Open Chobbyla opened 5 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000083] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.576546] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.576600] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.576625] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.576661] [t=00:00:00.576667] Enable or disable log sections using the LogSections configuration key [t=00:00:00.576675] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.576687] Use "none" to disable the default log sections. [t=00:00:00.576694] ============== </Log Sections> ============== [t=00:00:00.576705] ============== <User Config> ============== [t=00:00:00.576827] AllowDeferredMapRendering = 1 [t=00:00:00.576838] AllowDeferredModelRendering = 1 [t=00:00:00.576845] AnimationMT = 0 [t=00:00:00.576852] BumpWaterBlurReflection = 1 [t=00:00:00.576858] BumpWaterTexSizeReflection = 128 [t=00:00:00.576864] CamFreeScrollSpeed = 50 [t=00:00:00.576870] CamMode = 1 [t=00:00:00.576882] CubeTexSizeReflection = 1 [t=00:00:00.576888] CubeTexSizeSpecular = 1 [t=00:00:00.576895] DualScreenMiniMapOnLeft = 1 [t=00:00:00.576902] EdgeMoveDynamic = 0 [t=00:00:00.576908] EdgeMoveWidth = 0.003 [t=00:00:00.576914] FPSFOV = 90 [t=00:00:00.576919] FPSScrollSpeed = 50 [t=00:00:00.576930] FontSize = 18 [t=00:00:00.576936] FullscreenEdgeMove = 0 [t=00:00:00.576941] GrassDetail = 0 [t=00:00:00.576947] GroundDecals = 2 [t=00:00:00.576953] GroundDetail = 90 [t=00:00:00.576963] HangTimeout = 30 [t=00:00:00.576972] HardwareCursor = 1 [t=00:00:00.576978] InitialNetworkTimeout = 0 [t=00:00:00.576985] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.576991] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.576998] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.577004] LinkOutgoingBandwidth = 262144 [t=00:00:00.577011] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.577018] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.577025] MSAALevel = 1 [t=00:00:00.577038] MaxParticles = 15000 [t=00:00:00.577045] MaxSounds = 32 [t=00:00:00.577052] MaximumTransmissionUnit = 0 [t=00:00:00.577060] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.577068] MiniMapMarker = 0 [t=00:00:00.577076] MouseDragScrollThreshold = 0 [t=00:00:00.577084] NetworkLossFactor = 2 [t=00:00:00.577093] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.577101] OverheadScrollSpeed = 50 [t=00:00:00.577109] ReconnectTimeout = 0 [t=00:00:00.577126] RotOverheadScrollSpeed = 50 [t=00:00:00.577136] RotateLogFiles = 1 [t=00:00:00.577147] ShadowMapSize = 1024 [t=00:00:00.577153] Shadows = 1 [t=00:00:00.577158] ShowClock = 0 [t=00:00:00.577164] SoftParticles = 2 [t=00:00:00.577170] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.577177] UnitIconDist = 151 [t=00:00:00.577183] UpdateBoundingVolumeMT = 0 [t=00:00:00.577188] UpdateWeaponVectorsMT = 0 [t=00:00:00.577195] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.577201] UseLuaMemPools = 0 [t=00:00:00.577241] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.577251] VFSCacheArchiveFiles = 0 [t=00:00:00.577258] Water = 4 [t=00:00:00.577263] WindowBorderless = 1 [t=00:00:00.577269] WindowPosY = 0 [t=00:00:00.577275] WindowedEdgeMove = 0 [t=00:00:00.577282] XResolutionWindowed = 2560 [t=00:00:00.577288] YResolutionWindowed = 1600 [t=00:00:00.577303] ============== </User Config> ============== [t=00:00:00.577313] ============== <User System> ============== [t=00:00:00.577320] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.577335] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.577349] Compiler Version: gcc-13.2.0 [t=00:00:00.577396] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.577451] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.577463] Binary Word Size: 64-bit (native) [t=00:00:00.577470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.577480] Physical CPU Cores: 8 [t=00:00:00.577486] Logical CPU Cores: 16 [t=00:00:00.577492] ============== </User System> ============== [t=00:00:00.577513] Run: thread affinity ffffffff [t=00:00:00.577682] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.577693] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.577699] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.577705] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.577710] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.579204] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.579225] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.583736] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.593948] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.593958] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.593962] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.593965] [11] 2560x1080x24bpp@144Hz [t=00:00:00.593968] [14] 1920x1200x24bpp@144Hz [t=00:00:00.593972] [18] 1920x1080x24bpp@144Hz [t=00:00:00.593986] [25] 1720x1440x24bpp@144Hz [t=00:00:00.593989] [29] 1680x1050x24bpp@144Hz [t=00:00:00.593992] [35] 1600x1200x24bpp@144Hz [t=00:00:00.593995] [39] 1600x900x24bpp@144Hz [t=00:00:00.593998] [44] 1440x1080x24bpp@144Hz [t=00:00:00.594001] [51] 1440x900x24bpp@144Hz [t=00:00:00.594003] [56] 1366x768x24bpp@144Hz [t=00:00:00.594006] [61] 1360x768x24bpp@144Hz [t=00:00:00.594011] [66] 1280x1024x24bpp@144Hz [t=00:00:00.594014] [72] 1280x960x24bpp@144Hz [t=00:00:00.594019] [77] 1280x800x24bpp@144Hz [t=00:00:00.594022] [82] 1280x768x24bpp@144Hz [t=00:00:00.594025] [87] 1280x720x24bpp@144Hz [t=00:00:00.594027] [94] 1176x664x24bpp@60Hz [t=00:00:00.594030] [97] 1152x864x24bpp@144Hz [t=00:00:00.594033] [102] 1024x768x24bpp@144Hz [t=00:00:00.594035] [109] 800x600x24bpp@144Hz [t=00:00:00.594038] [116] 720x576x24bpp@144Hz [t=00:00:00.594041] [121] 720x480x24bpp@144Hz [t=00:00:00.594043] [127] 640x480x24bpp@144Hz [t=00:00:00.598319] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.598328] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.598331] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.598334] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.598337] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.598340] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.598343] [11] 1920x1200x24bpp@240Hz [t=00:00:00.598345] [13] 1920x1080x24bpp@240Hz [t=00:00:00.598349] [15] 1856x1392x24bpp@240Hz [t=00:00:00.598352] [17] 1792x1344x24bpp@240Hz [t=00:00:00.598356] [19] 1680x1050x24bpp@240Hz [t=00:00:00.598359] [21] 1600x1200x24bpp@240Hz [t=00:00:00.598362] [23] 1600x900x24bpp@240Hz [t=00:00:00.598364] [25] 1440x900x24bpp@240Hz [t=00:00:00.598367] [27] 1400x1050x24bpp@240Hz [t=00:00:00.598369] [29] 1366x768x24bpp@240Hz [t=00:00:00.598372] [31] 1360x768x24bpp@240Hz [t=00:00:00.598375] [33] 1280x1024x24bpp@240Hz [t=00:00:00.598378] [35] 1280x960x24bpp@240Hz [t=00:00:00.598380] [37] 1280x800x24bpp@240Hz [t=00:00:00.598383] [39] 1280x768x24bpp@240Hz [t=00:00:00.598425] [41] 1280x720x24bpp@240Hz [t=00:00:00.598430] [43] 1280x600x24bpp@240Hz [t=00:00:00.598433] [45] 1152x864x24bpp@240Hz [t=00:00:00.598436] [47] 1024x768x24bpp@240Hz [t=00:00:00.598438] [49] 800x600x24bpp@240Hz [t=00:00:00.598441] [51] 640x480x24bpp@240Hz [t=00:00:00.788339] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.788503] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.788512] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.805006] [GR::LogVersionInfo] [t=00:00:00.805016] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.805020] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.805025] GL vendor : NVIDIA Corporation [t=00:00:00.805028] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.805031] GLSL version: 4.60 NVIDIA [t=00:00:00.805034] GLEW version: 2.1.0 [t=00:00:00.805047] GPU memory : 12282MB (total) / 10822MB (available) [t=00:00:00.805068] SDL swap-int: 1 [t=00:00:00.805071] SDL driver : windows [t=00:00:00.805074] [t=00:00:00.805077] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.805080] GLSL shader support : 1 [t=00:00:00.805082] GL4 support : 1 [t=00:00:00.805089] FBO extension support : 1 [t=00:00:00.805097] NVX GPU mem-info support : 1 [t=00:00:00.805101] ATI GPU mem-info support : 0 [t=00:00:00.805111] Texture clamping to edge : 1 [t=00:00:00.805116] NPOT-texture support : 1 (1) [t=00:00:00.805120] S3TC/DXT1 texture support : 1/1 [t=00:00:00.805126] texture query-LOD support : 1 (1) [t=00:00:00.805133] MSAA frame-buffer support : 1 (1) [t=00:00:00.805136] Z-buffer depth : 32 (-) [t=00:00:00.805142] primitive-restart support : 1 (1) [t=00:00:00.805145] clip-space control support: 1 (1) [t=00:00:00.805148] seamless cube-map support : 1 (1) [t=00:00:00.805153] frag-depth layout support : 1 (1) [t=00:00:00.805156] persistent maps support : 1 (1) [t=00:00:00.805160] explicit attribs location : 1 (1) [t=00:00:00.805164] multi draw indirect : 1 (-) [t=00:00:00.805168] array textures : 1 (-) [t=00:00:00.805172] buffer copy support : 1 (-) [t=00:00:00.805175] indirect draw : 1 (-) [t=00:00:00.805178] base instance : 1 (-) [t=00:00:00.805181] [t=00:00:00.805184] max. FBO samples : 32 [t=00:00:00.805189] max. FS/program texture slots : 32/192 [t=00:00:00.805194] max. texture size : 32768 [t=00:00:00.805200] max. texture anisotropy level : 16.000000 [t=00:00:00.805203] max. vec4 varyings/attributes : 31/16 [t=00:00:00.805206] max. draw-buffers : 8 [t=00:00:00.805210] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.805214] max. uniform buffer-bindings : 84 [t=00:00:00.805217] max. uniform block-size : 64KB [t=00:00:00.805220] max. storage buffer-bindings : 96 [t=00:00:00.805225] max. storage block-size : 2047MB [t=00:00:00.805229] [t=00:00:00.805231] enable AMD-hacks : 0 [t=00:00:00.805234] compress MIP-maps: 0 [t=00:00:00.805260] Number of compressed texture formats: 23 [t=00:00:00.805276] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.805297] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.805472] [GR::UpdateGLConfigs] [t=00:00:00.805501] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.805506] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.805520] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.805526] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.805529] [GR::InitGLState] [t=00:00:00.805566] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.892587] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.894289] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.894732] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.898279] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.898294] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.898654] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.901898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.901907] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.901964] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.902007] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.910274] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.910722] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.911577] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