ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117496

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000093] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.403452] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.403539] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.403582]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.403616]   
[t=00:00:00.403628]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.403641]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.403660]   Use "none" to disable the default log sections.
[t=00:00:00.403672] ============== </Log Sections> ==============

[t=00:00:00.403684] ============== <User Config> ==============
[t=00:00:00.403887]   AllowDeferredMapRendering = 1
[t=00:00:00.403905]   AllowDeferredModelRendering = 1
[t=00:00:00.403916]   AnimationMT = 0
[t=00:00:00.403926]   BumpWaterBlurReflection = 1
[t=00:00:00.403937]   BumpWaterTexSizeReflection = 128
[t=00:00:00.403949]   CamFreeScrollSpeed = 50
[t=00:00:00.403959]   CamMode = 1
[t=00:00:00.403976]   CubeTexSizeReflection = 1
[t=00:00:00.403986]   CubeTexSizeSpecular = 1
[t=00:00:00.403997]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.404008]   EdgeMoveDynamic = 0
[t=00:00:00.404018]   EdgeMoveWidth = 0.003
[t=00:00:00.404028]   FPSFOV = 90
[t=00:00:00.404037]   FPSScrollSpeed = 50
[t=00:00:00.404046]   FontSize = 18
[t=00:00:00.404056]   FullscreenEdgeMove = 0
[t=00:00:00.404074]   GrassDetail = 0
[t=00:00:00.404083]   GroundDecals = 2
[t=00:00:00.404093]   GroundDetail = 90
[t=00:00:00.404544]   HangTimeout = 30
[t=00:00:00.404566]   HardwareCursor = 1
[t=00:00:00.404586]   InitialNetworkTimeout = 0
[t=00:00:00.404716]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.404738]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.404757]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.404777]   LinkOutgoingBandwidth = 262144
[t=00:00:00.404799]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.404827]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.404846]   MSAALevel = 1
[t=00:00:00.404881]   MaxParticles = 15000
[t=00:00:00.404899]   MaxSounds = 32
[t=00:00:00.404917]   MaximumTransmissionUnit = 0
[t=00:00:00.404936]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.404963]   MiniMapMarker = 0
[t=00:00:00.404981]   MouseDragScrollThreshold = 0
[t=00:00:00.405001]   NetworkLossFactor = 2
[t=00:00:00.405020]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.405039]   OverheadScrollSpeed = 50
[t=00:00:00.405057]   ReconnectTimeout = 0
[t=00:00:00.405075]   RotOverheadScrollSpeed = 50
[t=00:00:00.405113]   RotateLogFiles = 1
[t=00:00:00.405139]   ShadowMapSize = 1024
[t=00:00:00.405157]   Shadows = 1
[t=00:00:00.405174]   ShowClock = 0
[t=00:00:00.405192]   SoftParticles = 2
[t=00:00:00.405210]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.405229]   UnitIconDist = 151
[t=00:00:00.405246]   UpdateBoundingVolumeMT = 0
[t=00:00:00.405265]   UpdateWeaponVectorsMT = 0
[t=00:00:00.405292]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.405311]   UseLuaMemPools = 0
[t=00:00:00.405445]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.405480]   VFSCacheArchiveFiles = 0
[t=00:00:00.405500]   Water = 4
[t=00:00:00.405517]   WindowBorderless = 1
[t=00:00:00.405534]   WindowPosY = 0
[t=00:00:00.405552]   WindowedEdgeMove = 0
[t=00:00:00.405570]   XResolutionWindowed = 2560
[t=00:00:00.405596]   YResolutionWindowed = 1600
[t=00:00:00.405647] ============== </User Config> ==============

[t=00:00:00.405668] ============== <User System> ==============
[t=00:00:00.405690]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.405770]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.405818]        Compiler Version: gcc-13.2.0
[t=00:00:00.405945]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.406089]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.406202]        Binary Word Size: 64-bit (native)
[t=00:00:00.406212]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.406225]      Physical CPU Cores: 8
[t=00:00:00.406230]       Logical CPU Cores: 16
[t=00:00:00.406236] ============== </User System> ==============

[t=00:00:00.406245] Run: thread affinity ffffffff
[t=00:00:00.406698] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.406751]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.406772]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.406789]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.406834]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.411759] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.411840] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.428429] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.464902]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.464942]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.464956]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.464970]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.464980]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.464993]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.465045]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.465055]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.465065]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.465077]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.465088]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.465097]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.465107]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.465117]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.465127]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.465138]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.465157]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.465175]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.465185]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.465195]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.465205]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.465215]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.465226]         [109] 800x600x24bpp@144Hz
[t=00:00:00.465236]         [116] 720x576x24bpp@144Hz
[t=00:00:00.465246]         [121] 720x480x24bpp@144Hz
[t=00:00:00.465256]         [127] 640x480x24bpp@144Hz
[t=00:00:00.485076]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.485182]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.485271]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.485294]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.485299]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.485304]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.485316]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.485331]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.485348]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.485358]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.485386]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.485400]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.485411]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.485420]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.485430]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.485440]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.485450]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.485472]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.485482]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.485492]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.485501]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.485522]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.485533]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.485548]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.485558]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.485572]         [49] 800x600x24bpp@240Hz
[t=00:00:00.485582]         [51] 640x480x24bpp@240Hz
[t=00:00:00.839459] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.839933] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.839972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.866078] [GR::LogVersionInfo]
[t=00:00:00.866100]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.866111]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.866122]     GL vendor   : NVIDIA Corporation
[t=00:00:00.866133]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.866144]     GLSL version: 4.60 NVIDIA
[t=00:00:00.866154]     GLEW version: 2.1.0
[t=00:00:00.866182]     GPU memory  : 12282MB (total) / 10610MB (available)
[t=00:00:00.866212]     SDL swap-int: 1
[t=00:00:00.866227]     SDL driver  : windows
[t=00:00:00.866240]     
[t=00:00:00.866256]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.866266]     GLSL shader support       : 1
