ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117396

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000081] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.064808] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.064889] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.064904]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.064915]   
[t=00:00:00.064919]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.064923]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.064930]   Use "none" to disable the default log sections.
[t=00:00:00.064934] ============== </Log Sections> ==============

[t=00:00:00.064938] ============== <User Config> ==============
[t=00:00:00.065013]   AllowDeferredMapRendering = 1
[t=00:00:00.065017]   AllowDeferredModelRendering = 1
[t=00:00:00.065024]   AnimationMT = 0
[t=00:00:00.065028]   BumpWaterBlurReflection = 1
[t=00:00:00.065032]   BumpWaterTexSizeReflection = 128
[t=00:00:00.065036]   CamFreeScrollSpeed = 50
[t=00:00:00.065039]   CamMode = 1
[t=00:00:00.065075]   CubeTexSizeReflection = 1
[t=00:00:00.065080]   CubeTexSizeSpecular = 1
[t=00:00:00.065085]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.065089]   EdgeMoveDynamic = 0
[t=00:00:00.065092]   EdgeMoveWidth = 0.003
[t=00:00:00.065095]   FPSFOV = 90
[t=00:00:00.065099]   FPSScrollSpeed = 50
[t=00:00:00.065107]   FontSize = 18
[t=00:00:00.065110]   FullscreenEdgeMove = 0
[t=00:00:00.065114]   GrassDetail = 0
[t=00:00:00.065117]   GroundDecals = 2
[t=00:00:00.065120]   GroundDetail = 90
[t=00:00:00.065126]   HangTimeout = 30
[t=00:00:00.065130]   HardwareCursor = 1
[t=00:00:00.065133]   InitialNetworkTimeout = 0
[t=00:00:00.065138]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.065141]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.065145]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.065149]   LinkOutgoingBandwidth = 262144
[t=00:00:00.065153]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.065157]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.065160]   MSAALevel = 1
[t=00:00:00.065190]   MaxParticles = 15000
[t=00:00:00.065193]   MaxSounds = 32
[t=00:00:00.065197]   MaximumTransmissionUnit = 0
[t=00:00:00.065200]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.065204]   MiniMapMarker = 0
[t=00:00:00.065208]   MouseDragScrollThreshold = 0
[t=00:00:00.065211]   NetworkLossFactor = 2
[t=00:00:00.065234]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.065238]   OverheadScrollSpeed = 50
[t=00:00:00.065242]   ReconnectTimeout = 0
[t=00:00:00.065245]   RotOverheadScrollSpeed = 50
[t=00:00:00.065251]   RotateLogFiles = 1
[t=00:00:00.065257]   ShadowMapSize = 1024
[t=00:00:00.065260]   Shadows = 1
[t=00:00:00.065264]   ShowClock = 0
[t=00:00:00.065267]   SoftParticles = 2
[t=00:00:00.065271]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.065275]   UnitIconDist = 151
[t=00:00:00.065281]   UpdateBoundingVolumeMT = 0
[t=00:00:00.065285]   UpdateWeaponVectorsMT = 0
[t=00:00:00.065289]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.065292]   UseLuaMemPools = 0
[t=00:00:00.065321]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.065328]   VFSCacheArchiveFiles = 0
[t=00:00:00.065332]   Water = 4
[t=00:00:00.065335]   WindowBorderless = 1
[t=00:00:00.065339]   WindowPosY = 0
[t=00:00:00.065342]   WindowedEdgeMove = 0
[t=00:00:00.065345]   XResolutionWindowed = 2560
[t=00:00:00.065349]   YResolutionWindowed = 1600
[t=00:00:00.065359] ============== </User Config> ==============

[t=00:00:00.065363] ============== <User System> ==============
[t=00:00:00.065368]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.065378]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.065385]        Compiler Version: gcc-13.2.0
[t=00:00:00.065418]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.065456]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.065462]        Binary Word Size: 64-bit (native)
[t=00:00:00.065467]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.065473]      Physical CPU Cores: 8
[t=00:00:00.065477]       Logical CPU Cores: 16
[t=00:00:00.065480] ============== </User System> ==============

[t=00:00:00.065486] Run: thread affinity ffffffff
[t=00:00:00.065592] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.065598]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.065601]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.065605]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.065608]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.066588] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.066607] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.070027] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.082100]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.082111]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.082115]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.082119]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.082122]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.082126]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.082145]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.082148]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.082151]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.082155]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.082158]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.082161]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.082166]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.082169]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.082172]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.082176]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.082181]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.082184]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.082187]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.082190]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.082193]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.082196]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.082199]         [109] 800x600x24bpp@144Hz
[t=00:00:00.082202]         [116] 720x576x24bpp@144Hz
[t=00:00:00.082205]         [121] 720x480x24bpp@144Hz
[t=00:00:00.082207]         [127] 640x480x24bpp@144Hz
[t=00:00:00.086744]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.086753]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.086757]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.086760]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.086762]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.086765]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.086768]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.086770]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.086775]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.086777]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.086783]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.086785]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.086788]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.086791]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.086794]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.086796]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.086799]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.086801]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.086804]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.086807]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.086809]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.086849]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.086852]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.086855]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.086857]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.086861]         [49] 800x600x24bpp@240Hz
[t=00:00:00.086863]         [51] 640x480x24bpp@240Hz
[t=00:00:00.255565] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.255804] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.255813] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.273139] [GR::LogVersionInfo]
