Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000075] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.139029] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.139060] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.139073] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.139080] [t=00:00:00.139084] Enable or disable log sections using the LogSections configuration key [t=00:00:00.139087] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.139093] Use "none" to disable the default log sections. [t=00:00:00.139096] ============== </Log Sections> ============== [t=00:00:00.139100] ============== <User Config> ============== [t=00:00:00.139167] AllowDeferredMapRendering = 1 [t=00:00:00.139171] AllowDeferredModelRendering = 1 [t=00:00:00.139174] AnimationMT = 0 [t=00:00:00.139178] BumpWaterBlurReflection = 1 [t=00:00:00.139182] BumpWaterTexSizeReflection = 128 [t=00:00:00.139187] CamFreeScrollSpeed = 50 [t=00:00:00.139190] CamMode = 1 [t=00:00:00.139196] CubeTexSizeReflection = 1 [t=00:00:00.139199] CubeTexSizeSpecular = 1 [t=00:00:00.139207] DualScreenMiniMapOnLeft = 1 [t=00:00:00.139211] EdgeMoveDynamic = 0 [t=00:00:00.139214] EdgeMoveWidth = 0.003 [t=00:00:00.139217] FPSFOV = 90 [t=00:00:00.139220] FPSScrollSpeed = 50 [t=00:00:00.139223] FontSize = 18 [t=00:00:00.139231] FullscreenEdgeMove = 0 [t=00:00:00.139235] GrassDetail = 0 [t=00:00:00.139238] GroundDecals = 2 [t=00:00:00.139241] GroundDetail = 90 [t=00:00:00.139246] HangTimeout = 30 [t=00:00:00.139249] HardwareCursor = 1 [t=00:00:00.139256] InitialNetworkTimeout = 0 [t=00:00:00.139259] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.139263] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.139267] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.139270] LinkOutgoingBandwidth = 262144 [t=00:00:00.139274] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.139278] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.139286] MSAALevel = 1 [t=00:00:00.139291] MaxParticles = 15000 [t=00:00:00.139294] MaxSounds = 32 [t=00:00:00.139298] MaximumTransmissionUnit = 0 [t=00:00:00.139301] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.139305] MiniMapMarker = 0 [t=00:00:00.139313] MouseDragScrollThreshold = 0 [t=00:00:00.139317] NetworkLossFactor = 2 [t=00:00:00.139321] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.139324] OverheadScrollSpeed = 50 [t=00:00:00.139327] ReconnectTimeout = 0 [t=00:00:00.139331] RotOverheadScrollSpeed = 50 [t=00:00:00.139341] RotateLogFiles = 1 [t=00:00:00.139345] ShadowMapSize = 1024 [t=00:00:00.139348] Shadows = 1 [t=00:00:00.139351] ShowClock = 0 [t=00:00:00.139355] SoftParticles = 2 [t=00:00:00.139358] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.139362] UnitIconDist = 151 [t=00:00:00.139368] UpdateBoundingVolumeMT = 0 [t=00:00:00.139372] UpdateWeaponVectorsMT = 0 [t=00:00:00.139375] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.139379] UseLuaMemPools = 0 [t=00:00:00.139397] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.139400] VFSCacheArchiveFiles = 0 [t=00:00:00.139404] Water = 4 [t=00:00:00.139407] WindowBorderless = 1 [t=00:00:00.139410] WindowPosY = 0 [t=00:00:00.139415] WindowedEdgeMove = 0 [t=00:00:00.139419] XResolutionWindowed = 2560 [t=00:00:00.139422] YResolutionWindowed = 1600 [t=00:00:00.139430] ============== </User Config> ============== [t=00:00:00.139436] ============== <User System> ============== [t=00:00:00.139440] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.139449] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.139458] Compiler Version: gcc-13.2.0 [t=00:00:00.139484] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.139514] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.139522] Binary Word Size: 64-bit (native) [t=00:00:00.139526] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.139533] Physical CPU Cores: 8 [t=00:00:00.139536] Logical CPU Cores: 16 [t=00:00:00.139540] ============== </User System> ============== [t=00:00:00.139545] Run: thread affinity ffffffff [t=00:00:00.139634] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.139640] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.139643] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.139646] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.139649] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.140526] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.140546] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.145333] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.156027] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.156040] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.156043] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.156047] [11] 2560x1080x24bpp@144Hz [t=00:00:00.156050] [14] 1920x1200x24bpp@144Hz [t=00:00:00.156054] [18] 1920x1080x24bpp@144Hz [t=00:00:00.156071] [25] 1720x1440x24bpp@144Hz [t=00:00:00.156074] [29] 1680x1050x24bpp@144Hz [t=00:00:00.156076] [35] 1600x1200x24bpp@144Hz [t=00:00:00.156080] [39] 1600x900x24bpp@144Hz [t=00:00:00.156083] [44] 1440x1080x24bpp@144Hz [t=00:00:00.156085] [51] 1440x900x24bpp@144Hz [t=00:00:00.156088] [56] 1366x768x24bpp@144Hz [t=00:00:00.156091] [61] 1360x768x24bpp@144Hz [t=00:00:00.156093] [66] 1280x1024x24bpp@144Hz [t=00:00:00.156096] [72] 1280x960x24bpp@144Hz [t=00:00:00.156101] [77] 1280x800x24bpp@144Hz [t=00:00:00.156103] [82] 1280x768x24bpp@144Hz [t=00:00:00.156106] [87] 1280x720x24bpp@144Hz [t=00:00:00.156109] [94] 1176x664x24bpp@60Hz [t=00:00:00.156111] [97] 1152x864x24bpp@144Hz [t=00:00:00.156114] [102] 1024x768x24bpp@144Hz [t=00:00:00.156117] [109] 800x600x24bpp@144Hz [t=00:00:00.156119] [116] 720x576x24bpp@144Hz [t=00:00:00.156125] [121] 720x480x24bpp@144Hz [t=00:00:00.156127] [127] 640x480x24bpp@144Hz [t=00:00:00.159535] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.159543] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.159546] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.159549] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.159552] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.159554] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.159557] [11] 1920x1200x24bpp@240Hz [t=00:00:00.159560] [13] 1920x1080x24bpp@240Hz [t=00:00:00.159563] [15] 1856x1392x24bpp@240Hz [t=00:00:00.159566] [17] 1792x1344x24bpp@240Hz [t=00:00:00.159570] [19] 1680x1050x24bpp@240Hz [t=00:00:00.159573] [21] 1600x1200x24bpp@240Hz [t=00:00:00.159576] [23] 1600x900x24bpp@240Hz [t=00:00:00.159578] [25] 1440x900x24bpp@240Hz [t=00:00:00.159581] [27] 1400x1050x24bpp@240Hz [t=00:00:00.159584] [29] 1366x768x24bpp@240Hz [t=00:00:00.159586] [31] 1360x768x24bpp@240Hz [t=00:00:00.159589] [33] 1280x1024x24bpp@240Hz [t=00:00:00.159592] [35] 1280x960x24bpp@240Hz [t=00:00:00.159594] [37] 1280x800x24bpp@240Hz [t=00:00:00.159597] [39] 1280x768x24bpp@240Hz [t=00:00:00.159635] [41] 1280x720x24bpp@240Hz [t=00:00:00.159639] [43] 1280x600x24bpp@240Hz [t=00:00:00.159642] [45] 1152x864x24bpp@240Hz [t=00:00:00.159645] [47] 1024x768x24bpp@240Hz [t=00:00:00.159648] [49] 800x600x24bpp@240Hz [t=00:00:00.159651] [51] 640x480x24bpp@240Hz [t=00:00:00.317310] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317528] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.317537] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.340393] [GR::LogVersionInfo] [t=00:00:00.340402] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.340406] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.340409] GL vendor : NVIDIA Corporation [t=00:00:00.340413] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.340416] GLSL version: 4.60 NVIDIA [t=00:00:00.340419] GLEW version: 2.1.0 [t=00:00:00.340433] GPU memory : 12282MB (total) / 10795MB (available) [t=00:00:00.340443] SDL swap-int: 1 [t=00:00:00.340447] SDL driver : windows [t=00:00:00.340449] [t=00:00:00.340453] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.340456] GLSL shader support : 1 [t=00:00:00.340459] GL4 support : 1 [t=00:00:00.340461] FBO extension support : 1 [t=00:00:00.340534] NVX GPU mem-info support : 1 [t=00:00:00.340539] ATI GPU mem-info support : 0 [t=00:00:00.340551] Texture clamping to edge : 1 [t=00:00:00.340556] NPOT-texture support : 1 (1) [t=00:00:00.340561] S3TC/DXT1 texture support : 1/1 [t=00:00:00.340565] texture query-LOD support : 1 (1) [t=00:00:00.340569] MSAA frame-buffer support : 1 (1) [t=00:00:00.340572] Z-buffer depth : 32 (-) [t=00:00:00.340578] primitive-restart support : 1 (1) [t=00:00:00.340581] clip-space control support: 1 (1) [t=00:00:00.340584] seamless cube-map support : 1 (1) [t=00:00:00.340590] frag-depth layout support : 1 (1) [t=00:00:00.340593] persistent maps support : 1 (1) [t=00:00:00.340596] explicit attribs location : 1 (1) [t=00:00:00.340608] multi draw indirect : 1 (-) [t=00:00:00.340612] array textures : 1 (-) [t=00:00:00.340615] buffer copy support : 1 (-) [t=00:00:00.340618] indirect draw : 1 (-) [t=00:00:00.340621] base instance : 1 (-) [t=00:00:00.340623] [t=00:00:00.340626] max. FBO samples : 32 [t=00:00:00.340631] max. FS/program texture slots : 32/192 [t=00:00:00.340634] max. texture size : 32768 [t=00:00:00.340640] max. texture anisotropy level : 16.000000 [t=00:00:00.340643] max. vec4 varyings/attributes : 31/16 [t=00:00:00.340646] max. draw-buffers : 8 [t=00:00:00.340649] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.340652] max. uniform buffer-bindings : 84 [t=00:00:00.340681] max. uniform block-size : 64KB [t=00:00:00.340684] max. storage buffer-bindings : 96 [t=00:00:00.340689] max. storage block-size : 2047MB [t=00:00:00.340691] [t=00:00:00.340694] enable AMD-hacks : 0 [t=00:00:00.340696] compress MIP-maps: 0 [t=00:00:00.340733] Number of compressed texture formats: 23 [t=00:00:00.340749] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.340771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.340939] [GR::UpdateGLConfigs] [t=00:00:00.340972] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.340978] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.340991] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.340998] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.341001] [GR::InitGLState] [t=00:00:00.341040] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.427335] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.429101] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.429502] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.432873] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.432888] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.433166] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.434435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.434443] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.434485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.434526] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.442810] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.443170] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.444131] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.444279] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.470620] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.470635] [VFS] [SpringVFS::ReserveArchives<this=000002070dfce960>] [t=00:00:00.470746] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.472077] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002070dfce960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.472086] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.512952] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.513366] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.513546] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.513682] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.513835] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.513908] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.514079] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.514084] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.514125] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.514175] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.514875][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.514931][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.515007][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.515020][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.515024][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.515051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.518776][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.518788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.518793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.518798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.518812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.579917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.581354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002074b5a5e00(default) context=000002074b590ae0 numChannels=2 frameSize=8 [t=00:00:00.581368][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.581380][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.581394][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.581397][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.581410][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.581426][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.581432][f=-000001] [Sound] Devices: [t=00:00:00.582907][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.582914][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.582918][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.582926][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.582930][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.583364][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.583373][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.621114][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB [t=00:00:00.622255][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.622815][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.623529][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.825104][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0) [t=00:00:00.825416][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0 [t=00:00:00.825657][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.825959][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.854853][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.855480][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.855578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.856596][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.884997][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561" [t=00:00:00.885099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.885151][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.915774][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.915868][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.915927][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.916008][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.916042][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.103246][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:10.103388][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.103521][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:10.103835][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.113593][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.113832][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.114021][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:10.114169][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:10.114279][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.114567][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.114733][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.115094][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.115205][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.115307][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.115431][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.115528][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.115617][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.115784][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.116026][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.116141][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.116298][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.116510][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.116707][