ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117486

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000143] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.293905] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.293964] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.293998]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.294018]   
[t=00:00:00.294026]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.294036]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.294050]   Use "none" to disable the default log sections.
[t=00:00:00.294060] ============== </Log Sections> ==============

[t=00:00:00.294069] ============== <User Config> ==============
[t=00:00:00.294233]   AllowDeferredMapRendering = 1
[t=00:00:00.294243]   AllowDeferredModelRendering = 1
[t=00:00:00.294250]   AnimationMT = 0
[t=00:00:00.294258]   BumpWaterAnisotropy = 2
[t=00:00:00.294266]   BumpWaterBlurReflection = 1
[t=00:00:00.294273]   BumpWaterDepthBits = 32
[t=00:00:00.294281]   BumpWaterReflection = 2
[t=00:00:00.294296]   BumpWaterTexSizeReflection = 256
[t=00:00:00.294308]   CamFreeScrollSpeed = 50
[t=00:00:00.294329]   CamMode = 1
[t=00:00:00.294339]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.294346]   EdgeMoveDynamic = 0
[t=00:00:00.294353]   EdgeMoveWidth = 0.003
[t=00:00:00.294360]   FPSFOV = 90
[t=00:00:00.294367]   FPSScrollSpeed = 50
[t=00:00:00.294376]   FontSize = 18
[t=00:00:00.294383]   GrassDetail = 0
[t=00:00:00.294391]   GroundDecals = 5
[t=00:00:00.294398]   GroundDetail = 120
[t=00:00:00.294414]   HangTimeout = 30
[t=00:00:00.294422]   HardwareCursor = 1
[t=00:00:00.294430]   InitialNetworkTimeout = 0
[t=00:00:00.294439]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.294450]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.294458]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.294468]   LinkOutgoingBandwidth = 131072
[t=00:00:00.294476]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.294486]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.294493]   MSAALevel = 8
[t=00:00:00.294507]   MaxParticles = 25000
[t=00:00:00.294515]   MaxSounds = 32
[t=00:00:00.294523]   MaximumTransmissionUnit = 0
[t=00:00:00.294530]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.294539]   MiniMapMarker = 0
[t=00:00:00.294547]   MouseDragScrollThreshold = 0
[t=00:00:00.294554]   NetworkLossFactor = 1
[t=00:00:00.294564]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.294572]   OverheadScrollSpeed = 50
[t=00:00:00.294581]   ReconnectTimeout = 0
[t=00:00:00.294592]   RotOverheadScrollSpeed = 50
[t=00:00:00.294606]   RotateLogFiles = 1
[t=00:00:00.294615]   ShadowMapSize = 8192
[t=00:00:00.294623]   Shadows = 1
[t=00:00:00.294630]   ShowClock = 0
[t=00:00:00.294638]   SoftParticles = 2
[t=00:00:00.294646]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.294655]   UnitIconDist = 151
[t=00:00:00.294662]   UpdateBoundingVolumeMT = 0
[t=00:00:00.294670]   UpdateWeaponVectorsMT = 0
[t=00:00:00.294679]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.294686]   UseLuaMemPools = 0
[t=00:00:00.294735]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.294747]   VFSCacheArchiveFiles = 0
[t=00:00:00.294754]   VSync = 0
[t=00:00:00.294761]   Water = 4
[t=00:00:00.294768]   XResolution = 1920
[t=00:00:00.294775]   YResolution = 1080
[t=00:00:00.294793] ============== </User Config> ==============

[t=00:00:00.294802] ============== <User System> ==============
[t=00:00:00.294812]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.294824]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.294848]        Compiler Version: gcc-13.2.0
[t=00:00:00.294914]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.294979]         Hardware Config: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz; 16304MB RAM, 24240MB pagefile
[t=00:00:00.294991]        Binary Word Size: 64-bit (native)
[t=00:00:00.294999]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.295006]      Physical CPU Cores: 4
[t=00:00:00.295013]       Logical CPU Cores: 8
[t=00:00:00.295030] ============== </User System> ==============

[t=00:00:00.295042] Run: thread affinity ff
[t=00:00:00.295358] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.295366]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.295371]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.295375]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.295380]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.296323] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.296335] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.302398] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.303850]     Display (Generic PnP Monitor)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.303864]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.303870]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.303876]         [ 3] 1440x1080x24bpp@60Hz
[t=00:00:00.303880]         [ 4] 1366x768x24bpp@60Hz
[t=00:00:00.303888]         [ 5] 1360x768x24bpp@60Hz
[t=00:00:00.303898]         [ 6] 1280x1024x24bpp@60Hz
[t=00:00:00.303905]         [ 7] 1280x800x24bpp@60Hz
[t=00:00:00.303928]         [ 8] 1280x768x24bpp@60Hz
[t=00:00:00.303939]         [ 9] 1280x720x24bpp@60Hz
[t=00:00:00.303946]         [10] 1024x768x24bpp@60Hz
[t=00:00:00.303954]         [11] 800x600x24bpp@60Hz
[t=00:00:00.303961]         [12] 640x480x24bpp@60Hz
[t=00:00:00.526851] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.527381] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.527440] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.596348] [GR::LogVersionInfo]
[t=00:00:00.596363]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.596371]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.596376]     GL vendor   : NVIDIA Corporation
[t=00:00:00.596381]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.596386]     GLSL version: 4.60 NVIDIA
[t=00:00:00.596392]     GLEW version: 2.1.0
[t=00:00:00.596398]     GPU memory  : 4096MB (total) / 1931MB (available)
[t=00:00:00.596433]     SDL swap-int: 1
[t=00:00:00.596441]     SDL driver  : windows
[t=00:00:00.596447]     
[t=00:00:00.596458]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.596467]     GLSL shader support       : 1
