClock = 0
[t=00:00:00.577164]   SoftParticles = 2
[t=00:00:00.577170]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.577177]   UnitIconDist = 151
[t=00:00:00.577183]   UpdateBoundingVolumeMT = 0
[t=00:00:00.577188]   UpdateWeaponVectorsMT = 0
[t=00:00:00.577195]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.577201]   UseLuaMemPools = 0
[t=00:00:00.577241]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.577251]   VFSCacheArchiveFiles = 0
[t=00:00:00.577258]   Water = 4
[t=00:00:00.577263]   WindowBorderless = 1
[t=00:00:00.577269]   WindowPosY = 0
[t=00:00:00.577275]   WindowedEdgeMove = 0
[t=00:00:00.577282]   XResolutionWindowed = 2560
[t=00:00:00.577288]   YResolutionWindowed = 1600
[t=00:00:00.577303] ============== </User Config> ==============

[t=00:00:00.577313] ============== <User System> ==============
[t=00:00:00.577320]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.577335]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.577349]        Compiler Version: gcc-13.2.0
[t=00:00:00.577396]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.577451]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.577463]        Binary Word Size: 64-bit (native)
[t=00:00:00.577470]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.577480]      Physical CPU Cores: 8
[t=00:00:00.577486]       Logical CPU Cores: 16
[t=00:00:00.577492] ============== </User System> ==============

[t=00:00:00.577513] Run: thread affinity ffffffff
[t=00:00:00.577682] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.577693]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.577699]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.577705]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.577710]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.579204] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.579225] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.583736] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.593948]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.593958]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.593962]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.593965]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.593968]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.593972]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.593986]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.593989]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.593992]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.593995]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.593998]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.594001]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.594003]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.594006]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.594011]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.594014]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.594019]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.594022]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.594025]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.594027]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.594030]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.594033]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.594035]         [109] 800x600x24bpp@144Hz
[t=00:00:00.594038]         [116] 720x576x24bpp@144Hz
[t=00:00:00.594041]         [121] 720x480x24bpp@144Hz
[t=00:00:00.594043]         [127] 640x480x24bpp@144Hz
[t=00:00:00.598319]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.598328]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.598331]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.598334]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.598337]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.598340]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.598343]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.598345]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.598349]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.598352]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.598356]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.598359]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.598362]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.598364]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.598367]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.598369]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.598372]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.598375]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.598378]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.598380]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.598383]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.598425]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.598430]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.598433]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.598436]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.598438]         [49] 800x600x24bpp@240Hz
[t=00:00:00.598441]         [51] 640x480x24bpp@240Hz
[t=00:00:00.788339] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.788503] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.788512] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.805006] [GR::LogVersionInfo]
[t=00:00:00.805016]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.805020]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.805025]     GL vendor   : NVIDIA Corporation
[t=00:00:00.805028]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.805031]     GLSL version: 4.60 NVIDIA
[t=00:00:00.805034]     GLEW version: 2.1.0
[t=00:00:00.805047]     GPU memory  : 12282MB (total) / 10822MB (available)
[t=00:00:00.805068]     SDL swap-int: 1
[t=00:00:00.805071]     SDL driver  : windows
[t=00:00:00.805074]     
[t=00:00:00.805077]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.805080]     GLSL shader support       : 1
[t=00:00:00.805082]     GL4 support               : 1
[t=00:00:00.805089]     FBO extension support     : 1
[t=00:00:00.805097]     NVX GPU mem-info support  : 1
[t=00:00:00.805101]     ATI GPU mem-info support  : 0
[t=00:00:00.805111]     Texture clamping to edge  : 1
[t=00:00:00.805116]     NPOT-texture support      : 1 (1)
[t=00:00:00.805120]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.805126]     texture query-LOD support : 1 (1)
[t=00:00:00.805133]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.805136]     Z-buffer depth            : 32 (-)
[t=00:00:00.805142]     primitive-restart support : 1 (1)
[t=00:00:00.805145]     clip-space control support: 1 (1)
[t=00:00:00.805148]     seamless cube-map support : 1 (1)
[t=00:00:00.805153]     frag-depth layout support : 1 (1)
[t=00:00:00.805156]     persistent maps support   : 1 (1)
[t=00:00:00.805160]     explicit attribs location : 1 (1)
[t=00:00:00.805164]     multi draw indirect       : 1 (-)
[t=00:00:00.805168]     array textures            : 1 (-)
[t=00:00:00.805172]     buffer copy support       : 1 (-)
[t=00:00:00.805175]     indirect draw             : 1 (-)
[t=00:00:00.805178]     base instance             : 1 (-)
[t=00:00:00.805181]     
[t=00:00:00.805184]     max. FBO samples              : 32
[t=00:00:00.805189]     max. FS/program texture slots : 32/192
[t=00:00:00.805194]     max. texture size             : 32768
[t=00:00:00.805200]     max. texture anisotropy level : 16.000000
[t=00:00:00.805203]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.805206]     max. draw-buffers             : 8
[t=00:00:00.805210]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.805214]     max. uniform buffer-bindings  : 84
[t=00:00:00.805217]     max. uniform block-size       : 64KB
