ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117397

Open Chobbyla opened 5 hours ago

Chobbyla commented 5 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.045302] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.045337] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.045350]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.045357]   
[t=00:00:00.045360]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.045364]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.045369]   Use "none" to disable the default log sections.
[t=00:00:00.045373] ============== </Log Sections> ==============

[t=00:00:00.045376] ============== <User Config> ==============
[t=00:00:00.045441]   AllowDeferredMapRendering = 1
[t=00:00:00.045447]   AllowDeferredModelRendering = 1
[t=00:00:00.045450]   AnimationMT = 0
[t=00:00:00.045453]   BumpWaterBlurReflection = 1
[t=00:00:00.045456]   BumpWaterTexSizeReflection = 128
[t=00:00:00.045460]   CamFreeScrollSpeed = 50
[t=00:00:00.045464]   CamMode = 1
[t=00:00:00.045469]   CubeTexSizeReflection = 1
[t=00:00:00.045474]   CubeTexSizeSpecular = 1
[t=00:00:00.045477]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.045480]   EdgeMoveDynamic = 0
[t=00:00:00.045484]   EdgeMoveWidth = 0.003
[t=00:00:00.045486]   FPSFOV = 90
[t=00:00:00.045491]   FPSScrollSpeed = 50
[t=00:00:00.045494]   FontSize = 18
[t=00:00:00.045497]   FullscreenEdgeMove = 0
[t=00:00:00.045499]   GrassDetail = 0
[t=00:00:00.045502]   GroundDecals = 2
[t=00:00:00.045505]   GroundDetail = 90
[t=00:00:00.045510]   HangTimeout = 30
[t=00:00:00.045514]   HardwareCursor = 1
[t=00:00:00.045516]   InitialNetworkTimeout = 0
[t=00:00:00.045520]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.045523]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.045526]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.045529]   LinkOutgoingBandwidth = 262144
[t=00:00:00.045532]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.045535]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.045538]   MSAALevel = 1
[t=00:00:00.045542]   MaxParticles = 15000
[t=00:00:00.045545]   MaxSounds = 32
[t=00:00:00.045548]   MaximumTransmissionUnit = 0
[t=00:00:00.045551]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.045554]   MiniMapMarker = 0
[t=00:00:00.045557]   MouseDragScrollThreshold = 0
[t=00:00:00.045559]   NetworkLossFactor = 2
[t=00:00:00.045571]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.045574]   OverheadScrollSpeed = 50
[t=00:00:00.045577]   ReconnectTimeout = 0
[t=00:00:00.045580]   RotOverheadScrollSpeed = 50
[t=00:00:00.045585]   RotateLogFiles = 1
[t=00:00:00.045587]   ShadowMapSize = 1024
[t=00:00:00.045590]   Shadows = 1
[t=00:00:00.045596]   ShowClock = 0
[t=00:00:00.045598]   SoftParticles = 2
[t=00:00:00.045602]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.045605]   UnitIconDist = 151
[t=00:00:00.045608]   UpdateBoundingVolumeMT = 0
[t=00:00:00.045611]   UpdateWeaponVectorsMT = 0
[t=00:00:00.045614]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.045616]   UseLuaMemPools = 0
[t=00:00:00.045632]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.045636]   VFSCacheArchiveFiles = 0
[t=00:00:00.045639]   Water = 4
[t=00:00:00.045642]   WindowBorderless = 1
[t=00:00:00.045644]   WindowPosY = 0
[t=00:00:00.045647]   WindowedEdgeMove = 0
[t=00:00:00.045650]   XResolutionWindowed = 2560
[t=00:00:00.045654]   YResolutionWindowed = 1600
[t=00:00:00.045670] ============== </User Config> ==============

[t=00:00:00.045673] ============== <User System> ==============
[t=00:00:00.045677]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.045685]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045691]        Compiler Version: gcc-13.2.0
[t=00:00:00.045717]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.045748]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.045753]        Binary Word Size: 64-bit (native)
[t=00:00:00.045756]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.045762]      Physical CPU Cores: 8
[t=00:00:00.045766]       Logical CPU Cores: 16
[t=00:00:00.045769] ============== </User System> ==============

[t=00:00:00.045774] Run: thread affinity ffffffff
[t=00:00:00.045859] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.045863]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.045866]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.045869]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.045871]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.046615] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046629] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.050302] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.059722]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.059732]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.059736]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.059740]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.059743]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.059746]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.059763]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.059766]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.059768]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.059772]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.059774]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.059777]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.059780]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.059783]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.059785]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.059788]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.059793]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.059796]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.059799]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.059801]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.059804]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.059807]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.059809]         [109] 800x600x24bpp@144Hz
[t=00:00:00.059812]         [116] 720x576x24bpp@144Hz
[t=00:00:00.059815]         [121] 720x480x24bpp@144Hz
[t=00:00:00.059817]         [127] 640x480x24bpp@144Hz
[t=00:00:00.063888]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.063902]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.063905]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.063908]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.063911]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.063914]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.063916]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.063919]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.063923]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.063928]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.063933]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.063936]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.063939]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.063942]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.063945]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.063950]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.063953]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.063956]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.063959]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.063962]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.063965]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.064002]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.064007]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.064010]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.064013]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.064016]         [49] 800x600x24bpp@240Hz
[t=00:00:00.064019]         [51] 640x480x24bpp@240Hz
[t=00:00:00.219026] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.219245] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.219254] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.233415] [GR::LogVersionInfo]
[t=00:00:00.233426]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.233429]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.233432]     GL vendor   : NVIDIA Corporation