[t=00:00:00.866276]     GL4 support               : 1
[t=00:00:00.866285]     FBO extension support     : 1
[t=00:00:00.866307]     NVX GPU mem-info support  : 1
[t=00:00:00.866321]     ATI GPU mem-info support  : 0
[t=00:00:00.866351]     Texture clamping to edge  : 1
[t=00:00:00.866375]     NPOT-texture support      : 1 (1)
[t=00:00:00.866397]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.866413]     texture query-LOD support : 1 (1)
[t=00:00:00.866424]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.866434]     Z-buffer depth            : 32 (-)
[t=00:00:00.866454]     primitive-restart support : 1 (1)
[t=00:00:00.866470]     clip-space control support: 1 (1)
[t=00:00:00.866487]     seamless cube-map support : 1 (1)
[t=00:00:00.866509]     frag-depth layout support : 1 (1)
[t=00:00:00.866525]     persistent maps support   : 1 (1)
[t=00:00:00.866541]     explicit attribs location : 1 (1)
[t=00:00:00.866557]     multi draw indirect       : 1 (-)
[t=00:00:00.866576]     array textures            : 1 (-)
[t=00:00:00.866592]     buffer copy support       : 1 (-)
[t=00:00:00.866608]     indirect draw             : 1 (-)
[t=00:00:00.866623]     base instance             : 1 (-)
[t=00:00:00.866637]     
[t=00:00:00.866647]     max. FBO samples              : 32
[t=00:00:00.866669]     max. FS/program texture slots : 32/192
[t=00:00:00.866684]     max. texture size             : 32768
[t=00:00:00.866704]     max. texture anisotropy level : 16.000000
[t=00:00:00.866720]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.866735]     max. draw-buffers             : 8
[t=00:00:00.866751]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.866766]     max. uniform buffer-bindings  : 84
[t=00:00:00.866782]     max. uniform block-size       : 64KB
[t=00:00:00.866797]     max. storage buffer-bindings  : 96
[t=00:00:00.866819]     max. storage block-size       : 2047MB
[t=00:00:00.866832]     
[t=00:00:00.866846]     enable AMD-hacks : 0
[t=00:00:00.866860]     compress MIP-maps: 0
[t=00:00:00.866956]     Number of compressed texture formats: 23
[t=00:00:00.867009]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.867063] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.867545] [GR::UpdateGLConfigs]
[t=00:00:00.867605] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.867624] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.867662] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.867685] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.867700] [GR::InitGLState]
[t=00:00:00.867785] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:01.188102] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.192964] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.195093] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.216542] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.216605] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.218682] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.223598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:01.223645] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.223992] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:01.224327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.292340] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.295590] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.302609] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:01.303375] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.514237] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 222ms
[t=00:00:01.514296] [VFS] [SpringVFS::ReserveArchives<this=000002342725dec0>]
[t=00:00:01.514839] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.523661] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002342725dec0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.523709] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.531532] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.536156] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.536480] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.536508] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.536510] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.537493] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.538255] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.538442] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.538697] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.538750] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.539832][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.540391][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:01.541202][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.541290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.541323][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.541457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.592757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.592952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:01.592969][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.593060][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:01.593348][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.647455][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.5ms)
[t=00:00:01.755194][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.3ms)
[t=00:00:01.818223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.829931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234272de010(default) context=00000234272db4f0  numChannels=2 frameSize=8
[t=00:00:01.829967][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.829974][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.829980][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.829984][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.830001][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.830022][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.830031][f=-000001] [Sound]   Devices:
[t=00:00:01.831855][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.831875][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.831882][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.831890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.831895][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.839687][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.839703][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.868342][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 328ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154039 MB
[t=00:00:01.870729][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.871732][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:01.873475][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:02.076718][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:02.077048][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:02.098995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.099420][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:02.134584][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:02.135285][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.135391][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.136462][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002342725dec0>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:04.009351][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:04.009569][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.009632][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.041468][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:04.041576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.041644][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.041730][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.041764][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.692006][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.692211][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.693044][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.714056][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.714678][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.714953][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.715066][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.715181][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.715293][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.715418][f=-000001] EndGame Graph disabled
