ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #117436

Open Chobbyla opened 1 hour ago

Chobbyla commented 1 hour ago

infolog_full.txt (truncated):

[t=00:00:00.000086] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.047995] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.048050] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.048070]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.048082]   
[t=00:00:00.048086]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.048091]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.048102]   Use "none" to disable the default log sections.
[t=00:00:00.048108] ============== </Log Sections> ==============

[t=00:00:00.048113] ============== <User Config> ==============
[t=00:00:00.048222]   AllowDeferredMapRendering = 1
[t=00:00:00.048228]   AllowDeferredModelRendering = 1
[t=00:00:00.048233]   AnimationMT = 0
[t=00:00:00.048237]   BumpWaterAnisotropy = 2
[t=00:00:00.048243]   BumpWaterBlurReflection = 1
[t=00:00:00.048247]   BumpWaterDepthBits = 32
[t=00:00:00.048252]   BumpWaterReflection = 2
[t=00:00:00.048261]   BumpWaterTexSizeReflection = 256
[t=00:00:00.048267]   CamFreeScrollSpeed = 50
[t=00:00:00.048271]   CamMode = 1
[t=00:00:00.048277]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.048283]   EdgeMoveDynamic = 0
[t=00:00:00.048287]   EdgeMoveWidth = 0.003
[t=00:00:00.048291]   FPSFOV = 90
[t=00:00:00.048294]   FPSScrollSpeed = 50
[t=00:00:00.048298]   FontSize = 18
[t=00:00:00.048302]   GrassDetail = 0
[t=00:00:00.048305]   GroundDecals = 5
[t=00:00:00.048309]   GroundDetail = 120
[t=00:00:00.048313]   HangTimeout = 30
[t=00:00:00.048319]   HardwareCursor = 1
[t=00:00:00.048324]   InitialNetworkTimeout = 0
[t=00:00:00.048328]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.048332]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.048335]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.048340]   LinkOutgoingBandwidth = 131072
[t=00:00:00.048344]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.048348]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.048352]   MSAALevel = 8
[t=00:00:00.048355]   MaxParticles = 25000
[t=00:00:00.048362]   MaxSounds = 32
[t=00:00:00.048366]   MaximumTransmissionUnit = 0
[t=00:00:00.048370]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.048373]   MiniMapMarker = 0
[t=00:00:00.048377]   MouseDragScrollThreshold = 0
[t=00:00:00.048381]   NetworkLossFactor = 1
[t=00:00:00.048385]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.048389]   OverheadScrollSpeed = 50
[t=00:00:00.048393]   ReconnectTimeout = 0
[t=00:00:00.048397]   RotOverheadScrollSpeed = 50
[t=00:00:00.048400]   RotateLogFiles = 1
[t=00:00:00.048407]   ShadowMapSize = 8192
[t=00:00:00.048411]   Shadows = 1
[t=00:00:00.048414]   ShowClock = 0
[t=00:00:00.048418]   SoftParticles = 2
[t=00:00:00.048423]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.048427]   UnitIconDist = 151
[t=00:00:00.048430]   UpdateBoundingVolumeMT = 0
[t=00:00:00.048434]   UpdateWeaponVectorsMT = 0
[t=00:00:00.048438]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.048442]   UseLuaMemPools = 0
[t=00:00:00.048445]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.048480]   VFSCacheArchiveFiles = 0
[t=00:00:00.048485]   VSync = 0
[t=00:00:00.048489]   Water = 4
[t=00:00:00.048492]   WindowBorderless = 1
[t=00:00:00.048495]   WindowPosY = 0
[t=00:00:00.048499]   XResolutionWindowed = 1920
[t=00:00:00.048503]   YResolutionWindowed = 1080
[t=00:00:00.048510] ============== </User Config> ==============

[t=00:00:00.048515] ============== <User System> ==============
[t=00:00:00.048519]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.048530]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.048538]        Compiler Version: gcc-13.2.0
[t=00:00:00.048563]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.048631]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 55184MB pagefile
[t=00:00:00.048637]        Binary Word Size: 64-bit (native)
[t=00:00:00.048640]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.048645]      Physical CPU Cores: 8
[t=00:00:00.048653]       Logical CPU Cores: 16
[t=00:00:00.048657] ============== </User System> ==============

