ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117494

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000087] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017837] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017881] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017913]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.017932]   
[t=00:00:00.017940]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017949]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Failed rotating the log file
[t=00:00:00.017965]   Use "none" to disable the default log sections.
[t=00:00:00.017976] ============== </Log Sections> ==============

[t=00:00:00.017986] ============== <User Config> ==============
[t=00:00:00.018116]   AllowDeferredMapRendering = 1
[t=00:00:00.018125]   AllowDeferredModelRendering = 1
[t=00:00:00.018133]   AnimationMT = 0
[t=00:00:00.018140]   BumpWaterAnisotropy = 2
[t=00:00:00.018147]   BumpWaterBlurReflection = 1
[t=00:00:00.018155]   BumpWaterDepthBits = 32
[t=00:00:00.018162]   BumpWaterReflection = 2
[t=00:00:00.018176]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018185]   CamFreeScrollSpeed = 50
[t=00:00:00.018192]   CamMode = 1
[t=00:00:00.018199]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018207]   EdgeMoveDynamic = 0
[t=00:00:00.018214]   EdgeMoveWidth = 0.003
[t=00:00:00.018221]   FPSFOV = 90
[t=00:00:00.018227]   FPSScrollSpeed = 50
[t=00:00:00.018234]   FontSize = 18
[t=00:00:00.018240]   GrassDetail = 0
[t=00:00:00.018247]   GroundDecals = 5
[t=00:00:00.018254]   GroundDetail = 120
[t=00:00:00.018266]   HangTimeout = 30
[t=00:00:00.018274]   HardwareCursor = 1
[t=00:00:00.018281]   InitialNetworkTimeout = 0
[t=00:00:00.018288]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.018300]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018309]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018320]   LinkOutgoingBandwidth = 131072
[t=00:00:00.018329]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018337]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018345]   MSAALevel = 8
[t=00:00:00.018359]   MaxParticles = 25000
[t=00:00:00.018368]   MaxSounds = 32
[t=00:00:00.018375]   MaximumTransmissionUnit = 0
[t=00:00:00.018383]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018391]   MiniMapMarker = 0
[t=00:00:00.018399]   MouseDragScrollThreshold = 0
[t=00:00:00.018407]   NetworkLossFactor = 1
[t=00:00:00.018415]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018423]   OverheadScrollSpeed = 50
[t=00:00:00.018431]   ReconnectTimeout = 0
[t=00:00:00.018439]   RotOverheadScrollSpeed = 50
[t=00:00:00.018452]   RotateLogFiles = 1
[t=00:00:00.018461]   ShadowMapSize = 8192
[t=00:00:00.018468]   Shadows = 1
[t=00:00:00.018475]   ShowClock = 0
[t=00:00:00.018483]   SoftParticles = 2
[t=00:00:00.018494]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018501]   UnitIconDist = 151
[t=00:00:00.018509]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018519]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018527]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018535]   UseLuaMemPools = 0
[t=00:00:00.018592]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018603]   VFSCacheArchiveFiles = 0
[t=00:00:00.018610]   VSync = 1
[t=00:00:00.018617]   Water = 4
[t=00:00:00.018625]   XResolution = 1920
[t=00:00:00.018632]   YResolution = 1080
[t=00:00:00.018647] ============== </User Config> ==============

[t=00:00:00.018657] ============== <User System> ==============
[t=00:00:00.018666]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018677]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018700]        Compiler Version: gcc-13.2.0
[t=00:00:00.018740]        Operating System: Windows 10 TBA Insider Update (build 19042)
[t=00:00:00.018792]         Hardware Config: AMD Ryzen 5 1600 Six-Core Processor            ; 16335MB RAM, 27087MB pagefile
[t=00:00:00.018804]        Binary Word Size: 64-bit (native)
[t=00:00:00.018813]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018822]      Physical CPU Cores: 6
[t=00:00:00.018829]       Logical CPU Cores: 12
[t=00:00:00.018845] ============== </User System> ==============

[t=00:00:00.018858] Run: thread affinity fff
[t=00:00:00.019053] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019063]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019070]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019077]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019084]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.020130] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020146] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027284] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.034436]     Display (Generic PnP Monitor)=1 modes=49 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.034452]         [ 1] 1920x1080x24bpp@72Hz
[t=00:00:00.034460]         [ 5] 1760x990x24bpp@72Hz
[t=00:00:00.034470]         [ 9] 1680x1050x24bpp@72Hz
[t=00:00:00.034477]         [11] 1600x900x24bpp@72Hz
[t=00:00:00.034486]         [13] 1440x900x24bpp@72Hz
[t=00:00:00.034494]         [15] 1366x768x24bpp@72Hz
[t=00:00:00.034502]         [17] 1280x1024x24bpp@72Hz
[t=00:00:00.034522]         [19] 1280x800x24bpp@72Hz
[t=00:00:00.034534]         [21] 1280x720x24bpp@72Hz
[t=00:00:00.034541]         [25] 1128x634x24bpp@72Hz
[t=00:00:00.034549]         [29] 1024x768x24bpp@72Hz
[t=00:00:00.034557]         [32] 800x600x24bpp@72Hz
[t=00:00:00.034565]         [35] 720x576x24bpp@72Hz
[t=00:00:00.034572]         [39] 720x480x24bpp@72Hz
[t=00:00:00.034580]         [42] 720x400x24bpp@72Hz
[t=00:00:00.034588]         [46] 640x480x24bpp@72Hz
[t=00:00:00.428489] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.429609] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.429637] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.604472] [GR::LogVersionInfo]
[t=00:00:00.604492]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.604502]     GL version  : 4.6.0 Compatibility Profile Context 24.1.1.231127
[t=00:00:00.604524]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.604532]     GL renderer : Radeon RX Vega
[t=00:00:00.604539]     GLSL version: 4.60
[t=00:00:00.604546]     GLEW version: 2.1.0
[t=00:00:00.604553]     GPU memory  : 15842MB (total) / 15842MB (available)
[t=00:00:00.604586]     SDL swap-int: 0
[t=00:00:00.604598]     SDL driver  : windows
[t=00:00:00.604605]     
