ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117394

Open Chobbyla opened 4 hours ago

Chobbyla commented 4 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000075] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.139029] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.139060] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.139073]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.139080]   
[t=00:00:00.139084]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.139087]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.139093]   Use "none" to disable the default log sections.
[t=00:00:00.139096] ============== </Log Sections> ==============

[t=00:00:00.139100] ============== <User Config> ==============
[t=00:00:00.139167]   AllowDeferredMapRendering = 1
[t=00:00:00.139171]   AllowDeferredModelRendering = 1
[t=00:00:00.139174]   AnimationMT = 0
[t=00:00:00.139178]   BumpWaterBlurReflection = 1
[t=00:00:00.139182]   BumpWaterTexSizeReflection = 128
[t=00:00:00.139187]   CamFreeScrollSpeed = 50
[t=00:00:00.139190]   CamMode = 1
[t=00:00:00.139196]   CubeTexSizeReflection = 1
[t=00:00:00.139199]   CubeTexSizeSpecular = 1
[t=00:00:00.139207]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.139211]   EdgeMoveDynamic = 0
[t=00:00:00.139214]   EdgeMoveWidth = 0.003
[t=00:00:00.139217]   FPSFOV = 90
[t=00:00:00.139220]   FPSScrollSpeed = 50
[t=00:00:00.139223]   FontSize = 18
[t=00:00:00.139231]   FullscreenEdgeMove = 0
[t=00:00:00.139235]   GrassDetail = 0
[t=00:00:00.139238]   GroundDecals = 2
[t=00:00:00.139241]   GroundDetail = 90
[t=00:00:00.139246]   HangTimeout = 30
[t=00:00:00.139249]   HardwareCursor = 1
[t=00:00:00.139256]   InitialNetworkTimeout = 0
[t=00:00:00.139259]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.139263]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.139267]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.139270]   LinkOutgoingBandwidth = 262144
[t=00:00:00.139274]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.139278]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.139286]   MSAALevel = 1
[t=00:00:00.139291]   MaxParticles = 15000
[t=00:00:00.139294]   MaxSounds = 32
[t=00:00:00.139298]   MaximumTransmissionUnit = 0
[t=00:00:00.139301]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.139305]   MiniMapMarker = 0
[t=00:00:00.139313]   MouseDragScrollThreshold = 0
[t=00:00:00.139317]   NetworkLossFactor = 2
[t=00:00:00.139321]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.139324]   OverheadScrollSpeed = 50
[t=00:00:00.139327]   ReconnectTimeout = 0
[t=00:00:00.139331]   RotOverheadScrollSpeed = 50
[t=00:00:00.139341]   RotateLogFiles = 1
[t=00:00:00.139345]   ShadowMapSize = 1024
[t=00:00:00.139348]   Shadows = 1
[t=00:00:00.139351]   ShowClock = 0
[t=00:00:00.139355]   SoftParticles = 2
[t=00:00:00.139358]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.139362]   UnitIconDist = 151
[t=00:00:00.139368]   UpdateBoundingVolumeMT = 0
[t=00:00:00.139372]   UpdateWeaponVectorsMT = 0
[t=00:00:00.139375]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.139379]   UseLuaMemPools = 0
[t=00:00:00.139397]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.139400]   VFSCacheArchiveFiles = 0
[t=00:00:00.139404]   Water = 4
[t=00:00:00.139407]   WindowBorderless = 1
[t=00:00:00.139410]   WindowPosY = 0
[t=00:00:00.139415]   WindowedEdgeMove = 0
[t=00:00:00.139419]   XResolutionWindowed = 2560
[t=00:00:00.139422]   YResolutionWindowed = 1600
[t=00:00:00.139430] ============== </User Config> ==============

[t=00:00:00.139436] ============== <User System> ==============
[t=00:00:00.139440]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.139449]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.139458]        Compiler Version: gcc-13.2.0
[t=00:00:00.139484]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.139514]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.139522]        Binary Word Size: 64-bit (native)
[t=00:00:00.139526]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.139533]      Physical CPU Cores: 8
[t=00:00:00.139536]       Logical CPU Cores: 16
[t=00:00:00.139540] ============== </User System> ==============

[t=00:00:00.139545] Run: thread affinity ffffffff
[t=00:00:00.139634] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.139640]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.139643]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.139646]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.139649]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.140526] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.140546] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.145333] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.156027]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.156040]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.156043]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.156047]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.156050]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.156054]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.156071]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.156074]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.156076]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.156080]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.156083]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.156085]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.156088]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.156091]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.156093]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.156096]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.156101]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.156103]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.156106]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.156109]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.156111]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.156114]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.156117]         [109] 800x600x24bpp@144Hz
[t=00:00:00.156119]         [116] 720x576x24bpp@144Hz
[t=00:00:00.156125]         [121] 720x480x24bpp@144Hz
[t=00:00:00.156127]         [127] 640x480x24bpp@144Hz
[t=00:00:00.159535]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.159543]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.159546]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.159549]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.159552]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.159554]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.159557]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.159560]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.159563]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.159566]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.159570]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.159573]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.159576]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.159578]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.159581]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.159584]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.159586]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.159589]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.159592]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.159594]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.159597]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.159635]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.159639]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.159642]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.159645]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.159648]         [49] 800x600x24bpp@240Hz
[t=00:00:00.159651]         [51] 640x480x24bpp@240Hz
[t=00:00:00.317310] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.317528] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.317537] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.340393] [GR::LogVersionInfo]
[t=00:00:00.340402]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.340406]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.340409]     GL vendor   : NVIDIA Corporation