[t=00:00:00.048663] Run: thread affinity ffff
[t=00:00:00.048950] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.048954]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.048957]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.048960]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.048964]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.050038] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.050055] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.057170] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.072035]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.072050]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.072055]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.072059]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.072063]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.072069]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.072086]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.072090]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.072094]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.072098]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.072101]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.072105]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.072108]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.072115]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.072118]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.072121]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.072126]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.072134]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.072138]         [34] 800x600x24bpp@75Hz
[t=00:00:00.072142]         [38] 720x576x24bpp@50Hz
[t=00:00:00.072145]         [39] 720x480x24bpp@60Hz
[t=00:00:00.072148]         [41] 640x480x24bpp@75Hz
[t=00:00:00.302041] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.302419] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.302435] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.315755] [GR::LogVersionInfo]
[t=00:00:00.315764]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.315769]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.315772]     GL vendor   : NVIDIA Corporation
[t=00:00:00.315776]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.315779]     GLSL version: 4.60 NVIDIA
[t=00:00:00.315783]     GLEW version: 2.1.0
[t=00:00:00.315786]     GPU memory  : 12288MB (total) / 9717MB (available)
[t=00:00:00.315802]     SDL swap-int: 1
[t=00:00:00.315806]     SDL driver  : windows
[t=00:00:00.315809]     
[t=00:00:00.315812]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.315816]     GLSL shader support       : 1
[t=00:00:00.315819]     GL4 support               : 1
[t=00:00:00.315822]     FBO extension support     : 1
[t=00:00:00.315832]     NVX GPU mem-info support  : 1
[t=00:00:00.315838]     ATI GPU mem-info support  : 0
[t=00:00:00.315845]     Texture clamping to edge  : 1
[t=00:00:00.315851]     NPOT-texture support      : 1 (1)
[t=00:00:00.315860]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.315866]     texture query-LOD support : 1 (1)
[t=00:00:00.315870]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.315873]     Z-buffer depth            : 32 (-)
[t=00:00:00.315881]     primitive-restart support : 1 (1)
[t=00:00:00.315884]     clip-space control support: 1 (1)
[t=00:00:00.315889]     seamless cube-map support : 1 (1)
[t=00:00:00.315892]     frag-depth layout support : 1 (1)
[t=00:00:00.315896]     persistent maps support   : 1 (1)
[t=00:00:00.315902]     explicit attribs location : 1 (1)
[t=00:00:00.315907]     multi draw indirect       : 1 (-)
[t=00:00:00.315911]     array textures            : 1 (-)
[t=00:00:00.315915]     buffer copy support       : 1 (-)
[t=00:00:00.315918]     indirect draw             : 1 (-)
[t=00:00:00.315922]     base instance             : 1 (-)
[t=00:00:00.315925]     
[t=00:00:00.315928]     max. FBO samples              : 32
[t=00:00:00.315931]     max. FS/program texture slots : 32/192
[t=00:00:00.315935]     max. texture size             : 32768
[t=00:00:00.315944]     max. texture anisotropy level : 16.000000
[t=00:00:00.315948]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.315951]     max. draw-buffers             : 8
[t=00:00:00.315955]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.315959]     max. uniform buffer-bindings  : 84
[t=00:00:00.315962]     max. uniform block-size       : 64KB
[t=00:00:00.315966]     max. storage buffer-bindings  : 96
[t=00:00:00.315969]     max. storage block-size       : 2047MB
[t=00:00:00.315972]     
[t=00:00:00.315977]     enable AMD-hacks : 0
[t=00:00:00.315981]     compress MIP-maps: 0
[t=00:00:00.316010]     Number of compressed texture formats: 51
[t=00:00:00.316044]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.316084] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.316273] [GR::UpdateGLConfigs]
[t=00:00:00.316294] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.316299] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.316313] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.316319] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.316322] [GR::InitGLState]
[t=00:00:00.316355] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.421053] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.423286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.423688] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.427342] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.427353] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.427669] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.429040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.429048] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.429089] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.429133] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.432554] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.432787] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.432989] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.433056] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.438164] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.438173] [VFS] [SpringVFS::ReserveArchives<this=0000025d510de4c0>]
