Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000093] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.403452] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.403539] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.403582] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.403616] [t=00:00:00.403628] Enable or disable log sections using the LogSections configuration key [t=00:00:00.403641] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.403660] Use "none" to disable the default log sections. [t=00:00:00.403672] ============== </Log Sections> ============== [t=00:00:00.403684] ============== <User Config> ============== [t=00:00:00.403887] AllowDeferredMapRendering = 1 [t=00:00:00.403905] AllowDeferredModelRendering = 1 [t=00:00:00.403916] AnimationMT = 0 [t=00:00:00.403926] BumpWaterBlurReflection = 1 [t=00:00:00.403937] BumpWaterTexSizeReflection = 128 [t=00:00:00.403949] CamFreeScrollSpeed = 50 [t=00:00:00.403959] CamMode = 1 [t=00:00:00.403976] CubeTexSizeReflection = 1 [t=00:00:00.403986] CubeTexSizeSpecular = 1 [t=00:00:00.403997] DualScreenMiniMapOnLeft = 1 [t=00:00:00.404008] EdgeMoveDynamic = 0 [t=00:00:00.404018] EdgeMoveWidth = 0.003 [t=00:00:00.404028] FPSFOV = 90 [t=00:00:00.404037] FPSScrollSpeed = 50 [t=00:00:00.404046] FontSize = 18 [t=00:00:00.404056] FullscreenEdgeMove = 0 [t=00:00:00.404074] GrassDetail = 0 [t=00:00:00.404083] GroundDecals = 2 [t=00:00:00.404093] GroundDetail = 90 [t=00:00:00.404544] HangTimeout = 30 [t=00:00:00.404566] HardwareCursor = 1 [t=00:00:00.404586] InitialNetworkTimeout = 0 [t=00:00:00.404716] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.404738] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.404757] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.404777] LinkOutgoingBandwidth = 262144 [t=00:00:00.404799] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.404827] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.404846] MSAALevel = 1 [t=00:00:00.404881] MaxParticles = 15000 [t=00:00:00.404899] MaxSounds = 32 [t=00:00:00.404917] MaximumTransmissionUnit = 0 [t=00:00:00.404936] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.404963] MiniMapMarker = 0 [t=00:00:00.404981] MouseDragScrollThreshold = 0 [t=00:00:00.405001] NetworkLossFactor = 2 [t=00:00:00.405020] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.405039] OverheadScrollSpeed = 50 [t=00:00:00.405057] ReconnectTimeout = 0 [t=00:00:00.405075] RotOverheadScrollSpeed = 50 [t=00:00:00.405113] RotateLogFiles = 1 [t=00:00:00.405139] ShadowMapSize = 1024 [t=00:00:00.405157] Shadows = 1 [t=00:00:00.405174] ShowClock = 0 [t=00:00:00.405192] SoftParticles = 2 [t=00:00:00.405210] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.405229] UnitIconDist = 151 [t=00:00:00.405246] UpdateBoundingVolumeMT = 0 [t=00:00:00.405265] UpdateWeaponVectorsMT = 0 [t=00:00:00.405292] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.405311] UseLuaMemPools = 0 [t=00:00:00.405445] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.405480] VFSCacheArchiveFiles = 0 [t=00:00:00.405500] Water = 4 [t=00:00:00.405517] WindowBorderless = 1 [t=00:00:00.405534] WindowPosY = 0 [t=00:00:00.405552] WindowedEdgeMove = 0 [t=00:00:00.405570] XResolutionWindowed = 2560 [t=00:00:00.405596] YResolutionWindowed = 1600 [t=00:00:00.405647] ============== </User Config> ============== [t=00:00:00.405668] ============== <User System> ============== [t=00:00:00.405690] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.405770] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.405818] Compiler Version: gcc-13.2.0 [t=00:00:00.405945] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.406089] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.406202] Binary Word Size: 64-bit (native) [t=00:00:00.406212] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.406225] Physical CPU Cores: 8 [t=00:00:00.406230] Logical CPU Cores: 16 [t=00:00:00.406236] ============== </User System> ============== [t=00:00:00.406245] Run: thread affinity ffffffff [t=00:00:00.406698] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.406751] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.406772] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.406789] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.406834] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.411759] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.411840] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.428429] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.464902] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.464942] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.464956] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.464970] [11] 2560x1080x24bpp@144Hz [t=00:00:00.464980] [14] 1920x1200x24bpp@144Hz [t=00:00:00.464993] [18] 1920x1080x24bpp@144Hz [t=00:00:00.465045] [25] 1720x1440x24bpp@144Hz [t=00:00:00.465055] [29] 1680x1050x24bpp@144Hz [t=00:00:00.465065] [35] 1600x1200x24bpp@144Hz [t=00:00:00.465077] [39] 1600x900x24bpp@144Hz [t=00:00:00.465088] [44] 1440x1080x24bpp@144Hz [t=00:00:00.465097] [51] 1440x900x24bpp@144Hz [t=00:00:00.465107] [56] 1366x768x24bpp@144Hz [t=00:00:00.465117] [61] 1360x768x24bpp@144Hz [t=00:00:00.465127] [66] 1280x1024x24bpp@144Hz [t=00:00:00.465138] [72] 1280x960x24bpp@144Hz [t=00:00:00.465157] [77] 1280x800x24bpp@144Hz [t=00:00:00.465175] [82] 1280x768x24bpp@144Hz [t=00:00:00.465185] [87] 1280x720x24bpp@144Hz [t=00:00:00.465195] [94] 1176x664x24bpp@60Hz [t=00:00:00.465205] [97] 1152x864x24bpp@144Hz [t=00:00:00.465215] [102] 1024x768x24bpp@144Hz [t=00:00:00.465226] [109] 800x600x24bpp@144Hz [t=00:00:00.465236] [116] 720x576x24bpp@144Hz [t=00:00:00.465246] [121] 720x480x24bpp@144Hz [t=00:00:00.465256] [127] 640x480x24bpp@144Hz [t=00:00:00.485076] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.485182] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.485271] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.485294] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.485299] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.485304] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.485316] [11] 1920x1200x24bpp@240Hz [t=00:00:00.485331] [13] 1920x1080x24bpp@240Hz [t=00:00:00.485348] [15] 1856x1392x24bpp@240Hz [t=00:00:00.485358] [17] 1792x1344x24bpp@240Hz [t=00:00:00.485386] [19] 1680x1050x24bpp@240Hz [t=00:00:00.485400] [21] 1600x1200x24bpp@240Hz [t=00:00:00.485411] [23] 1600x900x24bpp@240Hz [t=00:00:00.485420] [25] 1440x900x24bpp@240Hz [t=00:00:00.485430] [27] 1400x1050x24bpp@240Hz [t=00:00:00.485440] [29] 1366x768x24bpp@240Hz [t=00:00:00.485450] [31] 1360x768x24bpp@240Hz [t=00:00:00.485472] [33] 1280x1024x24bpp@240Hz [t=00:00:00.485482] [35] 1280x960x24bpp@240Hz [t=00:00:00.485492] [37] 1280x800x24bpp@240Hz [t=00:00:00.485501] [39] 1280x768x24bpp@240Hz [t=00:00:00.485522] [41] 1280x720x24bpp@240Hz [t=00:00:00.485533] [43] 1280x600x24bpp@240Hz [t=00:00:00.485548] [45] 1152x864x24bpp@240Hz [t=00:00:00.485558] [47] 1024x768x24bpp@240Hz [t=00:00:00.485572] [49] 800x600x24bpp@240Hz [t=00:00:00.485582] [51] 640x480x24bpp@240Hz [t=00:00:00.839459] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.839933] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.839972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.866078] [GR::LogVersionInfo] [t=00:00:00.866100] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.866111] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.866122] GL vendor : NVIDIA Corporation [t=00:00:00.866133] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.866144] GLSL version: 4.60 NVIDIA [t=00:00:00.866154] GLEW version: 2.1.0 [t=00:00:00.866182] GPU memory : 12282MB (total) / 10610MB (available) [t=00:00:00.866212] SDL swap-int: 1 [t=00:00:00.866227] SDL driver : windows [t=00:00:00.866240] [t=00:00:00.866256] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.866266] GLSL shader support : 1 [t=00:00:00.866276] GL4 support : 1 [t=00:00:00.866285] FBO extension support : 1 [t=00:00:00.866307] NVX GPU mem-info support : 1 [t=00:00:00.866321] ATI GPU mem-info support : 0 [t=00:00:00.866351] Texture clamping to edge : 1 [t=00:00:00.866375] NPOT-texture support : 1 (1) [t=00:00:00.866397] S3TC/DXT1 texture support : 1/1 [t=00:00:00.866413] texture query-LOD support : 1 (1) [t=00:00:00.866424] MSAA frame-buffer support : 1 (1) [t=00:00:00.866434] Z-buffer depth : 32 (-) [t=00:00:00.866454] primitive-restart support : 1 (1) [t=00:00:00.866470] clip-space control support: 1 (1) [t=00:00:00.866487] seamless cube-map support : 1 (1) [t=00:00:00.866509] frag-depth layout support : 1 (1) [t=00:00:00.866525] persistent maps support : 1 (1) [t=00:00:00.866541] explicit attribs location : 1 (1) [t=00:00:00.866557] multi draw indirect : 1 (-) [t=00:00:00.866576] array textures : 1 (-) [t=00:00:00.866592] buffer copy support : 1 (-) [t=00:00:00.866608] indirect draw : 1 (-) [t=00:00:00.866623] base instance : 1 (-) [t=00:00:00.866637] [t=00:00:00.866647] max. FBO samples : 32 [t=00:00:00.866669] max. FS/program texture slots : 32/192 [t=00:00:00.866684] max. texture size : 32768 [t=00:00:00.866704] max. texture anisotropy level : 16.000000 [t=00:00:00.866720] max. vec4 varyings/attributes : 31/16 [t=00:00:00.866735] max. draw-buffers : 8 [t=00:00:00.866751] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.866766] max. uniform buffer-bindings : 84 [t=00:00:00.866782] max. uniform block-size : 64KB [t=00:00:00.866797] max. storage buffer-bindings : 96 [t=00:00:00.866819] max. storage block-size : 2047MB [t=00:00:00.866832] [t=00:00:00.866846] enable AMD-hacks : 0 [t=00:00:00.866860] compress MIP-maps: 0 [t=00:00:00.866956] Number of compressed texture formats: 23 [t=00:00:00.867009] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.867063] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.867545] [GR::UpdateGLConfigs] [t=00:00:00.867605] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.867624] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.867662] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.867685] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.867700] [GR::InitGLState] [t=00:00:00.867785] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:01.188102] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.192964] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.195093] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.216542] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.216605] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.218682] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.223598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:01.223645] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.223992] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:01.224327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.292340] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.295590] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:01.302609] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:01.303375] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:01.514237] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 