Open Chobbyla opened 5 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.045302] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.045337] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.045350] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.045357] [t=00:00:00.045360] Enable or disable log sections using the LogSections configuration key [t=00:00:00.045364] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.045369] Use "none" to disable the default log sections. [t=00:00:00.045373] ============== </Log Sections> ============== [t=00:00:00.045376] ============== <User Config> ============== [t=00:00:00.045441] AllowDeferredMapRendering = 1 [t=00:00:00.045447] AllowDeferredModelRendering = 1 [t=00:00:00.045450] AnimationMT = 0 [t=00:00:00.045453] BumpWaterBlurReflection = 1 [t=00:00:00.045456] BumpWaterTexSizeReflection = 128 [t=00:00:00.045460] CamFreeScrollSpeed = 50 [t=00:00:00.045464] CamMode = 1 [t=00:00:00.045469] CubeTexSizeReflection = 1 [t=00:00:00.045474] CubeTexSizeSpecular = 1 [t=00:00:00.045477] DualScreenMiniMapOnLeft = 1 [t=00:00:00.045480] EdgeMoveDynamic = 0 [t=00:00:00.045484] EdgeMoveWidth = 0.003 [t=00:00:00.045486] FPSFOV = 90 [t=00:00:00.045491] FPSScrollSpeed = 50 [t=00:00:00.045494] FontSize = 18 [t=00:00:00.045497] FullscreenEdgeMove = 0 [t=00:00:00.045499] GrassDetail = 0 [t=00:00:00.045502] GroundDecals = 2 [t=00:00:00.045505] GroundDetail = 90 [t=00:00:00.045510] HangTimeout = 30 [t=00:00:00.045514] HardwareCursor = 1 [t=00:00:00.045516] InitialNetworkTimeout = 0 [t=00:00:00.045520] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.045523] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.045526] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.045529] LinkOutgoingBandwidth = 262144 [t=00:00:00.045532] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.045535] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.045538] MSAALevel = 1 [t=00:00:00.045542] MaxParticles = 15000 [t=00:00:00.045545] MaxSounds = 32 [t=00:00:00.045548] MaximumTransmissionUnit = 0 [t=00:00:00.045551] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.045554] MiniMapMarker = 0 [t=00:00:00.045557] MouseDragScrollThreshold = 0 [t=00:00:00.045559] NetworkLossFactor = 2 [t=00:00:00.045571] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.045574] OverheadScrollSpeed = 50 [t=00:00:00.045577] ReconnectTimeout = 0 [t=00:00:00.045580] RotOverheadScrollSpeed = 50 [t=00:00:00.045585] RotateLogFiles = 1 [t=00:00:00.045587] ShadowMapSize = 1024 [t=00:00:00.045590] Shadows = 1 [t=00:00:00.045596] ShowClock = 0 [t=00:00:00.045598] SoftParticles = 2 [t=00:00:00.045602] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.045605] UnitIconDist = 151 [t=00:00:00.045608] UpdateBoundingVolumeMT = 0 [t=00:00:00.045611] UpdateWeaponVectorsMT = 0 [t=00:00:00.045614] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.045616] UseLuaMemPools = 0 [t=00:00:00.045632] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.045636] VFSCacheArchiveFiles = 0 [t=00:00:00.045639] Water = 4 [t=00:00:00.045642] WindowBorderless = 1 [t=00:00:00.045644] WindowPosY = 0 [t=00:00:00.045647] WindowedEdgeMove = 0 [t=00:00:00.045650] XResolutionWindowed = 2560 [t=00:00:00.045654] YResolutionWindowed = 1600 [t=00:00:00.045670] ============== </User Config> ============== [t=00:00:00.045673] ============== <User System> ============== [t=00:00:00.045677] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.045685] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.045691] Compiler Version: gcc-13.2.0 [t=00:00:00.045717] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.045748] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.045753] Binary Word Size: 64-bit (native) [t=00:00:00.045756] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.045762] Physical CPU Cores: 8 [t=00:00:00.045766] Logical CPU Cores: 16 [t=00:00:00.045769] ============== </User System> ============== [t=00:00:00.045774] Run: thread affinity ffffffff [t=00:00:00.045859] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.045863] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.045866] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.045869] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.045871] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.046615] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.046629] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.050302] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.059722] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.059732] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.059736] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.059740] [11] 2560x1080x24bpp@144Hz [t=00:00:00.059743] [14] 1920x1200x24bpp@144Hz [t=00:00:00.059746] [18] 1920x1080x24bpp@144Hz [t=00:00:00.059763] [25] 1720x1440x24bpp@144Hz [t=00:00:00.059766] [29] 1680x1050x24bpp@144Hz [t=00:00:00.059768] [35] 1600x1200x24bpp@144Hz [t=00:00:00.059772] [39] 1600x900x24bpp@144Hz [t=00:00:00.059774] [44] 1440x1080x24bpp@144Hz [t=00:00:00.059777] [51] 1440x900x24bpp@144Hz [t=00:00:00.059780] [56] 1366x768x24bpp@144Hz [t=00:00:00.059783] [61] 1360x768x24bpp@144Hz [t=00:00:00.059785] [66] 1280x1024x24bpp@144Hz [t=00:00:00.059788] [72] 1280x960x24bpp@144Hz [t=00:00:00.059793] [77] 1280x800x24bpp@144Hz [t=00:00:00.059796] [82] 1280x768x24bpp@144Hz [t=00:00:00.059799] [87] 1280x720x24bpp@144Hz [t=00:00:00.059801] [94] 1176x664x24bpp@60Hz [t=00:00:00.059804] [97] 1152x864x24bpp@144Hz [t=00:00:00.059807] [102] 