[t=00:00:00.438232] [VFS] [SpringVFS::AddArchive<this=0000025d510de4c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.440100] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025d510de4c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.440111] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.447850] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.448383] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.448580] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.448668] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.448753] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.448764] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.448884] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.448951] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.449140] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.449165] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.449447][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.449508][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.449574][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.449590][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.449596][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.449628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.555157][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.7ms)
[t=00:00:00.662165][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.7ms)
[t=00:00:00.785718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (336.2ms)
[t=00:00:00.898618][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (449.1ms)
[t=00:00:01.005078][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (555.6ms)
[t=00:00:01.118372][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (668.9ms)
[t=00:00:01.239504][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (790.0ms)
[t=00:00:01.362082][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (912.6ms)
[t=00:00:01.477790][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1028.3ms)
[t=00:00:01.582383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1132.9ms)
[t=00:00:01.695462][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1246.0ms)
[t=00:00:01.812426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1363.0ms)
[t=00:00:01.922514][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1473.0ms)
[t=00:00:02.022573][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1573.1ms)
[t=00:00:02.142444][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1693.0ms)
[t=00:00:02.242905][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1793.4ms)
[t=00:00:02.351584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1900.5ms)
[t=00:00:02.465870][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2016.4ms)
[t=00:00:02.566662][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2117.2ms)
[t=00:00:02.680085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2230.6ms)
[t=00:00:02.786655][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2337.2ms)
[t=00:00:02.898705][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2449.2ms)
[t=00:00:03.004726][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2555.2ms)
[t=00:00:03.116735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2667.3ms)
[t=00:00:03.222834][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2773.3ms)
[t=00:00:03.336783][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2887.3ms)
[t=00:00:03.421256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.421286][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:03.421293][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:03.421300][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:03.421305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.442819][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2993.3ms)
[t=00:00:03.554853][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3105.4ms)
[t=00:00:03.661852][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3212.4ms)
[t=00:00:03.773880][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3324.4ms)
[t=00:00:03.894676][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3445.2ms)
[t=00:00:04.010012][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3560.5ms)
[t=00:00:04.140980][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3690.5ms)
[t=00:00:04.248133][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3798.7ms)
[t=00:00:04.380041][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3930.6ms)
[t=00:00:04.518553][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4069.1ms)
[t=00:00:04.630073][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4180.6ms)
[t=00:00:04.768847][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4319.4ms)
[t=00:00:04.897179][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4447.7ms)
[t=00:00:05.008403][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4558.9ms)
[t=00:00:05.122794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:05.142202][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4692.7ms)
[t=00:00:05.166482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025d51226b30(default) context=0000025d51127cf0  numChannels=2 frameSize=8
[t=00:00:05.166522][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:05.166533][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:05.166542][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:05.166549][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:05.166580][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:05.166613][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:05.166649][f=-000001] [Sound]   Devices:
[t=00:00:05.194406][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:05.194444][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:05.194453][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:05.194466][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:05.194477][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:05.195447][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:05.195473][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:05.244151][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 4794ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43643 MB
[t=00:00:05.246346][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:05.247151][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:05.250272][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name silvapedro531
[t=00:00:05.250314][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:05.250336][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:05.250349][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:05.250364][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:05.250376][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:05.250383][f=-000001] [GR::InitGLState]
[t=00:00:05.252816][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:05.252828][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:05.252842][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:05.252850][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:05.252860][f=-000001] 
[t=00:00:05.252866][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:05.252876][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:05.252891][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:05.252900][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.252906][f=-000001] 