[t=00:00:14.724395][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.724701][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.724816][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.724969][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.725622][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.737035][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.737303][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.737558][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.737687][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.737876][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.740455][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.740628][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.740790][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.741600][f=-000001] Input grabbing is enabled!
[t=00:00:14.741677][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.745786][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.745992][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.746231][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.746471][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.755650][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.755867][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.756026][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.756140][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.756263][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.756406][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.756515][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.756682][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.756779][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.756878][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.756973][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.757083][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.757188][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.757391][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.757608][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.757777][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.757916][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.762280][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.762556][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.762670][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.762776][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.762909][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.763021][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.763143][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.763501][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.763634][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.763984][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.764202][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.764390][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.764606][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.764901][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.773913][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.774266][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.775002][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.775206][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.775399][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.775412][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.775579][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.775589][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.775659][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.775800][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.775945][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.776072][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.776621][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.776766][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.777076][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.777180][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.777392][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.777508][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.780565][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.793409][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.793611][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.874712][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.875175][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.875544][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.875672][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.876370][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.876484][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.876667][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.876815][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.876946][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.877072][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.877080][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.877085][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.877120][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.877237][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.877967][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.878217][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.878354][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.878472][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.878618][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.878736][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.889461][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.889671][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.889950][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.890725][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.890918][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.891292][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.891406][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.891514][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.891627][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.891745][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.892000][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.892142][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.892400][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.892670][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.892824][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.892955][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.893069][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.893227][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.896716][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.899412][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.899818][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.900108][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.901335][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.901506][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.901666][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:14.903124][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.904920][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.905407][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.905713][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.906402][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.906925][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.907086][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.907219][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.910973][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.911878][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.913563][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.913795][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.913920][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.915448][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.936375][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.937058][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.937221][f=-000001] SetSunLighting
[t=00:00:14.937524][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.942467][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.943462][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.944264][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.946475][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.946720][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.946842][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.947009][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.947019][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.947133][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.950073][f=-000001] Writing last game win data
[t=00:00:14.955143][f=-000001] LuaUI v0.3
[t=00:00:15.065434][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.065777][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.065869][f=-000001] [s11n] Parsing model...