[t=00:00:00.233436]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.233439]     GLSL version: 4.60 NVIDIA
[t=00:00:00.233442]     GLEW version: 2.1.0
[t=00:00:00.233458]     GPU memory  : 12282MB (total) / 10852MB (available)
[t=00:00:00.233514]     SDL swap-int: 1
[t=00:00:00.233519]     SDL driver  : windows
[t=00:00:00.233531]     
[t=00:00:00.233534]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.233537]     GLSL shader support       : 1
[t=00:00:00.233540]     GL4 support               : 1
[t=00:00:00.233543]     FBO extension support     : 1
[t=00:00:00.233551]     NVX GPU mem-info support  : 1
[t=00:00:00.233556]     ATI GPU mem-info support  : 0
[t=00:00:00.233566]     Texture clamping to edge  : 1
[t=00:00:00.233571]     NPOT-texture support      : 1 (1)
[t=00:00:00.233576]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.233580]     texture query-LOD support : 1 (1)
[t=00:00:00.233585]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.233588]     Z-buffer depth            : 32 (-)
[t=00:00:00.233595]     primitive-restart support : 1 (1)
[t=00:00:00.233598]     clip-space control support: 1 (1)
[t=00:00:00.233601]     seamless cube-map support : 1 (1)
[t=00:00:00.233607]     frag-depth layout support : 1 (1)
[t=00:00:00.233612]     persistent maps support   : 1 (1)
[t=00:00:00.233615]     explicit attribs location : 1 (1)
[t=00:00:00.233618]     multi draw indirect       : 1 (-)
[t=00:00:00.233622]     array textures            : 1 (-)
[t=00:00:00.233626]     buffer copy support       : 1 (-)
[t=00:00:00.233629]     indirect draw             : 1 (-)
[t=00:00:00.233632]     base instance             : 1 (-)
[t=00:00:00.233635]     
[t=00:00:00.233637]     max. FBO samples              : 32
[t=00:00:00.233642]     max. FS/program texture slots : 32/192
[t=00:00:00.233645]     max. texture size             : 32768
[t=00:00:00.233651]     max. texture anisotropy level : 16.000000
[t=00:00:00.233655]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.233658]     max. draw-buffers             : 8
[t=00:00:00.233661]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.233666]     max. uniform buffer-bindings  : 84
[t=00:00:00.233669]     max. uniform block-size       : 64KB
[t=00:00:00.233672]     max. storage buffer-bindings  : 96
[t=00:00:00.233679]     max. storage block-size       : 2047MB
[t=00:00:00.233683]     
[t=00:00:00.233686]     enable AMD-hacks : 0
[t=00:00:00.233689]     compress MIP-maps: 0
[t=00:00:00.233721]     Number of compressed texture formats: 23
[t=00:00:00.233739]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.233761] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.234032] [GR::UpdateGLConfigs]
[t=00:00:00.234067] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.234073] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.234123] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.234131] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.234134] [GR::InitGLState]
[t=00:00:00.234174] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.320062] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.322176] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.322535] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.326019] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.326036] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.326375] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.327765] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.327775] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.327950] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.328017] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.336221] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.336580] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.337448] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.337553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.364625] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.364639] [VFS] [SpringVFS::ReserveArchives<this=000001c6f68fdbc0>]
[t=00:00:00.364744] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.366149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c6f68fdbc0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.366156] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.406968] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.407348] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.407594] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.407712] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.407714] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.407715] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.407758] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.408027] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.408266] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.408505] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.408970][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.409030][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.409115][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.409129][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.409134][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.409165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.414436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.414463][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.414474][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.414484][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.414523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.468932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.470756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c6b4dd9f70(default) context=000001c6b4cc87a0  numChannels=2 frameSize=8
[t=00:00:00.470771][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.470777][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.470791][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.470794][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.470807][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.470824][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.470830][f=-000001] [Sound]   Devices:
[t=00:00:00.472467][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.472481][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.472485][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.472502][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.472507][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.472974][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.472985][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.517000][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154142 MB
[t=00:00:00.518223][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.518839][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.519592][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.727463][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0)
[t=00:00:00.728162][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0
[t=00:00:00.728520][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.728842][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.758772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.759435][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.759533][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.760577][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6f68fdbc0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.789445][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:00.789552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.789620][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.819645][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.819737][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.819798][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.819881][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.819920][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.588699][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:09.588766][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:09.588866][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:09.588970][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:09.589135][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:09.598481][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:09.598