[t=00:00:00.805220]     max. storage buffer-bindings  : 96
[t=00:00:00.805225]     max. storage block-size       : 2047MB
[t=00:00:00.805229]     
[t=00:00:00.805231]     enable AMD-hacks : 0
[t=00:00:00.805234]     compress MIP-maps: 0
[t=00:00:00.805260]     Number of compressed texture formats: 23
[t=00:00:00.805276]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.805297] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.805472] [GR::UpdateGLConfigs]
[t=00:00:00.805501] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.805506] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.805520] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.805526] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.805529] [GR::InitGLState]
[t=00:00:00.805566] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.892587] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.894289] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.894732] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.898279] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.898294] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.898654] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.901898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.901907] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.901964] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.902007] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.910274] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.910722] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.911577] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.911667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.938351] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.938386] [VFS] [SpringVFS::ReserveArchives<this=00000153f30aab80>]
[t=00:00:00.938504] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.939856] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000153f30aab80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.939863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.980863] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.981092] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.981133] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.981202] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.981502] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.981537] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.981598] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.981633] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.981684] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.981712] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.982191][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.982244][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.982363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.982375][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.982379][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.982421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.986787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.986801][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.986808][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.986813][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.986828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.036798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.038222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000153f3195f80(default) context=00000153f30d66f0  numChannels=2 frameSize=8
[t=00:00:01.038249][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.038256][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.038270][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.038278][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.038293][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.038310][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.038316][f=-000001] [Sound]   Devices:
[t=00:00:01.039844][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.039855][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.039860][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.039877][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.039882][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.040381][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.040393][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.088851][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154144 MB
[t=00:00:01.089983][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.090588][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:01.091318][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:01.282801][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0)
[t=00:00:01.283104][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0
[t=00:00:01.283361][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.283663][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.313783][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.314411][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.314624][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.315691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:01.344019][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:01.344122][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.344182][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.374717][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.374838][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.374926][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.375017][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.375050][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.597810][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.597907][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.597995][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.598101][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.598197][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.600453][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.600929][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.601110][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.601220][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.601321][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.609048][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.609359][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.610492][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.630963][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.631663][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.631915][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.632031][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.632151][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.632251][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.632385][f=-000001] EndGame Graph disabled
[t=00:00:11.641241][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.641518][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.641621][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.641787][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.642534][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.653529][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.653825][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.654037][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.654194][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.654384][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.657213][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.657484][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.657600][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.661452][f=-000001] Input grabbing is enabled!
[t=00:00:11.661490][f=-000001] Input grabbing is enabled!
