Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000081] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.064808] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.064889] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.064904] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.064915] [t=00:00:00.064919] Enable or disable log sections using the LogSections configuration key [t=00:00:00.064923] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.064930] Use "none" to disable the default log sections. [t=00:00:00.064934] ============== </Log Sections> ============== [t=00:00:00.064938] ============== <User Config> ============== [t=00:00:00.065013] AllowDeferredMapRendering = 1 [t=00:00:00.065017] AllowDeferredModelRendering = 1 [t=00:00:00.065024] AnimationMT = 0 [t=00:00:00.065028] BumpWaterBlurReflection = 1 [t=00:00:00.065032] BumpWaterTexSizeReflection = 128 [t=00:00:00.065036] CamFreeScrollSpeed = 50 [t=00:00:00.065039] CamMode = 1 [t=00:00:00.065075] CubeTexSizeReflection = 1 [t=00:00:00.065080] CubeTexSizeSpecular = 1 [t=00:00:00.065085] DualScreenMiniMapOnLeft = 1 [t=00:00:00.065089] EdgeMoveDynamic = 0 [t=00:00:00.065092] EdgeMoveWidth = 0.003 [t=00:00:00.065095] FPSFOV = 90 [t=00:00:00.065099] FPSScrollSpeed = 50 [t=00:00:00.065107] FontSize = 18 [t=00:00:00.065110] FullscreenEdgeMove = 0 [t=00:00:00.065114] GrassDetail = 0 [t=00:00:00.065117] GroundDecals = 2 [t=00:00:00.065120] GroundDetail = 90 [t=00:00:00.065126] HangTimeout = 30 [t=00:00:00.065130] HardwareCursor = 1 [t=00:00:00.065133] InitialNetworkTimeout = 0 [t=00:00:00.065138] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.065141] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.065145] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.065149] LinkOutgoingBandwidth = 262144 [t=00:00:00.065153] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.065157] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.065160] MSAALevel = 1 [t=00:00:00.065190] MaxParticles = 15000 [t=00:00:00.065193] MaxSounds = 32 [t=00:00:00.065197] MaximumTransmissionUnit = 0 [t=00:00:00.065200] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.065204] MiniMapMarker = 0 [t=00:00:00.065208] MouseDragScrollThreshold = 0 [t=00:00:00.065211] NetworkLossFactor = 2 [t=00:00:00.065234] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.065238] OverheadScrollSpeed = 50 [t=00:00:00.065242] ReconnectTimeout = 0 [t=00:00:00.065245] RotOverheadScrollSpeed = 50 [t=00:00:00.065251] RotateLogFiles = 1 [t=00:00:00.065257] ShadowMapSize = 1024 [t=00:00:00.065260] Shadows = 1 [t=00:00:00.065264] ShowClock = 0 [t=00:00:00.065267] SoftParticles = 2 [t=00:00:00.065271] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.065275] UnitIconDist = 151 [t=00:00:00.065281] UpdateBoundingVolumeMT = 0 [t=00:00:00.065285] UpdateWeaponVectorsMT = 0 [t=00:00:00.065289] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.065292] UseLuaMemPools = 0 [t=00:00:00.065321] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.065328] VFSCacheArchiveFiles = 0 [t=00:00:00.065332] Water = 4 [t=00:00:00.065335] WindowBorderless = 1 [t=00:00:00.065339] WindowPosY = 0 [t=00:00:00.065342] WindowedEdgeMove = 0 [t=00:00:00.065345] XResolutionWindowed = 2560 [t=00:00:00.065349] YResolutionWindowed = 1600 [t=00:00:00.065359] ============== </User Config> ============== [t=00:00:00.065363] ============== <User System> ============== [t=00:00:00.065368] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.065378] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.065385] Compiler Version: gcc-13.2.0 [t=00:00:00.065418] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.065456] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.065462] Binary Word Size: 64-bit (native) [t=00:00:00.065467] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.065473] Physical CPU Cores: 8 [t=00:00:00.065477] Logical CPU Cores: 16 [t=00:00:00.065480] ============== </User System> ============== [t=00:00:00.065486] Run: thread affinity ffffffff [t=00:00:00.065592] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.065598] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.065601] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.065605] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.065608] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.066588] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.066607] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.070027] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.082100] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.082111] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.082115] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.082119] [11] 2560x1080x24bpp@144Hz [t=00:00:00.082122] [14] 1920x1200x24bpp@144Hz [t=00:00:00.082126] [18] 1920x1080x24bpp@144Hz [t=00:00:00.082145] [25] 1720x1440x24bpp@144Hz [t=00:00:00.082148] [29] 1680x1050x24bpp@144Hz [t=00:00:00.082151] [35] 1600x1200x24bpp@144Hz [t=00:00:00.082155] [39] 1600x900x24bpp@144Hz [t=00:00:00.082158] [44] 1440x1080x24bpp@144Hz [t=00:00:00.082161] [51] 1440x900x24bpp@144Hz [t=00:00:00.082166] [56] 1366x768x24bpp@144Hz [t=00:00:00.082169] [61] 1360x768x24bpp@144Hz [t=00:00:00.082172] [66] 1280x1024x24bpp@144Hz [t=00:00:00.082176] [72] 1280x960x24bpp@144Hz [t=00:00:00.082181] [77] 1280x800x24bpp@144Hz [t=00:00:00.082184] [82] 1280x768x24bpp@144Hz [t=00:00:00.082187] [87] 1280x720x24bpp@144Hz [t=00:00:00.082190] [94] 1176x664x24bpp@60Hz [t=00:00:00.082193] [97] 1152x864x24bpp@144Hz [t=00:00:00.082196] [102] 1024x768x24bpp@144Hz [t=00:00:00.082199] [109] 800x600x24bpp@144Hz [t=00:00:00.082202] [116] 720x576x24bpp@144Hz [t=00:00:00.082205] [121] 720x480x24bpp@144Hz [t=00:00:00.082207] [127] 640x480x24bpp@144Hz [t=00:00:00.086744] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.086753] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.086757] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.086760] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.086762] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.086765] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.086768] [11] 1920x1200x24bpp@240Hz [t=00:00:00.086770] [13] 1920x1080x24bpp@240Hz [t=00:00:00.086775] [15] 1856x1392x24bpp@240Hz [t=00:00:00.086777] [17] 1792x1344x24bpp@240Hz [t=00:00:00.086783] [19] 1680x1050x24bpp@240Hz [t=00:00:00.086785] [21] 1600x1200x24bpp@240Hz [t=00:00:00.086788] [23] 1600x900x24bpp@240Hz [t=00:00:00.086791] [25] 1440x900x24bpp@240Hz [t=00:00:00.086794] [27] 1400x1050x24bpp@240Hz [t=00:00:00.086796] [29] 1366x768x24bpp@240Hz [t=00:00:00.086799] [31] 1360x768x24bpp@240Hz [t=00:00:00.086801] [33] 1280x1024x24bpp@240Hz [t=00:00:00.086804] [35] 1280x960x24bpp@240Hz [t=00:00:00.086807] [37] 1280x800x24bpp@240Hz [t=00:00:00.086809] [39] 1280x768x24bpp@240Hz [t=00:00:00.086849] [41] 1280x720x24bpp@240Hz [t=00:00:00.086852] [43] 1280x600x24bpp@240Hz [t=00:00:00.086855] [45] 1152x864x24bpp@240Hz [t=00:00:00.086857] [47] 1024x768x24bpp@240Hz [t=00:00:00.086861] [49] 800x600x24bpp@240Hz [t=00:00:00.086863] [51] 640x480x24bpp@240Hz [t=00:00:00.255565] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.255804] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.255813] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.273139] [GR::LogVersionInfo] [t=00:00:00.273149] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.273153] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.273156] GL vendor : NVIDIA Corporation [t=00:00:00.273159] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.273163] GLSL version: 4.60 NVIDIA [t=00:00:00.273166] GLEW version: 2.1.0 [t=00:00:00.273178] GPU memory : 12282MB (total) / 10877MB (available) [t=00:00:00.273193] SDL swap-int: 1 [t=00:00:00.273196] SDL driver : windows [t=00:00:00.273199] [t=00:00:00.273202] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.273204] GLSL shader support : 1 [t=00:00:00.273215] GL4 support : 1 [t=00:00:00.273218] FBO extension support : 1 [t=00:00:00.273226] NVX GPU mem-info support : 1 [t=00:00:00.273230] ATI GPU mem-info support : 0 [t=00:00:00.273240] Texture clamping to edge : 1 [t=00:00:00.273245] NPOT-texture support : 1 (1) [t=00:00:00.273250] S3TC/DXT1 texture support : 1/1 [t=00:00:00.273255] texture query-LOD support : 1 (1) [t=00:00:00.273258] MSAA frame-buffer support : 1 (1) [t=00:00:00.273261] Z-buffer depth : 32 (-) [t=00:00:00.273269] primitive-restart support : 1 (1) [t=00:00:00.273272] clip-space control support: 1 (1) [t=00:00:00.273276] seamless cube-map support : 1 (1) [t=00:00:00.273281] frag-depth layout support : 1 (1) [t=00:00:00.273284] persistent maps support : 1 (1) [t=00:00:00.273287] explicit attribs location : 1 (1) [t=00:00:00.273290] multi draw indirect : 1 (-) [t=00:00:00.273294] array textures : 1 (-) [t=00:00:00.273297] buffer copy support : 1 (-) [t=00:00:00.273300] indirect draw : 1 (-) [t=00:00:00.273303] base instance : 1 (-) [t=00:00:00.273306] [t=00:00:00.273308] max. FBO samples : 32 [t=00:00:00.273314] max. FS/program texture slots : 32/192 [t=00:00:00.273317] max. texture size : 32768 [t=00:00:00.273322] max. texture anisotropy level : 16.000000 [t=00:00:00.273325] max. vec4 varyings/attributes : 31/16 [t=00:00:00.273328] max. draw-buffers : 8 [t=00:00:00.273331] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.273334] max. uniform buffer-bindings : 84 [t=00:00:00.273337] max. uniform block-size : 64KB [t=00:00:00.273340] max. storage buffer-bindings : 96 [t=00:00:00.273345] max. storage block-size : 2047MB [t=00:00:00.273347] [t=00:00:00.273350] enable AMD-hacks : 0 [t=00:00:00.273352] compress MIP-maps: 0 [t=00:00:00.273386] Number of compressed texture formats: 23 [t=00:00:00.273401] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.273421] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.273582] [GR::UpdateGLConfigs] [t=00:00:00.273614] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.273619] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.273632] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.273637] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.273640] [GR::InitGLState] [t=00:00:00.273684] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.362456] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.364143] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.364520] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.368223] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.368237] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.368732] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.369916] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.369946] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.370051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.370099] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.378811] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.379448] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.380657] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.380816] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.407565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.407578] [VFS] [SpringVFS::ReserveArchives<this=000001ca9afed520>] [t=00:00:00.407707] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.409163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ca9afed520 