709][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:09.598912][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:09.599069][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:09.599204][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:09.599519][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:09.599680][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:09.600227][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:09.600418][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:09.600570][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:09.600775][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:09.600920][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:09.601020][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:09.601363][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:09.601630][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:09.601751][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:09.601922][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:09.602147][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:09.602356][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:09.602460][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:09.602574][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:09.602674][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:09.602773][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:09.602867][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:09.603023][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:09.603131][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:09.603272][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:09.603389][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:09.603492][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:09.603619][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:09.603716][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:09.614095][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:09.614480][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:09.614764][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:09.614993][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:09.619340][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:09.619737][f=-000001] Input grabbing is enabled!
[t=00:00:09.619795][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:09.619934][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:09.620081][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:09.622508][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:09.622714][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:09.622849][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:09.623000][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:09.623122][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:09.631694][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:09.632552][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:09.632735][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:09.632847][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:09.632973][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:09.633181][f=-000001] EndGame Graph disabled
[t=00:00:09.641804][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:09.642078][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:09.642245][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:09.642360][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:09.642500][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:09.642927][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:09.663784][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:09.664942][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:09.672598][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:09.672818][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:09.672970][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:09.673160][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:09.673614][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:09.673737][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:09.675834][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:09.675998][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:09.676136][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:09.676247][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:09.676379][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:09.676915][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.677055][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:09.677178][f=-000001] Initialize
[t=00:00:09.677267][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:09.677373][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:09.678295][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:09.678983][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.679117][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.679463][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.679601][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.679908][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.680070][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.760308][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.760658][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.773965][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.774243][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.774498][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.774610][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.777788][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.778700][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.778857][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.779123][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.779230][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.779423][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.779560][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.780696][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:09.780862][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:09.781097][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.781310][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.781448][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.781620][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.781830][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.782386][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:09.782514][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:09.782521][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:09.782527][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.782562][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.783193][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.783393][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.783575][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.783740][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.783970][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.784103][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.784429][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:09.784569][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:09.784952][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.785186][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.785337][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.785627][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:09.785744][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:09.785875][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:09.786025][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.788757][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.792368][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.792681][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.792896][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.793161][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.794235][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.794417][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.794687][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.796408][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.796646][f=-000001] Mex Placement Initialised with 43 spots.