[t=00:00:11.661567][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.665847][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.666123][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.666282][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.666537][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.676131][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.676403][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.676579][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.676695][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.676814][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.676972][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.677109][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.677290][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.677391][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.677488][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.677589][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.677699][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.677813][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.678024][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.678238][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.678416][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.678533][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.682602][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.682863][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.682978][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.683084][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.683211][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.683335][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.683453][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.683805][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.683943][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.684304][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.684482][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.684641][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.684829][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.684946][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.693610][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.694027][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.694785][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.694956][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.695139][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:11.695156][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:11.695343][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:11.695353][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:11.695437][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.695561][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:11.695696][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.695820][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.696396][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.696529][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.696812][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.696918][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.697133][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.697270][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.700626][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.714101][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.714394][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.797908][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.798411][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.798788][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.798931][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.799809][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.799930][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.800178][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.800284][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.800463][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.800590][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.800598][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.800604][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.800638][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.800749][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.801440][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.801725][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.801864][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.802009][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.802132][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.802297][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.803917][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.804085][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.804344][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.805077][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.805270][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.805567][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.805682][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.805796][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.806103][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.806350][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.806820][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.807042][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.807270][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.807666][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.807914][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.808117][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.808253][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.808457][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.812316][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.815378][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.815847][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.816129][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.817184][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.817326][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.817488][f=-000001] Mex Placement Initialised with 43 spots.
[t=00:00:11.818507][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.820251][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.820502][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.820821][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.821082][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.821618][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.821815][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.821935][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.826112][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.827064][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.828792][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.828996][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.829154][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.830595][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.865280][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.866134][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.866350][f=-000001] SetSunLighting