[t=00:00:00.596474]     GL4 support               : 1
[t=00:00:00.596483]     FBO extension support     : 1
[t=00:00:00.596501]     NVX GPU mem-info support  : 1
[t=00:00:00.596513]     ATI GPU mem-info support  : 0
[t=00:00:00.596528]     Texture clamping to edge  : 1
[t=00:00:00.596548]     NPOT-texture support      : 1 (1)
[t=00:00:00.596560]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.596570]     texture query-LOD support : 1 (1)
[t=00:00:00.596578]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.596585]     Z-buffer depth            : 32 (-)
[t=00:00:00.596598]     primitive-restart support : 1 (1)
[t=00:00:00.596607]     clip-space control support: 1 (1)
[t=00:00:00.596616]     seamless cube-map support : 1 (1)
[t=00:00:00.596624]     frag-depth layout support : 1 (1)
[t=00:00:00.596632]     persistent maps support   : 1 (1)
[t=00:00:00.596652]     explicit attribs location : 1 (1)
[t=00:00:00.596663]     multi draw indirect       : 1 (-)
[t=00:00:00.596673]     array textures            : 1 (-)
[t=00:00:00.596682]     buffer copy support       : 1 (-)
[t=00:00:00.596690]     indirect draw             : 1 (-)
[t=00:00:00.596699]     base instance             : 1 (-)
[t=00:00:00.596705]     
[t=00:00:00.596712]     max. FBO samples              : 32
[t=00:00:00.596720]     max. FS/program texture slots : 32/192
[t=00:00:00.596738]     max. texture size             : 32768
[t=00:00:00.596755]     max. texture anisotropy level : 16.000000
[t=00:00:00.596763]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.596771]     max. draw-buffers             : 8
[t=00:00:00.596781]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.596789]     max. uniform buffer-bindings  : 84
[t=00:00:00.596798]     max. uniform block-size       : 64KB
[t=00:00:00.596805]     max. storage buffer-bindings  : 96
[t=00:00:00.596813]     max. storage block-size       : 2047MB
[t=00:00:00.596820]     
[t=00:00:00.596832]     enable AMD-hacks : 0
[t=00:00:00.596841]     compress MIP-maps: 0
[t=00:00:00.596897]     Number of compressed texture formats: 23
[t=00:00:00.596938]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.596980] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.597261] [GR::UpdateGLConfigs]
[t=00:00:00.597302] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.597311] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.597928] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.597945] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.597953] [GR::InitGLState]
[t=00:00:00.598007] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.758870] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.766452] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.769243] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.788314] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.788352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.788847] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.791084] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.791103] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.791214] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.791298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.806447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.807135] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.807812] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.808013] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.820966] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.820990] [VFS] [SpringVFS::ReserveArchives<this=000002733eb20b80>]
[t=00:00:00.821136] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.824628] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002733eb20b80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.824654] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.935905] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.936258] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.936698] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.936807] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.936989] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.937026] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.937539][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.937634][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.937843][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.937899][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.937918][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.937969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.941289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.941384][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.941462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.959024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.961908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002733eb7ebe0(default) context=000002733eb09cb0  numChannels=2 frameSize=8
[t=00:00:00.961949][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.961964][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.962002][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.962016][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.962057][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.962108][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.962125][f=-000001] [Sound]   Devices:
[t=00:00:00.963201][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.963223][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.963232][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.963977][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.963991][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.037597][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 11449 MB
