ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117398

Open Chobbyla opened 10 hours ago

Chobbyla commented 10 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000218] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019087] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019153] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019204]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019234]   
[t=00:00:00.019247]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019263]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019277]   Use "none" to disable the default log sections.
[t=00:00:00.019300] ============== </Log Sections> ==============

[t=00:00:00.019316] ============== <User Config> ==============
[t=00:00:00.019493]   AllowDeferredMapRendering = 1
[t=00:00:00.019509]   AllowDeferredModelRendering = 1
[t=00:00:00.019522]   AnimationMT = 0
[t=00:00:00.019535]   BumpWaterAnisotropy = 2
[t=00:00:00.019545]   BumpWaterBlurReflection = 1
[t=00:00:00.019552]   BumpWaterDepthBits = 32
[t=00:00:00.019558]   BumpWaterReflection = 2
[t=00:00:00.019573]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019580]   CamFreeScrollSpeed = 50
[t=00:00:00.019587]   CamMode = 1
[t=00:00:00.019594]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019601]   EdgeMoveDynamic = 0
[t=00:00:00.019608]   EdgeMoveWidth = 0.003
[t=00:00:00.019614]   FPSFOV = 90
[t=00:00:00.019620]   FPSScrollSpeed = 50
[t=00:00:00.019626]   FontSize = 18
[t=00:00:00.019633]   GrassDetail = 0
[t=00:00:00.019639]   GroundDecals = 5
[t=00:00:00.019645]   GroundDetail = 120
[t=00:00:00.019651]   HangTimeout = 30
[t=00:00:00.019663]   HardwareCursor = 1
[t=00:00:00.019670]   InitialNetworkTimeout = 0
[t=00:00:00.019678]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019689]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019722]   MSAALevel = 8
[t=00:00:00.019734]   MaxParticles = 25000
[t=00:00:00.019777]   MaxSounds = 32
[t=00:00:00.019792]   MaximumTransmissionUnit = 0
[t=00:00:00.019804]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019819]   MiniMapMarker = 0
[t=00:00:00.019832]   MouseDragScrollThreshold = 0
[t=00:00:00.019862]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019877]   OverheadScrollSpeed = 50
[t=00:00:00.019890]   ReconnectTimeout = 0
[t=00:00:00.019902]   RotOverheadScrollSpeed = 50
[t=00:00:00.019911]   RotateLogFiles = 1
[t=00:00:00.019922]   ShadowMapSize = 8192
[t=00:00:00.019932]   Shadows = 1
[t=00:00:00.019949]   ShowClock = 0
[t=00:00:00.019975]   SoftParticles = 2
[t=00:00:00.020000]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020014]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020056]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020074]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020086]   UseLuaMemPools = 0
[t=00:00:00.020098]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020117]   VFSCacheArchiveFiles = 0
[t=00:00:00.020129]   VSync = 0
[t=00:00:00.020140]   Water = 4
[t=00:00:00.020150]   XResolution = 1920
[t=00:00:00.020167]   YResolution = 1080
[t=00:00:00.020180]   snd_volmaster = 83
[t=00:00:00.020204] ============== </User Config> ==============

[t=00:00:00.020278] ============== <User System> ==============
[t=00:00:00.020295]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020313]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020333]        Compiler Version: gcc-13.2.0
[t=00:00:00.020378]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020428]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.020438]        Binary Word Size: 64-bit (native)
[t=00:00:00.020455]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020462]      Physical CPU Cores: 4
[t=00:00:00.020469]       Logical CPU Cores: 8
[t=00:00:00.020476] ============== </User System> ==============

[t=00:00:00.020489] Run: thread affinity ff
[t=00:00:00.020632] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020644]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020655]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020666]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020677]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023671] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023688] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038435] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055049]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055067]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055075]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055084]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055178]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055219]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055241]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055255]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055269]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055285]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055300]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055312]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055326]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055338]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055368]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055381]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055394]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055409]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055422]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055435]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055447]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055460]         [72] 640x480x24bpp@75Hz
[t=00:00:00.080917]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.080934]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.080961]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.080969]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.080975]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.080982]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.080989]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.081040]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.081053]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.081066]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.081081]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.081094]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.081111]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.081201]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.081216]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.081228]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.081302]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.081316]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.081329]         [86] 800x600x24bpp@75Hz
[t=00:00:00.081341]         [89] 720x576x24bpp@75Hz
[t=00:00:00.081358]         [92] 720x480x24bpp@60Hz
[t=00:00:00.081371]         [94] 640x480x24bpp@75Hz
[t=00:00:00.105194]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.105224]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.105232]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.105239]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.105245]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.105252]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.105259]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.105265]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.105274]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.105285]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.105298]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.105347]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.105405]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.105414]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.105421]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.105427]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.105486]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.105493]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.105500]         [86] 800x600x24bpp@75Hz