[t=00:00:15.065894][f=-000001] [s11n] Populating game world...
[t=00:00:15.065901][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.094529][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.094758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.095098][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.095109][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.103398][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10143, 0.0} allocedSize{int+, int-, ext}={0, 0, 1828225}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148}
[t=00:00:15.586142][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.725652][f=-000001] GameID: 38c2ef66ada075f7084968278aec745c
[t=00:00:15.725937][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.725945][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.726026][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.726046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:15.726060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.726073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:15.726086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:15.806992][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.910104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000234c7d62230,0000023448f27ea0}][locale="C"]"
[t=00:00:15.910125][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.856938][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.946359][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:56.086190][f=0000663] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:25.721694][f=0005151] [SpringApp::Kill][1] fromRun=1
[t=00:03:25.721711][f=0005151] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:25.750536][f=0005151]  [async=0] threads=8 tasks=205618 {sum,avg}{exec,wait}time={{4608.072, 0.022}, {18082.459, 0.088}}ms
[t=00:03:25.750577][f=0005151]      thread=1 tasks=29374 {sum,min,max,avg}{exec,wait}time={{777.590, 0.000, 400.039, 0.026}, {1307.386, 0.000, 18446744027136.000, 0.045}}ms
[t=00:03:25.750587][f=0005151]      thread=2 tasks=29374 {sum,min,max,avg}{exec,wait}time={{655.298, 0.000, 399.975, 0.022}, {2806.535, 0.000, 18446744027136.000, 0.096}}ms
[t=00:03:25.750596][f=0005151]      thread=3 tasks=29374 {sum,min,max,avg}{exec,wait}time={{634.845, 0.000, 399.964, 0.022}, {2772.922, 0.000, 8.864, 0.094}}ms
[t=00:03:25.750607][f=0005151]      thread=4 tasks=29374 {sum,min,max,avg}{exec,wait}time={{650.211, 0.000, 399.943, 0.022}, {2746.823, 0.000, 18446744027136.000, 0.094}}ms
[t=00:03:25.750616][f=0005151]      thread=5 tasks=29374 {sum,min,max,avg}{exec,wait}time={{620.604, 0.000, 400.017, 0.021}, {2822.922, 0.000, 14.010, 0.096}}ms
[t=00:03:25.750627][f=0005151]      thread=6 tasks=29374 {sum,min,max,avg}{exec,wait}time={{632.783, 0.000, 400.035, 0.022}, {2812.047, 0.000, 6.523, 0.096}}ms
[t=00:03:25.750638][f=0005151]      thread=7 tasks=29374 {sum,min,max,avg}{exec,wait}time={{636.741, 0.000, 400.047, 0.022}, {2813.823, 0.000, 14.028, 0.096}}ms
[t=00:03:25.750646][f=0005151]  [async=1] threads=8 tasks=3518 {sum,avg}{exec,wait}time={{40690.742, 11.566}, {12173687.000, 3460.400}}ms
[t=00:03:25.750656][f=0005151]      thread=1 tasks=502 {sum,min,max,avg}{exec,wait}time={{6028.768, 0.000, 907.536, 12.009}, {1737259.000, 0.219, 4263.799, 3460.675}}ms
[t=00:03:25.750668][f=0005151]      thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{4568.571, 0.000, 708.562, 9.119}, {1736909.250, 0.206, 4265.179, 3466.885}}ms
[t=00:03:25.750677][f=0005151]      thread=3 tasks=505 {sum,min,max,avg}{exec,wait}time={{5940.182, 0.000, 1196.495, 11.763}, {1738890.375, 0.213, 4265.315, 3443.347}}ms
[t=00:03:25.750686][f=0005151]      thread=4 tasks=504 {sum,min,max,avg}{exec,wait}time={{5966.879, 0.000, 1068.435, 11.839}, {1736243.000, 1.230, 4263.744, 3444.927}}ms