[t=00:00:01.039765][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.047075][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.047100][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.101482][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:01.101781][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.112038][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.013584][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.055442][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.594286][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.649074][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.757399][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.757444][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:08.758598][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:08.758691][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:08.758715][f=-000001] [UDPListener] successfully bound socket on port 52762
[t=00:00:08.759682][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:08.759806][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 7712ms
[t=00:00:08.810589][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002733eff4790] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:08.810905][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:08.810986][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:08.811120][f=-000001] [PreGame::AddModArchivesToVFS][server=000002733eff4790] using game "Zero-K v1.12.9.0" (loaded=0 cached=0)
[t=00:00:08.811398][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:08.867420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:08.867613][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002733eb20b80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:08.869838][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:08.869972][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.870315][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.870405][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.870480][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.870945][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUNoaXJhbmVhdTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1JbmFjdGl2ZSBBSSAoMSk7CnZlcnNpb249PG5vdC12ZXJzaW9uZWQ+OwpzaG9ydG5hbWU9TnVsbCBBSTsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4wOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1DaGlyYW5lYXU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:08.870980][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_03-02-00-546_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:08.870992][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms
[t=00:00:08.871214][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:08.873224][f=-000001] forceSingleThreaded, false
[t=00:00:08.878910][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:08.879003][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.879361][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.879451][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.879529][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.887874][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.887893][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.888018][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.888098][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.888160][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.888272][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.889160][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.889456][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.889733][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.890150][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.890413][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.890616][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.890632][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.890999][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.898206][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.901275][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.902231][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.902528][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:08.903074][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.903117][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.903268][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.903289][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:09.183598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:09.293911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:09.365369][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:10.115418][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1212ms
[t=00:00:10.115646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:10.119666][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:10.119876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.120476][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.120623][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.120773][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.261693][f=-000001] Loading UnitDefs_posts
[t=00:00:10.352346][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:10.352384][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:10.352402][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:10.352413][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:10.377601][f=-000001] Loading FeatureDefs_posts
[t=00:00:10.390032][f=-000001] Loading WeaponDefs_posts
[t=00:00:10.413462][f=-000001] Loading ArmorDefs_posts
[t=00:00:10.428773][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 307ms
[t=00:00:10.487914][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 372ms
