Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000121] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018281] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018353] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018402] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018470] [t=00:00:00.018484] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018500] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018515] Use "none" to disable the default log sections. [t=00:00:00.018613] ============== </Log Sections> ============== [t=00:00:00.018633] ============== <User Config> ============== [t=00:00:00.018771] AllowDeferredMapRendering = 1 [t=00:00:00.018787] AllowDeferredModelRendering = 1 [t=00:00:00.018798] AnimationMT = 0 [t=00:00:00.018809] BumpWaterAnisotropy = 2 [t=00:00:00.018819] BumpWaterBlurReflection = 1 [t=00:00:00.018830] BumpWaterDepthBits = 32 [t=00:00:00.018841] BumpWaterReflection = 2 [t=00:00:00.018867] BumpWaterTexSizeReflection = 256 [t=00:00:00.018879] CamFreeScrollSpeed = 50 [t=00:00:00.018890] CamMode = 1 [t=00:00:00.018901] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018912] EdgeMoveDynamic = 0 [t=00:00:00.018923] EdgeMoveWidth = 0.003 [t=00:00:00.018933] FPSFOV = 90 [t=00:00:00.018944] FPSScrollSpeed = 50 [t=00:00:00.018954] FontSize = 18 [t=00:00:00.018964] GrassDetail = 0 [t=00:00:00.018975] GroundDecals = 5 [t=00:00:00.018985] GroundDetail = 120 [t=00:00:00.018996] HangTimeout = 30 [t=00:00:00.019021] HardwareCursor = 1 [t=00:00:00.019035] InitialNetworkTimeout = 0 [t=00:00:00.019044] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019051] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019057] MSAALevel = 8 [t=00:00:00.019063] MaxParticles = 25000 [t=00:00:00.019070] MaxSounds = 32 [t=00:00:00.019076] MaximumTransmissionUnit = 0 [t=00:00:00.019084] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019091] MiniMapMarker = 0 [t=00:00:00.019098] MouseDragScrollThreshold = 0 [t=00:00:00.019112] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019119] OverheadScrollSpeed = 50 [t=00:00:00.019126] ReconnectTimeout = 0 [t=00:00:00.019133] RotOverheadScrollSpeed = 50 [t=00:00:00.019139] RotateLogFiles = 1 [t=00:00:00.019146] ShadowMapSize = 8192 [t=00:00:00.019152] Shadows = 1 [t=00:00:00.019158] ShowClock = 0 [t=00:00:00.019165] SoftParticles = 2 [t=00:00:00.019172] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019184] UpdateBoundingVolumeMT = 0 [t=00:00:00.019198] UpdateWeaponVectorsMT = 0 [t=00:00:00.019206] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019213] UseLuaMemPools = 0 [t=00:00:00.019219] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019226] VFSCacheArchiveFiles = 0 [t=00:00:00.019233] VSync = 0 [t=00:00:00.019239] Water = 4 [t=00:00:00.019245] XResolution = 1920 [t=00:00:00.019251] YResolution = 1080 [t=00:00:00.019258] snd_volmaster = 83 [t=00:00:00.019270] ============== </User Config> ============== [t=00:00:00.019317] ============== <User System> ============== [t=00:00:00.019330] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019346] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019369] Compiler Version: gcc-13.2.0 [t=00:00:00.019445] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019525] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.019543] Binary Word Size: 64-bit (native) [t=00:00:00.019574] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019589] Physical CPU Cores: 4 [t=00:00:00.019602] Logical CPU Cores: 8 [t=00:00:00.019615] ============== </User System> ============== [t=00:00:00.019638] Run: thread affinity ff [t=00:00:00.019879] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019894] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019906] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019919] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019929] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023534] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023552] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038000] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.056986] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.057004] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.057012] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.057021] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.057048] [13] 1600x1024x24bpp@60Hz [t=00:00:00.057058] [17] 1600x900x24bpp@60Hz [t=00:00:00.057065] [21] 1440x1080x24bpp@60Hz [t=00:00:00.057072] [25] 1440x480x24bpp@60Hz [t=00:00:00.057078] [29] 1366x768x24bpp@60Hz [t=00:00:00.057086] [33] 1360x768x24bpp@60Hz [t=00:00:00.057094] [37] 1280x1024x24bpp@60Hz [t=00:00:00.057101] [41] 1280x960x24bpp@60Hz [t=00:00:00.057108] [45] 1280x800x24bpp@60Hz [t=00:00:00.057114] [49] 1280x768x24bpp@60Hz [t=00:00:00.057129] [53] 1280x720x24bpp@60Hz [t=00:00:00.057136] [55] 1176x664x24bpp@60Hz [t=00:00:00.057142] [57] 1152x864x24bpp@60Hz [t=00:00:00.057150] [61] 1024x768x24bpp@75Hz [t=00:00:00.057156] [64] 800x600x24bpp@75Hz [t=00:00:00.057163] [67] 720x576x24bpp@75Hz [t=00:00:00.057169] [70] 720x480x24bpp@60Hz [t=00:00:00.057176] [72] 640x480x24bpp@75Hz [t=00:00:00.079495] Display (Generic PnP Monitor)=2 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.079512] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.079540] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.079548] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.079618] [15] 1600x1024x24bpp@60Hz [t=00:00:00.079634] [21] 1600x900x24bpp@60Hz [t=00:00:00.079648] [27] 1440x1080x24bpp@60Hz [t=00:00:00.079660] [33] 1440x480x24bpp@60Hz [t=00:00:00.079672] [37] 1366x768x24bpp@60Hz [t=00:00:00.079686] [43] 1360x768x24bpp@60Hz [t=00:00:00.079738] [49] 1280x1024x24bpp@60Hz [t=00:00:00.079752] [55] 1280x960x24bpp@60Hz [t=00:00:00.079769] [61] 1280x800x24bpp@60Hz [t=00:00:00.079798] [67] 