1024x768x24bpp@144Hz [t=00:00:00.059809] [109] 800x600x24bpp@144Hz [t=00:00:00.059812] [116] 720x576x24bpp@144Hz [t=00:00:00.059815] [121] 720x480x24bpp@144Hz [t=00:00:00.059817] [127] 640x480x24bpp@144Hz [t=00:00:00.063888] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.063902] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.063905] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.063908] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.063911] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.063914] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.063916] [11] 1920x1200x24bpp@240Hz [t=00:00:00.063919] [13] 1920x1080x24bpp@240Hz [t=00:00:00.063923] [15] 1856x1392x24bpp@240Hz [t=00:00:00.063928] [17] 1792x1344x24bpp@240Hz [t=00:00:00.063933] [19] 1680x1050x24bpp@240Hz [t=00:00:00.063936] [21] 1600x1200x24bpp@240Hz [t=00:00:00.063939] [23] 1600x900x24bpp@240Hz [t=00:00:00.063942] [25] 1440x900x24bpp@240Hz [t=00:00:00.063945] [27] 1400x1050x24bpp@240Hz [t=00:00:00.063950] [29] 1366x768x24bpp@240Hz [t=00:00:00.063953] [31] 1360x768x24bpp@240Hz [t=00:00:00.063956] [33] 1280x1024x24bpp@240Hz [t=00:00:00.063959] [35] 1280x960x24bpp@240Hz [t=00:00:00.063962] [37] 1280x800x24bpp@240Hz [t=00:00:00.063965] [39] 1280x768x24bpp@240Hz [t=00:00:00.064002] [41] 1280x720x24bpp@240Hz [t=00:00:00.064007] [43] 1280x600x24bpp@240Hz [t=00:00:00.064010] [45] 1152x864x24bpp@240Hz [t=00:00:00.064013] [47] 1024x768x24bpp@240Hz [t=00:00:00.064016] [49] 800x600x24bpp@240Hz [t=00:00:00.064019] [51] 640x480x24bpp@240Hz [t=00:00:00.219026] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.219245] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.219254] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.233415] [GR::LogVersionInfo] [t=00:00:00.233426] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.233429] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.233432] GL vendor : NVIDIA Corporation [t=00:00:00.233436] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.233439] GLSL version: 4.60 NVIDIA [t=00:00:00.233442] GLEW version: 2.1.0 [t=00:00:00.233458] GPU memory : 12282MB (total) / 10852MB (available) [t=00:00:00.233514] SDL swap-int: 1 [t=00:00:00.233519] SDL driver : windows [t=00:00:00.233531] [t=00:00:00.233534] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.233537] GLSL shader support : 1 [t=00:00:00.233540] GL4 support : 1 [t=00:00:00.233543] FBO extension support : 1 [t=00:00:00.233551] NVX GPU mem-info support : 1 [t=00:00:00.233556] ATI GPU mem-info support : 0 [t=00:00:00.233566] Texture clamping to edge : 1 [t=00:00:00.233571] NPOT-texture support : 1 (1) [t=00:00:00.233576] S3TC/DXT1 texture support : 1/1 [t=00:00:00.233580] texture query-LOD support : 1 (1) [t=00:00:00.233585] MSAA frame-buffer support : 1 (1) [t=00:00:00.233588] Z-buffer depth : 32 (-) [t=00:00:00.233595] primitive-restart support : 1 (1) [t=00:00:00.233598] clip-space control support: 1 (1) [t=00:00:00.233601] seamless cube-map support : 1 (1) [t=00:00:00.233607] frag-depth layout support : 1 (1) [t=00:00:00.233612] persistent maps support : 1 (1) [t=00:00:00.233615] explicit attribs location : 1 (1) [t=00:00:00.233618] multi draw indirect : 1 (-) [t=00:00:00.233622] array textures : 1 (-) [t=00:00:00.233626] buffer copy support : 1 (-) [t=00:00:00.233629] indirect draw : 1 (-) [t=00:00:00.233632] base instance : 1 (-) [t=00:00:00.233635] [t=00:00:00.233637] max. FBO samples : 32 [t=00:00:00.233642] max. FS/program texture slots : 32/192 [t=00:00:00.233645] max. texture size : 32768 [t=00:00:00.233651] max. texture anisotropy level : 16.000000 [t=00:00:00.233655] max. vec4 varyings/attributes : 31/16 [t=00:00:00.233658] max. draw-buffers : 8 [t=00:00:00.233661] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.233666] max. uniform buffer-bindings : 84 [t=00:00:00.233669] max. uniform block-size : 64KB [t=00:00:00.233672] max. storage buffer-bindings : 96 [t=00:00:00.233679] max. storage block-size : 2047MB [t=00:00:00.233683] [t=00:00:00.233686] enable AMD-hacks : 0 [t=00:00:00.233689] compress MIP-maps: 0 [t=00:00:00.233721] Number of compressed texture formats: 23 [t=00:00:00.233739] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.233761] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.234032] [GR::UpdateGLConfigs] [t=00:00:00.234067] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.234073] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.234123] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.234131] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.234134] [GR::InitGLState] [t=00:00:00.234174] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.320062] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.322176] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.322535] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.326019] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.326036] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.326375] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.327765] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.327775] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.327950] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.328017] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.336221] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.336580] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.337448] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.337553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