[t=00:00:00.105506]         [89] 720x576x24bpp@75Hz
[t=00:00:00.105513]         [92] 720x480x24bpp@60Hz
[t=00:00:00.105519]         [94] 640x480x24bpp@75Hz
[t=00:00:00.662728] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.664026] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.664054] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.724298] [GR::LogVersionInfo]
[t=00:00:00.724320]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.724329]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.724356]     GL vendor   : NVIDIA Corporation
[t=00:00:00.724363]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.724371]     GLSL version: 4.60 NVIDIA
[t=00:00:00.724386]     GLEW version: 2.1.0
[t=00:00:00.724400]     GPU memory  : 6144MB (total) / 3710MB (available)
[t=00:00:00.724435]     SDL swap-int: 1
[t=00:00:00.724454]     SDL driver  : windows
[t=00:00:00.724478]     
[t=00:00:00.724488]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.724499]     GLSL shader support       : 1
[t=00:00:00.724508]     GL4 support               : 1
[t=00:00:00.724532]     FBO extension support     : 1
[t=00:00:00.724618]     NVX GPU mem-info support  : 1
[t=00:00:00.724635]     ATI GPU mem-info support  : 0
[t=00:00:00.724654]     Texture clamping to edge  : 1
[t=00:00:00.724667]     NPOT-texture support      : 1 (1)
[t=00:00:00.724680]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.724690]     texture query-LOD support : 1 (1)
[t=00:00:00.724699]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.724710]     Z-buffer depth            : 32 (-)
[t=00:00:00.724732]     primitive-restart support : 1 (1)
[t=00:00:00.724745]     clip-space control support: 1 (1)
[t=00:00:00.724759]     seamless cube-map support : 1 (1)
[t=00:00:00.724772]     frag-depth layout support : 1 (1)
[t=00:00:00.724782]     persistent maps support   : 1 (1)
[t=00:00:00.724801]     explicit attribs location : 1 (1)
[t=00:00:00.724814]     multi draw indirect       : 1 (-)
[t=00:00:00.724829]     array textures            : 1 (-)
[t=00:00:00.724845]     buffer copy support       : 1 (-)
[t=00:00:00.724858]     indirect draw             : 1 (-)
[t=00:00:00.724880]     base instance             : 1 (-)
[t=00:00:00.724892]     
[t=00:00:00.724903]     max. FBO samples              : 32
[t=00:00:00.724914]     max. FS/program texture slots : 32/192
[t=00:00:00.724925]     max. texture size             : 16384
[t=00:00:00.724944]     max. texture anisotropy level : 16.000000
[t=00:00:00.724957]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.724972]     max. draw-buffers             : 8
[t=00:00:00.724987]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.725014]     max. uniform buffer-bindings  : 84
[t=00:00:00.725028]     max. uniform block-size       : 64KB
[t=00:00:00.725041]     max. storage buffer-bindings  : 96
[t=00:00:00.725056]     max. storage block-size       : 2047MB
[t=00:00:00.725067]     
[t=00:00:00.725079]     enable AMD-hacks : 0
[t=00:00:00.725092]     compress MIP-maps: 0
[t=00:00:00.725206]     Number of compressed texture formats: 51
[t=00:00:00.725409]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.725528] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.726112] [GR::UpdateGLConfigs]
[t=00:00:00.726175] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.726197] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.727086] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.727104] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.727112] [GR::InitGLState]
[t=00:00:00.727221] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.835813] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.840652] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.841349] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.848305] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.848414] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.849022] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.849976] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.849990] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.850066] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.850207] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.869998] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.870763] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.872529] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.873031] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.915950] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.915969] [VFS] [SpringVFS::ReserveArchives<this=00000203bc796c90>]
[t=00:00:00.916267] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.921687] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000203bc796c90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.921702] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.120627] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.121237] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.121679] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.121711] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.123377] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.123470] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.124034][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.124551][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:01.124769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.124805][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.124820][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.124883][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.161615][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.161643][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.161659][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.161676][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.161702][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.161724][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.161742][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.161762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.189838][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.193093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000203bc88f310(default) context=00000203bc790c80  numChannels=2 frameSize=8
[t=00:00:01.193162][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.193181][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.193194][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.193210][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.193333][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.193395][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.193422][f=-000001] [Sound]   Devices:
[t=00:00:01.202327][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.202352][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.202363][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.202373][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.202382][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.202400][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.202415][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.202425][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.203527][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.203544][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.223909][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458243 MB