[t=00:00:11.866752][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.871567][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.872661][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.873472][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.875365][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.875607][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.875730][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.875866][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.875874][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.876056][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.879176][f=-000001] Writing last game win data
[t=00:00:11.884209][f=-000001] LuaUI v0.3
[t=00:00:12.011961][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.045445][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.045560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.046045][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.046054][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:12.055263][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10082, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824766}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100}
[t=00:00:12.457141][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.588543][f=-000001] GameID: 81b5ee66a18d478123a6da47507de29d
[t=00:00:12.588866][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.588875][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.588968][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.588995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:12.589012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.589026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:12.589039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:12.692713][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.768176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001542707bb00,0000000000000000}][locale="C"]"
[t=00:00:12.768197][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:01:05.142150][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:16.190987][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:18.017040][f=0003653] Buildings set to face South
[t=00:04:18.656402][f=0005473] game_message: Gnat is under attack
[t=00:04:28.943818][f=0005781] [SpringApp::Kill][1] fromRun=1
[t=00:04:28.943837][f=0005781] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:28.971593][f=0005781]  [async=0] threads=8 tasks=240345 {sum,avg}{exec,wait}time={{2006.789, 0.008}, {20753.711, 0.086}}ms
[t=00:04:28.971608][f=0005781]      thread=1 tasks=34335 {sum,min,max,avg}{exec,wait}time={{436.980, 0.000, 29.316, 0.013}, {1839.819, 0.000, 18446744027136.000, 0.054}}ms
[t=00:04:28.971616][f=0005781]      thread=2 tasks=34335 {sum,min,max,avg}{exec,wait}time={{262.823, 0.000, 31.311, 0.008}, {3248.548, 0.000, 18446744027136.000, 0.095}}ms
[t=00:04:28.971622][f=0005781]      thread=3 tasks=34335 {sum,min,max,avg}{exec,wait}time={{267.140, 0.000, 28.849, 0.008}, {3081.252, 0.000, 11.322, 0.090}}ms
[t=00:04:28.971632][f=0005781]      thread=4 tasks=34335 {sum,min,max,avg}{exec,wait}time={{268.471, 0.000, 27.634, 0.008}, {3076.605, 0.000, 11.324, 0.090}}ms
[t=00:04:28.971638][f=0005781]      thread=5 tasks=34335 {sum,min,max,avg}{exec,wait}time={{260.990, 0.000, 31.833, 0.008}, {3206.874, 0.000, 10.731, 0.093}}ms
[t=00:04:28.971645][f=0005781]      thread=6 tasks=34335 {sum,min,max,avg}{exec,wait}time={{259.516, 0.000, 26.533, 0.008}, {3091.130, 0.000, 10.746, 0.090}}ms
[t=00:04:28.971655][f=0005781]      thread=7 tasks=34335 {sum,min,max,avg}{exec,wait}time={{250.869, 0.000, 32.546, 0.007}, {3209.483, 0.000, 11.412, 0.093}}ms
[t=00:04:28.971661][f=0005781]  [async=1] threads=8 tasks=3500 {sum,avg}{exec,wait}time={{25069.816, 7.163}, {9687573.000, 2767.878}}ms
[t=00:04:28.971671][f=0005781]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{3588.268, 0.000, 505.209, 7.249}, {1390382.625, 0.001, 3591.864, 2808.854}}ms
[t=00:04:28.971684][f=0005781]      thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{3579.404, 0.000, 496.172, 7.231}, {1388346.625, 0.056, 3591.977, 2804.741}}ms
[t=00:04:28.971692][f=0005781]      thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{3579.305, 0.000, 496.185, 7.173}, {1381493.250, 0.282, 3591.663, 2768.523}}ms
[t=00:04:28.971703][f=0005781]      thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3579.150, 0.000, 496.180, 7.116}, {1382451.250, 0.477, 3591.631, 2748.412}}ms
[t=00:04:28.971714][f=0005781]      thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{3592.782, 0.000, 478.310, 7.072}, {1379507.500, 0.117, 3591.591, 2715.566}}ms
[t=00:04:28.971722][f=0005781]      thread=6 tasks=503 {sum,min,max,avg}{exec,wait}time={{3576.148, 0.000, 478.260, 7.110}, {1377399.500, 0.370, 3588.707, 2738.369}}ms
[t=00:04:28.971731][f=0005781]      thread=7 tasks=497 {sum,min,max,avg}{exec,wait}time={{3574.758, 0.000, 491.938, 7.193}, {1387992.375, 0.542, 3591.987, 2792.741}}ms
[t=00:04:28.971736][f=0005781] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:28.971740][f=0005781] [SpringApp::Kill][2]
[t=00:04:28.971779][f=0005781] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:28.971785][f=0005781] [Game::KillLua][1] dtor=0 luaUI=0000015465678240
[t=00:04:28.971813][f=0005781] Start widgetHandler:Shutdown
[t=00:04:28.973811][f=0005781] Shutdown - SaveOrderList Complete
[t=00:04:28.974900][f=0005781] Writing last game win data
[t=00:04:28.979722][f=0005781] Shutdown - SaveConfigData Complete
[t=00:04:28.979735][f=0005781] Shutdown Widget - Chili Highlight
[t=00:04:28.979761][f=0005781] Shutdown Widget - Deferred rendering GL4
[t=00:04:28.979864][f=0005781] Shutdown Widget - Draw After Chili
[t=00:04:28.979875][f=0005781] Shutdown Widget - API Unit Tracker GL4
[t=00:04:28.979884][f=0005781] Shutdown Widget - EPIC Menu
[t=00:04:28.980691][f=0005781] Shutdown Widget - Chili Minimap
[t=00:04:28.980770][f=0005781] Shutdown Widget - Chili Widget Selector
[t=00:04:28.981414][f=0005781] Shutdown Widget - Depth of Field Shader
[t=00:04:28.981425][f=0005781] Shutdown Widget - Deferred rendering
[t=00:04:28.981438][f=0005781] SSAO: Deferred rendering disabled, disabling.
[t=00:04:28.993979][f=0005781] Shutdown Widget - Deferred rendering
[t=00:04:28.993994][f=0005781] SSAO: Deferred rendering disabled, disabling.
