ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117417

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000226] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.123764] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.123813] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.123839]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.123854]   
[t=00:00:00.123860]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.123867]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.123879]   Use "none" to disable the default log sections.
[t=00:00:00.123886] ============== </Log Sections> ==============

[t=00:00:00.123893] ============== <User Config> ==============
[t=00:00:00.124021]   AllowDeferredMapRendering = 1
[t=00:00:00.124030]   AllowDeferredModelRendering = 1
[t=00:00:00.124036]   AnimationMT = 0
[t=00:00:00.124042]   BumpWaterAnisotropy = 2
[t=00:00:00.124050]   BumpWaterBlurReflection = 1
[t=00:00:00.124055]   BumpWaterDepthBits = 32
[t=00:00:00.124061]   BumpWaterReflection = 2
[t=00:00:00.124074]   BumpWaterTexSizeReflection = 256
[t=00:00:00.124081]   CamFreeScrollSpeed = 50
[t=00:00:00.124086]   CamMode = 1
[t=00:00:00.124093]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.124100]   EdgeMoveDynamic = 0
[t=00:00:00.124105]   EdgeMoveWidth = 0.003
[t=00:00:00.124110]   FPSFOV = 90
[t=00:00:00.124117]   FPSScrollSpeed = 50
[t=00:00:00.124122]   FontSize = 18
[t=00:00:00.124127]   GrassDetail = 0
[t=00:00:00.124133]   GroundDecals = 5
[t=00:00:00.124138]   GroundDetail = 120
[t=00:00:00.124144]   HangTimeout = 30
[t=00:00:00.124155]   HardwareCursor = 1
[t=00:00:00.124161]   InitialNetworkTimeout = 0
[t=00:00:00.124167]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.124173]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.124180]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.124185]   LinkOutgoingBandwidth = 131072
[t=00:00:00.124192]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.124199]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.124204]   MSAALevel = 8
[t=00:00:00.124209]   MaxParticles = 25000
[t=00:00:00.124219]   MaxSounds = 32
[t=00:00:00.124226]   MaximumTransmissionUnit = 0
[t=00:00:00.124231]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.124237]   MiniMapMarker = 0
[t=00:00:00.124244]   MouseDragScrollThreshold = 0
[t=00:00:00.124249]   NetworkLossFactor = 1
[t=00:00:00.124255]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.124262]   OverheadScrollSpeed = 50
[t=00:00:00.124268]   ReconnectTimeout = 0
[t=00:00:00.124273]   RotOverheadScrollSpeed = 50
[t=00:00:00.124279]   RotateLogFiles = 1
[t=00:00:00.124290]   ShadowMapSize = 8192
[t=00:00:00.124296]   Shadows = 1
[t=00:00:00.124301]   ShowClock = 0
[t=00:00:00.124307]   SoftParticles = 2
[t=00:00:00.124314]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.124320]   UnitIconDist = 151
[t=00:00:00.124326]   UpdateBoundingVolumeMT = 0
[t=00:00:00.124332]   UpdateWeaponVectorsMT = 0
[t=00:00:00.124338]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.124344]   UseLuaMemPools = 0
[t=00:00:00.124350]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.124396]   VFSCacheArchiveFiles = 0
[t=00:00:00.124404]   VSync = 0
[t=00:00:00.124409]   Water = 4
[t=00:00:00.124415]   WindowBorderless = 1
[t=00:00:00.124420]   WindowPosY = 0
[t=00:00:00.124426]   XResolutionWindowed = 1920
[t=00:00:00.124431]   YResolutionWindowed = 1080
[t=00:00:00.124446] ============== </User Config> ==============

[t=00:00:00.124453] ============== <User System> ==============
[t=00:00:00.124460]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.124476]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.124488]        Compiler Version: gcc-13.2.0
[t=00:00:00.124527]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.124630]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 55184MB pagefile
[t=00:00:00.124639]        Binary Word Size: 64-bit (native)
[t=00:00:00.124646]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.124652]      Physical CPU Cores: 8
[t=00:00:00.124664]       Logical CPU Cores: 16
[t=00:00:00.124670] ============== </User System> ==============

[t=00:00:00.124678] Run: thread affinity ffff
[t=00:00:00.125022] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.125029]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.125034]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.125039]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.125044]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.126403] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.126427] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.134020] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.162528]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.162548]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.162556]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.162564]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.162569]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.162578]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.162607]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.162617]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.162623]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.162630]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.162636]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.162641]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.162647]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.162652]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.162657]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.162663]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.162669]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.162683]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.162690]         [34] 800x600x24bpp@75Hz
[t=00:00:00.162695]         [38] 720x576x24bpp@50Hz
[t=00:00:00.162700]         [39] 720x480x24bpp@60Hz
[t=00:00:00.162705]         [41] 640x480x24bpp@75Hz
[t=00:00:00.466825] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.467224] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.467249] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.481454] [GR::LogVersionInfo]
[t=00:00:00.481476]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.481483]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.481489]     GL vendor   : NVIDIA Corporation
[t=00:00:00.481494]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.481500]     GLSL version: 4.60 NVIDIA
[t=00:00:00.481505]     GLEW version: 2.1.0
[t=00:00:00.481510]     GPU memory  : 12288MB (total) / 9228MB (available)
[t=00:00:00.481545]     SDL swap-int: 1
[t=00:00:00.481552]     SDL driver  : windows
[t=00:00:00.481556]     
[t=00:00:00.481561]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.481566]     GLSL shader support       : 1
[t=00:00:00.481571]     GL4 support               : 1
[t=00:00:00.481576]     FBO extension support     : 1
[t=00:00:00.481592]     NVX GPU mem-info support  : 1
[t=00:00:00.481600]     ATI GPU mem-info support  : 0
[t=00:00:00.481616]     Texture clamping to edge  : 1
[t=00:00:00.481625]     NPOT-texture support      : 1 (1)
[t=00:00:00.481642]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.481650]     texture query-LOD support : 1 (1)
[t=00:00:00.481655]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.481661]     Z-buffer depth            : 32 (-)
[t=00:00:00.481673]     primitive-restart support : 1 (1)
[t=00:00:00.481679]     clip-space control support: 1 (1)
[t=00:00:00.481685]     seamless cube-map support : 1 (1)
[t=00:00:00.481690]     frag-depth layout support : 1 (1)
[t=00:00:00.481695]     persistent maps support   : 1 (1)