[t=00:00:00.604613]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.604624]     GLSL shader support       : 1
[t=00:00:00.604632]     GL4 support               : 1
[t=00:00:00.604648]     FBO extension support     : 1
[t=00:00:00.604668]     NVX GPU mem-info support  : 0
[t=00:00:00.604680]     ATI GPU mem-info support  : 1
[t=00:00:00.604696]     Texture clamping to edge  : 1
[t=00:00:00.604709]     NPOT-texture support      : 1 (1)
[t=00:00:00.604722]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.604732]     texture query-LOD support : 1 (1)
[t=00:00:00.604743]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.604751]     Z-buffer depth            : 24 (-)
[t=00:00:00.604767]     primitive-restart support : 1 (1)
[t=00:00:00.604789]     clip-space control support: 1 (1)
[t=00:00:00.604800]     seamless cube-map support : 1 (1)
[t=00:00:00.604809]     frag-depth layout support : 1 (1)
[t=00:00:00.604819]     persistent maps support   : 1 (1)
[t=00:00:00.604828]     explicit attribs location : 1 (1)
[t=00:00:00.604839]     multi draw indirect       : 1 (-)
[t=00:00:00.604849]     array textures            : 1 (-)
[t=00:00:00.604859]     buffer copy support       : 1 (-)
[t=00:00:00.604867]     indirect draw             : 1 (-)
[t=00:00:00.604887]     base instance             : 1 (-)
[t=00:00:00.604896]     
[t=00:00:00.604903]     max. FBO samples              : 8
[t=00:00:00.604912]     max. FS/program texture slots : 32/160
[t=00:00:00.604923]     max. texture size             : 16384
[t=00:00:00.604936]     max. texture anisotropy level : 16.000000
[t=00:00:00.604947]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.604955]     max. draw-buffers             : 8
[t=00:00:00.604966]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.604981]     max. uniform buffer-bindings  : 84
[t=00:00:00.604992]     max. uniform block-size       : 4096KB
[t=00:00:00.605000]     max. storage buffer-bindings  : 96
[t=00:00:00.605009]     max. storage block-size       : 2047MB
[t=00:00:00.605017]     
[t=00:00:00.605024]     enable AMD-hacks : 1
[t=00:00:00.605034]     compress MIP-maps: 0
[t=00:00:00.605076]     Number of compressed texture formats: 33
[t=00:00:00.605130]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.605180] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.605521] [GR::UpdateGLConfigs]
[t=00:00:00.605561] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.605571] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.606076] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.606089] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.606095] [GR::InitGLState]
[t=00:00:00.606165] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.713049] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.716060] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.721874] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.721899] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.722356] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.723312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.723325] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.723394] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.723452] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.729701] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.730222] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.730684] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.730835] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.739703] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.739722] [VFS] [SpringVFS::ReserveArchives<this=0000029cfab62e50>]
[t=00:00:00.739817] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.742582] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029cfab62e50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.742595] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.869423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.870120] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.870182] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.870249] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.870383] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.871463] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.871466] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.871553] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.872076][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.872180][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.872303][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.872325][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.872340][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.872380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.880246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.880288][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:00.880301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.912885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.917288][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029cc598a0d0(default) context=0000029cfac9f830  numChannels=2 frameSize=8
[t=00:00:00.917316][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.917340][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.917350][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.917362][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.917398][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.917447][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.917468][f=-000001] [Sound]   Devices:
[t=00:00:00.920003][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:00.920026][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.920137][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.921419][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.921438][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.977543][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 324678 MB
[t=00:00:00.979908][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.980980][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.982427][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name NE_ZAPUSKAETSA
[t=00:00:00.982480][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.982875][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.982903][f=-000001] 