[t=00:00:01.226580][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.227906][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.227931][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.281897][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:01.283408][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:01.284582][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.996285][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:02.996540][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.997784][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.997931][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.998048][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.998071][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7
Fontconfig error: Cannot load default config file
[t=00:00:02.999933][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.000077][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.000115][f=-000001] [UDPListener] successfully bound socket on port 64041
[t=00:00:03.001378][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:03.001492][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1773ms
[t=00:00:03.049808][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000203bce830e0] using map "Lake Carne v2" (loaded=1 cached=0)
[t=00:00:03.050529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:03.050650][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.050994][f=-000001] [PreGame::AddModArchivesToVFS][server=00000203bce830e0] using game "Zero-K v1.12.9.0" (loaded=0 cached=0)
[t=00:00:03.051879][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:03.137491][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.137887][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bc796c90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.142926][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:03.143151][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.145684][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.145873][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.146006][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.146498][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9VlIyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0zOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMDsKbWFwbmFtZT1MYWtlIENhcm5lIHYyOwpteXBsYXllcm5hbWU9VlIyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:03.146551][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_11-33-56-614_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.146573][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms
[t=00:00:03.146853][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.206226][f=-000001] forceSingleThreaded, false
[t=00:00:04.563832][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:04.563966][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.565599][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.565746][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.565867][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.575951][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.575970][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.576091][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.576187][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.576369][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.576514][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.577631][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.578075][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.578464][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.579102][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.579451][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.579831][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.579852][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.580387][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.583951][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.587953][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.589171][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.589581][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.590079][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.590120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.590248][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.592375][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.818467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.911074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (50 MB)"
[t=00:00:07.363460][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2773ms
[t=00:00:07.363564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.366340][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:07.366467][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:42:13.730863][f=0071757] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:13.871453][f=0071761] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:14.277393][f=0071773] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:14.338582][f=0071775] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:14.371855][f=0071776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:14.743921][f=0071787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:38.728136][f=0074307] game_message: Picket wird angegriffen
[t=00:43:39.075675][f=0074317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:39.568494][f=0074332] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:41.931436][f=0074403] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:44.635516][f=0074484] game_message: Picket wird angegriffen
[t=00:43:45.202219][f=0074501] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:47.040700][f=0074556] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:49.429093][f=0074628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:49.628856][f=0074634] game_message: Picket wird angegriffen
[t=00:43:49.725010][f=0074637] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:50.834833][f=0074670] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.105389][f=0074678] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.130486][f=0074679] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.195839][f=0074681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.229375][f=0074682] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.276149][f=0074683] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.343179][f=0074685] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.369456][f=0074686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:51.396717][f=0074687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:43:54.636074][f=0074784] game_message: Picket wird angegriffen
[t=00:44:02.669252][f=0075025] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:10.634790][f=0075264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:11.366826][f=0075286] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:15.901163][f=0075422] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:20.871648][f=0075571] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:21.745495][f=0075597] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:26.465832][f=0075739] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:42.401711][f=0076217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:42.665999][f=0076225] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:44:43.697673][f=0076256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:45:53.200613][f=0078341] game_message: Energy Pylon wird angegriffen