.364625] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.364639] [VFS] [SpringVFS::ReserveArchives<this=000001c6f68fdbc0>] [t=00:00:00.364744] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.366149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c6f68fdbc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.366156] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.406968] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.407348] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.407594] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.407712] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.407714] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.407715] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.407758] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.408027] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.408266] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.408505] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.408970][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.409030][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.409115][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.409129][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.409134][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.409165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.414436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.414463][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.414474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.414484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.414523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.468932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.470756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c6b4dd9f70(default) context=000001c6b4cc87a0 numChannels=2 frameSize=8 [t=00:00:00.470771][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.470777][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.470791][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.470794][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.470807][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.470824][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.470830][f=-000001] [Sound] Devices: [t=00:00:00.472467][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.472481][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.472485][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.472502][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.472507][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.472974][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.472985][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.517000][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB [t=00:00:00.518223][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.518839][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.519592][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.727463][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0) [t=00:00:00.728162][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0 [t=00:00:00.728520][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.728842][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.758772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.759435][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.759533][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.760577][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.789445][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561" [t=00:00:00.789552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.789620][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.819645][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.819737][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.819798][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.819881][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.819920][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.588699][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:09.588766][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:09.588866][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:09.588970][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:09.589135][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:09.598481][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:09.598709][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:09.598912][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:09.599069][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:09.599204][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:09.599519][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:09.599680][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:09.600227][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:09.600418][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:09.600570][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:09.600775][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:09.600920][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:09.601020][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:09.601363][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:09.601630][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:09.601751][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:09.601922][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:09.602147][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:09.602356][