ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117415

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000087] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.050332] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.050377] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.050405]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.050422]   
[t=00:00:00.050429]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.050435]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.050443]   Use "none" to disable the default log sections.
[t=00:00:00.050448] ============== </Log Sections> ==============

[t=00:00:00.050454] ============== <User Config> ==============
[t=00:00:00.050562]   AllowDeferredMapRendering = 1
[t=00:00:00.050568]   AllowDeferredModelRendering = 1
[t=00:00:00.050572]   AnimationMT = 0
[t=00:00:00.050576]   BumpWaterAnisotropy = 2
[t=00:00:00.050581]   BumpWaterBlurReflection = 1
[t=00:00:00.050586]   BumpWaterDepthBits = 32
[t=00:00:00.050590]   BumpWaterReflection = 2
[t=00:00:00.050598]   BumpWaterTexSizeReflection = 256
[t=00:00:00.050604]   CamFreeScrollSpeed = 50
[t=00:00:00.050608]   CamMode = 1
[t=00:00:00.050614]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.050619]   EdgeMoveDynamic = 0
[t=00:00:00.050623]   EdgeMoveWidth = 0.003
[t=00:00:00.050627]   FPSFOV = 90
[t=00:00:00.050631]   FPSScrollSpeed = 50
[t=00:00:00.050635]   FontSize = 18
[t=00:00:00.050639]   GrassDetail = 0
[t=00:00:00.050642]   GroundDecals = 5
[t=00:00:00.050646]   GroundDetail = 120
[t=00:00:00.050650]   HangTimeout = 30
[t=00:00:00.050658]   HardwareCursor = 1
[t=00:00:00.050663]   InitialNetworkTimeout = 0
[t=00:00:00.050668]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.050672]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.050679]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.050686]   LinkOutgoingBandwidth = 131072
[t=00:00:00.050691]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.050696]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.050700]   MSAALevel = 8
[t=00:00:00.050704]   MaxParticles = 25000
[t=00:00:00.050712]   MaxSounds = 32
[t=00:00:00.050717]   MaximumTransmissionUnit = 0
[t=00:00:00.050721]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.050725]   MiniMapMarker = 0
[t=00:00:00.050730]   MouseDragScrollThreshold = 0
[t=00:00:00.050735]   NetworkLossFactor = 1
[t=00:00:00.050740]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.050744]   OverheadScrollSpeed = 50
[t=00:00:00.050748]   ReconnectTimeout = 0
[t=00:00:00.050752]   RotOverheadScrollSpeed = 50
[t=00:00:00.050756]   RotateLogFiles = 1
[t=00:00:00.050764]   ShadowMapSize = 8192
[t=00:00:00.050769]   Shadows = 1
[t=00:00:00.050773]   ShowClock = 0
[t=00:00:00.050777]   SoftParticles = 2
[t=00:00:00.050781]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.050787]   UnitIconDist = 151
[t=00:00:00.050791]   UpdateBoundingVolumeMT = 0
[t=00:00:00.050796]   UpdateWeaponVectorsMT = 0
[t=00:00:00.050801]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.050805]   UseLuaMemPools = 0
[t=00:00:00.050809]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.050846]   VFSCacheArchiveFiles = 0
[t=00:00:00.050852]   VSync = 0
[t=00:00:00.050856]   Water = 4
[t=00:00:00.050859]   WindowBorderless = 1
[t=00:00:00.050863]   WindowPosY = 0
[t=00:00:00.050868]   XResolutionWindowed = 1920
[t=00:00:00.050872]   YResolutionWindowed = 1080
[t=00:00:00.050881] ============== </User Config> ==============

[t=00:00:00.050886] ============== <User System> ==============
[t=00:00:00.050891]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.050903]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.050911]        Compiler Version: gcc-13.2.0
[t=00:00:00.050943]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.051018]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 55184MB pagefile
[t=00:00:00.051025]        Binary Word Size: 64-bit (native)
[t=00:00:00.051030]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.051035]      Physical CPU Cores: 8
[t=00:00:00.051044]       Logical CPU Cores: 16
[t=00:00:00.051049] ============== </User System> ==============

[t=00:00:00.051055] Run: thread affinity ffff
[t=00:00:00.051311] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.051317]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.051321]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.051324]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.051328]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.052451] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.052472] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.058574] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.073647]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.073659]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.073664]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.073670]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.073674]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.073682]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.073712]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.073722]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.073728]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.073738]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.073745]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.073750]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.073758]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.073765]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.073772]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.073778]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.073785]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.073799]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.073807]         [34] 800x600x24bpp@75Hz
[t=00:00:00.073813]         [38] 720x576x24bpp@50Hz
[t=00:00:00.073818]         [39] 720x480x24bpp@60Hz
[t=00:00:00.073825]         [41] 640x480x24bpp@75Hz
[t=00:00:00.318118] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318635] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.318659] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.383205] [GR::LogVersionInfo]
[t=00:00:00.383215]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.383220]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.383224]     GL vendor   : NVIDIA Corporation