[t=00:45:57.009597][f=0078455] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:45:58.834258][f=0078510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:45:59.226470][f=0078522] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:45:59.750447][f=0078537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:00.228368][f=0078552] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:01.462475][f=0078589] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:02.740083][f=0078627] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:02.901409][f=0078632] game_message: Stinger wird angegriffen
[t=00:46:03.243760][f=0078642] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:03.729320][f=0078657] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:04.229748][f=0078672] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:04.776758][f=0078688] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:05.077139][f=0078697] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:05.245068][f=0078702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:05.733501][f=0078717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:05.968155][f=0078724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:06.191886][f=0078731] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:06.731667][f=0078747] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:15.781336][f=0079018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:46:15.808289][f=0079019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:15.839208][f=0079020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:16.252693][f=0079032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:16.311468][f=0079034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:16.437616][f=0079038] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:16.731055][f=0079047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:20.121486][f=0079148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:20.384225][f=0079156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:20.941881][f=0079173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:26.206257][f=0079331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:08.839219][f=0080610] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:47:09.902783][f=0080642] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.109004][f=0080648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.195954][f=0080651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.434411][f=0080658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.544718][f=0080661] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.604761][f=0080663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.669437][f=0080665] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:10.693779][f=0080666] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:11.336126][f=0080685] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:11.766924][f=0080698] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:12.226388][f=0080712] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:47:12.537130][f=0080721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:12.700872][f=0080726] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:15.527711][f=0080811] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:15.576453][f=0080812] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:18.340933][f=0080895] game_message: Morph abgeschlossen: Engineer lvl 2 -> Engineer lvl 3
[t=00:47:18.380093][f=0080896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:18.635121][f=0080904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:18.772678][f=0080908] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:18.834555][f=0080910] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:18.898606][f=0080912] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:19.133114][f=0080919] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:19.233244][f=0080922] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:47:19.901240][f=0080942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:24.400875][f=0081077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:25.250333][f=0081102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:25.463494][f=0081109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:26.131740][f=0081129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:26.194438][f=0081131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:29.667153][f=0081235] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:30.967690][f=0081274] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:32.311220][f=0081314] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:32.970112][f=0081334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:46.965732][f=0081754] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:47:50.334298][f=0081855] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:47:57.930908][f=0082083] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:47:58.870773][f=0082111] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:01.702668][f=0082196] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:02.778265][f=0082228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:19.612156][f=0082733] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:19.866230][f=0082741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:40.743565][f=0083367] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:41.041497][f=0083376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:48:48.895632][f=0083612] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:48:49.674260][f=0083635] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:04.071401][f=0084067] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:04.704187][f=0084086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:49:04.835765][f=0084090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:04.996134][f=0084095] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:05.278818][f=0084103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:11.365291][f=0084286] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:12.875480][f=0084331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:12.906181][f=0084332] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:12.926547][f=0084333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:13.100471][f=0084338] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:13.305561][f=0084344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:49:13.375081][f=0084346] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:13.541284][f=0084351] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:13.568799][f=0084352] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:13.901018][f=0084362] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:14.039221][f=0084366] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:14.101879][f=0084368] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:14.340641][f=0084375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:49:14.370080][f=0084376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:29.162391][f=0084820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:29.726583][f=0084837] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:29.871103][f=0084841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:35.733998][f=0085017] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:41.199265][f=0085181] game_message: AI has been destroyed!
[t=00:49:41.199328][f=0085181] game_message: VR2 wins!
[t=00:49:41.199800][f=0085181] Submitting stats
[t=00:49:41.211037][f=0085181] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:49:41.272719][f=0085181] [EOH::DestroySkirmishAI(id=0)]
[t=00:49:41.293208][f=0085182] [EOH::DestroySkirmishAI(id=1)]
[t=00:49:41.316418][f=0085183] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:49:41.319110][f=0085184] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 1) being removed from team 2
[t=00:49:41.705043][f=0085196] <autoquit> Autoquit canceled.
