Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.047004] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.047033] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.047046] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.047053] [t=00:00:00.047056] Enable or disable log sections using the LogSections configuration key [t=00:00:00.047060] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.047065] Use "none" to disable the default log sections. [t=00:00:00.047069] ============== </Log Sections> ============== [t=00:00:00.047080] ============== <User Config> ============== [t=00:00:00.047144] AllowDeferredMapRendering = 1 [t=00:00:00.047150] AllowDeferredModelRendering = 1 [t=00:00:00.047153] AnimationMT = 0 [t=00:00:00.047156] BumpWaterBlurReflection = 1 [t=00:00:00.047159] BumpWaterTexSizeReflection = 128 [t=00:00:00.047163] CamFreeScrollSpeed = 50 [t=00:00:00.047166] CamMode = 1 [t=00:00:00.047171] CubeTexSizeReflection = 1 [t=00:00:00.047174] CubeTexSizeSpecular = 1 [t=00:00:00.047177] DualScreenMiniMapOnLeft = 1 [t=00:00:00.047180] EdgeMoveDynamic = 0 [t=00:00:00.047183] EdgeMoveWidth = 0.003 [t=00:00:00.047186] FPSFOV = 90 [t=00:00:00.047195] FPSScrollSpeed = 50 [t=00:00:00.047199] FontSize = 18 [t=00:00:00.047201] FullscreenEdgeMove = 0 [t=00:00:00.047204] GrassDetail = 0 [t=00:00:00.047207] GroundDecals = 2 [t=00:00:00.047210] GroundDetail = 90 [t=00:00:00.047215] HangTimeout = 30 [t=00:00:00.047219] HardwareCursor = 1 [t=00:00:00.047222] InitialNetworkTimeout = 0 [t=00:00:00.047225] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.047229] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.047234] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.047237] LinkOutgoingBandwidth = 262144 [t=00:00:00.047240] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.047244] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.047247] MSAALevel = 1 [t=00:00:00.047252] MaxParticles = 15000 [t=00:00:00.047256] MaxSounds = 32 [t=00:00:00.047259] MaximumTransmissionUnit = 0 [t=00:00:00.047262] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.047265] MiniMapMarker = 0 [t=00:00:00.047268] MouseDragScrollThreshold = 0 [t=00:00:00.047273] NetworkLossFactor = 2 [t=00:00:00.047277] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.047280] OverheadScrollSpeed = 50 [t=00:00:00.047283] ReconnectTimeout = 0 [t=00:00:00.047287] RotOverheadScrollSpeed = 50 [t=00:00:00.047292] RotateLogFiles = 1 [t=00:00:00.047295] ShadowMapSize = 1024 [t=00:00:00.047298] Shadows = 1 [t=00:00:00.047303] ShowClock = 0 [t=00:00:00.047306] SoftParticles = 2 [t=00:00:00.047309] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.047312] UnitIconDist = 151 [t=00:00:00.047316] UpdateBoundingVolumeMT = 0 [t=00:00:00.047319] UpdateWeaponVectorsMT = 0 [t=00:00:00.047322] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.047325] UseLuaMemPools = 0 [t=00:00:00.047343] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.047348] VFSCacheArchiveFiles = 0 [t=00:00:00.047351] Water = 4 [t=00:00:00.047353] WindowBorderless = 1 [t=00:00:00.047356] WindowPosY = 0 [t=00:00:00.047359] WindowedEdgeMove = 0 [t=00:00:00.047364] XResolutionWindowed = 2560 [t=00:00:00.047367] YResolutionWindowed = 1600 [t=00:00:00.047374] ============== </User Config> ============== [t=00:00:00.047379] ============== <User System> ============== [t=00:00:00.047383] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.047390] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.047397] Compiler Version: gcc-13.2.0 [t=00:00:00.047423] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.047456] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.047462] Binary Word Size: 64-bit (native) [t=00:00:00.047465] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.047471] Physical CPU Cores: 8 [t=00:00:00.047473] Logical CPU Cores: 16 [t=00:00:00.047476] ============== </User System> ============== [t=00:00:00.047481] Run: thread affinity ffffffff [t=00:00:00.047569] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.047573] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.047576] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.047579] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.047582] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.048391] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.048405] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.051902] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.068053] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.068064] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.068068] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.068071] [11] 2560x1080x24bpp@144Hz [t=00:00:00.068074] [14] 1920x1200x24bpp@144Hz [t=00:00:00.068078] [18] 1920x1080x24bpp@144Hz [t=00:00:00.068094] [25] 1720x1440x24bpp@144Hz [t=00:00:00.068097] [29] 1680x1050x24bpp@144Hz [t=00:00:00.068100] [35] 1600x1200x24bpp@144Hz [t=00:00:00.068103] [39] 1600x900x24bpp@144Hz [t=00:00:00.068106] [44] 1440x1080x24bpp@144Hz [t=00:00:00.068109] [51] 1440x900x24bpp@144Hz [t=00:00:00.068112] [56] 1366x768x24bpp@144Hz [t=00:00:00.068115] [61] 1360x768x24bpp@144Hz [t=00:00:00.068118] [66] 1280x1024x24bpp@144Hz [t=00:00:00.068121] [72] 1280x960x24bpp@144Hz [t=00:00:00.068125] [77] 1280x800x24bpp@144Hz [t=00:00:00.068129] [82] 1280x768x24bpp@144Hz [t=00:00:00.068131] [87] 1280x720x24bpp@144Hz [t=00:00:00.068134] [94] 1176x664x24bpp@60Hz [t=00:00:00.068137] [97] 1152x864x24bpp@144Hz [t=00:00:00.068140] [102] 1024x768x24bpp@144Hz [t=00:00:00.068143] [109] 800x600x24bpp@144Hz [t=00:00:00.068146] [116] 720x576x24bpp@144Hz [t=00:00:00.068149] [121] 720x480x24bpp@144Hz [t=00:00:00.068151] [127] 640x480x24bpp@144Hz [t=00:00:00.074991] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.075001] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.075004] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.075007] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.075010] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.075012] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.075015] [11] 1920x1200x24bpp@240Hz [t=00:00:00.075017] [13] 1920x1080x24bpp@240Hz [t=00:00:00.075022] [15] 1856x1392x24bpp@240Hz [t=00:00:00.075024] [17] 1792x1344x24bpp@240Hz [t=00:00:00.075029] [19] 1680x1050x24bpp@240Hz [t=00:00:00.075032] [21] 1600x1200x24bpp@240Hz [t=00:00:00.075035] [23] 1600x900x24bpp@240Hz [t=00:00:00.075038] [25] 1440x900x24bpp@240Hz [t=00:00:00.075041] [27] 1400x1050x24bpp@240Hz [t=00:00:00.075043] [29] 1366x768x24bpp@240Hz [t=00:00:00.075047] [31] 1360x768x24bpp@240Hz [t=00:00:00.075050] [33] 1280x1024x24bpp@240Hz [t=00:00:00.075053] [35] 1280x960x24bpp@240Hz [t=00:00:00.075056] [37] 1280x800x24bpp@240Hz [t=00:00:00.075059] [39] 1280x768x24bpp@240Hz [t=00:00:00.075067] [41] 1280x720x24bpp@240Hz [t=00:00:00.075072] [43] 1280x600x24bpp@240Hz [t=00:00:00.075075] [45] 1152x864x24bpp@240Hz [t=00:00:00.075078] [47] 1024x768x24bpp@240Hz [t=00:00:00.075081] [49] 800x600x24bpp@240Hz [t=00:00:00.075084] [51] 640x480x24bpp@240Hz [t=00:00:00.216662] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.216960] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.216971] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.269343] [GR::LogVersionInfo] [t=00:00:00.269357] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.269362] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.269366] GL vendor : NVIDIA Corporation [t=00:00:00.269370] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.269374] GLSL version: 4.60 NVIDIA [t=00:00:00.269378] GLEW version: 2.1.0 [t=00:00:00.269397] GPU memory : 12282MB (total) / 10724MB (available) [t=00:00:00.269413] SDL swap-int: 1 [t=00:00:00.269417] SDL driver : windows [t=00:00:00.269420] [t=00:00:00.269423] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.269427] GLSL shader support : 1 [t=00:00:00.269435] GL4 support : 1 [t=00:00:00.269439] FBO extension support : 1 [t=00:00:00.269450] NVX GPU mem-info support : 1 [t=00:00:00.269455] ATI GPU mem-info support : 0 [t=00:00:00.269470] Texture clamping to edge : 1 [t=00:00:00.269476] NPOT-texture support : 1 (1) [t=00:00:00.269482] S3TC/DXT1 texture support : 1/1 [t=00:00:00.269488] texture query-LOD support : 1 (1) [t=00:00:00.269492] MSAA frame-buffer support : 1 (1) [t=00:00:00.269496] Z-buffer depth : 32 (-) [t=00:00:00.269503] primitive-restart support : 1 (1) [t=00:00:00.269509] clip-space control support: 1 (1) [t=00:00:00.269514] seamless cube-map support : 1 (1) [t=00:00:00.269520] frag-depth layout support : 1 (1) [t=00:00:00.269536] persistent maps support : 1 (1) [t=00:00:00.269547] explicit attribs location : 1 (1) [t=00:00:00.269552] multi draw indirect : 1 (-) [t=00:00:00.269558] array textures : 1 (-) [t=00:00:00.269562] buffer copy support : 1 (-) [t=00:00:00.269566] indirect draw : 1 (-) [t=00:00:00.269570] base instance : 1 (-) [t=00:00:00.269574] [t=00:00:00.269577] max. FBO samples : 32 [t=00:00:00.269593] max. FS/program texture slots : 32/192 [t=00:00:00.269613] max. texture size : 32768 [t=00:00:00.269647] max. texture anisotropy level : 16.000000 [t=00:00:00.269658] max. vec4 varyings/attributes : 31/16 [t=00:00:00.269663] max. draw-buffers : 8 [t=00:00:00.269667] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.269671] max. uniform buffer-bindings : 84 [t=00:00:00.269674] max. uniform block-size : 64KB [t=00:00:00.269681] max. storage buffer-bindings : 96 [t=00:00:00.269692] max. storage block-size : 2047MB [t=00:00:00.269697] [t=00:00:00.269700] enable AMD-hacks : 0 [t=00:00:00.269703] compress MIP-maps: 0 [t=00:00:00.269747] Number of compressed texture formats: 23 [t=00:00:00.269777] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.269821] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.270224] [GR::UpdateGLConfigs] [t=00:00:00.270277] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.270284] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.270305] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.270315] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.270319] [GR::InitGLState] [t=00:00:00.270370] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.361873] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.363681] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.364066] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.368357] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.368381] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.368805] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.370544] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.370553] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.370603] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.370647] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.379017] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.379398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.380350] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