[t=00:00:09.797504][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.797688][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:09.798264][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.798577][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.799066][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.799238][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.799355][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.800921][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.801687][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.805663][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.805830][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.807584][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.812742][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.813244][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.813397][f=-000001] SetSunLighting
[t=00:00:09.813701][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.813817][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.814660][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.814821][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.814829][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.814937][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.815092][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.816908][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.817504][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.822139][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.825002][f=-000001] Writing last game win data
[t=00:00:09.830051][f=-000001] LuaUI v0.3
[t=00:00:09.932633][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.970784][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.971471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.972114][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.972122][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:09.980311][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10082, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824765}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:00:10.355532][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.475657][f=-000001] GameID: 83b8ee662d0199eed3babed675788c28
[t=00:00:10.476012][f=-000001] Connection attempt from LogicDaemon
[t=00:00:10.476021][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.476133][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.476157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:10.476171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:10.476182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:10.476194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:10.587558][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.660893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c73b0c8020,0000000000000000}][locale="C"]"
[t=00:00:10.660918][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:15.613050][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:27.786690][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:56.682614][f=0002665] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:13.851246][f=0003179] Buildings set to face South
[t=00:02:57.851166][f=0004500] Buildings set to face West
[t=00:02:59.442088][f=0004547] Buildings set to face South
[t=00:02:59.713182][f=0004555] Buildings set to face East
[t=00:03:12.376551][f=0004936] Buildings set to face South
[t=00:03:27.092002][f=0005377] [SpringApp::Kill][1] fromRun=1
[t=00:03:27.092017][f=0005377] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:27.121919][f=0005377]  [async=0] threads=8 tasks=209636 {sum,avg}{exec,wait}time={{1407.472, 0.007}, {16411.221, 0.078}}ms
[t=00:03:27.121942][f=0005377]      thread=1 tasks=29948 {sum,min,max,avg}{exec,wait}time={{317.718, 0.000, 17.862, 0.011}, {1068.947, 0.000, 18446744027136.000, 0.036}}ms
[t=00:03:27.121970][f=0005377]      thread=2 tasks=29948 {sum,min,max,avg}{exec,wait}time={{205.934, 0.000, 21.894, 0.007}, {2374.564, 0.000, 7.840, 0.079}}ms
[t=00:03:27.121980][f=0005377]      thread=3 tasks=29948 {sum,min,max,avg}{exec,wait}time={{158.498, 0.000, 4.292, 0.005}, {2834.543, 0.000, 17.962, 0.095}}ms
[t=00:03:27.121990][f=0005377]      thread=4 tasks=29948 {sum,min,max,avg}{exec,wait}time={{188.033, 0.000, 19.551, 0.006}, {2409.084, 0.000, 7.840, 0.080}}ms
[t=00:03:27.122001][f=0005377]      thread=5 tasks=29948 {sum,min,max,avg}{exec,wait}time={{187.376, 0.000, 20.278, 0.006}, {2385.232, 0.000, 7.857, 0.080}}ms