[t=00:00:00.481707]     explicit attribs location : 1 (1)
[t=00:00:00.481712]     multi draw indirect       : 1 (-)
[t=00:00:00.481719]     array textures            : 1 (-)
[t=00:00:00.481724]     buffer copy support       : 1 (-)
[t=00:00:00.481730]     indirect draw             : 1 (-)
[t=00:00:00.481736]     base instance             : 1 (-)
[t=00:00:00.481740]     
[t=00:00:00.481746]     max. FBO samples              : 32
[t=00:00:00.481752]     max. FS/program texture slots : 32/192
[t=00:00:00.481757]     max. texture size             : 32768
[t=00:00:00.481771]     max. texture anisotropy level : 16.000000
[t=00:00:00.481777]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.481783]     max. draw-buffers             : 8
[t=00:00:00.481788]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.481794]     max. uniform buffer-bindings  : 84
[t=00:00:00.481799]     max. uniform block-size       : 64KB
[t=00:00:00.481805]     max. storage buffer-bindings  : 96
[t=00:00:00.481810]     max. storage block-size       : 2047MB
[t=00:00:00.481815]     
[t=00:00:00.481823]     enable AMD-hacks : 0
[t=00:00:00.481828]     compress MIP-maps: 0
[t=00:00:00.481875]     Number of compressed texture formats: 51
[t=00:00:00.481935]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.481992] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.482269] [GR::UpdateGLConfigs]
[t=00:00:00.482300] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.482306] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.482324] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.482334] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.482339] [GR::InitGLState]
[t=00:00:00.482379] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.627106] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.629527] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.629923] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.634445] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.634466] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.634839] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.636231] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.636243] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.636295] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.636349] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.641510] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.641840] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.642142] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.642244] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.647939] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.647951] [VFS] [SpringVFS::ReserveArchives<this=000002411c5a9790>]
[t=00:00:00.648045] [VFS] [SpringVFS::AddArchive<this=000002411c5a9790>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.649996] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002411c5a9790 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.650005] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.660544] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.660864] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.660940] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.661022] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.661076] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.661152] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.661211] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.661286] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.662376] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.662400] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.662710][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.662785][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.662860][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.662877][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.662883][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.662916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.762404][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms)
[t=00:00:00.868413][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (205.7ms)
[t=00:00:00.980444][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (317.7ms)
[t=00:00:01.086545][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (423.8ms)
[t=00:00:01.200730][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (538.0ms)
[t=00:00:01.306957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (644.2ms)
[t=00:00:01.419755][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (757.0ms)
[t=00:00:01.526880][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (864.1ms)
[t=00:00:01.632956][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (970.2ms)
[t=00:00:01.745165][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1082.4ms)
[t=00:00:01.852067][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1189.2ms)
[t=00:00:01.964013][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1301.3ms)
[t=00:00:02.071044][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1408.3ms)
[t=00:00:02.189150][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1526.4ms)
[t=00:00:02.295090][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1632.3ms)
[t=00:00:02.385197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.385227][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:02.385235][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:02.385240][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:02.385245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.402123][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1739.4ms)
[t=00:00:02.508307][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1845.4ms)
[t=00:00:02.620178][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1957.4ms)
[t=00:00:02.732247][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2069.5ms)
[t=00:00:02.838211][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2175.5ms)
[t=00:00:02.966236][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2303.5ms)
[t=00:00:03.078594][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2415.8ms)
[t=00:00:03.181797][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2519.1ms)
[t=00:00:03.300767][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2638.0ms)
[t=00:00:03.418694][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2756.0ms)
[t=00:00:03.534986][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2872.3ms)
[t=00:00:03.649153][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2986.4ms)
[t=00:00:03.769584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3106.8ms)
[t=00:00:03.874452][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3211.7ms)
[t=00:00:03.983832][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3321.1ms)
[t=00:00:03.997533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.049020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002415a3c1df0(default) context=000002415a294f60  numChannels=2 frameSize=8
[t=00:00:04.049131][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.049151][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.049159][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.049166][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.049202][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.049242][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.049257][f=-000001] [Sound]   Devices:
[t=00:00:04.064091][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:04.064145][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:04.064155][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:04.064168][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.064176][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.065331][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.065364][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.089063][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 3426ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43649 MB
[t=00:00:04.091606][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:04.092531][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:04.095065][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name silvapedro531
[t=00:00:04.095108][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:04.095133][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:04.095148][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:04.095162][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:04.095175][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:04.095181][f=-000001] [GR::InitGLState]
[t=00:00:04.251045][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:04.251070][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 155ms
[t=00:00:04.251091][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:04.251102][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:04.251113][f=-000001] 
[t=00:00:04.251119][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:04.251128][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:04.251143][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:04.251151][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:04.251157][f=-000001] 
[t=00:00:04.251164][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:04.251198][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:04.251211][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:04.251219][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:04.489907][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:04.490002][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:05.433503][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:05.433605][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.433618][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.433632][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:05.495594][f=-000001]  [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{5.669, 0.135}, {90.029, 2.144}}ms
[t=00:00:05.495615][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.012, 0.000, 0.238, 0.169}, {0.771, 0.000, 0.768, 0.129}}ms
[t=00:00:05.495637][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.001, 0.000, 0.001, 0.000}, {79.895, 12.775, 13.856, 13.316}}ms
[t=00:00:05.495647][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.012, 0.006, 0.237, 0.169}, {0.747, 0.000, 0.746, 0.124}}ms
[t=00:00:05.495658][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.008, 0.006, 0.241, 0.168}, {0.748, 0.000, 0.746, 0.125}}ms
[t=00:00:05.495666][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.694, 0.119, 0.740, 0.282}, {0.129, 0.000, 0.120, 0.022}}ms
[t=00:00:05.495682][f=-000001]      thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.165, 0.000, 0.165, 0.028}, {6.753, 0.585, 1.667, 1.126}}ms
[t=00:00:05.495692][f=-000001]      thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.775, 0.000, 0.204, 0.129}, {0.985, 0.000, 0.746, 0.164}}ms
[t=00:00:05.495700][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.258, 0.037}, {2.716, 0.388}}ms
[t=00:00:05.495714][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {1.461, 1.461, 1.461, 1.461}}ms
[t=00:00:05.495724][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.375, 0.375, 0.375, 0.375}}ms
[t=00:00:05.495736][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.108, 0.108, 0.108, 0.108}}ms
[t=00:00:05.495745][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.174, 0.174, 0.174, 0.174}}ms
[t=00:00:05.495757][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.028, 0.028, 0.028, 0.028}, {0.255, 0.255, 0.255, 0.255}}ms
[t=00:00:05.495767][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.310, 0.310, 0.310, 0.310}}ms
[t=00:00:05.495775][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.035, 0.035, 0.035, 0.035}}ms
[t=00:00:05.495782][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.495791][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.495832][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.509396][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.509412][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.509443][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002415a294f60 dev=000002415a3c1df0
[t=00:00:05.509499][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002415a294f60 dev=000002415a3c1df0
[t=00:00:05.509519][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002415a294f60)]
[t=00:00:05.510075][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002415a3c1df0)]
[t=00:00:05.510104][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.551102][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.551526][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.551696][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    270 bytes sent   in 4 packets (67.500 bytes/packet)
    116 bytes recv'd in 2 packets (58.000 bytes/packet)
    {0.044x, 0.103x} relative protocol overhead {up, down}
    1 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:05.551718][f=-000001] [SpringApp::Kill][4] font=000002411c2952c0
[t=00:00:05.552121][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.552237][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.552243] [SpringApp::Kill][7]
[t=00:00:05.552713] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.552722] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.552728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.552738] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.552745] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.552751] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.552757] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.552770] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.552776] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.552782] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.552792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.552799] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.552805] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.632598] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.632635] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.632640] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.632644] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:00:05.632648] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.632815] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>]
[t=00:00:05.632827] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.632847] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.632855] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:05.632863] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002411b753db0)
[t=00:00:05.632981] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.632996] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:05.633004] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.633012] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.633017] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.633028] [VFS] [SpringVFS::DeleteArchives<this=000002411c5a9790>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.633155] [SpringApp::Kill][8]
[t=00:00:05.633167] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.633174] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ea0004d0 (joinable=1)
[t=00:00:05.633178] [WatchDog::Uninstall][2]
[t=00:00:06.128687] [WatchDog::Uninstall][3]
[t=00:00:06.128699] [SpringApp::Kill][9]