.911667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.938351] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.938386] [VFS] [SpringVFS::ReserveArchives<this=00000153f30aab80>] [t=00:00:00.938504] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.939856] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000153f30aab80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.939863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.980863] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.981092] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.981133] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.981202] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.981502] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.981537] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.981598] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.981633] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.981684] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.981712] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.982191][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.982244][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.982363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.982375][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.982379][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.982421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.986787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.986801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.986808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.986813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.986828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.036798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.038222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000153f3195f80(default) context=00000153f30d66f0 numChannels=2 frameSize=8 [t=00:00:01.038249][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.038256][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.038270][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.038278][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.038293][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.038310][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.038316][f=-000001] [Sound] Devices: [t=00:00:01.039844][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.039855][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.039860][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.039877][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.039882][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.040381][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.040393][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.088851][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154144 MB [t=00:00:01.089983][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.090588][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:01.091318][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.282801][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0) [t=00:00:01.283104][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0 [t=00:00:01.283361][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.283663][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.313783][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.314411][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.314624][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.315691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000153f30aab80>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:01.344019][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561" [t=00:00:01.344122][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.344182][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.374717][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.374838][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.374926][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.375017][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.375050][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.597810][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.597907][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.597995][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.598101][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.598197][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.600453][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.600929][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.601110][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.601220][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.601321][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.609048][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.609359][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.610492][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.630963][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.631663][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.631915][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.632031][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.632151][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.632251][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.632385][f=-000001] EndGame Graph disabled [t=00:00:11.641241][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.641518][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.641621][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.641787][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.642534][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.653529][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.653825][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.654037][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.654194][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.654384][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.657213][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.657484][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.657600][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.661452][f=-000001] Input grabbing is enabled! [t=00:00:11.661490][f=-000001] Input grabbing is enabled! [t=00:00:11.661567][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.665847][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.666123][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.666282][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.666537][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.676131][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.676403][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.676579][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.676695][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.676814][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.676972][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.677109][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.677290][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.677391][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.677488][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.677589][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.677699][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.677813][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.678024][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.678238][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.678416][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.678533][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.682602][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.682863][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.682978][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.683084][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.683211][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.683335][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.683453][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.683805][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.683943][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.684304][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.684482][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.684641][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.684829][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.684946][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.693610][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.694027][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.694785][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.694956][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.695139][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:11.695156][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:11.695343][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:11.695353][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:11.695437][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.695561][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:11.695696][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.695820][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.696396][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.696529][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.696812][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.696918][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.697133][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.697270][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.700626][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.714101][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.714394][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.797908][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.798411][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.798788][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.798931][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.799809][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.799930][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.800178][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.800284][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.800463][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.800590][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.800598][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.800604][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.800638][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.800749][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.801440][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.801725][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.801864][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.802009][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.802132][