[t=00:00:00.340413]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.340416]     GLSL version: 4.60 NVIDIA
[t=00:00:00.340419]     GLEW version: 2.1.0
[t=00:00:00.340433]     GPU memory  : 12282MB (total) / 10795MB (available)
[t=00:00:00.340443]     SDL swap-int: 1
[t=00:00:00.340447]     SDL driver  : windows
[t=00:00:00.340449]     
[t=00:00:00.340453]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.340456]     GLSL shader support       : 1
[t=00:00:00.340459]     GL4 support               : 1
[t=00:00:00.340461]     FBO extension support     : 1
[t=00:00:00.340534]     NVX GPU mem-info support  : 1
[t=00:00:00.340539]     ATI GPU mem-info support  : 0
[t=00:00:00.340551]     Texture clamping to edge  : 1
[t=00:00:00.340556]     NPOT-texture support      : 1 (1)
[t=00:00:00.340561]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.340565]     texture query-LOD support : 1 (1)
[t=00:00:00.340569]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.340572]     Z-buffer depth            : 32 (-)
[t=00:00:00.340578]     primitive-restart support : 1 (1)
[t=00:00:00.340581]     clip-space control support: 1 (1)
[t=00:00:00.340584]     seamless cube-map support : 1 (1)
[t=00:00:00.340590]     frag-depth layout support : 1 (1)
[t=00:00:00.340593]     persistent maps support   : 1 (1)
[t=00:00:00.340596]     explicit attribs location : 1 (1)
[t=00:00:00.340608]     multi draw indirect       : 1 (-)
[t=00:00:00.340612]     array textures            : 1 (-)
[t=00:00:00.340615]     buffer copy support       : 1 (-)
[t=00:00:00.340618]     indirect draw             : 1 (-)
[t=00:00:00.340621]     base instance             : 1 (-)
[t=00:00:00.340623]     
[t=00:00:00.340626]     max. FBO samples              : 32
[t=00:00:00.340631]     max. FS/program texture slots : 32/192
[t=00:00:00.340634]     max. texture size             : 32768
[t=00:00:00.340640]     max. texture anisotropy level : 16.000000
[t=00:00:00.340643]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.340646]     max. draw-buffers             : 8
[t=00:00:00.340649]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.340652]     max. uniform buffer-bindings  : 84
[t=00:00:00.340681]     max. uniform block-size       : 64KB
[t=00:00:00.340684]     max. storage buffer-bindings  : 96
[t=00:00:00.340689]     max. storage block-size       : 2047MB
[t=00:00:00.340691]     
[t=00:00:00.340694]     enable AMD-hacks : 0
[t=00:00:00.340696]     compress MIP-maps: 0
[t=00:00:00.340733]     Number of compressed texture formats: 23
[t=00:00:00.340749]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.340771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.340939] [GR::UpdateGLConfigs]
[t=00:00:00.340972] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.340978] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.340991] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.340998] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.341001] [GR::InitGLState]
[t=00:00:00.341040] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.427335] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.429101] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.429502] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.432873] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.432888] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.433166] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.434435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.434443] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.434485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.434526] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.442810] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.443170] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.444131] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.444279] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.470620] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.470635] [VFS] [SpringVFS::ReserveArchives<this=000002070dfce960>]
[t=00:00:00.470746] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.472077] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002070dfce960 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.472086] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.512952] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.513366] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.513546] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.513682] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.513835] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.513908] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.514079] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.514084] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.514125] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.514175] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.514875][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.514931][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.515007][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.515020][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.515024][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.515051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.518776][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.518788][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.518793][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.518798][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.518812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.579917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.581354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002074b5a5e00(default) context=000002074b590ae0  numChannels=2 frameSize=8
[t=00:00:00.581368][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.581380][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.581394][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.581397][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.581410][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.581426][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.581432][f=-000001] [Sound]   Devices:
[t=00:00:00.582907][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.582914][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.582918][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.582926][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.582930][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.583364][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.583373][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.621114][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB
[t=00:00:00.622255][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.622815][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.623529][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.825104][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0)
[t=00:00:00.825416][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0