[t=00:49:42.597867][f=0085223] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:42.757941][f=0085228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:43.047598][f=0085236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:49:47.470202][f=0085369] [QuitAction] user exited to system
[t=00:49:47.488358][f=0085369] [SpringApp::Kill][1] fromRun=1
[t=00:49:47.488385][f=0085369] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:49:47.507905][f=0085369]  [async=0] threads=4 tasks=4275279 {sum,avg}{exec,wait}time={{83273.016, 0.019}, {109332.383, 0.026}}ms
[t=00:49:47.507965][f=0085369]      thread=1 tasks=1425093 {sum,min,max,avg}{exec,wait}time={{31110.551, 0.000, 397.465, 0.022}, {20520.900, 0.000, 18446744027136.000, 0.014}}ms
[t=00:49:47.507993][f=0085369]      thread=2 tasks=1425093 {sum,min,max,avg}{exec,wait}time={{27362.078, 0.000, 397.427, 0.019}, {38860.109, 0.000, 18446744027136.000, 0.027}}ms
[t=00:49:47.508028][f=0085369]      thread=3 tasks=1425093 {sum,min,max,avg}{exec,wait}time={{24800.385, 0.000, 397.444, 0.017}, {49951.371, 0.000, 65.577, 0.035}}ms
[t=00:49:47.508077][f=0085369]  [async=1] threads=4 tasks=4143 {sum,avg}{exec,wait}time={{20727.973, 5.003}, {7204481.000, 1738.953}}ms
[t=00:49:47.508147][f=0085369]      thread=1 tasks=1374 {sum,min,max,avg}{exec,wait}time={{7069.044, 0.001, 1397.633, 5.145}, {2429040.500, 0.047, 5421.021, 1767.861}}ms
[t=00:49:47.508180][f=0085369]      thread=2 tasks=1400 {sum,min,max,avg}{exec,wait}time={{7065.936, 0.001, 1400.384, 5.047}, {2413282.000, 0.083, 5440.148, 1723.773}}ms
[t=00:49:47.508199][f=0085369]      thread=3 tasks=1369 {sum,min,max,avg}{exec,wait}time={{6592.992, 0.000, 1400.395, 4.816}, {2362158.500, 0.156, 5059.661, 1725.463}}ms
[t=00:49:47.508221][f=0085369] [ThreadPool::SetThreadCount][2] workers=0
[t=00:49:47.508236][f=0085369] [SpringApp::Kill][2]
[t=00:49:47.508998][f=0085369] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:49:47.509015][f=0085369] [Game::KillLua][1] dtor=0 luaUI=00000204e93d53e0
[t=00:49:47.509072][f=0085369] Start widgetHandler:Shutdown
[t=00:49:47.512359][f=0085369] Shutdown - SaveOrderList Complete
[t=00:49:47.513277][f=0085369] Writing last game win data
[t=00:49:47.518403][f=0085369] Shutdown - SaveConfigData Complete
[t=00:49:47.518441][f=0085369] Shutdown Widget - Chili Highlight
[t=00:49:47.518478][f=0085369] Shutdown Widget - Deferred rendering GL4
[t=00:49:47.518741][f=0085369] Shutdown Widget - Draw After Chili
[t=00:49:47.518768][f=0085369] Shutdown Widget - API Unit Tracker GL4
[t=00:49:47.518802][f=0085369] Shutdown Widget - EPIC Menu
[t=00:49:47.520318][f=0085369] Shutdown Widget - Depth of Field Shader
[t=00:49:47.520336][f=0085369] Shutdown Widget - Chili Widget Selector
[t=00:49:47.521912][f=0085369] Shutdown Widget - Chili Minimap
[t=00:49:47.522055][f=0085369] Shutdown Widget - Deferred rendering
[t=00:49:47.522079][f=0085369] SSAO: Deferred rendering disabled, disabling.
[t=00:49:47.528547][f=0085369] Shutdown Widget - Deferred rendering
[t=00:49:47.528584][f=0085369] SSAO: Deferred rendering disabled, disabling.