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.802297][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.803917][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.804085][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.804344][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.805077][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.805270][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.805567][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.805682][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.805796][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.806103][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.806350][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.806820][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.807042][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.807270][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.807666][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.807914][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.808117][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.808253][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.808457][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.812316][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.815378][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.815847][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.816129][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.817184][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.817326][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.817488][f=-000001] Mex Placement Initialised with 43 spots. [t=00:00:11.818507][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.820251][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.820502][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.820821][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.821082][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.821618][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.821815][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.821935][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.826112][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.827064][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.828792][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.828996][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.829154][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.830595][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.865280][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.866134][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.866350][f=-000001] SetSunLighting [t=00:00:11.866752][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.871567][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.872661][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.873472][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.875365][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.875607][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.875730][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.875866][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.875874][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.876056][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.879176][f=-000001] Writing last game win data [t=00:00:11.884209][f=-000001] LuaUI v0.3 [t=00:00:12.011961][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.045445][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.045560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.046045][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.046054][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:12.055263][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10082, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824766}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=00:00:12.457141][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.588543][f=-000001] GameID: 81b5ee66a18d478123a6da47507de29d [t=00:00:12.588866][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.588875][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.588968][f=-000001] -> Connection established (given id 0) [t=00:00:12.588995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb" [t=00:00:12.589012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.589026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]" [t=00:00:12.589039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]" [t=00:00:12.692713][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.768176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001542707bb00,0000000000000000}][locale="C"]" [t=00:00:12.768197][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:01:05.142150][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:16.190987][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:18.017040][f=0003653] Buildings set to face South [t=00:04:18.656402][f=0005473] game_message: Gnat is under attack [t=00:04:28.943818][f=0005781] [SpringApp::Kill][1] fromRun=1 [t=00:04:28.943837][f=0005781] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:28.971593][f=0005781] [async=0] threads=8 tasks=240345 {sum,avg}{exec,wait}time={{2006.789, 0.008}, {20753.711, 0.086}}ms [t=00:04:28.971608][f=0005781] thread=1 tasks=34335 {sum,min,max,avg}{exec,wait}time={{436.980, 0.000, 29.316, 0.013}, {1839.819, 0.000, 18446744027136.000, 0.054}}ms [t=00:04:28.971616][f=0005781] thread=2 tasks=34335 {sum,min,max,avg}{exec,wait}time={{262.823, 0.000, 31.311, 0.008}, {3248.548, 0.000, 18446744027136.000, 0.095}}ms [t=00:04:28.971622][f=0005781] thread=3 tasks=34335 {sum,min,max,avg}{exec,wait}time={{267.140, 0.000, 28.849, 0.008}, {3081.252, 0.000, 11.322, 0.090}}ms [t=00:04:28.971632][f=0005781] thread=4 tasks=34335 {sum,min,max,avg}{exec,wait}time={{268.471, 0.000, 27.634, 0.008}, {3076.605, 0.000, 11.324, 0.090}}ms [t=00:04:28.971638][f=0005781] thread=5 tasks=34335 {sum,min,max,avg}{exec,wait}time={{260.990, 0.000, 31.833, 0.008}, {3206.874, 0.000, 10.731, 0.093}}ms [t=00:04:28.971645][f=0005781] thread=6 tasks=34335 {sum,min,max,avg}{exec,wait}time={{259.516, 0.000, 26.533, 0.008}, {3091.130, 0.000, 10.746, 0.090}}ms [t=00:04:28.971655][f=0005781] thread=7 tasks=34335 {sum,min,max,avg}{exec,wait}time={{250.869, 0.000, 32.546, 0.007}, {3209.483, 0.000, 11.412, 0.093}}ms [t=00:04:28.971661][f=0005781] [async=1] threads=8 tasks=3500 {sum,avg}{exec,wait}time={{25069.816, 7.163}, {9687573.000, 2767.878}}ms [t=00:04:28.971671][f=0005781] thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{3588.268, 0.000, 505.209, 7.249}, {1390382.625, 0.001, 3591.864, 2808.854}}ms [t=00:04:28.971684][f=0005781] thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{3579.404, 0.000, 496.172, 7.231}, {1388346.625, 0.056, 3591.977, 2804.741}}ms [t=00:04:28.971692][f=0005781] thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{3579.305, 0.000, 496.185, 7.173}, {1381493.250, 0.282, 3591.663, 2768.523}}ms [t=00:04:28.971703][f=0005781] thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3579.150, 0.000, 496.180, 7.116}, {1382451.250, 0.477, 3591.631, 2748.412}}ms [t=00:04:28.971714][f=0005781] thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{3592.782, 0.000, 478.310, 7.072}, {1379507.500, 0.117, 3591.591, 2715.566}}ms [t=00:04:28.971722][f=0005781] thread=6 tasks=503 {sum,min,max,avg}{exec,wait}time={{3576.148, 0.000, 478.260, 7.110}, {1377399.500, 0.370, 3588.707, 2738.369}}ms [t=00:04:28.971731][f=0005781] thread=7 tasks=497 {sum,min,max,avg}{exec,wait}time={{3574.758, 0.000, 491.938, 7.193}, {1387992.375, 0.542, 3591.987, 2792.741}}ms [t=00:04:28.971736][f=0005781] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:28.971740][f=0005781] [SpringApp::Kill][2] [t=00:04:28.971779][f=0005781] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:28.971785][f=0005781] [Game::KillLua][1] dtor=0 luaUI=0000015465678240 [t=00:04:28.971813][f=0005781] Start widgetHandler:Shutdown [t=00:04:28.973811][f=0005781] Shutdown - SaveOrderList Complete [t=00:04:28.974900][f=0005781] Writing last game win data [t=00:04:28.979722][f=0005781] Shutdown - SaveConfigData Complete [t=00:04:28.979735][f=0005781] Shutdown Widget - Chili Highlight [t=00:04:28.979761][f=0005781] Shutdown Widget - Deferred rendering GL4 [t=00:04:28.979864][f=0005781] Shutdown Widget - Draw After Chili [t=00:04:28.979875][f=0005781] Shutdown Widget - API Unit Tracker GL4 [t=00:04:28.979884][f=0005781] Shutdown Widget - EPIC Menu [t=00:04:28.980691][f=0005781] Shutdown Widget - Chili Minimap [t=00:04:28.980770][f=0005781] Shutdown Widget - Chili Widget Selector [t=00:04:28.981414][f=0005781] Shutdown Widget - Depth of Field Shader [t=00:04:28.981425][f=0005781] Shutdown Widget - Deferred rendering [t=00:04:28.981438][f=0005781] SSAO: Deferred rendering disabled, disabling. [t=00:04:28.993979][f=0005781] Shutdown Widget - Deferred rendering [t=00:04:28.993994][f=0005781] SSAO: Deferred rendering disabled, disabling. [t=00:04:28.994499][f=0005781] Shutdown Widget - Local Team Colors [t=00:04:28.994547][f=0005781] Shutdown Widget - Display Keys 2 [t=00:04:28.994565][f=0005781] Shutdown Widget - Save Game Menu [t=00:04:28.994571][f=0005781] Shutdown Widget - Highlight Model Api GL4 [t=00:04:28.994607][f=0005781] Shutdown Widget - Unit Icons [t=00:04:28.994678][f=0005781] Shutdown Widget - HealthBars [t=00:04:28.995437][f=0005781] Shutdown Widget - Noises [t=00:04:28.995448][f=0005781] Shutdown Widget - Attrition Counter [t=00:04:28.995583][f=0005781] Shutdown Widget - Selected Units GL4 2 [t=00:04:28.995592][f=0005781] Shutdown Widget - BuildETA [t=00:04:28.995599][f=0005781] Shutdown Widget - Chili Chicken Panel [t=00:04:28.995665][f=0005781] Shutdown Widget - External VR Grid [t=00:04:28.995678][f=0005781] Shutdown Widget - Win Counter [t=00:04:28.995687][f=0005781] Shutdown Widget - EndGame APM stats [t=00:04:28.996402][f=0005781] Shutdown Widget - Modular Comm Info [t=00:04:28.996413][f=0005781] Shutdown Widget - Reclaim Field Highlight [t=00:04:28.996423][f=0005781] Shutdown Widget - State Reverse and Latency [t=00:04:28.996430][f=0005781] Shutdown Widget - Music Player v2 [t=00:04:28.996437][f=0005781] Shutdown Widget - Chili Economy Panel Default [t=00:04:28.996489][f=0005781] Shutdown Widget - Stereo3D [t=00:04:28.996532][f=0005781] Shutdown Widget - Chili EndGame Window [t=00:04:28.996546][f=0005781] Shutdown Widget - Attack Warning [t=00:04:28.996554][f=0005781] Shutdown Widget - Chili Nuke Warning [t=00:04:28.996562][f=0005781] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:28.996574][f=0005781] Shutdown Widget - Darkening [t=00:04:28.996585][f=0005781] Shutdown Widget - Showeco and Grid Drawer [t=00:04:28.996595][f=0005781] Shutdown Widget - Defense Range Zero-K [t=00:04:28.996615][f=0005781] Shutdown Widget - Grab Input [t=00:04:28.996766][f=0005781] Input grabbing is disabled! [t=00:04:28.996781][f=0005781] Shutdown Widget - Context Menu [t=00:04:28.996789][f=0005781] Shutdown Widget - Highlight Geos [t=00:04:28.996799][f=0005781] Shutdown Widget - Local Widgets Config [t=00:04:28.996812][f=0005781] Shutdown Widget - MinimapEvents [t=00:04:28.996825][f=0005781] Shutdown Widget - Missile Silo Range [t=00:04:28.996835][f=0005781] Shutdown Widget - Point Tracker [t=00:04:28.996847][f=0005781] Shutdown Widget - Chili Spectator Panels [t=00:04:28.996855][f=0005781] Shutdown Widget - Startup Info and Selector [t=00:04:28.996868][f=0005781] Shutdown Widget - Transport AI [t=00:04:28.996875][f=0005781] Shutdown Widget - Attack AoE [t=00:04:28.996882][f=0005781] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:28.996888][f=0005781] Shutdown Widget - Spotter [t=00:04:28.996895][f=0005781] Shutdown Widget - Selection Send [t=00:04:28.996901][f=0005781] Shutdown Widget - TeamPlatter [t=00:04:29.000376][f=0005781] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:29.000531][f=0005781] Shutdown Widget - Global Build Command [t=00:04:29.000670][f=0005781] Shutdown Widget - LupsManager [t=00:04:29.000685][f=0005781] Shutdown Widget - Receive Units Indicator [t=00:04:29.000698][f=0005781] Shutdown Widget - Newton Firezone [t=00:04:29.000709][f=0005781] Shutdown Widget - Chili Pro Console [t=00:04:29.001063][f=0005781] Shutdown Widget - Persistent Build Height [t=00:04:29.001077][f=0005781] Shutdown Widget - Lasso Terraform GUI [t=00:04:29.001085][f=0005781] Shutdown Widget - Chili Framework [t=00:04:29.001092][f=0005781] Shutdown Widget - Lups [t=00:04:29.001782][f=0005781] Shutdown Widget - Mex Placement Handler [t=00:04:29.001808][f=0005781] Shutdown Widget - Chili Core Selector [t=00:04:29.001883][f=0005781] Shutdown Widget - Custom Markers [t=00:04:29.001896][f=0005781] Shutdown Widget - Select Keys [t=00:04:29.001911][f=0005781] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:29.001951][f=0005781] Shutdown Widget - Pause Screen [t=00:04:29.002081][f=0005781] Shutdown Widget - Bloom Shader Deferred [t=00:04:29.002212][f=0005781] Shutdown Widget - Color Blindness Correction [t=00:04:29.002345][f=0005781] Shutdown Widget - Layout Handler [t=00:04:29.002357][f=0005781] Shutdown Widget - Text To Speech Control [t=00:04:29.002364][f=0005781] End widgetHandler:Shutdown [t=00:04:29.056589][f=0005781] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13330517, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161218915}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0655} [t=00:04:29.059092][f=0005781] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:29.059104][f=0005781] [Game::KillLua][3] dtor=0 luaRules=000001542707bb00 [t=00:04:29.059135][f=0005781] Start gadgetHandler:Shutdown [t=00:04:29.059145][f=0005781] Shutdown - StartSetup [t=00:04:29.059151][f=0005781] Shutdown - UnitMorph [t=00:04:29.059396][f=0005781] Shutdown - Carrier Drones [t=00:04:29.059417][f=0005781] Shutdown - Missile Silo Controller [t=00:04:29.059424][f=0005781] Shutdown - Modular Comm Info [t=00:04:29.059430][f=0005781] Shutdown - Terrain Texture Handler [t=00:04:29.059436][f=0005781] Shutdown - UnitCloakShield [t=00:04:29.059577][f=0005781] Shutdown - Starlight Handler [t=00:04:29.059589][f=0005781] End gadgetHandler:Shutdown [t=00:04:29.077842][f=0005781] Start gadgetHandler:Shutdown [t=00:04:29.077867][f=0005781] Shutdown - Teleport Throw [t=00:04:29.077899][f=0005781] Shutdown - UnitMorph [t=00:04:29.077914][f=0005781] Shutdown - Commander Skin Renderer [t=00:04:29.078350][f=0005781] Shutdown - Missile fired callins [t=00:04:29.078363][f=0005781] Shutdown - Modular Comm Info [t=00:04:29.078369][f=0005781] Shutdown - Retreat Command [t=00:04:29.078378][f=0005781] Shutdown - Shockwaves [t=00:04:29.078385][f=0005781] Shutdown - Unit tint API [t=00:04:29.078398][f=0005781] Shutdown - Unit glow API [t=00:04:29.078410][f=0005781] Shutdown - UnitCloakShield [t=00:04:29.078434][f=0005781] Shutdown - Lups Cloak FX [t=00:04:29.078442][f=0005781] Shutdown - Lups [t=00:04:29.079380][f=0005781] Shutdown - Lups Shield [t=00:04:29.079415][f=0005781] End gadgetHandler:Shutdown [t=00:04:29.091416][f=0005781] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 732, 0.0} allocedSize{int+, int-, ext}={0, 0, 111256}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068} [t=00:04:29.097282][f=0005781] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:29.097342][f=0005781] [Game::KillLua][4] dtor=0 [t=00:04:29.097349][f=0005781] [Game::KillLua][5] dtor=0 [t=00:04:29.103493][f=0005781] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-01-06-993_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (94065 bytes) [t=00:04:29.103604][f=0005781] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:29.123203][f=0005781] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:29.123228][f=0005781] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:04:29.123281][f=0005781] [Sound] [Sound::UpdateThread][4] ctx=00000153f30d66f0 dev=00000153f3195f80 [t=00:04:29.123481][f=0005781] [Sound] [Sound::UpdateThread][5] ctx=00000153f30d66f0 dev=00000153f3195f80 [t=00:04:29.123498][f=0005781] [Sound] [Sound::Cleanup][alcDestroyContext(00000153f30d66f0)] [t=00:04:29.124405][f=0005781] [Sound] [Sound::Cleanup][alcCloseDevice(00000153f3195f80)] [t=00:04:29.124419][f=0005781] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:29.159720][f=0005781] [Sound] [Sound::UpdateThread][6] [t=00:04:29.160691][f=0005781] [Game::~CGame][1] [t=00:04:29.160705][f=0005781] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:29.160710][f=0005781] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:29.160763][f=0005781] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:29.160769][f=0005781] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:29.160773][f=0005781] [Game::KillLua][4] dtor=1 [t=00:04:29.160779][f=0005781] [Game::KillLua][5] dtor=1 [t=00:04:29.160858][f=0005781] [Game::KillMisc][1] [t=00:04:29.160861][f=0005781] [Game::KillMisc][2] [t=00:04:29.161044][f=0005781] [Game::KillMisc][3] [t=00:04:29.161129][f=0005781] [Game::KillRendering][1] [t=00:04:29.163842][f=0005781] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:29.178523][f=0005781] [3DOParser::Kill] allocated 29 pieces [t=00:04:29.178587][f=0005781] [S3OParser::Kill] allocated 5521 pieces [t=00:04:29.178846][f=0005781] [AssParser::Kill] allocated 701 pieces [t=00:04:29.221723][f=0005781] [Game::KillInterface][1] [t=00:04:29.222276][f=0005781] [Game::KillInterface][2] [t=00:04:29.222606][f=0005781] [Game::KillSimulation][1] [t=00:04:29.222655][f=0005781] [Game::KillSimulation][2] [t=00:04:29.251208][f=0005781] [CCollisionHandler] dis-/continuous tests: 672/8497583 [t=00:04:29.251224][f=0005781] [Game::KillSimulation][3] [t=00:04:29.252810][f=0005781] [~CPathCache(24x20)] cacheHits=5 hitPercentage=24% numHashColls=0 maxCacheSize=6 [t=00:04:29.252935][f=0005781] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:29.253006][f=0005781] [~CPathCache(48x40)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=9 [t=00:04:29.253109][f=0005781] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:29.253762][f=0005781] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:29.256791][f=0005781] [LosHandler::Kill] raycast instance cache-{hits,misses}={140,1043}; shared=0%; cached=12% [t=00:04:29.263618][f=0005781] [Game::KillSimulation][4] [t=00:04:29.366670][f=0005781] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:29.366694][f=0005781] [Game::~CGame][2] [t=00:04:29.366699][f=0005781] [Game::~CGame][3] [t=00:04:29.366745][f=0005781] [SpringApp::Kill][3] [t=00:04:29.366856][f=0005781] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 605656 bytes sent in 6698 packets (90.423 bytes/packet) 256240 bytes recv'd in 5470 packets (46.845 bytes/packet) {0.072x, 0.128x} relative protocol overhead {up, down} 13623 incoming chunks dropped, 23722 outgoing chunks resent 4343 incoming chunks processed [t=00:04:29.367130][f=0005781] [SpringApp::Kill][4] font=00000153b5758340 [t=00:04:29.368592][f=0005781] [SpringApp::Kill][5] [t=00:04:29.373951][f=0005781] [SpringApp::Kill][6] [t=00:04:29.373966] [SpringApp::Kill][7] [t=00:04:29.373980] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:29.373987] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7488, 1048576, 1048576}, EBO = {14976, 2097152, 2097152} [t=00:04:29.374002] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:29.374008] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:29.374014] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:29.374023] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:29.374028] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:04:29.374035] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21020, 1048576, 1048576}, EBO = {31530, 2097152, 2097152} [t=00:04:29.374040] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:29.374047] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:29.374053] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:29.374058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:29.374065] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:04:29.452396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:29.452413] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:29.452417] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:29.452420] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:04:29.452424] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:29.453098] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>] [t=00:04:29.453106] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:04:29.453112] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000153f316e350) [t=00:04:29.453167] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000153f316dfe0) [t=00:04:29.454113] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=1)] #archives[section]=1 #files[section]=14 [t=00:04:29.454148] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (00000153b5a73130) [t=00:04:29.454293] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:29.454303] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000153f316f690) [t=00:04:29.454327] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000153f316e4b0) [t=00:04:29.454416] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000153f316f950) [t=00:04:29.454488] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:29.454496] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:04:29.454563] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:29.454569] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:29.454573] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:29.454578] [VFS] [SpringVFS::DeleteArchives<this=00000153f30aab80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:29.454791] [SpringApp::Kill][8] [t=00:04:29.454800] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:29.454804] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:04:29.454808] [WatchDog::Uninstall][2] [t=00:04:29.721946] [WatchDog::Uninstall][3] [t=00:04:29.721958] [SpringApp::Kill][9]
infolog_full.txt (truncated):