.380456] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.406591] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.406605] [VFS] [SpringVFS::ReserveArchives<this=000001e012a14a20>] [t=00:00:00.406715] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.408031] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e012a14a20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.408039] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.447317] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.447540] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.447599] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.447818] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.447834] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.447887] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.447921] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.447990] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.448109] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.448218] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.448458][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.448501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.448565][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.448575][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.448579][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.448608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.452417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.452430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.452435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.452440][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.452483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.499793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.501326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e04f7bef20(default) context=000001e04f631210 numChannels=2 frameSize=8 [t=00:00:00.501341][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.501348][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.501362][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.501368][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.501382][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.501402][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.501408][f=-000001] [Sound] Devices: [t=00:00:00.503504][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.503516][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.503521][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.503535][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.503540][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.503977][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.503990][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.554305][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154038 MB [t=00:00:00.555503][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.556059][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.556792][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.758740][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:00.759069][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.759439][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.759757][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.789408][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.790050][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.790144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.791155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0 [t=00:00:00.818828][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:00.818918][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.818958][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.849484][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.849572][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.849631][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.849711][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.849741][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.069633][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:10.070019][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.070179][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.070590][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.070738][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:10.070852][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:10.071034][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:10.071153][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:10.071252][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:10.071419][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:10.071706][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.071829][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:10.072005][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:10.072229][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:10.072455][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:10.072554][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:10.072672][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:10.072767][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:10.072868][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:10.072961][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:10.073130][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:10.073240][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:10.073395][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:10.073519][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:10.073629][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:10.073774][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:10.073873][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:10.084740][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:10.085135][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:10.085408][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:10.085621][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:10.089846][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.090119][f=-000001] Input