Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000143] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.293905] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.293964] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.293998] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.294018] [t=00:00:00.294026] Enable or disable log sections using the LogSections configuration key [t=00:00:00.294036] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.294050] Use "none" to disable the default log sections. [t=00:00:00.294060] ============== </Log Sections> ============== [t=00:00:00.294069] ============== <User Config> ============== [t=00:00:00.294233] AllowDeferredMapRendering = 1 [t=00:00:00.294243] AllowDeferredModelRendering = 1 [t=00:00:00.294250] AnimationMT = 0 [t=00:00:00.294258] BumpWaterAnisotropy = 2 [t=00:00:00.294266] BumpWaterBlurReflection = 1 [t=00:00:00.294273] BumpWaterDepthBits = 32 [t=00:00:00.294281] BumpWaterReflection = 2 [t=00:00:00.294296] BumpWaterTexSizeReflection = 256 [t=00:00:00.294308] CamFreeScrollSpeed = 50 [t=00:00:00.294329] CamMode = 1 [t=00:00:00.294339] DualScreenMiniMapOnLeft = 1 [t=00:00:00.294346] EdgeMoveDynamic = 0 [t=00:00:00.294353] EdgeMoveWidth = 0.003 [t=00:00:00.294360] FPSFOV = 90 [t=00:00:00.294367] FPSScrollSpeed = 50 [t=00:00:00.294376] FontSize = 18 [t=00:00:00.294383] GrassDetail = 0 [t=00:00:00.294391] GroundDecals = 5 [t=00:00:00.294398] GroundDetail = 120 [t=00:00:00.294414] HangTimeout = 30 [t=00:00:00.294422] HardwareCursor = 1 [t=00:00:00.294430] InitialNetworkTimeout = 0 [t=00:00:00.294439] LinkIncomingMaxPacketRate = 512 [t=00:00:00.294450] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.294458] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.294468] LinkOutgoingBandwidth = 131072 [t=00:00:00.294476] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.294486] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.294493] MSAALevel = 8 [t=00:00:00.294507] MaxParticles = 25000 [t=00:00:00.294515] MaxSounds = 32 [t=00:00:00.294523] MaximumTransmissionUnit = 0 [t=00:00:00.294530] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.294539] MiniMapMarker = 0 [t=00:00:00.294547] MouseDragScrollThreshold = 0 [t=00:00:00.294554] NetworkLossFactor = 1 [t=00:00:00.294564] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.294572] OverheadScrollSpeed = 50 [t=00:00:00.294581] ReconnectTimeout = 0 [t=00:00:00.294592] RotOverheadScrollSpeed = 50 [t=00:00:00.294606] RotateLogFiles = 1 [t=00:00:00.294615] ShadowMapSize = 8192 [t=00:00:00.294623] Shadows = 1 [t=00:00:00.294630] ShowClock = 0 [t=00:00:00.294638] SoftParticles = 2 [t=00:00:00.294646] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.294655] UnitIconDist = 151 [t=00:00:00.294662] UpdateBoundingVolumeMT = 0 [t=00:00:00.294670] UpdateWeaponVectorsMT = 0 [t=00:00:00.294679] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.294686] UseLuaMemPools = 0 [t=00:00:00.294735] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.294747] VFSCacheArchiveFiles = 0 [t=00:00:00.294754] VSync = 0 [t=00:00:00.294761] Water = 4 [t=00:00:00.294768] XResolution = 1920 [t=00:00:00.294775] YResolution = 1080 [t=00:00:00.294793] ============== </User Config> ============== [t=00:00:00.294802] ============== <User System> ============== [t=00:00:00.294812] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.294824] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.294848] Compiler Version: gcc-13.2.0 [t=00:00:00.294914] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.294979] Hardware Config: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz; 16304MB RAM, 24240MB pagefile [t=00:00:00.294991] Binary Word Size: 64-bit (native) [t=00:00:00.294999] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.295006] Physical CPU Cores: 4 [t=00:00:00.295013] Logical CPU Cores: 8 [t=00:00:00.295030] ============== </User System> ============== [t=00:00:00.295042] Run: thread affinity ff [t=00:00:00.295358] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.295366] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.295371] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.295375] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.295380] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.296323] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.296335] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.302398] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.303850] Display (Generic PnP Monitor)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.303864] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.303870] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.303876] [ 3] 1440x1080x24bpp@60Hz [t=00:00:00.303880] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.303888] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.303898] [ 6] 1280x1024x24bpp@60Hz [t=00:00:00.303905] [ 7] 1280x800x24bpp@60Hz [t=00:00:00.303928] [ 8] 1280x768x24bpp@60Hz [t=00:00:00.303939] [ 9] 1280x720x24bpp@60Hz [t=00:00:00.303946] [10] 1024x768x24bpp@60Hz [t=00:00:00.303954] [11] 800x600x24bpp@60Hz [t=00:00:00.303961] [12] 640x480x24bpp@60Hz [t=00:00:00.526851] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.527381] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.527440] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.596348] [GR::LogVersionInfo] [t=00:00:00.596363] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.596371] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.596376] GL vendor : NVIDIA Corporation [t=00:00:00.596381] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.596386] GLSL version: 4.60 NVIDIA [t=00:00:00.596392] GLEW version: 2.1.0 [t=00:00:00.596398] GPU memory : 4096MB (total) / 1931MB (available) [t=00:00:00.596433] SDL swap-int: 1 [t=00:00:00.596441] SDL driver : windows [t=00:00:00.596447] [t=00:00:00.596458] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.596467] GLSL shader support : 1 [t=00:00:00.596474] GL4 support : 1 [t=00:00:00.596483] FBO extension support : 1 [t=00:00:00.596501] NVX GPU mem-info support : 1 [t=00:00:00.596513] ATI GPU mem-info support : 0 [t=00:00:00.596528] Texture clamping to edge : 1 [t=00:00:00.596548] NPOT-texture support : 1 (1) [t=00:00:00.596560] S3TC/DXT1 texture support : 1/1 [t=00:00:00.596570] texture query-LOD support : 1 (1) [t=00:00:00.596578] MSAA frame-buffer support : 1 (1) [t=00:00:00.596585] Z-buffer depth : 32 (-) [t=00:00:00.596598] primitive-restart support : 1 (1) [t=00:00:00.596607] clip-space control support: 1 (1) [t=00:00:00.596616] seamless cube-map support : 1 (1) [t=00:00:00.596624] frag-depth layout support : 1 (1) [t=00:00:00.596632] persistent maps support : 1 (1) [t=00:00:00.596652] explicit attribs location : 1 (1) [t=00:00:00.596663] multi draw indirect : 1 (-) [t=00:00:00.596673] array textures : 1 (-) [t=00:00:00.596682] buffer copy support : 1 (-) [t=00:00:00.596690] indirect draw : 1 (-) [t=00:00:00.596699] base instance : 1 (-) [t=00:00:00.596705] [t=00:00:00.596712] max. FBO samples : 32 [t=00:00:00.596720] max. FS/program texture slots : 32/192 [t=00:00:00.596738] max. texture size : 32768 [t=00:00:00.596755] max. texture anisotropy level : 16.000000 [t=00:00:00.596763] max. vec4 varyings/attributes : 31/16 [t=00:00:00.596771] max. draw-buffers : 8 [t=00:00:00.596781] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.596789] max. uniform buffer-bindings : 84 [t=00:00:00.596798] max. uniform block-size : 64KB [t=00:00:00.596805] max. storage buffer-bindings : 96 [t=00:00:00.596813] max. storage block-size : 2047MB [t=00:00:00.596820] [t=00:00:00.596832] enable AMD-hacks : 0 [t=00:00:00.596841] compress MIP-maps: 0 [t=00:00:00.596897] Number of compressed texture formats: 23 [t=00:00:00.596938] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.596980] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.597261] [GR::UpdateGLConfigs] [t=00:00:00.597302] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.597311] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.597928] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.597945] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.597953] [GR::InitGLState] [t=00:00:00.598007] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.758870] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.766452] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.769243] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.788314] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.788352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.788847] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.791084] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.791103] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.791214] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.791298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.806447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.807135] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.807812] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.808013] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.820966] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:00.820990] [VFS] [SpringVFS::ReserveArchives<this=000002733eb20b80>] [t=00:00:00.821136] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.824628] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002733eb20b80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.824654] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.935905] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.936258] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.936698] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.936807] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.936989] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.937026] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.937539][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.937634][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.937843][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.937899][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.937918][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.937969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.941289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.941384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.941462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.959024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.961908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002733eb7ebe0(default) context=000002733eb09cb0 numChannels=2 frameSize=8 [t=00:00:00.961949][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.961964][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.962002][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.962016][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.962057][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.962108][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.962125][f=-000001] [Sound] Devices: [t=00:00:00.963201][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.963223][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.963232][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.963977][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.963991][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.037597][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 11449 MB [t=00:00:01.039765][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.047075][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.047100][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.101482][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.101781][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.112038][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.013584][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.055442][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.594286][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.649074][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.757399][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.757444][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:08.758598][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:08.758691][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:08.758715][f=-000001] [UDPListener] successfully bound socket on port 52762 [t=00:00:08.759682][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:08.759806][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 7712ms [t=00:00:08.810589][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002733eff4790] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:08.810905][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:08.810986][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:08.811120][f=-000001] [PreGame::AddModArchivesToVFS][server=000002733eff4790] using game "Zero-K v1.12.9.0" (loaded=0 cached=0) [t=00:00:08.811398][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:08.867420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:08.867613][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:08.869838][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:08.869972][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.870315][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.870405][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.870480][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.870945][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUNoaXJhbmVhdTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1JbmFjdGl2ZSBBSSAoMSk7CnZlcnNpb249PG5vdC12ZXJzaW9uZWQ+OwpzaG9ydG5hbWU9TnVsbCBBSTsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4wOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1DaGlyYW5lYXU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:08.870980][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_03-02-00-546_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:08.870992][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [t=00:00:08.871214][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.873224][f=-000001] forceSingleThreaded, false [t=00:00:08.878910][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:08.879003][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.879361][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.879451][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.879529][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.887874][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.887893][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.888018][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.888098][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.888160][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.888272][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.889160][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.889456][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.889733][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.890150][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.890413][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.890616][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.890632][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.890999][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.898206][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.901275][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.902231][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.902528][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:08.903074][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.903117][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.903268][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.903289][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.183598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.293911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:09.365369][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:10.115418][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1212ms [t=00:00:10.115646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.119666][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.119876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.120476][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.120623][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.120773][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.261693][f=-000001] Loading UnitDefs_posts [t=00:00:10.352346][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:10.352384][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:10.352402][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:10.352413][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:10.377601][f=-000001] Loading FeatureDefs_posts [t=00:00:10.390032][f=-000001] Loading WeaponDefs_posts [t=00:00:10.413462][f=-000001] Loading ArmorDefs_posts [t=00:00:10.428773][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 307ms [t=00:00:10.487914][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 372ms [t=00:00:10.487954][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.761511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.767427][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.773816][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:10.774208][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:10.774225][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.774252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.775739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.776841][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.777095][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.893848][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.917028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:11.001831][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:11.001987][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:11.002119][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:11.002441][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:11.002604][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:11.003130][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:11.005096][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:11.005738][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:11.006275][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:11.006444][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:11.006726][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:11.009423][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:11.009639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:11.009773][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:11.012063][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:11.032503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:11.563550][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:11.563594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" ------- TRUNCATED ------- [t=00:00:24.352791][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:24.353084][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:24.353326][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:24.353518][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:24.353833][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:24.354169][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:24.354458][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:24.354759][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:24.364542][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:24.364916][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:24.365176][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:24.407770][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:24.410157][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:24.410846][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:24.411726][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:24.413014][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:24.413699][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:24.414347][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:24.414723][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:24.415185][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:24.415726][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:24.435837][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:24.436260][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:24.436492][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:24.437511][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:24.565668][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.566103][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.566520][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:24.567024][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.568084][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.568286][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:24.568588][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:24.594426][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.594829][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.595851][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.596055][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:24.596654][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.596839][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.597128][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.597324][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.605661][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:24.606091][f=-000001] IsIsland, <function>, false [t=00:00:24.630078][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:24.630531][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.630757][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.630947][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.631135][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.631403][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.631599][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.631804][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.632070][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.632285][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:24.632297][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:24.632307][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.632396][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.632735][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.634240][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.634701][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.635052][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.635379][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.635748][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.644072][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.644839][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.645303][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.657700][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.658381][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.664362][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.664862][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.665283][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.667023][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.667244][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.669973][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.670490][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.670775][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:24.676806][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.677502][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.677999][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.678875][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.679078][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:24.685365][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.701545][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.703961][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.704320][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.704587][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.722510][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.820876][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:24.821647][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.821933][f=-000001] SetSunLighting [t=00:00:24.822565][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.830614][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.831937][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.832910][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.833247][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.833544][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.833561][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.836334][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.836615][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.836816][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.839701][f=-000001] Writing last game win data [t=00:00:24.843477][f=-000001] LuaUI v0.3 [t=00:00:25.125169][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.223725][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.223762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:25.224073][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:25.224089][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:25.232611][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10033, 0.0} allocedSize{int+, int-, ext}={0, 0, 1806076}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400} [t=00:00:25.971021][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.418913][f=-000001] GameID: a888ef66ea4ff286174f92623f4b4eba [t=00:00:26.419261][f=-000001] Connection attempt from Chiraneau [t=00:00:26.419272][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.419432][f=-000001] -> Connection established (given id 0) [t=00:00:26.419461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:26.419485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:26.419503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:26.419524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:26.419561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[Game::Load][lua{Rules,Gaia}={00000273d4622ca0,0000000000000000}][locale="C"]" [t=00:00:26.419575][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1 [t=00:00:26.419585][f=-000001] Player Chiraneau finished loading and is now ingame [t=00:00:26.579263][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.689773][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.122803][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.943216][f=-000001] <Chiraneau> Allies: I choose: Engineer! [t=00:00:50.796379][f=0000078] Chiraneau paused the game [t=00:01:09.133339][f=0000078] Chiraneau unpaused the game [t=00:01:10.597492][f=0000123] Chiraneau paused the game [t=00:01:31.948489][f=0000123] Chiraneau unpaused the game [t=00:01:46.933250][f=0000573] Buildings set to face South [t=00:01:47.266602][f=0000583] Buildings set to face West [t=00:01:47.480973][f=0000589] Buildings set to face North [t=00:01:48.018425][f=0000606] Buildings set to face East [t=00:01:48.239285][f=0000612] Buildings set to face South [t=00:01:58.005065][f=0000905] Chiraneau paused the game [t=00:02:01.483729][f=0000905] [QuitAction] user exited to system [t=00:02:01.498693][f=0000905] [SpringApp::Kill][1] fromRun=1 [t=00:02:01.498743][f=0000905] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:01.513064][f=0000905] [async=0] threads=4 tasks=41706 {sum,avg}{exec,wait}time={{2872.574, 0.069}, {3751.150, 0.090}}ms [t=00:02:01.513120][f=0000905] thread=1 tasks=13902 {sum,min,max,avg}{exec,wait}time={{963.020, 0.000, 401.967, 0.069}, {716.357, 0.000, 18.376, 0.052}}ms [t=00:02:01.513157][f=0000905] thread=2 tasks=13902 {sum,min,max,avg}{exec,wait}time={{987.959, 0.000, 401.995, 0.071}, {1488.567, 0.000, 21.416, 0.107}}ms [t=00:02:01.513238][f=0000905] thread=3 tasks=13902 {sum,min,max,avg}{exec,wait}time={{921.596, 0.000, 401.922, 0.066}, {1546.226, 0.000, 21.572, 0.111}}ms [t=00:02:01.513269][f=0000905] [async=1] threads=4 tasks=10479 {sum,avg}{exec,wait}time={{40919.191, 3.905}, {20717824.000, 1977.080}}ms [t=00:02:01.513307][f=0000905] thread=1 tasks=3493 {sum,min,max,avg}{exec,wait}time={{13403.878, 0.001, 711.552, 3.837}, {7065410.500, 0.213, 6681.794, 2022.734}}ms [t=00:02:01.513361][f=0000905] thread=2 tasks=3494 {sum,min,max,avg}{exec,wait}time={{13829.211, 0.001, 709.870, 3.958}, {6844878.000, 0.392, 6584.049, 1959.038}}ms [t=00:02:01.513398][f=0000905] thread=3 tasks=3492 {sum,min,max,avg}{exec,wait}time={{13686.102, 0.000, 716.232, 3.919}, {6807535.500, 0.517, 6570.176, 1949.466}}ms [t=00:02:01.513422][f=0000905] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:01.513440][f=0000905] [SpringApp::Kill][2] [t=00:02:01.514157][f=0000905] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:01.514194][f=0000905] [Game::KillLua][1] dtor=0 luaUI=00000273f0159bb0 [t=00:02:01.514292][f=0000905] Start widgetHandler:Shutdown [t=00:02:01.518643][f=0000905] Shutdown - SaveOrderList Complete [t=00:02:01.529207][f=0000905] Writing last game win data [t=00:02:01.535225][f=0000905] Shutdown - SaveConfigData Complete [t=00:02:01.535257][f=0000905] Shutdown Widget - Chili Highlight [t=00:02:01.535284][f=0000905] Shutdown Widget - Deferred rendering GL4 [t=00:02:01.535392][f=0000905] Shutdown Widget - Draw After Chili [t=00:02:01.535430][f=0000905] Shutdown Widget - API Unit Tracker GL4 [t=00:02:01.535458][f=0000905] Shutdown Widget - EPIC Menu [t=00:02:01.539195][f=0000905] Shutdown Widget - Chili Minimap [t=00:02:01.539401][f=0000905] Shutdown Widget - Chili Widget Selector [t=00:02:01.542802][f=0000905] Shutdown Widget - Depth of Field Shader [t=00:02:01.542842][f=0000905] Shutdown Widget - Deferred rendering [t=00:02:01.542869][f=0000905] SSAO: Deferred rendering disabled, disabling. [t=00:02:01.573216][f=0000905] Shutdown Widget - Deferred rendering [t=00:02:01.573250][f=0000905] SSAO: Deferred rendering disabled, disabling. [t=00:02:01.574994][f=0000905] Shutdown Widget - Local Team Colors [t=00:02:01.575023][f=0000905] Shutdown Widget - Display Keys 2 [t=00:02:01.575064][f=0000905] Shutdown Widget - Save Game Menu [t=00:02:01.575078][f=0000905] Shutdown Widget - Highlight Model Api GL4 [t=00:02:01.575111][f=0000905] Shutdown Widget - Unit Icons [t=00:02:01.575139][f=0000905] Shutdown Widget - HealthBars [t=00:02:01.578439][f=0000905] Shutdown Widget - Noises [t=00:02:01.578471][f=0000905] Shutdown Widget - BuildETA [t=00:02:01.578498][f=0000905] Shutdown Widget - Selected Units GL4 2 [t=00:02:01.578528][f=0000905] Shutdown Widget - Win Counter [t=00:02:01.578552][f=0000905] Shutdown Widget - EndGame APM stats [t=00:02:01.580860][f=0000905] Shutdown Widget - Modular Comm Info [t=00:02:01.580882][f=0000905] Shutdown Widget - Attack Warning [t=00:02:01.580900][f=0000905] Shutdown Widget - Startup Info and Selector [t=00:02:01.580935][f=0000905] Shutdown Widget - CameraShake [t=00:02:01.580953][f=0000905] Shutdown Widget - Chili Economy Panel Default [t=00:02:01.581073][f=0000905] Shutdown Widget - Chili EndGame Window [t=00:02:01.581101][f=0000905] Shutdown Widget - Chili Nuke Warning [t=00:02:01.581118][f=0000905] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:01.581145][f=0000905] Shutdown Widget - Chili Spectator Panels [t=00:02:01.581167][f=0000905] Shutdown Widget - Context Menu [t=00:02:01.581200][f=0000905] Shutdown Widget - Darkening [t=00:02:01.581237][f=0000905] Shutdown Widget - Defense Range Zero-K [t=00:02:01.581260][f=0000905] Shutdown Widget - Grab Input [t=00:02:01.583607][f=0000905] Input grabbing is