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.409172] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.450669] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.450911] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.451065] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.451142] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.451291] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.451374] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.451478] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.451803] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.453095] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.453134] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.453971][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.454023][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.454095][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.454107][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.454112][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.454140][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.458207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.458221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.458227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.458232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.458255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.506416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.507748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cad61adf60(default) context=000001ca9a3de550 numChannels=2 frameSize=8 [t=00:00:00.507761][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.507767][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.507781][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.507825][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.507838][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.507856][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.507863][f=-000001] [Sound] Devices: [t=00:00:00.509244][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.509254][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.509258][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.509270][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.509275][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.509704][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.509714][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.561551][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB [t=00:00:00.562726][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.563293][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.563997][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.768098][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0) [t=00:00:00.768466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0 [t=00:00:00.768719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.769051][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.800196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.800869][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.800964][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.802187][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.835136][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561" [t=00:00:00.835433][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.835481][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.872442][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.872543][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.872605][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.872692][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.872726][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.877008][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:09.877147][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:09.877269][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:09.877370][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:09.877537][f=-000001] EndGame Graph disabled [t=00:00:09.886392][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:09.886619][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:09.886720][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:09.886872][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:09.887550][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:09.898920][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:09.899208][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:09.899376][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:09.899500][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:09.899676][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:09.902110][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:09.902274][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:09.902383][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:09.903723][f=-000001] Input grabbing is enabled! [t=00:00:09.903748][f=-000001] Input grabbing is