[t=00:00:00.982914][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.982943][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.982958][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.982975][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.983054][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.983598][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.983619][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.984018][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.984040][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.984051][f=-000001] [GR::InitGLState]
[t=00:00:00.984094][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.984112][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.984134][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.984148][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.297521][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Red Comet Remake 1.7" (loaded=0 cached=0)
[t=00:00:01.297879][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0
[t=00:00:01.356278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.356742][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.0" (loaded=0 cached=0)
[t=00:00:01.357063][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:01.431284][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.431536][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029cfab62e50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.279539][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa"
[t=00:00:05.279735][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.303573][f=-000001] Warning: [PreGame::GameDataReceived] Archive Red Comet Remake 1.7 (checksum cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.304054][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.304173][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.304254][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.304310][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.304886][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwpkYXRlX2RheT0yMjsKZGF0ZV95ZWFyPTIwMjQ7CmRhdGVfbW9udGg9OTsKc2VydmVydHlwZT1aS0xTOwp9ClthbGx5dGVhbTEyXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTExXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtN10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW01XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKaWNvbj0wXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE1MDA7CmZyaWVuZHM9VW1hcmEsUGFibG8yLFNFWEVuZ2luZWVyLFQ4MEJWTXZlcjIwMjMsSGlrbWVuLEJBTktBQUk7CmxvYmJ5aWQ9NjEwMjE5OwphdmF0YXI9Z3Vuc2hpcHRyYW5zOwpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9UlU7CmxldmVsPTA7Cm5hbWU9TkVfWkFQVVNLQUVUU0E7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9Cnprc2VhcmNodGFnPWVkNTg2YzQ0LTg3MjQtNDUyYi1iYWY4LTVlMzU1MDcxN2ExZDsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMDsKbWFwbmFtZT1SZWQgQ29tZXQgUmVtYWtlIDEuNzsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9TkVfWkFQVVNLQUVUU0EncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD01OTM5MTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0NzA7Cn0K"
[t=00:00:05.304953][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_06-29-07-423_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:05.304966][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4072ms
[t=00:00:05.305219][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.344513][f=-000001] forceSingleThreaded, false
[t=00:00:05.351172][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa"
[t=00:00:05.351275][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.351683][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.351787][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.351872][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.362094][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.362114][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.362244][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.362328][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.362408][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.362487][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.363462][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.363830][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.364161][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.364675][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.364995][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.365268][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.365288][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.365728][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.368182][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.371542][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.372608][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.372860][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.373357][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.373377][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.373538][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.374186][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.567752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.625799][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:05.750917][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:06.523674][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1150ms
[t=00:00:06.523961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.539371][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa"
[t=00:00:06.539467][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.539847][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.539933][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.540018][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.617918][f=-000001] Loading UnitDefs_posts
[t=00:00:06.695438][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.695464][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.695477][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.695489][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.733030][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.753667][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.779024][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.799510][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 259ms
[t=00:00:06.862584][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 338ms
