ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117503

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.047004] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.047033] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.047046]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.047053]   
[t=00:00:00.047056]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.047060]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.047065]   Use "none" to disable the default log sections.
[t=00:00:00.047069] ============== </Log Sections> ==============

[t=00:00:00.047080] ============== <User Config> ==============
[t=00:00:00.047144]   AllowDeferredMapRendering = 1
[t=00:00:00.047150]   AllowDeferredModelRendering = 1
[t=00:00:00.047153]   AnimationMT = 0
[t=00:00:00.047156]   BumpWaterBlurReflection = 1
[t=00:00:00.047159]   BumpWaterTexSizeReflection = 128
[t=00:00:00.047163]   CamFreeScrollSpeed = 50
[t=00:00:00.047166]   CamMode = 1
[t=00:00:00.047171]   CubeTexSizeReflection = 1
[t=00:00:00.047174]   CubeTexSizeSpecular = 1
[t=00:00:00.047177]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.047180]   EdgeMoveDynamic = 0
[t=00:00:00.047183]   EdgeMoveWidth = 0.003
[t=00:00:00.047186]   FPSFOV = 90
[t=00:00:00.047195]   FPSScrollSpeed = 50
[t=00:00:00.047199]   FontSize = 18
[t=00:00:00.047201]   FullscreenEdgeMove = 0
[t=00:00:00.047204]   GrassDetail = 0
[t=00:00:00.047207]   GroundDecals = 2
[t=00:00:00.047210]   GroundDetail = 90
[t=00:00:00.047215]   HangTimeout = 30
[t=00:00:00.047219]   HardwareCursor = 1
[t=00:00:00.047222]   InitialNetworkTimeout = 0
[t=00:00:00.047225]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.047229]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.047234]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.047237]   LinkOutgoingBandwidth = 262144
[t=00:00:00.047240]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.047244]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.047247]   MSAALevel = 1
[t=00:00:00.047252]   MaxParticles = 15000
[t=00:00:00.047256]   MaxSounds = 32
[t=00:00:00.047259]   MaximumTransmissionUnit = 0
[t=00:00:00.047262]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.047265]   MiniMapMarker = 0
[t=00:00:00.047268]   MouseDragScrollThreshold = 0
[t=00:00:00.047273]   NetworkLossFactor = 2
[t=00:00:00.047277]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.047280]   OverheadScrollSpeed = 50
[t=00:00:00.047283]   ReconnectTimeout = 0
[t=00:00:00.047287]   RotOverheadScrollSpeed = 50
[t=00:00:00.047292]   RotateLogFiles = 1
[t=00:00:00.047295]   ShadowMapSize = 1024
[t=00:00:00.047298]   Shadows = 1
[t=00:00:00.047303]   ShowClock = 0
[t=00:00:00.047306]   SoftParticles = 2
[t=00:00:00.047309]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.047312]   UnitIconDist = 151
[t=00:00:00.047316]   UpdateBoundingVolumeMT = 0
[t=00:00:00.047319]   UpdateWeaponVectorsMT = 0
[t=00:00:00.047322]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.047325]   UseLuaMemPools = 0
[t=00:00:00.047343]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.047348]   VFSCacheArchiveFiles = 0
[t=00:00:00.047351]   Water = 4
[t=00:00:00.047353]   WindowBorderless = 1
[t=00:00:00.047356]   WindowPosY = 0
[t=00:00:00.047359]   WindowedEdgeMove = 0
[t=00:00:00.047364]   XResolutionWindowed = 2560
[t=00:00:00.047367]   YResolutionWindowed = 1600
[t=00:00:00.047374] ============== </User Config> ==============

[t=00:00:00.047379] ============== <User System> ==============
[t=00:00:00.047383]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.047390]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.047397]        Compiler Version: gcc-13.2.0
[t=00:00:00.047423]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.047456]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.047462]        Binary Word Size: 64-bit (native)
[t=00:00:00.047465]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.047471]      Physical CPU Cores: 8
[t=00:00:00.047473]       Logical CPU Cores: 16
[t=00:00:00.047476] ============== </User System> ==============

[t=00:00:00.047481] Run: thread affinity ffffffff
[t=00:00:00.047569] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.047573]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.047576]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.047579]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.047582]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.048391] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.048405] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.051902] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.068053]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.068064]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.068068]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.068071]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.068074]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.068078]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.068094]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.068097]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.068100]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.068103]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.068106]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.068109]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.068112]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.068115]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.068118]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.068121]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.068125]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.068129]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.068131]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.068134]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.068137]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.068140]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.068143]         [109] 800x600x24bpp@144Hz
[t=00:00:00.068146]         [116] 720x576x24bpp@144Hz
[t=00:00:00.068149]         [121] 720x480x24bpp@144Hz
[t=00:00:00.068151]         [127] 640x480x24bpp@144Hz
[t=00:00:00.074991]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.075001]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.075004]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.075007]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.075010]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.075012]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.075015]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.075017]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.075022]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.075024]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.075029]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.075032]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.075035]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.075038]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.075041]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.075043]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.075047]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.075050]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.075053]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.075056]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.075059]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.075067]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.075072]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.075075]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.075078]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.075081]         [49] 800x600x24bpp@240Hz
[t=00:00:00.075084]         [51] 640x480x24bpp@240Hz
[t=00:00:00.216662] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.216960] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.216971] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.269343] [GR::LogVersionInfo]
[t=00:00:00.269357]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.269362]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.269366]     GL vendor   : NVIDIA Corporation
[t=00:00:00.269370]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.269374]     GLSL version: 4.60 NVIDIA
[t=00:00:00.269378]     GLEW version: 2.1.0
[t=00:00:00.269397]     GPU memory  : 12282MB (total) / 10724MB (available)
[t=00:00:00.269413]     SDL swap-int: 1
[t=00:00:00.269417]     SDL driver  : windows
[t=00:00:00.269420]     
[t=00:00:00.269423]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.269427]     GLSL shader support       : 1