[t=00:03:27.122010][f=0005377]      thread=6 tasks=29948 {sum,min,max,avg}{exec,wait}time={{184.281, 0.000, 17.950, 0.006}, {2427.060, 0.000, 7.871, 0.081}}ms
[t=00:03:27.122019][f=0005377]      thread=7 tasks=29948 {sum,min,max,avg}{exec,wait}time={{165.632, 0.000, 17.074, 0.006}, {2911.791, 0.000, 10.304, 0.097}}ms
[t=00:03:27.122028][f=0005377]  [async=1] threads=8 tasks=3471 {sum,avg}{exec,wait}time={{24687.033, 7.112}, {9750840.000, 2809.231}}ms
[t=00:03:27.122044][f=0005377]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{3514.486, 0.000, 463.694, 7.100}, {1392928.125, 0.294, 3540.333, 2813.996}}ms
[t=00:03:27.122055][f=0005377]      thread=2 tasks=492 {sum,min,max,avg}{exec,wait}time={{3535.404, 0.000, 484.691, 7.186}, {1391865.000, 0.286, 3540.432, 2828.994}}ms
[t=00:03:27.122068][f=0005377]      thread=3 tasks=493 {sum,min,max,avg}{exec,wait}time={{3538.343, 0.000, 487.670, 7.177}, {1392666.625, 0.232, 3540.426, 2824.882}}ms
[t=00:03:27.122083][f=0005377]      thread=4 tasks=493 {sum,min,max,avg}{exec,wait}time={{3532.492, 0.000, 483.709, 7.165}, {1393631.625, 0.198, 3538.525, 2826.839}}ms
[t=00:03:27.122096][f=0005377]      thread=5 tasks=498 {sum,min,max,avg}{exec,wait}time={{3516.784, 0.000, 467.570, 7.062}, {1394495.500, 0.574, 3538.934, 2800.192}}ms
[t=00:03:27.122106][f=0005377]      thread=6 tasks=502 {sum,min,max,avg}{exec,wait}time={{3532.677, 0.000, 483.682, 7.037}, {1393078.375, 0.285, 3538.642, 2775.057}}ms
[t=00:03:27.122118][f=0005377]      thread=7 tasks=498 {sum,min,max,avg}{exec,wait}time={{3516.848, 0.000, 467.264, 7.062}, {1392174.875, 0.744, 3538.882, 2795.532}}ms
[t=00:03:27.122127][f=0005377] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:27.122134][f=0005377] [SpringApp::Kill][2]
[t=00:03:27.122184][f=0005377] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:27.122192][f=0005377] [Game::KillLua][1] dtor=0 luaUI=000001c767dfd6c0
[t=00:03:27.122227][f=0005377] Start widgetHandler:Shutdown
[t=00:03:27.124755][f=0005377] Shutdown - SaveOrderList Complete
[t=00:03:27.126906][f=0005377] Writing last game win data
[t=00:03:27.132817][f=0005377] Shutdown - SaveConfigData Complete
[t=00:03:27.132829][f=0005377] Shutdown Widget - Chili Highlight
[t=00:03:27.132852][f=0005377] Shutdown Widget - Deferred rendering GL4
[t=00:03:27.132981][f=0005377] Shutdown Widget - Draw After Chili
[t=00:03:27.132988][f=0005377] Shutdown Widget - API Unit Tracker GL4
[t=00:03:27.132999][f=0005377] Shutdown Widget - EPIC Menu
[t=00:03:27.133973][f=0005377] Shutdown Widget - Depth of Field Shader
[t=00:03:27.133986][f=0005377] Shutdown Widget - Chili Widget Selector
[t=00:03:27.134840][f=0005377] Shutdown Widget - Chili Minimap
[t=00:03:27.134950][f=0005377] Shutdown Widget - Deferred rendering
[t=00:03:27.134959][f=0005377] SSAO: Deferred rendering disabled, disabling.
[t=00:03:27.141532][f=0005377] Shutdown Widget - Deferred rendering
[t=00:03:27.141545][f=0005377] SSAO: Deferred rendering disabled, disabling.
[t=00:03:27.142163][f=0005377] Shutdown Widget - Local Team Colors
[t=00:03:27.142176][f=0005377] Shutdown Widget - Display Keys 2
[t=00:03:27.142194][f=0005377] Shutdown Widget - Save Game Menu
[t=00:03:27.142201][f=0005377] Shutdown Widget - Highlight Model Api GL4
[t=00:03:27.142255][f=0005377] Shutdown Widget - Unit Icons
[t=00:03:27.142332][f=0005377] Shutdown Widget - Attrition Counter
[t=00:03:27.142484][f=0005377] Shutdown Widget - Noises
[t=00:03:27.142493][f=0005377] Shutdown Widget - HealthBars
[t=00:03:27.143372][f=0005377] Shutdown Widget - Chili Chicken Panel
[t=00:03:27.143448][f=0005377] Shutdown Widget - BuildETA
[t=00:03:27.143458][f=0005377] Shutdown Widget - Selected Units GL4 2
[t=00:03:27.143469][f=0005377] Shutdown Widget - External VR Grid
[t=00:03:27.143477][f=0005377] Shutdown Widget - Win Counter
[t=00:03:27.143486][f=0005377] Shutdown Widget - EndGame APM stats
[t=00:03:27.144394][f=0005377] Shutdown Widget - Modular Comm Info
[t=00:03:27.144404][f=0005377] Shutdown Widget - Transport AI
[t=00:03:27.144416][f=0005377] Shutdown Widget - Startup Info and Selector
[t=00:03:27.144430][f=0005377] Shutdown Widget - Chili Spectator Panels
[t=00:03:27.144439][f=0005377] Shutdown Widget - Point Tracker
[t=00:03:27.144446][f=0005377] Shutdown Widget - Missile Silo Range
[t=00:03:27.144456][f=0005377] Shutdown Widget - MinimapEvents
[t=00:03:27.144464][f=0005377] Shutdown Widget - Local Widgets Config
[t=00:03:27.144478][f=0005377] Shutdown Widget - Highlight Geos
[t=00:03:27.144492][f=0005377] Shutdown Widget - Context Menu
[t=00:03:27.144504][f=0005377] Shutdown Widget - Grab Input
[t=00:03:27.144686][f=0005377] Input grabbing is disabled!