[t=00:00:00.825657][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.825959][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.854853][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.855480][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.855578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.856596][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002070dfce960>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.884997][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:00.885099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.885151][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.915774][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.915868][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.915927][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.916008][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.916042][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.103246][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:10.103388][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:10.103521][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:10.103835][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.113593][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.113832][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.114021][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.114169][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.114279][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.114567][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.114733][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.115094][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.115205][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.115307][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.115431][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.115528][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.115617][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.115784][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.116026][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.116141][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.116298][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.116510][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.116707][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.116809][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.116914][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.117009][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.117104][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.117204][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.117353][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.117455][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.117587][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.117699][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.117801][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.117926][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.118025][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.128756][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.129151][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.129335][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.129491][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.133653][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.135803][f=-000001] Input grabbing is enabled!
[t=00:00:10.135836][f=-000001] Input grabbing is enabled!
[t=00:00:10.135933][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.136172][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.136362][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.139053][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.139352][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.139482][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.139623][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.139750][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.148513][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.149364][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.149543][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.149654][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.149786][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.149924][f=-000001] EndGame Graph disabled
[t=00:00:10.158524][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.158755][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.158875][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.159002][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.159133][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.159527][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.180299][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.181528][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.189495][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.189698][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.189822][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.190005][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.190448][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:10.190597][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.192738][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:10.192948][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:10.193108][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.193218][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:10.193328][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:10.193894][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.194298][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:10.194489][f=-000001] Initialize
[t=00:00:10.194585][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:10.194731][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.195262][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:10.195838][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.195959][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.196235][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.196384][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.196685][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.196968][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.278567][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.278928][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.292930][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.293213][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.293545][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.293657][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.297174][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.297988][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.298115][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.298312][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.298428][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.298595][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.298739][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.299983][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.300257][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.300521][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.300669][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.300787][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.300911][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.301142][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.301813][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.302004][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.302011][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.302017][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.302056][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.302764][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.302988][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.303137][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.303269][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.303398][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.303505][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.303812][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.303993][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.304262][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.304461][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.304602][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.304874][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.305010][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.305133][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.305286][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.307771][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.311507][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.311765][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.311965][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.312183][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.313176][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.313293][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.313510][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.315272][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.315513][f=-000001] Mex Placement Initialised with 43 spots.