[t=00:00:10.487954][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:10.761511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:10.767427][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:10.773816][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:10.774208][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:10.774225][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:10.774252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:10.775739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:10.776841][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:10.777095][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:10.893848][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:10.917028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:11.001831][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:11.001987][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:11.002119][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:11.002441][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:11.002604][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:11.003130][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:11.005096][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:11.005738][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:11.006275][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:11.006444][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:11.006726][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:11.009423][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:11.009639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:11.009773][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:11.012063][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:11.032503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:11.563550][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:11.563594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
------- TRUNCATED -------
[t=00:00:24.352791][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.353084][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.353326][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:24.353518][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:24.353833][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:24.354169][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:24.354458][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:24.354759][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:24.364542][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:24.364916][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:24.365176][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:24.407770][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:24.410157][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:24.410846][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:24.411726][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:24.413014][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:24.413699][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:24.414347][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:24.414723][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:24.415185][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:24.415726][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:24.435837][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:24.436260][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:24.436492][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:24.437511][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.565668][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.566103][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.566520][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.567024][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.568084][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.568286][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.568588][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:24.594426][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.594829][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.595851][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.596055][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:24.596654][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.596839][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.597128][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.597324][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.605661][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:24.606091][f=-000001] IsIsland, <function>, false
[t=00:00:24.630078][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:24.630531][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.630757][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.630947][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.631135][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.631403][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.631599][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.631804][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.632070][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.632285][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:24.632297][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:24.632307][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.632396][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.632735][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.634240][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.634701][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.635052][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.635379][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.635748][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.644072][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.644839][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.645303][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.657700][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.658381][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.664362][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.664862][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.665283][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.667023][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.667244][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.669973][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.670490][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.670775][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:24.676806][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.677502][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.677999][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.678875][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.679078][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:24.685365][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:24.701545][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.703961][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.704320][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.704587][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:24.722510][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:24.820876][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:24.821647][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.821933][f=-000001] SetSunLighting