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:09.602460][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:09.602574][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:09.602674][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:09.602773][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:09.602867][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:09.603023][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:09.603131][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:09.603272][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:09.603389][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:09.603492][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:09.603619][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:09.603716][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:09.614095][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:09.614480][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:09.614764][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:09.614993][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:09.619340][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:09.619737][f=-000001] Input grabbing is enabled! [t=00:00:09.619795][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:09.619934][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:09.620081][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:09.622508][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:09.622714][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:09.622849][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:09.623000][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:09.623122][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:09.631694][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:09.632552][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:09.632735][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:09.632847][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:09.632973][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:09.633181][f=-000001] EndGame Graph disabled [t=00:00:09.641804][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:09.642078][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:09.642245][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:09.642360][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:09.642500][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:09.642927][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:09.663784][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:09.664942][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:09.672598][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:09.672818][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:09.672970][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:09.673160][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:09.673614][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:09.673737][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:09.675834][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:09.675998][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:09.676136][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:09.676247][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:09.676379][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:09.676915][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.677055][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:09.677178][f=-000001] Initialize [t=00:00:09.677267][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:09.677373][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:09.678295][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:09.678983][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.679117][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.679463][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.679601][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.679908][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.680070][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.760308][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.760658][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.773965][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.774243][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:09.774498][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.774610][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.777788][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.778700][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.778857][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.779123][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.779230][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.779423][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.779560][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.780696][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:09.780862][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:09.781097][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.781310][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.781448][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.781620][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.781830][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.782386][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:09.782514][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:09.782521][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