[t=00:49:47.530194][f=0085369] Shutdown Widget - Local Team Colors
[t=00:49:47.530228][f=0085369] Shutdown Widget - Display Keys 2
[t=00:49:47.530307][f=0085369] Shutdown Widget - Save Game Menu
[t=00:49:47.530330][f=0085369] Shutdown Widget - Highlight Model Api GL4
[t=00:49:47.530390][f=0085369] Shutdown Widget - Unit Icons
[t=00:49:47.530465][f=0085369] Shutdown Widget - Noises
[t=00:49:47.530487][f=0085369] Shutdown Widget - HealthBars
[t=00:49:47.531818][f=0085369] Shutdown Widget - BuildETA
[t=00:49:47.531840][f=0085369] Shutdown Widget - Selected Units GL4 2
[t=00:49:47.531868][f=0085369] Shutdown Widget - Win Counter
[t=00:49:47.531900][f=0085369] Shutdown Widget - EndGame APM stats
[t=00:49:47.531915][f=0085369] Shutdown Widget - Modular Comm Info
[t=00:49:47.531927][f=0085369] Shutdown Widget - Startup Info and Selector
[t=00:49:47.531949][f=0085369] Shutdown Widget - Defense Range Zero-K
[t=00:49:47.532171][f=0085369] Shutdown Widget - Attack Warning
[t=00:49:47.532209][f=0085369] Shutdown Widget - Stereo3D
[t=00:49:47.532316][f=0085369] Shutdown Widget - Showeco and Grid Drawer
[t=00:49:47.532349][f=0085369] Shutdown Widget - Point Tracker
[t=00:49:47.532392][f=0085369] Shutdown Widget - Missile Silo Range
[t=00:49:47.532417][f=0085369] Shutdown Widget - MinimapEvents
[t=00:49:47.532446][f=0085369] Shutdown Widget - Local Widgets Config
[t=00:49:47.532485][f=0085369] Shutdown Widget - Highlight Geos
[t=00:49:47.532512][f=0085369] Shutdown Widget - Grab Input
[t=00:49:47.532690][f=0085369] Input grabbing is disabled!
[t=00:49:47.532713][f=0085369] Shutdown Widget - Darkening
[t=00:49:47.532755][f=0085369] Shutdown Widget - Context Menu
[t=00:49:47.532794][f=0085369] Shutdown Widget - Chili Spectator Panels
[t=00:49:47.532819][f=0085369] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:49:47.532857][f=0085369] Shutdown Widget - Chili Nuke Warning
[t=00:49:47.532883][f=0085369] Shutdown Widget - Chili EndGame Window
[t=00:49:47.532923][f=0085369] Shutdown Widget - Chili Economy Panel Default
[t=00:49:47.533103][f=0085369] Shutdown Widget - CameraShake
[t=00:49:47.533127][f=0085369] Shutdown Widget - Music Player v2
[t=00:49:47.533212][f=0085369] Shutdown Widget - State Reverse and Latency
[t=00:49:47.533235][f=0085369] Shutdown Widget - Transport AI
[t=00:49:47.533265][f=0085369] Shutdown Widget - Attack AoE
[t=00:49:47.533306][f=0085369] Shutdown Widget - Map Edge Extension
[t=00:49:47.533942][f=0085369] Shutdown Widget - Selection Send
[t=00:49:47.533962][f=0085369] Shutdown Widget - Highlight Unit GL4 v2
[t=00:49:47.533975][f=0085369] Shutdown Widget - LupsManager
[t=00:49:47.534009][f=0085369] Shutdown Widget - Newton Firezone
[t=00:49:47.534049][f=0085369] Shutdown Widget - Receive Units Indicator
[t=00:49:47.534072][f=0085369] Shutdown Widget - Chili Pro Console
[t=00:49:47.534913][f=0085369] Shutdown Widget - Persistent Build Height
[t=00:49:47.534935][f=0085369] Shutdown Widget - Lasso Terraform GUI
[t=00:49:47.534949][f=0085369] Shutdown Widget - Lups
[t=00:49:47.536774][f=0085369] Shutdown Widget - Chili Framework
[t=00:49:47.536812][f=0085369] Shutdown Widget - Custom Markers
[t=00:49:47.536844][f=0085369] Shutdown Widget - Chili Core Selector
[t=00:49:47.537024][f=0085369] Shutdown Widget - Mex Placement Handler
[t=00:49:47.537080][f=0085369] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:49:47.537136][f=0085369] Switching to Overhead (TA) style camera
[t=00:49:47.569027][f=0085369] Shutdown Widget - Select Keys
[t=00:49:47.569119][f=0085369] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:49:47.569251][f=0085369] Shutdown Widget - Pause Screen
[t=00:49:47.569871][f=0085369] Shutdown Widget - Bloom Shader Deferred
[t=00:49:47.570602][f=0085369] Shutdown Widget - Text To Speech Control
[t=00:49:47.570633][f=0085369] Shutdown Widget - Layout Handler
[t=00:49:47.570658][f=0085369] Shutdown Widget - Color Blindness Correction
[t=00:49:47.571172][f=0085369] End widgetHandler:Shutdown
[t=00:49:47.642605][f=0085369] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 130575069, 0.0} allocedSize{int+, int-, ext}={0, 0, 13698454685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140}
[t=00:49:47.650031][f=0085369] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:49:47.650061][f=0085369] [Game::KillLua][3] dtor=0 luaRules=000002042df71db0