[t=00:03:27.144701][f=0005377] Shutdown Widget - Defense Range Zero-K
[t=00:03:27.144722][f=0005377] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:27.144731][f=0005377] Shutdown Widget - Darkening
[t=00:03:27.144746][f=0005377] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:27.144759][f=0005377] Shutdown Widget - Chili Nuke Warning
[t=00:03:27.144776][f=0005377] Shutdown Widget - Attack Warning
[t=00:03:27.144785][f=0005377] Shutdown Widget - Chili EndGame Window
[t=00:03:27.144794][f=0005377] Shutdown Widget - Stereo3D
[t=00:03:27.144840][f=0005377] Shutdown Widget - Chili Economy Panel Default
[t=00:03:27.144918][f=0005377] Shutdown Widget - Music Player v2
[t=00:03:27.144926][f=0005377] Shutdown Widget - State Reverse and Latency
[t=00:03:27.144933][f=0005377] Shutdown Widget - Reclaim Field Highlight
[t=00:03:27.144945][f=0005377] Shutdown Widget - Attack AoE
[t=00:03:27.144959][f=0005377] Shutdown Widget - TeamPlatter
[t=00:03:27.145958][f=0005377] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:27.146088][f=0005377] Shutdown Widget - Selection Send
[t=00:03:27.146099][f=0005377] Shutdown Widget - Spotter
[t=00:03:27.146107][f=0005377] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:27.146113][f=0005377] Shutdown Widget - LupsManager
[t=00:03:27.146135][f=0005377] Shutdown Widget - Global Build Command
[t=00:03:27.146252][f=0005377] Shutdown Widget - Newton Firezone
[t=00:03:27.146270][f=0005377] Shutdown Widget - Receive Units Indicator
[t=00:03:27.146279][f=0005377] Shutdown Widget - Chili Pro Console
[t=00:03:27.146613][f=0005377] Shutdown Widget - Persistent Build Height
[t=00:03:27.146624][f=0005377] Shutdown Widget - Lasso Terraform GUI
[t=00:03:27.146631][f=0005377] Shutdown Widget - Lups
[t=00:03:27.147533][f=0005377] Shutdown Widget - Chili Framework
[t=00:03:27.147548][f=0005377] Shutdown Widget - Custom Markers
[t=00:03:27.147566][f=0005377] Shutdown Widget - Chili Core Selector
[t=00:03:27.147626][f=0005377] Shutdown Widget - Mex Placement Handler
[t=00:03:27.147653][f=0005377] Shutdown Widget - Select Keys
[t=00:03:27.147667][f=0005377] Shutdown Widget - Pause Screen
[t=00:03:27.147776][f=0005377] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:27.147805][f=0005377] Shutdown Widget - Bloom Shader Deferred
[t=00:03:27.148133][f=0005377] Shutdown Widget - Text To Speech Control
[t=00:03:27.148146][f=0005377] Shutdown Widget - Layout Handler
[t=00:03:27.148161][f=0005377] Shutdown Widget - Color Blindness Correction
[t=00:03:27.148427][f=0005377] End widgetHandler:Shutdown
[t=00:03:27.211113][f=0005377] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11248899, 0.0} allocedSize{int+, int-, ext}={0, 0, 1912351095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0371}
[t=00:03:27.214629][f=0005377] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:27.214657][f=0005377] [Game::KillLua][3] dtor=0 luaRules=000001c73b0c8020
[t=00:03:27.214694][f=0005377] Start gadgetHandler:Shutdown
[t=00:03:27.214703][f=0005377] Shutdown - StartSetup
[t=00:03:27.214710][f=0005377] Shutdown - UnitMorph
[t=00:03:27.214923][f=0005377] Shutdown - Carrier Drones
[t=00:03:27.214934][f=0005377] Shutdown - Missile Silo Controller
[t=00:03:27.214942][f=0005377] Shutdown - Modular Comm Info
[t=00:03:27.214949][f=0005377] Shutdown - Terrain Texture Handler
[t=00:03:27.214955][f=0005377] Shutdown - UnitCloakShield
[t=00:03:27.215040][f=0005377] Shutdown - Starlight Handler
[t=00:03:27.215052][f=0005377] End gadgetHandler:Shutdown
[t=00:03:27.233446][f=0005377] Start gadgetHandler:Shutdown
[t=00:03:27.233469][f=0005377] Shutdown - Teleport Throw
[t=00:03:27.233480][f=0005377] Shutdown - UnitMorph
[t=00:03:27.233494][f=0005377] Shutdown - Commander Skin Renderer