enabled! [t=00:00:09.903804][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:09.907797][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:09.907972][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:09.908123][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:09.908350][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:09.918046][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:09.918270][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:09.918435][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:09.918549][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:09.918679][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:09.918815][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:09.918928][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:09.919094][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:09.919188][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:09.919285][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:09.919380][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:09.919494][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:09.919593][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:09.919798][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:09.920035][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:09.920212][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:09.920324][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:09.924792][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:09.925149][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:09.925290][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:09.925404][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:09.925562][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:09.925688][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:09.925809][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:09.926156][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:09.926271][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:09.926623][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:09.926784][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:09.926988][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:09.927195][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:09.927315][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:09.935229][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:09.935555][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:09.936128][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.936271][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:09.936455][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:09.936471][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:09.936646][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:09.936655][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:09.936741][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:09.936868][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:09.936973][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:09.937096][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:09.937552][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.937699][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.937972][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.938074][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.938282][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.938391][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:09.941396][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.953988][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.954194][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.035268][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.035650][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.036010][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.036186][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.037337][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.037621][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.037836][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.037979][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.038109][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.038229][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.038236][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.038242][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.038276][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.038384][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.038900][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.039084][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.039207][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.039341][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.039451][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.039556][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.041553][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.041715][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.042081][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.042812][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.043002][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.043451][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.043590][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.043707][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.043824][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.043947][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.044199][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.044341][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.044550][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.044844][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.044997][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.045120][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.045227][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.045388][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.049034][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.051707][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.052043][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.052358][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.053312][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.053447][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.053604][f=-000001] Mex