ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117420

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000099] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.082740] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.082776] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.082796]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.082808]   
[t=00:00:00.082812]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.082818]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.082827]   Use "none" to disable the default log sections.
[t=00:00:00.082832] ============== </Log Sections> ==============

[t=00:00:00.082837] ============== <User Config> ==============
[t=00:00:00.082947]   AllowDeferredMapRendering = 1
[t=00:00:00.082952]   AllowDeferredModelRendering = 1
[t=00:00:00.082956]   AnimationMT = 0
[t=00:00:00.082960]   BumpWaterAnisotropy = 2
[t=00:00:00.082964]   BumpWaterBlurReflection = 1
[t=00:00:00.082967]   BumpWaterDepthBits = 32
[t=00:00:00.082971]   BumpWaterReflection = 2
[t=00:00:00.082980]   BumpWaterTexSizeReflection = 256
[t=00:00:00.082985]   CamFreeScrollSpeed = 50
[t=00:00:00.082988]   CamMode = 1
[t=00:00:00.082994]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.082999]   EdgeMoveDynamic = 0
[t=00:00:00.083002]   EdgeMoveWidth = 0.003
[t=00:00:00.083005]   FPSFOV = 90
[t=00:00:00.083008]   FPSScrollSpeed = 50
[t=00:00:00.083012]   FontSize = 18
[t=00:00:00.083015]   GrassDetail = 0
[t=00:00:00.083019]   GroundDecals = 5
[t=00:00:00.083022]   GroundDetail = 120
[t=00:00:00.083025]   HangTimeout = 30
[t=00:00:00.083032]   HardwareCursor = 1
[t=00:00:00.083035]   InitialNetworkTimeout = 0
[t=00:00:00.083039]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.083043]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.083046]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.083050]   LinkOutgoingBandwidth = 131072
[t=00:00:00.083054]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.083059]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.083062]   MSAALevel = 8
[t=00:00:00.083065]   MaxParticles = 25000
[t=00:00:00.083071]   MaxSounds = 32
[t=00:00:00.083075]   MaximumTransmissionUnit = 0
[t=00:00:00.083079]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.083082]   MiniMapMarker = 0
[t=00:00:00.083086]   MouseDragScrollThreshold = 0
[t=00:00:00.083089]   NetworkLossFactor = 1
[t=00:00:00.083093]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.083097]   OverheadScrollSpeed = 50
[t=00:00:00.083100]   ReconnectTimeout = 0
[t=00:00:00.083104]   RotOverheadScrollSpeed = 50
[t=00:00:00.083107]   RotateLogFiles = 1
[t=00:00:00.083113]   ShadowMapSize = 8192
[t=00:00:00.083117]   Shadows = 1
[t=00:00:00.083120]   ShowClock = 0
[t=00:00:00.083124]   SoftParticles = 2
[t=00:00:00.083127]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.083132]   UnitIconDist = 151
[t=00:00:00.083136]   UpdateBoundingVolumeMT = 0
[t=00:00:00.083139]   UpdateWeaponVectorsMT = 0
[t=00:00:00.083143]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.083147]   UseLuaMemPools = 0
[t=00:00:00.083150]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.083183]   VFSCacheArchiveFiles = 0
[t=00:00:00.083188]   VSync = 0
[t=00:00:00.083192]   Water = 4
[t=00:00:00.083195]   WindowBorderless = 1
[t=00:00:00.083199]   WindowPosY = 0
[t=00:00:00.083202]   XResolutionWindowed = 1920
[t=00:00:00.083205]   YResolutionWindowed = 1080
[t=00:00:00.083214] ============== </User Config> ==============

[t=00:00:00.083218] ============== <User System> ==============
[t=00:00:00.083222]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.083233]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.083240]        Compiler Version: gcc-13.2.0
[t=00:00:00.083272]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.083347]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 55184MB pagefile
[t=00:00:00.083353]        Binary Word Size: 64-bit (native)
[t=00:00:00.083356]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.083360]      Physical CPU Cores: 8
[t=00:00:00.083368]       Logical CPU Cores: 16
[t=00:00:00.083372] ============== </User System> ==============

[t=00:00:00.083379] Run: thread affinity ffff
[t=00:00:00.083642] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.083647]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.083650]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.083653]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.083656]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.084670] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.084686] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.090083] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.101611]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.101622]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.101627]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.101631]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.101634]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.101639]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.101660]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.101665]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.101668]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.101672]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.101675]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.101679]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.101682]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.101685]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.101688]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.101692]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.101695]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.101702]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.101707]         [34] 800x600x24bpp@75Hz
[t=00:00:00.101710]         [38] 720x576x24bpp@50Hz
[t=00:00:00.101713]         [39] 720x480x24bpp@60Hz
[t=00:00:00.101716]         [41] 640x480x24bpp@75Hz
[t=00:00:00.308090] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.308449] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.308469] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.322594] [GR::LogVersionInfo]
[t=00:00:00.322604]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.322608]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.322612]     GL vendor   : NVIDIA Corporation