[t=00:03:25.750697][f=0005151]      thread=5 tasks=501 {sum,min,max,avg}{exec,wait}time={{6059.748, 0.000, 1221.099, 12.095}, {1741080.000, 2.135, 4307.440, 3475.209}}ms
[t=00:03:25.750708][f=0005151]      thread=6 tasks=501 {sum,min,max,avg}{exec,wait}time={{6073.074, 0.000, 899.736, 12.122}, {1742956.000, 1.992, 4307.781, 3478.954}}ms
[t=00:03:25.750717][f=0005151]      thread=7 tasks=504 {sum,min,max,avg}{exec,wait}time={{6053.521, 0.000, 1087.080, 12.011}, {1740350.125, 1.204, 4305.853, 3453.076}}ms
[t=00:03:25.750723][f=0005151] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:25.750730][f=0005151] [SpringApp::Kill][2]
[t=00:03:25.750773][f=0005151] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:25.750779][f=0005151] [Game::KillLua][1] dtor=0 luaUI=00000234f6fcbc20
[t=00:03:25.750817][f=0005151] Start widgetHandler:Shutdown
[t=00:03:25.753279][f=0005151] Shutdown - SaveOrderList Complete
[t=00:03:25.754697][f=0005151] Writing last game win data
[t=00:03:25.760157][f=0005151] Shutdown - SaveConfigData Complete
[t=00:03:25.760171][f=0005151] Shutdown Widget - Chili Highlight
[t=00:03:25.760198][f=0005151] Shutdown Widget - Deferred rendering GL4
[t=00:03:25.760310][f=0005151] Shutdown Widget - Draw After Chili
[t=00:03:25.760319][f=0005151] Shutdown Widget - API Unit Tracker GL4
[t=00:03:25.760329][f=0005151] Shutdown Widget - EPIC Menu
[t=00:03:25.761119][f=0005151] Shutdown Widget - Chili Minimap
[t=00:03:25.761193][f=0005151] Shutdown Widget - Chili Widget Selector
[t=00:03:25.761832][f=0005151] Shutdown Widget - Depth of Field Shader
[t=00:03:25.761848][f=0005151] Shutdown Widget - Deferred rendering
[t=00:03:25.761854][f=0005151] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.774219][f=0005151] Shutdown Widget - Deferred rendering
[t=00:03:25.774239][f=0005151] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.775017][f=0005151] Shutdown Widget - Local Team Colors
[t=00:03:25.775028][f=0005151] Shutdown Widget - Display Keys 2
[t=00:03:25.775042][f=0005151] Shutdown Widget - Save Game Menu
[t=00:03:25.775048][f=0005151] Shutdown Widget - Highlight Model Api GL4
[t=00:03:25.775087][f=0005151] Shutdown Widget - Unit Icons
[t=00:03:25.775150][f=0005151] Shutdown Widget - HealthBars
[t=00:03:25.775896][f=0005151] Shutdown Widget - Noises
[t=00:03:25.775905][f=0005151] Shutdown Widget - Attrition Counter
[t=00:03:25.776035][f=0005151] Shutdown Widget - Selected Units GL4 2
[t=00:03:25.776043][f=0005151] Shutdown Widget - BuildETA
[t=00:03:25.776051][f=0005151] Shutdown Widget - Chili Chicken Panel
[t=00:03:25.776115][f=0005151] Shutdown Widget - External VR Grid
[t=00:03:25.776127][f=0005151] Shutdown Widget - Win Counter
[t=00:03:25.776132][f=0005151] Shutdown Widget - EndGame APM stats
[t=00:03:25.776855][f=0005151] Shutdown Widget - Modular Comm Info
[t=00:03:25.776864][f=0005151] Shutdown Widget - Reclaim Field Highlight
[t=00:03:25.776875][f=0005151] Shutdown Widget - State Reverse and Latency
[t=00:03:25.776881][f=0005151] Shutdown Widget - Music Player v2
[t=00:03:25.776888][f=0005151] Shutdown Widget - Chili Economy Panel Default
[t=00:03:25.776947][f=0005151] Shutdown Widget - Stereo3D
[t=00:03:25.776988][f=0005151] Shutdown Widget - Chili EndGame Window
[t=00:03:25.777002][f=0005151] Shutdown Widget - Attack Warning
[t=00:03:25.777009][f=0005151] Shutdown Widget - Chili Nuke Warning
[t=00:03:25.777016][f=0005151] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:25.777027][f=0005151] Shutdown Widget - Darkening
[t=00:03:25.777037][f=0005151] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:25.777044][f=0005151] Shutdown Widget - Defense Range Zero-K
[t=00:03:25.777060][f=0005151] Shutdown Widget - Grab Input
[t=00:03:25.777254][f=0005151] Input grabbing is disabled!