[t=00:00:06.863008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.968273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.974020][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.977372][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.977582][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:06.977594][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.977612][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
------- TRUNCATED -------
[t=00:00:20.910729][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:20.911049][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:20.911342][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.914258][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.918668][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.925799][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.926232][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.956819][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.974102][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:20.975260][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.975711][f=-000001] SetSunLighting
[t=00:00:20.976613][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.977014][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.977481][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.983351][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.983986][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.984013][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.984424][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.985202][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.999349][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.001435][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.006191][f=-000001] Writing last game win data
[t=00:00:21.012463][f=-000001] LuaUI v0.3
[t=00:00:21.198287][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.198654][f=-000001] [s11n] Loading s11n file...
[t=00:00:21.198721][f=-000001] [s11n] Parsing model...
[t=00:00:21.198744][f=-000001] [s11n] Populating game world...
[t=00:00:21.198756][f=-000001] [s11n] s11n loading complete.
[t=00:00:21.236673][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.236896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.267029][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.267075][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:21.392492][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:00:21.486759][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:21.488211][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:21.488258][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:21.488669][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:21.488684][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6144 (x96, z64)
[t=00:00:21.491787][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:21.497690][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:21.497717][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 100.02
[t=00:00:21.497762][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 397.07
[t=00:00:21.497786][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:21.497805][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:21.497831][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:21.497854][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:21.497876][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:21.501533][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.76% of the map. (used by 352 unit-defs)
[t=00:00:21.501581][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:21.504911][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 94.76% of the map. (used by 32 unit-defs)
[t=00:00:21.508194][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.76% of the map. (used by 5 unit-defs)
[t=00:00:21.511426][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:21.514646][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:21.517969][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:21.521152][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 88.00% of the map. (used by 13 unit-defs)
[t=00:00:21.524531][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 94.76% of the map. (used by 3 unit-defs)
[t=00:00:21.524574][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:21.527597][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 88.00% of the map. (used by 21 unit-defs)
[t=00:00:21.587891][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Red_Comet_Remake_1.7.json)
[t=00:00:21.598240][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:21.608972][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:21.620015][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:21.634005][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:21.643244][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:21.652713][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:21.666594][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:21.708925][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:00:21.709471][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:21.709484][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 472ms
[t=00:00:21.716800][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9840, 0.0} allocedSize{int+, int-, ext}={0, 0, 1794486}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0294}
[t=00:00:22.424112][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.789264][f=-000001] GameID: 68b9ef663b26ccdf0a31ae79aaf7933f
[t=00:00:22.789709][f=-000001] Connection attempt from NE_ZAPUSKAETSA
[t=00:00:22.789722][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:22.789900][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.789962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NE_ZAPUSKAETSA" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40"
[t=00:00:22.789993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NE_ZAPUSKAETSA" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.790016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NE_ZAPUSKAETSA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]"
[t=00:00:22.790039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NE_ZAPUSKAETSA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]"
[t=00:00:22.790098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NE_ZAPUSKAETSA" string="[Game::Load][lua{Rules,Gaia}={0000029d5e5a3b70,0000029d53514340}][locale="C"]"
[t=00:00:22.883678][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.087317][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:00:24.817038][f=-000001] Input grabbing is enabled!