[t=00:00:00.322616]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.322619]     GLSL version: 4.60 NVIDIA
[t=00:00:00.322623]     GLEW version: 2.1.0
[t=00:00:00.322626]     GPU memory  : 12288MB (total) / 9804MB (available)
[t=00:00:00.322645]     SDL swap-int: 1
[t=00:00:00.322649]     SDL driver  : windows
[t=00:00:00.322652]     
[t=00:00:00.322655]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.322659]     GLSL shader support       : 1
[t=00:00:00.322662]     GL4 support               : 1
[t=00:00:00.322666]     FBO extension support     : 1
[t=00:00:00.322676]     NVX GPU mem-info support  : 1
[t=00:00:00.322682]     ATI GPU mem-info support  : 0
[t=00:00:00.322690]     Texture clamping to edge  : 1
[t=00:00:00.322695]     NPOT-texture support      : 1 (1)
[t=00:00:00.322708]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.322713]     texture query-LOD support : 1 (1)
[t=00:00:00.322717]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.322720]     Z-buffer depth            : 32 (-)
[t=00:00:00.322727]     primitive-restart support : 1 (1)
[t=00:00:00.322731]     clip-space control support: 1 (1)
[t=00:00:00.322735]     seamless cube-map support : 1 (1)
[t=00:00:00.322739]     frag-depth layout support : 1 (1)
[t=00:00:00.322742]     persistent maps support   : 1 (1)
[t=00:00:00.322751]     explicit attribs location : 1 (1)
[t=00:00:00.322756]     multi draw indirect       : 1 (-)
[t=00:00:00.322760]     array textures            : 1 (-)
[t=00:00:00.322764]     buffer copy support       : 1 (-)
[t=00:00:00.322767]     indirect draw             : 1 (-)
[t=00:00:00.322770]     base instance             : 1 (-)
[t=00:00:00.322774]     
[t=00:00:00.322777]     max. FBO samples              : 32
[t=00:00:00.322780]     max. FS/program texture slots : 32/192
[t=00:00:00.322784]     max. texture size             : 32768
[t=00:00:00.322793]     max. texture anisotropy level : 16.000000
[t=00:00:00.322797]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.322801]     max. draw-buffers             : 8
[t=00:00:00.322804]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.322808]     max. uniform buffer-bindings  : 84
[t=00:00:00.322811]     max. uniform block-size       : 64KB
[t=00:00:00.322815]     max. storage buffer-bindings  : 96
[t=00:00:00.322818]     max. storage block-size       : 2047MB
[t=00:00:00.322821]     
[t=00:00:00.322827]     enable AMD-hacks : 0
[t=00:00:00.322831]     compress MIP-maps: 0
[t=00:00:00.322859]     Number of compressed texture formats: 51
[t=00:00:00.322894]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.322931] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.323123] [GR::UpdateGLConfigs]
[t=00:00:00.323150] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.323155] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.323168] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.323174] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.323177] [GR::InitGLState]
[t=00:00:00.323211] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.412407] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.414764] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.415141] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.418914] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.418928] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.419261] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.420644] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.420654] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.420704] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.420744] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.424115] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.424353] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.424557] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.424623] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.429739] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.429748] [VFS] [SpringVFS::ReserveArchives<this=00000161ba55f590>]
[t=00:00:00.429810] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.431644] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000161ba55f590 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.431651] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.439239] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.439545] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.439602] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.439758] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.439793] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.439891] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.439919] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.439977] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.439997] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.440021] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.440293][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.440356][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.440421][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.440436][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.440441][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.440472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.540007][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.7ms)
[t=00:00:00.652020][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (211.7ms)
[t=00:00:00.764048][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (323.7ms)
[t=00:00:00.871070][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (430.8ms)
[t=00:00:00.983097][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (542.8ms)
[t=00:00:01.089156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (648.8ms)
[t=00:00:01.203145][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (762.8ms)
[t=00:00:01.309177][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (868.9ms)
[t=00:00:01.416522][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (976.2ms)
[t=00:00:01.528280][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1087.9ms)