disabled! [t=00:02:01.583650][f=0000905] Shutdown Widget - Highlight Geos [t=00:02:01.583680][f=0000905] Shutdown Widget - Local Widgets Config [t=00:02:01.583722][f=0000905] Shutdown Widget - MinimapEvents [t=00:02:01.583746][f=0000905] Shutdown Widget - Missile Silo Range [t=00:02:01.583802][f=0000905] Shutdown Widget - Music Player v2 [t=00:02:01.583829][f=0000905] Shutdown Widget - Point Tracker [t=00:02:01.583852][f=0000905] Shutdown Widget - Showeco and Grid Drawer [t=00:02:01.583876][f=0000905] Shutdown Widget - Transport AI [t=00:02:01.583900][f=0000905] Shutdown Widget - State Reverse and Latency [t=00:02:01.583922][f=0000905] Shutdown Widget - Stereo3D [t=00:02:01.583952][f=0000905] Shutdown Widget - Attack AoE [t=00:02:01.583972][f=0000905] Shutdown Widget - UnitShapes 3 [t=00:02:01.584044][f=0000905] Shutdown Widget - Map Edge Extension [t=00:02:01.584069][f=0000905] Shutdown Widget - Selection Send [t=00:02:01.584092][f=0000905] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:01.584115][f=0000905] Shutdown Widget - LupsManager [t=00:02:01.584144][f=0000905] Shutdown Widget - Receive Units Indicator [t=00:02:01.584167][f=0000905] Shutdown Widget - Newton Firezone [t=00:02:01.584188][f=0000905] Shutdown Widget - Chili Pro Console [t=00:02:01.594160][f=0000905] Shutdown Widget - Persistent Build Height [t=00:02:01.594202][f=0000905] Shutdown Widget - Lasso Terraform GUI [t=00:02:01.594220][f=0000905] Shutdown Widget - Chili Framework [t=00:02:01.594234][f=0000905] Shutdown Widget - Lups [t=00:02:01.594344][f=0000905] Shutdown Widget - Chili Core Selector [t=00:02:01.594512][f=0000905] Shutdown Widget - Custom Markers [t=00:02:01.594535][f=0000905] Shutdown Widget - Mex Placement Handler [t=00:02:01.594553][f=0000905] Shutdown Widget - Select Keys [t=00:02:01.594610][f=0000905] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:01.594646][f=0000905] Shutdown Widget - Pause Screen [t=00:02:01.596744][f=0000905] Shutdown Widget - Bloom Shader Deferred [t=00:02:01.596789][f=0000905] Shutdown Widget - Color Blindness Correction [t=00:02:01.596816][f=0000905] Shutdown Widget - Layout Handler [t=00:02:01.596841][f=0000905] Shutdown Widget - Text To Speech Control [t=00:02:01.596862][f=0000905] End widgetHandler:Shutdown [t=00:02:01.703305][f=0000905] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4360468, 0.0} allocedSize{int+, int-, ext}={0, 0, 977692595}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0443} [t=00:02:01.703622][f=0000905] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:01.703640][f=0000905] [Game::KillLua][3] dtor=0 luaRules=00000273d4622ca0 [t=00:02:01.703711][f=0000905] Start gadgetHandler:Shutdown [t=00:02:01.703727][f=0000905] Shutdown - StartSetup [t=00:02:01.703742][f=0000905] Shutdown - UnitMorph [t=00:02:01.703857][f=0000905] Shutdown - Carrier Drones [t=00:02:01.703879][f=0000905] Shutdown - Missile Silo Controller [t=00:02:01.703893][f=0000905] Shutdown - Modular Comm Info [t=00:02:01.703906][f=0000905] Shutdown - Terrain Texture Handler [t=00:02:01.703919][f=0000905] Shutdown - UnitCloakShield [t=00:02:01.703952][f=0000905] Shutdown - Starlight Handler [t=00:02:01.703968][f=0000905] End gadgetHandler:Shutdown [t=00:02:01.725312][f=0000905] Start gadgetHandler:Shutdown [t=00:02:01.725370][f=0000905] Shutdown - Teleport Throw [t=00:02:01.725395][f=0000905] Shutdown - UnitMorph [t=00:02:01.725430][f=0000905] Shutdown - Commander Skin Renderer [t=00:02:01.725586][f=0000905] Shutdown - Missile fired callins [t=00:02:01.725609][f=0000905] Shutdown - Modular Comm Info [t=00:02:01.725629][f=0000905] Shutdown - Retreat Command [t=00:02:01.725657][f=0000905] Shutdown - Shockwaves [t=00:02:01.725702][f=0000905] Shutdown - Unit tint API [t=00:02:01.725736][f=0000905] Shutdown - Unit glow API [t=00:02:01.725776][f=0000905] Shutdown - UnitCloakShield [t=00:02:01.725806][f=0000905] Shutdown - Lups Cloak FX [t=00:02:01.725829][f=0000905] Shutdown - Lups [t=00:02:01.725909][f=0000905] Shutdown - Lups Shield [t=00:02:01.725943][f=0000905] End gadgetHandler:Shutdown [t=00:02:01.763974][f=0000905] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7581}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1081} [t=00:02:01.767336][f=0000905] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:01.767503][f=0000905] [Game::KillLua][4] dtor=0 [t=00:02:01.767527][f=0000905] [Game::KillLua][5] dtor=0 [t=00:02:01.774202][f=0000905] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_03-02-00-546_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (18139 bytes) [t=00:02:01.774310][f=0000905] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:01.818584][f=0000905] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:01.818613][f=0000905] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8 [t=00:02:01.818669][f=0000905] [Sound] [Sound::UpdateThread][4] ctx=000002733eb09cb0 dev=000002733eb7ebe0 [t=00:02:01.818877][f=0000905] [Sound] [Sound::UpdateThread][5] ctx=000002733eb09cb0 dev=000002733eb7ebe0 [t=00:02:01.818894][f=0000905] [Sound] [Sound::Cleanup][alcDestroyContext(000002733eb09cb0)] [t=00:02:01.820226][f=0000905] [Sound] [Sound::Cleanup][alcCloseDevice(000002733eb7ebe0)] [t=00:02:01.821832][f=0000905] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:01.848872][f=0000905] [Sound] [Sound::UpdateThread][6] [t=00:02:01.849664][f=0000905] [Game::~CGame][1] [t=00:02:01.849685][f=0000905] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:01.849723][f=0000905] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:01.849738][f=0000905] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:01.849749][f=0000905] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:01.849759][f=0000905] [Game::KillLua][4] dtor=1 [t=00:02:01.849774][f=0000905] [Game::KillLua][5] dtor=1 [t=00:02:01.849900][f=0000905] [Game::KillMisc][1] [t=00:02:01.849911][f=0000905] [Game::KillMisc][2] [t=00:02:01.850171][f=0000905] [Game::KillMisc][3] [t=00:02:01.850311][f=0000905] [Game::KillRendering][1] [t=00:02:01.859754][f=0000905] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:01.893428][f=0000905] [3DOParser::Kill] allocated 29 pieces [t=00:02:01.893543][f=0000905] [S3OParser::Kill] allocated 5520 pieces [t=00:02:01.894137][f=0000905] [AssParser::Kill] allocated 698 pieces [t=00:02:01.981567][f=0000905] [Game::KillInterface][1] [t=00:02:01.981950][f=0000905] [Game::KillInterface][2] [t=00:02:01.982553][f=0000905] [Game::KillSimulation][1] [t=00:02:01.982770][f=0000905] [Game::KillSimulation][2] [t=00:02:02.010677][f=0000905] [CCollisionHandler] dis-/continuous tests: 0/37369 [t=00:02:02.010732][f=0000905] [Game::KillSimulation][3] [t=00:02:02.013379][f=0000905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.013591][f=0000905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.013770][f=0000905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.013857][f=0000905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.014192][f=0000905] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:02.018236][f=0000905] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:02:02.029309][f=0000905] [Game::KillSimulation][4] [t=00:02:02.164675][f=0000905] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:02.164742][f=0000905] [Game::~CGame][2] [t=00:02:02.164819][f=0000905] [Game::~CGame][3] [t=00:02:02.164906][f=0000905] [SpringApp::Kill][3] [t=00:02:02.164948][f=0000905] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 15413 bytes sent 7750 bytes recv'd [t=00:02:02.180271][f=0000905] Kill: client disconnecting... [t=00:02:02.180308][f=0000905] [GameServer] UpdateLoop: thread affinity ff [t=00:02:04.181320][f=0000905] CloseConnection: client connection closed [t=00:02:04.181373][f=0000905] [SpringApp::Kill][4] font=000002737c035700 [t=00:02:04.185081][f=0000905] [SpringApp::Kill][5] [t=00:02:04.190276][f=0000905] [SpringApp::Kill][6] [t=00:02:04.190299] [SpringApp::Kill][7] [t=00:02:04.191580] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.191604] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3584, 2097152, 2097152} [t=00:02:04.191640] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:04.191656] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:04.191672] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:02:04.191707] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.191732] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:04.191759] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7536, 1048576, 1048576}, EBO = {11304, 2097152, 2097152} [t=00:02:04.191796] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:04.191821] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.191847] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.191872] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:04.191910] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152} [t=00:02:04.336864] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:04.336893] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:04.336907] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:04.336919] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:04.346150] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>] [t=00:02:04.346191] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=0)] #archives[section]=1 #files[section]=8227 [t=00:02:04.346214] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002737bc0d1f0) [t=00:02:04.348910] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=1)] #archives[section]=1 #files[section]=13 [t=00:02:04.348940] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002733ea77de0) [t=00:02:04.349050] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:04.349077] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002737bc0cbc0) [t=00:02:04.349172] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002737bc0ca60) [t=00:02:04.349230] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002737bc0c7a0) [t=00:02:04.349384] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:04.349410] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:04.349432] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:04.349463] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:04.349484] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:04.349506] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:04.351118] [SpringApp::Kill][8] [t=00:02:04.351138] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:04.351167] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4f204d0 (joinable=1) [t=00:02:04.351188] [WatchDog::Uninstall][2] [t=00:02:04.373720] [WatchDog::Uninstall][3] [t=00:02:04.373761] [SpringApp::Kill][9]
infolog_full.txt (truncated):