[t=00:04:28.994499][f=0005781] Shutdown Widget - Local Team Colors
[t=00:04:28.994547][f=0005781] Shutdown Widget - Display Keys 2
[t=00:04:28.994565][f=0005781] Shutdown Widget - Save Game Menu
[t=00:04:28.994571][f=0005781] Shutdown Widget - Highlight Model Api GL4
[t=00:04:28.994607][f=0005781] Shutdown Widget - Unit Icons
[t=00:04:28.994678][f=0005781] Shutdown Widget - HealthBars
[t=00:04:28.995437][f=0005781] Shutdown Widget - Noises
[t=00:04:28.995448][f=0005781] Shutdown Widget - Attrition Counter
[t=00:04:28.995583][f=0005781] Shutdown Widget - Selected Units GL4 2
[t=00:04:28.995592][f=0005781] Shutdown Widget - BuildETA
[t=00:04:28.995599][f=0005781] Shutdown Widget - Chili Chicken Panel
[t=00:04:28.995665][f=0005781] Shutdown Widget - External VR Grid
[t=00:04:28.995678][f=0005781] Shutdown Widget - Win Counter
[t=00:04:28.995687][f=0005781] Shutdown Widget - EndGame APM stats
[t=00:04:28.996402][f=0005781] Shutdown Widget - Modular Comm Info
[t=00:04:28.996413][f=0005781] Shutdown Widget - Reclaim Field Highlight
[t=00:04:28.996423][f=0005781] Shutdown Widget - State Reverse and Latency
[t=00:04:28.996430][f=0005781] Shutdown Widget - Music Player v2
[t=00:04:28.996437][f=0005781] Shutdown Widget - Chili Economy Panel Default
[t=00:04:28.996489][f=0005781] Shutdown Widget - Stereo3D
[t=00:04:28.996532][f=0005781] Shutdown Widget - Chili EndGame Window
[t=00:04:28.996546][f=0005781] Shutdown Widget - Attack Warning
[t=00:04:28.996554][f=0005781] Shutdown Widget - Chili Nuke Warning
[t=00:04:28.996562][f=0005781] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:28.996574][f=0005781] Shutdown Widget - Darkening
[t=00:04:28.996585][f=0005781] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:28.996595][f=0005781] Shutdown Widget - Defense Range Zero-K
[t=00:04:28.996615][f=0005781] Shutdown Widget - Grab Input
[t=00:04:28.996766][f=0005781] Input grabbing is disabled!
[t=00:04:28.996781][f=0005781] Shutdown Widget - Context Menu
[t=00:04:28.996789][f=0005781] Shutdown Widget - Highlight Geos
[t=00:04:28.996799][f=0005781] Shutdown Widget - Local Widgets Config
[t=00:04:28.996812][f=0005781] Shutdown Widget - MinimapEvents
[t=00:04:28.996825][f=0005781] Shutdown Widget - Missile Silo Range
[t=00:04:28.996835][f=0005781] Shutdown Widget - Point Tracker
[t=00:04:28.996847][f=0005781] Shutdown Widget - Chili Spectator Panels
[t=00:04:28.996855][f=0005781] Shutdown Widget - Startup Info and Selector
[t=00:04:28.996868][f=0005781] Shutdown Widget - Transport AI
[t=00:04:28.996875][f=0005781] Shutdown Widget - Attack AoE
[t=00:04:28.996882][f=0005781] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:28.996888][f=0005781] Shutdown Widget - Spotter
[t=00:04:28.996895][f=0005781] Shutdown Widget - Selection Send
[t=00:04:28.996901][f=0005781] Shutdown Widget - TeamPlatter
[t=00:04:29.000376][f=0005781] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:29.000531][f=0005781] Shutdown Widget - Global Build Command
[t=00:04:29.000670][f=0005781] Shutdown Widget - LupsManager
[t=00:04:29.000685][f=0005781] Shutdown Widget - Receive Units Indicator
[t=00:04:29.000698][f=0005781] Shutdown Widget - Newton Firezone
[t=00:04:29.000709][f=0005781] Shutdown Widget - Chili Pro Console
[t=00:04:29.001063][f=0005781] Shutdown Widget - Persistent Build Height
[t=00:04:29.001077][f=0005781] Shutdown Widget - Lasso Terraform GUI
[t=00:04:29.001085][f=0005781] Shutdown Widget - Chili Framework
[t=00:04:29.001092][f=0005781] Shutdown Widget - Lups
[t=00:04:29.001782][f=0005781] Shutdown Widget - Mex Placement Handler
[t=00:04:29.001808][f=0005781] Shutdown Widget - Chili Core Selector
[t=00:04:29.001883][f=0005781] Shutdown Widget - Custom Markers
[t=00:04:29.001896][f=0005781] Shutdown Widget - Select Keys
[t=00:04:29.001911][f=0005781] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:29.001951][f=0005781] Shutdown Widget - Pause Screen
[t=00:04:29.002081][f=0005781] Shutdown Widget - Bloom Shader Deferred
[t=00:04:29.002212][f=0005781] Shutdown Widget - Color Blindness Correction
[t=00:04:29.002345][f=0005781] Shutdown Widget - Layout Handler
[t=00:04:29.002357][f=0005781] Shutdown Widget - Text To Speech Control
[t=00:04:29.002364][f=0005781] End widgetHandler:Shutdown