[t=00:00:01.628763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.628781][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.628788][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.628793][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.628799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.634256][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1193.9ms)
[t=00:00:01.748273][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1308.0ms)
[t=00:00:01.854339][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1414.0ms)
[t=00:00:01.967355][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1527.0ms)
[t=00:00:02.074404][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1634.0ms)
[t=00:00:02.217801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1777.5ms)
[t=00:00:02.330581][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1890.2ms)
[t=00:00:02.543853][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2103.5ms)
[t=00:00:02.656580][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2216.3ms)
[t=00:00:02.768661][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2328.3ms)
[t=00:00:02.906474][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2466.1ms)
[t=00:00:03.005509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.015444][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2575.1ms)
[t=00:00:03.051450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000161ba6a8e30(default) context=00000161fc55be80  numChannels=2 frameSize=8
[t=00:00:03.051482][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.051493][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.051500][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.051534][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.051564][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.051611][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.051627][f=-000001] [Sound]   Devices:
[t=00:00:03.093634][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:03.093657][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:03.093666][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:03.093703][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.093714][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.095051][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.095094][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.138062][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2697ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43649 MB
[t=00:00:03.142485][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.143319][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:03.148149][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name silvapedro531
[t=00:00:03.148230][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:03.148250][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:03.148270][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:03.148318][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.148334][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.148342][f=-000001] [GR::InitGLState]
[t=00:00:03.188842][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.188864][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 40ms
[t=00:00:03.188885][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:03.188913][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.188926][f=-000001] 
[t=00:00:03.188932][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.188946][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.188955][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.188963][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.188969][f=-000001] 
[t=00:00:03.188983][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.188993][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.189001][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.189008][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.512523][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:03.512795][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:03.513242][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.513655][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.0" (loaded=0 cached=0)
[t=00:00:03.513952][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:03.585148][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.585379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161ba55f590>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:11.472767][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:11.513227][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:11.513301][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:15.260926][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:15.304400][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:15.386620][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:15.386723][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:15.387303][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:15.387369][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_16-06-07-656_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:15.387380][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 11929ms
[t=00:00:15.387773][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:15.389129][f=-000001] forceSingleThreaded, false
[t=00:00:15.392619][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:15.392673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:15.392906][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:23:03.008626][f=0036031] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:03.979019][f=0036060] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:04.693852][f=0036082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:04.862571][f=0036087] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.260552][f=0036099] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.293299][f=0036100] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.494664][f=0036106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.528352][f=0036107] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.760326][f=0036114] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:05.790983][f=0036115] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:05.823401][f=0036116] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:05.895213][f=0036118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:05.923959][f=0036119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