[t=00:00:00.273149]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.273153]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.273156]     GL vendor   : NVIDIA Corporation
[t=00:00:00.273159]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.273163]     GLSL version: 4.60 NVIDIA
[t=00:00:00.273166]     GLEW version: 2.1.0
[t=00:00:00.273178]     GPU memory  : 12282MB (total) / 10877MB (available)
[t=00:00:00.273193]     SDL swap-int: 1
[t=00:00:00.273196]     SDL driver  : windows
[t=00:00:00.273199]     
[t=00:00:00.273202]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.273204]     GLSL shader support       : 1
[t=00:00:00.273215]     GL4 support               : 1
[t=00:00:00.273218]     FBO extension support     : 1
[t=00:00:00.273226]     NVX GPU mem-info support  : 1
[t=00:00:00.273230]     ATI GPU mem-info support  : 0
[t=00:00:00.273240]     Texture clamping to edge  : 1
[t=00:00:00.273245]     NPOT-texture support      : 1 (1)
[t=00:00:00.273250]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.273255]     texture query-LOD support : 1 (1)
[t=00:00:00.273258]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.273261]     Z-buffer depth            : 32 (-)
[t=00:00:00.273269]     primitive-restart support : 1 (1)
[t=00:00:00.273272]     clip-space control support: 1 (1)
[t=00:00:00.273276]     seamless cube-map support : 1 (1)
[t=00:00:00.273281]     frag-depth layout support : 1 (1)
[t=00:00:00.273284]     persistent maps support   : 1 (1)
[t=00:00:00.273287]     explicit attribs location : 1 (1)
[t=00:00:00.273290]     multi draw indirect       : 1 (-)
[t=00:00:00.273294]     array textures            : 1 (-)
[t=00:00:00.273297]     buffer copy support       : 1 (-)
[t=00:00:00.273300]     indirect draw             : 1 (-)
[t=00:00:00.273303]     base instance             : 1 (-)
[t=00:00:00.273306]     
[t=00:00:00.273308]     max. FBO samples              : 32
[t=00:00:00.273314]     max. FS/program texture slots : 32/192
[t=00:00:00.273317]     max. texture size             : 32768
[t=00:00:00.273322]     max. texture anisotropy level : 16.000000
[t=00:00:00.273325]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.273328]     max. draw-buffers             : 8
[t=00:00:00.273331]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.273334]     max. uniform buffer-bindings  : 84
[t=00:00:00.273337]     max. uniform block-size       : 64KB
[t=00:00:00.273340]     max. storage buffer-bindings  : 96
[t=00:00:00.273345]     max. storage block-size       : 2047MB
[t=00:00:00.273347]     
[t=00:00:00.273350]     enable AMD-hacks : 0
[t=00:00:00.273352]     compress MIP-maps: 0
[t=00:00:00.273386]     Number of compressed texture formats: 23
[t=00:00:00.273401]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.273421] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.273582] [GR::UpdateGLConfigs]
[t=00:00:00.273614] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.273619] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.273632] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.273637] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.273640] [GR::InitGLState]
[t=00:00:00.273684] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.362456] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.364143] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.364520] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.368223] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.368237] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.368732] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.369916] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.369946] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.370051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.370099] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.378811] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.379448] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.380657] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.380816] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.407565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.407578] [VFS] [SpringVFS::ReserveArchives<this=000001ca9afed520>]
[t=00:00:00.407707] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.409163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ca9afed520 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.409172] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.450669] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.450911] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.451065] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.451142] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.451291] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.451374] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.451478] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.451803] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.453095] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.453134] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.453971][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.454023][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.454095][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.454107][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.454112][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.454140][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.458207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.458221][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.458227][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.458232][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.458255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.506416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.507748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cad61adf60(default) context=000001ca9a3de550  numChannels=2 frameSize=8
[t=00:00:00.507761][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.507767][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.507781][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.507825][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.507838][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.507856][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.507863][f=-000001] [Sound]   Devices:
[t=00:00:00.509244][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.509254][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.509258][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.509270][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.509275][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.509704][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.509714][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.561551][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB
[t=00:00:00.562726][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.563293][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.563997][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.768098][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0)
[t=00:00:00.768466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0
[t=00:00:00.768719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.769051][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.800196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.800869][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.800964][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.802187][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ca9afed520>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.835136][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:00.835433][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.835481][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.872442][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.872543][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.872605][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.872692][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.872726][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.877008][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:09.877147][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:09.877269][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:09.877370][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:09.877537][f=-000001] EndGame Graph disabled