[t=00:00:00.269435]     GL4 support               : 1
[t=00:00:00.269439]     FBO extension support     : 1
[t=00:00:00.269450]     NVX GPU mem-info support  : 1
[t=00:00:00.269455]     ATI GPU mem-info support  : 0
[t=00:00:00.269470]     Texture clamping to edge  : 1
[t=00:00:00.269476]     NPOT-texture support      : 1 (1)
[t=00:00:00.269482]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.269488]     texture query-LOD support : 1 (1)
[t=00:00:00.269492]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.269496]     Z-buffer depth            : 32 (-)
[t=00:00:00.269503]     primitive-restart support : 1 (1)
[t=00:00:00.269509]     clip-space control support: 1 (1)
[t=00:00:00.269514]     seamless cube-map support : 1 (1)
[t=00:00:00.269520]     frag-depth layout support : 1 (1)
[t=00:00:00.269536]     persistent maps support   : 1 (1)
[t=00:00:00.269547]     explicit attribs location : 1 (1)
[t=00:00:00.269552]     multi draw indirect       : 1 (-)
[t=00:00:00.269558]     array textures            : 1 (-)
[t=00:00:00.269562]     buffer copy support       : 1 (-)
[t=00:00:00.269566]     indirect draw             : 1 (-)
[t=00:00:00.269570]     base instance             : 1 (-)
[t=00:00:00.269574]     
[t=00:00:00.269577]     max. FBO samples              : 32
[t=00:00:00.269593]     max. FS/program texture slots : 32/192
[t=00:00:00.269613]     max. texture size             : 32768
[t=00:00:00.269647]     max. texture anisotropy level : 16.000000
[t=00:00:00.269658]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.269663]     max. draw-buffers             : 8
[t=00:00:00.269667]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.269671]     max. uniform buffer-bindings  : 84
[t=00:00:00.269674]     max. uniform block-size       : 64KB
[t=00:00:00.269681]     max. storage buffer-bindings  : 96
[t=00:00:00.269692]     max. storage block-size       : 2047MB
[t=00:00:00.269697]     
[t=00:00:00.269700]     enable AMD-hacks : 0
[t=00:00:00.269703]     compress MIP-maps: 0
[t=00:00:00.269747]     Number of compressed texture formats: 23
[t=00:00:00.269777]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.269821] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.270224] [GR::UpdateGLConfigs]
[t=00:00:00.270277] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.270284] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.270305] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.270315] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.270319] [GR::InitGLState]
[t=00:00:00.270370] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.361873] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.363681] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.364066] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.368357] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.368381] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.368805] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.370544] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.370553] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.370603] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.370647] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.379017] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.379398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.380350] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.380456] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.406591] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.406605] [VFS] [SpringVFS::ReserveArchives<this=000001e012a14a20>]
[t=00:00:00.406715] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.408031] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e012a14a20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.408039] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.447317] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.447540] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.447599] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.447818] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.447834] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.447887] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.447921] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.447990] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.448109] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.448218] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.448458][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.448501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.448565][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.448575][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.448579][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.448608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.452417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.452430][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.452435][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.452440][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.452483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.499793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.501326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e04f7bef20(default) context=000001e04f631210  numChannels=2 frameSize=8
[t=00:00:00.501341][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.501348][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.501362][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.501368][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.501382][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.501402][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.501408][f=-000001] [Sound]   Devices:
[t=00:00:00.503504][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.503516][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.503521][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.503535][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.503540][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.503977][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.503990][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.554305][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154038 MB
[t=00:00:00.555503][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.556059][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.556792][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.758740][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:00.759069][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:00.759439][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.759757][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.789408][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.790050][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.790144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.791155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e012a14a20>(arName="Zero-K v1.12.9.0", overwrite=false)] section=0 cached=0
[t=00:00:00.818828][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:00.818918][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.818958][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.849484][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.849572][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.849631][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.849711][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.849741][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.069633][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.070019][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.070179][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.070590][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.070738][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.070852][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.071034][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.071153][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.071252][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.071419][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.071706][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.071829][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.072005][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.072229][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.072455][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.072554][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.072672][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.072767][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.072868][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.072961][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.073130][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.073240][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.073395][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.073519][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.073629][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.073774][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.073873][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.084740][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.085135][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.085408][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.085621][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.089846][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.090119][f=-000001] Input grabbing is enabled!