:05.958304][f=0036120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.054306][f=0036123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.084503][f=0036124] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.118321][f=0036125] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.150809][f=0036126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.179675][f=0036127] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.212315][f=0036128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.246528][f=0036129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.277188][f=0036130] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.343280][f=0036132] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.378425][f=0036133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:06.410812][f=0036134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:06.448347][f=0036135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:23:06.477920][f=0036136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:23:06.513093][f=0036137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.540936][f=0036138] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.610605][f=0036140] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.647439][f=0036141] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.675503][f=0036142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.710515][f=0036143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.742027][f=0036144] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.776693][f=0036145] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.851148][f=0036147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:06.877860][f=0036148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:06.913121][f=0036149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:06.950692][f=0036150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:06.977803][f=0036151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:23:07.009109][f=0036152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:07.082984][f=0036154] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:07.149349][f=0036156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:07.176896][f=0036157] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:07.545253][f=0036168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.358283][f=0036192] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.395142][f=0036193] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:08.427582][f=0036194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:08.462176][f=0036195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:08.496021][f=0036196] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:08.667712][f=0036201] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:14.786422][f=0036385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:16.094682][f=0036424] game_message: Gauss is under attack
[t=00:23:16.267788][f=0036429] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:16.297455][f=0036430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:16.331427][f=0036431] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:16.397588][f=0036433] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:17.280983][f=0036460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:17.383588][f=0036463] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:17.409471][f=0036464] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:17.974674][f=0036481] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.047380][f=0036483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.215886][f=0036488] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.864029][f=0036507] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.890267][f=0036508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.928252][f=0036509] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.959444][f=0036510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:18.997363][f=0036511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:19.359508][f=0036522] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:19.396744][f=0036523] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:19.893957][f=0036538] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:21.378564][f=0036583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:21.416018][f=0036584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:22.426393][f=0036614] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:24.510401][f=0036677] game_message: Gauss is under attack
[t=00:23:26.311192][f=0036730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:28.613770][f=0036799] game_message: Morph complete: Campaign lvl 5 -> Campaign lvl 6
[t=00:23:29.202385][f=0036817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:29.728915][f=0036833] game_message: Gauss is under attack
[t=00:23:29.758239][f=0036834] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:30.811687][f=0036865] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:31.565423][f=0036888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:34.807978][f=0036985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:36.393449][f=0037033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:36.789359][f=0037045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:37.126083][f=0037055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:37.156959][f=0037056] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:37.264634][f=0037059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:37.724022][f=0037073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:39.761858][f=0037133] game_message: Stinger is under attack
[t=00:23:41.095982][f=0037174] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:41.506173][f=0037186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:41.997716][f=0037201] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:42.494696][f=0037216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:42.762780][f=0037224] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:44.192788][f=0037267] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:44.863895][f=0037287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:44.995678][f=0037291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:45.695231][f=0037312] game_message: Minotaur is under attack