[t=00:00:09.886392][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:09.886619][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:09.886720][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:09.886872][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:09.887550][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:09.898920][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:09.899208][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:09.899376][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:09.899500][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:09.899676][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:09.902110][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:09.902274][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:09.902383][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:09.903723][f=-000001] Input grabbing is enabled!
[t=00:00:09.903748][f=-000001] Input grabbing is enabled!
[t=00:00:09.903804][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:09.907797][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:09.907972][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:09.908123][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:09.908350][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:09.918046][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:09.918270][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:09.918435][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:09.918549][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:09.918679][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:09.918815][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:09.918928][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:09.919094][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:09.919188][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:09.919285][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:09.919380][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:09.919494][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:09.919593][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:09.919798][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:09.920035][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:09.920212][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:09.920324][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:09.924792][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:09.925149][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:09.925290][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:09.925404][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:09.925562][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:09.925688][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:09.925809][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:09.926156][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:09.926271][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:09.926623][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:09.926784][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:09.926988][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:09.927195][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:09.927315][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:09.935229][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:09.935555][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:09.936128][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.936271][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:09.936455][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:09.936471][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:09.936646][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:09.936655][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:09.936741][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:09.936868][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:09.936973][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:09.937096][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:09.937552][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.937699][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.937972][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.938074][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.938282][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.938391][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.941396][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.953988][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.954194][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.035268][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.035650][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.036010][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.036186][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.037337][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.037621][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.037836][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.037979][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.038109][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.038229][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.038236][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.038242][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.038276][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.038384][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.038900][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.039084][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.039207][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.039341][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.039451][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.039556][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.041553][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.041715][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.042081][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.042812][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.043002][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.043451][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.043590][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.043707][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.043824][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.043947][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.044199][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.044341][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.044550][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.044844][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.044997][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.045120][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.045227][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.045388][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.049034][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.051707][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.052043][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.052358][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.053312][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.053447][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.053604][f=-000001] Mex Placement Initialised with 43 spots.