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.116809][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.116914][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.117009][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.117104][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.117204][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.117353][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.117455][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.117587][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.117699][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.117801][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.117926][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.118025][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.128756][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.129151][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.129335][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.129491][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.133653][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.135803][f=-000001] Input grabbing is enabled! [t=00:00:10.135836][f=-000001] Input grabbing is enabled! [t=00:00:10.135933][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.136172][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.136362][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.139053][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.139352][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.139482][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.139623][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.139750][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.148513][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.149364][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.149543][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.149654][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.149786][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.149924][f=-000001] EndGame Graph disabled [t=00:00:10.158524][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.158755][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.158875][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.159002][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.159133][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.159527][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.180299][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.181528][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.189495][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.189698][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.189822][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:10.190005][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.190448][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:10.190597][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.192738][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:10.192948][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:10.193108][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:10.193218][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:10.193328][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:10.193894][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.194298][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:10.194489][f=-000001] Initialize [t=00:00:10.194585][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:10.194731][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.195262][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.195838][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.195959][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.196235][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.196384][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.196685][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.196968][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.278567][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.278928][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.292930][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.293213][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.293545][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.293657][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.297174][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.297988][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.298115][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.298312][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.298428][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.298595][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.298739][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.299983][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.300257][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.300521][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.300669][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.300787][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.300911][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.301142][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.301813][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.302004][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.302011][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.302017][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