[t=00:00:28.866844][f=-000001] [QuitAction] user exited to system
[t=00:00:28.886633][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:28.886653][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:28.914668][f=-000001]  [async=0] threads=6 tasks=1440 {sum,avg}{exec,wait}time={{3239.981, 2.250}, {444.851, 0.309}}ms
[t=00:00:28.914693][f=-000001]      thread=1 tasks=288 {sum,min,max,avg}{exec,wait}time={{648.975, 0.000, 377.223, 2.253}, {65.656, 0.000, 2.678, 0.228}}ms
[t=00:00:28.914712][f=-000001]      thread=2 tasks=288 {sum,min,max,avg}{exec,wait}time={{660.826, 0.000, 377.326, 2.295}, {124.162, 0.000, 5.959, 0.431}}ms
[t=00:00:28.914728][f=-000001]      thread=3 tasks=288 {sum,min,max,avg}{exec,wait}time={{651.214, 0.000, 377.299, 2.261}, {39.813, 0.000, 2.678, 0.138}}ms
[t=00:00:28.914755][f=-000001]      thread=4 tasks=288 {sum,min,max,avg}{exec,wait}time={{639.825, 0.000, 377.289, 2.222}, {79.786, 0.000, 6.987, 0.277}}ms
[t=00:00:28.914772][f=-000001]      thread=5 tasks=288 {sum,min,max,avg}{exec,wait}time={{639.140, 0.000, 377.220, 2.219}, {135.433, 0.000, 21.941, 0.470}}ms
[t=00:00:28.914788][f=-000001]  [async=1] threads=6 tasks=1838 {sum,avg}{exec,wait}time={{43586.023, 23.714}, {8434888.000, 4589.167}}ms
[t=00:00:28.914812][f=-000001]      thread=1 tasks=367 {sum,min,max,avg}{exec,wait}time={{8121.943, 0.001, 749.156, 22.131}, {1682214.250, 1.295, 6035.798, 4583.690}}ms
[t=00:00:28.914833][f=-000001]      thread=2 tasks=368 {sum,min,max,avg}{exec,wait}time={{8453.620, 0.001, 789.000, 22.972}, {1689208.750, 1.291, 6034.930, 4590.241}}ms
[t=00:00:28.914852][f=-000001]      thread=3 tasks=369 {sum,min,max,avg}{exec,wait}time={{8430.750, 0.001, 764.046, 22.848}, {1694854.625, 0.003, 6033.424, 4593.102}}ms
[t=00:00:28.914878][f=-000001]      thread=4 tasks=367 {sum,min,max,avg}{exec,wait}time={{9814.600, 0.001, 1593.919, 26.743}, {1688694.000, 0.079, 6032.655, 4601.346}}ms
[t=00:00:28.914898][f=-000001]      thread=5 tasks=367 {sum,min,max,avg}{exec,wait}time={{8765.108, 0.001, 775.394, 23.883}, {1679916.000, 0.177, 6026.869, 4577.428}}ms
[t=00:00:28.914910][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:28.914919][f=-000001] [SpringApp::Kill][2]
[t=00:00:28.915364][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:28.915381][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000029d661b4cd0
[t=00:00:28.915451][f=-000001] Start widgetHandler:Shutdown
[t=00:00:28.919157][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:28.919710][f=-000001] Writing last game win data
[t=00:00:28.924321][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:28.924336][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:28.924362][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:28.924482][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:28.924504][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:28.924519][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:28.926108][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:28.926124][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:28.927430][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:28.927570][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:28.927584][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:28.930242][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:28.930268][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:28.931141][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:28.931156][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:28.931184][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:28.931197][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:28.931221][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:28.931233][f=-000001] Shutdown Widget - Noises
[t=00:00:28.931244][f=-000001] Shutdown Widget - HealthBars
[t=00:00:28.932645][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:28.932661][f=-000001] Shutdown Widget - BuildETA
[t=00:00:28.932674][f=-000001] Shutdown Widget - Win Counter
[t=00:00:28.932685][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:28.934387][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:28.934403][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:28.934414][f=-000001] Shutdown Widget - Transport AI
[t=00:00:28.934425][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:28.934467][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:28.934481][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:28.934493][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:28.934504][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:28.934516][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:28.934531][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:28.934543][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:28.934567][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:28.934583][f=-000001] Shutdown Widget - Grab Input
[t=00:00:28.934850][f=-000001] Input grabbing is disabled!