[t=00:00:24.822565][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.830614][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.831937][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.832910][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:24.833247][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.833544][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.833561][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.836334][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.836615][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.836816][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.839701][f=-000001] Writing last game win data
[t=00:00:24.843477][f=-000001] LuaUI v0.3
[t=00:00:25.125169][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.223725][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.223762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:25.224073][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:25.224089][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:25.232611][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10033, 0.0} allocedSize{int+, int-, ext}={0, 0, 1806076}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400}
[t=00:00:25.971021][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:26.418913][f=-000001] GameID: a888ef66ea4ff286174f92623f4b4eba
[t=00:00:26.419261][f=-000001] Connection attempt from Chiraneau
[t=00:00:26.419272][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:26.419432][f=-000001]  -> Connection established (given id 0)
[t=00:00:26.419461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:26.419485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:26.419503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:26.419524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:26.419561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chiraneau" string="[Game::Load][lua{Rules,Gaia}={00000273d4622ca0,0000000000000000}][locale="C"]"
[t=00:00:26.419575][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1
[t=00:00:26.419585][f=-000001] Player Chiraneau finished loading and is now ingame
[t=00:00:26.579263][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.689773][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.122803][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:42.943216][f=-000001] <Chiraneau> Allies: I choose: Engineer!
[t=00:00:50.796379][f=0000078] Chiraneau paused the game
[t=00:01:09.133339][f=0000078] Chiraneau unpaused the game
[t=00:01:10.597492][f=0000123] Chiraneau paused the game
[t=00:01:31.948489][f=0000123] Chiraneau unpaused the game
[t=00:01:46.933250][f=0000573] Buildings set to face South
[t=00:01:47.266602][f=0000583] Buildings set to face West
[t=00:01:47.480973][f=0000589] Buildings set to face North
[t=00:01:48.018425][f=0000606] Buildings set to face East
[t=00:01:48.239285][f=0000612] Buildings set to face South
[t=00:01:58.005065][f=0000905] Chiraneau paused the game
[t=00:02:01.483729][f=0000905] [QuitAction] user exited to system
[t=00:02:01.498693][f=0000905] [SpringApp::Kill][1] fromRun=1
[t=00:02:01.498743][f=0000905] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:02:01.513064][f=0000905]  [async=0] threads=4 tasks=41706 {sum,avg}{exec,wait}time={{2872.574, 0.069}, {3751.150, 0.090}}ms
[t=00:02:01.513120][f=0000905]      thread=1 tasks=13902 {sum,min,max,avg}{exec,wait}time={{963.020, 0.000, 401.967, 0.069}, {716.357, 0.000, 18.376, 0.052}}ms
[t=00:02:01.513157][f=0000905]      thread=2 tasks=13902 {sum,min,max,avg}{exec,wait}time={{987.959, 0.000, 401.995, 0.071}, {1488.567, 0.000, 21.416, 0.107}}ms
[t=00:02:01.513238][f=0000905]      thread=3 tasks=13902 {sum,min,max,avg}{exec,wait}time={{921.596, 0.000, 401.922, 0.066}, {1546.226, 0.000, 21.572, 0.111}}ms
[t=00:02:01.513269][f=0000905]  [async=1] threads=4 tasks=10479 {sum,avg}{exec,wait}time={{40919.191, 3.905}, {20717824.000, 1977.080}}ms
[t=00:02:01.513307][f=0000905]      thread=1 tasks=3493 {sum,min,max,avg}{exec,wait}time={{13403.878, 0.001, 711.552, 3.837}, {7065410.500, 0.213, 6681.794, 2022.734}}ms
[t=00:02:01.513361][f=0000905]      thread=2 tasks=3494 {sum,min,max,avg}{exec,wait}time={{13829.211, 0.001, 709.870, 3.958}, {6844878.000, 0.392, 6584.049, 1959.038}}ms
[t=00:02:01.513398][f=0000905]      thread=3 tasks=3492 {sum,min,max,avg}{exec,wait}time={{13686.102, 0.000, 716.232, 3.919}, {6807535.500, 0.517, 6570.176, 1949.466}}ms
[t=00:02:01.513422][f=0000905] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:01.513440][f=0000905] [SpringApp::Kill][2]
[t=00:02:01.514157][f=0000905] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:01.514194][f=0000905] [Game::KillLua][1] dtor=0 luaUI=00000273f0159bb0
[t=00:02:01.514292][f=0000905] Start widgetHandler:Shutdown
[t=00:02:01.518643][f=0000905] Shutdown - SaveOrderList Complete
[t=00:02:01.529207][f=0000905] Writing last game win data
[t=00:02:01.535225][f=0000905] Shutdown - SaveConfigData Complete
[t=00:02:01.535257][f=0000905] Shutdown Widget - Chili Highlight
[t=00:02:01.535284][f=0000905] Shutdown Widget - Deferred rendering GL4
[t=00:02:01.535392][f=0000905] Shutdown Widget - Draw After Chili
[t=00:02:01.535430][f=0000905] Shutdown Widget - API Unit Tracker GL4
[t=00:02:01.535458][f=0000905] Shutdown Widget - EPIC Menu
[t=00:02:01.539195][f=0000905] Shutdown Widget - Chili Minimap
[t=00:02:01.539401][f=0000905] Shutdown Widget - Chili Widget Selector
[t=00:02:01.542802][f=0000905] Shutdown Widget - Depth of Field Shader
[t=00:02:01.542842][f=0000905] Shutdown Widget - Deferred rendering
[t=00:02:01.542869][f=0000905] SSAO: Deferred rendering disabled, disabling.
[t=00:02:01.573216][f=0000905] Shutdown Widget - Deferred rendering
[t=00:02:01.573250][f=0000905] SSAO: Deferred rendering disabled, disabling.