Placement Initialised with 43 spots. [t=00:00:10.054537][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.056166][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.056443][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.056842][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.057150][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.057716][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.057957][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.058108][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.062106][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.063208][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.064758][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.064938][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.065061][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.066781][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.072720][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.073155][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.073388][f=-000001] SetSunLighting [t=00:00:10.073691][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.078884][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.079862][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.080673][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.082606][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.082902][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.083038][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.083172][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.083181][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.083287][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.086207][f=-000001] Writing last game win data [t=00:00:10.091214][f=-000001] LuaUI v0.3 [t=00:00:10.204721][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.229496][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.229730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.230064][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.230071][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:10.238671][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10081, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824737}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:00:10.650025][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.779791][f=-000001] GameID: 83b7ee663a077ba26f35e704812e772b [t=00:00:10.780073][f=-000001] Connection attempt from LogicDaemon [t=00:00:10.780082][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.780180][f=-000001] -> Connection established (given id 0) [t=00:00:10.780232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb" [t=00:00:10.780247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:10.780258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]" [t=00:00:10.780272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]" [t=00:00:10.884368][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.955816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001cb42308160,0000000000000000}][locale="C"]" [t=00:00:10.955840][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.178931][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:24.693502][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:16.281912][f=0001545] Buildings set to face South [t=00:01:45.926268][f=0002435] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:55.068731][f=0002709] Buildings set to face East [t=00:02:00.264189][f=0002865] Buildings set to face South [t=00:03:04.297816][f=0004786] game_message: Solar Collector is under attack [t=00:03:54.418731][f=0006290] [uapn] compare [t=00:03:54.418757][f=0006290] [uapn] issued : 40(1768, 257.08667, 584, 50000, nil) 0 (build assist) [t=00:03:54.418770][f=0006290] [uapn] current: 40(27037, 1768, 257.08667, 584, 500) 8 [t=00:03:54.418775][f=0006290] [uapn] -> false [t=00:03:54.418779][f=0006290] [uapn] compare [t=00:03:54.418788][f=0006290] [uapn] issued : 40(1768, 257.08667, 584, 50000, nil) 4 (repair units) [t=00:03:54.418794][f=0006290] [uapn] current: 40(27037, 1768, 257.08667, 584, 500) 8 [t=00:03:54.418800][f=0006290] [uapn] -> false [t=00:03:54.418803][f=0006290] [uapn] compare [t=00:03:54.418813][f=0006290] [uapn] issued : 90(1768, 257.08667, 584, 50000, nil) 0 (reclaim metal) [t=00:03:54.418819][f=0006290] [uapn] current: 40(27037, 1768, 257.08667, 584, 500) 8 [t=00:03:54.418823][f=0006290] [uapn] -> false [t=00:03:54.418826][f=0006290] [uapn] compare [t=00:03:54.418832][f=0006290] [uapn] issued : 40(1768, 257.08667, 584, 50000, nil) 0 (build assist) [t=00:03:54.418839][f=0006290] [uapn] current: 40(27037, 1768, 257.08667, 584, 500) 8 [t=00:03:54.418842][f=0006290] [uapn] -> false [t=00:03:59.054350][f=0006429] game_message: Solar Collector is under attack [t=00:04:05.710480][f=0006628] [SpringApp::Kill][1] fromRun=1 [t=00:04:05.710494][f=0006628] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:05.725983][f=0006628] [async=0] threads=8 tasks=344932 {sum,avg}{exec,wait}time={{2392.562, 0.007}, {27212.346, 