[t=00:00:00.383229]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.383233]     GLSL version: 4.60 NVIDIA
[t=00:00:00.383237]     GLEW version: 2.1.0
[t=00:00:00.383241]     GPU memory  : 12288MB (total) / 9786MB (available)
[t=00:00:00.383263]     SDL swap-int: 1
[t=00:00:00.383267]     SDL driver  : windows
[t=00:00:00.383271]     
[t=00:00:00.383275]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.383279]     GLSL shader support       : 1
[t=00:00:00.383283]     GL4 support               : 1
[t=00:00:00.383287]     FBO extension support     : 1
[t=00:00:00.383299]     NVX GPU mem-info support  : 1
[t=00:00:00.383305]     ATI GPU mem-info support  : 0
[t=00:00:00.383314]     Texture clamping to edge  : 1
[t=00:00:00.383322]     NPOT-texture support      : 1 (1)
[t=00:00:00.383335]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.383341]     texture query-LOD support : 1 (1)
[t=00:00:00.383346]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.383350]     Z-buffer depth            : 32 (-)
[t=00:00:00.383358]     primitive-restart support : 1 (1)
[t=00:00:00.383363]     clip-space control support: 1 (1)
[t=00:00:00.383368]     seamless cube-map support : 1 (1)
[t=00:00:00.383372]     frag-depth layout support : 1 (1)
[t=00:00:00.383376]     persistent maps support   : 1 (1)
[t=00:00:00.383386]     explicit attribs location : 1 (1)
[t=00:00:00.383391]     multi draw indirect       : 1 (-)
[t=00:00:00.383397]     array textures            : 1 (-)
[t=00:00:00.383401]     buffer copy support       : 1 (-)
[t=00:00:00.383405]     indirect draw             : 1 (-)
[t=00:00:00.383410]     base instance             : 1 (-)
[t=00:00:00.383414]     
[t=00:00:00.383417]     max. FBO samples              : 32
[t=00:00:00.383422]     max. FS/program texture slots : 32/192
[t=00:00:00.383426]     max. texture size             : 32768
[t=00:00:00.383438]     max. texture anisotropy level : 16.000000
[t=00:00:00.383443]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.383447]     max. draw-buffers             : 8
[t=00:00:00.383451]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.383456]     max. uniform buffer-bindings  : 84
[t=00:00:00.383460]     max. uniform block-size       : 64KB
[t=00:00:00.383464]     max. storage buffer-bindings  : 96
[t=00:00:00.383468]     max. storage block-size       : 2047MB
[t=00:00:00.383472]     
[t=00:00:00.383479]     enable AMD-hacks : 0
[t=00:00:00.383483]     compress MIP-maps: 0
[t=00:00:00.383515]     Number of compressed texture formats: 51
[t=00:00:00.383557]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.383597] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.383860] [GR::UpdateGLConfigs]
[t=00:00:00.383904] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.383911] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.383934] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.383944] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.383949] [GR::InitGLState]
[t=00:00:00.383992] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.528362] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.531183] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.534351] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.544696] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.544714] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.545067] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.546309] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.546320] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.546365] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.546402] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.550172] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.550505] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.550807] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.550908] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.575082] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.575101] [VFS] [SpringVFS::ReserveArchives<this=00000215372ddf50>]
[t=00:00:00.575214] [VFS] [SpringVFS::AddArchive<this=00000215372ddf50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.577511] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000215372ddf50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.577522] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.104016] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:02.428023] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:02.428502] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:02.445058] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:02.469050] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.480802] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.482072] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.484139] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.507843] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.507902] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:02.508383][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.521304][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.521335][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.530092][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.530097][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (21.7ms)
[t=00:00:02.530163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.567582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.567602][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:02.567612][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:02.567621][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:02.567644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.649913][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (141.5ms)
[t=00:00:02.856780][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (348.4ms)
[t=00:00:02.963585][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (455.2ms)
[t=00:00:03.063655][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (555.2ms)
[t=00:00:03.176299][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (667.9ms)
[t=00:00:03.285380][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (776.9ms)
[t=00:00:03.397344][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (888.9ms)
[t=00:00:03.504416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (996.0ms)
[t=00:00:03.511137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.513192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021537437f70(default) context=00000215373385d0  numChannels=2 frameSize=8