[t=00:03:25.777268][f=0005151] Shutdown Widget - Context Menu
[t=00:03:25.777275][f=0005151] Shutdown Widget - Highlight Geos
[t=00:03:25.777284][f=0005151] Shutdown Widget - Local Widgets Config
[t=00:03:25.777294][f=0005151] Shutdown Widget - MinimapEvents
[t=00:03:25.777300][f=0005151] Shutdown Widget - Missile Silo Range
[t=00:03:25.777308][f=0005151] Shutdown Widget - Point Tracker
[t=00:03:25.777317][f=0005151] Shutdown Widget - Chili Spectator Panels
[t=00:03:25.777323][f=0005151] Shutdown Widget - Startup Info and Selector
[t=00:03:25.777336][f=0005151] Shutdown Widget - Transport AI
[t=00:03:25.777344][f=0005151] Shutdown Widget - Attack AoE
[t=00:03:25.777356][f=0005151] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:25.777363][f=0005151] Shutdown Widget - Spotter
[t=00:03:25.777370][f=0005151] Shutdown Widget - Selection Send
[t=00:03:25.777377][f=0005151] Shutdown Widget - TeamPlatter
[t=00:03:25.781245][f=0005151] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:25.781395][f=0005151] Shutdown Widget - Global Build Command
[t=00:03:25.781545][f=0005151] Shutdown Widget - LupsManager
[t=00:03:25.781560][f=0005151] Shutdown Widget - Receive Units Indicator
[t=00:03:25.781567][f=0005151] Shutdown Widget - Newton Firezone
[t=00:03:25.781576][f=0005151] Shutdown Widget - Chili Pro Console
[t=00:03:25.781907][f=0005151] Shutdown Widget - Persistent Build Height
[t=00:03:25.781921][f=0005151] Shutdown Widget - Lasso Terraform GUI
[t=00:03:25.781927][f=0005151] Shutdown Widget - Chili Framework
[t=00:03:25.781933][f=0005151] Shutdown Widget - Lups
[t=00:03:25.782563][f=0005151] Shutdown Widget - Mex Placement Handler
[t=00:03:25.782888][f=0005151] Shutdown Widget - Chili Core Selector
[t=00:03:25.782972][f=0005151] Shutdown Widget - Custom Markers
[t=00:03:25.782985][f=0005151] Shutdown Widget - Select Keys
[t=00:03:25.783000][f=0005151] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:25.783041][f=0005151] Shutdown Widget - Pause Screen
[t=00:03:25.783159][f=0005151] Shutdown Widget - Bloom Shader Deferred
[t=00:03:25.783343][f=0005151] Shutdown Widget - Color Blindness Correction
[t=00:03:25.783577][f=0005151] Shutdown Widget - Layout Handler
[t=00:03:25.783588][f=0005151] Shutdown Widget - Text To Speech Control
[t=00:03:25.783595][f=0005151] End widgetHandler:Shutdown
[t=00:03:25.821286][f=0005151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10833533, 0.0} allocedSize{int+, int-, ext}={0, 0, 1896582720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127}
[t=00:03:25.824754][f=0005151] [Game::KillLua][2] dtor=0 luaGaia=0000023448f27ea0
[t=00:03:25.837204][f=0005151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.837278][f=0005151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.837299][f=0005151] [Game::KillLua][3] dtor=0 luaRules=00000234c7d62230
[t=00:03:25.837325][f=0005151] Start gadgetHandler:Shutdown
[t=00:03:25.837332][f=0005151] Shutdown - StartSetup
[t=00:03:25.837338][f=0005151] Shutdown - UnitMorph
[t=00:03:25.837691][f=0005151] Shutdown - Carrier Drones
[t=00:03:25.837715][f=0005151] Shutdown - Missile Silo Controller
[t=00:03:25.837724][f=0005151] Shutdown - Modular Comm Info
[t=00:03:25.837730][f=0005151] Shutdown - Terrain Texture Handler
[t=00:03:25.837737][f=0005151] Shutdown - UnitCloakShield
[t=00:03:25.837838][f=0005151] Shutdown - Starlight Handler
[t=00:03:25.837850][f=0005151] End gadgetHandler:Shutdown
[t=00:03:25.853507][f=0005151] Start gadgetHandler:Shutdown
[t=00:03:25.853529][f=0005151] Shutdown - Teleport Throw
[t=00:03:25.853554][f=0005151] Shutdown - UnitMorph
[t=00:03:25.853569][f=0005151] Shutdown - Commander Skin Renderer