[t=00:02:01.574994][f=0000905] Shutdown Widget - Local Team Colors
[t=00:02:01.575023][f=0000905] Shutdown Widget - Display Keys 2
[t=00:02:01.575064][f=0000905] Shutdown Widget - Save Game Menu
[t=00:02:01.575078][f=0000905] Shutdown Widget - Highlight Model Api GL4
[t=00:02:01.575111][f=0000905] Shutdown Widget - Unit Icons
[t=00:02:01.575139][f=0000905] Shutdown Widget - HealthBars
[t=00:02:01.578439][f=0000905] Shutdown Widget - Noises
[t=00:02:01.578471][f=0000905] Shutdown Widget - BuildETA
[t=00:02:01.578498][f=0000905] Shutdown Widget - Selected Units GL4 2
[t=00:02:01.578528][f=0000905] Shutdown Widget - Win Counter
[t=00:02:01.578552][f=0000905] Shutdown Widget - EndGame APM stats
[t=00:02:01.580860][f=0000905] Shutdown Widget - Modular Comm Info
[t=00:02:01.580882][f=0000905] Shutdown Widget - Attack Warning
[t=00:02:01.580900][f=0000905] Shutdown Widget - Startup Info and Selector
[t=00:02:01.580935][f=0000905] Shutdown Widget - CameraShake
[t=00:02:01.580953][f=0000905] Shutdown Widget - Chili Economy Panel Default
[t=00:02:01.581073][f=0000905] Shutdown Widget - Chili EndGame Window
[t=00:02:01.581101][f=0000905] Shutdown Widget - Chili Nuke Warning
[t=00:02:01.581118][f=0000905] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:01.581145][f=0000905] Shutdown Widget - Chili Spectator Panels
[t=00:02:01.581167][f=0000905] Shutdown Widget - Context Menu
[t=00:02:01.581200][f=0000905] Shutdown Widget - Darkening
[t=00:02:01.581237][f=0000905] Shutdown Widget - Defense Range Zero-K
[t=00:02:01.581260][f=0000905] Shutdown Widget - Grab Input
[t=00:02:01.583607][f=0000905] Input grabbing is disabled!
[t=00:02:01.583650][f=0000905] Shutdown Widget - Highlight Geos
[t=00:02:01.583680][f=0000905] Shutdown Widget - Local Widgets Config
[t=00:02:01.583722][f=0000905] Shutdown Widget - MinimapEvents
[t=00:02:01.583746][f=0000905] Shutdown Widget - Missile Silo Range
[t=00:02:01.583802][f=0000905] Shutdown Widget - Music Player v2
[t=00:02:01.583829][f=0000905] Shutdown Widget - Point Tracker
[t=00:02:01.583852][f=0000905] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:01.583876][f=0000905] Shutdown Widget - Transport AI
[t=00:02:01.583900][f=0000905] Shutdown Widget - State Reverse and Latency
[t=00:02:01.583922][f=0000905] Shutdown Widget - Stereo3D
[t=00:02:01.583952][f=0000905] Shutdown Widget - Attack AoE
[t=00:02:01.583972][f=0000905] Shutdown Widget - UnitShapes 3
[t=00:02:01.584044][f=0000905] Shutdown Widget - Map Edge Extension
[t=00:02:01.584069][f=0000905] Shutdown Widget - Selection Send
[t=00:02:01.584092][f=0000905] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:01.584115][f=0000905] Shutdown Widget - LupsManager
[t=00:02:01.584144][f=0000905] Shutdown Widget - Receive Units Indicator
[t=00:02:01.584167][f=0000905] Shutdown Widget - Newton Firezone
[t=00:02:01.584188][f=0000905] Shutdown Widget - Chili Pro Console
[t=00:02:01.594160][f=0000905] Shutdown Widget - Persistent Build Height
[t=00:02:01.594202][f=0000905] Shutdown Widget - Lasso Terraform GUI
[t=00:02:01.594220][f=0000905] Shutdown Widget - Chili Framework
[t=00:02:01.594234][f=0000905] Shutdown Widget - Lups
[t=00:02:01.594344][f=0000905] Shutdown Widget - Chili Core Selector
[t=00:02:01.594512][f=0000905] Shutdown Widget - Custom Markers
[t=00:02:01.594535][f=0000905] Shutdown Widget - Mex Placement Handler
[t=00:02:01.594553][f=0000905] Shutdown Widget - Select Keys
[t=00:02:01.594610][f=0000905] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:01.594646][f=0000905] Shutdown Widget - Pause Screen
[t=00:02:01.596744][f=0000905] Shutdown Widget - Bloom Shader Deferred
[t=00:02:01.596789][f=0000905] Shutdown Widget - Color Blindness Correction
[t=00:02:01.596816][f=0000905] Shutdown Widget - Layout Handler
[t=00:02:01.596841][f=0000905] Shutdown Widget - Text To Speech Control
[t=00:02:01.596862][f=0000905] End widgetHandler:Shutdown
[t=00:02:01.703305][f=0000905] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4360468, 0.0} allocedSize{int+, int-, ext}={0, 0, 977692595}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0443}