:09.782527][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.782562][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.783193][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.783393][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.783575][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.783740][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.783970][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.784103][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.784429][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:09.784569][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:09.784952][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.785186][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.785337][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.785627][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:09.785744][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:09.785875][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:09.786025][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.788757][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.792368][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.792681][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.792896][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.793161][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.794235][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.794417][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.794687][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.796408][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.796646][f=-000001] Mex Placement Initialised with 43 spots. [t=00:00:09.797504][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.797688][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:09.798264][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.798577][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.799066][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.799238][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.799355][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.800921][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.801687][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.805663][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.805830][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.807584][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.812742][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.813244][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.813397][f=-000001] SetSunLighting [t=00:00:09.813701][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.813817][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.814660][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.814821][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.814829][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.814937][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.815092][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.816908][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.817504][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.822139][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.825002][f=-000001] Writing last game win data [t=00:00:09.830051][f=-000001] LuaUI v0.3 [t=00:00:09.932633][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.970784][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.971471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.972114][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.972122][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:09.980311][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10082, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824765}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080} [t=00:00:10.355532][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.475657][f=-000001] GameID: 83b8ee662d0199eed3babed675788c28 [t=00:00:10.476012][f=-000001] Connection attempt from LogicDaemon [t=00:00:10.476021][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.476133][f=-000001] -> Connection established (given id 0) [t=00:00:10.476157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb" [t=00:00:10.476171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:10.476182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]" [t=00:00:10.476194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]" [t=00:00:10.587558][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.660893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c73b0c8020,0000000000000000}][locale="C"]" [t=00:00:10.660918][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.613050][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.786690][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:56.682614][f=0002665] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:13.851246][f=0003179] Buildings set to face South [t=00:02:57.851166][f=0004500] Buildings set to face West [t=00:02:59.442088][f=0004547] Buildings set to face South [t=00:02:59.713182][f=0004555] Buildings set to face East [t=00:03:12.376551][f=0004936] Buildings set to face South [t=00:03:27.092002][f=0005377] [SpringApp::Kill][1] fromRun=1 [t=00:03:27.092017][f=0005377] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:27.121919][f=0005377] [async=0] threads=8 tasks=209636 {sum,avg}{exec,wait}time={{1407.472, 0.007}, {16411.221, 0.078}}ms [t=00:03:27.121942][f=0005377] thread=1 tasks=29948 {sum,min,max,avg}{exec,wait}time={{317.718, 0.000, 17.862, 0.011}, {1068.947, 0.000, 18446744027136.000, 0.036}}ms [t=00:03:27.121970][f=0005377] thread=2 tasks=29948 {sum,min,max,avg}{exec,wait}time={{205.934, 0.000, 21.894, 0.007}, {2374.564, 0.000, 7.840, 0.079}}ms [t=00:03:27.121980][f=0005377] thread=3 tasks=29948 {sum,min,max,avg}{exec,wait}time={{158.498, 0.000, 4.292, 0.005}, {2834.543, 0.000, 17.962, 0.095}}ms [t=00:03:27.121990][f=0005377] thread=4 tasks=29948 {sum,min,max,avg}{exec,wait}time={{188.033, 0.000, 19.551, 0.006}, {2409.084, 0.000, 7.840, 0.080}}ms [t=00:03:27.122001][f=0005377] thread=5 tasks=29948 {sum,min,max,avg}{exec,wait}time={{187.376, 0.000, 20.278, 0.006}, {2385.232, 0.000, 7.857, 0.080}}ms [t=00:03:27.122010][f=0005377] thread=6 tasks=29948 {sum,min,max,avg}{exec,wait}time={{184.281, 0.000, 17.950, 0.006}, {2427.060, 0.000, 7.871, 0.081}}ms [t=00:03:27.122019][f=0005377] thread=7 tasks=29948 {sum,min,max,avg}{exec,wait}time={{165.632, 0.000, 17.074, 0.006}, {2911.791, 0.000, 10.304, 0.097}}ms [t=00:03:27.122028][f=0005377] [async=1] threads=8 tasks=3471 {sum,avg}{exec,wait}time={{24687.033, 7.112}, {9750840.000, 2809.231}}ms [t=00:03:27.122044][f=0005377] thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{3514.486, 0.000, 463.694, 7.100}, {1392928.125, 0.294, 3540.333, 2813.996}}ms [t=00:03:27.122055][f=0005377] thread=2 tasks=492 {sum,min,max,avg}{exec,wait}time={{3535.404, 0.000, 484.691, 7.186}, {1391865.000, 0.286, 3540.432, 2828.994}}ms [t=00:03:27.122068][f=0005377] thread=3 tasks=493 {sum,min,max,avg}{exec,wait}time={{3538.343, 0.000, 487.670, 7.177}, {1392666.625, 0.232, 3540.426, 2824.882}}ms [t=00:03:27.122083][f=0005377] thread=4 tasks=493 {sum,min,max,avg}{exec,wait}time={{3532.492, 0.000, 483.709, 7.165}, {1393631.625, 0.198, 3538.525, 2826.839}}ms [t=00:03:27.122096][f=0005377] thread=5 tasks=498 {sum,min,max,avg}{exec,wait}time={{3516.784, 0.000, 467.570, 7.062}, {1394495.500, 0.574, 3538.934, 2800.192}}ms [t=00:03:27.122106][f=0005377] thread=6 tasks=502 {sum,min,max,avg}{exec,wait}time={{3532.677, 0.000, 483.682, 7.037}, {1393078.375, 0.285, 3538.642, 2775.057}}ms [t=00:03:27.122118][f=0005377] thread=7 tasks=498 {sum,min,max,avg}{exec,wait}time={{3516.848, 0.000, 467.264, 7.062}, {1392174.875, 0.744, 3538.882, 2795.532}}ms [t=00:03:27.122127][f=0005377] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:27.122134][f=0005377] [SpringApp::Kill][2] [t=00:03:27.122184][f=0005377] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:27.122192][f=0005377] [Game::KillLua][1] dtor=0 luaUI=000001c767dfd6c0 [t=00:03:27.122227][f=0005377] Start widgetHandler:Shutdown [t=00:03:27.124755][f=0005377] Shutdown - SaveOrderList Complete [t=00:03:27.126906][f=0005377] Writing last game win data [t=00:03:27.132817][f=0005377] Shutdown - SaveConfigData Complete [t=00:03:27.132829][f=0005377] Shutdown Widget - Chili Highlight [t=00:03:27.132852][f=0005377] Shutdown Widget - Deferred rendering GL4 [t=00:03:27.132981][f=0005377] Shutdown Widget - Draw After Chili [t=00:03:27.132988][f=0005377] Shutdown Widget - API Unit Tracker GL4 [t=00:03:27.132999][f=0005377] Shutdown Widget - EPIC Menu [t=00:03:27.133973][f=0005377] Shutdown Widget - Depth of Field Shader [t=00:03:27.133986][f=0005377] Shutdown Widget - Chili Widget Selector [t=00:03:27.134840][f=0005377] Shutdown Widget - Chili Minimap [t=00:03:27.134950][f=0005377] Shutdown Widget - Deferred rendering [t=00:03:27.134959][f=0005377] SSAO: Deferred rendering disabled, disabling. [t=00:03:27.141532][f=0005377] Shutdown Widget - Deferred rendering [t=00:03:27.141545][f=0005377] SSAO: Deferred rendering disabled, disabling. [t=00:03:27.142163][f=0005377] Shutdown Widget - Local Team Colors [t=00:03:27.142176][f=0005377] Shutdown Widget - Display Keys 2 [t=00:03:27.142194][f=0005377] Shutdown Widget - Save Game Menu [t=00:03:27.142201][f=0005377] Shutdown Widget - Highlight Model Api GL4 [t=00:03:27.142255][f=0005377] Shutdown Widget - Unit Icons [t=00:03:27.142332][f=0005377] Shutdown Widget - Attrition Counter [t=00:03:27.142484][f=0005377] Shutdown Widget - Noises [t=00:03:27.142493][f=0005377] Shutdown Widget - HealthBars [t=00:03:27.143372][f=0005377] Shutdown Widget - Chili Chicken Panel [t=00:03:27.143448][f=0005377] Shutdown Widget - BuildETA [t=00:03:27.143458][f=0005377] Shutdown Widget - Selected Units GL4 2 [t=00:03:27.143469][f=0005377] Shutdown Widget - External VR Grid [t=00:03:27.143477][f=0005377] Shutdown Widget - Win Counter [t=00:03:27.143486][f=0005377] Shutdown Widget - EndGame APM stats [t=00:03:27.144394][f=0005377] Shutdown Widget - Modular Comm Info [t=00:03:27.144404][f=0005377] Shutdown Widget - Transport AI [t=00:03:27.144416][f=0005377] Shutdown Widget - Startup Info and Selector [t=00:03:27.144430][f=0005377] Shutdown Widget - Chili Spectator Panels [t=00:03:27.144439][f=0005377] Shutdown Widget - Point Tracker [t=00:03:27.144446][f=0005377] Shutdown Widget - Missile Silo Range [t=00:03:27.144456][f=0005377] Shutdown Widget - MinimapEvents [t=00:03:27.144464][f=0005377] Shutdown Widget - Local Widgets Config [t=00:03:27.144478][f=0005377] Shutdown Widget - Highlight Geos [t=00:03:27.144492][f=0005377] Shutdown Widget - Context Menu [t=00:03:27.144504][f=0005377] Shutdown Widget - Grab Input [t=00:03:27.144686][f=0005377] Input grabbing is disabled! [t=00:03:27.144701][f=0005377] Shutdown Widget - Defense Range Zero-K [t=00:03:27.144722][f=0005377] Shutdown Widget - Showeco and Grid Drawer [t=00:03:27.144731][f=0005377] Shutdown