grabbing is enabled! [t=00:00:10.090130][f=-000001] Input grabbing is enabled! [t=00:00:10.090183][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:10.090314][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:10.090459][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:10.092887][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:10.093113][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:10.093237][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:10.093386][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.093513][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.101992][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.102790][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.102960][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.103069][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.103203][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.103343][f=-000001] EndGame Graph disabled [t=00:00:10.112178][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.112402][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.112521][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.112632][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.112776][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.113190][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:10.134358][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:10.135289][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:10.143235][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.143412][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.143530][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:10.143721][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:10.144201][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:10.144340][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.146530][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:10.146712][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:10.146841][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:10.146951][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:10.147063][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:10.147608][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.147760][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:10.147889][f=-000001] Initialize [t=00:00:10.147978][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:10.148086][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.148547][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.149090][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.149209][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.149506][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.149635][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.149935][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.150094][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.230417][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.230729][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.244332][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.244659][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.244899][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.245015][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.248436][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.249270][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.249410][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.249616][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.249729][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.249906][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.250034][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.251126][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.251279][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.251502][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.251632][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.251777][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.252078][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.252373][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.252966][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.253157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.253165][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.253170][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.253214][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.253897][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.254025][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.254134][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.254252][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.254370][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.254476][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.254763][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.254913][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.255209][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.255423][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.255580][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.255839][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.255950][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.256120][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.256277][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.258882][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.262474][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.262717][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.262906][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.263128][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.264199][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.264333][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.264509][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.266272][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.266481][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:10.268199][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.268516][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.269278][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.269642][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.269984][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.270101][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.270253][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.272039][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.272846][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.276697][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.276866][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.278064][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.283492][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.283938][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.284084][f=-000001] SetSunLighting [t=00:00:10.284490][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.284664][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.285424][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.285581][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.285610][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.285787][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.285939][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.287804][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.288438][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.292898][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.295909][f=-000001] Writing last game win data [t=00:00:10.300932][f=-000001] LuaUI v0.3 [t=00:00:10.401741][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.401965][f=-000001] [s11n] Loading s11n file... [t=00:00:10.402053][f=-000001] [s11n] Parsing model... [t=00:00:10.402072][f=-000001] [s11n] Populating game world... [t=00:00:10.402252][f=-000001] [s11n] s11n loading complete. [t=00:00:10.440664][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.440691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.441165][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.441175][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:10.449179][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825573}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143} [t=00:00:10.835580][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.976323][f=-000001] GameID: bfccef66395d99612aae1ff90663f3a4 [t=00:00:10.976600][f=-000001] Connection attempt from LogicDaemon [t=00:00:10.976613][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.976697][f=-000001] -> Connection established (given id 0) [t=00:00:10.976743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:10.976784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:10.976799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:10.976810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:11.080813][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.170185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e0cc7e1e80,000001e0c9ca8d40}][locale="C"]" [t=00:00:11.170208][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.287394][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:28.807017][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:50.982449][f=0000664] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:14.417437][f=0004967] game_message: Metal Extractor is under attack [t=00:03:20.398174][f=0005146] game_message: Solar Collector is under attack [t=00:03:26.114929][f=0005318] game_message: Solar Collector is under attack [t=00:03:38.663102][f=0005694] [SpringApp::Kill][1] fromRun=1 [t=00:03:38.663134][f=0005694] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:38.692994][f=0005694] [async=0] threads=8 tasks=240275 {sum,avg}{exec,wait}time={{1932.502, 0.008}, {19946.115, 0.083}}ms [t=00:03:38.693013][f=0005694] thread=1 tasks=34325 {sum,min,max,avg}{exec,wait}time={{426.769, 0.000, 31.770, 0.012}, {1386.874, 0.000, 18446744027136.000, 0.040}}ms [t=00:03:38.693039][f=0005694] thread=2 tasks=34325 {sum,min,max,avg}{exec,wait}time={{268.422, 0.000, 30.637, 0.008}, {3025.033, 0.000, 18446744027136.000, 0.088}}ms [t=00:03:38.693048][f=0005694] thread=3 tasks=34325 {sum,min,max,avg}{exec,wait}time={{258.431, 0.000, 28.857, 0.008}, {3012.011, 0.000, 18446744027136.000, 0.088}}ms [t=00:03:38.693056][f=0005694] thread=4 tasks=34325 {sum,min,max,avg}{exec,wait}time={{260.170, 0.000, 32.012, 0.008}, {3047.609, 0.000, 6.819, 0.089}}ms [t=00:03:38.693070][f=0005694] thread=5 tasks=34325 {sum,min,max,avg}{exec,wait}time={{222.542, 0.000, 6.699, 0.006}, {3170.969, 0.000, 29.947, 0.092}}ms [t=00:03:38.693078][f=0005694] thread=6 tasks=34325 {sum,min,max,avg}{exec,wait}time={{238.831, 0.000, 31.492, 0.007}, {3142.539, 0.000, 9.464, 0.092}}ms [t=00:03:38.693086][f=0005694] thread=7 tasks=34325 {sum,min,max,avg}{exec,wait}time={{257.337, 0.000, 32.230, 0.007}, {3161.080, 0.000, 6.752, 0.092}}ms [t=00:03:38.693093][f=0005694] [async=1] threads=8 tasks=3460 {sum,avg}{exec,wait}time={{26083.906, 7.539}, {10408052.000, 3008.107}}ms [t=00:03:38.693107][f=0005694] thread=1 tasks=494 {sum,min,max,avg}{exec,wait}time={{3717.757, 0.000, 799.626, 7.526}, {1484481.750, 0.490, 3738.575, 3005.024}}ms [t=00:03:38.693115][f=0005694] thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3728.644, 0.000, 810.192, 7.517}, {1486551.250, 0.260, 3738.828, 2997.079}}ms [t=00:03:38.693124][f=0005694] thread=3 tasks=494 {sum,min,max,avg}{exec,wait}time={{3724.749, 0.000, 806.864, 7.540}, {1489685.000, 0.353, 3738.569, 3015.557}}ms [t=00:03:38.693134][f=0005694] thread=4 tasks=492 {sum,min,max,avg}{exec,wait}time={{3728.439, 0.000, 810.219, 7.578}, {1489117.250, 0.019, 3738.803, 3026.661}}ms [t=00:03:38.693142][f=0005694] thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{3720.470, 0.000, 802.301, 7.516}, {1490505.000, 0.193, 3738.808, 3011.121}}ms [t=00:03:38.693150][f=0005694] thread=6 tasks=495 {sum,min,max,avg}{exec,wait}time={{3726.630, 0.000, 810.342, 7.529}, {1482074.625, 0.214, 3736.832, 2994.090}}ms [t=00:03:38.693160][f=0005694] thread=7 tasks=494 {sum,min,max,avg}{exec,wait}time={{3737.217, 0.000, 799.441, 7.565}, {1485636.750, 0.280, 3738.825, 3007.362}}ms [t=00:03:38.693165][f=0005694] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:38.693171][f=0005694] [SpringApp::Kill][2] [t=00:03:38.693210][f=0005694] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:38.693215][f=0005694] [Game::KillLua][1] dtor=0 luaUI=000001e0f4b39e50 [t=00:03:38.693249][f=0005694] Start widgetHandler:Shutdown [t=00:03:38.695818][f=0005694] Shutdown - SaveOrderList Complete [t=00:03:38.697047][f=0005694] Writing last game win data [t=00:03:38.702080][f=0005694] Shutdown - SaveConfigData Complete [t=00:03:38.702092][f=0005694] Shutdown Widget - Chili Highlight [t=00:03:38.702113][f=0005694] Shutdown Widget - Deferred rendering GL4 [t=00:03:38.702250][f=0005694] Shutdown Widget - Draw After Chili [t=00:03:38.702259][f=0005694] Shutdown Widget - API Unit Tracker GL4 [t=00:03:38.702268][f=0005694] Shutdown Widget - EPIC Menu [t=00:03:38.703116][f=0005694] Shutdown Widget - Depth of Field Shader [t=00:03:38.703129][f=0005694] Shutdown Widget - Chili Widget Selector [t=00:03:38.703803][f=0005694] Shutdown Widget - Chili Minimap [t=00:03:38.703907][f=0005694] Shutdown Widget - Deferred rendering [t=00:03:38.703916][f=0005694] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.708016][f=0005694] Shutdown Widget - Deferred rendering [t=00:03:38.708027][f=0005694] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.708765][f=0005694] Shutdown Widget - Local Team Colors [t=00:03:38.708783][f=0005694] Shutdown Widget - Display Keys 2 [t=00:03:38.708798][f=0005694] Shutdown Widget - Save Game Menu [t=00:03:38.708803][f=0005694] Shutdown Widget - Highlight Model Api GL4 [t=00:03:38.708830][f=0005694] Shutdown Widget - Unit Icons [t=00:03:38.708898][f=0005694] Shutdown Widget - Attrition Counter [t=00:03:38.709028][f=0005694] Shutdown Widget - Noises [t=00:03:38.709036][f=0005694] Shutdown Widget - HealthBars [t=00:03:38.709836][f=0005694] Shutdown Widget - Chili Chicken Panel [t=00:03:38.709917][f=0005694] Shutdown Widget - BuildETA [t=00:03:38.709928][f=0005694] Shutdown Widget - Selected Units GL4 2 [t=00:03:38.709938][f=0005694] Shutdown Widget - External VR Grid [t=00:03:38.709944][f=0005694] Shutdown Widget - Win Counter [t=00:03:38.709952][f=0005694] Shutdown Widget - EndGame APM stats [t=00:03:38.710707][f=0005694] Shutdown Widget - Modular Comm Info [t=00:03:38.710717][f=0005694] Shutdown Widget - Transport AI [t=00:03:38.710737][f=0005694] Shutdown Widget - Startup Info and Selector [t=00:03:38.710749][f=0005694] Shutdown Widget - Chili Spectator Panels [t=00:03:38.710756][f=0005694] Shutdown Widget - Point Tracker [t=00:03:38.710762][f=0005694] Shutdown Widget - Missile Silo Range [t=00:03:38.710769][f=0005694] Shutdown Widget - MinimapEvents [t=00:03:38.710783][f=0005694] Shutdown Widget - Local Widgets Config [t=00:03:38.710794][f=0005694] Shutdown Widget - Highlight Geos [t=00:03:38.710804][f=0005694] Shutdown Widget - Context Menu [t=00:03:38.710812][f=0005694] Shutdown Widget - Grab Input [t=00:03:38.710934][f=0005694] Input grabbing is disabled! [t=00:03:38.710947][f=0005694] Shutdown Widget - Defense Range Zero-K [t=00:03:38.710966][f=0005694] Shutdown Widget - Showeco and Grid Drawer [t=00:03:38.710975][f=0005694] Shutdown Widget - Darkening [t=00:03:38.710989][f=0005694] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:38.711000][f=0005694] Shutdown Widget - Chili Nuke Warning [t=00:03:38.711010][f=0005694] Shutdown Widget - Attack Warning [t=00:03:38.711024][f=0005694] Shutdown