[t=00:00:10.090130][f=-000001] Input grabbing is enabled!
[t=00:00:10.090183][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.090314][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.090459][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.092887][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.093113][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.093237][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.093386][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.093513][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.101992][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.102790][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.102960][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.103069][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.103203][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.103343][f=-000001] EndGame Graph disabled
[t=00:00:10.112178][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.112402][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.112521][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.112632][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.112776][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.113190][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.134358][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.135289][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.143235][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.143412][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.143530][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.143721][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.144201][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:10.144340][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.146530][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:10.146712][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:10.146841][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.146951][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:10.147063][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:10.147608][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.147760][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:10.147889][f=-000001] Initialize
[t=00:00:10.147978][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:10.148086][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.148547][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:10.149090][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.149209][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.149506][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.149635][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.149935][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.150094][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.230417][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.230729][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.244332][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.244659][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.244899][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.245015][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.248436][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.249270][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.249410][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.249616][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.249729][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.249906][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.250034][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.251126][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.251279][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.251502][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.251632][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.251777][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.252078][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.252373][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.252966][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.253157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.253165][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.253170][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.253214][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.253897][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.254025][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.254134][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.254252][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.254370][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.254476][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.254763][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.254913][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.255209][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.255423][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.255580][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.255839][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.255950][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.256120][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.256277][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.258882][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.262474][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.262717][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.262906][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.263128][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.264199][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.264333][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.264509][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.266272][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.266481][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:10.268199][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.268516][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.269278][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.269642][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.269984][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.270101][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.270253][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.272039][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.272846][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.276697][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.276866][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.278064][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.283492][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.283938][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.284084][f=-000001] SetSunLighting
[t=00:00:10.284490][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.284664][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.285424][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.285581][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.285610][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.285787][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.285939][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.287804][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.288438][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.292898][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.295909][f=-000001] Writing last game win data
[t=00:00:10.300932][f=-000001] LuaUI v0.3
[t=00:00:10.401741][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.401965][f=-000001] [s11n] Loading s11n file...