1280x768x24bpp@60Hz [t=00:00:00.079812] [73] 1280x720x24bpp@60Hz [t=00:00:00.079891] [75] 1176x664x24bpp@60Hz [t=00:00:00.079916] [77] 1152x864x24bpp@60Hz [t=00:00:00.079945] [83] 1024x768x24bpp@75Hz [t=00:00:00.079955] [86] 800x600x24bpp@75Hz [t=00:00:00.079976] [89] 720x576x24bpp@75Hz [t=00:00:00.079994] [92] 720x480x24bpp@60Hz [t=00:00:00.080007] [94] 640x480x24bpp@75Hz [t=00:00:00.102932] Display (Generic PnP Monitor)=3 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.102969] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.102977] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.102984] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.102991] [15] 1600x1024x24bpp@60Hz [t=00:00:00.102997] [21] 1600x900x24bpp@60Hz [t=00:00:00.103003] [27] 1440x1080x24bpp@60Hz [t=00:00:00.103010] [33] 1440x480x24bpp@60Hz [t=00:00:00.103016] [37] 1366x768x24bpp@60Hz [t=00:00:00.103035] [43] 1360x768x24bpp@60Hz [t=00:00:00.103044] [49] 1280x1024x24bpp@60Hz [t=00:00:00.103052] [55] 1280x960x24bpp@60Hz [t=00:00:00.103107] [61] 1280x800x24bpp@60Hz [t=00:00:00.103116] [67] 1280x768x24bpp@60Hz [t=00:00:00.103123] [73] 1280x720x24bpp@60Hz [t=00:00:00.103129] [75] 1176x664x24bpp@60Hz [t=00:00:00.103136] [77] 1152x864x24bpp@60Hz [t=00:00:00.103142] [83] 1024x768x24bpp@75Hz [t=00:00:00.103149] [86] 800x600x24bpp@75Hz [t=00:00:00.103155] [89] 720x576x24bpp@75Hz [t=00:00:00.103162] [92] 720x480x24bpp@60Hz [t=00:00:00.103168] [94] 640x480x24bpp@75Hz [t=00:00:00.666230] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.667227] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.667246] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.726900] [GR::LogVersionInfo] [t=00:00:00.726917] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.726925] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.726954] GL vendor : NVIDIA Corporation [t=00:00:00.727016] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.727034] GLSL version: 4.60 NVIDIA [t=00:00:00.727047] GLEW version: 2.1.0 [t=00:00:00.727059] GPU memory : 6144MB (total) / 3649MB (available) [t=00:00:00.727081] SDL swap-int: 1 [t=00:00:00.727095] SDL driver : windows [t=00:00:00.727107] [t=00:00:00.727119] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.727133] GLSL shader support : 1 [t=00:00:00.727145] GL4 support : 1 [t=00:00:00.727174] FBO extension support : 1 [t=00:00:00.727207] NVX GPU mem-info support : 1 [t=00:00:00.727225] ATI GPU mem-info support : 0 [t=00:00:00.727251] Texture clamping to edge : 1 [t=00:00:00.727267] NPOT-texture support : 1 (1) [t=00:00:00.727285] S3TC/DXT1 texture support : 1/1 [t=00:00:00.727305] texture query-LOD support : 1 (1) [t=00:00:00.727320] MSAA frame-buffer support : 1 (1) [t=00:00:00.727333] Z-buffer depth : 32 (-) [t=00:00:00.727369] primitive-restart support : 1 (1) [t=00:00:00.727384] clip-space control support: 1 (1) [t=00:00:00.727398] seamless cube-map support : 1 (1) [t=00:00:00.727415] frag-depth layout support : 1 (1) [t=00:00:00.727432] persistent maps support : 1 (1) [t=00:00:00.727450] explicit attribs location : 1 (1) [t=00:00:00.727464] multi draw indirect : 1 (-) [t=00:00:00.727482] array textures : 1 (-) [t=00:00:00.727495] buffer copy support : 1 (-) [t=00:00:00.727509] indirect draw : 1 (-) [t=00:00:00.727534] base instance : 1 (-) [t=00:00:00.727547] [t=00:00:00.727559] max. FBO samples : 32 [t=00:00:00.727576] max. FS/program texture slots : 32/192 [t=00:00:00.727588] max. texture size : 16384 [t=00:00:00.727606] max. texture anisotropy level : 16.000000 [t=00:00:00.727620] max. vec4 varyings/attributes : 31/16 [t=00:00:00.727633] max. draw-buffers : 8 [t=00:00:00.727645] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.727671] max. uniform buffer-bindings : 84 [t=00:00:00.727685] max. uniform block-size : 64KB [t=00:00:00.727702] max. storage buffer-bindings : 96 [t=00:00:00.727717] max. storage block-size : 2047MB [t=00:00:00.727746] [t=00:00:00.727759] enable AMD-hacks : 0 [t=00:00:00.727787] compress MIP-maps: 0 [t=00:00:00.727900] Number of compressed texture formats: 51 [t=00:00:00.727987] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.728095] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.728560] [GR::UpdateGLConfigs] [t=00:00:00.728618] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.728633] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.729444] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.729461] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.729469] [GR::InitGLState] [t=00:00:00.729567] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.856633] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.861284] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.861831] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.868804] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.868841] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.869289] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.870340] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.870360] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.870492] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.870656] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.891938] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.892774] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.893857] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.894066] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.933553] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.933572] [VFS] [SpringVFS::ReserveArchives<this=000001866ac5c0e0>] [t=00:00:00.934090] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.940345] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001866ac5c0e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.940365] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.138636] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.139339] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.139537] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.139833] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.141942] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.142091] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.142873][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.143129][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.143243][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.143281][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.143301][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.143395][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.177731][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.177756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.177773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.177792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.177817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.177832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.177849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.177870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.200916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.204850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000186317a2e60(default) context=0000018631673190 numChannels=2 frameSize=8 [t=00:00:01.204876][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.204889][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.204898][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.204906][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.205065][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.205110][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.205133][f=-000001] [Sound] Devices: [t=00:00:01.214212][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.214229][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.214239][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.214284][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.214293][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.214309][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.214323][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.214333][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.215991][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.216008][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.243862][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458242 MB [t=00:00:01.246903][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.248359][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.248394][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.302851][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barracuda Lake v2" (loaded=0 cached=0) [t=00:00:01.303814][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Barracuda Lake v2", overwrite=false)] section=1 cached=0 [t=00:00:01.305002][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.465714][f=-000001] [CAS::GASCB] Archive file="barracuda_lake_v2.sd7" cs="a08cd4aca9ca67cff1175d74223bd60619c720cdd1bec5201de39652168b4a429ad835133e6e7774a71d553e138ee644dc49c1d6d07d6d531d71760a15a8f514" [t=00:00:02.465956][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.467355][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.467489][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.467646][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.467684][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=6279b7f31c4c54e7da660643548d36ebc0ff91042c603200588d3ddb329207abe200e316f8915397462bb11c07fdc037da4c470f77511d456429e9d9265e5fae Fontconfig error: Cannot load default config file [t=00:00:02.469582][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.469753][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.469793][f=-000001] [UDPListener] successfully bound socket on port 50887 [t=00:00:02.471104][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:02.471212][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1222ms [t=00:00:02.519352][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018631de9030] using map "Barracuda Lake v2" (loaded=1 cached=0) [t=00:00:02.519970][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Barracuda Lake v2", overwrite=false)] section=1 cached=0 [t=00:00:02.520361][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.520954][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018631de9030] using game "Zero-K v1.12.9.0" (loaded=0 cached=0) [t=00:00:02.521860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:02.609492][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.609867][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001866ac5c0e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.614724][f=-000001] [CAS::GASCB] Archive file="barracuda_lake_v2.sd7" cs="a08cd4aca9ca67cff1175d74223bd60619c720cdd1bec5201de39652168b4a429ad835133e6e7774a71d553e138ee644dc49c1d6d07d6d531d71760a15a8f514" [t=00:00:02.614853][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.615966][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.616107][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.616268][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.616718][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9VlIyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0zOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMDsKbWFwbmFtZT1CYXJyYWN1ZGEgTGFrZSB2MjsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:02.616761][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_13-47-09-406_Barracuda Lake v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.616775][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [t=00:00:02.616992][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.674676][f=-000001] forceSingleThreaded, false [t=00:00:02.681051][f=-000001] [CAS::GASCB] Archive file="barracuda_lake_v2.sd7" cs="a08cd4aca9ca67cff1175d74223bd60619c720cdd1bec5201de39652168b4a429ad835133e6e7774a71d553e138ee644dc49c1d6d07d6d531d71760a15a8f514" [t=00:00:02.681184][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.682422][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.682595][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.682702][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.693048][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.693067][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.693186][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.693281][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.693372][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.693461][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.694425][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.694856][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.695249][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.695745][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.696146][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.696459][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.696478][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.697020][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.699846][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.703693][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.704886][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.705108][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.705559][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.705585][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.705745][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.706075][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.909255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.039049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)" [t=00:00:03.133536][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:03.397931][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 692ms [t=00:00:03.398039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.400478][f=-000001] [CAS::GASCB] Archive file="barracuda_lake_v2.sd7" cs="a08cd4aca9ca67cff1175d74223bd60619c720cdd1bec5201de39652168b4a429ad835133e6e7774a71d553e138ee644dc49c1d6d07d6d531d71760a15a8f514" ------- TRUNCATED ------- [t=01:05:56.000466][f=0111595] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:56.094775][f=0111598] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:56.297350][f=0111604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:56.420552][f=0111608] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:05:56.739996][f=0111617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:57.032940][f=0111626] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:57.111505][f=0111628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:57.156940][f=0111630] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:57.195723][f=0111631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:57.302820][f=0111634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:00.071665][f=0111717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:00.737139][f=0111737] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:01.198852][f=0111751] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:01.268563][f=0111753] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:08.692505][f=0111976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:06:09.262086][f=0111993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:09.626154][f=0112004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:10.359282][f=0112026] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:11.333882][f=0112055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:12.887008][f=0112102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:13.797882][f=0112129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:14.227992][f=0112142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:14.456246][f=0112149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:14.499916][f=0112150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:14.532330][f=0112151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:16.337888][f=0112205] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=01:06:16.834729][f=0112220] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:06:17.097633][f=0112228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:17.295835][f=0112234] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:17.504327][f=0112240] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:17.593319][f=0112243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:17.625282][f=0112244] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:17.896892][f=0112252] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:18.026684][f=0112256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:18.631778][f=0112274] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:18.832028][f=0112280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:19.120662][f=0112289] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:19.391796][f=0112297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:06:20.295223][f=0112324] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:20.623639][f=0112334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:23.798851][f=0112429] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:24.064526][f=0112437] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:28.160714][f=0112560] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:28.556999][f=0112572] game_message: Caretaker wird angegriffen [t=01:06:28.684556][f=0112576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:29.156437][f=0112590] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:31.391237][f=0112657] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:31.612063][f=0112663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:32.072354][f=0112677] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:33.569222][f=0112722] game_message: Caretaker wird angegriffen [t=01:06:35.026163][f=0112766] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:36.797017][f=0112819] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:37.002254][f=0112825] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:38.010915][f=0112855] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:38.126077][f=0112859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:38.376465][f=0112866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:38.563407][f=0112872] game_message: Caretaker wird angegriffen [t=01:06:40.193227][f=0112921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:41.497744][f=0112960] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:42.097759][f=0112978] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:42.140093][f=0112979] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:42.312260][f=0112984] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:42.505110][f=0112990] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:43.299873][f=0113014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:43.958815][f=0113034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:44.402161][f=0113047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:44.635522][f=0113054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:06:48.653312][f=0113175] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=01:06:58.772667][f=0113478] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:01.092359][f=0113548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:04.536009][f=0113651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:05.236056][f=0113672] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:05.900705][f=0113692] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:06.291181][f=0113704] game_message: Siren wird angegriffen [t=01:07:09.233740][f=0113792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:10.263378][f=0113823] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:10.957455][f=0113844] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:11.630691][f=0113864] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:12.770906][f=0113898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:13.925822][f=0113933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:14.262572][f=0113943] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:14.662318][f=0113955] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:07:14.689262][f=0113956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:15.062088][f=0113967] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:15.186732][f=0113971] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:15.735510][f=0113987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:16.655345][f=0114015] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:16.772398][f=0114018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:18.419767][f=0114068] game_message: Siren wird angegriffen [t=01:07:19.362753][f=0114096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:19.921096][f=0114113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:20.933379][f=0114143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:21.930245][f=0114173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:22.030251][f=0114176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:22.633009][f=0114194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:24.766931][f=0114258] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:24.803246][f=0114259] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:25.000420][f=0114265] game_message: Pyro wird angegriffen [t=01:07:26.856331][f=0114321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:29.098692][f=0114388] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:29.300977][f=0114394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:30.095324][f=0114418] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:32.456272][f=0114489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:44.466445][f=0114848] Speed set to 1.1 [VR2] [t=01:07:44.603099][f=0114853] Speed set to 1.2 [VR2] [t=01:07:44.753422][f=0114858] Speed set to 1.3 [VR2] [t=01:07:44.871957][f=0114863] Speed set to 1.4 [VR2] [t=01:07:49.656813][f=0115065] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:49.967226][f=0115078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:50.918254][f=0115118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:51.171038][f=0115128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:51.233772][f=0115131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:52.220820][f=0115172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:52.310608][f=0115176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:52.730331][f=0115194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:53.516194][f=0115227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:07:54.252814][f=0115258] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:08.170970][f=0115842] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:08:08.646942][f=0115862] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:09.020686][f=0115878] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:09.501978][f=0115898] game_message: Morph abgeschlossen: Engineer lvl 5 -> Engineer lvl 6 [t=01:08:09.966075][f=0115918] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:10.642093][f=0115946] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:11.372478][f=0115977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:15.326345][f=0116143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:15.832370][f=0116164] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:16.409362][f=0116188] game_message: AI has been destroyed! [t=01:08:16.409425][f=0116188] game_message: VR2 wins! [t=01:08:16.409890][f=0116188] Submitting stats [t=01:08:16.458155][f=0116188] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:08:16.482615][f=0116188] [EOH::DestroySkirmishAI(id=0)] [t=01:08:16.498390][f=0116188] Warning: Bandwidth limit was reached for VR2 [packets delayed, 142899 sent] [t=01:08:16.501266][f=0116190] [EOH::DestroySkirmishAI(id=1)] [t=01:08:16.525239][f=0116190] <autoquit> Autoquit canceled. [t=01:08:16.541686][f=0116192] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=01:08:16.544602][f=0116193] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 1) being removed from team 2 [t=01:08:16.546737][f=0116194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:18.047498][f=0116257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:23.806677][f=0116499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:24.203207][f=0116516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:27.454326][f=0116652] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:28.501230][f=0116696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:29.091049][f=0116720] [QuitAction] user exited to system [t=01:08:29.109574][f=0116721] [SpringApp::Kill][1] fromRun=1 [t=01:08:29.109596][f=0116721] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=01:08:29.139549][f=0116721] [async=0] threads=4 tasks=6643188 {sum,avg}{exec,wait}time={{212451.828, 0.032}, {274139.500, 0.041}}ms [t=01:08:29.139596][f=0116721] thread=1 tasks=2214396 {sum,min,max,avg}{exec,wait}time={{77772.867, 0.000, 410.429, 0.035}, {20750.717, 0.000, 18446744027136.000, 0.009}}ms [t=01:08:29.139613][f=0116721] thread=2 tasks=2214396 {sum,min,max,avg}{exec,wait}time={{74545.617, 0.000, 410.491, 0.034}, {116239.758, 0.000, 18446744027136.000, 0.052}}ms [t=01:08:29.139628][f=0116721] thread=3 tasks=2214396 {sum,min,max,avg}{exec,wait}time={{60133.344, 0.000, 410.430, 0.027}, {137149.031, 0.000, 6.585, 0.062}}ms [t=01:08:29.139650][f=0116721] [async=1] threads=4 tasks=4693 {sum,avg}{exec,wait}time={{21547.844, 4.591}, {8655830.000, 1844.413}}ms [t=01:08:29.139666][f=0116721] thread=1 tasks=1565 {sum,min,max,avg}{exec,wait}time={{7273.148, 0.001, 835.320, 4.647}, {2894352.500, 0.097, 6153.851, 1849.427}}ms [t=01:08:29.139681][f=0116721] thread=2 tasks=1581 {sum,min,max,avg}{exec,wait}time={{7333.792, 0.001, 937.200, 4.639}, {2909864.000, 0.084, 6218.476, 1840.521}}ms [t=01:08:29.139702][f=0116721] thread=3 tasks=1547 {sum,min,max,avg}{exec,wait}time={{6940.903, 0.000, 903.392, 4.487}, {2851613.500, 0.001, 5837.765, 1843.318}}ms [t=01:08:29.139713][f=0116721] [ThreadPool::SetThreadCount][2] workers=0 [t=01:08:29.139722][f=0116721] [SpringApp::Kill][2] [t=01:08:29.140376][f=0116721] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:08:29.140407][f=0116721] [Game::KillLua][1] dtor=0 luaUI=000001874464c100 [t=01:08:29.140494][f=0116721] Start widgetHandler:Shutdown [t=01:08:29.143362][f=0116721] Shutdown - SaveOrderList Complete [t=01:08:29.144401][f=0116721] Writing last game win data [t=01:08:29.149571][f=0116721] Shutdown - SaveConfigData Complete [t=01:08:29.149594][f=0116721] Shutdown Widget - Chili Highlight [t=01:08:29.149623][f=0116721] Shutdown Widget - Deferred rendering GL4 [t=01:08:29.149824][f=0116721] Shutdown Widget - Draw After Chili [t=01:08:29.149845][f=0116721] Shutdown Widget - API Unit Tracker GL4 [t=01:08:29.149873][f=0116721] Shutdown Widget - EPIC Menu [t=01:08:29.151288][f=0116721] Shutdown Widget - Chili Minimap [t=01:08:29.151400][f=0116721] Shutdown Widget - Chili Widget Selector [t=01:08:29.152578][f=0116721] Shutdown Widget - Depth of Field Shader [t=01:08:29.152594][f=0116721] Shutdown Widget - Deferred rendering [t=01:08:29.152607][f=0116721] SSAO: Deferred rendering disabled, disabling. [t=01:08:29.158994][f=0116721] Shutdown Widget - Deferred rendering [t=01:08:29.159016][f=0116721] SSAO: Deferred rendering disabled, disabling. [t=01:08:29.159946][f=0116721] Shutdown Widget - Local Team Colors [t=01:08:29.159970][f=0116721] Shutdown Widget - Display Keys 2 [t=01:08:29.160031][f=0116721] Shutdown Widget - Save Game Menu [t=01:08:29.160047][f=0116721] Shutdown Widget - Highlight Model Api GL4 [t=01:08:29.160092][f=0116721] Shutdown Widget - Unit Icons [t=01:08:29.160150][f=0116721] Shutdown Widget - HealthBars [t=01:08:29.161473][f=0116721] Shutdown Widget - Noises [t=01:08:29.161491][f=0116721] Shutdown Widget - Selected Units GL4 2 [t=01:08:29.161516][f=0116721] Shutdown Widget - BuildETA [t=01:08:29.161537][f=0116721] Shutdown Widget - Win Counter [t=01:08:29.161573][f=0116721] Shutdown Widget - EndGame APM stats [t=01:08:29.161589][f=0116721] Shutdown Widget - Modular Comm Info [t=01:08:29.161600][f=0116721] Shutdown Widget - Transport AI [t=01:08:29.161613][f=0116721] Shutdown Widget - State Reverse and Latency [t=01:08:29.161624][f=0116721] Shutdown Widget - Music Player v2 [t=01:08:29.161665][f=0116721] Shutdown Widget - CameraShake [t=01:08:29.161677][f=0116721] Shutdown Widget - Chili Economy Panel Default [t=01:08:29.161773][f=0116721] Shutdown Widget - Chili EndGame Window [t=01:08:29.161803][f=0116721] Shutdown Widget - Chili Nuke Warning [t=01:08:29.161837][f=0116721] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:08:29.161890][f=0116721] Shutdown Widget - Chili Spectator Panels [t=01:08:29.161913][f=0116721] Shutdown Widget - Context Menu [t=01:08:29.161937][f=0116721] Shutdown Widget - Darkening [t=01:08:29.161980][f=0116721] Shutdown Widget - Grab Input [t=01:08:29.162180][f=0116721] Input grabbing is disabled! [t=01:08:29.162221][f=0116721] Shutdown Widget - Highlight Geos [t=01:08:29.162248][f=0116721] Shutdown