[t=00:23:48.361390][f=0037392] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:48.560277][f=0037398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:49.027897][f=0037412] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:50.897021][f=0037468] game_message: Minotaur is under attack
[t=00:23:51.863197][f=0037497] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:23:54.570336][f=0037578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:23:57.336788][f=0037661] game_message: Metal Extractor is under attack
[t=00:24:00.369070][f=0037747] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:00.513266][f=0037752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:03.588127][f=0037848] game_message: Welder is under attack
[t=00:24:07.251790][f=0037958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:07.370371][f=0037962] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:08.029369][f=0037982] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:09.848484][f=0038036] game_message: Chainsaw is under attack
[t=00:24:11.847528][f=0038096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:13.699123][f=0038152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:14.980897][f=0038190] game_message: GilGalad01 resigned, giving all units to silvapedro531
[t=00:24:15.170058][f=0038196] silvapedro531 added point: 14 units received from GilGalad01
[t=00:24:15.171351][f=0038196] silvapedro531 added point: 11 units received from GilGalad01
[t=00:24:15.172605][f=0038196] silvapedro531 added point: 39 units received from GilGalad01
[t=00:24:15.173828][f=0038196] silvapedro531 added point: 6 units received from GilGalad01
[t=00:24:15.175059][f=0038196] silvapedro531 added point: 3 units received from GilGalad01
[t=00:24:15.176311][f=0038196] silvapedro531 added point: 4 units received from GilGalad01
[t=00:24:15.177528][f=0038196] silvapedro531 added point: 3 units received from GilGalad01
[t=00:24:16.299719][f=0038230] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:24:17.345980][f=0038261] silvapedro531 paused the game
[t=00:24:18.840198][f=0038261] [QuitAction] user exited to system
[t=00:24:18.855063][f=0038261] [SpringApp::Kill][1] fromRun=1
[t=00:24:18.855097][f=0038261] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:24:18.879194][f=0038261]  [async=0] threads=8 tasks=6810398 {sum,avg}{exec,wait}time={{155256.281, 0.023}, {662111.875, 0.097}}ms
[t=00:24:18.879213][f=0038261]      thread=1 tasks=972914 {sum,min,max,avg}{exec,wait}time={{32929.254, 0.000, 1055.214, 0.034}, {6939.183, 0.000, 18446744027136.000, 0.007}}ms
[t=00:24:18.879225][f=0038261]      thread=2 tasks=972914 {sum,min,max,avg}{exec,wait}time={{22057.412, 0.000, 1055.105, 0.023}, {94950.672, 0.000, 18446744027136.000, 0.098}}ms
[t=00:24:18.879252][f=0038261]      thread=3 tasks=972914 {sum,min,max,avg}{exec,wait}time={{21739.203, 0.000, 1025.883, 0.022}, {96448.555, 0.000, 18446744027136.000, 0.099}}ms
[t=00:24:18.879263][f=0038261]      thread=4 tasks=972914 {sum,min,max,avg}{exec,wait}time={{20863.904, 0.000, 1025.975, 0.021}, {104987.172, 0.000, 18446744027136.000, 0.108}}ms
[t=00:24:18.879278][f=0038261]      thread=5 tasks=972914 {sum,min,max,avg}{exec,wait}time={{20253.258, 0.000, 1055.031, 0.021}, {110577.930, 0.000, 18446744027136.000, 0.114}}ms
[t=00:24:18.879290][f=0038261]      thread=6 tasks=972914 {sum,min,max,avg}{exec,wait}time={{19179.459, 0.000, 1025.894, 0.020}, {118704.531, 0.000, 29.503, 0.122}}ms
[t=00:24:18.879301][f=0038261]      thread=7 tasks=972914 {sum,min,max,avg}{exec,wait}time={{18233.781, 0.000, 1055.092, 0.019}, {129503.773, 0.000, 29.804, 0.133}}ms
[t=00:24:18.879310][f=0038261]  [async=1] threads=8 tasks=11779 {sum,avg}{exec,wait}time={{119764.406, 10.168}, {17586024.000, 1492.998}}ms
[t=00:24:18.879325][f=0038261]      thread=1 tasks=1695 {sum,min,max,avg}{exec,wait}time={{17250.348, 0.001, 3802.203, 10.177}, {2589514.750, 0.032, 7708.721, 1527.737}}ms
[t=00:24:18.879336][f=0038261]      thread=2 tasks=1685 {sum,min,max,avg}{exec,wait}time={{16668.756, 0.000, 3674.214, 9.892}, {2384029.000, 0.014, 7389.784, 1414.854}}ms
[t=00:24:18.879346][f=0038261]      thread=3 tasks=1676 {sum,min,max,avg}{exec,wait}time={{17127.594, 0.001, 3810.197, 10.219}, {2628331.000, 0.039, 7464.817, 1568.217}}ms
[t=00:24:18.879360][f=0038261]      thread=4 tasks=1679 {sum,min,max,avg}{exec,wait}time={{16846.604, 0.000, 3697.780, 10.034}, {2423455.000, 0.037, 7576.646, 1443.392}}ms
[t=00:24:18.879371][f=0038261]      thread=5 tasks=1680 {sum,min,max,avg}{exec,wait}time={{17561.438, 0.000, 3631.740, 10.453}, {2784950.500, 0.080, 7853.161, 1657.709}}ms
[t=00:24:18.879382][f=0038261]      thread=6 tasks=1678 {sum,min,max,avg}{exec,wait}time={{17180.426, 0.001, 3671.764, 10.239}, {2428925.000, 0.284, 7772.730, 1447.512}}ms
[t=00:24:18.879396][f=0038261]      thread=7 tasks=1686 {sum,min,max,avg}{exec,wait}time={{17129.244, 0.000, 3676.072, 10.160}, {2346818.500, 0.200, 7812.101, 1391.945}}ms
[t=00:24:18.879404][f=0038261] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:18.879410][f=0038261] [SpringApp::Kill][2]
[t=00:24:18.879455][f=0038261] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:18.879462][f=0038261] [Game::KillLua][1] dtor=0 luaUI=00000162b9ac7f80
[t=00:24:18.879494][f=0038261] Start widgetHandler:Shutdown
[t=00:24:18.881636][f=0038261] Shutdown - SaveOrderList Complete
[t=00:24:18.882152][f=0038261] Writing last game win data
[t=00:24:18.885291][f=0038261] Shutdown - SaveConfigData Complete
[t=00:24:18.885303][f=0038261] Shutdown Widget - Chili Highlight
[t=00:24:18.885323][f=0038261] Shutdown Widget - Deferred rendering GL4
[t=00:24:18.885501][f=0038261] Shutdown Widget - Draw After Chili
[t=00:24:18.885509][f=0038261] Shutdown Widget - API Unit Tracker GL4
[t=00:24:18.885523][f=0038261] Shutdown Widget - EPIC Menu
[t=00:24:18.886470][f=0038261] Shutdown Widget - Depth of Field Shader
[t=00:24:18.886481][f=0038261] Shutdown Widget - Chili Widget Selector
[t=00:24:18.887422][f=0038261] Shutdown Widget - Chili Minimap
[t=00:24:18.887556][f=0038261] Shutdown Widget - Deferred rendering
[t=00:24:18.887569][f=0038261] SSAO: Deferred rendering disabled, disabling.
[t=00:24:18.898489][f=0038261] Shutdown Widget - Deferred rendering
[t=00:24:18.898503][f=0038261] SSAO: Deferred rendering disabled, disabling.