[t=00:00:10.316385][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.316613][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.317171][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.317478][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.317770][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.317889][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.318002][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.319616][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.320501][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.324563][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.324747][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.326235][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.332218][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.332750][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.332926][f=-000001] SetSunLighting
[t=00:00:10.333227][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.333340][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.334155][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.334294][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.334302][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.334452][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.334622][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.336530][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.337461][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.342134][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.345189][f=-000001] Writing last game win data
[t=00:00:10.350384][f=-000001] LuaUI v0.3
[t=00:00:10.455341][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.495468][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.495599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.496708][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.496718][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:10.504839][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10081, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0095}
[t=00:00:10.925437][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.052187][f=-000001] GameID: 99b6ee66affc3ba067dcb4bb139aec04
[t=00:00:11.052518][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.052530][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.052692][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.052720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:11.052736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.052750][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:11.052762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:11.147676][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.248605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020798c20120,0000000000000000}][locale="C"]"
[t=00:00:11.248628][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:13.113854][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:24.504887][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:16.187878][f=0001547] LogicDaemon paused the game
[t=00:01:26.430212][f=0001547] LogicDaemon unpaused the game
[t=00:02:07.476336][f=0002777] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:10.226195][f=0002859] Buildings set to face South
[t=00:02:26.673034][f=0003352] Buildings set to face East
[t=00:03:08.901246][f=0004620] game_message: Locust is under attack
[t=00:03:13.920476][f=0004770] game_message: Metal Extractor is under attack
[t=00:03:46.280855][f=0005741] [SpringApp::Kill][1] fromRun=1
[t=00:03:46.280872][f=0005741] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:46.295626][f=0005741]  [async=0] threads=8 tasks=269605 {sum,avg}{exec,wait}time={{1870.872, 0.007}, {21537.621, 0.080}}ms
[t=00:03:46.295668][f=0005741]      thread=1 tasks=38515 {sum,min,max,avg}{exec,wait}time={{435.008, 0.000, 22.782, 0.011}, {1497.343, 0.000, 18446744027136.000, 0.039}}ms
[t=00:03:46.295678][f=0005741]      thread=2 tasks=38515 {sum,min,max,avg}{exec,wait}time={{247.728, 0.000, 25.396, 0.006}, {3543.637, 0.000, 10.045, 0.092}}ms
[t=00:03:46.295687][f=0005741]      thread=3 tasks=38515 {sum,min,max,avg}{exec,wait}time={{246.129, 0.000, 28.084, 0.006}, {3168.467, 0.000, 8.643, 0.082}}ms
[t=00:03:46.295695][f=0005741]      thread=4 tasks=38515 {sum,min,max,avg}{exec,wait}time={{243.689, 0.000, 25.576, 0.006}, {3240.342, 0.000, 8.655, 0.084}}ms
[t=00:03:46.295706][f=0005741]      thread=5 tasks=38515 {sum,min,max,avg}{exec,wait}time={{239.705, 0.000, 27.489, 0.006}, {3267.324, 0.000, 18446744027136.000, 0.085}}ms