222ms [t=00:00:01.514296] [VFS] [SpringVFS::ReserveArchives<this=000002342725dec0>] [t=00:00:01.514839] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.523661] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002342725dec0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.523709] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.531532] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.536156] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.536480] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.536508] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.536510] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.537493] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.538255] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.538442] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.538697] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.538750] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.539832][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.540391][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=00:00:01.541202][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.541290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.541323][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.541457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.592757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.592952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:01.592969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.593060][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:01.593348][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.647455][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.5ms) [t=00:00:01.755194][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.3ms) [t=00:00:01.818223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.829931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234272de010(default) context=00000234272db4f0 numChannels=2 frameSize=8 [t=00:00:01.829967][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.829974][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.829980][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.829984][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.830001][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.830022][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.830031][f=-000001] [Sound] Devices: [t=00:00:01.831855][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.831875][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.831882][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.831890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.831895][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.839687][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.839703][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.868342][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 328ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154039 MB [t=00:00:01.870729][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.871732][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:01.873475][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:02.076718][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:02.077048][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:02.098995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.099420][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:02.134584][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:02.135285][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.135391][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.136462][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:04.009351][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:04.009569][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.009632][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.041468][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:04.041576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.041644][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.041730][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.041764][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.692006][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.692211][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.693044][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.714056][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.714678][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.714953][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.715066][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.715181][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.715293][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.715418][f=-000001] EndGame Graph disabled [t=00:00:14.724395][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.724701][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.724816][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.724969][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.725622][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.737035][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.737303][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.737558][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.737687][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.737876][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.740455][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.740628][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.740790][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.741600][f=-000001] Input grabbing is enabled! [t=00:00:14.741677][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.745786][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.745992][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.746231][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.746471][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.755650][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.755867][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.756026][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.756140][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.756263][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.756406][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.756515][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.756682][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.756779][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.756878][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.756973][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.757083][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.757188][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.757391][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.757608][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.757777][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.757916][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.762280][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.762556][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.762670][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.762776][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.762909][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.763021][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.763143][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.763501][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.763634][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.763984][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.764202][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.764390][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.764606][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.764901][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.773913][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.774266][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.775002][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.775206][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.775399][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:14.775412][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:14.775579][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:14.775589][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:14.775659][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.775800][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.775945][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.776072][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.776621][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.776766][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.777076][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.777180][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.777392][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.777508][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.780565][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.793409][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.793611][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.874712][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.875175][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.875544][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.875672][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.876370][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.876484][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.876667][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.876815][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.876946][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.877072][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.877080][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.877085][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.877120][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.877237][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.877967][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.878217][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.878354][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.878472][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.878618][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.878736][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.889461][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.889671][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.889950][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.890725][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.890918][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.891292][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.891406][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.891514][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.891627][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.891745][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.892000][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.892142][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.892400][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.892670][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.892824][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.892955][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.893069][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.893227][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.896716][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.899412][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.899818][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.900108][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.901335][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.901506][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.901666][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:14.903124][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.904920][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.905407][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.905713][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.906402][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.906925][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.907086][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.907219][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.910973][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.911878][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.913563][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.913795][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.913920][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.915448][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.936375][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.937058][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.937221][f=-000001] SetSunLighting [t=00:00:14.937524][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.942467][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.943462][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.944264][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.946475][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.946720][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.946842][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.947009][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.947019][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.947133][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.950073][f=-000001] Writing last game win data [t=00:00:14.955143][f=-000001] LuaUI v0.3 [t=00:00:15.065434][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.065777][f=-000001] [s11n] Loading s11n file... [t=00:00:15.065869][f=-000001] [s11n] Parsing model... [t=00:00:15.065894][f=-000001] [s11n] Populating game world... [t=00:00:15.065901][f=-000001] [s11n] s11n loading complete. [t=00:00:15.094529][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.094758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.095098][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.095109][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.103398][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10143, 0.0} allocedSize{int+, int-, ext}={0, 0, 1828225}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148} [t=00:00:15.586142][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.725652][f=-000001] GameID: 38c2ef66ada075f7084968278aec745c [t=00:00:15.725937][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.725945][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.726026][f=-000001] -> Connection established (given id 0) [t=00:00:15.726046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:15.726060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.726073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:15.726086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:15.806992][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.910104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000234c7d62230,0000023448f27ea0}][locale="C"]" [t=00:00:15.910125][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.856938][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.946359][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:56.086190][f=0000663] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:25.721694][f=0005151] [SpringApp::Kill][1] fromRun=1 [t=00:03:25.721711][f=0005151] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:25.750536][f=0005151] [async=0] threads=8 tasks=205618 {sum,avg}{exec,wait}time={{4608.072, 0.022}, {18082.459, 0.088}}ms [t=00:03:25.750577][f=0005151] thread=1 tasks=29374 {sum,min,max,avg}{exec,wait}time={{777.590, 0.000, 400.039, 0.026}, {1307.386, 0.000, 18446744027136.000, 0.045}}ms [t=00:03:25.750587][f=0005151] thread=2 tasks=29374 {sum,min,max,avg}{exec,wait}time={{655.298, 