[t=00:49:47.650127][f=0085369] Start gadgetHandler:Shutdown
[t=00:49:47.650150][f=0085369] Shutdown - StartSetup
[t=00:49:47.650184][f=0085369] Shutdown - UnitMorph
[t=00:49:47.651838][f=0085369] Shutdown - Carrier Drones
[t=00:49:47.651862][f=0085369] Shutdown - Missile Silo Controller
[t=00:49:47.651908][f=0085369] Shutdown - Modular Comm Info
[t=00:49:47.651921][f=0085369] Shutdown - Terrain Texture Handler
[t=00:49:47.651934][f=0085369] Shutdown - UnitCloakShield
[t=00:49:47.652829][f=0085369] Shutdown - Starlight Handler
[t=00:49:47.652912][f=0085369] End gadgetHandler:Shutdown
[t=00:49:47.681529][f=0085369] Start gadgetHandler:Shutdown
[t=00:49:47.681554][f=0085369] Shutdown - Teleport Throw
[t=00:49:47.681567][f=0085369] Shutdown - UnitMorph
[t=00:49:47.681585][f=0085369] Shutdown - Commander Skin Renderer
[t=00:49:47.684171][f=0085369] Shutdown - Missile fired callins
[t=00:49:47.684188][f=0085369] Shutdown - Modular Comm Info
[t=00:49:47.684198][f=0085369] Shutdown - Retreat Command
[t=00:49:47.684222][f=0085369] Shutdown - Shockwaves
[t=00:49:47.684245][f=0085369] Shutdown - Unit tint API
[t=00:49:47.684283][f=0085369] Shutdown - Unit glow API
[t=00:49:47.684319][f=0085369] Shutdown - UnitCloakShield
[t=00:49:47.684361][f=0085369] Shutdown - Lups Cloak FX
[t=00:49:47.684383][f=0085369] Shutdown - Lups
[t=00:49:47.686489][f=0085369] Shutdown - Lups Shield
[t=00:49:47.686621][f=0085369] End gadgetHandler:Shutdown
[t=00:49:47.779316][f=0085369] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3134, 0.0} allocedSize{int+, int-, ext}={0, 0, 488847}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:49:47.786910][f=0085369] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:49:47.786980][f=0085369] [Game::KillLua][4] dtor=0
[t=00:49:47.786993][f=0085369] [Game::KillLua][5] dtor=0
[t=00:49:47.793112][f=0085369] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_11-33-56-614_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (2828568 bytes)
[t=00:49:47.793269][f=0085369] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:49:47.798631][f=0085369] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:49:47.798660][f=0085369] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79
[t=00:49:47.799198][f=0085369] [Sound] [Sound::UpdateThread][4] ctx=00000203bc790c80 dev=00000203bc88f310
[t=00:49:47.799359][f=0085369] [Sound] [Sound::UpdateThread][5] ctx=00000203bc790c80 dev=00000203bc88f310
[t=00:49:47.799393][f=0085369] [Sound] [Sound::Cleanup][alcDestroyContext(00000203bc790c80)]
[t=00:49:47.800803][f=0085369] [Sound] [Sound::Cleanup][alcCloseDevice(00000203bc88f310)]
[t=00:49:47.805996][f=0085369] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:49:47.839432][f=0085369] [Sound] [Sound::UpdateThread][6]
[t=00:49:47.840414][f=0085369] [Game::~CGame][1]
[t=00:49:47.840437][f=0085369] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:49:47.840452][f=0085369] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:49:47.840466][f=0085369] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:49:47.840504][f=0085369] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:49:47.840518][f=0085369] [Game::KillLua][4] dtor=1
[t=00:49:47.840532][f=0085369] [Game::KillLua][5] dtor=1
[t=00:49:47.840667][f=0085369] [Game::KillMisc][1]
[t=00:49:47.840701][f=0085369] [Game::KillMisc][2]
[t=00:49:47.841037][f=0085369] [Game::KillMisc][3]
[t=00:49:47.841230][f=0085369] [Game::KillRendering][1]
[t=00:49:47.850181][f=0085369] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:49:47.920330][f=0085369] [3DOParser::Kill] allocated 29 pieces
[t=00:49:47.920404][f=0085369] [S3OParser::Kill] allocated 5520 pieces
[t=00:49:47.920867][f=0085369] [AssParser::Kill] allocated 698 pieces
[t=00:49:48.013178][f=0085369] [Game::KillInterface][1]
[t=00:49:48.014985][f=0085369] [Game::KillInterface][2]
[t=00:49:48.015533][f=0085369] [Game::KillSimulation][1]
[t=00:49:48.015618][f=0085369] [Game::KillSimulation][2]
[t=00:49:48.050796][f=0085369] [CCollisionHandler] dis-/continuous tests: 0/31645632
[t=00:49:48.050883][f=0085369] [Game::KillSimulation][3]
[t=00:49:48.051699][f=0085369] [~CPathCache(24x20)] cacheHits=177 hitPercentage=49% numHashColls=0 maxCacheSize=170