[t=00:00:10.402053][f=-000001] [s11n] Parsing model...
[t=00:00:10.402072][f=-000001] [s11n] Populating game world...
[t=00:00:10.402252][f=-000001] [s11n] s11n loading complete.
[t=00:00:10.440664][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.440691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.441165][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.441175][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:10.449179][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825573}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143}
[t=00:00:10.835580][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.976323][f=-000001] GameID: bfccef66395d99612aae1ff90663f3a4
[t=00:00:10.976600][f=-000001] Connection attempt from LogicDaemon
[t=00:00:10.976613][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.976697][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.976743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:10.976784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:10.976799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:10.976810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:11.080813][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.170185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e0cc7e1e80,000001e0c9ca8d40}][locale="C"]"
[t=00:00:11.170208][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:13.287394][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:28.807017][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:50.982449][f=0000664] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:14.417437][f=0004967] game_message: Metal Extractor is under attack
[t=00:03:20.398174][f=0005146] game_message: Solar Collector is under attack
[t=00:03:26.114929][f=0005318] game_message: Solar Collector is under attack
[t=00:03:38.663102][f=0005694] [SpringApp::Kill][1] fromRun=1
[t=00:03:38.663134][f=0005694] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:38.692994][f=0005694]  [async=0] threads=8 tasks=240275 {sum,avg}{exec,wait}time={{1932.502, 0.008}, {19946.115, 0.083}}ms
[t=00:03:38.693013][f=0005694]      thread=1 tasks=34325 {sum,min,max,avg}{exec,wait}time={{426.769, 0.000, 31.770, 0.012}, {1386.874, 0.000, 18446744027136.000, 0.040}}ms
[t=00:03:38.693039][f=0005694]      thread=2 tasks=34325 {sum,min,max,avg}{exec,wait}time={{268.422, 0.000, 30.637, 0.008}, {3025.033, 0.000, 18446744027136.000, 0.088}}ms
[t=00:03:38.693048][f=0005694]      thread=3 tasks=34325 {sum,min,max,avg}{exec,wait}time={{258.431, 0.000, 28.857, 0.008}, {3012.011, 0.000, 18446744027136.000, 0.088}}ms
[t=00:03:38.693056][f=0005694]      thread=4 tasks=34325 {sum,min,max,avg}{exec,wait}time={{260.170, 0.000, 32.012, 0.008}, {3047.609, 0.000, 6.819, 0.089}}ms
[t=00:03:38.693070][f=0005694]      thread=5 tasks=34325 {sum,min,max,avg}{exec,wait}time={{222.542, 0.000, 6.699, 0.006}, {3170.969, 0.000, 29.947, 0.092}}ms
[t=00:03:38.693078][f=0005694]      thread=6 tasks=34325 {sum,min,max,avg}{exec,wait}time={{238.831, 0.000, 31.492, 0.007}, {3142.539, 0.000, 9.464, 0.092}}ms
[t=00:03:38.693086][f=0005694]      thread=7 tasks=34325 {sum,min,max,avg}{exec,wait}time={{257.337, 0.000, 32.230, 0.007}, {3161.080, 0.000, 6.752, 0.092}}ms
[t=00:03:38.693093][f=0005694]  [async=1] threads=8 tasks=3460 {sum,avg}{exec,wait}time={{26083.906, 7.539}, {10408052.000, 3008.107}}ms
[t=00:03:38.693107][f=0005694]      thread=1 tasks=494 {sum,min,max,avg}{exec,wait}time={{3717.757, 0.000, 799.626, 7.526}, {1484481.750, 0.490, 3738.575, 3005.024}}ms
[t=00:03:38.693115][f=0005694]      thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3728.644, 0.000, 810.192, 7.517}, {1486551.250, 0.260, 3738.828, 2997.079}}ms