[t=00:00:10.054537][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.056166][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.056443][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.056842][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.057150][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.057716][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.057957][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.058108][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.062106][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.063208][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.064758][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.064938][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.065061][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.066781][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.072720][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.073155][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.073388][f=-000001] SetSunLighting
[t=00:00:10.073691][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.078884][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.079862][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.080673][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.082606][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.082902][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.083038][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.083172][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.083181][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.083287][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.086207][f=-000001] Writing last game win data
[t=00:00:10.091214][f=-000001] LuaUI v0.3
[t=00:00:10.204721][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.229496][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.229730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.230064][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.230071][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:10.238671][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10081, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824737}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149}
[t=00:00:10.650025][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.779791][f=-000001] GameID: 83b7ee663a077ba26f35e704812e772b
[t=00:00:10.780073][f=-000001] Connection attempt from LogicDaemon
[t=00:00:10.780082][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.780180][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.780232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:10.780247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:10.780258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:10.780272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:10.884368][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.955816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001cb42308160,0000000000000000}][locale="C"]"
[t=00:00:10.955840][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.178931][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:24.693502][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:16.281912][f=0001545] Buildings set to face South
[t=00:01:45.926268][f=0002435] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:55.068731][f=0002709] Buildings set to face East
[t=00:02:00.264189][f=0002865] Buildings set to face South
[t=00:03:04.297816][f=0004786] game_message: Solar Collector is under attack
[t=00:03:54.418731][f=0006290] [uapn] compare
[t=00:03:54.418757][f=0006290] [uapn]  issued : 40(1768, 257.08667, 584, 50000, nil) 0 (build assist)
[t=00:03:54.418770][f=0006290] [uapn]  current: 40(27037, 1768, 257.08667, 584, 500) 8
[t=00:03:54.418775][f=0006290] [uapn]     -> false
[t=00:03:54.418779][f=0006290] [uapn] compare
[t=00:03:54.418788][f=0006290] [uapn]  issued : 40(1768, 257.08667, 584, 50000, nil) 4 (repair units)
[t=00:03:54.418794][f=0006290] [uapn]  current: 40(27037, 1768, 257.08667, 584, 500) 8
[t=00:03:54.418800][f=0006290] [uapn]     -> false
[t=00:03:54.418803][f=0006290] [uapn] compare
[t=00:03:54.418813][f=0006290] [uapn]  issued : 90(1768, 257.08667, 584, 50000, nil) 0 (reclaim metal)
[t=00:03:54.418819][f=0006290] [uapn]  current: 40(27037, 1768, 257.08667, 584, 500) 8
[t=00:03:54.418823][f=0006290] [uapn]     -> false