[t=00:03:46.295715][f=0005741]      thread=6 tasks=38515 {sum,min,max,avg}{exec,wait}time={{234.954, 0.000, 27.621, 0.006}, {3246.133, 0.000, 8.631, 0.084}}ms
[t=00:03:46.295724][f=0005741]      thread=7 tasks=38515 {sum,min,max,avg}{exec,wait}time={{223.659, 0.000, 27.998, 0.006}, {3574.376, 0.000, 9.358, 0.093}}ms
[t=00:03:46.295737][f=0005741]  [async=1] threads=8 tasks=3536 {sum,avg}{exec,wait}time={{25495.367, 7.210}, {9844444.000, 2784.062}}ms
[t=00:03:46.295747][f=0005741]      thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{3632.896, 0.000, 476.182, 7.251}, {1408140.875, 0.683, 3654.160, 2810.660}}ms
[t=00:03:46.295759][f=0005741]      thread=2 tasks=499 {sum,min,max,avg}{exec,wait}time={{3644.966, 0.000, 488.337, 7.305}, {1405880.500, 0.680, 3654.239, 2817.396}}ms
[t=00:03:46.295773][f=0005741]      thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{3628.409, 0.000, 471.755, 7.199}, {1410398.250, 0.400, 3654.236, 2798.409}}ms
[t=00:03:46.295782][f=0005741]      thread=4 tasks=507 {sum,min,max,avg}{exec,wait}time={{3646.805, 0.000, 490.397, 7.193}, {1405713.875, 0.135, 3654.010, 2772.611}}ms
[t=00:03:46.295791][f=0005741]      thread=5 tasks=507 {sum,min,max,avg}{exec,wait}time={{3650.068, 0.000, 495.495, 7.199}, {1403943.625, 0.044, 3652.240, 2769.120}}ms
[t=00:03:46.295802][f=0005741]      thread=6 tasks=510 {sum,min,max,avg}{exec,wait}time={{3645.121, 0.000, 490.572, 7.147}, {1403073.625, 0.387, 3652.109, 2751.125}}ms
[t=00:03:46.295811][f=0005741]      thread=7 tasks=508 {sum,min,max,avg}{exec,wait}time={{3647.104, 0.000, 490.362, 7.179}, {1407292.750, 0.410, 3654.121, 2770.261}}ms
[t=00:03:46.295825][f=0005741] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:46.295830][f=0005741] [SpringApp::Kill][2]
[t=00:03:46.295884][f=0005741] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:46.295891][f=0005741] [Game::KillLua][1] dtor=0 luaUI=00000207deb4b070
[t=00:03:46.295925][f=0005741] Start widgetHandler:Shutdown
[t=00:03:46.298144][f=0005741] Shutdown - SaveOrderList Complete
[t=00:03:46.299308][f=0005741] Writing last game win data
[t=00:03:46.304510][f=0005741] Shutdown - SaveConfigData Complete
[t=00:03:46.304525][f=0005741] Shutdown Widget - Chili Highlight
[t=00:03:46.304546][f=0005741] Shutdown Widget - Deferred rendering GL4
[t=00:03:46.304662][f=0005741] Shutdown Widget - Draw After Chili
[t=00:03:46.304676][f=0005741] Shutdown Widget - API Unit Tracker GL4
[t=00:03:46.304686][f=0005741] Shutdown Widget - EPIC Menu
[t=00:03:46.305504][f=0005741] Shutdown Widget - Depth of Field Shader
[t=00:03:46.305516][f=0005741] Shutdown Widget - Chili Widget Selector
[t=00:03:46.306170][f=0005741] Shutdown Widget - Chili Minimap
[t=00:03:46.306254][f=0005741] Shutdown Widget - Deferred rendering
[t=00:03:46.306262][f=0005741] SSAO: Deferred rendering disabled, disabling.
[t=00:03:46.310720][f=0005741] Shutdown Widget - Deferred rendering
[t=00:03:46.310740][f=0005741] SSAO: Deferred rendering disabled, disabling.
[t=00:03:46.311583][f=0005741] Shutdown Widget - Local Team Colors
[t=00:03:46.311593][f=0005741] Shutdown Widget - Display Keys 2
[t=00:03:46.311609][f=0005741] Shutdown Widget - Save Game Menu
[t=00:03:46.311616][f=0005741] Shutdown Widget - Highlight Model Api GL4
[t=00:03:46.311647][f=0005741] Shutdown Widget - Unit Icons
[t=00:03:46.311719][f=0005741] Shutdown Widget - Attrition Counter
[t=00:03:46.311870][f=0005741] Shutdown Widget - Noises
[t=00:03:46.311880][f=0005741] Shutdown Widget - HealthBars
[t=00:03:46.312655][f=0005741] Shutdown Widget - Chili Chicken Panel
[t=00:03:46.312740][f=0005741] Shutdown Widget - BuildETA
[t=00:03:46.312750][f=0005741] Shutdown Widget - Selected Units GL4 2
[t=00:03:46.312757][f=0005741] Shutdown Widget - External VR Grid
[t=00:03:46.312765][f=0005741] Shutdown Widget - Win Counter
[t=00:03:46.312772][f=0005741] Shutdown Widget - EndGame APM stats
[t=00:03:46.313501][f=0005741] Shutdown Widget - Modular Comm Info
[t=00:03:46.313568][f=0005741] Shutdown Widget - Transport AI
[t=00:03:46.313578][f=0005741] Shutdown Widget - Startup Info and Selector
[t=00:03:46.313600][f=0005741] Shutdown Widget - Chili Spectator Panels
[t=00:03:46.313608][f=0005741] Shutdown Widget - Point Tracker
[t=00:03:46.313615][f=0005741] Shutdown Widget - Missile Silo Range
[t=00:03:46.313625][f=0005741] Shutdown Widget - MinimapEvents
[t=00:03:46.313637][f=0005741] Shutdown Widget - Local Widgets Config
[t=00:03:46.313660][f=0005741] Shutdown Widget - Highlight Geos
[t=00:03:46.313673][f=0005741] Shutdown Widget - Context Menu
[t=00:03:46.313681][f=0005741] Shutdown Widget - Grab Input
[t=00:03:46.313848][f=0005741] Input grabbing is disabled!