0.079}}ms [t=00:04:05.726017][f=0006628] thread=1 tasks=49276 {sum,min,max,avg}{exec,wait}time={{532.273, 0.000, 22.115, 0.011}, {2219.056, 0.000, 18446744027136.000, 0.045}}ms [t=00:04:05.726025][f=0006628] thread=2 tasks=49276 {sum,min,max,avg}{exec,wait}time={{306.126, 0.000, 3.789, 0.006}, {4161.918, 0.000, 22.618, 0.084}}ms [t=00:04:05.726032][f=0006628] thread=3 tasks=49276 {sum,min,max,avg}{exec,wait}time={{324.781, 0.000, 20.634, 0.007}, {4266.126, 0.000, 11.147, 0.087}}ms [t=00:04:05.726042][f=0006628] thread=4 tasks=49276 {sum,min,max,avg}{exec,wait}time={{338.099, 0.000, 22.980, 0.007}, {4051.532, 0.000, 8.089, 0.082}}ms [t=00:04:05.726049][f=0006628] thread=5 tasks=49276 {sum,min,max,avg}{exec,wait}time={{306.422, 0.000, 10.318, 0.006}, {4090.911, 0.000, 22.635, 0.083}}ms [t=00:04:05.726055][f=0006628] thread=6 tasks=49276 {sum,min,max,avg}{exec,wait}time={{286.667, 0.000, 12.161, 0.006}, {4273.780, 0.000, 18446744027136.000, 0.087}}ms [t=00:04:05.726065][f=0006628] thread=7 tasks=49276 {sum,min,max,avg}{exec,wait}time={{298.193, 0.000, 9.869, 0.006}, {4149.021, 0.000, 22.619, 0.084}}ms [t=00:04:05.726071][f=0006628] [async=1] threads=8 tasks=3475 {sum,avg}{exec,wait}time={{23645.236, 6.804}, {9266513.000, 2666.623}}ms [t=00:04:05.726079][f=0006628] thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{3369.401, 0.000, 463.662, 6.739}, {1324910.625, 0.741, 3391.292, 2649.821}}ms [t=00:04:05.726086][f=0006628] thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3391.523, 0.000, 485.713, 6.838}, {1321654.625, 0.068, 3391.501, 2664.626}}ms [t=00:04:05.726096][f=0006628] thread=3 tasks=490 {sum,min,max,avg}{exec,wait}time={{3362.090, 0.000, 456.753, 6.861}, {1326079.875, 0.184, 3391.289, 2706.285}}ms [t=00:04:05.726105][f=0006628] thread=4 tasks=496 {sum,min,max,avg}{exec,wait}time={{3389.480, 0.000, 483.780, 6.834}, {1321348.625, 0.271, 3389.706, 2664.009}}ms [t=00:04:05.726112][f=0006628] thread=5 tasks=502 {sum,min,max,avg}{exec,wait}time={{3364.336, 0.000, 456.913, 6.702}, {1326713.625, 0.350, 3393.452, 2642.856}}ms [t=00:04:05.726123][f=0006628] thread=6 tasks=495 {sum,min,max,avg}{exec,wait}time={{3387.505, 0.000, 484.046, 6.843}, {1319275.625, 0.427, 3389.442, 2665.203}}ms [t=00:04:05.726131][f=0006628] thread=7 tasks=496 {sum,min,max,avg}{exec,wait}time={{3380.901, 0.000, 473.383, 6.816}, {1326528.875, 0.535, 3393.258, 2674.453}}ms [t=00:04:05.726135][f=0006628] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:05.726139][f=0006628] [SpringApp::Kill][2] [t=00:04:05.726176][f=0006628] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:05.726184][f=0006628] [Game::KillLua][1] dtor=0 luaUI=000001cb6a8a2b00 [t=00:04:05.726211][f=0006628] Start widgetHandler:Shutdown [t=00:04:05.728485][f=0006628] Shutdown - SaveOrderList Complete [t=00:04:05.729665][f=0006628] Writing last game win data [t=00:04:05.734926][f=0006628] Shutdown - SaveConfigData Complete [t=00:04:05.734938][f=0006628] Shutdown Widget - Chili Highlight [t=00:04:05.734959][f=0006628] Shutdown Widget - Deferred rendering GL4 [t=00:04:05.735104][f=0006628] Shutdown Widget - Draw After Chili [t=00:04:05.735112][f=0006628] Shutdown Widget - API Unit Tracker GL4 [t=00:04:05.735122][f=0006628] Shutdown Widget - EPIC Menu [t=00:04:05.736023][f=0006628] Shutdown Widget - Chili Minimap [t=00:04:05.736120][f=0006628] Shutdown Widget - Chili Widget Selector [t=00:04:05.736793][f=0006628] Shutdown Widget - Depth of Field Shader [t=00:04:05.736803][f=0006628] Shutdown Widget - Deferred rendering [t=00:04:05.736809][f=0006628] SSAO: Deferred rendering disabled, disabling. [t=00:04:05.743026][f=0006628] Shutdown Widget - Deferred rendering [t=00:04:05.743040][f=0006628] SSAO: Deferred rendering disabled, disabling. [t=00:04:05.743895][f=0006628] Shutdown Widget - Local Team Colors [t=00:04:05.743906][f=0006628] Shutdown Widget - Display Keys 2 [t=00:04:05.743921][f=0006628] Shutdown Widget - Save Game Menu [t=00:04:05.743927][f=0006628] Shutdown Widget - Highlight Model Api GL4 [t=00:04:05.743956][f=0006628] Shutdown Widget - Unit Icons [t=00:04:05.744031][f=0006628] Shutdown Widget - HealthBars [t=00:04:05.744781][f=0006628] Shutdown Widget - Noises [t=00:04:05.744789][f=0006628] Shutdown Widget - Attrition Counter [t=00:04:05.744922][f=0006628] Shutdown Widget - Selected Units GL4 2 [t=00:04:05.744929][f=0006628] Shutdown Widget - BuildETA [t=00:04:05.744936][f=0006628] Shutdown Widget - Chili Chicken Panel [t=00:04:05.744997][f=0006628] Shutdown Widget - External VR Grid [t=00:04:05.745004][f=0006628] Shutdown Widget - Win Counter [t=00:04:05.745015][f=0006628] Shutdown Widget - EndGame APM stats [t=00:04:05.745784][f=0006628] Shutdown Widget - Modular Comm Info [t=00:04:05.745794][f=0006628] Shutdown Widget - Reclaim Field Highlight [t=00:04:05.745807][f=0006628] Shutdown Widget - State Reverse and Latency [t=00:04:05.745813][f=0006628] Shutdown Widget - Music Player v2 [t=00:04:05.745820][f=0006628] Shutdown Widget - Chili Economy Panel Default [t=00:04:05.745873][f=0006628] Shutdown Widget - Stereo3D [t=00:04:05.745913][f=0006628] Shutdown Widget - Chili EndGame Window [t=00:04:05.745935][f=0006628] Shutdown Widget - Attack Warning [t=00:04:05.745942][f=0006628] Shutdown Widget - Chili Nuke Warning [t=00:04:05.745950][f=0006628] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:05.745965][f=0006628] Shutdown Widget - Darkening [t=00:04:05.745980][f=0006628] Shutdown Widget - Showeco and Grid Drawer [t=00:04:05.745988][f=0006628] Shutdown Widget - Defense Range Zero-K [t=00:04:05.746005][f=0006628] Shutdown