[t=00:03:38.693124][f=0005694]      thread=3 tasks=494 {sum,min,max,avg}{exec,wait}time={{3724.749, 0.000, 806.864, 7.540}, {1489685.000, 0.353, 3738.569, 3015.557}}ms
[t=00:03:38.693134][f=0005694]      thread=4 tasks=492 {sum,min,max,avg}{exec,wait}time={{3728.439, 0.000, 810.219, 7.578}, {1489117.250, 0.019, 3738.803, 3026.661}}ms
[t=00:03:38.693142][f=0005694]      thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{3720.470, 0.000, 802.301, 7.516}, {1490505.000, 0.193, 3738.808, 3011.121}}ms
[t=00:03:38.693150][f=0005694]      thread=6 tasks=495 {sum,min,max,avg}{exec,wait}time={{3726.630, 0.000, 810.342, 7.529}, {1482074.625, 0.214, 3736.832, 2994.090}}ms
[t=00:03:38.693160][f=0005694]      thread=7 tasks=494 {sum,min,max,avg}{exec,wait}time={{3737.217, 0.000, 799.441, 7.565}, {1485636.750, 0.280, 3738.825, 3007.362}}ms
[t=00:03:38.693165][f=0005694] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:38.693171][f=0005694] [SpringApp::Kill][2]
[t=00:03:38.693210][f=0005694] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:38.693215][f=0005694] [Game::KillLua][1] dtor=0 luaUI=000001e0f4b39e50
[t=00:03:38.693249][f=0005694] Start widgetHandler:Shutdown
[t=00:03:38.695818][f=0005694] Shutdown - SaveOrderList Complete
[t=00:03:38.697047][f=0005694] Writing last game win data
[t=00:03:38.702080][f=0005694] Shutdown - SaveConfigData Complete
[t=00:03:38.702092][f=0005694] Shutdown Widget - Chili Highlight
[t=00:03:38.702113][f=0005694] Shutdown Widget - Deferred rendering GL4
[t=00:03:38.702250][f=0005694] Shutdown Widget - Draw After Chili
[t=00:03:38.702259][f=0005694] Shutdown Widget - API Unit Tracker GL4
[t=00:03:38.702268][f=0005694] Shutdown Widget - EPIC Menu
[t=00:03:38.703116][f=0005694] Shutdown Widget - Depth of Field Shader
[t=00:03:38.703129][f=0005694] Shutdown Widget - Chili Widget Selector
[t=00:03:38.703803][f=0005694] Shutdown Widget - Chili Minimap
[t=00:03:38.703907][f=0005694] Shutdown Widget - Deferred rendering
[t=00:03:38.703916][f=0005694] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.708016][f=0005694] Shutdown Widget - Deferred rendering
[t=00:03:38.708027][f=0005694] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.708765][f=0005694] Shutdown Widget - Local Team Colors
[t=00:03:38.708783][f=0005694] Shutdown Widget - Display Keys 2
[t=00:03:38.708798][f=0005694] Shutdown Widget - Save Game Menu
[t=00:03:38.708803][f=0005694] Shutdown Widget - Highlight Model Api GL4
[t=00:03:38.708830][f=0005694] Shutdown Widget - Unit Icons
[t=00:03:38.708898][f=0005694] Shutdown Widget - Attrition Counter
[t=00:03:38.709028][f=0005694] Shutdown Widget - Noises
[t=00:03:38.709036][f=0005694] Shutdown Widget - HealthBars
[t=00:03:38.709836][f=0005694] Shutdown Widget - Chili Chicken Panel
[t=00:03:38.709917][f=0005694] Shutdown Widget - BuildETA
[t=00:03:38.709928][f=0005694] Shutdown Widget - Selected Units GL4 2
[t=00:03:38.709938][f=0005694] Shutdown Widget - External VR Grid
[t=00:03:38.709944][f=0005694] Shutdown Widget - Win Counter
[t=00:03:38.709952][f=0005694] Shutdown Widget - EndGame APM stats
[t=00:03:38.710707][f=0005694] Shutdown Widget - Modular Comm Info
[t=00:03:38.710717][f=0005694] Shutdown Widget - Transport AI
[t=00:03:38.710737][f=0005694] Shutdown Widget - Startup Info and Selector
[t=00:03:38.710749][f=0005694] Shutdown Widget - Chili Spectator Panels
[t=00:03:38.710756][f=0005694] Shutdown Widget - Point Tracker
[t=00:03:38.710762][f=0005694] Shutdown Widget - Missile Silo Range
[t=00:03:38.710769][f=0005694] Shutdown Widget - MinimapEvents
[t=00:03:38.710783][f=0005694] Shutdown Widget - Local Widgets Config
[t=00:03:38.710794][f=0005694] Shutdown Widget - Highlight Geos
[t=00:03:38.710804][f=0005694] Shutdown Widget - Context Menu
[t=00:03:38.710812][f=0005694] Shutdown Widget - Grab Input
[t=00:03:38.710934][f=0005694] Input grabbing is disabled!