[t=00:03:46.313857][f=0005741] Shutdown Widget - Defense Range Zero-K
[t=00:03:46.313872][f=0005741] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:46.313882][f=0005741] Shutdown Widget - Darkening
[t=00:03:46.313896][f=0005741] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:46.313912][f=0005741] Shutdown Widget - Chili Nuke Warning
[t=00:03:46.313920][f=0005741] Shutdown Widget - Attack Warning
[t=00:03:46.313928][f=0005741] Shutdown Widget - Chili EndGame Window
[t=00:03:46.313937][f=0005741] Shutdown Widget - Stereo3D
[t=00:03:46.313978][f=0005741] Shutdown Widget - Chili Economy Panel Default
[t=00:03:46.314050][f=0005741] Shutdown Widget - Music Player v2
[t=00:03:46.314058][f=0005741] Shutdown Widget - State Reverse and Latency
[t=00:03:46.314067][f=0005741] Shutdown Widget - Reclaim Field Highlight
[t=00:03:46.314082][f=0005741] Shutdown Widget - Attack AoE
[t=00:03:46.314090][f=0005741] Shutdown Widget - TeamPlatter
[t=00:03:46.318254][f=0005741] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:46.318375][f=0005741] Shutdown Widget - Selection Send
[t=00:03:46.318386][f=0005741] Shutdown Widget - Spotter
[t=00:03:46.318393][f=0005741] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:46.318400][f=0005741] Shutdown Widget - LupsManager
[t=00:03:46.318417][f=0005741] Shutdown Widget - Global Build Command
[t=00:03:46.318503][f=0005741] Shutdown Widget - Newton Firezone
[t=00:03:46.318518][f=0005741] Shutdown Widget - Receive Units Indicator
[t=00:03:46.318525][f=0005741] Shutdown Widget - Chili Pro Console
[t=00:03:46.318848][f=0005741] Shutdown Widget - Persistent Build Height
[t=00:03:46.318856][f=0005741] Shutdown Widget - Lasso Terraform GUI
[t=00:03:46.318862][f=0005741] Shutdown Widget - Lups
[t=00:03:46.319792][f=0005741] Shutdown Widget - Chili Framework
[t=00:03:46.319812][f=0005741] Shutdown Widget - Custom Markers
[t=00:03:46.319822][f=0005741] Shutdown Widget - Chili Core Selector
[t=00:03:46.319890][f=0005741] Shutdown Widget - Mex Placement Handler
[t=00:03:46.320219][f=0005741] Shutdown Widget - Select Keys
[t=00:03:46.320237][f=0005741] Shutdown Widget - Pause Screen
[t=00:03:46.320371][f=0005741] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:46.320403][f=0005741] Shutdown Widget - Bloom Shader Deferred
[t=00:03:46.320625][f=0005741] Shutdown Widget - Text To Speech Control
[t=00:03:46.320637][f=0005741] Shutdown Widget - Layout Handler
[t=00:03:46.320646][f=0005741] Shutdown Widget - Color Blindness Correction
[t=00:03:46.320815][f=0005741] End widgetHandler:Shutdown
[t=00:03:46.367400][f=0005741] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12282419, 0.0} allocedSize{int+, int-, ext}={0, 0, 2040438941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0561}
[t=00:03:46.371061][f=0005741] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:46.371072][f=0005741] [Game::KillLua][3] dtor=0 luaRules=0000020798c20120
[t=00:03:46.371100][f=0005741] Start gadgetHandler:Shutdown
[t=00:03:46.371108][f=0005741] Shutdown - StartSetup
[t=00:03:46.371114][f=0005741] Shutdown - UnitMorph
[t=00:03:46.371236][f=0005741] Shutdown - Carrier Drones
[t=00:03:46.371247][f=0005741] Shutdown - Missile Silo Controller
[t=00:03:46.371254][f=0005741] Shutdown - Modular Comm Info
[t=00:03:46.371265][f=0005741] Shutdown - Terrain Texture Handler
[t=00:03:46.371272][f=0005741] Shutdown - UnitCloakShield
[t=00:03:46.371343][f=0005741] Shutdown - Starlight Handler
[t=00:03:46.371354][f=0005741] End gadgetHandler:Shutdown
[t=00:03:46.385442][f=0005741] Start gadgetHandler:Shutdown
[t=00:03:46.385464][f=0005741] Shutdown - Teleport Throw
[t=00:03:46.385473][f=0005741] Shutdown - UnitMorph
[t=00:03:46.385484][f=0005741] Shutdown - Commander Skin Renderer