[t=00:24:18.899023][f=0038261] Shutdown Widget - Local Team Colors
[t=00:24:18.899034][f=0038261] Shutdown Widget - Display Keys 2
[t=00:24:18.899052][f=0038261] Shutdown Widget - Save Game Menu
[t=00:24:18.899059][f=0038261] Shutdown Widget - Highlight Model Api GL4
[t=00:24:18.899095][f=0038261] Shutdown Widget - Unit Icons
[t=00:24:18.899163][f=0038261] Shutdown Widget - Noises
[t=00:24:18.899171][f=0038261] Shutdown Widget - HealthBars
[t=00:24:18.900016][f=0038261] Shutdown Widget - Chili Chicken Panel
[t=00:24:18.900126][f=0038261] Shutdown Widget - Selected Units GL4 2
[t=00:24:18.900147][f=0038261] Shutdown Widget - BuildETA
[t=00:24:18.900158][f=0038261] Shutdown Widget - Win Counter
[t=00:24:18.900165][f=0038261] Shutdown Widget - EndGame APM stats
[t=00:24:18.901081][f=0038261] Shutdown Widget - Modular Comm Info
[t=00:24:18.901090][f=0038261] Shutdown Widget - Transport AI
[t=00:24:18.901099][f=0038261] Shutdown Widget - Stereo3D
[t=00:24:18.901193][f=0038261] Shutdown Widget - State Reverse and Latency
[t=00:24:18.901210][f=0038261] Shutdown Widget - Startup Info and Selector
[t=00:24:18.901231][f=0038261] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:18.901247][f=0038261] Shutdown Widget - Point Tracker
[t=00:24:18.901256][f=0038261] Shutdown Widget - Music Player v2
[t=00:24:18.901280][f=0038261] Shutdown Widget - Missile Silo Range
[t=00:24:18.901290][f=0038261] Shutdown Widget - MinimapEvents
[t=00:24:18.901302][f=0038261] Shutdown Widget - Local Widgets Config
[t=00:24:18.901317][f=0038261] Shutdown Widget - Highlight Geos
[t=00:24:18.901334][f=0038261] Shutdown Widget - Grab Input
[t=00:24:18.901477][f=0038261] Input grabbing is disabled!
[t=00:24:18.901486][f=0038261] Shutdown Widget - Defense Range Zero-K
[t=00:24:18.901506][f=0038261] Shutdown Widget - Darkening
[t=00:24:18.901520][f=0038261] Shutdown Widget - Context Menu
[t=00:24:18.901528][f=0038261] Shutdown Widget - Chili Spectator Panels
[t=00:24:18.901538][f=0038261] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:18.901558][f=0038261] Shutdown Widget - Chili Nuke Warning
[t=00:24:18.901570][f=0038261] Shutdown Widget - Chili EndGame Window
[t=00:24:18.901582][f=0038261] Shutdown Widget - Chili Economy Panel Default
[t=00:24:18.901670][f=0038261] Shutdown Widget - CameraShake
[t=00:24:18.901679][f=0038261] Shutdown Widget - Attack Warning
[t=00:24:18.901688][f=0038261] Shutdown Widget - Attack AoE
[t=00:24:18.901699][f=0038261] Shutdown Widget - Map Edge Extension
[t=00:24:18.903075][f=0038261] Shutdown Widget - Selection Send
[t=00:24:18.903108][f=0038261] Shutdown Widget - Highlight Unit GL4 v2
[t=00:24:18.903118][f=0038261] Shutdown Widget - LupsManager
[t=00:24:18.903159][f=0038261] Shutdown Widget - Newton Firezone
[t=00:24:18.903172][f=0038261] Shutdown Widget - Receive Units Indicator
[t=00:24:18.903181][f=0038261] Shutdown Widget - Chili Pro Console
[t=00:24:18.903647][f=0038261] Shutdown Widget - Persistent Build Height
[t=00:24:18.903659][f=0038261] Shutdown Widget - Lasso Terraform GUI
[t=00:24:18.903667][f=0038261] Shutdown Widget - Lups
[t=00:24:18.904255][f=0038261] Shutdown Widget - Chili Framework
[t=00:24:18.904266][f=0038261] Shutdown Widget - Mex Placement Handler
[t=00:24:18.904324][f=0038261] Shutdown Widget - Custom Markers
[t=00:24:18.904337][f=0038261] Shutdown Widget - Chili Core Selector
[t=00:24:18.904399][f=0038261] Shutdown Widget - Select Keys
[t=00:24:18.904414][f=0038261] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:18.904446][f=0038261] Shutdown Widget - Pause Screen
[t=00:24:18.904676][f=0038261] Shutdown Widget - Bloom Shader Deferred
[t=00:24:18.904816][f=0038261] Shutdown Widget - Text To Speech Control
[t=00:24:18.904826][f=0038261] Shutdown Widget - Layout Handler
[t=00:24:18.904835][f=0038261] Shutdown Widget - Color Blindness Correction
[t=00:24:18.904945][f=0038261] End widgetHandler:Shutdown
[t=00:24:19.025085][f=0038261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 99104066, 0.0} allocedSize{int+, int-, ext}={0, 0, 14580397031}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:24:19.028153][f=0038261] [Game::KillLua][2] dtor=0 luaGaia=00000162970d6920
[t=00:24:19.032884][f=0038261] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:19.032950][f=0038261] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:19.032972][f=0038261] [Game::KillLua][3] dtor=0 luaRules=000001620feb8800