[t=00:03:25.854045][f=0005151] Shutdown - Missile fired callins
[t=00:03:25.854056][f=0005151] Shutdown - Modular Comm Info
[t=00:03:25.854062][f=0005151] Shutdown - Retreat Command
[t=00:03:25.854070][f=0005151] Shutdown - Shockwaves
[t=00:03:25.854077][f=0005151] Shutdown - Unit tint API
[t=00:03:25.854088][f=0005151] Shutdown - Unit glow API
[t=00:03:25.854103][f=0005151] Shutdown - UnitCloakShield
[t=00:03:25.854123][f=0005151] Shutdown - Lups Cloak FX
[t=00:03:25.854129][f=0005151] Shutdown - Lups
[t=00:03:25.855639][f=0005151] Shutdown - Lups Shield
[t=00:03:25.855710][f=0005151] End gadgetHandler:Shutdown
[t=00:03:25.869217][f=0005151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076}
[t=00:03:25.873954][f=0005151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.874005][f=0005151] [Game::KillLua][4] dtor=0
[t=00:03:25.874011][f=0005151] [Game::KillLua][5] dtor=0
[t=00:03:25.890026][f=0005151] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-07-43-583_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (80416 bytes)
[t=00:03:25.890239][f=0005151] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:25.913459][f=0005151] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:25.913476][f=0005151] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34
[t=00:03:25.913517][f=0005151] [Sound] [Sound::UpdateThread][4] ctx=00000234272db4f0 dev=00000234272de010
[t=00:03:25.913668][f=0005151] [Sound] [Sound::UpdateThread][5] ctx=00000234272db4f0 dev=00000234272de010
[t=00:03:25.913687][f=0005151] [Sound] [Sound::Cleanup][alcDestroyContext(00000234272db4f0)]
[t=00:03:25.914512][f=0005151] [Sound] [Sound::Cleanup][alcCloseDevice(00000234272de010)]
[t=00:03:25.916629][f=0005151] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:25.940642][f=0005151] [Sound] [Sound::UpdateThread][6]
[t=00:03:25.941206][f=0005151] [Game::~CGame][1]
[t=00:03:25.941217][f=0005151] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:25.941236][f=0005151] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:25.941240][f=0005151] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:25.941244][f=0005151] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:25.941248][f=0005151] [Game::KillLua][4] dtor=1
[t=00:03:25.941254][f=0005151] [Game::KillLua][5] dtor=1
[t=00:03:25.941386][f=0005151] [Game::KillMisc][1]
[t=00:03:25.941392][f=0005151] [Game::KillMisc][2]
[t=00:03:25.941507][f=0005151] [Game::KillMisc][3]
[t=00:03:25.941580][f=0005151] [Game::KillRendering][1]
[t=00:03:25.944246][f=0005151] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.960787][f=0005151] [3DOParser::Kill] allocated 29 pieces
[t=00:03:25.960835][f=0005151] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:25.961041][f=0005151] [AssParser::Kill] allocated 701 pieces
[t=00:03:26.003382][f=0005151] [Game::KillInterface][1]
[t=00:03:26.003962][f=0005151] [Game::KillInterface][2]
[t=00:03:26.004200][f=0005151] [Game::KillSimulation][1]
[t=00:03:26.004268][f=0005151] [Game::KillSimulation][2]
[t=00:03:26.031392][f=0005151] [CCollisionHandler] dis-/continuous tests: 1880/4299633
[t=00:03:26.031409][f=0005151] [Game::KillSimulation][3]
[t=00:03:26.032505][f=0005151] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13
[t=00:03:26.032605][f=0005151] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:26.032644][f=0005151] [~CPathCache(64x48)] cacheHits=11 hitPercentage=48% numHashColls=0 maxCacheSize=4
[t=00:03:26.032683][f=0005151] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:26.033335][f=0005151] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:26.037848][f=0005151] [LosHandler::Kill] raycast instance cache-{hits,misses}={48,400}; shared=0%; cached=11%