[t=00:00:05.252912][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:05.252920][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:05.252928][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:05.252936][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.256809][f=-000001] 
[t=00:00:05.256819][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:05.256828][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:05.256835][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:05.256841][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.256848][f=-000001] 
[t=00:00:05.256856][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:05.256891][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:05.256901][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:05.256908][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.492871][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:05.493123][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:19:31.401202][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:19:31.401282][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:19:31.401291][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:19:31.401304][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:19:31.425180][f=-000001]  [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{5.093, 0.121}, {8.428, 0.201}}ms
[t=00:19:31.425201][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.444, 0.138, 0.370, 0.241}, {0.001, 0.000, 0.000, 0.000}}ms
[t=00:19:31.425226][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.082, 0.000, 0.344, 0.180}, {0.728, 0.000, 0.727, 0.121}}ms
[t=00:19:31.425235][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.437, 0.000, 0.155, 0.073}, {1.680, 0.000, 0.726, 0.280}}ms
[t=00:19:31.425245][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.828, 0.000, 0.367, 0.138}, {0.952, 0.000, 0.649, 0.159}}ms
[t=00:19:31.425254][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.434, 0.000, 0.153, 0.072}, {1.677, 0.000, 0.725, 0.279}}ms
[t=00:19:31.425266][f=-000001]      thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.433, 0.000, 0.154, 0.072}, {1.680, 0.000, 0.726, 0.280}}ms
[t=00:19:31.425275][f=-000001]      thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.434, 0.000, 0.151, 0.072}, {1.711, 0.001, 0.752, 0.285}}ms
[t=00:19:31.425283][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{1.208, 0.173}, {1.676, 0.239}}ms
[t=00:19:31.425296][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.222, 0.222, 0.222, 0.222}}ms
[t=00:19:31.425306][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.689, 0.689, 0.689, 0.689}}ms
[t=00:19:31.425316][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.360, 0.360, 0.360, 0.360}, {0.003, 0.003, 0.003, 0.003}}ms
[t=00:19:31.425325][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.123, 0.123, 0.123, 0.123}}ms
[t=00:19:31.425337][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.279, 0.279, 0.279, 0.279}}ms
[t=00:19:31.425347][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.150, 0.150, 0.150, 0.150}, {0.317, 0.317, 0.317, 0.317}}ms
[t=00:19:31.425357][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.486, 0.486, 0.486, 0.486}, {0.043, 0.043, 0.043, 0.043}}ms
[t=00:19:31.425364][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:19:31.425373][f=-000001] [SpringApp::Kill][2]
[t=00:19:31.425418][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:19:31.441091][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:19:31.441109][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:19:31.441142][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025d51127cf0 dev=0000025d51226b30
[t=00:19:31.441196][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025d51127cf0 dev=0000025d51226b30
[t=00:19:31.441215][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025d51127cf0)]
[t=00:19:31.441860][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025d51226b30)]
[t=00:19:31.441891][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:19:31.500750][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:19:31.501211][f=-000001] [SpringApp::Kill][3]
[t=00:19:31.501560][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    152 bytes sent   in 3 packets (50.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.079x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:19:31.501590][f=-000001] [SpringApp::Kill][4] font=0000025d131352c0
[t=00:19:31.502287][f=-000001] [SpringApp::Kill][5]
[t=00:19:31.502530][f=-000001] [SpringApp::Kill][6]
[t=00:19:31.502541] [SpringApp::Kill][7]
[t=00:19:31.503275] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:31.503288] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.503299] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:19:31.503310] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.503328] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:19:31.503339] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:31.503349] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.503366] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.503376] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:19:31.503387] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:31.503403] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:31.503415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.503425] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:31.567157] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:19:31.567204] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:19:31.567213] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:19:31.567219] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:19:31.567226] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:19:31.567478] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>]
[t=00:19:31.567492] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:19:31.567517] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:19:31.567527] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:19:31.567537] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025d125f3990)
[t=00:19:31.567678] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:19:31.567701] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:19:31.567713] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:19:31.567721] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:19:31.567729] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:19:31.567742] [VFS] [SpringVFS::DeleteArchives<this=0000025d510de4c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:19:31.567942] [SpringApp::Kill][8]
[t=00:19:31.567958] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:19:31.567970] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ea0004d0 (joinable=1)
[t=00:19:31.567977] [WatchDog::Uninstall][2]
[t=00:19:31.661771] [WatchDog::Uninstall][3]
[t=00:19:31.661821] [SpringApp::Kill][9]