Widget - Grab Input [t=00:04:05.746104][f=0006628] Input grabbing is disabled! [t=00:04:05.746112][f=0006628] Shutdown Widget - Context Menu [t=00:04:05.746118][f=0006628] Shutdown Widget - Highlight Geos [t=00:04:05.746127][f=0006628] Shutdown Widget - Local Widgets Config [t=00:04:05.746135][f=0006628] Shutdown Widget - MinimapEvents [t=00:04:05.746142][f=0006628] Shutdown Widget - Missile Silo Range [t=00:04:05.746148][f=0006628] Shutdown Widget - Point Tracker [t=00:04:05.746155][f=0006628] Shutdown Widget - Chili Spectator Panels [t=00:04:05.746164][f=0006628] Shutdown Widget - Startup Info and Selector [t=00:04:05.746175][f=0006628] Shutdown Widget - Transport AI [t=00:04:05.746181][f=0006628] Shutdown Widget - Attack AoE [t=00:04:05.746190][f=0006628] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:05.746197][f=0006628] Shutdown Widget - Spotter [t=00:04:05.746202][f=0006628] Shutdown Widget - Selection Send [t=00:04:05.746209][f=0006628] Shutdown Widget - TeamPlatter [t=00:04:05.747129][f=0006628] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:05.747254][f=0006628] Shutdown Widget - Global Build Command [t=00:04:05.747412][f=0006628] Shutdown Widget - LupsManager [t=00:04:05.747425][f=0006628] Shutdown Widget - Receive Units Indicator [t=00:04:05.747433][f=0006628] Shutdown Widget - Newton Firezone [t=00:04:05.747443][f=0006628] Shutdown Widget - Chili Pro Console [t=00:04:05.747824][f=0006628] Shutdown Widget - Persistent Build Height [t=00:04:05.747833][f=0006628] Shutdown Widget - Lasso Terraform GUI [t=00:04:05.747839][f=0006628] Shutdown Widget - Chili Framework [t=00:04:05.747848][f=0006628] Shutdown Widget - Lups [t=00:04:05.748465][f=0006628] Shutdown Widget - Mex Placement Handler [t=00:04:05.748491][f=0006628] Shutdown Widget - Chili Core Selector [t=00:04:05.748551][f=0006628] Shutdown Widget - Custom Markers [t=00:04:05.748564][f=0006628] Shutdown Widget - Select Keys [t=00:04:05.748576][f=0006628] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:05.748607][f=0006628] Shutdown Widget - Pause Screen [t=00:04:05.748724][f=0006628] Shutdown Widget - Bloom Shader Deferred [t=00:04:05.748853][f=0006628] Shutdown Widget - Color Blindness Correction [t=00:04:05.748971][f=0006628] Shutdown Widget - Layout Handler [t=00:04:05.748981][f=0006628] Shutdown Widget - Text To Speech Control [t=00:04:05.748986][f=0006628] End widgetHandler:Shutdown [t=00:04:05.809512][f=0006628] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15556786, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367356187}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0409} [t=00:04:05.813198][f=0006628] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:05.813210][f=0006628] [Game::KillLua][3] dtor=0 luaRules=000001cb42308160 [t=00:04:05.813239][f=0006628] Start gadgetHandler:Shutdown [t=00:04:05.813247][f=0006628] Shutdown - StartSetup [t=00:04:05.813253][f=0006628] Shutdown - UnitMorph [t=00:04:05.813609][f=0006628] Shutdown - Carrier Drones [t=00:04:05.813619][f=0006628] Shutdown - Missile Silo Controller [t=00:04:05.813637][f=0006628] Shutdown - Modular Comm Info [t=00:04:05.813645][f=0006628] Shutdown - Terrain Texture Handler [t=00:04:05.813651][f=0006628] Shutdown - UnitCloakShield [t=00:04:05.813744][f=0006628] Shutdown - Starlight Handler [t=00:04:05.813757][f=0006628] End gadgetHandler:Shutdown [t=00:04:05.828569][f=0006628] Start gadgetHandler:Shutdown [t=00:04:05.828587][f=0006628] Shutdown - Teleport Throw [t=00:04:05.828595][f=0006628] Shutdown - UnitMorph [t=00:04:05.828622][f=0006628] Shutdown - Commander Skin Renderer [t=00:04:05.829176][f=0006628] Shutdown - Missile fired callins [t=00:04:05.829187][f=0006628] Shutdown - Modular Comm Info [t=00:04:05.829194][f=0006628] Shutdown - Retreat Command [t=00:04:05.829206][f=0006628] Shutdown - Shockwaves [t=00:04:05.829212][f=0006628] Shutdown - Unit tint API [t=00:04:05.829223][f=0006628] Shutdown - Unit glow API [t=00:04:05.829234][f=0006628] Shutdown - UnitCloakShield [t=00:04:05.829249][f=0006628] Shutdown - Lups Cloak FX [t=00:04:05.829254][f=0006628] Shutdown - Lups [t=00:04:05.830444][f=0006628] Shutdown - Lups Shield [t=00:04:05.830522][f=0006628] End gadgetHandler:Shutdown [t=00:04:05.850224][f=0006628] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1047, 0.0} allocedSize{int+, int-, ext}={0, 0, 160498}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086} [t=00:04:05.853446][f=0006628] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:05.853490][f=0006628] [Game::KillLua][4] dtor=0 [t=00:04:05.853496][f=0006628] [Game::KillLua][5] dtor=0 [t=00:04:05.860067][f=0006628] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-09-40-667_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (102712 bytes) [t=00:04:05.860140][f=0006628] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:05.892330][f=0006628] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:05.892349][f=0006628] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34 [t=00:04:05.892392][f=0006628] [Sound] [Sound::UpdateThread][4] ctx=000001ca9a3de550 dev=000001cad61adf60 [t=00:04:05.892613][f=0006628] [Sound] [Sound::UpdateThread][5] ctx=000001ca9a3de550 dev=000001cad61adf60 [t=00:04:05.892621][f=0006628] [Sound] [Sound::Cleanup][alcDestroyContext(000001ca9a3de550)] [t=00:04:05.893491][f=0006628] [Sound] [Sound::Cleanup][alcCloseDevice(000001cad61adf60)] [t=00:04:05.893629][f=0006628] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:05.919695][f=0006628] [Sound] [Sound::UpdateThread][6] [t=00:04:05.920339][f=0006628] [Game::~CGame][1] [t=00:04:05.920353][f=0006628] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:05.920359][f=0006628] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:05.920381][f=0006628] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:05.920386][f=0006628] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:05.920391][f=0006628] [Game::KillLua][4] dtor=1 [t=00:04:05.920397][f=0006628] [Game::KillLua][5] dtor=1 [t=00:04:05.920480][f=0006628] [Game::KillMisc][1] [t=00:04:05.920486][f=0006628] [Game::KillMisc][2] [t=00:04:05.920632][f=0006628] [Game::KillMisc][3] [t=00:04:05.920719][f=0006628] [Game::KillRendering][1] [t=00:04:05.924897][f=0006628] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:05.938170][f=0006628] [3DOParser::Kill] allocated 29 pieces [t=00:04:05.938237][f=0006628] [S3OParser::Kill] allocated 5521 pieces [t=00:04:05.938530][f=0006628] [AssParser::Kill] allocated 701 pieces [t=00:04:05.977286][f=0006628] [Game::KillInterface][1] [t=00:04:05.978001][f=0006628] [Game::KillInterface][2] [t=00:04:05.978399][f=0006628] [Game::KillSimulation][1] [t=00:04:05.978449][f=0006628] [Game::KillSimulation][2] [t=00:04:06.007076][f=0006628] [CCollisionHandler] dis-/continuous tests: 451/9247133 [t=00:04:06.007114][f=0006628] [Game::KillSimulation][3] [t=00:04:06.008530][f=0006628] [~CPathCache(24x20)] cacheHits=26 hitPercentage=44% numHashColls=0 maxCacheSize=3 [t=00:04:06.008596][f=0006628] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:06.008629][f=0006628] [~CPathCache(48x40)] cacheHits=24 hitPercentage=32% numHashColls=0 maxCacheSize=8 [t=00:04:06.008650][f=0006628] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:06.009132][f=0006628] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:06.012974][f=0006628] [LosHandler::Kill] raycast instance cache-{hits,misses}={74,990}; shared=0%; cached=7% [t=00:04:06.020821][f=0006628] [Game::KillSimulation][4] [t=00:04:06.074401][f=0006628] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:06.074426][f=0006628] [Game::~CGame][2] [t=00:04:06.074431][f=0006628] [Game::~CGame][3] [t=00:04:06.074455][f=0006628] [SpringApp::Kill][3] [t=00:04:06.074593][f=0006628] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 676967 bytes sent in 6435 packets (105.201 bytes/packet) 278415 bytes recv'd in 5230 packets (53.234 bytes/packet) {0.072x, 0.113x} relative protocol overhead {up, down} 15611 incoming chunks dropped, 26724 outgoing chunks resent 4866 incoming chunks processed [t=00:04:06.074627][f=0006628] [SpringApp::Kill][4] font=000001ca9acc8340 [t=00:04:06.076573][f=0006628] [SpringApp::Kill][5] [t=00:04:06.082861][f=0006628] [SpringApp::Kill][6] [t=00:04:06.082892] [SpringApp::Kill][7] [t=00:04:06.082908] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.082914] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7776, 1048576, 1048576}, EBO = {15552, 2097152, 2097152} [t=00:04:06.082920] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:06.082927] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:06.082932] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:06.082937] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.082945] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:04:06.082950] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31616, 1048576, 1048576}, EBO = {47424, 2097152, 2097152} [t=00:04:06.082955] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:06.082968] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.082974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.082980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:06.082993] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 2097152, 2097152} [t=00:04:06.158108] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:06.158125] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:06.158129] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:06.158133] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:04:06.158137] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:06.158620] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>] [t=00:04:06.158654] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:04:06.158661] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cad6089810) [t=00:04:06.158707] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cad60894a0) [t=00:04:06.159684] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=1)] #archives[section]=1 #files[section]=14 [t=00:04:06.159705] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000001ca9afe0800) [t=00:04:06.159754] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:06.159761] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cad6088f20) [t=00:04:06.159775] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cad6089d90) [t=00:04:06.159816] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cad608a100) [t=00:04:06.159910] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:06.159917] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:04:06.159998] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:06.160007] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:06.160011] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:06.160016] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:06.160360] [SpringApp::Kill][8] [t=00:04:06.160367] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:06.160374] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:04:06.160386] [WatchDog::Uninstall][2] [t=00:04:06.197594] [WatchDog::Uninstall][3] [t=00:04:06.197607] [SpringApp::Kill][9]
infolog_full.txt (truncated):