[t=00:03:27.233929][f=0005377] Shutdown - Missile fired callins
[t=00:03:27.233942][f=0005377] Shutdown - Modular Comm Info
[t=00:03:27.233974][f=0005377] Shutdown - Retreat Command
[t=00:03:27.233985][f=0005377] Shutdown - Shockwaves
[t=00:03:27.233994][f=0005377] Shutdown - Unit tint API
[t=00:03:27.234011][f=0005377] Shutdown - Unit glow API
[t=00:03:27.234030][f=0005377] Shutdown - UnitCloakShield
[t=00:03:27.234053][f=0005377] Shutdown - Lups Cloak FX
[t=00:03:27.234063][f=0005377] Shutdown - Lups
[t=00:03:27.235077][f=0005377] Shutdown - Lups Shield
[t=00:03:27.235109][f=0005377] End gadgetHandler:Shutdown
[t=00:03:27.248247][f=0005377] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 516, 0.0} allocedSize{int+, int-, ext}={0, 0, 77400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0097}
[t=00:03:27.252071][f=0005377] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:27.252129][f=0005377] [Game::KillLua][4] dtor=0
[t=00:03:27.252150][f=0005377] [Game::KillLua][5] dtor=0
[t=00:03:27.259001][f=0005377] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-21_12-13-56-071_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (83922 bytes)
[t=00:03:27.259105][f=0005377] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:27.280948][f=0005377] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:27.280978][f=0005377] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
[t=00:03:27.281178][f=0005377] [Sound] [Sound::UpdateThread][4] ctx=000001c6b4cc87a0 dev=000001c6b4dd9f70
[t=00:03:27.281356][f=0005377] [Sound] [Sound::UpdateThread][5] ctx=000001c6b4cc87a0 dev=000001c6b4dd9f70
[t=00:03:27.281369][f=0005377] [Sound] [Sound::Cleanup][alcDestroyContext(000001c6b4cc87a0)]
[t=00:03:27.282373][f=0005377] [Sound] [Sound::Cleanup][alcCloseDevice(000001c6b4dd9f70)]
[t=00:03:27.282483][f=0005377] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:27.313810][f=0005377] [Sound] [Sound::UpdateThread][6]
[t=00:03:27.314907][f=0005377] [Game::~CGame][1]
[t=00:03:27.314917][f=0005377] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:27.314923][f=0005377] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:27.314928][f=0005377] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:27.314932][f=0005377] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:27.314937][f=0005377] [Game::KillLua][4] dtor=1
[t=00:03:27.314952][f=0005377] [Game::KillLua][5] dtor=1
[t=00:03:27.315044][f=0005377] [Game::KillMisc][1]
[t=00:03:27.315050][f=0005377] [Game::KillMisc][2]
[t=00:03:27.315211][f=0005377] [Game::KillMisc][3]
[t=00:03:27.315293][f=0005377] [Game::KillRendering][1]
[t=00:03:27.319420][f=0005377] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:27.333415][f=0005377] [3DOParser::Kill] allocated 29 pieces
[t=00:03:27.333579][f=0005377] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:27.334138][f=0005377] [AssParser::Kill] allocated 701 pieces
[t=00:03:27.379305][f=0005377] [Game::KillInterface][1]
[t=00:03:27.379796][f=0005377] [Game::KillInterface][2]
[t=00:03:27.380217][f=0005377] [Game::KillSimulation][1]
[t=00:03:27.380274][f=0005377] [Game::KillSimulation][2]
[t=00:03:27.393969][f=0005377] [CCollisionHandler] dis-/continuous tests: 195/2885217
[t=00:03:27.393989][f=0005377] [Game::KillSimulation][3]
[t=00:03:27.395003][f=0005377] [~CPathCache(24x20)] cacheHits=26 hitPercentage=63% numHashColls=0 maxCacheSize=3
[t=00:03:27.395080][f=0005377] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.395131][f=0005377] [~CPathCache(48x40)] cacheHits=22 hitPercentage=39% numHashColls=0 maxCacheSize=16
[t=00:03:27.395163][f=0005377] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.395480][f=0005377] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:27.399728][f=0005377] [LosHandler::Kill] raycast instance cache-{hits,misses}={450,940}; shared=3%; cached=29%