[t=00:03:54.418826][f=0006290] [uapn] compare
[t=00:03:54.418832][f=0006290] [uapn]  issued : 40(1768, 257.08667, 584, 50000, nil) 0 (build assist)
[t=00:03:54.418839][f=0006290] [uapn]  current: 40(27037, 1768, 257.08667, 584, 500) 8
[t=00:03:54.418842][f=0006290] [uapn]     -> false
[t=00:03:59.054350][f=0006429] game_message: Solar Collector is under attack
[t=00:04:05.710480][f=0006628] [SpringApp::Kill][1] fromRun=1
[t=00:04:05.710494][f=0006628] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:05.725983][f=0006628]  [async=0] threads=8 tasks=344932 {sum,avg}{exec,wait}time={{2392.562, 0.007}, {27212.346, 0.079}}ms
[t=00:04:05.726017][f=0006628]      thread=1 tasks=49276 {sum,min,max,avg}{exec,wait}time={{532.273, 0.000, 22.115, 0.011}, {2219.056, 0.000, 18446744027136.000, 0.045}}ms
[t=00:04:05.726025][f=0006628]      thread=2 tasks=49276 {sum,min,max,avg}{exec,wait}time={{306.126, 0.000, 3.789, 0.006}, {4161.918, 0.000, 22.618, 0.084}}ms
[t=00:04:05.726032][f=0006628]      thread=3 tasks=49276 {sum,min,max,avg}{exec,wait}time={{324.781, 0.000, 20.634, 0.007}, {4266.126, 0.000, 11.147, 0.087}}ms
[t=00:04:05.726042][f=0006628]      thread=4 tasks=49276 {sum,min,max,avg}{exec,wait}time={{338.099, 0.000, 22.980, 0.007}, {4051.532, 0.000, 8.089, 0.082}}ms
[t=00:04:05.726049][f=0006628]      thread=5 tasks=49276 {sum,min,max,avg}{exec,wait}time={{306.422, 0.000, 10.318, 0.006}, {4090.911, 0.000, 22.635, 0.083}}ms
[t=00:04:05.726055][f=0006628]      thread=6 tasks=49276 {sum,min,max,avg}{exec,wait}time={{286.667, 0.000, 12.161, 0.006}, {4273.780, 0.000, 18446744027136.000, 0.087}}ms
[t=00:04:05.726065][f=0006628]      thread=7 tasks=49276 {sum,min,max,avg}{exec,wait}time={{298.193, 0.000, 9.869, 0.006}, {4149.021, 0.000, 22.619, 0.084}}ms
[t=00:04:05.726071][f=0006628]  [async=1] threads=8 tasks=3475 {sum,avg}{exec,wait}time={{23645.236, 6.804}, {9266513.000, 2666.623}}ms
[t=00:04:05.726079][f=0006628]      thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{3369.401, 0.000, 463.662, 6.739}, {1324910.625, 0.741, 3391.292, 2649.821}}ms
[t=00:04:05.726086][f=0006628]      thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3391.523, 0.000, 485.713, 6.838}, {1321654.625, 0.068, 3391.501, 2664.626}}ms
[t=00:04:05.726096][f=0006628]      thread=3 tasks=490 {sum,min,max,avg}{exec,wait}time={{3362.090, 0.000, 456.753, 6.861}, {1326079.875, 0.184, 3391.289, 2706.285}}ms
[t=00:04:05.726105][f=0006628]      thread=4 tasks=496 {sum,min,max,avg}{exec,wait}time={{3389.480, 0.000, 483.780, 6.834}, {1321348.625, 0.271, 3389.706, 2664.009}}ms
[t=00:04:05.726112][f=0006628]      thread=5 tasks=502 {sum,min,max,avg}{exec,wait}time={{3364.336, 0.000, 456.913, 6.702}, {1326713.625, 0.350, 3393.452, 2642.856}}ms
[t=00:04:05.726123][f=0006628]      thread=6 tasks=495 {sum,min,max,avg}{exec,wait}time={{3387.505, 0.000, 484.046, 6.843}, {1319275.625, 0.427, 3389.442, 2665.203}}ms
[t=00:04:05.726131][f=0006628]      thread=7 tasks=496 {sum,min,max,avg}{exec,wait}time={{3380.901, 0.000, 473.383, 6.816}, {1326528.875, 0.535, 3393.258, 2674.453}}ms
[t=00:04:05.726135][f=0006628] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:05.726139][f=0006628] [SpringApp::Kill][2]
[t=00:04:05.726176][f=0006628] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:05.726184][f=0006628] [Game::KillLua][1] dtor=0 luaUI=000001cb6a8a2b00
[t=00:04:05.726211][f=0006628] Start widgetHandler:Shutdown
[t=00:04:05.728485][f=0006628] Shutdown - SaveOrderList Complete
[t=00:04:05.729665][f=0006628] Writing last game win data
[t=00:04:05.734926][f=0006628] Shutdown - SaveConfigData Complete
[t=00:04:05.734938][f=0006628] Shutdown Widget - Chili Highlight
[t=00:04:05.734959][f=0006628] Shutdown Widget - Deferred rendering GL4
[t=00:04:05.735104][f=0006628] Shutdown Widget - Draw After Chili
[t=00:04:05.735112][f=0006628] Shutdown Widget - API Unit Tracker GL4
[t=00:04:05.735122][f=0006628] Shutdown Widget - EPIC Menu
[t=00:04:05.736023][f=0006628] Shutdown Widget - Chili Minimap
[t=00:04:05.736120][f=0006628] Shutdown Widget - Chili Widget Selector
[t=00:04:05.736793][f=0006628] Shutdown Widget - Depth of Field Shader
[t=00:04:05.736803][f=0006628] Shutdown Widget - Deferred rendering
[t=00:04:05.736809][f=0006628] SSAO: Deferred rendering disabled, disabling.
[t=00:04:05.743026][f=0006628] Shutdown Widget - Deferred rendering
[t=00:04:05.743040][f=0006628] SSAO: Deferred rendering disabled, disabling.