[t=00:02:01.703622][f=0000905] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:01.703640][f=0000905] [Game::KillLua][3] dtor=0 luaRules=00000273d4622ca0
[t=00:02:01.703711][f=0000905] Start gadgetHandler:Shutdown
[t=00:02:01.703727][f=0000905] Shutdown - StartSetup
[t=00:02:01.703742][f=0000905] Shutdown - UnitMorph
[t=00:02:01.703857][f=0000905] Shutdown - Carrier Drones
[t=00:02:01.703879][f=0000905] Shutdown - Missile Silo Controller
[t=00:02:01.703893][f=0000905] Shutdown - Modular Comm Info
[t=00:02:01.703906][f=0000905] Shutdown - Terrain Texture Handler
[t=00:02:01.703919][f=0000905] Shutdown - UnitCloakShield
[t=00:02:01.703952][f=0000905] Shutdown - Starlight Handler
[t=00:02:01.703968][f=0000905] End gadgetHandler:Shutdown
[t=00:02:01.725312][f=0000905] Start gadgetHandler:Shutdown
[t=00:02:01.725370][f=0000905] Shutdown - Teleport Throw
[t=00:02:01.725395][f=0000905] Shutdown - UnitMorph
[t=00:02:01.725430][f=0000905] Shutdown - Commander Skin Renderer
[t=00:02:01.725586][f=0000905] Shutdown - Missile fired callins
[t=00:02:01.725609][f=0000905] Shutdown - Modular Comm Info
[t=00:02:01.725629][f=0000905] Shutdown - Retreat Command
[t=00:02:01.725657][f=0000905] Shutdown - Shockwaves
[t=00:02:01.725702][f=0000905] Shutdown - Unit tint API
[t=00:02:01.725736][f=0000905] Shutdown - Unit glow API
[t=00:02:01.725776][f=0000905] Shutdown - UnitCloakShield
[t=00:02:01.725806][f=0000905] Shutdown - Lups Cloak FX
[t=00:02:01.725829][f=0000905] Shutdown - Lups
[t=00:02:01.725909][f=0000905] Shutdown - Lups Shield
[t=00:02:01.725943][f=0000905] End gadgetHandler:Shutdown
[t=00:02:01.763974][f=0000905] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7581}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1081}
[t=00:02:01.767336][f=0000905] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:01.767503][f=0000905] [Game::KillLua][4] dtor=0
[t=00:02:01.767527][f=0000905] [Game::KillLua][5] dtor=0
[t=00:02:01.774202][f=0000905] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_03-02-00-546_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (18139 bytes)
[t=00:02:01.774310][f=0000905] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:01.818584][f=0000905] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:01.818613][f=0000905] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8
[t=00:02:01.818669][f=0000905] [Sound] [Sound::UpdateThread][4] ctx=000002733eb09cb0 dev=000002733eb7ebe0
[t=00:02:01.818877][f=0000905] [Sound] [Sound::UpdateThread][5] ctx=000002733eb09cb0 dev=000002733eb7ebe0
[t=00:02:01.818894][f=0000905] [Sound] [Sound::Cleanup][alcDestroyContext(000002733eb09cb0)]
[t=00:02:01.820226][f=0000905] [Sound] [Sound::Cleanup][alcCloseDevice(000002733eb7ebe0)]
[t=00:02:01.821832][f=0000905] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:01.848872][f=0000905] [Sound] [Sound::UpdateThread][6]
[t=00:02:01.849664][f=0000905] [Game::~CGame][1]
[t=00:02:01.849685][f=0000905] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:01.849723][f=0000905] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:01.849738][f=0000905] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:01.849749][f=0000905] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:01.849759][f=0000905] [Game::KillLua][4] dtor=1
[t=00:02:01.849774][f=0000905] [Game::KillLua][5] dtor=1
[t=00:02:01.849900][f=0000905] [Game::KillMisc][1]
[t=00:02:01.849911][f=0000905] [Game::KillMisc][2]
[t=00:02:01.850171][f=0000905] [Game::KillMisc][3]
[t=00:02:01.850311][f=0000905] [Game::KillRendering][1]
[t=00:02:01.859754][f=0000905] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:01.893428][f=0000905] [3DOParser::Kill] allocated 29 pieces
[t=00:02:01.893543][f=0000905] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:01.894137][f=0000905] [AssParser::Kill] allocated 698 pieces
[t=00:02:01.981567][f=0000905] [Game::KillInterface][1]
[t=00:02:01.981950][f=0000905] [Game::KillInterface][2]
[t=00:02:01.982553][f=0000905] [Game::KillSimulation][1]
[t=00:02:01.982770][f=0000905] [Game::KillSimulation][2]
[t=00:02:02.010677][f=0000905] [CCollisionHandler] dis-/continuous tests: 0/37369