[t=00:49:48.051822][f=0085369] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:48.051936][f=0085369] [~CPathCache(48x40)] cacheHits=17 hitPercentage=25% numHashColls=0 maxCacheSize=8
[t=00:49:48.052011][f=0085369] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:48.064649][f=0085369] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:49:48.078974][f=0085369] [LosHandler::Kill] raycast instance cache-{hits,misses}={25473,70422}; shared=2%; cached=25%
[t=00:49:48.089586][f=0085369] [Game::KillSimulation][4]
[t=00:49:48.171808][f=0085369] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:49:48.172012][f=0085369] [Game::~CGame][2]
[t=00:49:48.172035][f=0085369] [Game::~CGame][3]
[t=00:49:48.172082][f=0085369] [SpringApp::Kill][3]
[t=00:49:48.172195][f=0085369] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2398283 bytes sent  
    1641904 bytes recv'd

[t=00:49:48.173654][f=0085369] Kill: client disconnecting...
[t=00:49:48.173694][f=0085369] [GameServer] UpdateLoop: thread affinity ff
[t=00:49:50.202682][f=0085369] CloseConnection: client connection closed
[t=00:49:50.202739][f=0085369] [SpringApp::Kill][4] font=00000203f5ad10c0
[t=00:49:50.209611][f=0085369] [SpringApp::Kill][5]
[t=00:49:50.216263][f=0085369] [SpringApp::Kill][6]
[t=00:49:50.216285] [SpringApp::Kill][7]
[t=00:49:50.216367] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:50.216385] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:49:50.216404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:49:50.216433] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:49:50.216447] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {8752, 65536, 65536}, EBO = {13128, 262144, 262144}
[t=00:49:50.216458] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:50.216475] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1460, 1048576, 1048576}, EBO = {2190, 2097152, 2097152}
[t=00:49:50.216487] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {53056, 1048576, 1048576}, EBO = {79584, 2097152, 2097152}
[t=00:49:50.216497] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:49:50.216513] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:50.216523] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:50.216534] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:49:50.216553] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:49:50.416248] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:49:50.416265] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:49:50.416273] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:49:50.416281] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:49:50.431201] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>]
[t=00:49:50.431218] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=0)] #archives[section]=1 #files[section]=8227
[t=00:49:50.431242] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000203bc8cee70)
[t=00:49:50.433297] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=1)] #archives[section]=1 #files[section]=17
[t=00:49:50.433317] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (00000203bc9e4fe0)
[t=00:49:50.436355] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=2)] #archives[section]=3 #files[section]=327
[t=00:49:50.436404] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000203bc8cfef0)
[t=00:49:50.436703] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000203bc8cfd90)
[t=00:49:50.436767] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000203bc8cf080)
[t=00:49:50.437139] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:49:50.437173] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=4)] #archives[section]=0 #files[section]=130
[t=00:49:50.437191] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:49:50.437214] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:49:50.437244] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:49:50.437261] [VFS] [SpringVFS::DeleteArchives<this=00000203bc796c90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:49:50.437760] [SpringApp::Kill][8]
[t=00:49:50.437786] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:49:50.437804] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63eeb04d0 (joinable=1)
[t=00:49:50.437817] [WatchDog::Uninstall][2]
[t=00:49:50.762556] [WatchDog::Uninstall][3]
[t=00:49:50.762571] [SpringApp::Kill][9]