[t=00:03:26.043199][f=0005151] [Game::KillSimulation][4]
[t=00:03:26.127329][f=0005151] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:26.127355][f=0005151] [Game::~CGame][2]
[t=00:03:26.127375][f=0005151] [Game::~CGame][3]
[t=00:03:26.127665][f=0005151] [SpringApp::Kill][3]
[t=00:03:26.127780][f=0005151] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    504699 bytes sent   in 5129 packets (98.401 bytes/packet)
    276289 bytes recv'd in 4305 packets (64.179 bytes/packet)
    {0.075x, 0.093x} relative protocol overhead {up, down}
    12220 incoming chunks dropped, 19849 outgoing chunks resent
    3800 incoming chunks processed

[t=00:03:26.127837][f=0005151] [SpringApp::Kill][4] font=000002346a1965c0
[t=00:03:26.130489][f=0005151] [SpringApp::Kill][5]
[t=00:03:26.134319][f=0005151] [SpringApp::Kill][6]
[t=00:03:26.134332] [SpringApp::Kill][7]
[t=00:03:26.134370] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:26.134376] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:26.134429] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:26.134434] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:26.134439] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:26.134448] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:26.134453] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:03:26.134458] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25856, 1048576, 1048576}, EBO = {38784, 2097152, 2097152}
[t=00:03:26.134465] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:26.134469] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:26.134474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:26.134479] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:26.134486] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152}
[t=00:03:26.204759] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:26.204772] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:26.204776] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:26.204780] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:26.204783] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:26.210444] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>]
[t=00:03:26.210457] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:26.210462] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000234271328b0)
[t=00:03:26.210496] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023427131360)
[t=00:03:26.212210] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=1)] #archives[section]=1 #files[section]=61
[t=00:03:26.212220] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000002346a4aed20)
[t=00:03:26.212259] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:26.212266] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000234271312b0)
[t=00:03:26.212284] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023427131830)
[t=00:03:26.212317] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023427132120)
[t=00:03:26.212361] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:26.212367] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:26.212397] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:26.212403] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:26.212408] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:26.212413] [VFS] [SpringVFS::DeleteArchives<this=000002342725dec0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:26.212512] [SpringApp::Kill][8]
[t=00:03:26.212543] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:26.212549] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:03:26.212552] [WatchDog::Uninstall][2]
[t=00:03:26.521215] [WatchDog::Uninstall][3]
[t=00:03:26.521226] [SpringApp::Kill][9]