Widget - Chili EndGame Window [t=00:03:38.711034][f=0005694] Shutdown Widget - Stereo3D [t=00:03:38.711070][f=0005694] Shutdown Widget - Chili Economy Panel Default [t=00:03:38.711134][f=0005694] Shutdown Widget - Music Player v2 [t=00:03:38.711142][f=0005694] Shutdown Widget - State Reverse and Latency [t=00:03:38.711148][f=0005694] Shutdown Widget - Reclaim Field Highlight [t=00:03:38.711160][f=0005694] Shutdown Widget - Attack AoE [t=00:03:38.711170][f=0005694] Shutdown Widget - TeamPlatter [t=00:03:38.711945][f=0005694] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:38.712053][f=0005694] Shutdown Widget - Selection Send [t=00:03:38.712062][f=0005694] Shutdown Widget - Spotter [t=00:03:38.712076][f=0005694] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:38.712084][f=0005694] Shutdown Widget - LupsManager [t=00:03:38.712096][f=0005694] Shutdown Widget - Global Build Command [t=00:03:38.712175][f=0005694] Shutdown Widget - Newton Firezone [t=00:03:38.712191][f=0005694] Shutdown Widget - Receive Units Indicator [t=00:03:38.712199][f=0005694] Shutdown Widget - Chili Pro Console [t=00:03:38.712518][f=0005694] Shutdown Widget - Persistent Build Height [t=00:03:38.712528][f=0005694] Shutdown Widget - Lasso Terraform GUI [t=00:03:38.712534][f=0005694] Shutdown Widget - Lups [t=00:03:38.713063][f=0005694] Shutdown Widget - Chili Framework [t=00:03:38.713074][f=0005694] Shutdown Widget - Custom Markers [t=00:03:38.713083][f=0005694] Shutdown Widget - Chili Core Selector [t=00:03:38.713140][f=0005694] Shutdown Widget - Mex Placement Handler [t=00:03:38.713166][f=0005694] Shutdown Widget - Select Keys [t=00:03:38.713180][f=0005694] Shutdown Widget - Pause Screen [t=00:03:38.713298][f=0005694] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:38.713325][f=0005694] Shutdown Widget - Bloom Shader Deferred [t=00:03:38.713517][f=0005694] Shutdown Widget - Text To Speech Control [t=00:03:38.713528][f=0005694] Shutdown Widget - Layout Handler [t=00:03:38.713541][f=0005694] Shutdown Widget - Color Blindness Correction [t=00:03:38.713672][f=0005694] End widgetHandler:Shutdown [t=00:03:38.758231][f=0005694] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11761687, 0.0} allocedSize{int+, int-, ext}={0, 0, 2005883300}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:03:38.761360][f=0005694] [Game::KillLua][2] dtor=0 luaGaia=000001e0c9ca8d40 [t=00:03:38.773526][f=0005694] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.773563][f=0005694] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.773584][f=0005694] [Game::KillLua][3] dtor=0 luaRules=000001e0cc7e1e80 [t=00:03:38.773612][f=0005694] Start gadgetHandler:Shutdown [t=00:03:38.773622][f=0005694] Shutdown - StartSetup [t=00:03:38.773627][f=0005694] Shutdown - UnitMorph [t=00:03:38.773756][f=0005694] Shutdown - Carrier Drones [t=00:03:38.773766][f=0005694] Shutdown - Missile Silo Controller [t=00:03:38.773778][f=0005694] Shutdown - Modular Comm Info [t=00:03:38.773785][f=0005694] Shutdown - Terrain Texture Handler [t=00:03:38.773791][f=0005694] Shutdown - UnitCloakShield [t=00:03:38.773839][f=0005694] Shutdown - Starlight Handler [t=00:03:38.773848][f=0005694] End gadgetHandler:Shutdown [t=00:03:38.792356][f=0005694] Start gadgetHandler:Shutdown [t=00:03:38.792373][f=0005694] Shutdown - Teleport Throw [t=00:03:38.792382][f=0005694] Shutdown - UnitMorph [t=00:03:38.792396][f=0005694] Shutdown - Commander Skin Renderer [t=00:03:38.792666][f=0005694] Shutdown - Missile fired callins [t=00:03:38.792677][f=0005694] Shutdown - Modular Comm Info [t=00:03:38.792682][f=0005694] Shutdown - Retreat Command [t=00:03:38.792706][f=0005694] Shutdown - Shockwaves [t=00:03:38.792714][f=0005694] Shutdown - Unit tint API [t=00:03:38.792725][f=0005694] Shutdown - Unit glow API [t=00:03:38.792740][f=0005694] Shutdown - UnitCloakShield [t=00:03:38.792758][f=0005694] Shutdown - Lups Cloak FX [t=00:03:38.792766][f=0005694] Shutdown - Lups [t=00:03:38.793585][f=0005694] Shutdown - Lups Shield [t=00:03:38.793612][f=0005694] End gadgetHandler:Shutdown [t=00:03:38.801841][f=0005694] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 360, 0.0} allocedSize{int+, int-, ext}={0, 0, 52729}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:03:38.805087][f=0005694] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.805135][f=0005694] [Game::KillLua][4] dtor=0 [t=00:03:38.805152][f=0005694] [Game::KillLua][5] dtor=0 [t=00:03:38.820088][f=0005694] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-52-32-785_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (87520 bytes) [t=00:03:38.820165][f=0005694] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:38.837931][f=0005694] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:38.837952][f=0005694] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:03:38.838011][f=0005694] [Sound] [Sound::UpdateThread][4] ctx=000001e04f631210 dev=000001e04f7bef20 [t=00:03:38.838176][f=0005694] [Sound] [Sound::UpdateThread][5] ctx=000001e04f631210 dev=000001e04f7bef20 [t=00:03:38.838185][f=0005694] [Sound] [Sound::Cleanup][alcDestroyContext(000001e04f631210)] [t=00:03:38.839154][f=0005694] [Sound] [Sound::Cleanup][alcCloseDevice(000001e04f7bef20)] [t=00:03:38.840777][f=0005694] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:38.873259][f=0005694] [Sound] [Sound::UpdateThread][6] [t=00:03:38.873861][f=0005694] [Game::~CGame][1] [t=00:03:38.873873][f=0005694] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:38.873880][f=0005694] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:38.873885][f=0005694] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:38.873890][f=0005694] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:38.873895][f=0005694] [Game::KillLua][4] dtor=1 [t=00:03:38.873903][f=0005694] [Game::KillLua][5] dtor=1 [t=00:03:38.874088][f=0005694] [Game::KillMisc][1] [t=00:03:38.874096][f=0005694] [Game::KillMisc][2] [t=00:03:38.874293][f=0005694] [Game::KillMisc][3] [t=00:03:38.874403][f=0005694] [Game::KillRendering][1] [t=00:03:38.877312][f=0005694] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:38.892457][f=0005694] [3DOParser::Kill] allocated 29 pieces [t=00:03:38.892548][f=0005694] [S3OParser::Kill] allocated 5521 pieces [t=00:03:38.892963][f=0005694] [AssParser::Kill] allocated 701 pieces [t=00:03:38.931946][f=0005694] [Game::KillInterface][1] [t=00:03:38.932355][f=0005694] [Game::KillInterface][2] [t=00:03:38.932829][f=0005694] [Game::KillSimulation][1] [t=00:03:38.932896][f=0005694] [Game::KillSimulation][2] [t=00:03:38.944982][f=0005694] [CCollisionHandler] dis-/continuous tests: 214/9196897 [t=00:03:38.944996][f=0005694] [Game::KillSimulation][3] [t=00:03:38.945790][f=0005694] [~CPathCache(32x24)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=6 [t=00:03:38.945897][f=0005694] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.945954][f=0005694] [~CPathCache(64x48)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=8 [t=00:03:38.946792][f=0005694] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.947037][f=0005694] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:38.953275][f=0005694] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,452}; shared=0%; cached=6% [t=00:03:38.960529][f=0005694] [Game::KillSimulation][4] [t=00:03:39.004271][f=0005694] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:39.004294][f=0005694] [Game::~CGame][2] [t=00:03:39.004298][f=0005694] [Game::~CGame][3] [t=00:03:39.004436][f=0005694] [SpringApp::Kill][3] [t=00:03:39.004544][f=0005694] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 550560 bytes sent in 5619 packets (97.982 bytes/packet) 224681 bytes recv'd in 4625 packets (48.580 bytes/packet) {0.075x, 0.124x} relative protocol overhead {up, down} 13058 incoming chunks dropped, 21671 outgoing chunks resent 4201 incoming chunks processed [t=00:03:39.004576][f=0005694] [SpringApp::Kill][4] font=000001e0127465c0 [t=00:03:39.007913][f=0005694] [SpringApp::Kill][5] [t=00:03:39.011102][f=0005694] [SpringApp::Kill][6] [t=00:03:39.011115] [SpringApp::Kill][7] [t=00:03:39.011154] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.011175] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:39.011181] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:39.011186] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:39.011194] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:39.011199] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.011204] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:03:39.011212] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25504, 1048576, 1048576}, EBO = {38256, 2097152, 2097152} [t=00:03:39.011221] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:39.011226] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.011234] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.011241] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:39.011253] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {212, 1048576, 1048576}, EBO = {318, 2097152, 2097152} [t=00:03:39.092817] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:39.092832] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:39.092853] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:39.092857] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:39.092860] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:39.094100] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>] [t=00:03:39.094110] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=0)] #archives[section]=2 #files[section]=8307 [t=00:03:39.094116] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e04f699540) [t=00:03:39.094174] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e04f6995f0) [t=00:03:39.095082] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:39.095093] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001e012a5d2e0) [t=00:03:39.095140] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:39.095153] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e04f698e60) [t=00:03:39.095167] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e04f69a1a0) [t=00:03:39.095224] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e04f699a10) [t=00:03:39.095282] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:39.095289] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=4)] #archives[section]=0 #files[section]=8215 [t=00:03:39.095348] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:39.095355] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:39.095363] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:39.095368] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:39.095733] [SpringApp::Kill][8] [t=00:03:39.095740] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:39.095744] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1) [t=00:03:39.095748] [WatchDog::Uninstall][2] [t=00:03:39.168050] [WatchDog::Uninstall][3] [t=00:03:39.168064] [SpringApp::Kill][9]
infolog_full.txt (truncated):