[t=00:24:19.032997][f=0038261] Start gadgetHandler:Shutdown
[t=00:24:19.033006][f=0038261] Shutdown - StartSetup
[t=00:24:19.033015][f=0038261] Shutdown - UnitMorph
[t=00:24:19.034362][f=0038261] Shutdown - Carrier Drones
[t=00:24:19.034452][f=0038261] Shutdown - Missile Silo Controller
[t=00:24:19.034466][f=0038261] Shutdown - Modular Comm Info
[t=00:24:19.034474][f=0038261] Shutdown - Terrain Texture Handler
[t=00:24:19.034481][f=0038261] Shutdown - UnitCloakShield
[t=00:24:19.034948][f=0038261] Shutdown - Starlight Handler
[t=00:24:19.034979][f=0038261] End gadgetHandler:Shutdown
[t=00:24:19.061560][f=0038261] Start gadgetHandler:Shutdown
[t=00:24:19.061577][f=0038261] Shutdown - Teleport Throw
[t=00:24:19.061588][f=0038261] Shutdown - UnitMorph
[t=00:24:19.061604][f=0038261] Shutdown - Commander Skin Renderer
[t=00:24:19.063258][f=0038261] Shutdown - Missile fired callins
[t=00:24:19.063271][f=0038261] Shutdown - Modular Comm Info
[t=00:24:19.063279][f=0038261] Shutdown - Retreat Command
[t=00:24:19.063296][f=0038261] Shutdown - Shockwaves
[t=00:24:19.063304][f=0038261] Shutdown - Unit tint API
[t=00:24:19.063322][f=0038261] Shutdown - Unit glow API
[t=00:24:19.063341][f=0038261] Shutdown - UnitCloakShield
[t=00:24:19.063361][f=0038261] Shutdown - Lups Cloak FX
[t=00:24:19.063369][f=0038261] Shutdown - Lups
[t=00:24:19.063993][f=0038261] Shutdown - Lups Shield
[t=00:24:19.064097][f=0038261] End gadgetHandler:Shutdown
[t=00:24:19.089678][f=0038261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2934, 0.0} allocedSize{int+, int-, ext}={0, 0, 458816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024}
[t=00:24:19.093596][f=0038261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:19.093664][f=0038261] [Game::KillLua][4] dtor=0
[t=00:24:19.093671][f=0038261] [Game::KillLua][5] dtor=0
[t=00:24:19.104384][f=0038261] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-21_16-06-07-656_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (672352 bytes)
[t=00:24:19.104470][f=0038261] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:19.119084][f=0038261] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:19.119100][f=0038261] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58
[t=00:24:19.121684][f=0038261] [Sound] [Sound::UpdateThread][4] ctx=00000161fc55be80 dev=00000161ba6a8e30
[t=00:24:19.121766][f=0038261] [Sound] [Sound::UpdateThread][5] ctx=00000161fc55be80 dev=00000161ba6a8e30
[t=00:24:19.121773][f=0038261] [Sound] [Sound::Cleanup][alcDestroyContext(00000161fc55be80)]
[t=00:24:19.122753][f=0038261] [Sound] [Sound::Cleanup][alcCloseDevice(00000161ba6a8e30)]
[t=00:24:19.123160][f=0038261] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:19.178405][f=0038261] [Sound] [Sound::UpdateThread][6]
[t=00:24:19.179545][f=0038261] [Game::~CGame][1]
[t=00:24:19.179563][f=0038261] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:24:19.179571][f=0038261] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:24:19.179593][f=0038261] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:24:19.179601][f=0038261] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:24:19.179610][f=0038261] [Game::KillLua][4] dtor=1
[t=00:24:19.179620][f=0038261] [Game::KillLua][5] dtor=1
[t=00:24:19.179768][f=0038261] [Game::KillMisc][1]
[t=00:24:19.179776][f=0038261] [Game::KillMisc][2]
[t=00:24:19.180312][f=0038261] [Game::KillMisc][3]
[t=00:24:19.180434][f=0038261] [Game::KillRendering][1]
[t=00:24:19.184250][f=0038261] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:24:19.220948][f=0038261] [3DOParser::Kill] allocated 29 pieces
[t=00:24:19.221065][f=0038261] [S3OParser::Kill] allocated 5619 pieces
[t=00:24:19.221698][f=0038261] [AssParser::Kill] allocated 698 pieces
[t=00:24:19.276016][f=0038261] [Game::KillInterface][1]
[t=00:24:19.276636][f=0038261] [Game::KillInterface][2]
[t=00:24:19.277661][f=0038261] [Game::KillSimulation][1]
[t=00:24:19.277853][f=0038261] [Game::KillSimulation][2]
[t=00:24:19.325908][f=0038261] [CCollisionHandler] dis-/continuous tests: 1200/94980806
[t=00:24:19.325955][f=0038261] [Game::KillSimulation][3]
[t=00:24:19.329096][f=0038261] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:24:19.329199][f=0038261] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:19.329243][f=0038261] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:19.329336][f=0038261] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:19.331352][f=0038261] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:24:19.385681][f=0038261] [LosHandler::Kill] raycast instance cache-{hits,misses}={197891,377980}; shared=5%; cached=29%