[t=00:03:38.710947][f=0005694] Shutdown Widget - Defense Range Zero-K
[t=00:03:38.710966][f=0005694] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:38.710975][f=0005694] Shutdown Widget - Darkening
[t=00:03:38.710989][f=0005694] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:38.711000][f=0005694] Shutdown Widget - Chili Nuke Warning
[t=00:03:38.711010][f=0005694] Shutdown Widget - Attack Warning
[t=00:03:38.711024][f=0005694] Shutdown Widget - Chili EndGame Window
[t=00:03:38.711034][f=0005694] Shutdown Widget - Stereo3D
[t=00:03:38.711070][f=0005694] Shutdown Widget - Chili Economy Panel Default
[t=00:03:38.711134][f=0005694] Shutdown Widget - Music Player v2
[t=00:03:38.711142][f=0005694] Shutdown Widget - State Reverse and Latency
[t=00:03:38.711148][f=0005694] Shutdown Widget - Reclaim Field Highlight
[t=00:03:38.711160][f=0005694] Shutdown Widget - Attack AoE
[t=00:03:38.711170][f=0005694] Shutdown Widget - TeamPlatter
[t=00:03:38.711945][f=0005694] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:38.712053][f=0005694] Shutdown Widget - Selection Send
[t=00:03:38.712062][f=0005694] Shutdown Widget - Spotter
[t=00:03:38.712076][f=0005694] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:38.712084][f=0005694] Shutdown Widget - LupsManager
[t=00:03:38.712096][f=0005694] Shutdown Widget - Global Build Command
[t=00:03:38.712175][f=0005694] Shutdown Widget - Newton Firezone
[t=00:03:38.712191][f=0005694] Shutdown Widget - Receive Units Indicator
[t=00:03:38.712199][f=0005694] Shutdown Widget - Chili Pro Console
[t=00:03:38.712518][f=0005694] Shutdown Widget - Persistent Build Height
[t=00:03:38.712528][f=0005694] Shutdown Widget - Lasso Terraform GUI
[t=00:03:38.712534][f=0005694] Shutdown Widget - Lups
[t=00:03:38.713063][f=0005694] Shutdown Widget - Chili Framework
[t=00:03:38.713074][f=0005694] Shutdown Widget - Custom Markers
[t=00:03:38.713083][f=0005694] Shutdown Widget - Chili Core Selector
[t=00:03:38.713140][f=0005694] Shutdown Widget - Mex Placement Handler
[t=00:03:38.713166][f=0005694] Shutdown Widget - Select Keys
[t=00:03:38.713180][f=0005694] Shutdown Widget - Pause Screen
[t=00:03:38.713298][f=0005694] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:38.713325][f=0005694] Shutdown Widget - Bloom Shader Deferred
[t=00:03:38.713517][f=0005694] Shutdown Widget - Text To Speech Control
[t=00:03:38.713528][f=0005694] Shutdown Widget - Layout Handler
[t=00:03:38.713541][f=0005694] Shutdown Widget - Color Blindness Correction
[t=00:03:38.713672][f=0005694] End widgetHandler:Shutdown
[t=00:03:38.758231][f=0005694] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11761687, 0.0} allocedSize{int+, int-, ext}={0, 0, 2005883300}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124}
[t=00:03:38.761360][f=0005694] [Game::KillLua][2] dtor=0 luaGaia=000001e0c9ca8d40
[t=00:03:38.773526][f=0005694] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.773563][f=0005694] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.773584][f=0005694] [Game::KillLua][3] dtor=0 luaRules=000001e0cc7e1e80
[t=00:03:38.773612][f=0005694] Start gadgetHandler:Shutdown
[t=00:03:38.773622][f=0005694] Shutdown - StartSetup
[t=00:03:38.773627][f=0005694] Shutdown - UnitMorph
[t=00:03:38.773756][f=0005694] Shutdown - Carrier Drones
[t=00:03:38.773766][f=0005694] Shutdown - Missile Silo Controller
[t=00:03:38.773778][f=0005694] Shutdown - Modular Comm Info
[t=00:03:38.773785][f=0005694] Shutdown - Terrain Texture Handler
[t=00:03:38.773791][f=0005694] Shutdown - UnitCloakShield
[t=00:03:38.773839][f=0005694] Shutdown - Starlight Handler
[t=00:03:38.773848][f=0005694] End gadgetHandler:Shutdown
[t=00:03:38.792356][f=0005694] Start gadgetHandler:Shutdown
[t=00:03:38.792373][f=0005694] Shutdown - Teleport Throw
[t=00:03:38.792382][f=0005694] Shutdown - UnitMorph