[t=00:04:05.743895][f=0006628] Shutdown Widget - Local Team Colors
[t=00:04:05.743906][f=0006628] Shutdown Widget - Display Keys 2
[t=00:04:05.743921][f=0006628] Shutdown Widget - Save Game Menu
[t=00:04:05.743927][f=0006628] Shutdown Widget - Highlight Model Api GL4
[t=00:04:05.743956][f=0006628] Shutdown Widget - Unit Icons
[t=00:04:05.744031][f=0006628] Shutdown Widget - HealthBars
[t=00:04:05.744781][f=0006628] Shutdown Widget - Noises
[t=00:04:05.744789][f=0006628] Shutdown Widget - Attrition Counter
[t=00:04:05.744922][f=0006628] Shutdown Widget - Selected Units GL4 2
[t=00:04:05.744929][f=0006628] Shutdown Widget - BuildETA
[t=00:04:05.744936][f=0006628] Shutdown Widget - Chili Chicken Panel
[t=00:04:05.744997][f=0006628] Shutdown Widget - External VR Grid
[t=00:04:05.745004][f=0006628] Shutdown Widget - Win Counter
[t=00:04:05.745015][f=0006628] Shutdown Widget - EndGame APM stats
[t=00:04:05.745784][f=0006628] Shutdown Widget - Modular Comm Info
[t=00:04:05.745794][f=0006628] Shutdown Widget - Reclaim Field Highlight
[t=00:04:05.745807][f=0006628] Shutdown Widget - State Reverse and Latency
[t=00:04:05.745813][f=0006628] Shutdown Widget - Music Player v2
[t=00:04:05.745820][f=0006628] Shutdown Widget - Chili Economy Panel Default
[t=00:04:05.745873][f=0006628] Shutdown Widget - Stereo3D
[t=00:04:05.745913][f=0006628] Shutdown Widget - Chili EndGame Window
[t=00:04:05.745935][f=0006628] Shutdown Widget - Attack Warning
[t=00:04:05.745942][f=0006628] Shutdown Widget - Chili Nuke Warning
[t=00:04:05.745950][f=0006628] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:05.745965][f=0006628] Shutdown Widget - Darkening
[t=00:04:05.745980][f=0006628] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:05.745988][f=0006628] Shutdown Widget - Defense Range Zero-K
[t=00:04:05.746005][f=0006628] Shutdown Widget - Grab Input
[t=00:04:05.746104][f=0006628] Input grabbing is disabled!
[t=00:04:05.746112][f=0006628] Shutdown Widget - Context Menu
[t=00:04:05.746118][f=0006628] Shutdown Widget - Highlight Geos
[t=00:04:05.746127][f=0006628] Shutdown Widget - Local Widgets Config
[t=00:04:05.746135][f=0006628] Shutdown Widget - MinimapEvents
[t=00:04:05.746142][f=0006628] Shutdown Widget - Missile Silo Range
[t=00:04:05.746148][f=0006628] Shutdown Widget - Point Tracker
[t=00:04:05.746155][f=0006628] Shutdown Widget - Chili Spectator Panels
[t=00:04:05.746164][f=0006628] Shutdown Widget - Startup Info and Selector
[t=00:04:05.746175][f=0006628] Shutdown Widget - Transport AI
[t=00:04:05.746181][f=0006628] Shutdown Widget - Attack AoE
[t=00:04:05.746190][f=0006628] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:05.746197][f=0006628] Shutdown Widget - Spotter
[t=00:04:05.746202][f=0006628] Shutdown Widget - Selection Send
[t=00:04:05.746209][f=0006628] Shutdown Widget - TeamPlatter
[t=00:04:05.747129][f=0006628] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:05.747254][f=0006628] Shutdown Widget - Global Build Command
[t=00:04:05.747412][f=0006628] Shutdown Widget - LupsManager
[t=00:04:05.747425][f=0006628] Shutdown Widget - Receive Units Indicator
[t=00:04:05.747433][f=0006628] Shutdown Widget - Newton Firezone
[t=00:04:05.747443][f=0006628] Shutdown Widget - Chili Pro Console
[t=00:04:05.747824][f=0006628] Shutdown Widget - Persistent Build Height
[t=00:04:05.747833][f=0006628] Shutdown Widget - Lasso Terraform GUI
[t=00:04:05.747839][f=0006628] Shutdown Widget - Chili Framework
[t=00:04:05.747848][f=0006628] Shutdown Widget - Lups
[t=00:04:05.748465][f=0006628] Shutdown Widget - Mex Placement Handler
[t=00:04:05.748491][f=0006628] Shutdown Widget - Chili Core Selector
[t=00:04:05.748551][f=0006628] Shutdown Widget - Custom Markers
[t=00:04:05.748564][f=0006628] Shutdown Widget - Select Keys
[t=00:04:05.748576][f=0006628] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:05.748607][f=0006628] Shutdown Widget - Pause Screen
[t=00:04:05.748724][f=0006628] Shutdown Widget - Bloom Shader Deferred
[t=00:04:05.748853][f=0006628] Shutdown Widget - Color Blindness Correction
[t=00:04:05.748971][f=0006628] Shutdown Widget - Layout Handler
[t=00:04:05.748981][f=0006628] Shutdown Widget - Text To Speech Control
[t=00:04:05.748986][f=0006628] End widgetHandler:Shutdown