.302056][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.302764][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.302988][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.303137][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.303269][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.303398][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.303505][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.303812][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.303993][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.304262][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.304461][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.304602][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.304874][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.305010][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.305133][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.305286][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.307771][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.311507][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.311765][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.311965][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.312183][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.313176][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.313293][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.313510][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.315272][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.315513][f=-000001] Mex Placement Initialised with 43 spots. [t=00:00:10.316385][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.316613][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.317171][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.317478][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.317770][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.317889][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.318002][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.319616][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.320501][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.324563][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.324747][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.326235][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.332218][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.332750][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.332926][f=-000001] SetSunLighting [t=00:00:10.333227][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.333340][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.334155][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.334294][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.334302][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.334452][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.334622][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.336530][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.337461][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.342134][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.345189][f=-000001] Writing last game win data [t=00:00:10.350384][f=-000001] LuaUI v0.3 [t=00:00:10.455341][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.495468][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.495599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.496708][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.496718][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:10.504839][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10081, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0095} [t=00:00:10.925437][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.052187][f=-000001] GameID: 99b6ee66affc3ba067dcb4bb139aec04 [t=00:00:11.052518][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.052530][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.052692][f=-000001] -> Connection established (given id 0) [t=00:00:11.052720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb" [t=00:00:11.052736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.052750][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]" [t=00:00:11.052762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]" [t=00:00:11.147676][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.248605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020798c20120,0000000000000000}][locale="C"]" [t=00:00:11.248628][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.113854][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:24.504887][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:16.187878][f=0001547] LogicDaemon paused the game [t=00:01:26.430212][f=0001547] LogicDaemon unpaused the game [t=00:02:07.476336][f=0002777] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:10.226195][f=0002859] Buildings set to face South [t=00:02:26.673034][f=0003352] Buildings set to face East [t=00:03:08.901246][f=0004620] game_message: Locust is under attack [t=00:03:13.920476][f=0004770] game_message: Metal Extractor is under attack [t=00:03:46.280855][f=0005741] [SpringApp::Kill][1] fromRun=1 [t=00:03:46.280872][f=0005741] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:46.295626][f=0005741] [async=0] threads=8 tasks=269605 {sum,avg}{exec,wait}time={{1870.872, 0.007}, {21537.621, 0.080}}ms [t=00:03:46.295668][f=0005741] thread=1 tasks=38515 {sum,min,max,avg}{exec,wait}time={{435.008, 