[t=00:02:02.010732][f=0000905] [Game::KillSimulation][3]
[t=00:02:02.013379][f=0000905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:02.013591][f=0000905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:02.013770][f=0000905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:02.013857][f=0000905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:02.014192][f=0000905] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:02.018236][f=0000905] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14%
[t=00:02:02.029309][f=0000905] [Game::KillSimulation][4]
[t=00:02:02.164675][f=0000905] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:02.164742][f=0000905] [Game::~CGame][2]
[t=00:02:02.164819][f=0000905] [Game::~CGame][3]
[t=00:02:02.164906][f=0000905] [SpringApp::Kill][3]
[t=00:02:02.164948][f=0000905] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    15413 bytes sent  
    7750 bytes recv'd

[t=00:02:02.180271][f=0000905] Kill: client disconnecting...
[t=00:02:02.180308][f=0000905] [GameServer] UpdateLoop: thread affinity ff
[t=00:02:04.181320][f=0000905] CloseConnection: client connection closed
[t=00:02:04.181373][f=0000905] [SpringApp::Kill][4] font=000002737c035700
[t=00:02:04.185081][f=0000905] [SpringApp::Kill][5]
[t=00:02:04.190276][f=0000905] [SpringApp::Kill][6]
[t=00:02:04.190299] [SpringApp::Kill][7]
[t=00:02:04.191580] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.191604] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3584, 2097152, 2097152}
[t=00:02:04.191640] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:04.191656] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:04.191672] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:02:04.191707] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.191732] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:04.191759] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7536, 1048576, 1048576}, EBO = {11304, 2097152, 2097152}
[t=00:02:04.191796] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:04.191821] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.191847] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.191872] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:04.191910] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152}
[t=00:02:04.336864] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:04.336893] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:04.336907] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:04.336919] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:04.346150] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>]
[t=00:02:04.346191] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=0)] #archives[section]=1 #files[section]=8227
[t=00:02:04.346214] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002737bc0d1f0)
[t=00:02:04.348910] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=1)] #archives[section]=1 #files[section]=13
[t=00:02:04.348940] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002733ea77de0)
[t=00:02:04.349050] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:04.349077] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002737bc0cbc0)
[t=00:02:04.349172] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002737bc0ca60)
[t=00:02:04.349230] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002737bc0c7a0)
[t=00:02:04.349384] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:04.349410] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:04.349432] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:04.349463] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:04.349484] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:04.349506] [VFS] [SpringVFS::DeleteArchives<this=000002733eb20b80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:04.351118] [SpringApp::Kill][8]
[t=00:02:04.351138] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:04.351167] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4f204d0 (joinable=1)
[t=00:02:04.351188] [WatchDog::Uninstall][2]
[t=00:02:04.373720] [WatchDog::Uninstall][3]
[t=00:02:04.373761] [SpringApp::Kill][9]