Widget - Local Widgets Config [t=01:08:29.162277][f=0116721] Shutdown Widget - MinimapEvents [t=01:08:29.162310][f=0116721] Shutdown Widget - Missile Silo Range [t=01:08:29.162337][f=0116721] Shutdown Widget - Point Tracker [t=01:08:29.162359][f=0116721] Shutdown Widget - Showeco and Grid Drawer [t=01:08:29.162388][f=0116721] Shutdown Widget - Stereo3D [t=01:08:29.162520][f=0116721] Shutdown Widget - Attack Warning [t=01:08:29.162560][f=0116721] Shutdown Widget - Defense Range Zero-K [t=01:08:29.162746][f=0116721] Shutdown Widget - Startup Info and Selector [t=01:08:29.162780][f=0116721] Shutdown Widget - Attack AoE [t=01:08:29.162809][f=0116721] Shutdown Widget - Map Edge Extension [t=01:08:29.163353][f=0116721] Shutdown Widget - Highlight Unit GL4 v2 [t=01:08:29.163370][f=0116721] Shutdown Widget - Selection Send [t=01:08:29.163382][f=0116721] Shutdown Widget - LupsManager [t=01:08:29.163418][f=0116721] Shutdown Widget - Receive Units Indicator [t=01:08:29.163451][f=0116721] Shutdown Widget - Newton Firezone [t=01:08:29.163482][f=0116721] Shutdown Widget - Chili Pro Console [t=01:08:29.164286][f=0116721] Shutdown Widget - Persistent Build Height [t=01:08:29.164302][f=0116721] Shutdown Widget - Lasso Terraform GUI [t=01:08:29.164315][f=0116721] Shutdown Widget - Chili Framework [t=01:08:29.164326][f=0116721] Shutdown Widget - Lups [t=01:08:29.165729][f=0116721] Shutdown Widget - Mex Placement Handler [t=01:08:29.166237][f=0116721] Shutdown Widget - Chili Core Selector [t=01:08:29.166349][f=0116721] Shutdown Widget - Custom Markers [t=01:08:29.166367][f=0116721] Shutdown Widget - Select Keys [t=01:08:29.166392][f=0116721] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=01:08:29.166411][f=0116721] Switching to Overhead (TA) style camera [t=01:08:29.191404][f=0116721] Shutdown Widget - Pause Screen [t=01:08:29.191858][f=0116721] Shutdown Widget - Contrast Adaptive Sharpen [t=01:08:29.191924][f=0116721] Shutdown Widget - Bloom Shader Deferred [t=01:08:29.192500][f=0116721] Shutdown Widget - Color Blindness Correction [t=01:08:29.192957][f=0116721] Shutdown Widget - Layout Handler [t=01:08:29.192977][f=0116721] Shutdown Widget - Text To Speech Control [t=01:08:29.192989][f=0116721] End widgetHandler:Shutdown [t=01:08:29.257668][f=0116721] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 178616152, 0.0} allocedSize{int+, int-, ext}={0, 0, 19317872020}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134} [t=01:08:29.265214][f=0116721] [Game::KillLua][2] dtor=0 luaGaia=000001871662c3b0 [t=01:08:29.270627][f=0116721] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:08:29.270731][f=0116721] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:08:29.270772][f=0116721] [Game::KillLua][3] dtor=0 luaRules=00000187238c3b00 [t=01:08:29.270812][f=0116721] Start gadgetHandler:Shutdown [t=01:08:29.270824][f=0116721] Shutdown - StartSetup [t=01:08:29.270835][f=0116721] Shutdown - UnitMorph [t=01:08:29.273101][f=0116721] Shutdown - Carrier Drones [t=01:08:29.273134][f=0116721] Shutdown - Missile Silo Controller [t=01:08:29.273155][f=0116721] Shutdown - Modular Comm Info [t=01:08:29.273200][f=0116721] Shutdown - Terrain Texture Handler [t=01:08:29.273219][f=0116721] Shutdown - UnitCloakShield [t=01:08:29.274004][f=0116721] Shutdown - Starlight Handler [t=01:08:29.274130][f=0116721] End gadgetHandler:Shutdown [t=01:08:29.303895][f=0116721] Start gadgetHandler:Shutdown [t=01:08:29.303920][f=0116721] Shutdown - Teleport Throw [t=01:08:29.303934][f=0116721] Shutdown - UnitMorph [t=01:08:29.303951][f=0116721] Shutdown - Commander Skin Renderer [t=01:08:29.306906][f=0116721] Shutdown - Missile fired callins [t=01:08:29.306924][f=0116721] Shutdown - Modular Comm Info [t=01:08:29.306936][f=0116721] Shutdown - Retreat Command [t=01:08:29.306953][f=0116721] Shutdown - Shockwaves [t=01:08:29.306964][f=0116721] Shutdown - Unit tint API [t=01:08:29.306985][f=0116721] Shutdown - Unit glow API [t=01:08:29.307005][f=0116721] Shutdown - UnitCloakShield [t=01:08:29.307029][f=0116721] Shutdown - Lups Cloak FX [t=01:08:29.307070][f=0116721] Shutdown - Lups [t=01:08:29.308945][f=0116721] Shutdown - Lups Shield [t=01:08:29.309091][f=0116721] End gadgetHandler:Shutdown [t=01:08:29.406011][f=0116721] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3147, 0.0} allocedSize{int+, int-, ext}={0, 0, 490965}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073} [t=01:08:29.412472][f=0116721] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:08:29.412547][f=0116721] [Game::KillLua][4] dtor=0 [t=01:08:29.412558][f=0116721] [Game::KillLua][5] dtor=0 [t=01:08:29.425215][f=0116721] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_13-47-09-406_Barracuda Lake v2_105.1.1-2511-g747f18b BAR105.sdfz" (5126483 bytes) [t=01:08:29.425354][f=0116721] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:08:29.429941][f=0116721] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:08:29.429970][f=0116721] [Sound] [Sound::UpdateThread][3] #sources=32 #items=120 [t=01:08:29.430550][f=0116721] [Sound] [Sound::UpdateThread][4] ctx=0000018631673190 dev=00000186317a2e60 [t=01:08:29.430687][f=0116721] [Sound] [Sound::UpdateThread][5] ctx=0000018631673190 dev=00000186317a2e60 [t=01:08:29.430701][f=0116721] [Sound] [Sound::Cleanup][alcDestroyContext(0000018631673190)] [t=01:08:29.431986][f=0116721] [Sound] [Sound::Cleanup][alcCloseDevice(00000186317a2e60)] [t=01:08:29.437261][f=0116721] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:08:29.465386][f=0116721] [Sound] [Sound::UpdateThread][6] [t=01:08:29.466442][f=0116721] [Game::~CGame][1] [t=01:08:29.466461][f=0116721] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:08:29.466472][f=0116721] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:08:29.466487][f=0116721] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:08:29.466539][f=0116721] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:08:29.466559][f=0116721] [Game::KillLua][4] dtor=1 [t=01:08:29.466575][f=0116721] [Game::KillLua][5] dtor=1 [t=01:08:29.466873][f=0116721] [Game::KillMisc][1] [t=01:08:29.466903][f=0116721] [Game::KillMisc][2] [t=01:08:29.467179][f=0116721] [Game::KillMisc][3] [t=01:08:29.467361][f=0116721] [Game::KillRendering][1] [t=01:08:29.475944][f=0116721] [~CRectangleOverlapHandler] 5% overlap reduction [t=01:08:29.537197][f=0116721] [3DOParser::Kill] allocated 29 pieces [t=01:08:29.537291][f=0116721] [S3OParser::Kill] allocated 5531 pieces [t=01:08:29.537734][f=0116721] [AssParser::Kill] allocated 698 pieces [t=01:08:29.626071][f=0116721] [Game::KillInterface][1] [t=01:08:29.627357][f=0116721] [Game::KillInterface][2] [t=01:08:29.627884][f=0116721] [Game::KillSimulation][1] [t=01:08:29.628016][f=0116721] [Game::KillSimulation][2] [t=01:08:29.658788][f=0116721] [CCollisionHandler] dis-/continuous tests: 0/71052435 [t=01:08:29.658831][f=0116721] [Game::KillSimulation][3] [t=01:08:29.659705][f=0116721] [~CPathCache(24x24)] cacheHits=39 hitPercentage=3% numHashColls=0 maxCacheSize=201 [t=01:08:29.659812][f=0116721] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:29.659966][f=0116721] [~CPathCache(48x48)] cacheHits=69 hitPercentage=43% numHashColls=0 maxCacheSize=47 [t=01:08:29.663530][f=0116721] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:29.664340][f=0116721] [~CRectangleOverlapHandler] 5% overlap reduction [t=01:08:29.696095][f=0116721] [LosHandler::Kill] raycast instance cache-{hits,misses}={74254,173675}; shared=2%; cached=28% [t=01:08:29.703123][f=0116721] [Game::KillSimulation][4] [t=01:08:29.783977][f=0116721] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:08:29.784009][f=0116721] [Game::~CGame][2] [t=01:08:29.784020][f=0116721] [Game::~CGame][3] [t=01:08:29.784061][f=0116721] [SpringApp::Kill][3] [t=01:08:29.784097][f=0116721] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4275207 bytes sent 3241263 bytes recv'd [t=01:08:29.792320][f=0116721] Kill: client disconnecting... [t=01:08:29.792374][f=0116721] [GameServer] UpdateLoop: thread affinity ff [t=01:08:31.841227][f=0116721] CloseConnection: client connection closed [t=01:08:31.841283][f=0116721] [SpringApp::Kill][4] font=000001866a9710c0 [t=01:08:31.843841][f=0116721] [SpringApp::Kill][5] [t=01:08:31.849481][f=0116721] [SpringApp::Kill][6] [t=01:08:31.849501] [SpringApp::Kill][7] [t=01:08:31.849586] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4080, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:31.849600] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=01:08:31.849611] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:08:31.849630] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:08:31.849641] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1944, 65536, 65536}, EBO = {2916, 262144, 262144} [t=01:08:31.849654] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:31.849672] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1608, 1048576, 1048576}, EBO = {2412, 2097152, 2097152} [t=01:08:31.849684] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {123336, 1048576, 1048576}, EBO = {185004, 2097152, 2097152} [t=01:08:31.849695] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:08:31.849710] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:31.849721] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:31.849732] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=01:08:31.849757] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1496, 1048576, 1048576}, EBO = {2244, 2097152, 2097152} [t=01:08:32.086634] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:08:32.086652] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:08:32.086660] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:08:32.086667] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:08:32.098284] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>] [t=01:08:32.098309] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=0)] #archives[section]=1 #files[section]=8227 [t=01:08:32.098331] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000186317dd720) [t=01:08:32.099779] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=1)] #archives[section]=1 #files[section]=72 [t=01:08:32.099794] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\barracuda_lake_v2.sd7 (000001863168f750) [t=01:08:32.099875] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=2)] #archives[section]=3 #files[section]=327 [t=01:08:32.099903] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000186317ddb40) [t=01:08:32.099968] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000186317ddeb0) [t=01:08:32.100022] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000186317de170) [t=01:08:32.100169] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=3)] #archives[section]=0 #files[section]=0 [t=01:08:32.100186] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=4)] #archives[section]=0 #files[section]=130 [t=01:08:32.100203] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=5)] #archives[section]=0 #files[section]=0 [t=01:08:32.100226] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=6)] #archives[section]=0 #files[section]=0 [t=01:08:32.100254] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:08:32.100294] [VFS] [SpringVFS::DeleteArchives<this=000001866ac5c0e0>(section=8)] #archives[section]=0 #files[section]=0 [t=01:08:32.100615] [SpringApp::Kill][8] [t=01:08:32.100626] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:08:32.100635] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63eeb04d0 (joinable=1) [t=01:08:32.100643] [WatchDog::Uninstall][2] [t=01:08:33.113302] [WatchDog::Uninstall][3] [t=01:08:33.113320] [SpringApp::Kill][9]
infolog_full.txt (truncated):