[t=00:03:46.385734][f=0005741] Shutdown - Missile fired callins
[t=00:03:46.385761][f=0005741] Shutdown - Modular Comm Info
[t=00:03:46.385768][f=0005741] Shutdown - Retreat Command
[t=00:03:46.385778][f=0005741] Shutdown - Shockwaves
[t=00:03:46.385784][f=0005741] Shutdown - Unit tint API
[t=00:03:46.385797][f=0005741] Shutdown - Unit glow API
[t=00:03:46.385811][f=0005741] Shutdown - UnitCloakShield
[t=00:03:46.385833][f=0005741] Shutdown - Lups Cloak FX
[t=00:03:46.385840][f=0005741] Shutdown - Lups
[t=00:03:46.386852][f=0005741] Shutdown - Lups Shield
[t=00:03:46.386890][f=0005741] End gadgetHandler:Shutdown
[t=00:03:46.400186][f=0005741] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=00:03:46.404802][f=0005741] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:46.404843][f=0005741] [Game::KillLua][4] dtor=0
[t=00:03:46.404850][f=0005741] [Game::KillLua][5] dtor=0
[t=00:03:46.412490][f=0005741] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-05-47-198_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (90046 bytes)
[t=00:03:46.412557][f=0005741] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:46.416056][f=0005741] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:46.416069][f=0005741] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:03:46.416106][f=0005741] [Sound] [Sound::UpdateThread][4] ctx=000002074b590ae0 dev=000002074b5a5e00
[t=00:03:46.416182][f=0005741] [Sound] [Sound::UpdateThread][5] ctx=000002074b590ae0 dev=000002074b5a5e00
[t=00:03:46.416189][f=0005741] [Sound] [Sound::Cleanup][alcDestroyContext(000002074b590ae0)]
[t=00:03:46.416944][f=0005741] [Sound] [Sound::Cleanup][alcCloseDevice(000002074b5a5e00)]
[t=00:03:46.417075][f=0005741] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:46.448415][f=0005741] [Sound] [Sound::UpdateThread][6]
[t=00:03:46.448991][f=0005741] [Game::~CGame][1]
[t=00:03:46.449004][f=0005741] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:46.449009][f=0005741] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:46.449014][f=0005741] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:46.449033][f=0005741] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:46.449038][f=0005741] [Game::KillLua][4] dtor=1
[t=00:03:46.449046][f=0005741] [Game::KillLua][5] dtor=1
[t=00:03:46.449127][f=0005741] [Game::KillMisc][1]
[t=00:03:46.449133][f=0005741] [Game::KillMisc][2]
[t=00:03:46.449273][f=0005741] [Game::KillMisc][3]
[t=00:03:46.449351][f=0005741] [Game::KillRendering][1]
[t=00:03:46.452234][f=0005741] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:46.465118][f=0005741] [3DOParser::Kill] allocated 29 pieces
[t=00:03:46.465189][f=0005741] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:46.465583][f=0005741] [AssParser::Kill] allocated 701 pieces
[t=00:03:46.506348][f=0005741] [Game::KillInterface][1]
[t=00:03:46.506951][f=0005741] [Game::KillInterface][2]
[t=00:03:46.507545][f=0005741] [Game::KillSimulation][1]
[t=00:03:46.507599][f=0005741] [Game::KillSimulation][2]
[t=00:03:46.523050][f=0005741] [CCollisionHandler] dis-/continuous tests: 722/5731386
[t=00:03:46.523067][f=0005741] [Game::KillSimulation][3]
[t=00:03:46.524650][f=0005741] [~CPathCache(24x20)] cacheHits=29 hitPercentage=57% numHashColls=0 maxCacheSize=5
[t=00:03:46.524701][f=0005741] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:46.524740][f=0005741] [~CPathCache(48x40)] cacheHits=30 hitPercentage=38% numHashColls=0 maxCacheSize=14
[t=00:03:46.524769][f=0005741] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:46.525069][f=0005741] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:46.529072][f=0005741] [LosHandler::Kill] raycast instance cache-{hits,misses}={172,1086}; shared=0%; cached=14%