[t=00:03:38.792396][f=0005694] Shutdown - Commander Skin Renderer
[t=00:03:38.792666][f=0005694] Shutdown - Missile fired callins
[t=00:03:38.792677][f=0005694] Shutdown - Modular Comm Info
[t=00:03:38.792682][f=0005694] Shutdown - Retreat Command
[t=00:03:38.792706][f=0005694] Shutdown - Shockwaves
[t=00:03:38.792714][f=0005694] Shutdown - Unit tint API
[t=00:03:38.792725][f=0005694] Shutdown - Unit glow API
[t=00:03:38.792740][f=0005694] Shutdown - UnitCloakShield
[t=00:03:38.792758][f=0005694] Shutdown - Lups Cloak FX
[t=00:03:38.792766][f=0005694] Shutdown - Lups
[t=00:03:38.793585][f=0005694] Shutdown - Lups Shield
[t=00:03:38.793612][f=0005694] End gadgetHandler:Shutdown
[t=00:03:38.801841][f=0005694] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 360, 0.0} allocedSize{int+, int-, ext}={0, 0, 52729}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028}
[t=00:03:38.805087][f=0005694] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:38.805135][f=0005694] [Game::KillLua][4] dtor=0
[t=00:03:38.805152][f=0005694] [Game::KillLua][5] dtor=0
[t=00:03:38.820088][f=0005694] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-22_07-52-32-785_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (87520 bytes)
[t=00:03:38.820165][f=0005694] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:38.837931][f=0005694] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:38.837952][f=0005694] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:03:38.838011][f=0005694] [Sound] [Sound::UpdateThread][4] ctx=000001e04f631210 dev=000001e04f7bef20
[t=00:03:38.838176][f=0005694] [Sound] [Sound::UpdateThread][5] ctx=000001e04f631210 dev=000001e04f7bef20
[t=00:03:38.838185][f=0005694] [Sound] [Sound::Cleanup][alcDestroyContext(000001e04f631210)]
[t=00:03:38.839154][f=0005694] [Sound] [Sound::Cleanup][alcCloseDevice(000001e04f7bef20)]
[t=00:03:38.840777][f=0005694] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:38.873259][f=0005694] [Sound] [Sound::UpdateThread][6]
[t=00:03:38.873861][f=0005694] [Game::~CGame][1]
[t=00:03:38.873873][f=0005694] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:38.873880][f=0005694] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:38.873885][f=0005694] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:38.873890][f=0005694] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:38.873895][f=0005694] [Game::KillLua][4] dtor=1
[t=00:03:38.873903][f=0005694] [Game::KillLua][5] dtor=1
[t=00:03:38.874088][f=0005694] [Game::KillMisc][1]
[t=00:03:38.874096][f=0005694] [Game::KillMisc][2]
[t=00:03:38.874293][f=0005694] [Game::KillMisc][3]
[t=00:03:38.874403][f=0005694] [Game::KillRendering][1]
[t=00:03:38.877312][f=0005694] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:38.892457][f=0005694] [3DOParser::Kill] allocated 29 pieces
[t=00:03:38.892548][f=0005694] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:38.892963][f=0005694] [AssParser::Kill] allocated 701 pieces
[t=00:03:38.931946][f=0005694] [Game::KillInterface][1]
[t=00:03:38.932355][f=0005694] [Game::KillInterface][2]
[t=00:03:38.932829][f=0005694] [Game::KillSimulation][1]
[t=00:03:38.932896][f=0005694] [Game::KillSimulation][2]
[t=00:03:38.944982][f=0005694] [CCollisionHandler] dis-/continuous tests: 214/9196897
[t=00:03:38.944996][f=0005694] [Game::KillSimulation][3]
[t=00:03:38.945790][f=0005694] [~CPathCache(32x24)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=6
[t=00:03:38.945897][f=0005694] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:38.945954][f=0005694] [~CPathCache(64x48)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=8
[t=00:03:38.946792][f=0005694] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:38.947037][f=0005694] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:38.953275][f=0005694] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,452}; shared=0%; cached=6%