[t=00:00:28.934873][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:28.934892][f=-000001] Shutdown Widget - Darkening
[t=00:00:28.934915][f=-000001] Shutdown Widget - Context Menu
[t=00:00:28.934928][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:28.934940][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:28.934969][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:28.934986][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:28.935004][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:28.935162][f=-000001] Shutdown Widget - CameraShake
[t=00:00:28.935178][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:28.935194][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:28.935315][f=-000001] Shutdown Widget - Nubtron 2.0
[t=00:00:28.935530][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:28.935557][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:28.935617][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:28.935666][f=-000001] Shutdown Widget - Selection Send
[t=00:00:28.935685][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:28.935699][f=-000001] Shutdown Widget - LupsManager
[t=00:00:28.935718][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:28.935735][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:28.935764][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:28.936517][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:28.936538][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:28.936552][f=-000001] Shutdown Widget - Lups
[t=00:00:28.937430][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:28.937460][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:28.937696][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:28.937726][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:28.937925][f=-000001] Shutdown Widget - Select Keys
[t=00:00:28.937970][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:28.938018][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:28.938193][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:28.938246][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:28.938295][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:28.938316][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:28.938340][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:28.938377][f=-000001] End widgetHandler:Shutdown
[t=00:00:28.995503][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3171589, 0.0} allocedSize{int+, int-, ext}={0, 0, 801611536}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0289}
[t=00:00:28.998099][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000029d53514340
[t=00:00:29.004924][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.004984][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.005024][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000029d5e5a3b70
[t=00:00:29.005079][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.005092][f=-000001] Shutdown - StartSetup
[t=00:00:29.005103][f=-000001] Shutdown - UnitMorph
[t=00:00:29.005117][f=-000001] Shutdown - Carrier Drones
[t=00:00:29.005130][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:29.005144][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.005154][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:29.005166][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.005177][f=-000001] Shutdown - Starlight Handler
[t=00:00:29.005197][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.020854][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.020875][f=-000001] Shutdown - Teleport Throw
[t=00:00:29.020888][f=-000001] Shutdown - UnitMorph
[t=00:00:29.020906][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:29.020995][f=-000001] Shutdown - Missile fired callins
[t=00:00:29.021010][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.021020][f=-000001] Shutdown - Retreat Command
[t=00:00:29.021037][f=-000001] Shutdown - Shockwaves
[t=00:00:29.021067][f=-000001] Shutdown - Unit tint API
[t=00:00:29.021086][f=-000001] Shutdown - Unit glow API
[t=00:00:29.021103][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.021144][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:29.021155][f=-000001] Shutdown - Lups
[t=00:00:29.023253][f=-000001] Shutdown - Lups Shield
[t=00:00:29.023278][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.038143][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:29.038335][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.038389][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:29.038401][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:29.052286][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-22_06-29-07-423_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (5469 bytes)
[t=00:00:29.052412][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:29.083806][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:29.083827][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:00:29.083880][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000029cfac9f830 dev=0000029cc598a0d0
[t=00:00:29.084022][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000029cfac9f830 dev=0000029cc598a0d0
[t=00:00:29.084037][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000029cfac9f830)]
[t=00:00:29.084789][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000029cc598a0d0)]