[t=00:03:46.536109][f=0005741] [Game::KillSimulation][4]
[t=00:03:46.579866][f=0005741] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:46.579900][f=0005741] [Game::~CGame][2]
[t=00:03:46.579905][f=0005741] [Game::~CGame][3]
[t=00:03:46.580182][f=0005741] [SpringApp::Kill][3]
[t=00:03:46.580310][f=0005741] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    582851 bytes sent   in 5867 packets (99.344 bytes/packet)
    241954 bytes recv'd in 4757 packets (50.863 bytes/packet)
    {0.072x, 0.118x} relative protocol overhead {up, down}
    13348 incoming chunks dropped, 22963 outgoing chunks resent
    4241 incoming chunks processed

[t=00:03:46.580339][f=0005741] [SpringApp::Kill][4] font=000002070dca8340
[t=00:03:46.583332][f=0005741] [SpringApp::Kill][5]
[t=00:03:46.586455][f=0005741] [SpringApp::Kill][6]
[t=00:03:46.586467] [SpringApp::Kill][7]
[t=00:03:46.586496] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:46.586503] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {11232, 1048576, 1048576}, EBO = {22464, 2097152, 2097152}
[t=00:03:46.586509] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:46.586516] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:46.586523] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:46.586528] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:46.586535] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:46.586540] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38004, 1048576, 1048576}, EBO = {57006, 2097152, 2097152}
[t=00:03:46.586545] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:46.586552] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:46.586557] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:46.586562] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:46.586567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:03:46.660844] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:46.660857] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:46.660860] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:46.660863] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:46.660867] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:46.661428] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>]
[t=00:03:46.661438] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:46.661454] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002074b59c6f0)
[t=00:03:46.661496] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002074b59d1f0)
[t=00:03:46.662427] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=1)] #archives[section]=1 #files[section]=14
[t=00:03:46.662437] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000002070dfc1d80)
[t=00:03:46.662486] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:46.662493] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002074b59c640)
[t=00:03:46.662514] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002074b59db90)
[t=00:03:46.662572] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002074b59cbc0)
[t=00:03:46.662642] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:46.662649] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:46.662721] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:46.662733] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:46.662739] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:46.662744] [VFS] [SpringVFS::DeleteArchives<this=000002070dfce960>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:46.663121] [SpringApp::Kill][8]
[t=00:03:46.663129] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:46.663133] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:03:46.663139] [WatchDog::Uninstall][2]
[t=00:03:47.262120] [WatchDog::Uninstall][3]
[t=00:03:47.262135] [SpringApp::Kill][9]