0.000, 399.975, 0.022}, {2806.535, 0.000, 18446744027136.000, 0.096}}ms [t=00:03:25.750596][f=0005151] thread=3 tasks=29374 {sum,min,max,avg}{exec,wait}time={{634.845, 0.000, 399.964, 0.022}, {2772.922, 0.000, 8.864, 0.094}}ms [t=00:03:25.750607][f=0005151] thread=4 tasks=29374 {sum,min,max,avg}{exec,wait}time={{650.211, 0.000, 399.943, 0.022}, {2746.823, 0.000, 18446744027136.000, 0.094}}ms [t=00:03:25.750616][f=0005151] thread=5 tasks=29374 {sum,min,max,avg}{exec,wait}time={{620.604, 0.000, 400.017, 0.021}, {2822.922, 0.000, 14.010, 0.096}}ms [t=00:03:25.750627][f=0005151] thread=6 tasks=29374 {sum,min,max,avg}{exec,wait}time={{632.783, 0.000, 400.035, 0.022}, {2812.047, 0.000, 6.523, 0.096}}ms [t=00:03:25.750638][f=0005151] thread=7 tasks=29374 {sum,min,max,avg}{exec,wait}time={{636.741, 0.000, 400.047, 0.022}, {2813.823, 0.000, 14.028, 0.096}}ms [t=00:03:25.750646][f=0005151] [async=1] threads=8 tasks=3518 {sum,avg}{exec,wait}time={{40690.742, 11.566}, {12173687.000, 3460.400}}ms [t=00:03:25.750656][f=0005151] thread=1 tasks=502 {sum,min,max,avg}{exec,wait}time={{6028.768, 0.000, 907.536, 12.009}, {1737259.000, 0.219, 4263.799, 3460.675}}ms [t=00:03:25.750668][f=0005151] thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{4568.571, 0.000, 708.562, 9.119}, {1736909.250, 0.206, 4265.179, 3466.885}}ms [t=00:03:25.750677][f=0005151] thread=3 tasks=505 {sum,min,max,avg}{exec,wait}time={{5940.182, 0.000, 1196.495, 11.763}, {1738890.375, 0.213, 4265.315, 3443.347}}ms [t=00:03:25.750686][f=0005151] thread=4 tasks=504 {sum,min,max,avg}{exec,wait}time={{5966.879, 0.000, 1068.435, 11.839}, {1736243.000, 1.230, 4263.744, 3444.927}}ms [t=00:03:25.750697][f=0005151] thread=5 tasks=501 {sum,min,max,avg}{exec,wait}time={{6059.748, 0.000, 1221.099, 12.095}, {1741080.000, 2.135, 4307.440, 3475.209}}ms [t=00:03:25.750708][f=0005151] thread=6 tasks=501 {sum,min,max,avg}{exec,wait}time={{6073.074, 0.000, 899.736, 12.122}, {1742956.000, 1.992, 4307.781, 3478.954}}ms [t=00:03:25.750717][f=0005151] thread=7 tasks=504 {sum,min,max,avg}{exec,wait}time={{6053.521, 0.000, 1087.080, 12.011}, {1740350.125, 1.204, 4305.853, 3453.076}}ms [t=00:03:25.750723][f=0005151] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:25.750730][f=0005151] [SpringApp::Kill][2] [t=00:03:25.750773][f=0005151] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:25.750779][f=0005151] [Game::KillLua][1] dtor=0 luaUI=00000234f6fcbc20 [t=00:03:25.750817][f=0005151] Start widgetHandler:Shutdown [t=00:03:25.753279][f=0005151] Shutdown - SaveOrderList Complete [t=00:03:25.754697][f=0005151] Writing last game win data [t=00:03:25.760157][f=0005151] Shutdown - SaveConfigData Complete [t=00:03:25.760171][f=0005151] Shutdown Widget - Chili Highlight [t=00:03:25.760198][f=0005151] Shutdown Widget - Deferred rendering GL4 [t=00:03:25.760310][f=0005151] Shutdown Widget - Draw After Chili [t=00:03:25.760319][f=0005151] Shutdown Widget - API Unit Tracker GL4 [t=00:03:25.760329][f=0005151] Shutdown Widget - EPIC Menu [t=00:03:25.761119][f=0005151] Shutdown Widget - Chili Minimap [t=00:03:25.761193][f=0005151] Shutdown Widget - Chili Widget Selector [t=00:03:25.761832][f=0005151] Shutdown Widget - Depth of Field Shader [t=00:03:25.761848][f=0005151] Shutdown Widget - Deferred rendering [t=00:03:25.761854][f=0005151] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.774219][f=0005151] Shutdown Widget - Deferred rendering [t=00:03:25.774239][f=0005151] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.775017][f=0005151] Shutdown Widget - Local Team Colors [t=00:03:25.775028][f=0005151] Shutdown Widget - Display Keys 2 [t=00:03:25.775042][f=0005151] Shutdown Widget - Save Game Menu [t=00:03:25.775048][f=0005151] Shutdown Widget - Highlight Model Api GL4 [t=00:03:25.775087][f=0005151] Shutdown Widget - Unit Icons [t=00:03:25.775150][f=0005151] Shutdown Widget - HealthBars [t=00:03:25.775896][f=0005151] Shutdown Widget - Noises [t=00:03:25.775905][f=0005151] Shutdown Widget - Attrition Counter [t=00:03:25.776035][f=0005151] Shutdown Widget - Selected Units GL4 2 [t=00:03:25.776043][f=0005151] Shutdown Widget - BuildETA [t=00:03:25.776051][f=0005151] Shutdown Widget - Chili Chicken Panel [t=00:03:25.776115][f=0005151] Shutdown Widget - External VR Grid [t=00:03:25.776127][f=0005151] Shutdown Widget - Win Counter [t=00:03:25.776132][f=0005151] Shutdown Widget - EndGame APM stats [t=00:03:25.776855][f=0005151] Shutdown Widget - Modular Comm Info [t=00:03:25.776864][f=0005151] Shutdown Widget - Reclaim Field Highlight [t=00:03:25.776875][f=0005151] Shutdown Widget - State Reverse and Latency [t=00:03:25.776881][f=0005151] Shutdown Widget - Music Player v2 [t=00:03:25.776888][f=0005151] Shutdown Widget - Chili Economy Panel Default [t=00:03:25.776947][f=0005151] Shutdown Widget - Stereo3D [t=00:03:25.776988][f=0005151] Shutdown Widget - Chili EndGame Window [t=00:03:25.777002][f=0005151] Shutdown Widget - Attack Warning [t=00:03:25.777009][f=0005151] Shutdown Widget - Chili Nuke Warning [t=00:03:25.777016][f=0005151] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:25.777027][f=0005151] Shutdown Widget - Darkening [t=00:03:25.777037][f=0005151] Shutdown Widget - Showeco and Grid Drawer [t=00:03:25.777044][f=0005151] Shutdown Widget - Defense Range Zero-K [t=00:03:25.777060][f=0005151] Shutdown Widget - Grab Input [t=00:03:25.777254][f=0005151] Input grabbing is disabled! [t=00:03:25.777268][f=0005151] Shutdown