[t=00:24:19.397218][f=0038261] [Game::KillSimulation][4]
[t=00:24:19.511079][f=0038261] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:24:19.511120][f=0038261] [Game::~CGame][2]
[t=00:24:19.511128][f=0038261] [Game::~CGame][3]
[t=00:24:19.511163][f=0038261] [SpringApp::Kill][3]
[t=00:24:19.511299][f=0038261] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4208029 bytes sent   in 37225 packets (113.043 bytes/packet)
    1408832 bytes recv'd in 19781 packets (71.221 bytes/packet)
    {0.066x, 0.084x} relative protocol overhead {up, down}
    46345 incoming chunks dropped, 178181 outgoing chunks resent
    18634 incoming chunks processed

[t=00:24:19.511426][f=0038261] [SpringApp::Kill][4] font=00000161fc2452c0
[t=00:24:19.513586][f=0038261] [SpringApp::Kill][5]
[t=00:24:19.518129][f=0038261] [SpringApp::Kill][6]
[t=00:24:19.518197] [SpringApp::Kill][7]
[t=00:24:19.518275] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:19.518282] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=00:24:19.518295] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:24:19.518301] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:24:19.518307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:24:19.518313] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:19.518323] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {924, 1048576, 1048576}, EBO = {1386, 2097152, 2097152}
[t=00:24:19.518330] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66764, 1048576, 1048576}, EBO = {100146, 2097152, 2097152}
[t=00:24:19.518335] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:24:19.518344] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:19.518350] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:19.518356] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:24:19.518365] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {988, 1048576, 1048576}, EBO = {1482, 2097152, 2097152}
[t=00:24:19.615870] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:24:19.615935] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:24:19.615945] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:24:19.615953] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:24:19.615960] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:24:19.622257] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>]
[t=00:24:19.622337] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=0)] #archives[section]=1 #files[section]=8227
[t=00:24:19.622354] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000161fb704070)
[t=00:24:19.632232] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=1)] #archives[section]=1 #files[section]=144
[t=00:24:19.632252] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (00000161ba5c7880)
[t=00:24:19.632457] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=2)] #archives[section]=3 #files[section]=327
[t=00:24:19.632470] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000161fb704280)
[t=00:24:19.632580] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000161fb703ba0)
[t=00:24:19.632771] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000161fb703af0)
[t=00:24:19.632927] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=3)] #archives[section]=0 #files[section]=0
[t=00:24:19.632941] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=4)] #archives[section]=0 #files[section]=130
[t=00:24:19.632952] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=5)] #archives[section]=0 #files[section]=0
[t=00:24:19.632974] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=6)] #archives[section]=0 #files[section]=0
[t=00:24:19.632984] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=7)] #archives[section]=0 #files[section]=0
[t=00:24:19.632993] [VFS] [SpringVFS::DeleteArchives<this=00000161ba55f590>(section=8)] #archives[section]=0 #files[section]=0
[t=00:24:19.633591] [SpringApp::Kill][8]
[t=00:24:19.633602] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:24:19.633610] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ea0004d0 (joinable=1)
[t=00:24:19.633627] [WatchDog::Uninstall][2]
[t=00:24:19.897029] [WatchDog::Uninstall][3]
[t=00:24:19.897042] [SpringApp::Kill][9]