[t=00:04:05.809512][f=0006628] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15556786, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367356187}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0409}
[t=00:04:05.813198][f=0006628] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:05.813210][f=0006628] [Game::KillLua][3] dtor=0 luaRules=000001cb42308160
[t=00:04:05.813239][f=0006628] Start gadgetHandler:Shutdown
[t=00:04:05.813247][f=0006628] Shutdown - StartSetup
[t=00:04:05.813253][f=0006628] Shutdown - UnitMorph
[t=00:04:05.813609][f=0006628] Shutdown - Carrier Drones
[t=00:04:05.813619][f=0006628] Shutdown - Missile Silo Controller
[t=00:04:05.813637][f=0006628] Shutdown - Modular Comm Info
[t=00:04:05.813645][f=0006628] Shutdown - Terrain Texture Handler
[t=00:04:05.813651][f=0006628] Shutdown - UnitCloakShield
[t=00:04:05.813744][f=0006628] Shutdown - Starlight Handler
[t=00:04:05.813757][f=0006628] End gadgetHandler:Shutdown
[t=00:04:05.828569][f=0006628] Start gadgetHandler:Shutdown
[t=00:04:05.828587][f=0006628] Shutdown - Teleport Throw
[t=00:04:05.828595][f=0006628] Shutdown - UnitMorph
[t=00:04:05.828622][f=0006628] Shutdown - Commander Skin Renderer
[t=00:04:05.829176][f=0006628] Shutdown - Missile fired callins
[t=00:04:05.829187][f=0006628] Shutdown - Modular Comm Info
[t=00:04:05.829194][f=0006628] Shutdown - Retreat Command
[t=00:04:05.829206][f=0006628] Shutdown - Shockwaves
[t=00:04:05.829212][f=0006628] Shutdown - Unit tint API
[t=00:04:05.829223][f=0006628] Shutdown - Unit glow API
[t=00:04:05.829234][f=0006628] Shutdown - UnitCloakShield
[t=00:04:05.829249][f=0006628] Shutdown - Lups Cloak FX
[t=00:04:05.829254][f=0006628] Shutdown - Lups
[t=00:04:05.830444][f=0006628] Shutdown - Lups Shield
[t=00:04:05.830522][f=0006628] End gadgetHandler:Shutdown
[t=00:04:05.850224][f=0006628] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1047, 0.0} allocedSize{int+, int-, ext}={0, 0, 160498}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086}
[t=00:04:05.853446][f=0006628] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:05.853490][f=0006628] [Game::KillLua][4] dtor=0
[t=00:04:05.853496][f=0006628] [Game::KillLua][5] dtor=0
[t=00:04:05.860067][f=0006628] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-09-40-667_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (102712 bytes)
[t=00:04:05.860140][f=0006628] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:05.892330][f=0006628] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:05.892349][f=0006628] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34
[t=00:04:05.892392][f=0006628] [Sound] [Sound::UpdateThread][4] ctx=000001ca9a3de550 dev=000001cad61adf60
[t=00:04:05.892613][f=0006628] [Sound] [Sound::UpdateThread][5] ctx=000001ca9a3de550 dev=000001cad61adf60
[t=00:04:05.892621][f=0006628] [Sound] [Sound::Cleanup][alcDestroyContext(000001ca9a3de550)]
[t=00:04:05.893491][f=0006628] [Sound] [Sound::Cleanup][alcCloseDevice(000001cad61adf60)]
[t=00:04:05.893629][f=0006628] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:05.919695][f=0006628] [Sound] [Sound::UpdateThread][6]
[t=00:04:05.920339][f=0006628] [Game::~CGame][1]
[t=00:04:05.920353][f=0006628] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:05.920359][f=0006628] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:05.920381][f=0006628] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:05.920386][f=0006628] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:05.920391][f=0006628] [Game::KillLua][4] dtor=1
[t=00:04:05.920397][f=0006628] [Game::KillLua][5] dtor=1
[t=00:04:05.920480][f=0006628] [Game::KillMisc][1]
[t=00:04:05.920486][f=0006628] [Game::KillMisc][2]
[t=00:04:05.920632][f=0006628] [Game::KillMisc][3]
[t=00:04:05.920719][f=0006628] [Game::KillRendering][1]
[t=00:04:05.924897][f=0006628] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:05.938170][f=0006628] [3DOParser::Kill] allocated 29 pieces
[t=00:04:05.938237][f=0006628] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:05.938530][f=0006628] [AssParser::Kill] allocated 701 pieces
[t=00:04:05.977286][f=0006628] [Game::KillInterface][1]
[t=00:04:05.978001][f=0006628] [Game::KillInterface][2]
[t=00:04:05.978399][f=0006628] [Game::KillSimulation][1]
[t=00:04:05.978449][f=0006628] [Game::KillSimulation][2]
[t=00:04:06.007076][f=0006628] [CCollisionHandler] dis-/continuous tests: 451/9247133
[t=00:04:06.007114][f=0006628] [Game::KillSimulation][3]