[t=00:03:38.960529][f=0005694] [Game::KillSimulation][4]
[t=00:03:39.004271][f=0005694] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:39.004294][f=0005694] [Game::~CGame][2]
[t=00:03:39.004298][f=0005694] [Game::~CGame][3]
[t=00:03:39.004436][f=0005694] [SpringApp::Kill][3]
[t=00:03:39.004544][f=0005694] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    550560 bytes sent   in 5619 packets (97.982 bytes/packet)
    224681 bytes recv'd in 4625 packets (48.580 bytes/packet)
    {0.075x, 0.124x} relative protocol overhead {up, down}
    13058 incoming chunks dropped, 21671 outgoing chunks resent
    4201 incoming chunks processed

[t=00:03:39.004576][f=0005694] [SpringApp::Kill][4] font=000001e0127465c0
[t=00:03:39.007913][f=0005694] [SpringApp::Kill][5]
[t=00:03:39.011102][f=0005694] [SpringApp::Kill][6]
[t=00:03:39.011115] [SpringApp::Kill][7]
[t=00:03:39.011154] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.011175] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:39.011181] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:39.011186] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:39.011194] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:39.011199] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.011204] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152}
[t=00:03:39.011212] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25504, 1048576, 1048576}, EBO = {38256, 2097152, 2097152}
[t=00:03:39.011221] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:39.011226] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.011234] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.011241] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:39.011253] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {212, 1048576, 1048576}, EBO = {318, 2097152, 2097152}
[t=00:03:39.092817] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:39.092832] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:39.092853] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:39.092857] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:39.092860] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:39.094100] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>]
[t=00:03:39.094110] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=0)] #archives[section]=2 #files[section]=8307
[t=00:03:39.094116] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e04f699540)
[t=00:03:39.094174] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e04f6995f0)
[t=00:03:39.095082] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=1)] #archives[section]=1 #files[section]=61
[t=00:03:39.095093] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001e012a5d2e0)
[t=00:03:39.095140] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:39.095153] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e04f698e60)
[t=00:03:39.095167] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e04f69a1a0)
[t=00:03:39.095224] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e04f699a10)
[t=00:03:39.095282] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:39.095289] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=4)] #archives[section]=0 #files[section]=8215
[t=00:03:39.095348] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:39.095355] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:39.095363] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:39.095368] [VFS] [SpringVFS::DeleteArchives<this=000001e012a14a20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:39.095733] [SpringApp::Kill][8]
[t=00:03:39.095740] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:39.095744] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450f04d0 (joinable=1)
[t=00:03:39.095748] [WatchDog::Uninstall][2]
[t=00:03:39.168050] [WatchDog::Uninstall][3]
[t=00:03:39.168064] [SpringApp::Kill][9]