[t=00:04:29.056589][f=0005781] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13330517, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161218915}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0655}
[t=00:04:29.059092][f=0005781] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:29.059104][f=0005781] [Game::KillLua][3] dtor=0 luaRules=000001542707bb00
[t=00:04:29.059135][f=0005781] Start gadgetHandler:Shutdown
[t=00:04:29.059145][f=0005781] Shutdown - StartSetup
[t=00:04:29.059151][f=0005781] Shutdown - UnitMorph
[t=00:04:29.059396][f=0005781] Shutdown - Carrier Drones
[t=00:04:29.059417][f=0005781] Shutdown - Missile Silo Controller
[t=00:04:29.059424][f=0005781] Shutdown - Modular Comm Info
[t=00:04:29.059430][f=0005781] Shutdown - Terrain Texture Handler
[t=00:04:29.059436][f=0005781] Shutdown - UnitCloakShield
[t=00:04:29.059577][f=0005781] Shutdown - Starlight Handler
[t=00:04:29.059589][f=0005781] End gadgetHandler:Shutdown
[t=00:04:29.077842][f=0005781] Start gadgetHandler:Shutdown
[t=00:04:29.077867][f=0005781] Shutdown - Teleport Throw
[t=00:04:29.077899][f=0005781] Shutdown - UnitMorph
[t=00:04:29.077914][f=0005781] Shutdown - Commander Skin Renderer
[t=00:04:29.078350][f=0005781] Shutdown - Missile fired callins
[t=00:04:29.078363][f=0005781] Shutdown - Modular Comm Info
[t=00:04:29.078369][f=0005781] Shutdown - Retreat Command
[t=00:04:29.078378][f=0005781] Shutdown - Shockwaves
[t=00:04:29.078385][f=0005781] Shutdown - Unit tint API
[t=00:04:29.078398][f=0005781] Shutdown - Unit glow API
[t=00:04:29.078410][f=0005781] Shutdown - UnitCloakShield
[t=00:04:29.078434][f=0005781] Shutdown - Lups Cloak FX
[t=00:04:29.078442][f=0005781] Shutdown - Lups
[t=00:04:29.079380][f=0005781] Shutdown - Lups Shield
[t=00:04:29.079415][f=0005781] End gadgetHandler:Shutdown
[t=00:04:29.091416][f=0005781] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 732, 0.0} allocedSize{int+, int-, ext}={0, 0, 111256}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=00:04:29.097282][f=0005781] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:29.097342][f=0005781] [Game::KillLua][4] dtor=0
[t=00:04:29.097349][f=0005781] [Game::KillLua][5] dtor=0
[t=00:04:29.103493][f=0005781] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-01-06-993_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (94065 bytes)
[t=00:04:29.103604][f=0005781] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:29.123203][f=0005781] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:29.123228][f=0005781] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:04:29.123281][f=0005781] [Sound] [Sound::UpdateThread][4] ctx=00000153f30d66f0 dev=00000153f3195f80
[t=00:04:29.123481][f=0005781] [Sound] [Sound::UpdateThread][5] ctx=00000153f30d66f0 dev=00000153f3195f80
[t=00:04:29.123498][f=0005781] [Sound] [Sound::Cleanup][alcDestroyContext(00000153f30d66f0)]
[t=00:04:29.124405][f=0005781] [Sound] [Sound::Cleanup][alcCloseDevice(00000153f3195f80)]
[t=00:04:29.124419][f=0005781] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:29.159720][f=0005781] [Sound] [Sound::UpdateThread][6]
[t=00:04:29.160691][f=0005781] [Game::~CGame][1]
[t=00:04:29.160705][f=0005781] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:29.160710][f=0005781] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:29.160763][f=0005781] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:29.160769][f=0005781] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:29.160773][f=0005781] [Game::KillLua][4] dtor=1
[t=00:04:29.160779][f=0005781] [Game::KillLua][5] dtor=1
[t=00:04:29.160858][f=0005781] [Game::KillMisc][1]
[t=00:04:29.160861][f=0005781] [Game::KillMisc][2]
[t=00:04:29.161044][f=0005781] [Game::KillMisc][3]
[t=00:04:29.161129][f=0005781] [Game::KillRendering][1]
[t=00:04:29.163842][f=0005781] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:29.178523][f=0005781] [3DOParser::Kill] allocated 29 pieces
[t=00:04:29.178587][f=0005781] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:29.178846][f=0005781] [AssParser::Kill] allocated 701 pieces
[t=00:04:29.221723][f=0005781] [Game::KillInterface][1]
[t=00:04:29.222276][f=0005781] [Game::KillInterface][2]
[t=00:04:29.222606][f=0005781] [Game::KillSimulation][1]
[t=00:04:29.222655][f=0005781] [Game::KillSimulation][2]
[t=00:04:29.251208][f=0005781] [CCollisionHandler] dis-/continuous tests: 672/8497583