[t=00:00:29.087133][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:29.112201][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:29.112815][f=-000001] [Game::~CGame][1]
[t=00:00:29.112834][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:29.112843][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:29.112857][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:29.112868][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:29.112879][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:29.112892][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:29.113028][f=-000001] [Game::KillMisc][1]
[t=00:00:29.113037][f=-000001] [Game::KillMisc][2]
[t=00:00:29.113050][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:29.131774][f=-000001] [Game::KillMisc][3]
[t=00:00:29.131894][f=-000001] [Game::KillRendering][1]
[t=00:00:29.132707][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.147186][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:29.147267][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:29.147695][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:29.166207][f=-000001] [Game::KillInterface][1]
[t=00:00:29.166341][f=-000001] [Game::KillInterface][2]
[t=00:00:29.166697][f=-000001] [Game::KillSimulation][1]
[t=00:00:29.166770][f=-000001] [Game::KillSimulation][2]
[t=00:00:29.188053][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:29.188075][f=-000001] [Game::KillSimulation][3]
[t=00:00:29.189492][f=-000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:29.189848][f=-000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.190018][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=20
[t=00:00:29.190072][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.190332][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.193025][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:29.200918][f=-000001] [Game::KillSimulation][4]
[t=00:00:29.286979][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:29.287008][f=-000001] [Game::~CGame][2]
[t=00:00:29.287019][f=-000001] [Game::~CGame][3]
[t=00:00:29.287045][f=-000001] [SpringApp::Kill][3]
[t=00:00:29.287180][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9947 bytes sent   in 231 packets (43.061 bytes/packet)
    51502 bytes recv'd in 258 packets (199.620 bytes/packet)
    {0.057x, 0.030x} relative protocol overhead {up, down}
    285 incoming chunks dropped, 89 outgoing chunks resent
    32 incoming chunks processed

[t=00:00:29.287243][f=-000001] [SpringApp::Kill][4] font=0000029cfaa88a40
[t=00:00:29.287990][f=-000001] [SpringApp::Kill][5]
[t=00:00:29.293571][f=-000001] [SpringApp::Kill][6]
[t=00:00:29.293586] [SpringApp::Kill][7]
[t=00:00:29.293639] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.293674] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:29.293689] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.293705] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.293728] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:29.293741] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.293751] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.293768] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.293781] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.293791] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.293814] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.293827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:29.293838] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:29.353442] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:29.353470] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:29.353518] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:29.353527] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:29.353535] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:29.357600] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>]
[t=00:00:29.357615] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=0)] #archives[section]=1 #files[section]=8227
[t=00:00:29.357626] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000029cf9c0e720)
[t=00:00:29.359630] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=1)] #archives[section]=1 #files[section]=61
[t=00:00:29.359654] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_remake_1.7.sd7 (0000029cc58e6080)
[t=00:00:29.359817] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:29.359863] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000029cf9c0de30)
[t=00:00:29.360018] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000029cf9c0e040)
[t=00:00:29.360067] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000029cf9c0dcd0)
[t=00:00:29.360183] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:29.360207] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:29.360223] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:29.360238] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:29.360252] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:29.360276] [VFS] [SpringVFS::DeleteArchives<this=0000029cfab62e50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:29.361354] [SpringApp::Kill][8]
[t=00:00:29.361370] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:29.361380] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6970604d0 (joinable=1)
[t=00:00:29.361386] [WatchDog::Uninstall][2]
[t=00:00:30.036462] [WatchDog::Uninstall][3]
[t=00:00:30.036479] [SpringApp::Kill][9]