[t=00:03:27.407391][f=0005377] [Game::KillSimulation][4]
[t=00:03:27.452197][f=0005377] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:27.452227][f=0005377] [Game::~CGame][2]
[t=00:03:27.452232][f=0005377] [Game::~CGame][3]
[t=00:03:27.453537][f=0005377] [SpringApp::Kill][3]
[t=00:03:27.453663][f=0005377] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    544757 bytes sent   in 5398 packets (100.918 bytes/packet)
    216525 bytes recv'd in 4370 packets (49.548 bytes/packet)
    {0.072x, 0.121x} relative protocol overhead {up, down}
    12543 incoming chunks dropped, 21866 outgoing chunks resent
    3970 incoming chunks processed

[t=00:03:27.453689][f=0005377] [SpringApp::Kill][4] font=000001c6f6628340
[t=00:03:27.455480][f=0005377] [SpringApp::Kill][5]
[t=00:03:27.458964][f=0005377] [SpringApp::Kill][6]
[t=00:03:27.458981] [SpringApp::Kill][7]
[t=00:03:27.459183] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.459218] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {9504, 1048576, 1048576}, EBO = {19008, 2097152, 2097152}
[t=00:03:27.459233] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:27.459246] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:27.459261] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:27.459275] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.459288] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:03:27.459302] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31656, 1048576, 1048576}, EBO = {47484, 2097152, 2097152}
[t=00:03:27.459313] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:27.459322] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.459330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.459336] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:27.459342] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152}
[t=00:03:27.516600] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:27.516653] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:27.516658] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:27.516663] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:27.516668] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:27.517591] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>]
[t=00:03:27.517600] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:27.517613] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c6b4cb3380)
[t=00:03:27.517662] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c6b4cb3dd0)
[t=00:03:27.518834] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=1)] #archives[section]=1 #files[section]=14
[t=00:03:27.518846] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000001c6f6940cc0)
[t=00:03:27.518888] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:27.518905] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c6b4cb4350)
[t=00:03:27.518921] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c6b4cb3f30)
[t=00:03:27.518982] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c6b4cb3850)
[t=00:03:27.519055] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:27.519063] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:27.519113] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:27.519120] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:27.519132] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:27.519139] [VFS] [SpringVFS::DeleteArchives<this=000001c6f68fdbc0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:27.519398] [SpringApp::Kill][8]
[t=00:03:27.519405] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:27.519409] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:03:27.519413] [WatchDog::Uninstall][2]
[t=00:03:28.154008] [WatchDog::Uninstall][3]
[t=00:03:28.154063] [SpringApp::Kill][9]