Widget - Context Menu [t=00:03:25.777275][f=0005151] Shutdown Widget - Highlight Geos [t=00:03:25.777284][f=0005151] Shutdown Widget - Local Widgets Config [t=00:03:25.777294][f=0005151] Shutdown Widget - MinimapEvents [t=00:03:25.777300][f=0005151] Shutdown Widget - Missile Silo Range [t=00:03:25.777308][f=0005151] Shutdown Widget - Point Tracker [t=00:03:25.777317][f=0005151] Shutdown Widget - Chili Spectator Panels [t=00:03:25.777323][f=0005151] Shutdown Widget - Startup Info and Selector [t=00:03:25.777336][f=0005151] Shutdown Widget - Transport AI [t=00:03:25.777344][f=0005151] Shutdown Widget - Attack AoE [t=00:03:25.777356][f=0005151] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:25.777363][f=0005151] Shutdown Widget - Spotter [t=00:03:25.777370][f=0005151] Shutdown Widget - Selection Send [t=00:03:25.777377][f=0005151] Shutdown Widget - TeamPlatter [t=00:03:25.781245][f=0005151] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:25.781395][f=0005151] Shutdown Widget - Global Build Command [t=00:03:25.781545][f=0005151] Shutdown Widget - LupsManager [t=00:03:25.781560][f=0005151] Shutdown Widget - Receive Units Indicator [t=00:03:25.781567][f=0005151] Shutdown Widget - Newton Firezone [t=00:03:25.781576][f=0005151] Shutdown Widget - Chili Pro Console [t=00:03:25.781907][f=0005151] Shutdown Widget - Persistent Build Height [t=00:03:25.781921][f=0005151] Shutdown Widget - Lasso Terraform GUI [t=00:03:25.781927][f=0005151] Shutdown Widget - Chili Framework [t=00:03:25.781933][f=0005151] Shutdown Widget - Lups [t=00:03:25.782563][f=0005151] Shutdown Widget - Mex Placement Handler [t=00:03:25.782888][f=0005151] Shutdown Widget - Chili Core Selector [t=00:03:25.782972][f=0005151] Shutdown Widget - Custom Markers [t=00:03:25.782985][f=0005151] Shutdown Widget - Select Keys [t=00:03:25.783000][f=0005151] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:25.783041][f=0005151] Shutdown Widget - Pause Screen [t=00:03:25.783159][f=0005151] Shutdown Widget - Bloom Shader Deferred [t=00:03:25.783343][f=0005151] Shutdown Widget - Color Blindness Correction [t=00:03:25.783577][f=0005151] Shutdown Widget - Layout Handler [t=00:03:25.783588][f=0005151] Shutdown Widget - Text To Speech Control [t=00:03:25.783595][f=0005151] End widgetHandler:Shutdown [t=00:03:25.821286][f=0005151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10833533, 0.0} allocedSize{int+, int-, ext}={0, 0, 1896582720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127} [t=00:03:25.824754][f=0005151] [Game::KillLua][2] dtor=0 luaGaia=0000023448f27ea0 [t=00:03:25.837204][f=0005151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.837278][f=0005151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.837299][f=0005151] [Game::KillLua][3] dtor=0 luaRules=00000234c7d62230 [t=00:03:25.837325][f=0005151] Start gadgetHandler:Shutdown [t=00:03:25.837332][f=0005151] Shutdown - StartSetup [t=00:03:25.837338][f=0005151] Shutdown - UnitMorph [t=00:03:25.837691][f=0005151] Shutdown - Carrier Drones [t=00:03:25.837715][f=0005151] Shutdown - Missile Silo Controller [t=00:03:25.837724][f=0005151] Shutdown - Modular Comm Info [t=00:03:25.837730][f=0005151] Shutdown - Terrain Texture Handler [t=00:03:25.837737][f=0005151] Shutdown - UnitCloakShield [t=00:03:25.837838][f=0005151] Shutdown - Starlight Handler [t=00:03:25.837850][f=0005151] End gadgetHandler:Shutdown [t=00:03:25.853507][f=0005151] Start gadgetHandler:Shutdown [t=00:03:25.853529][f=0005151] Shutdown - Teleport Throw [t=00:03:25.853554][f=0005151] Shutdown - UnitMorph [t=00:03:25.853569][f=0005151] Shutdown - Commander Skin Renderer [t=00:03:25.854045][f=0005151] Shutdown - Missile fired callins [t=00:03:25.854056][f=0005151] Shutdown - Modular Comm Info [t=00:03:25.854062][f=0005151] Shutdown - Retreat Command [t=00:03:25.854070][f=0005151] Shutdown - Shockwaves [t=00:03:25.854077][f=0005151] Shutdown - Unit tint API [t=00:03:25.854088][f=0005151] Shutdown - Unit glow API [t=00:03:25.854103][f=0005151] Shutdown - UnitCloakShield [t=00:03:25.854123][f=0005151] Shutdown - Lups Cloak FX [t=00:03:25.854129][f=0005151] Shutdown - Lups [t=00:03:25.855639][f=0005151] Shutdown - Lups Shield [t=00:03:25.855710][f=0005151] End gadgetHandler:Shutdown [t=00:03:25.869217][f=0005151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=00:03:25.873954][f=0005151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.874005][f=0005151] [Game::KillLua][4] dtor=0 [t=00:03:25.874011][f=0005151] [Game::KillLua][5] dtor=0 [t=00:03:25.890026][f=0005151] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-07-43-583_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (80416 bytes) [t=00:03:25.890239][f=0005151] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:25.913459][f=0005151] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:25.913476][f=0005151] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34 [t=00:03:25.913517][f=0005151] [Sound] [Sound::UpdateThread][4] ctx=00000234272db4f0 dev=00000234272de010 [t=00:03:25.913668][f=0005151] [Sound] [Sound::UpdateThread][5] ctx=00000234272db4f0 dev=00000234272de010 [t=00:03:25.913687][f=0005151] [Sound] [Sound::Cleanup][alcDestroyContext(00000234272db4f0)] [t=00:03:25.914512][f=0005151] [Sound] [Sound::Cleanup][alcCloseDevice(00000234272de010)] [t=00:03:25.916629][f=0005151] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:25.940642][f=0005151] [Sound] [Sound::UpdateThread][6] [t=00:03:25.941206][f=0005151] [Game::~CGame][1] [t=00:03:25.941217][f=0005151] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:25.941236][f=0005151] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:25.941240][f=0005151] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:25.941244][f=0005151] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:25.941248][f=0005151] [Game::KillLua][4] dtor=1 [t=00:03:25.941254][f=0005151] [Game::KillLua][5] dtor=1 [t=00:03:25.941386][f=0005151] [Game::KillMisc][1] [t=00:03:25.941392][f=0005151] [Game::KillMisc][2] [t=00:03:25.941507][f=0005151] [Game::KillMisc][3] [t=00:03:25.941580][f=0005151] [Game::KillRendering][1] [t=00:03:25.944246][f=0005151] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.960787][f=0005151] [3DOParser::Kill] allocated 29 pieces [t=00:03:25.960835][f=0005151] [S3OParser::Kill] allocated 5521 pieces [t=00:03:25.961041][f=0005151] [AssParser::Kill] allocated 701 pieces [t=00:03:26.003382][f=0005151] [Game::KillInterface][1] [t=00:03:26.003962][f=0005151] [Game::KillInterface][2] [t=00:03:26.004200][f=0005151] [Game::KillSimulation][1] [t=00:03:26.004268][f=0005151] [Game::KillSimulation][2] [t=00:03:26.031392][f=0005151] [CCollisionHandler] dis-/continuous tests: 1880/4299633 [t=00:03:26.031409][f=0005151] [Game::KillSimulation][3] [t=00:03:26.032505][f=0005151] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:03:26.032605][f=0005151] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:26.032644][f=0005151] [~CPathCache(64x48)] cacheHits=11 hitPercentage=48% numHashColls=0 maxCacheSize=4 [t=00:03:26.032683][f=0005151] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:26.033335][f=0005151] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:26.037848][f=0005151] [LosHandler::Kill] raycast instance cache-{hits,misses}={48,400}; shared=0%; cached=11% [t=00:03:26.043199][f=0005151] [Game::KillSimulation][4] [t=00:03:26.127329][f=0005151] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:26.127355][f=0005151] [Game::~CGame][2] [t=00:03:26.127375][f=0005151] [Game::~CGame][3] [t=00:03:26.127665][f=0005151] [SpringApp::Kill][3] [t=00:03:26.127780][f=0005151] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 504699 bytes sent in 5129 packets (98.401 bytes/packet) 276289 bytes recv'd in 4305 packets (64.179 bytes/packet) {0.075x, 0.093x} relative protocol overhead {up, down} 12220 incoming chunks dropped, 19849 outgoing chunks resent 3800 incoming chunks processed [t=00:03:26.127837][f=0005151] [SpringApp::Kill][4] font=000002346a1965c0 [t=00:03:26.130489][f=0005151] [SpringApp::Kill][5] [t=00:03:26.134319][f=0005151] [SpringApp::Kill][6] [t=00:03:26.134332] [SpringApp::Kill][7] [t=00:03:26.134370] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.134376] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:26.134429] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:26.134434] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:26.134439] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:26.134448] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.134453] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:03:26.134458] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25856, 1048576, 1048576}, EBO = {38784, 2097152, 2097152} [t=00:03:26.134465] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:26.134469] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.134474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.134479] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:26.134486] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:26.204759] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:26.204772] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:26.204776] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:26.204780] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:26.204783] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:26.210444] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>] [t=00:03:26.210457] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:26.210462] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000234271328b0) [t=00:03:26.210496] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023427131360) [t=00:03:26.212210] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:26.212220] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000002346a4aed20) [t=00:03:26.212259] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:26.212266] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000234271312b0) [t=00:03:26.212284] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023427131830) [t=00:03:26.212317] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023427132120) [t=00:03:26.212361] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:26.212367] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:26.212397] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:26.212403] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:26.212408] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:26.212413] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:26.212512] [SpringApp::Kill][8] [t=00:03:26.212543] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:26.212549] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:03:26.212552] [WatchDog::Uninstall][2] [t=00:03:26.521215] [WatchDog::Uninstall][3] [t=00:03:26.521226] [SpringApp::Kill][9]
infolog_full.txt (truncated):