[t=00:04:29.251224][f=0005781] [Game::KillSimulation][3]
[t=00:04:29.252810][f=0005781] [~CPathCache(24x20)] cacheHits=5 hitPercentage=24% numHashColls=0 maxCacheSize=6
[t=00:04:29.252935][f=0005781] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:29.253006][f=0005781] [~CPathCache(48x40)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=9
[t=00:04:29.253109][f=0005781] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:29.253762][f=0005781] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:29.256791][f=0005781] [LosHandler::Kill] raycast instance cache-{hits,misses}={140,1043}; shared=0%; cached=12%
[t=00:04:29.263618][f=0005781] [Game::KillSimulation][4]
[t=00:04:29.366670][f=0005781] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:29.366694][f=0005781] [Game::~CGame][2]
[t=00:04:29.366699][f=0005781] [Game::~CGame][3]
[t=00:04:29.366745][f=0005781] [SpringApp::Kill][3]
[t=00:04:29.366856][f=0005781] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    605656 bytes sent   in 6698 packets (90.423 bytes/packet)
    256240 bytes recv'd in 5470 packets (46.845 bytes/packet)
    {0.072x, 0.128x} relative protocol overhead {up, down}
    13623 incoming chunks dropped, 23722 outgoing chunks resent
    4343 incoming chunks processed

[t=00:04:29.367130][f=0005781] [SpringApp::Kill][4] font=00000153b5758340
[t=00:04:29.368592][f=0005781] [SpringApp::Kill][5]
[t=00:04:29.373951][f=0005781] [SpringApp::Kill][6]
[t=00:04:29.373966] [SpringApp::Kill][7]
[t=00:04:29.373980] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:29.373987] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7488, 1048576, 1048576}, EBO = {14976, 2097152, 2097152}
[t=00:04:29.374002] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:29.374008] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:29.374014] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:29.374023] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:29.374028] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152}
[t=00:04:29.374035] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21020, 1048576, 1048576}, EBO = {31530, 2097152, 2097152}
[t=00:04:29.374040] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:29.374047] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:29.374053] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:29.374058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:29.374065] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152}
[t=00:04:29.452396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:29.452413] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:29.452417] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:29.452420] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:04:29.452424] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:29.453098] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>]
[t=00:04:29.453106] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:04:29.453112] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000153f316e350)
[t=00:04:29.453167] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000153f316dfe0)
[t=00:04:29.454113] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=1)] #archives[section]=1 #files[section]=14
[t=00:04:29.454148] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (00000153b5a73130)
[t=00:04:29.454293] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:29.454303] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000153f316f690)
[t=00:04:29.454327] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000153f316e4b0)
[t=00:04:29.454416] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000153f316f950)
[t=00:04:29.454488] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:29.454496] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:04:29.454563] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:29.454569] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:29.454573] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:29.454578] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:29.454791] [SpringApp::Kill][8]
[t=00:04:29.454800] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:29.454804] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:04:29.454808] [WatchDog::Uninstall][2]
[t=00:04:29.721946] [WatchDog::Uninstall][3]
[t=00:04:29.721958] [SpringApp::Kill][9]