[t=00:04:06.008530][f=0006628] [~CPathCache(24x20)] cacheHits=26 hitPercentage=44% numHashColls=0 maxCacheSize=3
[t=00:04:06.008596][f=0006628] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:06.008629][f=0006628] [~CPathCache(48x40)] cacheHits=24 hitPercentage=32% numHashColls=0 maxCacheSize=8
[t=00:04:06.008650][f=0006628] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:06.009132][f=0006628] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:06.012974][f=0006628] [LosHandler::Kill] raycast instance cache-{hits,misses}={74,990}; shared=0%; cached=7%
[t=00:04:06.020821][f=0006628] [Game::KillSimulation][4]
[t=00:04:06.074401][f=0006628] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:06.074426][f=0006628] [Game::~CGame][2]
[t=00:04:06.074431][f=0006628] [Game::~CGame][3]
[t=00:04:06.074455][f=0006628] [SpringApp::Kill][3]
[t=00:04:06.074593][f=0006628] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    676967 bytes sent   in 6435 packets (105.201 bytes/packet)
    278415 bytes recv'd in 5230 packets (53.234 bytes/packet)
    {0.072x, 0.113x} relative protocol overhead {up, down}
    15611 incoming chunks dropped, 26724 outgoing chunks resent
    4866 incoming chunks processed

[t=00:04:06.074627][f=0006628] [SpringApp::Kill][4] font=000001ca9acc8340
[t=00:04:06.076573][f=0006628] [SpringApp::Kill][5]
[t=00:04:06.082861][f=0006628] [SpringApp::Kill][6]
[t=00:04:06.082892] [SpringApp::Kill][7]
[t=00:04:06.082908] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.082914] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7776, 1048576, 1048576}, EBO = {15552, 2097152, 2097152}
[t=00:04:06.082920] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:06.082927] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:06.082932] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:06.082937] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.082945] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:04:06.082950] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31616, 1048576, 1048576}, EBO = {47424, 2097152, 2097152}
[t=00:04:06.082955] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:06.082968] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.082974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.082980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:06.082993] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 2097152, 2097152}
[t=00:04:06.158108] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:06.158125] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:06.158129] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:06.158133] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:04:06.158137] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:06.158620] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>]
[t=00:04:06.158654] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:04:06.158661] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cad6089810)
[t=00:04:06.158707] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cad60894a0)
[t=00:04:06.159684] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=1)] #archives[section]=1 #files[section]=14
[t=00:04:06.159705] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000001ca9afe0800)
[t=00:04:06.159754] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:06.159761] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cad6088f20)
[t=00:04:06.159775] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cad6089d90)
[t=00:04:06.159816] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cad608a100)
[t=00:04:06.159910] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:06.159917] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:04:06.159998] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:06.160007] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:06.160011] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:06.160016] [VFS] [SpringVFS::DeleteArchives<this=000001ca9afed520>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:06.160360] [SpringApp::Kill][8]
[t=00:04:06.160367] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:06.160374] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:04:06.160386] [WatchDog::Uninstall][2]
[t=00:04:06.197594] [WatchDog::Uninstall][3]
[t=00:04:06.197607] [SpringApp::Kill][9]