0.000, 22.782, 0.011}, {1497.343, 0.000, 18446744027136.000, 0.039}}ms [t=00:03:46.295678][f=0005741] thread=2 tasks=38515 {sum,min,max,avg}{exec,wait}time={{247.728, 0.000, 25.396, 0.006}, {3543.637, 0.000, 10.045, 0.092}}ms [t=00:03:46.295687][f=0005741] thread=3 tasks=38515 {sum,min,max,avg}{exec,wait}time={{246.129, 0.000, 28.084, 0.006}, {3168.467, 0.000, 8.643, 0.082}}ms [t=00:03:46.295695][f=0005741] thread=4 tasks=38515 {sum,min,max,avg}{exec,wait}time={{243.689, 0.000, 25.576, 0.006}, {3240.342, 0.000, 8.655, 0.084}}ms [t=00:03:46.295706][f=0005741] thread=5 tasks=38515 {sum,min,max,avg}{exec,wait}time={{239.705, 0.000, 27.489, 0.006}, {3267.324, 0.000, 18446744027136.000, 0.085}}ms [t=00:03:46.295715][f=0005741] thread=6 tasks=38515 {sum,min,max,avg}{exec,wait}time={{234.954, 0.000, 27.621, 0.006}, {3246.133, 0.000, 8.631, 0.084}}ms [t=00:03:46.295724][f=0005741] thread=7 tasks=38515 {sum,min,max,avg}{exec,wait}time={{223.659, 0.000, 27.998, 0.006}, {3574.376, 0.000, 9.358, 0.093}}ms [t=00:03:46.295737][f=0005741] [async=1] threads=8 tasks=3536 {sum,avg}{exec,wait}time={{25495.367, 7.210}, {9844444.000, 2784.062}}ms [t=00:03:46.295747][f=0005741] thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{3632.896, 0.000, 476.182, 7.251}, {1408140.875, 0.683, 3654.160, 2810.660}}ms [t=00:03:46.295759][f=0005741] thread=2 tasks=499 {sum,min,max,avg}{exec,wait}time={{3644.966, 0.000, 488.337, 7.305}, {1405880.500, 0.680, 3654.239, 2817.396}}ms [t=00:03:46.295773][f=0005741] thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{3628.409, 0.000, 471.755, 7.199}, {1410398.250, 0.400, 3654.236, 2798.409}}ms [t=00:03:46.295782][f=0005741] thread=4 tasks=507 {sum,min,max,avg}{exec,wait}time={{3646.805, 0.000, 490.397, 7.193}, {1405713.875, 0.135, 3654.010, 2772.611}}ms [t=00:03:46.295791][f=0005741] thread=5 tasks=507 {sum,min,max,avg}{exec,wait}time={{3650.068, 0.000, 495.495, 7.199}, {1403943.625, 0.044, 3652.240, 2769.120}}ms [t=00:03:46.295802][f=0005741] thread=6 tasks=510 {sum,min,max,avg}{exec,wait}time={{3645.121, 0.000, 490.572, 7.147}, {1403073.625, 0.387, 3652.109, 2751.125}}ms [t=00:03:46.295811][f=0005741] thread=7 tasks=508 {sum,min,max,avg}{exec,wait}time={{3647.104, 0.000, 490.362, 7.179}, {1407292.750, 0.410, 3654.121, 2770.261}}ms [t=00:03:46.295825][f=0005741] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:46.295830][f=0005741] [SpringApp::Kill][2] [t=00:03:46.295884][f=0005741] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:46.295891][f=0005741] [Game::KillLua][1] dtor=0 luaUI=00000207deb4b070 [t=00:03:46.295925][f=0005741] Start widgetHandler:Shutdown [t=00:03:46.298144][f=0005741] Shutdown - SaveOrderList Complete [t=00:03:46.299308][f=0005741] Writing last game win data [t=00:03:46.304510][f=0005741] Shutdown - SaveConfigData Complete [t=00:03:46.304525][f=0005741] Shutdown Widget - Chili Highlight [t=00:03:46.304546][f=0005741] Shutdown Widget - Deferred rendering GL4 [t=00:03:46.304662][f=0005741] Shutdown Widget - Draw After Chili [t=00:03:46.304676][f=0005741] Shutdown Widget - API Unit Tracker GL4 [t=00:03:46.304686][f=0005741] Shutdown Widget - EPIC Menu [t=00:03:46.305504][f=0005741] Shutdown Widget - Depth of Field Shader [t=00:03:46.305516][f=0005741] Shutdown Widget - Chili Widget Selector [t=00:03:46.306170][f=0005741] Shutdown Widget - Chili Minimap [t=00:03:46.306254][f=0005741] Shutdown Widget - Deferred rendering [t=00:03:46.306262][f=0005741] SSAO: Deferred rendering disabled, disabling. [t=00:03:46.310720][f=0005741] Shutdown Widget - Deferred rendering [t=00:03:46.310740][f=0005741] SSAO: Deferred rendering disabled, disabling. [t=00:03:46.311583][f=0005741] Shutdown Widget - Local Team Colors [t=00:03:46.311593][f=0005741] Shutdown Widget - Display Keys 2 [t=00:03:46.311609][f=0005741] Shutdown Widget - Save Game Menu [t=00:03:46.311616][f=0005741] Shutdown Widget - Highlight Model Api GL4 [t=00:03:46.311647][f=0005741] Shutdown Widget - Unit Icons [t=00:03:46.311719][f=0005741] Shutdown Widget - Attrition Counter [t=00:03:46.311870][f=0005741] Shutdown Widget - Noises [t=00:03:46.311880][f=0005741] Shutdown Widget - HealthBars [t=00:03:46.312655][f=0005741] Shutdown Widget - Chili Chicken Panel [t=00:03:46.312740][f=0005741] Shutdown Widget - BuildETA [t=00:03:46.312750][f=0005741] Shutdown Widget - Selected Units GL4 2 [t=00:03:46.312757][f=0005741] Shutdown Widget - External VR Grid [t=00:03:46.312765][f=0005741] Shutdown Widget - Win Counter [t=00:03:46.312772][f=0005741] Shutdown Widget - EndGame APM stats [t=00:03:46.313501][f=0005741] Shutdown Widget - Modular Comm Info [t=00:03:46.313568][f=0005741] Shutdown Widget - Transport AI [t=00:03:46.313578][f=0005741] Shutdown Widget - Startup Info and Selector [t=00:03:46.313600][f=0005741] Shutdown Widget - Chili Spectator Panels [t=00:03:46.313608][f=0005741] Shutdown Widget - Point Tracker [t=00:03:46.313615][f=0005741] Shutdown Widget - Missile Silo Range [t=00:03:46.313625][f=0005741] Shutdown Widget - MinimapEvents [t=00:03:46.313637][f=0005741] Shutdown Widget - Local Widgets Config [t=00:03:46.313660][f=0005741] Shutdown Widget - Highlight Geos [t=00:03:46.313673][f=0005741] Shutdown Widget - Context Menu [t=00:03:46.313681][f=0005741] Shutdown Widget - Grab Input [t=00:03:46.313848][f=0005741] Input grabbing is disabled! [t=00:03:46.313857][f=0005741] Shutdown Widget - Defense Range Zero-K [t=00:03:46.313872][f=0005741] Shutdown Widget - Showeco and Grid Drawer [t=00:03:46.313882][f=0005741] Shutdown Widget - Darkening [t=00:03:46.313896][f=0005741] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:46.313912][f=0005741] Shutdown Widget - Chili Nuke Warning [t=00:03:46.313920][f=0005741] Shutdown Widget - Attack Warning [t=00:03:46.313928][f=0005741] Shutdown Widget - Chili EndGame Window [t=00:03:46.313937][f=0005741] Shutdown Widget - Stereo3D [t=00:03:46.313978][f=0005741] Shutdown Widget - Chili Economy Panel Default [t=00:03:46.314050][f=0005741] Shutdown Widget - Music Player v2 [t=00:03:46.314058][f=0005741] Shutdown Widget - State Reverse and Latency [t=00:03:46.314067][f=0005741] Shutdown Widget - Reclaim Field Highlight [t=00:03:46.314082][f=0005741] Shutdown Widget - Attack AoE [t=00:03:46.314090][f=0005741] Shutdown Widget - TeamPlatter [t=00:03:46.318254][f=0005741] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:46.318375][f=0005741] Shutdown Widget - Selection Send [t=00:03:46.318386][f=0005741] Shutdown Widget - Spotter [t=00:03:46.318393][f=0005741] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:46.318400][f=0005741] Shutdown Widget - LupsManager [t=00:03:46.318417][f=0005741] Shutdown Widget - Global Build Command [t=00:03:46.318503][f=0005741] Shutdown Widget - Newton Firezone [t=00:03:46.318518][f=0005741] Shutdown Widget - Receive Units Indicator [t=00:03:46.318525][f=0005741] Shutdown Widget - Chili Pro Console [t=00:03:46.318848][f=0005741] Shutdown Widget - Persistent Build Height [t=00:03:46.318856][f=0005741] Shutdown Widget - Lasso Terraform GUI [t=00:03:46.318862][f=0005741] Shutdown Widget - Lups [t=00:03:46.319792][f=0005741] Shutdown Widget - Chili Framework [t=00:03:46.319812][f=0005741] Shutdown Widget - Custom Markers [t=00:03:46.319822][f=0005741] Shutdown Widget - Chili Core Selector [t=00:03:46.319890][f=0005741] Shutdown Widget - Mex Placement Handler [t=00:03:46.320219][f=0005741] Shutdown Widget - Select Keys [t=00:03:46.320237][f=0005741] Shutdown Widget - Pause Screen [t=00:03:46.320371][f=0005741] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:46.320403][f=0005741] Shutdown Widget - Bloom Shader Deferred [t=00:03:46.320625][f=0005741] Shutdown Widget - Text To Speech Control [t=00:03:46.320637][f=0005741] Shutdown Widget - Layout Handler [t=00:03:46.320646][f=0005741] Shutdown Widget - Color Blindness Correction [t=00:03:46.320815][f=0005741] End widgetHandler:Shutdown [t=00:03:46.367400][f=0005741] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12282419, 0.0} allocedSize{int+, int-, ext}={0, 0, 2040438941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0561} [t=00:03:46.371061][f=0005741] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:46.371072][f=0005741] [Game::KillLua][3] dtor=0 luaRules=0000020798c20120 [t=00:03:46.371100][f=0005741] Start gadgetHandler:Shutdown [t=00:03:46.371108][f=0005741] Shutdown - StartSetup [t=00:03:46.371114][f=0005741] Shutdown - UnitMorph [t=00:03:46.371236][f=0005741] Shutdown - Carrier Drones [t=00:03:46.371247][f=0005741] Shutdown - Missile Silo Controller [t=00:03:46.371254][f=0005741] Shutdown - Modular Comm Info [t=00:03:46.371265][f=0005741] Shutdown - Terrain Texture Handler [t=00:03:46.371272][f=0005741] Shutdown - UnitCloakShield [t=00:03:46.371343][f=0005741] Shutdown - Starlight Handler [t=00:03:46.371354][f=0005741] End gadgetHandler:Shutdown [t=00:03:46.385442][f=0005741] Start gadgetHandler:Shutdown [t=00:03:46.385464][f=0005741] Shutdown - Teleport Throw [t=00:03:46.385473][f=0005741] Shutdown - UnitMorph [t=00:03:46.385484][f=0005741] Shutdown - Commander Skin Renderer [t=00:03:46.385734][f=0005741] Shutdown - Missile fired callins [t=00:03:46.385761][f=0005741] Shutdown - Modular Comm Info [t=00:03:46.385768][f=0005741] Shutdown - Retreat Command [t=00:03:46.385778][f=0005741] Shutdown - Shockwaves [t=00:03:46.385784][f=0005741] Shutdown - Unit tint API [t=00:03:46.385797][f=0005741] Shutdown - Unit glow API [t=00:03:46.385811][f=0005741] Shutdown - UnitCloakShield [t=00:03:46.385833][f=0005741] Shutdown - Lups Cloak FX [t=00:03:46.385840][f=0005741] Shutdown - Lups [t=00:03:46.386852][f=0005741] Shutdown - Lups Shield [t=00:03:46.386890][f=0005741] End gadgetHandler:Shutdown [t=00:03:46.400186][f=0005741] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:03:46.404802][f=0005741] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:46.404843][f=0005741] [Game::KillLua][4] dtor=0 [t=00:03:46.404850][f=0005741] [Game::KillLua][5] dtor=0 [t=00:03:46.412490][f=0005741] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-05-47-198_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (90046 bytes) [t=00:03:46.412557][f=0005741] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:46.416056][f=0005741] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:46.416069][f=0005741] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:03:46.416106][f=0005741] [Sound] [Sound::UpdateThread][4] ctx=000002074b590ae0 dev=000002074b5a5e00 [t=00:03:46.416182][f=0005741] [Sound] [Sound::UpdateThread][5] ctx=000002074b590ae0 dev=000002074b5a5e00 [t=00:03:46.416189][f=0005741] [Sound] [Sound::Cleanup][alcDestroyContext(000002074b590ae0)] [t=00:03:46.416944][f=0005741] [Sound] [Sound::Cleanup][alcCloseDevice(000002074b5a5e00)] [t=00:03:46.417075][f=0005741] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:46.448415][f=0005741] [Sound] [Sound::UpdateThread][6] [t=00:03:46.448991][f=0005741] [Game::~CGame][1] [t=00:03:46.449004][f=0005741] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:46.449009][f=0005741] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:46.449014][f=0005741] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:46.449033][f=0005741] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:46.449038][f=0005741] [Game::KillLua][4] dtor=1 [t=00:03:46.449046][f=0005741] [Game::KillLua][5] dtor=1 [t=00:03:46.449127][f=0005741] [Game::KillMisc][1] [t=00:03:46.449133][f=0005741] [Game::KillMisc][2] [t=00:03:46.449273][f=0005741] [Game::KillMisc][3] [t=00:03:46.449351][f=0005741] [Game::KillRendering][1] [t=00:03:46.452234][f=0005741] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:46.465118][f=0005741] [3DOParser::Kill] allocated 29 pieces [t=00:03:46.465189][f=0005741] [S3OParser::Kill] allocated 5521 pieces [t=00:03:46.465583][f=0005741] [AssParser::Kill] allocated 701 pieces [t=00:03:46.506348][f=0005741] [Game::KillInterface][1] [t=00:03:46.506951][f=0005741] [Game::KillInterface][2] [t=00:03:46.507545][f=0005741] [Game::KillSimulation][1] [t=00:03:46.507599][f=0005741] [Game::KillSimulation][2] [t=00:03:46.523050][f=0005741] [CCollisionHandler] dis-/continuous tests: 722/5731386 [t=00:03:46.523067][f=0005741] [Game::KillSimulation][3] [t=00:03:46.524650][f=0005741] [~CPathCache(24x20)] cacheHits=29 hitPercentage=57% numHashColls=0 maxCacheSize=5 [t=00:03:46.524701][f=0005741] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:46.524740][f=0005741] [~CPathCache(48x40)] cacheHits=30 hitPercentage=38% numHashColls=0 maxCacheSize=14 [t=00:03:46.524769][f=0005741] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:46.525069][f=0005741] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:46.529072][f=0005741] [LosHandler::Kill] raycast instance cache-{hits,misses}={172,1086}; shared=0%; cached=14% [t=00:03:46.536109][f=0005741] [Game::KillSimulation][4] [t=00:03:46.579866][f=0005741] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:46.579900][f=0005741] [Game::~CGame][2] [t=00:03:46.579905][f=0005741] [Game::~CGame][3] [t=00:03:46.580182][f=0005741] [SpringApp::Kill][3] [t=00:03:46.580310][f=0005741] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 582851 bytes sent in 5867 packets (99.344 bytes/packet) 241954 bytes recv'd in 4757 packets (50.863 bytes/packet) {0.072x, 0.118x} relative protocol overhead {up, down} 13348 incoming chunks dropped, 22963 outgoing chunks resent 4241 incoming chunks processed [t=00:03:46.580339][f=0005741] [SpringApp::Kill][4] font=000002070dca8340 [t=00:03:46.583332][f=0005741] [SpringApp::Kill][5] [t=00:03:46.586455][f=0005741] [SpringApp::Kill][6] [t=00:03:46.586467] [SpringApp::Kill][7] [t=00:03:46.586496] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:46.586503] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {11232, 1048576, 1048576}, EBO = {22464, 2097152, 2097152} [t=00:03:46.586509] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:46.586516] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:46.586523] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:46.586528] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:46.586535] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:46.586540] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38004, 1048576, 1048576}, EBO = {57006, 2097152, 2097152} [t=00:03:46.586545] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:46.586552] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:46.586557] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:46.586562] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:46.586567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:03:46.660844] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:46.660857] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:46.660860] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:46.660863] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:46.660867] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:46.661428] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>] [t=00:03:46.661438] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:46.661454] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002074b59c6f0) [t=00:03:46.661496] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002074b59d1f0) [t=00:03:46.662427] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=1)] #archives[section]=1 #files[section]=14 [t=00:03:46.662437] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000002070dfc1d80) [t=00:03:46.662486] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:46.662493] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002074b59c640) [t=00:03:46.662514] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002074b59db90) [t=00:03:46.662572] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002074b59cbc0) [t=00:03:46.662642] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:46.662649] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:46.662721] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:46.662733] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:46.662739] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:46.662744] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:46.663121] [SpringApp::Kill][8] [t=00:03:46.663129] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:46.663133] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:03:46.663139] [WatchDog::Uninstall][2] [t=00:03:47.262120] [WatchDog::Uninstall][3] [t=00:03:47.262135] [SpringApp::Kill][9]
infolog_full.txt (truncated):