Widget - Darkening [t=00:03:27.144746][f=0005377] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:27.144759][f=0005377] Shutdown Widget - Chili Nuke Warning [t=00:03:27.144776][f=0005377] Shutdown Widget - Attack Warning [t=00:03:27.144785][f=0005377] Shutdown Widget - Chili EndGame Window [t=00:03:27.144794][f=0005377] Shutdown Widget - Stereo3D [t=00:03:27.144840][f=0005377] Shutdown Widget - Chili Economy Panel Default [t=00:03:27.144918][f=0005377] Shutdown Widget - Music Player v2 [t=00:03:27.144926][f=0005377] Shutdown Widget - State Reverse and Latency [t=00:03:27.144933][f=0005377] Shutdown Widget - Reclaim Field Highlight [t=00:03:27.144945][f=0005377] Shutdown Widget - Attack AoE [t=00:03:27.144959][f=0005377] Shutdown Widget - TeamPlatter [t=00:03:27.145958][f=0005377] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:27.146088][f=0005377] Shutdown Widget - Selection Send [t=00:03:27.146099][f=0005377] Shutdown Widget - Spotter [t=00:03:27.146107][f=0005377] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:27.146113][f=0005377] Shutdown Widget - LupsManager [t=00:03:27.146135][f=0005377] Shutdown Widget - Global Build Command [t=00:03:27.146252][f=0005377] Shutdown Widget - Newton Firezone [t=00:03:27.146270][f=0005377] Shutdown Widget - Receive Units Indicator [t=00:03:27.146279][f=0005377] Shutdown Widget - Chili Pro Console [t=00:03:27.146613][f=0005377] Shutdown Widget - Persistent Build Height [t=00:03:27.146624][f=0005377] Shutdown Widget - Lasso Terraform GUI [t=00:03:27.146631][f=0005377] Shutdown Widget - Lups [t=00:03:27.147533][f=0005377] Shutdown Widget - Chili Framework [t=00:03:27.147548][f=0005377] Shutdown Widget - Custom Markers [t=00:03:27.147566][f=0005377] Shutdown Widget - Chili Core Selector [t=00:03:27.147626][f=0005377] Shutdown Widget - Mex Placement Handler [t=00:03:27.147653][f=0005377] Shutdown Widget - Select Keys [t=00:03:27.147667][f=0005377] Shutdown Widget - Pause Screen [t=00:03:27.147776][f=0005377] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:27.147805][f=0005377] Shutdown Widget - Bloom Shader Deferred [t=00:03:27.148133][f=0005377] Shutdown Widget - Text To Speech Control [t=00:03:27.148146][f=0005377] Shutdown Widget - Layout Handler [t=00:03:27.148161][f=0005377] Shutdown Widget - Color Blindness Correction [t=00:03:27.148427][f=0005377] End widgetHandler:Shutdown [t=00:03:27.211113][f=0005377] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11248899, 0.0} allocedSize{int+, int-, ext}={0, 0, 1912351095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0371} [t=00:03:27.214629][f=0005377] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:27.214657][f=0005377] [Game::KillLua][3] dtor=0 luaRules=000001c73b0c8020 [t=00:03:27.214694][f=0005377] Start gadgetHandler:Shutdown [t=00:03:27.214703][f=0005377] Shutdown - StartSetup [t=00:03:27.214710][f=0005377] Shutdown - UnitMorph [t=00:03:27.214923][f=0005377] Shutdown - Carrier Drones [t=00:03:27.214934][f=0005377] Shutdown - Missile Silo Controller [t=00:03:27.214942][f=0005377] Shutdown - Modular Comm Info [t=00:03:27.214949][f=0005377] Shutdown - Terrain Texture Handler [t=00:03:27.214955][f=0005377] Shutdown - UnitCloakShield [t=00:03:27.215040][f=0005377] Shutdown - Starlight Handler [t=00:03:27.215052][f=0005377] End gadgetHandler:Shutdown [t=00:03:27.233446][f=0005377] Start gadgetHandler:Shutdown [t=00:03:27.233469][f=0005377] Shutdown - Teleport Throw [t=00:03:27.233480][f=0005377] Shutdown - UnitMorph [t=00:03:27.233494][f=0005377] Shutdown - Commander Skin Renderer [t=00:03:27.233929][f=0005377] Shutdown - Missile fired callins [t=00:03:27.233942][f=0005377] Shutdown - Modular Comm Info [t=00:03:27.233974][f=0005377] Shutdown - Retreat Command [t=00:03:27.233985][f=0005377] Shutdown - Shockwaves [t=00:03:27.233994][f=0005377] Shutdown - Unit tint API [t=00:03:27.234011][f=0005377] Shutdown - Unit glow API [t=00:03:27.234030][f=0005377] Shutdown - UnitCloakShield [t=00:03:27.234053][f=0005377] Shutdown - Lups Cloak FX [t=00:03:27.234063][f=0005377] Shutdown - Lups [t=00:03:27.235077][f=0005377] Shutdown - Lups Shield [t=00:03:27.235109][f=0005377] End gadgetHandler:Shutdown [t=00:03:27.248247][f=0005377] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 516, 0.0} allocedSize{int+, int-, ext}={0, 0, 77400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0097} [t=00:03:27.252071][f=0005377] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:27.252129][f=0005377] [Game::KillLua][4] dtor=0 [t=00:03:27.252150][f=0005377] [Game::KillLua][5] dtor=0 [t=00:03:27.259001][f=0005377] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-13-56-071_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (83922 bytes) [t=00:03:27.259105][f=0005377] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:27.280948][f=0005377] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:27.280978][f=0005377] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:27.281178][f=0005377] [Sound] [Sound::UpdateThread][4] ctx=000001c6b4cc87a0 dev=000001c6b4dd9f70 [t=00:03:27.281356][f=0005377] [Sound] [Sound::UpdateThread][5] ctx=000001c6b4cc87a0 dev=000001c6b4dd9f70 [t=00:03:27.281369][f=0005377] [Sound] [Sound::Cleanup][alcDestroyContext(000001c6b4cc87a0)] [t=00:03:27.282373][f=0005377] [Sound] [Sound::Cleanup][alcCloseDevice(000001c6b4dd9f70)] [t=00:03:27.282483][f=0005377] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:27.313810][f=0005377] [Sound] [Sound::UpdateThread][6] [t=00:03:27.314907][f=0005377] [Game::~CGame][1] [t=00:03:27.314917][f=0005377] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:27.314923][f=0005377] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:27.314928][f=0005377] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:27.314932][f=0005377] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:27.314937][f=0005377] [Game::KillLua][4] dtor=1 [t=00:03:27.314952][f=0005377] [Game::KillLua][5] dtor=1 [t=00:03:27.315044][f=0005377] [Game::KillMisc][1] [t=00:03:27.315050][f=0005377] [Game::KillMisc][2] [t=00:03:27.315211][f=0005377] [Game::KillMisc][3] [t=00:03:27.315293][f=0005377] [Game::KillRendering][1] [t=00:03:27.319420][f=0005377] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:27.333415][f=0005377] [3DOParser::Kill] allocated 29 pieces [t=00:03:27.333579][f=0005377] [S3OParser::Kill] allocated 5521 pieces [t=00:03:27.334138][f=0005377] [AssParser::Kill] allocated 701 pieces [t=00:03:27.379305][f=0005377] [Game::KillInterface][1] [t=00:03:27.379796][f=0005377] [Game::KillInterface][2] [t=00:03:27.380217][f=0005377] [Game::KillSimulation][1] [t=00:03:27.380274][f=0005377] [Game::KillSimulation][2] [t=00:03:27.393969][f=0005377] [CCollisionHandler] dis-/continuous tests: 195/2885217 [t=00:03:27.393989][f=0005377] [Game::KillSimulation][3] [t=00:03:27.395003][f=0005377] [~CPathCache(24x20)] cacheHits=26 hitPercentage=63% numHashColls=0 maxCacheSize=3 [t=00:03:27.395080][f=0005377] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.395131][f=0005377] [~CPathCache(48x40)] cacheHits=22 hitPercentage=39% numHashColls=0 maxCacheSize=16 [t=00:03:27.395163][f=0005377] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.395480][f=0005377] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:27.399728][f=0005377] [LosHandler::Kill] raycast instance cache-{hits,misses}={450,940}; shared=3%; cached=29% [t=00:03:27.407391][f=0005377] [Game::KillSimulation][4] [t=00:03:27.452197][f=0005377] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:27.452227][f=0005377] [Game::~CGame][2] [t=00:03:27.452232][f=0005377] [Game::~CGame][3] [t=00:03:27.453537][f=0005377] [SpringApp::Kill][3] [t=00:03:27.453663][f=0005377] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 544757 bytes sent in 5398 packets (100.918 bytes/packet) 216525 bytes recv'd in 4370 packets (49.548 bytes/packet) {0.072x, 0.121x} relative protocol overhead {up, down} 12543 incoming chunks dropped, 21866 outgoing chunks resent 3970 incoming chunks processed [t=00:03:27.453689][f=0005377] [SpringApp::Kill][4] font=000001c6f6628340 [t=00:03:27.455480][f=0005377] [SpringApp::Kill][5] [t=00:03:27.458964][f=0005377] [SpringApp::Kill][6] [t=00:03:27.458981] [SpringApp::Kill][7] [t=00:03:27.459183] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.459218] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {9504, 1048576, 1048576}, EBO = {19008, 2097152, 2097152} [t=00:03:27.459233] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:27.459246] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:27.459261] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:27.459275] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.459288] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:03:27.459302] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31656, 1048576, 1048576}, EBO = {47484, 2097152, 2097152} [t=00:03:27.459313] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:27.459322] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.459330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.459336] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:27.459342] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:27.516600] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:27.516653] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:27.516658] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:27.516663] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:27.516668] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:27.517591] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>] [t=00:03:27.517600] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:27.517613] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c6b4cb3380) [t=00:03:27.517662] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c6b4cb3dd0) [t=00:03:27.518834] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=1)] #archives[section]=1 #files[section]=14 [t=00:03:27.518846] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000001c6f6940cc0) [t=00:03:27.518888] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:27.518905] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c6b4cb4350) [t=00:03:27.518921] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c6b4cb3f30) [t=00:03:27.518982] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c6b4cb3850) [t=00:03:27.519055] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:27.519063] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:27.519113] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:27.519120] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:27.519132] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:27.519139] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:27.519398] [SpringApp::Kill][8] [t=00:03:27.519405] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:27.519409] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:03:27.519413] [WatchDog::Uninstall][2] [t=00:03:28.154008] [WatchDog::Uninstall][3] [t=00:03:28.154063] [SpringApp::Kill][9]
infolog_full.txt (truncated):