[t=00:00:03.513221][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.513229][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.513234][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.513238][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.513257][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.513278][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.513286][f=-000001] [Sound]   Devices:
[t=00:00:03.522163][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:03.522193][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:03.522202][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:03.522215][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.522224][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.523216][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.523243][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.610559][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1102ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43778 MB
[t=00:00:03.612335][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.613072][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:03.614678][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name silvapedro531
[t=00:00:03.899870][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:03.899888][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:09.048842][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:09.048949][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:09.048958][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:09.048971][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:09.076285][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:09.076305][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{146.128, 20.875}, {155.118, 22.160}}ms
[t=00:00:09.076329][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{11.669, 11.669, 11.669, 11.669}, {41.108, 41.108, 41.108, 41.108}}ms
[t=00:00:09.076338][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{37.594, 37.594, 37.594, 37.594}, {16.445, 16.445, 16.445, 16.445}}ms
[t=00:00:09.076352][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{56.524, 56.524, 56.524, 56.524}, {23.291, 23.291, 23.291, 23.291}}ms
[t=00:00:09.076359][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{35.361, 35.361, 35.361, 35.361}, {5.656, 5.656, 5.656, 5.656}}ms
[t=00:00:09.076371][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.811, 3.811, 3.811, 3.811}, {52.305, 52.305, 52.305, 52.305}}ms
[t=00:00:09.076379][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.415, 0.415, 0.415, 0.415}}ms
[t=00:00:09.076386][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.109, 1.109, 1.109, 1.109}, {15.898, 15.898, 15.898, 15.898}}ms
[t=00:00:09.076395][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:09.076401][f=-000001] [SpringApp::Kill][2]
[t=00:00:09.076439][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:09.095209][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:09.095229][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:09.095271][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000215373385d0 dev=0000021537437f70
[t=00:00:09.095352][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000215373385d0 dev=0000021537437f70
[t=00:00:09.095364][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000215373385d0)]
[t=00:00:09.095974][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021537437f70)]
[t=00:00:09.152567][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:09.204296][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:09.204755][f=-000001] [SpringApp::Kill][3]
[t=00:00:09.204864][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    494 bytes sent   in 4 packets (123.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.024x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 3 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:09.204889][f=-000001] [SpringApp::Kill][4] font=00000215750f52c0
[t=00:00:09.205952][f=-000001] [SpringApp::Kill][5]
[t=00:00:09.206281][f=-000001] [SpringApp::Kill][6]
[t=00:00:09.206291] [SpringApp::Kill][7]
[t=00:00:09.206500] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.206508] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.206515] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.206525] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.206532] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.206539] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.206548] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.206554] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.206560] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.206566] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.206575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.206582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:09.206588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.258239] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:09.258257] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:09.258261] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:09.258265] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:00:09.258268] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:09.258480] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>]
[t=00:00:09.258491] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:09.258508] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:09.258518] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:09.258528] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000215745a38e0)
[t=00:00:09.258630] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:09.258646] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:09.258656] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:09.258666] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:09.258672] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:09.258685] [VFS] [SpringVFS::DeleteArchives<this=00000215372ddf50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:09.258814] [SpringApp::Kill][8]
[t=00:00:09.258824] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.258833] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ea0004d0 (joinable=1)
[t=00:00:09.258839] [WatchDog::Uninstall][2]
[t=00:00:10.056332] [WatchDog::Uninstall][3]
[t=00:00:10.056349] [SpringApp::Kill][9]